Please do not read this comment until you've watched the video (unless you want to be spoiled). Click 'read more' when ready. 18:05 - So, as promised, here's my pinned comment. This was last edited on the 14th June 2021: - Sonic Delta version 0.64 has been released recently. However, this video still remains true. - The Mega Everdrive X series has received an OS update (MEGAOS-V3.14). However, this video still remains true. 12:59 - IGNORE this chapter of the video. When I bought the cart, I thought the cart was 8MB of size. Turns out it's only 4MB. No wonder why Sonic Delta and Super Street Fighter II didn't work! I deeply apologise for this mis-information. The rest of the chapters are still correct and accurate. As of October 2022, I'm no longer updating this thread. I did replay this game in SHC22 (check my streams) and still work as this video details.
@poppunkfan64314 жыл бұрын
Ok
@Kimarnic4 жыл бұрын
Jebaited
@poppunkfan64314 жыл бұрын
@twisted logan same
@ZonicMirage4 жыл бұрын
Hope this gets resolved soon. Planning to buy an Everdrive to play stuff like this.
@DankFirewolf4 жыл бұрын
Okay, nice
@amateurprogrammer254 жыл бұрын
"when I ensued into Sonic 2's region" Sometimes I use words I don't understand because it makes me sound more photosynthesis
@DankFirewolf4 жыл бұрын
Is that a scott the woz reference or am I thinking of the wrong guy?
@grasstails97374 жыл бұрын
lol
@nd_47264 жыл бұрын
LMAO
@JoelRiter4 жыл бұрын
Damnit Goku focus!
@theextremeanimator47213 жыл бұрын
what
@CB-pf5lb4 жыл бұрын
Thanks for not mistaking Portuguese for Spanish.
@RyanNeoHedgehogOfficial4 жыл бұрын
Aleluia..
@williams43794 жыл бұрын
Kkkkkk! É mesmo eles sempre pensam que no Brasil fala espanhol!
@williams43794 жыл бұрын
@Stop You can confuse everyone can, but for your information the Portuguese language is not the same as Spanish.
@williams43794 жыл бұрын
@Stop 😅🤣🤣🤣
@williams43794 жыл бұрын
@Stop Right! Here in Brazil we write laughter as "hueheuhue", but we also write "kkkkkkkkk" as a form of laughter.
@Garrulous644 жыл бұрын
Finally had a chance to watch this. You're a technology wizard dude, it's super cool to see some of these workarounds.
@fishboi67244 жыл бұрын
OH my god its GARRULOUS 64
@donnawood47743 жыл бұрын
NO WAY NO WAY NO WAY
@ihopkins4life3 жыл бұрын
@@turnipaitor I know I’m late to this comment but he doesn’t have 100K Subs yet
@obj_shaggy3 жыл бұрын
You arent real
@thesmiler-g5u3 жыл бұрын
OMG HI
@hyperthethiccboi86984 жыл бұрын
This rom hack always impressed me the fact that it combines all the classic games into one rom is just so cool.
@megathepunnymenace4 жыл бұрын
Does that mean Sonic 3&K could’ve been fit together as 1 game?
@hyperthethiccboi86984 жыл бұрын
@@megathepunnymenace Yeah It could. Sonic 3 Complete already Proves this.
@luisjogos8214 жыл бұрын
@@hyperthethiccboi8698 or maybe it would be too much expensive to produce,we don't know what were the conditions back in the day
@hyperthethiccboi86984 жыл бұрын
@@MazoEmboVA well that's just impossible mate besides i am fine with Sonic CD not being in this rom hack since I fucking hate Sonic CD anyways
@td_is_infinite6674 жыл бұрын
@@hyperthethiccboi8698 I agree with this comment. SOnIc.EXe pRofIlE?!¡?¿!?!¿
@joshuavera9672 жыл бұрын
RHS has predicted the option screen in Sonic Delta since it got updated and the latest version actually uses it, and it even applies with the sonic 3 music selection and other stuff. Hell, even the blue spheres game got added in as a playable mini game. Heck, even the lift in Hidden Palace (Sonic 2) got sped up when RHS said, "could it be sped up a bit? Thanks". I love how the creator listened to what redhotsonic said and actually followed with his wishes like an option screen and the lift in hidden palace to be sped up. This hack really is legit!
@Oysterblade842 жыл бұрын
It really is a great Sonic hack. I just wish there was a way to save the score along with the lives and continues on the data select screen as save-stating on an EverDrive is not possible because of this game's size. If Neto entered this in this year's Sonic hacking Contest he'd piss the pants off all the other contest hacks.
@ygbailey223 ай бұрын
I have played it a bit and I loved it
@rbuddsdiy4 жыл бұрын
*when you realize this game has 2 death egg zones*
@TheMan-Man3 жыл бұрын
And 2 hidden palace zones.
@sthgaming64513 жыл бұрын
And there are 2 sandopolis. Sand hill and sandopolis.
