Get $5 off your next order through my link sponsr.is/magicspoon_mcmuscles_0724 or use code MCMUSCLES at checkout. Or look for Magic Spoon in your nearest grocery store!
@nightgates96034 ай бұрын
Can you do Bikini Karate Babes.
@RelixasVlogsandGameClips4 ай бұрын
if you think this is the shit, try tiertex's street fighter version.
@taihenta17804 ай бұрын
4:08 I really appreciate your content - but you really did a sacrilege by not mentioning the laughter of the bosses
@gonzalotorres52824 ай бұрын
You should do the same treatment to "Guilty Gear: The Missing Link" for the PS1. Thing is... a fever dream. A garage demo.
@ArtemusWolfwood4 ай бұрын
You would be sponsored by a cereal company
@SniperDiplomat4 ай бұрын
Everyone in my class as a kid: "Weird how they made Street Fighter 2 when there's no Street Fighter 1."
@ironmaster64963 ай бұрын
for real, i've spent my entire childhood and most of my teenage years not even knowing there was a street fighter 1
@captainmartin12193 ай бұрын
lol. I play the first game in the arcade and it was okay. Nothing to write hone about, but you could see some good ideas that needed to be worked out.
@btr3k3 ай бұрын
"It does look a lot like that Turbo-CD game Fighting Street, though..."
@strykah923 ай бұрын
@@btr3k "and Fighting Street never had a sequel, for some... reason....."
@Noblesavage313 ай бұрын
me as a kid forreal lol im 32 now
@Wolfedge754 ай бұрын
"Joe was supplanted by Ryu as the protagonist at the 11th hour" ...huh. That would kind of explain why the characters Capcom tried to replace Ryu as the narrative protagonist (Guile, Alex, Abel & Luke) were all blonde western tough boys.
@InfinitySevens4 ай бұрын
IIRC Rashid is technically considered "the SF5 narrative protagonist" so he's sort of the exception.
@ThomasVvV4 ай бұрын
And in SF6 Ryu was replaced by a weird creature shaped like a toilet
@walterlucero57574 ай бұрын
@@InfinitySevens Street Fighter V had so many protags and antags in the game! I thought they all took their tuns with every update.
@registereduser4 ай бұрын
No one has a theme like Guile, tho.
@allfodas4 ай бұрын
The "Joe Syndrome"
@KentaroMiyamoto214 ай бұрын
It's actually surprising that THIS was the start of one of most iconic franchises in gaming.
@ElZorroHonesto4 ай бұрын
Heya!
@Adamtendo_player_14 ай бұрын
Yeah, such humble beginnings of an iconic franchise.
@EdKolis3 ай бұрын
The exact same thing happened with the Space Empires series of strategy games. The first one was little more than a prototype, and wasn't even released until the third game came out, as a curiosity!
@xavierjuno45723 ай бұрын
The same could be said for the first Megaman game on the NES, seriously what is it with Capcom and good sequels?
@indicaonly21433 ай бұрын
You have no clue. They’d b a line outside of Walmart as a kid just to get to the arcade machine and play.
@MelRetro4 ай бұрын
*The REAL Ones call it by its TurboGrafx-16 title: “Fighting Street”*
@RinaRetro4 ай бұрын
😄
@SorcererLance4 ай бұрын
with with surprisingly much better-sounding music
@stephenmontgomery58074 ай бұрын
hells yeah TG CD gang gang
@jdcyber62174 ай бұрын
"What strength! But don't forget there are many guys like you all over the world." And make sure to say that line with a handful of marbles in your mouth.
@snazzrin.71854 ай бұрын
@@SorcererLance the power of cd technology :}
@hibikikensaki4 ай бұрын
We can all agree though that Street Fighter 1 nailed one thing. That logo still rules to this day.
@IDHLEB3 ай бұрын
Capcom changed it to a generic one. Just like they did with the music.
@pun_dimen3 ай бұрын
I agree
@000mjd4 ай бұрын
I always admired Nishiyama humillity when people ask him about be the father of SF series and denied that claim since even himself recognized that he never would make something so good like SFII by his own, and Fatal Fury is his "SFII"
@fredsorre66054 ай бұрын
Its actually really annoying that dumb idiots calls Ryo Sakasaki as a Ryu ripoff when in reality he was designed by Takashi Nishiyama Ryu's original designer he even took Ryu's original Red\Orange Hair color from the original Ryu design The Art of Fighting is such an underrated game that people ignore despite all the features that it had before anyone else did on screen character damage as you see their faces and cloths change through the fight and the desperation moves changed fighting games for the better.
@NetBattler3 ай бұрын
Yet people bashing Keiji inafune even though the original creator let him flesh out the Megaman franchise...
