Hi everyone! I hope you all enjoy this diversion from my usual content. I had a lot of fun narrating and making all the animations for this video. Since this is my first time making a video like this, I'd love to hear your feedback. And if you catch any mistakes, please let me know too. My goal is to make this a series on the channel where I explain how to apply math and engineering to KSP, explain some KSP tips and tricks, and maybe run some community challenges (with prizes!). What do you think? Also, I now have a patreon page! Check it out here: www.patreon.com/Stratzenblitz75 Thanks!
@sotcrco10166 жыл бұрын
I loved this video! This series is going to be great for both beginners and veterans, you just inspired me to redo my communications network properly. Keep up the good work :)
@Stratzenblitz756 жыл бұрын
+sotcrco1016 Thanks! And please post pics of it once you finish it, I'd love to see how it goes!
@petelinux83876 жыл бұрын
I love this new video! It helped me a lot for my KSP comms system, and other videos explaining the mathematical aspects of KSP would be great. Of course, I also enjoyed the other content you created, so I hope this series doesn't end up to replace it. But keep up the good work!
@jenjonma4746 жыл бұрын
I feel like the narration was a little too slow, but the rest of the video is great! :) I also felt like perhaps you could explain all the technical/mathematical concepts while the KSP stuff is going on in the back, the narration being relevant to the footage, of course.
@petelinux83876 жыл бұрын
ElektreeK That's a good idea, but the slow narration would help people who are new to the game/don't understand the maths understand it better.
@johnnyhoran93696 жыл бұрын
"Math never fails; unless you do it wrong"
@RAFMnBgaming6 жыл бұрын
Johnny Horan ah so that's my problem.
@johnnyhoran93696 жыл бұрын
Yup
@TristanPopken4 жыл бұрын
Some calculators make minor mistakes like 8/2=4.0000000000001
@ekrem_dincel4 жыл бұрын
@@TristanPopken it is about how float points are represented in binary.
@spacexfan12813 жыл бұрын
@@Buffalo_Soldier so rules doesn't exist.
@lesthodson28024 жыл бұрын
>"brand-new series" >literally the only one two years later
@06racing3 жыл бұрын
Yep
@caleblindahl1903 жыл бұрын
yup
@SourceBrother3 жыл бұрын
lol
@Floris_VI3 жыл бұрын
yep
@Floris_VI3 жыл бұрын
also, make that 3
@kirbs00016 жыл бұрын
Note: when deciding the orbital radius of your satellite network, you want to include the height of the atmosphere, not just the surface. Sending a signal through the atmosphere causes significant losses, meaning your satellites will require more power.
@Stratzenblitz756 жыл бұрын
Good point. You should actually include a significant buffer not just for atmosphere losses, but to provide some margin for your satellites to drift apart.
@hypercell10166 жыл бұрын
OwO I can't believe I found one in a KSP video!
@ComradePhoenix6 жыл бұрын
Actually, the increased radius due to the atmosphere is negligible compared to the radius of the Earth. Even typical LEO altitudes are negligible in comparison.
@AlexHudson06 жыл бұрын
However the distance the signal is travelling through the atmosphere is not negligible.
@ComradePhoenix6 жыл бұрын
Alex Hudson Sure. But if the atmosphere height is negligible compared to the radius of the Earth, then it stands to reason the additional SMA increase would also be negligible.
@rouzbeakhlaghi30386 жыл бұрын
Games like KSP + People like you = More kids into science = better future
@minethebuilder31212 жыл бұрын
No truer words have been spoken my friend
@KRDecade20092 жыл бұрын
Huh I only took what I learned from KSP and videos like this to figure out how to figure out how many Titan 2 nuclear intercontinental ballistic missiles one would need to effectively wipe the French off of the face of the earth. 29 to be exact 48 if you want to take out Germany as well And 58 with the previous and the Uk
@__KursK__2 жыл бұрын
@@KRDecade2009 no Germany
@sultanofswag89012 жыл бұрын
@@KRDecade2009 the only time math is useful irl
@soupguy90002 жыл бұрын
I am a "kid" and I am into science. Future, here I come!