@kellymountain3 жыл бұрын
@@sthgaming6451 sonic deltaTM
@masterbeluga73792 жыл бұрын
And 4 final bosses Final zone sonic 1 Death egg robot sonic 2 Big arm sonic 3 alone Doomsday zone sonic and knuckles
@iblistriggerX2 жыл бұрын
@@masterbeluga7379 well yeah, it’s obvious.
@Fattydeposit4 жыл бұрын
The dev of this hack asked Krikzz to put extra mapper support specifically for it into Everdrive firmwares, and he complied - but only for ME-P firmware. Firmwares for X5 & X7 haven't had an update for a while - but they'll probably come, eventually.
@SZF1234562 жыл бұрын
Yeah about that…
@joshuavera9672 жыл бұрын
@@SZF123456 They didn't come did they?
@NotRealChandlerBing Жыл бұрын
Special version of firmware for everdrive is available on nemo site already
@malachigv11 ай бұрын
@@joshuavera967 Neto had to do it himself. Every public release comes with a custom firmware, I think it’s just the last official firmware, but with detection for Delta
@malachigv8 ай бұрын
Update, latest update to the firmware supports Sonic Delta
@johnvida3426 Жыл бұрын
Answers I could think of: - 5:50 I think the game was trying to load the special stage screen, but all the graphics got corrupted, essentially crashing the game. - 6:19 It was probably because the game tries to load Super Tails' palettes, but fail to do so due to probably missing/incorrect palette values.
@reighnaldranch6353 жыл бұрын
I have to say that Sonic Delta is very, very long. It has 30+ zones, comprises of Sonic 1, 2 and 3&K zones, which include: 1 - Green Hill Zone 2 - Marble Zone 3 - Spring Yard Zone 4 - Labyrinth Zone 5 - Star Light Zone 6 - Scrap Brain Zone 7 - Final Zone 8 - Emerald Hill Zone 9 - Winter Hill Zone 10 - Wood Zone 11 - Sand Shower Zone 12 - Chemical Plant Zone 13 - Neo Green Hill Zone 14 - Casino Night Zone 15 - Hill Top Zone 16 - Dust Hill Zone 17 - Hidden Palace Zone 18 - Oil Ocean Zone 19 - Metropolis Zone 20 - Genocide City Zone 21 - Sky Chase Zone 22 - Wing Fortress Zone 23 - Death Egg Zone (Sonic 2) 24 - Angel Island Zone 25 - Hydrocity Zone 26 - Marble Garden Zone 27 - Carnival Night Zone 28 - Ice Cap Zone 29 - Launch Base Zone 30 - Mushroom Hill Zone 31 - Flying Battery Zone 32 - Sandopolis Zone 33 - Lava Reef Zone 34 - Hidden Palace Zone 35 - Sky Sanctuary Zone 36 - Death Egg Zone (Sonic & Knuckles) 37 - The Doomsday Zone Yeah, 37 ZONES. What a long game this is. In total, it is 19 (Sonic 1) + 29 (Sonic 2) + 26 (Sonic 3&K) = 74 acts. Which is twice the number of zones in the whole collection.
@UltraSonicHero4 жыл бұрын
I'm quite surprised that the Everdrive Pro Cartridge was the only one to have surpass the others to Sonic Delta, now I've seen it all.
@vacuxamunita4 жыл бұрын
"Old But .. GOLD "... - Cheap but NEAT
@SunkythePootis4 жыл бұрын
8:54 - 9:08 Funnily enough I figured out the rom header trick just by pure memory of watching VadaPEGA trying the hack on his console a while ago. It was just one of those things that crept back up in my mind by the time I was trying out the 2020 Hacking Contest hacks on my console.
@itsNikash.4 жыл бұрын
You're always on a roll when it comes to amusing intros (Millie switches off the device). It's nice to see that the overall rom hack receives a lot of feedback and continuous updates to try and fix bugs, and more. I strongly agree with your points on the Sonic 2 portion of the game. Quality over Quantity. Just a shame that wasn't fully represented. Unoptimised music for Sonic 2 plus 3 & Knuckles just doesn't feel right. A lot of advanced tech solutions to fix those crashes just to load the rom as intended. I can tell a huge amount of work and effort was put into this. Must have been frustrating, but is worth doing various tests to find the most optimal solution for the best experience.
@stoopidmansidiot3 жыл бұрын
oh man, this is probably one of the most complex BDIWORH videos to date! also, sonic delta 0.70 has come out recently, so here's the changelog as taken from the download page: - Recoded both sound drivers enabling sharing of DAC samples, Songs and special effects; - Fixed a DAC mapping issue that caused Launch Base 1 and 2 songs (final version) to play incorrectly; - Fixed playing of some Sonic 1 songs; - Added some 8-bit songs converted in "Sound Test", courtesy of Nineko; - Added more sound options for Super Sonic and Invincibility in "Sonic 2 Delta" mode; - Added Title Cards in the stages in Competition mode; - Optimization of the text display routines in the options menu, removing the background scroll speed change effect depending on the selected text
@DarkLink1996.4 жыл бұрын
I don't think it's fair to say that the game itself doesn't if the flashcart is the weak link. The game, if officially produced, would use the necessary hardware to make it work.