@xavierjuno45723 ай бұрын
@@NetBattlerI think they bash him more for his recent shenanigans rather than his legacy towards Mega Man imo
@NetBattler3 ай бұрын
@@xavierjuno4572 no,they bash him because he's the one who fleshed out Megaman franchise and not Akira even though he is the one who gave inafune permission to do it,I even encountered brain dead post claiming it's Akira who's the real creator when in reality both of them were involved when they made Megaman 2.
@4x13x173 ай бұрын
@@NetBattlerNo? Everyone bashes him because of the westernization period of japanese IPs, beginning with NG3.
@Sean_Bird4 ай бұрын
At least Street Fighter: The Movie: The Game will be happy knowing it’s not the only SF game on the list of worst fighting games.
@Outrack4 ай бұрын
Nah, it's just so bad that it couldn't even be best at being the worst.
@registereduser4 ай бұрын
Real Battle On Film
@marccaselle81084 ай бұрын
Play street fighter one for Mugen, it's actually playable and it's really cool.
@kenterminateddq53114 ай бұрын
@@marccaselle8108 Is it the original or a hacked version? I didn't think McMuscles would make a Street Fighter 1 episode for the Worst Fighting Game series since it did led to Street FIghter II.
@marccaselle81084 ай бұрын
@@kenterminateddq5311 it's a Mugen version, so essentialy a hack of the arcade version. It plays smoother and you can actually pull off special moves and super moves were added also
@DRCEQ4 ай бұрын
I had the... misfortune of finding the big button cabinet in an arcade once. It was pretty unresponsive, and my hand hurt by the end of the 2nd stage because you had to really slam down on them. They were not responsive.
@YukaTakeuchiFan4 ай бұрын
There's something that amuses me regarding the fact that "git gud scrub, DK bongos OP as fuck" has "Translate to English" directly underneath it.
@davedavidson82084 ай бұрын
@@YukaTakeuchiFan "get a good scrub"
@antiantifa8863 ай бұрын
I remember those huge buttons! I was 8 trying to push em down!🤣
@cocodojo2 ай бұрын
They were as responsive as trying to give a gorilla CPR with only your left pinky, because unless you actually pressed down HARD, those suckers didn't even budge or move a little. I think they repurposed those buggers for Sonic Blast Man arcade machines...
@SaiTaisho2 ай бұрын
And the responsiveness was not helped (or possibly entirely caused by) the fact that the instructions were vague on exactly how hard you actually needed to hit them for the various levels. Meaning people were absolutely smashing the damn things when they were never designed to be hit that hard. Thus breaking them, thus requiring people to hit even harder to get them to work.
@richardxavier54424 ай бұрын
Great video, Matt McMuscles, but don't forget there are KZbinrs like you all over the world.
@LostHorizons04 ай бұрын
Why would he forget that ? And why is that even relevant ?
@Teknanam4 ай бұрын
@@LostHorizons0 Its a joke referencing the one win line in Street Fighter 1.
@LostHorizons04 ай бұрын
@@Teknanam oh ok I guess I missed that joke 🤷🏻♂️
@Teknanam4 ай бұрын
@@LostHorizons0 "What strength, but don't forget there are many guys like you all over the world." I'm surprised you missed it considering Matt does showcase it in the video. No harm done though.
@mortenera44234 ай бұрын
@@TeknanamYou really think he actually watched the video?
@taipansghost4 ай бұрын
It's actually insane when you really think about how street fighter actually took off with its sequel. When you say "the Original Street Fighter" most people think you are referring to Street Fighter II probably Turbo edition too.
@ahuras2384 ай бұрын
I played SF1 after SF2 and was shocked how awful it was in comparison. Kudos to the devs for improving the design in the sequel, but it's amazing they were able to create a franchise off the first game.
@bearerofbadnews13754 ай бұрын
Funny enough street fighter 1 made an appearance in the anime Hi-score girl and even that show detailed have wack the controls are for that game.
@dylansmith93174 ай бұрын
Yeah, I know! Like you think of Street Fighter, you always think of 2. Like with Terminator and World War; there WAS a first one, but everyone always talks about the sequel!
@taipansghost4 ай бұрын
@@dylansmith9317 lol the reference 😂
@TetsuDeinonychus4 ай бұрын
@@dylansmith9317 With Terminator it's a real shame because I think the first one is really the best.
@universalperson4 ай бұрын
Random trivia: In the game Rainbow Islands (NOT made by Capcom) you can kill the final boss in one hit under certian conditions. If you do you get the message "What strength! But don't forget there are many monsters like me, all over the world!" This was a couple months after Street Fighter.
@LendriMujina4 ай бұрын
This is oddly really fitting, because the _first_ game ever released for the TurboGrafx-CD was the port of Street Fighter 1(/Fighting Street), and the _final_ game ever released for the TurboGrafx-CD was the port of Rainbow Islands.