@kittiworks6 жыл бұрын
Pulled off the 3Blue1Brown aesthetic very nicely! Now all you need are some real fluid animations and soothing string-piano background music. Keep up the good work!
@blipboop55943 жыл бұрын
3B1B open sourced the software package he created for his videos (it's called Manim). This is why a lot of maths content on YT has this look.
@phoneix00746 жыл бұрын
I expexting a thicc german accent and got dissapointed :p
@deadeyecowkillz75806 жыл бұрын
phoneix 007 SAME!
@Stratzenblitz756 жыл бұрын
Sorry, I know my German influenced name + never talking on this channel before would give people the wrong impression. In reality, I'm from pretty much the center of the US (Colorado)
@martijn95686 жыл бұрын
Stratzenblitz75 Wow, that was unexpected
@keksentdecker6 жыл бұрын
i can recommend you kNews Space for the thiccest german accent and ksp content.
@ASHDMDSGN6 жыл бұрын
I thought kNews is korean or smth like that, lol.
@sh0ebill2416 жыл бұрын
Very excited for this series!
@Stratzenblitz756 жыл бұрын
Thanks! I am pretty excited too; there's a lot of cool ideas to share!
@KarlssonF6 жыл бұрын
@@Stratzenblitz75 oof
@ju1cyjon3s314 жыл бұрын
@@KarlssonF more oof to this series
@CardZed4 жыл бұрын
@@ju1cyjon3s31 oof
@cmdrnervousenergy51334 жыл бұрын
@@CardZed oooffff
@James-qd3mw6 жыл бұрын
Nerd Wait I watched the whole thing
@Stratzenblitz756 жыл бұрын
Ha, Nerd
@lizardguy42366 жыл бұрын
anyone who plays the game is a nerd so that includes me
@witchofengineering6 жыл бұрын
I am a nerd and I am proud of it!
@DeltaPlays275 жыл бұрын
It's not like it's rocket scie- *oh*
@braddaily86884 жыл бұрын
@@DeltaPlays27 It's not like it's brain surgery... *I'm waiting...*
@faulxeve65906 жыл бұрын
Looks like you need to double or triple up on the high gain repeaters. There's a moment every periapsis when you've got no comms 16:20 (for most of the year). I'm thinking kind of a 3 pointed molniya orbit. As for the maths, you did great. If it were me, I would have included the atmospheric layer as part of the "minimum radius". At 11:50, I would have included n for both planets, (just to help remind the audience... and so anyone checking your work wouldn't have to go back through the video to find numbers). Finally, at 3:00 you've used a single specific case (4 sided shape) to demonstrate general properties. I would have taken a moment to demonstrate that angle A would be 90 degrees regardless of the number of sides. In any case, I thought your presentation was good. Nice use of colors and highlighting. I also like how you walked us right into a mistake also 8:07 before explaining what went wrong, since that's how a newcomer would probably encounter it.
@kalkiveera29285 жыл бұрын
Faulx Eve and Stratzenblitz75 Hi, thanks for the clear explanation ❤️ Quick question: Which is more efficient in terms of deltaV, fuel requirements, cost of the project to reach from a planet to the orbit proper and transition orbit and other factors - using less or more ‘n’? As I understand, if making less satellites is cheaper, but then more fuel will be needed for deltaV required to reach a farther optimum orbit, and vice versa, in case of making more satellites. Please explain.
@cf4535 жыл бұрын
There are too many factors involved for there to be a simple answer. You'd have to design each option and analyze them. If I had to make an educated guess, I'd say that you're probably better off with fewer satellites. The scale of stock KSP being 1/10 real-world means that the deltaV requirements are very small. In RSS you might get a very different answer.