@brentgreeff11154 жыл бұрын
You inspired me to play Sonic 3 Complete (on original hardware + CRT) - really well done. - I am playing with Knuckles & really forgot I was playing a hack. - just feels as it should.
@hyperthethiccboi86984 жыл бұрын
Yeah Sonic 3 Complete is fantastic.
@brentgreeff11154 жыл бұрын
I have to look at the options for the custom rom builder though - I think the Sonic 1/2 invincibility music is WAY better - I find the S&K music so annoying I avoid getting those monitors. - I am really enjoying that the Knuckles path is more difficult - I wonder if anyone has hacked the Knuckes bosses into the sonic path. - I wish the whole game was more difficult. - I wish there were less monitors - shields should not make you invulnerable to projectiles -
@hyperthethiccboi86984 жыл бұрын
@@brentgreeff1115 I personally like it more when a game's difficulty is balanced and not unfair or to easy. I think Sonic 3's difficulty is pretty well-balanced (with minor exceptions being Marble Garden and Sandopolis).
@cp23482 жыл бұрын
Major changes in v0.77 1.new bosses in winter hill wood and cyber city 2.cutscene between Sonic 1-2 3.a LOT of bug fixes that. 4 a full options screen
@gdi694 жыл бұрын
I genuinely didn’t even know a ROM hack community even existed for old school SEGA games. So this was a pretty cool video to find. Thanks! 👍
@KidPrarchord952 жыл бұрын
If you haven't looked into it since, I'd recommend it. There's a lot of really good SEGA hacks.
@evdestroy53044 жыл бұрын
Ah Sonic 2 Delta. The ultimate quantity over quality hack. Never understood the appeal of this, the new levels are half-baked empty levels with nothing happening in them, there are a ton of glitches ranging from graphical glitches to gameplay affecting glitches. Sure there's a lot of levels, but the new ones play like garbage and the original ones play better in their actual respective games
@hyperthethiccboi86984 жыл бұрын
Honestly Hidden Palace is the only new zone that actually feels finished in this hack the others are just straight up shit.
@evdestroy53044 жыл бұрын
@Sonic There are plenty of rom hacks with great levels such as Sonic: The Next Level, Sonic Megamix, and more. It isn't even the fact that it's bad level design; S Factor is bad level design. Delta practically has *No* level design. Big empty mazes with next to no enemies does not make for quality levels and only being a rom hacker isn't an excuse for not putting in minimal effort.
@Xalusc4 жыл бұрын
I tested it on my lowest-end EverDrive (a Chinese clone) and it worked fine. No header modification needed. It didn’t crash so far, but I didn’t get into the Sonic 3 levels yet.
@skaldlouiscyphre2453 Жыл бұрын
This seems like the ultimate version of Sonic 16 bit. Too bad we didn't get the 8-bit levels remade in this engine as well.
@malachigv11 ай бұрын
Bridge Zone about to ruin this mans whole career
@HydraSpectre11382 жыл бұрын
Imagine if they make an even bigger Sonic Delta which also includes Sonic CD. It would need a Sega CD, MegaSD or Mega EverDrive Pro because of the CD features. It would basically be Sonic Origins’ Story Mode and Sonic Delta 40Mb combined with some additional levels and features. It would also have a special 32X CD version that would take advantage of the 32X hardware for less slowdown.
@ls190v2 Жыл бұрын
Real visionary.
@flashthemonkey60324 жыл бұрын
And to think sonic 3 complete was a technical impossibility back in 1994, now there’s this. *welp..... there’s still got to be a catch, huh?*
@paddy8444 жыл бұрын
Sonic 3 complete acually wasnt technical impossible to be honest. It was just to expensive for Sega.
@LYB44 жыл бұрын
wasn't sonic 3 just split in 2 to meet a deadline? i don't think it's about technical issues
@paddy8444 жыл бұрын
@@LYB4 Yes it was because of the Mcdonalds Marketing deal. They tried actually for the japanese Version to release the two games as one Game. There is a prototype exsiting in that phase. In the end the carts were to expensive for Sega thats why it was also in Japan released as two games.
@GamingGardevoir4 жыл бұрын
@@paddy844 ah yes, Sonic 3: Limited Edition. I wonder if that was going to have a US release too if it got finished and had success
@TheAltruisticAutistic4 жыл бұрын
Now if they could make a Delta Heroes hack... Btw, I'm thinking the reason for the lag on PAL systems is that they're designed for 50Hz rather than the 60Hz we may be used to. That differential is 8.3%. If the cartridge had the runtime chips feeding this to the genesis in parallel, it could double this number to 16.7% (in other words your 17% slower). Signed, you're lovely engineering, programming, and reiki master cosplayer.