@TemporaryApe3 ай бұрын
@@universalperson this could be the most obscure Easter egg in gaming?
@Cawshes3 ай бұрын
Bubble Bubble was Capcom right?
@LendriMujina3 ай бұрын
@@Cawshes Taito.
@alexsummerdown8314 ай бұрын
“What strength, but don’t forget there are many fighters like you all over the world.” - every opponent.
@TeruteruBozusama4 ай бұрын
Maybe they all saw the same movie and quote it 😅
@thecaptain65204 ай бұрын
Wawawawawawaw
@IkeWarchol3023 ай бұрын
"You've got a lot to learn before you beat me, Try again, kiddo."
@AesirSW4 ай бұрын
I genuinely wonder what they were thinking with the deluxe cab, like imagine if that somehow took off and we had EVO tournaments with people slamming on DK bongos or something to get the same effect
@MattMcMuscles4 ай бұрын
In the 80s, it wasn't out of the norm. Companies were always trying weird control gimmicks to stand apart, which is good! They should do that. The baffling part is that they clearly didn't test it enough to see if the buttons would break, or if people would get tired slamming them.
@appliedcetology6764 ай бұрын
EVO... ha! There was nothing like that. At all. The movie "The Wizard" (which came out later) was a "What if..." scenario at the time. As in, "What if nation-wide video game tournaments existed?" As Matt notes: it was to attract attention. The shit I saw back in the day: Big-ass sniper rifles, wooden shotguns with a 10-foot distance to the projection screen for skeet, pinball cabinets with a videogame portion you played up top when your ball went there, a goddamn submarine periscope - all sucked ass except the skeet-shooting game.
@MoonlightStrider4 ай бұрын
@@MattMcMuscles Also the insurance risk of such buttons, you wouldn't want to be an arcade owner having to deal with claims from angry parents because their little sprog broke their wrist punching a huge button in the hopes Ryu would punch harder
@sukugaru51674 ай бұрын
On the weird controls, there was an 80s arcade boxing game with handles that you swung around to simulate punches. Can’t remember its name or who made it, though.
@Sansanmar4 ай бұрын
@MasterofKnees world heroes would later use this scheme, hold punch for fierce or tap for jabs, and for it was worth, it felt natural in that game!
@TheLongLivePlay34 ай бұрын
Absolutely love it that there was a time where you'd just call a videogame "Violence Fight"
@Zuxtron3 ай бұрын
As opposed to calling it "Pacifist Fight".
@sor39993 ай бұрын
Yeah, they probably wanted "Violent Fight". Japanese products with hilariously bad grammar is still a thing today.
@RaDicAL8084 ай бұрын
What strength, but don’t forget there are many fighters like you all over the world!
@Xaero83ZX4 ай бұрын
Most iconic line in fighting game history 🤣
@SorcererLance4 ай бұрын
more accurately; "Wot strain! Bot dun fogeh deh ah menni faitas laik yu ah oba dah whirl"
@ehhorve8574 ай бұрын
@@SorcererLance man I luv phounetik speling.
@RaDicAL8084 ай бұрын
@@SorcererLance I could hear it as I read that. lol
@venom747994 ай бұрын
@@SorcererLanceThis is how I remember hearing it except a smidge more wub in it.
@ArkThePieKing4 ай бұрын
You know I can't help but wonder what a world without Street Fighter 2 would look like. Can you imagine Fatal Fury retrospectives with lines like "And his previous work was a middling arcade game called Street Fighter, one of the progenitors of the fighting game genre." The idea of Street Fighter being a throwaway footnote in history like Yie Ar Kung Fu is a fascinating what if scenario to me.
@RipOffProductionsLLCАй бұрын
I mean, SF2 and its sequels were huge influences in so many ways, not just in the genre, or gaming in general, but pop culture. Like, there was a Street Fighter RPG by White Wolf that used their Storyteller system, and the more in-depth combat system they developed for it had adaption rules for use in the various World of Darkness lines...
@spoonshiro4 ай бұрын
I played Street Fighter 2 a ton as a kid but wondered why nobody ever talked about the original game. Then I played SF1 on the Capcom Classics Collection and it all became very clear!
@Filthy_Larry3 ай бұрын
Oh man it ain’t that bad at all. It’s just that it ain’t no street fighter 2. 😂
@Historicutuber2 ай бұрын
Yeah same thing happened to me with the anniversary collection
@Diggy224 ай бұрын
Tbh, playing SF1 is a guilty pleasure. Getting good with SF1's wonky controls is like sandbagging myself to train for SFII and onward. If you can bang out a few hadokens and tatsus in SF1, every other game will feel like a breeze.