@innsj63696 жыл бұрын
I love orbital mechanics, it has a complicated sounding name but in the end it's all based on geometry and basic physics.
@yaksher6 жыл бұрын
'Basic physics.' If you look for where those equations come from, you'll need to invent calculus first. Solutions to second degree non-linear differential equations and s*** are needed, iirc.
@ComradePhoenix6 жыл бұрын
yaksher Actually, all we've needed in my orbital mechanics class so far is calculus. But only barely (some derivatives, and an integral for the rocket equation, and cross and dot products, which is 3D calc, but still incredibly easy once you know what they are). Besides, if you're doing basic physics, you need a foundation in calc. At least if you want to do it right.
@yaksher6 жыл бұрын
@Sam Ferguson Cross and dot products are linear algebra, not '3D calc' (calculus applies just fine to F:R/C^n->R/C^m, by the way). And there is plenty of basic physics that doesn't rely on calculus. And finally, I'm not sure how else you're going to derive Kepler's Laws without differential equations, though I guess I haven't really thought about it and there's probably a simpler way. Actually, there almost certainly is, because the differential equation I'm thinking about might be impossible to solve analytically.
@ComradePhoenix6 жыл бұрын
yaksher All I'm saying is that I learned cross and dot in Calc 3, and I haven't had linear yet, so I have no clue how I learned them if not from Calc 3.
@yaksher6 жыл бұрын
@Sam Ferguson Cross and dot are linear algebra concepts, but Calc 3 could still teach them. Linear Algebra has Vector Spaces, which are basically groups and delve into regular Algebra.
@Zazazaba19006 жыл бұрын
What a nice idea ! This is a supercool addition to your usual content, and it's quite clear and well explained. I'm excited for the next videos in this series ! Maybe reference the wikipedia pages of the equations you use or something similar so that us nerds can go deeper if needed ? Anyway, good job as always !
@Stratzenblitz756 жыл бұрын
Thanks! And now you remind me that I forgot to include my references in the desc. I'll go fix that
@SomeoneNamedTygget6 жыл бұрын
VOICE REVEAL
@shindinder6 жыл бұрын
Face Reveal?
@8-bitato4 жыл бұрын
K
@goingoutside67204 жыл бұрын
Sounds like Bradley whistance
@Manojbakoriya13 жыл бұрын
He already narrated his previous vids
@pigeonpigeon74043 жыл бұрын
@@Manojbakoriya1 bud this comment was made 3 years ago, before he did narration
@kewld00d936 жыл бұрын
This makes me wish I'd have payed any attention in trigonometry class
@evelynscharf78286 жыл бұрын
For anyone who didn't understand why he switched the transfer orbit period from 3/4 to 7/8 of the satellite orbit (I got really confused as of why for a moment), it's because if you multiply 7/8 by 2, you get 14/8. No duh. But if you subtract the period of the orbit needed, 1, or to convert to the same denominator: 8/8, we get 14/8 - 8/8 = 6/8 which is equal to 3/4. The same period we were searching for earlier.
@eekee6034 Жыл бұрын
Oh hey, this tutorial has math I can follow! Math which I can follow and is useful to me is a rare combination in a KSP video! :D I've avoided this sort of satelite network because I always thought, "You can't get the orbits perfect. How long until they get out of alignment?" Then I realised that when they get too far out of alignment, you can just stop tracking those satellites and put another lot up.
@zuthalsoraniz67643 жыл бұрын
For a practically usable network however, you will want to go quite a bit higher than the absolute minimum, to get a band of locations on the surface that can see at least one satellite. For the minimal configuration, that area is a set of just barely touching circles. For a practical network, I think you'd want the equatorial band of satellites to cover everything up to +/-45 degrees latitude at least, so that a polar band of the same configuration can cover the blind spots.
@lescargo40056 жыл бұрын
I’m French and I can tell you that your video is very easy to understand :D. Thank you for this interesting video !