@codahighland4 жыл бұрын
I'm not surprised that the dedicated EPROM cartridge didn't work. Mappers are dedicated chips added to the board, so you need more specialized access techniques to make it work. The EverDrive series HAS to have a mapper because it can switch games on the fly without reprogramming. A board meant for reproduction (read: bootleg) cartridges won't spend the extra money unless it needs it.
@codahighland4 жыл бұрын
Additionally, I would argue that the game doesn't work on your flash carts, not that it doesn't work on the Genesis/Mega Drive hardware. It's a game that needs custom hardware in the cartridge, just like so many SNES games.
@Oysterblade843 жыл бұрын
Just out of interest, it might be a good idea at some point to revisit this hack redhotsonic because Neto is still updating it as I speak, the current update stands at v0.69 and Neto's introduced a new similar options menu to Sonic 3 Complete with the choice to change Sonic 3's music to proto or final and or to go straight to the ''Blue Sphere'' game or to view the Sonic Delta Credits. It now has 50Hz optimised music for every game in the hack (especially Sonic 1) so he is slowly really making some neat progress with some major changes. I feel he may be getting closer now to actually finishing it. Neto is the most dedicated Sonic hacker i've ever seen having spent more than an entire decade on this one ROM hack. The SRAM save thingy might even be fixed as I started playing it on the X7, turned it off, came back and the save window still showed Zone 1. Here's hoping this is fixed or gets fixed because save stating is still a no-go because the ROM still sits at 5 Megabytes - 40 megabits. Never has the name ''Sonic Delta'' been more confusing for a Sonic hack during today's pandemic.
@megadriveleo Жыл бұрын
0:37 40Megabits IS 5Megabytes! 8 Megabits is 1 MB, so technically, Neto is not wrong in naming it 40Mb
@megadriveleo Жыл бұрын
But wait a minute, isn’t Sonic 1 4 megabits, Sonic 2 is 8 Megabits and S3&K 32? That would mean 44 Megabits! Maybe it’s because there is only one SEGA chant in the entire game, that alone took 512kb in the original games! The title screen for S3&K also took up quite a bit of space!
@Turbulation1 Жыл бұрын
@@megadriveleo I can only assume that a bunch of the unused content found in the ROMs of Sonic 1 and 3, were also removed in order to save space.
@megadriveleo Жыл бұрын
@@Turbulation1 at this day and age, it wouldn’t really be unnecessary to save space, I mean, haven’t you seen the recent Sega Mega Drive game, Pier Solar, which takes up 64 Megabits? That’s 8 Megabytes! Meanwhile the biggest official Mega Drive game was Streets Fighter 2 Championship Edition, which was also 40 Megabits (5Mb)
@Turbulation1 Жыл бұрын
@@megadriveleo Well if the game still wants to preserve the title of Sonic Delta 40Mb, then it can do that, but also may have to take some liberties to get there.
@megadriveleo Жыл бұрын
@@Turbulation1 makes sense
@rayjenboi4 жыл бұрын
0:00 are you hacking my webcam?
@ElPackster644 жыл бұрын
Nice video RHS!, i really enjoy this series, Good job :D
@Esrael-Neto4 жыл бұрын
Sonic Delta 40 Mb has its own hardware ( www.neto-games.com.br/hardware/sonic_delta_40Mb_hardware.php ) and it works on real hardware. The issue with flash carts is because the developers does not followed the SEGA standards for games greater than 32Mb. Older emulators like Kega Fusion works without any patches.
@redhotsonic4 жыл бұрын
Yeah, hence I made a pinned comment that I will change overtime. I did feel it wasn't exactly the game's fault, but as it uses mappers, a lot of easily grabbable carts can be picky with it. I'm trying to think from the average Joe's point-of-view who would grab the game, put it on a cart, and expect it to work. Once the X7 and co gets updates, I'll probably change the rating. As for your link, that's pretty interesting. Unfortunately, I do not have the technical skill to do something like that otherwise I so would have done that for the video! 😅 Still a good ROM hack though and had fun. I just feel the S2 portion needs cutting down a tad. Keep up the good work and I look forward to the next update! 😃
@marcosassis04 жыл бұрын
@@redhotsonic how much did you pay (or donated) for the ROM? because in the ending you compare this to commercial games as if it was the same context. so it seemed exactly that you was blaming the game. i think your analysis of the everdrives compatibility was nice, but the reasoning on the ending was ungrateful with all the work Neto does for this community. so many contributions made by him with generosity. and from the technical point of view he is improving the flashcards to follow better the SEGA standards.