@kaiser93214 ай бұрын
I understand Matt’s struggles with the game, I personally played with just a keyboard and I have an almost solid way to play the game generally. I understand the controls like this: Every special you know from the sequel is here, but the inputs have to be precise (especially Shoryuken). Negative edge is the only way to go, and returning to neutral resets the input buffer. You absolutely MUST release the button last. (You’ll have to input the special move again if you return to neutral) Dragon punches are OP, spam them to win. (All the more reason to learn how to execute one!) I’m about 100% certain every special move is the same anyways, regardless of strength.
@Macrochenia4 ай бұрын
So it's kind of a homecoming that Terry Bogart is coming to Street Fighter VI as a DLC character?
@BenetteG4 ай бұрын
It becomes full circle
@discoron774 ай бұрын
No wonder the fights had no spectators, everyone was hanging out waiting for someone to break those tiles.
@Totavier4 ай бұрын
I'm still surprised that Capcom never wanted to remake this game or at least enhance it. It would be nice to see one day Street Fighter: The Good Edition. 😂
@TheChilaxicle4 ай бұрын
In some ways you can think of the Alpha series as their remake/enhancement although obviously it's quite different.
@pigglesgoomshby72494 ай бұрын
I mean yeah for all intents and purposes, the Alpha series is a sort of revamp to SF1, where it serves as a link between 1 and 2, and it brought back Adon, Birdie, Gen, and technically Eagle (Although he was thanks to Capcom vs SNK) all with revamps to make them fit SF2’s core gameplay and the series’s new art direction At this point I can’t really see them putting in the effort to remake SF1 when the series and its characters have evolved far beyond that point
@ToddHollywoodGAC3 ай бұрын
There are 32,000,000 versions of Street Fighter 2.. they couldn’t fix this shitfest?!
@robertoricci33933 ай бұрын
Because SF2 totally eclipsed it and nobody knows it except who grew up in the mid-late 80's. There are some fan-made versions that make it better.
@theawesomeike60854 ай бұрын
There's a timeline where Joe is the one giving a handshake to Cyclops in X-Men vs Street Fighter, Joe is in Smash, Joe is in Fortnite, Joe is a Power Ranger, Joe is in American Dad vs Family Guy Kung Fu II Turbo, Joe from Streets™, a timeline where Joe is one of the biggest videogame icons of all time
@ironmaster64963 ай бұрын
meanwhile fatal fury stars a japanese guy.....it's just Ryo, Ryo would have been the main character of Fatal Fury and Joe would be called Terry
@sor39993 ай бұрын
Either that or Street Fighter dies as it is with pushing such an unremarkable character.
@Trunks1stApprentice3 ай бұрын
@@sor3999Not necessarily. If they ran with Joe as the main character and SF was still popular enough to warrant a sequel, Joe could have gotten a design overhaul and fleshed out backstory that made him more distinct and appealing.
@Darthemed4 ай бұрын
Whoa now, Pit Fighter does have more spectators in the backgrounds.
@MattMcMuscles4 ай бұрын
That did come out in 1990 though.
@Darthemed4 ай бұрын
@@MattMcMuscles It is the '90s, and there is time for standing in the back of a warehouse, pumping your fist up and down.
@budgetcoinhunter4 ай бұрын
@@Darthemed Did not expect _that_ reference.
@allfodas4 ай бұрын
@@MattMcMusclesAND It was "the style at the time"
Lol.....so true Late 80s, in The Goldmine, Solano mall, fairfield CA
@jackstar6018Ай бұрын
Thats it!!!!!!!!🤟🏽
@InfernoScorpion144 ай бұрын
Did you know Sagat references this game in CVS2? One of his round win quotes is (with thick engrish) "Try again, kid!"
@MoonlightStrider4 ай бұрын
And if memory serves me correct there's a costume in SFV that is basically SF1 Sagat pre scarred that overides his win quotes with that same quote
@WraxTV4 ай бұрын
Ryu also has a victory screen quote where he says something like "What strength! But I won't forget there are powerful warriors like you all over the world!"
@peposo74 ай бұрын
And Wolverine does in Marvel vs Capcom 1. Pretty much what the NPCs say when you lose.
@residentfan15214 ай бұрын
5:45 and now with SF6 year 2, Fatal Fury is canon to SF. 9:08 Retsu is in SF6’s story mode. First appearance since SF1, not counting comics and drama CDs.
@deathsyth88884 ай бұрын
I'll give the first Street Fighter a soft pass on it being in consideration for the "Worst Fighting Game". It was released in the early years of the fighting game genre so things were still being figured out.
@Coconater4 ай бұрын
Yea it came out in a time where we didnt bitch about mechanics. We just got good and that was that.
@Bends954 ай бұрын
💯
@humanconvertile4 ай бұрын
I think you could say that in terms of stuff like mechanics, character selection, and presentation, but games back then had basic things like responsive controls and good hit detection. I don't think it being an early concept of a fighting game means it couldn't have been playable.