@MajorTom0846 жыл бұрын
LESCARGO Un français aussi 😉 such an amazing video, everybody wants more!
@gabrielghanem82534 жыл бұрын
D'accord
@alessiomiotto48616 жыл бұрын
Please continue this series! A few out there can make this type of content so simple to understand, and you just nailed it! Also, as an aerospace engineer student I find this SO satisfying! THANKS
@XavierBetoN2 жыл бұрын
I'm coming from Scott Manley channel and now gonna replace my Lunar Polar Sat with the geostationary ones in my RSS. Thank you both!!
@XavierBetoN2 жыл бұрын
kzbin.info/www/bejne/houknJyOg698p8U the video
@NitinMurthy6 жыл бұрын
Have to say, if I'd watched this in school, I'd have topped some physics courses. Was obsessed with orbital mechanics but never understood the math fully. Great job with your videos!
@thothheartmaat2833 Жыл бұрын
no one cares about triangles.. but now a triangle means launching a satellite to orbit? why didnt they just tell us they were teaching us space science?
@vanguard6166 жыл бұрын
Watched this for entertainment, ended up using this to study for a math exam
@Alexandre2M2 жыл бұрын
Oh my god, I was looking for a tutorial on this topic for so long. I don’t play KSP but Spaceflight Simulator and I’m sure I’ll be able to apply it to this game. Very well don and explained, thank you so much. Love from France.
@grossersalat5786 жыл бұрын
I came to mechanical engineering through KSP. So I love this content and would love to see you continuing this content.
@Kidspinach5056 жыл бұрын
PLEASE do not stop doing these videos if people don't like the math behind all of this! This is so informative and I personally LOVE understanding the mathematics behind stuff like this. I'm eagerly waiting for the next episode already :D
@sam29206 жыл бұрын
Phenomenal, your channel is probably one of the best on KZbin, and that's coming from a person who has watched over 200 channels at one point. Thank you!
@wiggles79762 жыл бұрын
5:45 I was wondering about the phasing of the satellite orbits, why did you not increase the apoapsis of the satellite carrier so that (for 4 satellites) it's period was 5/4 of the desired satellite orbit period? That way, every 5/4 of a comm satellite orbit, the satellite carrier intersects the comm satellite orbit. After 5/4 of a comm satellite orbit, it's phase is (2pi)5/4=(2pi)1/4, so it's a quarter of a way around its orbit by the time the satellite carrier is at phase angle 0. That way you can release a comm satellite every time the satellite carrier gets back to the intersection point and have the 4 comm satellites evenly spaced as desired.
@rickiehara13656 жыл бұрын
OOOOOOOOOOOOOOOOOO WAT HE TALKS!
@BradleyWhistance6 жыл бұрын
Awesome idea. Can't wait for more.
@RealGracefulGoose3 жыл бұрын
Ha ha...
@jeremyglass4283 Жыл бұрын
great educational video that demonstrates some of the key concepts behind orbital mechanics, obviously a little less entertaining to a lay person who plays KSP casually, but for someone with great interest in the subject matter, or a physics student studying this topic, this video is truly an exceptional resource.
@joshuasims54216 жыл бұрын
Wait... Stratzenblitz is not only an editing genius, but also a mathematical genius? My favorite KSP channel just got even better!
@synapsomorphy6 жыл бұрын
This has to be the highest quality "KSP" video I've ever watched. I'm not sure if you're a professor, aerospace engineer, or something else but you'd be well equipped for either. Thanks for teaching me something and I hope to see many more of this type of video in the future.
@komitadjie6 жыл бұрын
You math a *lot* harder than I do. I just use the Kerbal method, and add more boosters. Don't make it? More dV! Awesome video, man, actually seeing the math is really cool.
@animo90503 жыл бұрын
Stratenblitz: uses math to find the best layout for the sats Me: randomly puts a comm stats in orbit until I like the shape
@ldipenti6 жыл бұрын
Hi, new subscriber here. I really like this format over your usual videos, it's interesting to learn about the "how" and "why" you did the things showed on the video, look forward to see more like this. Thanks!