@redhotsonic4 жыл бұрын
@@marcosassis0 - I didn't donate anything as the ROM was released for free. I still have the right to criticise though. What I did do though is buy an X3, Mega Pro and a Mega SD solely for this game if that means anything. While it may appear to not exactly be the game's fault and it's more the flash carts to blame, I'm thinking from an average Joe's point of view. Not everyone has the technical know-how to build their own flash cart with mapper support. This game requires it. This game requires more than most ROMs do. Hence it's rating of partially. It goes over 4MB which makes it incompatible with a lot of carts so the game itself had an influence to it working or not-working on hardware. I think my rating is more than fair. And I'm not dissing Neto's work at all and he knows it. In fact, there's a topic over at Sonic Retro where he and I and others helped each other and fixed a ton of issues for Sonic 2. I also discovered the code for the blue goo to fall on Eggmans head (CPZ boss) still being in the final game and Neto improved on it and found more. I have a huge amount of respect for Neto but that doesn't mean I'm going to kiss ass either. I'm hoping my comments actually help improve the game and not upset him. And as about comparing to commercial games, well, duh. I can't say, "it won't load... But it's not a commercial game so let's fix it ourselves and say yes it works". It would defeat the purpose of this series as we could do that to ANY game that comes up No or Partially. For example, Sonic Adventure 64 does not work on real hardware. But you can hex edit the ROM and change a lot of code which will take you hours to get it to "run" extremely slowly. Does that mean I should change the rating to a yes? Well, no, because it's not our job to fix it. Neto may have done everything he can his side, but with its high requirement, it doesn't deserve special treatment or a pardon that any other game cannot get. That's my view. I'm not biting back at you or anything, just explaining my side and how I see things. Of course, you're welcome to disagree. At the end of the day, the rating I give is my opinion and not a fact.
@marcosassis04 жыл бұрын
@@redhotsonic I understand your reasons. I still think the video could bring to us all this, especially the fact that there is a real hardware, a custom cartridge that runs on original hardware [and it's conforming to SEGA specs]. And that's novel and interesting for it's own, it's worth mention. My point is that "real hardware" is not only everdrives. Anyway I thank for the attention in replying and the courtesy in doing so.
@GrounderSez4 жыл бұрын
I bought a Mega Drive flashcart of my own today Can't wait to play ROM hacks in 50hz
@nickgamer269310 ай бұрын
Could somebody please provide a full music playlist that was played throughout the video? I know that: 0:00 - Knuckles Chaotix Bad Ending 15:58 - Sky Sanctuary Zone
@TheInfiniteLegend3 жыл бұрын
Krikzz: I'm not surprised that the Mega Everdrive X7, X5, X3 and the Flashkit Cart MD won't work with Sonic Delta. Also Kirikzz: (what the heck is this sorcery with the EverDrive MD v3 and MegaSD)
@willpitts52233 жыл бұрын
It is so weird seeing the Sonic 3 sprites running around in Green Hill Zone.
@clidesvi_4 жыл бұрын
8:21 Actually, the text doesn't say nothing about that if the game will play. It just says that saves will surely not be supported if you continue, but it never guaranteed that the game would actually boot after that.
@ls190v2 Жыл бұрын
In fairness to red, he said he wasn't fluent in Portugese.
@DanielBlaney3 жыл бұрын
This rom would be so much better if they didn't try to throw all the prototype stuff in. Like the ugly checkpoints and unfinished levels.
@Mirko3932 жыл бұрын
Gracias por colocar subtitulos a otros idiomas y hacer que personas de otros paises disfruten del video ! ♡
@sarukahntomii4 жыл бұрын
8:19 why is this text in portuguese? wasn't it supposed to be in english? or is it.... *IS THE MYTH OF COMING TO BRAZIL REAL?!?!*
@yousefslimani993 жыл бұрын
Where did you get this sonic 1 genesis remix? 0:17
@lucianothewindowsfan4 жыл бұрын
6:00 BTW why this crash is in Potuguese? Maybe this hack is made in Brazil?
@hyperthethiccboi86984 жыл бұрын
Yeah the Creator's native language is Portuguese.
@Oysterblade843 жыл бұрын
Neto's updated this hack now to version 0.61 (as I write this) and the music is now fully optimised for 50Hz, although I found a bug with Knuckles in only 5 minutes of playing it, it seems to crash after the 1up jingle is heard. Still can't save state because the ROM is 5 Megabytes - 40 Megabits SSF ROM type on the X7. I tried playing a save file and reseting EverDrive, if it's gone i'll know that the game still has no working SRAM or my battery back-up is fucked, not sure because some games it clearly works while others it clearly doesn't. Just thought I would update you redhotsonic since it's been 2 months since this video was made. It seems Neto is very slowly making progress and good luck to him.
@bluestreakedladyshe-her85074 жыл бұрын
I just wish that Sonic 2 Long Version worked on real hardware. The way they did the extra levels, especially in Dust Hill/Sand Shower's case was perfect.
@Oysterblade844 жыл бұрын
Nah just play ''Sonic The Lost Worlds'' honestly that's the best hack when it comes to the lost beta levels of Sonic 2, they actually play like they're finished and yes, it includes Hidden Palace, has 50Hz optimised audio, no crashes and even has a repro out of it for those that don't own an EverDrive.
