I'm an artist trying to improve my blueprinting. These tutorials are incredibly helpful. Great pacing and explanations. Didn't know Set Timer by Function Name was a thing. I knew overusing Tick could be bad, but not how to fix it! Thanks, and looking forward to following along with more :)
@CobbDev5 жыл бұрын
Chris the day I found Set Timer by Function Name was the day I was reborn
@Mr_Bloodjack Жыл бұрын
Followed this tutorial on UE 5.0 using ALSV4 (marketplace version) as a base, no issues! It works! The difference will be, on your "Player Input Graph" (and anywhere it's needed), what he shrink as a macro ( the walking/sprinting/running stats) , replace them by the appropriate "SET desired Gait" !
@TehYosher4 жыл бұрын
Great tutorial! Although I don't know how much I'd agree with using movement speed to check to see if someone can sprint. Instead I would bind them by checking to see if both the move forward key and the sprint key are down. And then and add the sprint function to the move forward event. That way the player can come to complete stop (with the sprint input down) and not break the sprinting system.
@exhorts5 жыл бұрын
Great Tutorial and very efficient blueprint! I loved it! :)
@mattshu3 жыл бұрын
thanks for this series I've been wanting something quick to follow along with and based off zelda
@unknowngamedev9093 жыл бұрын
nobody: Cobb dev when he make a function: B R A N C H
@Will_Forge4 ай бұрын
All I wanted was some help designing the blueprints for the classic Zelda combat system with lock-on, dodge roll, etc. which is in BotW. I could figure it out myself but was hoping to find a means of expediting that process. Unfortunately, like, which of these videos covers the combat? None of them mention the combat system in the names. is it in the health system or something? I dunno I'll just go digging and find out I guess.
@bigcharlie962 ай бұрын
Last vid in the series mentions a video that covers combat systems
@Will_Forge2 ай бұрын
@bigcharlie96 ah, I finished the series but I haven't seen that video. Or do you mean the recommendation for "code like me"? Because I did see that and have been learning from that guy. His also is adding the multiplayer element I need, so I am enjoying his tutorials. For a number of reasons Code Like Me makes me move significantly slower on my work which is a downside, but it's pretty good otherwise.
@roninvince4 жыл бұрын
Thanks for making these videos, I'm trying to learn some basics. I did notice that you added some extra checks to prevent stamina depletion when the character is in the air and when he's not moving. But, if the character starts printing and then jumps or stops moving, the depletion will continue. So, how would you capture the character stopping or jumping to stop the stamina depletion?
@LuoJi_Music6 жыл бұрын
Actually, I found a bug, or I am doing something wrong as setting IsExhausted in the first if-statement of StaminaRegenerationEvent Does not allow for regen when the button is released. The best most understandable tutorial I ever saw! Also Great concept, insta-fan.
@LuoJi_Music6 жыл бұрын
The error was actually my fault, i had not connected an output to a execute :)
@asceofclubs5 жыл бұрын
@@LuoJi_Music I'm having this problem, can you tell me what you missed?
@roblaatz41884 жыл бұрын
@@asceofclubs make sure that all of your macros are connected up to an input and out
@chrispy62764 жыл бұрын
Okay so, like Earl Procko said below, I'm having an issue where I can't start off running by pressing shift before I move, and when I am sprinting and stop moving forward but still hold the shift key down my stamina continues to drain even though I'm no longer moving. I'm not entirely sure I grasp what Si No M said, but I've tried messing around with a few things that I thought he might be referring to but to no avail, anybody got an answer?
@earlprocko21815 жыл бұрын
Hey Cobb! Great stuff here, very happy with the break down... looking forward to more of these. Quick question: When I hold shift(sprint button) first and then move it doesnt engage the sprint function. If im walking and then hold shift everything works fine. How would I change this to also activate if i was holding shift first. Thanks!
@gwchndlr5 жыл бұрын
interested in a solution to this as well. i've tried to fix myself but no luck
@nobewayo5 жыл бұрын
Im late, but it's easy. The reason why it doesn't work, is because the whole sprint function is set to not go off if you're not moving. Just remove that, and have that check before the stamina depletion. That way, it'll always go off, just wont deplete if standing still :)
@elementalisland36855 жыл бұрын
i cant get it to go down
@fpvbarry68514 жыл бұрын
How do i get a 4 leged character to match slop angle. If that makes sense. Thanks
@CobbDev4 жыл бұрын
There's a lot of good resources for this- look up "UE4 Foot IK". IK stands for Inverse Kinematics. Most links you'll get will be for bipeds, or two-legged characters, but you can just do the same process on all 4 legs of your character.