@tpfaff6 жыл бұрын
I do enjoy this type of video as well. Pretty informative for even experienced players.
@ethanoch2 жыл бұрын
Fantastic video man --- I loved the mathematics and narration/visualization. Be sure to account for that pesky atmospheric attenuation! Your cinematic bit at the end was top-notch.
@AJsMillions4 жыл бұрын
What I love about the elliptical orbit part is that the Earth has correctly been shaped as an oblate shperoid. Wizard approved!
@iainwilson62206 жыл бұрын
What nice narration you do, quite the leap from “doon te-coo-coo” but definitely worth it. Excellent graphics that were lovely and clear to understand Another great video from the man that can make a flying skyscraper look tame in comparison to his other achievements, I look forward to seeing many more :)
@sham97205 жыл бұрын
This is like a physics problem in College. Now I'm glad I took the class Thank You Jedi Master
@kestrel16c326 жыл бұрын
Some Realism Overhaul on your channel? Great!
@mischa87526 жыл бұрын
That was, as always, a really enjoyable video. I liked that you also made the effort to show us the math behind your missions. Keep it up and make a series of this, it is entertaining and educating at the same time. I enjoyed it
@jbritain Жыл бұрын
Bring back the stratlab! This was really interesting to watch, not sure why I never watched it sooner.
@yaksher6 жыл бұрын
Well, this is something I didn't expect. A fun video, even if it wasn't particularly educational to me (as in, I either already knew or could easily have figured out most of the contents). It's nice to see a more mathematical approach to KSP than the usual 'eyeball everything' approach. Must be how your craft are so stupidly impressive.
@Danbearpig6 жыл бұрын
This is fantastic. I managed to do exactly this in my most recent playthrough, though I just went from keosynchronous orbit to do it and managed to put all four satellites in perfect orbits within .01 seconds of the proper orbital period. I was having trouble communicating to my less nerdy friends how awesome this was, though, or to my KSP-playing friends exactly how it's done, and this is a perfect presentation on how to do this. Thanks!
@drhputra16355 жыл бұрын
Great video! PS: playing the vid at 1.25x speed will make it sounds like any game tutorial ever
@dom_the3166 Жыл бұрын
Can't describe how good it feels to finally understand the maths in this video
@SpaceNavy906 жыл бұрын
This is absolutely fantastic. Exactly the kind of content I wanted when I subbed. Definitely make more like this please!!!
@zethandrews38603 жыл бұрын
I could have used your help in high school lol I took these maths in high school and they sucked then, I'm not really any closer to understanding them now but the way you explained it and showed it made far more sense than it did back then so I might have gotten a better grade in those classes lol. You should be a tutor.
@harm17265 жыл бұрын
you my sir are unbelievable, i just watched 3 videos and every single one of them amazed me. thank you.
@Goodbye_Megaton2 жыл бұрын
After verifying your calculations to know that I could do it right, I used my own numbers. I decided to go with a 10,200 KM final orbit for Earth in RSS, with 4 satellites (where you chose 9,009 KM). This gave me the extra 140 KM height for the atmosphere, plus like a 12% buffer I think I did. My transfer orbit calculations using the 7/8 rule instead like you did, gave me transfer orbit numbers of 10,200 KM for the Apogee of course and 8,462 KM for the Perigee. NOTE: After looking everything over, I thought something was off. These heights just seemed too high. I found out that in orbital mechanics, it is done this way. Where the distance to the center of the mass (Earth) is of concern. In KSP, it only tells you the distance to the surface of the mass. The Apoapsis and Periapsis distances you get on-screen in game, are distances to the surface of Earth (or Kerbin if playing Stock planets). So I'm thinking, that I just subtract the earth's radius of 6370 KM from my final numbers. Is it that simple? Now, I see for my transfer orbit I have a KSP-corrected Apogee of 3,830 KM, and a Perigee of 2,092.4 KM. My final circular orbit for each of the 4 satellites will be 3,830 KM. The only way I could know for sure, is if I go back and crunch the numbers using n=8 this time, and see if the end result is 850 KM, because that was your final orbit height in KSP at the end when you used 8 satellites. I'm not a physics guy, as I spent a few hours tonight with a scientific calculator trying to figure it out. I think I got close, but I have no way of confirming if my math is right. My calculated deltaV for the burn from the transfer orbit to final orbit, was 679 m/s. Also kind of high.