@Oysterblade843 жыл бұрын
I retract my previous comment because ''Sonic 2 Long Version'' is now fixed and bug free! The latest ROM update is from May 2005 version 2.0 it has different artwork in Wood Zone which is now called ''Lost Wood Zone'' if i'm reporting that it works then you know it works because I test everything on real hardware and i'm one of the communities biggest complainers and reporters of bugs. So yeah, Sonic 2 Long Version, Sonic The Lost Worlds and Sonic 2 Anniversary by Sophiedude are all better than this mess of a hack.
@chacrax62 жыл бұрын
8:20 if i'm not mistaken for some reason the entry register #0 of the mapper is disabled, this entry is the one that handles the comunication between the rom and the sram and for some strange reason it cannot be enabled. Maybe it has something to do with the sega mapper you mentioned earlier in the video but i wouldn't know since i don't know how that works
@ScutoidStudios3 жыл бұрын
Oh wow! I love it when your wife appears, she is such a good actor. Loved the intro and the other video's "Yeah! You've modded it! Start again and do it _right!"_
@ym2612girl4 жыл бұрын
It was pretty sad that most of the carts did not work without software modification or header adjustment. Although I'm happy I heard about the Flashkit Cart MD from the video, seems cool to be able to just flash a rom on there, especially great for those without SD cards.
@redhotsonic4 жыл бұрын
Yeah. It's mainly made for keeping a single ROM on there for a long time. For example, if I buy another $9 cart, I can put Sonic 2 Recreation on it and then make a custom case for it and pretend it's a real game. Just doesn't have SRAM unfortunately.
@ym2612girl4 жыл бұрын
@@redhotsonic Yeah, that's a pretty sad negative, but for what it's worth, it seems really cool.
@jellythomasdrury45862 жыл бұрын
Red i love you vids
@diegoazevedo77214 жыл бұрын
Esrael Neto accepts suggestions on Facebook and is always fixing bugs and updating Sonic Delta, this is not a final version according to him. Several of the bugs from previous versions were what I reported to him and then he fixed.
@the1whoplayz4 жыл бұрын
16:55 I feel that this is unfair. The question is "But does it work on Real Hardware", not "But does it work on these flashcarts". The game itself runs fine on real hardware. It's the flashcarts problem.
@ym2612girl4 жыл бұрын
usually older flashcarts have some faults with them that real carts don't
@GamingGardevoir4 жыл бұрын
This review is done from an average person’s perspective, most people are only capable of playing hacks through flashcarts and don’t have the know-how to build custom cartridges with all the proper specs to work. I appreciate these reviews because of the fact that they don’t get overly technical about the ratings. It’s not an automatic full yes just because it works after heavy modifications, because not everyone is capable of doing these modifications to the rom
@mjc09614 жыл бұрын
Ah yes, let me just go to the store and pick up a copy of Sonic Delta to play on real hardware. Oh wait, that doesn't exist. The only way to put it on real hardware is via a flash cart.
@GamingGardevoir4 жыл бұрын
@@mjc0961 THANK YOU! I mean, it’s possible to build your own cartridge but only a true tech geek has the know-how for that
@the1whoplayz4 жыл бұрын
@@mjc0961 Ok, here's the thing. The title is "But does it work on real hardware?", not "But does it work with these flash carts?". The game ran perfectly once it was set up properly. So the question "But does it work on real hardware?" is an automatic yes.
@Ghozer4 жыл бұрын
The reason the Audio etc seemed 'sluggish' on the PAL console, is because it runs at a slower rate, due to the 50Hz Electric here in the UK, vs the 60Hz in the US... the Mastersystem was the same....
@PootisDaMan4 жыл бұрын
5:27 The hack's Competition Menu music is broken. The drums start too early and the melody gets misaligned. You can hear it here.
@travisthompson86094 жыл бұрын
Do you know what song is playing?
@justanotheryoutubechannel3 жыл бұрын
Using the proto layouts never made any sense to me, they got replaced for a reason! I mean in places they were better and had less inaccessible rings, but they are much less polished.
@Noahkamel4 жыл бұрын
this rom hack is really damn cool, it's super impressive that they were able to get this to function at all. I just really wish it was vanilla Sonic 2 and not the delta version.
@Horison4793 жыл бұрын
8:20 I'm actually Brazilian (we speak Portuguese!) And it says: It won't be possible save the progress of the game in these conditions Get in contact with the maker of the device and request the support to the SEGA Mapper with SRAM via register #0 Technical information: The register #0 of the mapper needs to be used to alter between the ROM/RAM after the $200000 address, responding to the following commands: move, b #1 ($A130F1) : Activate SRAM move, b #1 ($A130F1) : Deactivate SRAM Press START To continue without the progress saving support. Hope I helped :)
@pferreira19834 жыл бұрын
A couple of questions: 1) Does the game run on a Mega SG via the Mega Everdrive Pro? 2) Can you become Super Sonic in Sonic 1?