@pattersong66374 ай бұрын
Absolutely. This game is terrible but it's really not its fault that it's terrible.
@Reiderreiter4 ай бұрын
I feel the same way about Karate Champ. Yes, through modern eyes it’s one of the most unplayable pieces of shit in video games history. But it was also one of the pioneers as a genre. It’s like judging an alpha vs. the finished game released.
@TheAwsomeuser4 ай бұрын
Really crazy how one crappy game turned into a huge franchise
@lukelaser53973 ай бұрын
Bullshit franchise
@buzzlightyer29483 ай бұрын
@@lukelaser5397someone got double perfected in this comment section
@stevest86753 ай бұрын
Exactly. A huge franchise
@BeardedNerdSE4 ай бұрын
I played the original big button version in 2019, on a cabinet in Kawazaki Warehouse before it shut down. It was indeed even worse than playing it on later versions with six buttons. Nevermind the impossibility of selecting what attack you want to do, the lag from having to hit a spongy button with a decent amount of force means that any kind of timing goes right out the window.
@400889224 ай бұрын
probably, the only reason why I wouldn't rate it the Worst Ever is because of how early into the genre it was. it would be like calling a baby dumb and useless, while it's true, there's good reason for it. that said, if it came out just 2 years later, it would be there... then again, if it wasn't for its sequel, we would have a hard time even having a current reference level of fighting games to begin with, so I guess there really are no "ifs" in history
@diba92813 ай бұрын
No adult who can't do anything is dumb and useless
@flamemdq4 ай бұрын
At least Retsu is now a good npc in Sf6
@ZeoHidra4 ай бұрын
You really should do the awful Ultraman game on the SNES, which copies the style of SF1 and Human Killing Machine (which is to say the controls feel like the controller is made of cardboard). Add in the fact you need to finish the opponent with a max level super after their health runs out or else they'll just start regenerating it, also (as according to canon) once the 3 minute timer runs out you will lose even if you have more health.
@automaycry2204 ай бұрын
Was about to say it'd be funny to have Ryu in his red slippers as a costume in SF6 but let's be real, I'd need to sell a kidney to afford the way they've pay walled all the extra content.
@Xirvet4 ай бұрын
If you're genuinely curious what a SF1 Ryu would look like in 3D as an alt costume, just look at UMVC3's DLC. That was Ryu's alt
@walterlucero57574 ай бұрын
You could always play "red Slippers" Ryu in Marvel vs. Capcom 3. Either one.
@enkiduthewildman4 ай бұрын
3:15 names _Yie Ar Kung Fu_ and _Urban Champion_ as prior titles but ignores _Karate Champ_ ?
@bobkerolls134 ай бұрын
Seriously, where's the respect for the true champ! KARATE CHAMP KARATE CHAMP
@BrassMountainLion4 ай бұрын
... and Galactic Warriors 😮
@appliedcetology6764 ай бұрын
Indeed.
@mikescorpio133 ай бұрын
@@bobkerolls13 arcade Karate Champ was the best until SF1 came
@humanconvertile4 ай бұрын
I will say the revamped soundtrack for the TurboGrafix 16 CD version of this game (infamously titled "Fighting Street") is actually really good. Gen's theme in that version is one of the best of the series.
@-Ryu4 ай бұрын
I remember that first tournament. While it hasn't aged as well as later entries, I still look back fondly on it. Not the shoes, though. I never liked wearing those shoes.
@Mazing784 ай бұрын
Somebody tell Ryu that Dorothy wants her slippers back.
@travisjordan38534 ай бұрын
If he had gone with silver slippers instead he'd still have them since the original novel is in the public domain.
@malinalungu4073 ай бұрын
and there's a reason why Ryu is always Barefoot for the rest of Eternity
@robbyrobot33034 ай бұрын
Street Fighter 1 looks and plays like they released its Amiga port first to arcades
@chesspunk4894 ай бұрын
Games that I would consider to be the ultimate sequel to the first game: 1. Twisted Metal 2 2. Legacy of Goku 2 3. Street Fighter 2 4. Megaman 2 5. Jurassic Park 2 for the gameboy 6. Super Mario Land 2 7. Kirby's Dreamland 2
@thenoodledrop3 ай бұрын
Sonic the Hedgehog 2 as well
@thenoodledrop3 ай бұрын
and Super Smash Bros. Melee
@chesspunk4893 ай бұрын
@@thenoodledrop I agree with you
@mikescorpio133 ай бұрын
Ms. Pacman tops them all
@Cobra23233 ай бұрын
Half life 2
@HisVirusness4 ай бұрын
I've only been officially subscribed to you for a short time, but getting this in my notifications gave me a feeling of joy I haven't felt in way too long.