@Stratzenblitz752 жыл бұрын
Yea, KSP gives you periapsis and apoapsis numbers relative to the surface, not the center of the planet. If you subtract the Earth's radius, then it should be fine. And yea, the delta V you got does seem high. I ran some quick math for a hohmann transfer from a 2000km to 4000km altitude orbit and the insertion delta V I found was ~350 m/s so yours should be similar.
@Goodbye_Megaton2 жыл бұрын
@@Stratzenblitz75 Thanks, appreciate you checking some numbers. I'll go back and do the delta V math over until I get something closer to ~350 m/s. When I initially did my Vf and Vi calculations for delta V, I used non-KSP corrected Orbit heights like you did. (For Vf, a=10,200, and r=10,200. For Vi, a=8462.4, and r=10,200). I'll redo those, and also do KSP-corrected orbit heights by subtracting Earths radius from them beforehand and see what I get for delta V. EDIT: Yeah if I use KSP-corrected values for delta V, I get insanely high delta V requirements to go from a KSP 2,092 KM (periapsis) - 3,830 KM (apoapsis) transfer orbit, to a 3,830 KM circular orbit. Something like 6,000 m/s. Using the values I did before for this calculation, where I use a 8,462.4 KM - 10,200 KM transfer orbit, to a 10,200 KM circular orbit, I still get the 679 m/s required. I verified your work and got the answers you got, so I'm doing the math right I think. Maybe I need to look at this from another angle. I'm going to look into hohmann transfers and see if there is some critical piece of the puzzle I'm missing. If I can't get to the bottom of why 679 m/s is required, I'll just slap on 750 m/s worth and call it a day. I could use the alt+F12 cheat, put my satellite into the transfer orbit, and then burn to my circular orbit and see what it takes.....but I want to learn the numbers and experience them working as predicted by our math here, so that I'll always be able to do it properly no matter what the orbits are or what "n" is equal to.
@Goodbye_Megaton2 жыл бұрын
@@Stratzenblitz75 I figured it out. After learning a little bit more, I went back and looked at your video yet again at one key part. The delta V calculation. I was screwing it up by using the Perigee value of my transfer orbit in my initial Velocity calculation (Vi). I needed to use the semi-major axis value (Ai) there for the transfer orbit I would use. (The value I'm talking about is where he is using 8,236 KM at 10:37). My final delta V value is now 298 m/s. Right in the ballpark of where you said it would be around 350 m/s. This was fun. Thanks man.
@MichaelFoskett23 ай бұрын
@@Stratzenblitz75 sorry for jumping on a random comment, but did you ever make any more stratlab videos? as I’d love to watch them!
@radeemer16 жыл бұрын
OMG!! Its so beautiful! Planning out the entire mission to this extent before launch, instead of just throwing out a few satellites and then throwing out more when you realize there are dead zones in your network.
@StarbusterShow6 жыл бұрын
my brain overheated at 6:00 and then I was just, like, recalling random things from my childhood...
@brianjohns496 жыл бұрын
Great video and so helpful for any KSP operations or projects requiring interstitial orbits or even just planning for a KSP space station around _any_ of the planetary bodies or natural satellites in KSP. This is why I love mathematics so much.
@JamesGaither116 жыл бұрын
so happy to see this. I think too many KZbinrs skip over the math for KSP too often.