@HruMan3603 жыл бұрын
I don't know about 1 but about 2 yes you can become Super in Sonic 1 if you collect all 7 Chaos Emeralds (and you can even become Hyper in 1 AND 2 after you get all Super Emeralds)
@pferreira19833 жыл бұрын
@@HruMan360 I'm talking about the rom hack. Of course you can become Super Sonic in Sonic 2. That's a given.
@HruMan3603 жыл бұрын
@@pferreira1983 I AM talking about the hack. Basically yes, you can become Super in the hack if you have all 7 Chaos Emeralds (and even HYPER after you collect all the Super Emeralds in the S3K levels)
@pferreira19833 жыл бұрын
@@HruMan360 Yes but I was talking about becoming Super Sonic in the Sonic 1 sections.
@aprofessionaltrash4 жыл бұрын
If the video is long, it means it works on a real hardware.
@damin99132 жыл бұрын
3:15 there is a reason for no cut scene there in sonic classic heroes there was an error that needed fixing when going to sonic 2 that's why they took it out so you won't have that error anymore
@zentendoxn89553 жыл бұрын
What is the music for 17:36?
@IsackLogan2 жыл бұрын
For those who don't speak Portuguese (I speak Portuguese) - 8:20 -It will not be possible to save game progress under these conditions -Contact the device manufacturer (referring to Neto) of the device and request SEGA™ Mapper Support With SRAM Via Register 80 -------------------------------------------------------------------- Technical information: -Mapper Register #0 Must Be Used To Change Between ROM/RAM After Address $200000, responding to the following commands
@replaythisgame9482 жыл бұрын
Thanks
@IsackLogan2 жыл бұрын
@@replaythisgame948 you are welcome
@mariothebest39414 жыл бұрын
Actually, the title of the game is referring to megaBITS, not megaBYTES. The game is 40 megabits in total, which is equivalent to 5 megabytes. (The difference is that megabytes has both letters capital and megabits have only the m capitalized.
@Herobrine100x2 жыл бұрын
0:35
@darkgalaxyi_o_l_o_i78314 жыл бұрын
I tried this rom hack on emulation (Genplus gx on the vWii to be exact) and the game would either load a black screen or show a large error message
@paddy8444 жыл бұрын
Youre not alone, I hope there is some help
@glitchedblood2 жыл бұрын
same on the picodrive emulator and Blastem
@Jonnyhugepants4 жыл бұрын
8 bits in a byte, hence 40 megabits equals 5 megabytes m)
@liamoconnor74234 жыл бұрын
I haven't played this but honestly, with it still being 0.58, technically beta, for it to work that well, it's pretty impressive
@heytor-ly5tk7 ай бұрын
8:20 basically it's saying that you can play without saving, meaning if you end up on a level or stop playing you won't be able to continue your progress.
@swr.nezumi9 ай бұрын
What’s the music playing at 5:31?
@DGCpicturesEntertainment7 ай бұрын
It’s Sonic 3’s Prototype Competition Menu
@SenoGhell2 жыл бұрын
7:14 I heard this hack uses the S2 Beta and S3 sound drivers, it makes sense for S1 and S2 but no excuse for S3 to be that sluggish
@yukisensei39264 жыл бұрын
On 8:19 says: Neto Sonic Delta 40Mb Exception $41: SRAM not available -Won't be able to save the game progress in this conditions. Contact the manufacturer of your device and ask for suport to SEGA Mapper with SRAM via register #0 Technical Information: The register #0 on Mapper must be used to alternate between ROM/RAM after the address $200000, following these commands move.b #1 (A130F1) ; Enable SRAM move.b #1 (A130F1) ; Disable SRAM - Press "START" - To continue without saving your progress
@Cloud67TR8 ай бұрын
the reason why the game not opening is because flashkşts doesn't know this game uses mapper because this is a rom hack
@andresbravo20034 жыл бұрын
That's quite the mix of 3 games into one Big Rom! That's cool!
@HruMan3603 жыл бұрын
Update: Sonic 1>Sonic 2 transition added, Chaos Emerald collection crash fixed and Tails ending crash also fixed
@dannyleedawber4 жыл бұрын
5:20 Answer it's to make you suffer all over again 😂
@Yeahimagamer4 жыл бұрын
At 7:42 is the music supposed to sound like that
@GaloombaCatGamer643 жыл бұрын
what is this song? 5:27
@Speems3 жыл бұрын
Oh uh, regarding 4:13 to 4:19, newer versions of the hack did replace the repeated boss fights in the restored S2 proto zones with new battles. Sand Shower is still a repeat of the Emerald Hill boss, however
@CrabulousYT2 жыл бұрын
Do an update on this, its updated so much its basically a new game.
@CrabulousYT2 жыл бұрын
there is an option screen now, and a secret zone.
@ty-and-co9 ай бұрын
0:04 recognized the song, “Destructive Power” from chaotix
@RayanfhoulaBR4 жыл бұрын
Now,i might be useless here,but im a native portuguese speaker and i will try to help you out with the error message. You got three different ones: First off,we have the message when you simply cannot run the game. The message says in English as follows: "Mapper not initialized." Second one,when you cant save: "Missing SRAM. Press - START - to continue,but without support for saving." Third one,when the game crashes after collecting a chaos emerald: "Addressing Error." I only translated the text i could understand,as i do not speak mega drive.