@glacierwolf21554 ай бұрын
Funnily enough, I heard somewhere, probably from Thogi's Arcade's Street Fighter Retrospective, that Street Fighter 1 was _originally_ going to have unique dialogue for each foe that Ryu defeated, but the one line was chosen due to hardware limitations. I could be wrong, though.
@FouLuX4 ай бұрын
Another interesting point is that as Nishiyama created both Street Fighter and Fatal Fury he was effectively competing with himself in a way😎
@Fanky_Milton4 ай бұрын
I'm 50 years old. This was an experience in our mall arcade (one of 2 arcades). We lined up to play each other. It was utter madness because all you did was TRY to get specials to go off. Yet we pounded away on the big pads. When SF II came we all had to adjust to actual strategy and a responsive game. It was a simpler time. What else where we going to play, Pit Fighter? We hated it even back then.
@Flint-Dibble-the-Don3 ай бұрын
45year old here. Those were the days. Best birthday party I ever went to was a friend's parents rented Aladdin's Castle arcade on a Friday after they closed. Then handed us rolls of tokens. It was around the time the T2 game came out. It was the shit. PS I kinda liked pit fighter on the Genesis.
@reubentherblazer97564 ай бұрын
14:30 That's surely the funniest Booing I've ever heard!
@ItsKaraBowdit4 ай бұрын
that pre-match fanfare scared my cat and i feel like this game should lose more points for that
@NinjaSYXX4 ай бұрын
Make fun of me Matt! I was a hype af 5 year old kid when i found this big button cab for the first time in south florida. This was after playing the TG16 version.
@VulpeRenard4 ай бұрын
I have a memory of playing this in an arcade at Point Pleasant when I was somewhere around 5. It's very fuzzy and I was pretty sure I remembered there only being two buttons, but I certainly don't remember them being those massive spare tires. I also had a very distinct memory of my punches and kicks almost never coming out when I pressed the buttons. It could be entirely possible that the giant rubber buttons broke shortly after installing the machine, and someone jerry-rigged two spare normal arcade buttons onto it without realizing they needed pressure sensitive input, but that's just postulation on my part. Could also be that my brain just has corrupt memory nodes regarding something that happened over 30 years ago.
@jamesmason79794 ай бұрын
Basically, Joe walked so Terry Bogard could run and so Alex and Luke could run and stumble. 😂
@budgetcoinhunter4 ай бұрын
At least Alex found some vindication later. People were actually happy to see him in SF5.
@Omnirok124 ай бұрын
nah, ppl like luke now largely thanks to memphis memes and his voice actor's charisma
@willdiesel84314 ай бұрын
@@budgetcoinhunter that's because it was ridiculous that he was playable in that crossover and the game wasn't widely available on most consoles. People were plenty disappointed by him in many facets upon his return to a mainline game.
@Toschez4 ай бұрын
Street Fighter 1 is like NES Metroid. Each well-respected for its innovation, but improved tenfold in the sequels.
@aripauli60354 ай бұрын
Rough beginnings indeed. Time hasn’t been kind to Street Fighter 1.
@memesandhoi29244 ай бұрын
Man imagine a timeline where SF never took off. I wonder how that would've shaped the fighting game genre.
@DuvJones3 ай бұрын
I'll be honest I don't think it would have existed. Street Fighter would just be one game in a long line of games in the 80s that would just go forgotten.... And then Street Fighter II happened, we all know what happened after that. But had the series stopped here, that was it. This game getting a sequel is the luckiest thing for the genre, because to this you can point at the games that take inspiration from Street Fighter directly. Art of Fighting & Fatal Fury simply would not have happened, and with them goes The King of Fighters.... Darkstalkers wouldn't have happened, and with that goes the entire Anime Fighting Game genre (so the entire fighting game catalog of Arc System Works, French Bread, and others) and the Marvel vs series. It takes almost 20 years to find a game that isn't inspired by Street Fighter to have any type of influence... And that is the entire Platform Fighter genre, popularized by Smash Bros (and even that is somewhat questionable).
@hybridplc4 ай бұрын
You've got to play some *Dangerous Streets* on the *AMiGA*
@InfinitySevens4 ай бұрын
Yes! Only learned of it through the AVGN CD-32 vid but man oh man I'd love to see a deeper look at it.
@claytonrios14 ай бұрын
You'd think that with all of the different editions that Street Fighter games get that Capcom would try to make the original one better over time too. The AVGN had a point when he recommended Street Fighter The Good Edition!
@chidorisnake224 ай бұрын
I mean, there is Street Fighter One, but that's Mugen. Personally, you'd think that with all the RE remakes they've been doing, they'd remake SF1 officially at some point. I'd actually love to see how a modern version of SF1 would play.
@claytonrios14 ай бұрын
@@chidorisnake22 With the gameplay advancements of Street Fighter 6?
@TheRogueWolf4 ай бұрын
Super Deluxe Turbo Championship Edition....