@birawaich6 жыл бұрын
I love this format! The explanation is well an clear and the topic of course very interesting. Looking forward to more Stratlab content!
@Variety_Pack6 жыл бұрын
Yes. Yes yes yes. Moar pls. I am love so good, science. This is super cool, a more in-depth, sciencing-focused approach then other YTers. So glad I'm subbed to see this. Fully legit. Pls more pls. Greetings from Missouri.
@index77876 жыл бұрын
this is one of the highest quality videos I'v ever watched on youtube, keep doing yo thing man.
@Remaggib6 жыл бұрын
At one point I thought I was halfway decent at KSP because I had landed on everything (except the sun and Jool). Then I found Stratzenblitz. Now I realize my 2000+ hours in KSP are no good, and I suck not only in KSP but also at life. That said, I'm going to have to become a patreon thing. Just need to find a credit card. My debit card might work, once I find it...
@Remaggib6 жыл бұрын
I could live three more times and not be able to understand this amount of maths... It's great to watch a methodical approach, it's just not something I can do. Even with planning lol
@aakksshhaayy5 жыл бұрын
At least your worth is good as a source of money for this guy
@eezJustSomeGuy6 жыл бұрын
I would definitely like to see more of these videos in the future
@dabuilda3 жыл бұрын
You could also find Ro by plugging Re into Re^2+Re^2 to get the Ro^2. This is just the Pythagorean theorem which finds any side of a right triangle. Its probably easier than using trig.
@deiver.c.m Жыл бұрын
But, it's works in a rectangle triangle. Other no.
@chrisxcross72976 жыл бұрын
Great video! Im confused about what you said around 10:22 about mass cancelling out. If you had a massive satillite moving at the same speed of a smaller one, would the bigger one have a slightly lower perigee due to the increase in gravitational force that is acted on it?
@Stratzenblitz756 жыл бұрын
Thanks! No, as long as we are dealing with satellites whose masses is negligible compared to the Earth, a larger satellite will not have a lower perigee than a lighter satellite. This happens for the same reason a heavier object will not fall faster than a lighter one (if ignoring air resistance); the acceleration of both satellites will be the same. That said, I do not know how a significantly larger satellite will behave (lets say, one with a mass of 0.5 times the earth).
@jpdominator6 жыл бұрын
😳 mind blown. Fantastic amount of info and quality to the explanation. Thank you!
@theunknown48343 жыл бұрын
can't wait for the next episode of this
@EthanThomson5 жыл бұрын
i generally just use high polar orbits and low equatorial orbits for comms. over complicated but works
@aworksentertainment8206 жыл бұрын
This was just awesome! Keep on! The animations and voice are just perfect!
@horacefairview53496 жыл бұрын
Best thing about ksp videos; they come with extra science!
@OriginalToma6 жыл бұрын
Incredible idea for a video series. I am greatly looking forward to upcoming videos and I hope gravity assists are already on the table as a Stratlab topic. As a sidenote, the animations are really wonderful and they remind me a lot of 3blue1brown's work which is a great compliment in my mind!
@sur4y5 жыл бұрын
This video taught me more than my teacher at school ever could.
@CapitaoAmerica7376 жыл бұрын
I know I'm a little late for a feedback, but I gotta say: I loved it. You know, I'm tired of being terribly bad with calculus at university, at least I can enjoy some easily applicable math here.
@lorenzozanelli34376 жыл бұрын
Dude keep it up. Your contents are good. Like, really GOOD. All of them.
@stefanklass67636 жыл бұрын
Keep em coming, very nice! I watched it despite having done the math myself before
@davidpasternak2816 жыл бұрын
Awesome video. I really look forward to more of this style of content. Well done!
@Jamie-st6of Жыл бұрын
ooooh this is really cool!!! def wanna see more of this from you!
@JobMoret6 жыл бұрын
What a beautiful animation of the pendulum example!