@fpvbarry68514 жыл бұрын
@@CobbDev first of all thank you for everything. just got home and seen a IK vid recommendation by Ryan Laley. go figure. I Just started this Endeavor two days ago and you and him are the BEST when it comes to simplifying the task at hand. So again thanks man for real looking forward for more content.
@loganharrison10794 жыл бұрын
This a good tutorial my dude
@carterrogers88864 жыл бұрын
Great tutorial! I'm coming to this late, but my stamina seems to deplete to 0 instantly the first time I hit shift. This then doesn't happen again. Any idea why?
@carterrogers88864 жыл бұрын
Just realized my default stamina was set to .75 instead of 75. D'oh!
@t2smiles Жыл бұрын
I'm experiencing a weird thing. When I follow this tutorial, I can only get the stamina depletion function to work when jumping...When on the ground, it does not work. I triple checked the isMovingOnGround reference and that is set to true. I tried changing it to false and it still doesn't fix the issue either. The only difference is, I am using the Enhanced input vs the older input option. Everything else works about this, except this one part. Any ideas? - It works perfectly if I change out the Enhanced input event for a LeftShift input event. Not sure why/how that is the case.
@TobyCrimson10 ай бұрын
late reply but i found a fix. connect the EnhancedInputAction [started] to the set SprintKey that we started in the beginning of the video instead of connecting it to [triggered]. following everything else in the video seems to work fine for me
@criticalcharly58844 жыл бұрын
I cant get it to get down the stamina when i sprint again, but i've followed the tutorial even checked twice.. :/
@adamb27494 жыл бұрын
Did you ever work this out?
@criticalcharly58844 жыл бұрын
@@adamb2749 I got it working from another video, but i can't remember wich video was sorry
@bryceshinn38215 жыл бұрын
so i did what you said to do but when i push left shift it doesn't activate the sprinting. what should i do?
@kuro2ck4 жыл бұрын
add a print string after the inputActionRun you created, you will see if left shift is doing anything. if nothing comes on the screen, then you will need to go into project settings and makes sure you have defined the relevant key.
@bigcharlie962 жыл бұрын
Once my stamina reaches 100 it stays there idk what I did wrong, went through like three times as far as I can tell Ive set it up the same
@bigcharlie962 жыл бұрын
Went through and changed some names of functions and that fixed it, idk what was wrong
@bigcharlie962 ай бұрын
Following this tut again and ran into the exact same issue. Not sure how to fix it. Stamina does not deplete but everything else works. Cannot check exhaustion since stamina will not deplete.
@kyberries4 жыл бұрын
How did you learn to be so fluent in UE4?
@CobbDev4 жыл бұрын
Just a few years of practice!
@kyberries4 жыл бұрын
@@CobbDev Wow, are you self taught or did you take some courses somewhere? I'm really trying to become a game developer but I just don't know where to start.
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?
@MJ-om5go5 жыл бұрын
Hey Cobb Dev do you offer one on one tutoring for unreal engine? Via Skype or something?
@CobbDev5 жыл бұрын
Hey MJ! I offer certain benefits like that through my patreon, check it out! www.patreon.com/cobbdev
@kacpermadej5685 жыл бұрын
idk what to do, my stamina wont go up after depleting, please help
@AdamAli-ok9ff4 жыл бұрын
same :/
@bine74302 жыл бұрын
@@AdamAli-ok9ff and same too
@bine74302 жыл бұрын
Just set loop to true before the Macro set to Walk
@bine74302 жыл бұрын
@@AdamAli-ok9ff Just set loop to true before the Macro set to Walk
@runsbuns36754 жыл бұрын
why would somone want stamina for a game it makes no sense lol why slow down ur action
@unknowngamedev9093 жыл бұрын
Yeah! why not just ruin the game by making link always fFASSSST and making everything but good game
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?
@roblaatz41884 жыл бұрын
because the first is a state of exhaustion with a max walk speed of ~200 while the second is a state of normality with a max walk speed of ~400. being exhausted is a temporary penalty for using the entire stamina bar which makes the player slower than usual.
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?
@wolflyset5 жыл бұрын
Question: Why not use the SET TO EXAUSTION as a SET TO WALK macro, so i can use 2 instead of three macros?