@chrisbg994 ай бұрын
Before I was really familiar with the lore I thought the first Alpha was a remake of Street Fighter.
@chidorisnake224 ай бұрын
@@claytonrios1 I'd imagine it'd feel closer to an Alpha game than 5 or 6.
@joelthorstenson52784 ай бұрын
Here again to nominate Powerpuff Girls: Chemical Xtraction
@robdillenger47634 ай бұрын
For a game that's 37 years old, the backgrounds and character models look pretty dang good. The way the screen scrolls with the action was probably mind-blowing for the time. Look at the clips at the start of the Mechanics segment around 13:00, you fight buff boxer guy in Mt Rushmore, teleporting ninja with claws in a peaceful lake/forest/mountain scene, then a fight against your American pallete-swarp in a trainyard with a cityscape. Animations are ind of jank, but you can still read what's going on.
@ChannelTheChange4 ай бұрын
As much as I followed this series, I never once thought about Street Fighter 1 being one of the games in the ring but great video. SF1 is actually one of my favorites in the franchise. Fun fact: if you watch the movie Juice, Street Fighter 1 is the game Tupac plays all through the film.
@jonothanthrace15304 ай бұрын
I like that the knockback slows down dramatically, but I can imagine it getting old after a while.
@TheRogueWolf4 ай бұрын
If I'm remembering right, SFII actually did this as well, but rarely and only for about half a second.
@MJRLHobbyStuff4 ай бұрын
Yo Tilt arcade in Windward Mall in Kaneohe Hawaii had a SF1 cab with the rubber buttons. Me and my friends would run around the playground at recess throwing dodge balls at each other like hadokens and every weekend we would go to play and watch. It was less about the gameplay and more about the spectacle of watching a person slam on the machine. There was nothing in the arcade like it. I feel lucky to have seen one and played on one
@mresturk93364 ай бұрын
"Wut stwength! Buht doh fo-git dere are many guhs like you all ovir da woild"
@seatspud4 ай бұрын
"Yew und yoah daw-tah ah dumed!"
@MoteofLobross4 ай бұрын
I remember SF1 was a bit of an urban legend in the area where I grew up. People would either say it didn't exist or made up complete BS about what it was like when they claimed to came across a cabinet. At least till a local Wal Mart put in a machine some time in 92 or 93. As awful as it was, I spent a ton of quarters trying to beat it for the good two or so years it was there.
@Carn_Is_Done4 ай бұрын
As bad as this Street Fighter had aged, I'm still impressed how beautifully Street Fighter II has held up in every department too. :)
@TheBurpMan4 ай бұрын
I played the original Street Fighter before Street Fighter II just once in 1990 and it was so forgettable I didn't realize that SF2 was a sequel to THAT game until months after its release. In my local arcade Street Smart was waaaay more popular if we talk about 1vs1 arcade games... or even Karate Champ. Specials input are way easier to do by holding the button, do the motion and release it, just in case.
@_ADiSSY4 ай бұрын
Well, now I'd be interested in seeing Joe come to sf6 and see the win quotes between him and Terry
@Playboyjoker7074 ай бұрын
My memory of sf 1 is seeing tupac play it in the movie "juice"
@alvinmasligaming4 ай бұрын
Compare it with fighting games at that era. Like Yi Ar Kungfu by Konami, The Kungfu or China Warrior by Hudson. (Mat mention that in this video, thank you) And I remember the first time I saw SF1 as a lil' kid at arcades, I remember SF1 was the most beautiful graphic then others. You know, while others like 8-bit graphic style, this one 16-bit style.
@TheNeoVid4 ай бұрын
I'll never forget watching people play this in the arcade. Everyone who knew how to do a fireball would get up to Adon, and then lose immediately as his specials launched him over them all. I never even saw Sagat.
@tyrus12354 ай бұрын
With the amount of continues I had to use to beat the game in the 30th Anniversary Collection... If I was at an arcade I'd be living in the streets afterwards lol
@scw19804 ай бұрын
I remember those days perfectly. In all honesty it wasn't until Street Fighter 2 that I was able to at least get up to Sagat in the arcades and to be honest only did so 4 times.
@FoxMan_FF4 ай бұрын
At least Street Fighter 6 brought back Retsu. I'll always be thankful for that.
@sukugaru51674 ай бұрын
In the late 80s my dad’s job took us to Japan for a few years. Arcades were much more numerous and I fairly quickly found them, and the deluxe cab original SF. It looked and sounded amazing at the time, but I was always really bad at it. I didn’t even know the special moves existed! They weren’t listed on the cab. I think I saw the Hadouken done once or twice.
@timothyschlatter7574 ай бұрын
Matt's point at the end about how he couldn't believe that this game spawned a sequel(not to mention a whole franchise) is the exact way I feel about my favorite franchise Metroid. That first game is rough but hot damn after that we got Super Metroid and Metroid Prime.