@charleyatkins90945 жыл бұрын
I learnt more in this video than I did in a whole year of school
@praisetheffun88026 жыл бұрын
Absolutely love this series idea! I can't wait to see more in the future! :D
@eliottmarquet19166 жыл бұрын
Your channel is amazing, you deserve so much more sub !
@Vanillzz6 жыл бұрын
Absolutely stunning, would love to see more if you got even bigger ideas!
@hubbletrubble78756 жыл бұрын
HE HAS A VOICE!? I LOVE VOICEOVERS! I THOUGHT I COULDN'T LIKE THIS CHANNEL MORE!
@archie67696 жыл бұрын
Woah. That beautiful voice. Can't wait a new episode.
@peksn6 жыл бұрын
Dude this is fucking awesome Please Please I beg you to keep making these. I'm the whole time thinkign, woah how u gonna fix that, and then you come up with the fix and I'm like jeez how did I not see that, the thing is that more than usually the answer is quite relatively simple lol.
@matthewmccurrie44153 жыл бұрын
Thanks for teaching me all the stuff i need for my physics course my teacher is terrible and you explained everything so well and i now understand how to apply the equations to physics questions
@mostlygrumpy3256 жыл бұрын
The orbit of the satellite carrier can be wider than the final one, if you risk hitting the planet, and be 1/n of orbit behind rather than ahead
@MechanizedFantasy6 жыл бұрын
I am a math idiot. I don't have a fricken clue what half of all that stuff you were referencing even means, but it's pretty fascinating, all the same. (The illustrations helped.) This will be an interesting series to watch.
@csrss43616 жыл бұрын
WOO TRIG!
@40watt534 жыл бұрын
Or you could make 100 very small satellites with the biggest relays, tape them all to a single craft, spin really fast, and release them, you'll always have a connection that way.
@innerphase56 жыл бұрын
This is some good stuff, just as good as your -hidden evil messages- totally regular content.
@catinthebox94002 жыл бұрын
the first brother found
@zee_rowe6 жыл бұрын
so are you a legit rocket scientist or nahhhh jokes aside, this is honestly the coolest thing I've ever seen. I. Need. More.
@k2trix3 жыл бұрын
HI everyone ! i got something to ask you about those resonant orbit strategy. When the inner trajectories encounter the body or its atmosphere, you choose to change the resonance frequency and wait 2 orbits before circularizing. In my opinion it is way easier to revert the calculation and make an outside resonant orbit, then you circularize at Pe and not Ap. So you can make sure to avoid Atm or radius issues for the cost of a little more dV and time spent. Apologizes for my english skills, i tried my best to be understandable ;) Thanks for all the content you share !!
@marcellofabrizio4216 жыл бұрын
I learned more math here than my teachers could taught me in High School
@Remidemmi966 жыл бұрын
Very cool, high quality content and executed very well!
@emqueue1h2 жыл бұрын
stratz,,, i have no idea if youd see this but highkey this shits rly good you should make more of thsesee
@pierrotdorupadoru4 жыл бұрын
Hey that's the clearest explaination I found in internet ! Could you make another episode please ?! That was super cool, thx ! Really like your videos btw !
@FruityPa2tie6 жыл бұрын
I loved this! Well done! Nice to hear your voice finally too, lol.
@someonereally14306 жыл бұрын
This was amazing! Please make more Stratlab!!
@Stratzenblitz756 жыл бұрын
Thanks! I don't plan on stopping: I've got a bunch of cool ideas for this series I want to show off!
@keshanranasinghe6 жыл бұрын
More stratlab episodes please!
@RodrigoM3llo6 жыл бұрын
I said to my friends that I eventually play KSP to apply some math and computer science concepts in practice and they laughed. Now I know what to show them when they doubt me again.
@embry916 жыл бұрын
Awesome Video man! Can't wait to watch more. :)
@paulkerman89066 жыл бұрын
Wish I could hit the like button more than once... I LOVE IT!!