@redhotsonic4 жыл бұрын
Cheers. I tried using the Google app where you point the phone camera at the text and it translates it live but it's not the best lol
@RobiWanKenobi_5674 жыл бұрын
11:09 i think they people knew it was you so they delivered it red
@BastetFurry4 жыл бұрын
17:33, welcome to Bethesda games based on the Gamebryo Engine. :3
@KarmanFryte5 ай бұрын
yo, rhs, native brazillian here the first error screen has no condition of saving your current state because the SRAM needed for Sonic Delta isn't the same in quantity as the SRAM on the X3, per example
@TheDarkestPhoenix3 жыл бұрын
So, the slowdown on the PAL system... Isn't that just the 50 FPS vs 60 FPS thing cropping up? Or is this a modded system for 60 FPS output?
@arch23003 жыл бұрын
i'N DELTA VER 0.69 there is a cutscene inbetween sonic 1 and sonic 2 also the made the boss reencounter into original bosses
@mikofox9798 Жыл бұрын
Did the modified OS version, Delta worked. Booted up Bash afterwards (it worked before), and it turned into Delta! What?! i tried swapping the MEGA.BINs around, and STILL Delta. Even after deleting that rom from the microSD! Mega Everdrive x5 btw, red shell. What's going on?
@td_is_infinite6674 жыл бұрын
11:50 just total confusion. Can agree (after watching basically the entire thing 100 Times)
@SamuelDoesThings20113 жыл бұрын
What is the start song?
@ritaandrunt57673 жыл бұрын
Cool impressive how this compiles all of the stuff from sonic one two three and knuckles in one awsome game
@linoxyard4 жыл бұрын
Thanks for testing the lower end flashcarts, especially the X3. Every youtuber ever only tests the expensive ones, not realizing that most people don't have all the money in the world to spend on flashcarts
@cathedraldarkness4 жыл бұрын
Great vid! Straight to the point information without excessive mobo-jumbo. Thank you!
@MagicJowls28232 жыл бұрын
The menu is the prototype but with few changes like tails and sonic having a animation because the proto version doesnt have animations but it has the player select its amazing
@BuggaDude2012 Жыл бұрын
There is a cutscene to Emerald Hill now!
@Mohammed1000real3 ай бұрын
Even getting this romhack is a genuine headache.
@t0biascze6442 жыл бұрын
about the saving in Flashkit MD... There are two models of Flashkit, one with save chip and one without the with save chip is few dolars more expensive, but its worth it...
@AwijoshSun4 жыл бұрын
Great video! There is one problem I have with that assessment though; if the issue has to do with the having the right cartridge (rather than an issue with the ROM itself), then wouldn't the game theoretically release with the necessary one if released commercially like any other game at the Genesis'/Mega Drive's heyday? (Although I'm not sure if developer customized cartridges were a thing?). Either way great content, as usual!
@redhotsonic4 жыл бұрын
I was thinking this too, but the only other game I know that has mappers is Super Street Fighter II and that was made to work on all hardware. With this game, you get the ROM and that's it. The average Joe would buy a flash cart and expect it to work, and that's how the rating works. But I wanted to be fair and give as many options available to fix it ourselves.
@AwijoshSun4 жыл бұрын
@@redhotsonic Fair enough, it does make sense when the rating system applies to that logic then. Looking forward to the next one!
@jaylipisko85652 жыл бұрын
@@redhotsonic Yeah My Dad Downloaded That Rom Hack. -Trent Lipisko
@Qwert03142 жыл бұрын
Actually, 5MB is more than S3&K as it's 32 megaBITS not megabytes. So it's about the sizes combined.
@Aquasition12 жыл бұрын
I'm looking at the stuff here, and I'm hoping I can use it to find a way to make the Ultimate Mortal Kombat Trilogy mod work using an Everdrive X3.
@knightterror84893 жыл бұрын
the updated version has new bosses and a sonic 1 sonic 2 sonic 3 transition
@KujaNiv1003 жыл бұрын
Okay so this rom hack allow to play all 3 genesis/megadrive sonic in a row... but Sonic Before teh Sequel and After the Sequel are missing ^^
@chrisred874 жыл бұрын
What's the music playing at about 10 minutes?
@nico89abc3 жыл бұрын
It's the Bridge Zone theme, from the 8-bit version of Sonic 1
@chrisred873 жыл бұрын
@@nico89abc it's a banger!
@leorelic Жыл бұрын
Sonic Delta has come a LONG way. now it has a proper options screen , cutscenes between games , Sonic 1 and 2 using hidden big rings just like Sonic 3 etc etc i just hate the fact that its LONG
@Ninjasander8 Жыл бұрын
I miss your channel so much😭
@rextalk38404 жыл бұрын
Old super sonic theme in the background sounds very nice