great video, saved this so I can re watch it later!
@jean-claudeconradie6906 жыл бұрын
Absolutely Brilliant Allan. There's so many key points, I'm going to be re watching a few times. Thanks so much!!
@AllanMcKay3 жыл бұрын
Thank you!
@parthprajapati21086 жыл бұрын
Awesome sir clear the mind and changing my perspective Good thinking
@AllanMcKay6 жыл бұрын
Thanks Parth! Great to hear from you
@Ricys4 жыл бұрын
Amazing video although that's now how things are going for me... I started out years ago wanting to become a 3D vehicle artist for games and I still want to and will always want to and I've worked on a lot more things excluding that , including modeling things other that cars, in different styles,editing, a bit of music and sound mixing, drawing and animation, yet I think I'll from start to finish be a vehicle artist ,won't say I ever was a generalist even if know my way around other things enough. I hope I find a job soon it's not that saturated
@Hermandad003 жыл бұрын
Awesome video!!!! you broaden my vision thanks a lot. İ have a question and cant find an straight answer and dont know much people in the industry. İ'm a college sophomore studying advertising. İ got in to 3D and i'm loving it so much that i cant even begin to describe. İ want to be able to do my own animations with my stories and cool animations so i want to start as a generalist and then see what my path shows to me. My plan is to focus on modelling for now after getting to a decent level i'm going to move to texturing, rigging and then lightning, rendering and stuff. İs learning concepts one by one is a good way to learn?
@srikanthrathod57723 жыл бұрын
Wow great information
@AllanMcKay3 жыл бұрын
Thanks man!
@NicolaBorsari5 жыл бұрын
Hey Allan, great video as usual. Just a question, what would you say about comp? It's a bit more difficult to "specialize" on that
@Natureway-i8l2 жыл бұрын
Do what you like and connect dots later.
5 жыл бұрын
really great video, from begin to end
@prasenjeetanand5 жыл бұрын
Can I say (3d Generalist/Animator) ? Awesome video thanks sir..
@prasenjeetanand5 жыл бұрын
I just finished up this video, and I got my answer, thanks sir..
@AB-mv1mb6 жыл бұрын
great video! thanks
@roccaraso17713 жыл бұрын
What i am getting from this is: learn to do tsunamis xD Jokes aside this video is very useful to me, i am studying to become a 3d artist at a academy (1 year done 2 to go). To specialize but don't forget the rest, make what you do best and try to become the go to for that in particular. to be more noticeable to ppl looking to hire for a specific problem is going to be very useful for my learning path. Thank you for the tips in the video.
@nelpiper6 жыл бұрын
I think I know this guy. Sounds familiar. Just kidding! :) Great video as always. Thanks Allan.
@AllanMcKay6 жыл бұрын
Haha cheers buddy!
@computron58245 жыл бұрын
Being pigeon-holed is a great thing when your skills are in demand, but not so great when you have 40,000 other competitors that drive down the market rate. I knew plenty of people who really wanted to be concept artists at high profile companies. That's a specification where the competition is insane and the demand is extremely low. Full red ocean.
@AllanMcKay5 жыл бұрын
Absolutely - that's the difference between niche and sub-niche. It's like saying you do 3D. You need to find a way to stand out and be the best you can in that area. Concept artist = lots of them. Concept artist that does only one thing but super well = blue ocean. Easier said than done, I know. But goro fujita episode where he does a speed painting a day in VR hehe carved out a niche. Or was it Allan Lee? Only doing Lord of the rings meant he became one of the two concept artists to envision lord of the rings. If you're playing in the same field as everyone else is very competitive, but if you find a way to make an area of the playground only you then it's how you create that unique brand or voice. But like anything worth doing - it's a lot of work but that's how you stand out
@computron58245 жыл бұрын
@@AllanMcKay Goro is a fantastic example of an artist bridging two worlds together and creating something new. I believe he's the first person to take VR animations and render them beautifully in Redshift/Octane. He's literally becoming a pioneer of this particular method of quick animated concepts, and these tools will change certain aspects of production. You've mentioned this in the past, but I think that learning new tools and implementing them early on is great advice. In the case of Goro, he's creating concepts in 3d from the beginning which eases the fears of a lot of art directors who usually think: "Well, is this 2d concept going to translate into 3d, and not lose it's appeal?". Thanks for making that video Allan. It's definitely a lot to ponder, but it'll pay off big time.