@xavierjuno45723 ай бұрын
Honestly the same could be said about the Mega Man franchise as well
@tec5x54 ай бұрын
I can not wait for Matt to play Metal and Lace it will easily dethrone the current champ
@boobah56434 ай бұрын
I remember _Metal & Lace_ as better than _Rise of the Robots,_ myself. Neither was any sort of good, of course.
@eyeguydojima71314 ай бұрын
I've beaten this game and I still felt bad.
@Peremptor3 ай бұрын
Holy crap so Terry being in SF6... he basically 'could' have been the SF1 protagonist... well Joe but you get the idea. COOL.
@Seacage4 ай бұрын
As a child I ones entered the arcade to find the original cabinet with the rubber buttons. It was pretty catchy to see and I put my coin in. It was totally unplayable especially for a weak child. I remember people smashing the buttons with elbows to be able to use fierce attacks. After that I felt in love with SF2, and only years later I realized that the two games were connected.
@FastTquick4 ай бұрын
I wonder: Why was the TurboGrafx-16 port of Street Fighter renamed to “Fighting Street?”
@TheBurpMan4 ай бұрын
Capcom had some problems with the copyright of Street Fighter, it was supposedly originally owned by Namco at some point before the release of SF1 as "Street Fight". The issue was ultimately resolved after the release of Fighting Street. Okamoto commented about this some years ago in a KZbin video.
@GAMEPRODELTA4 ай бұрын
Apparently Namco owned the rights to the name "Street Fight" for videogames at the time, so Capcom altered the name to avoid paying royalties.
@montague49314 ай бұрын
What a video! But don’t forget that there are many other KZbinrs all over the Internet.
@THENAMEISQUICKMAN4 ай бұрын
Has any video game franchise ever had such a jump in quality from original game to sequel as Street Fighter? The first being is borderline unplayable and the second one practically invented the concept of head-to-head competitive vvideo games. What other franchise has THAT kind of chasm between original game and sequel?!
@Roge94 ай бұрын
ah SF1, the game I want to force people who want strict execution for basic stuff to play.
@Xorcist774 ай бұрын
I'm gonna keep nominating Sega's 1992 "masterpiece, cough cough..." Holosseum. Some nights I stare up at the ceiling wondering what else I could have done with that 50c.
@sauvagess4 ай бұрын
This is kind of hilarious, considering that Frumious Gaming uploaded an in-depth analysis of SF1 inputs only 4 days ago.
@jabrondestoroyah4 ай бұрын
Who tf
@kaiser93214 ай бұрын
Tell us what he found, because I only have rudimentary knowledge to playing this over the years.
@sauvagess4 ай бұрын
@@kaiser9321 tl;dr, the entire game runs on Negative Edge inputs ONLY, and the window for commands is about 15 frames. Plus you have to release the button while holding the final direction before you let go of the direction to perform the special move. I.E. instead of 236P, it's 23[6]~P~]6[ for a hadouken. The reasoning behind it is because of the "premium" cabinet having the pressure-sensitive rubber buttons, so you'd only get the attack signal once the button started coming back up after being smashed down.
@davidjsaul4 ай бұрын
First time I played this game was as part of the 30th anniversary collection on PS4. I was surprised at just how unresponsive the controls were.
@seishino4 ай бұрын
I remember playing with the big pressure sensitive buttons. I could only get through about two matches before giving up from exhaustion.
@Aqua_Xenossia4 ай бұрын
I plead with everyone who hasn’t heard it to PLEASE check out the remixed OST used for its PC Engine port, Fighting Street. SF1’s compositions are actually incredible! 💕
@pigglesgoomshby72494 ай бұрын
Still kinda funny to me how Birdie’s theme was the only one with the sufficient sauce required to keep some aspects of his og theme
@williamfoster99784 ай бұрын
If the original fits in the "Grand Trash Masters" category, then you might just pick any of its ports by Tiertex and give it the crown. The ports by Pacific Dataworks actually lie in between.
@twood31184 ай бұрын
"A big ol' giant ass to play" That's the most Maximilian line you've ever said Matt
@blockhead1344 ай бұрын
Street Fighters janky inputs come from the fact that they were designed for the original pressure sensor control scheme. They were programmed to register the power of your hit before inputting the command, so all special moves have a weird negative edge
@MitoNova5834 ай бұрын
I had the displeasure of playing this on the PSP, as one of the games included in Capcom Classics Collection Remixed probably still better than playing this with 2 big pressure-sensitive buttons, but oh boy was it a nightmare I could only clear thanks to unlimited continues
@DAv20034 ай бұрын
A good look into the original Street Fighter and shows just how far it came with the first sequel alone. Also, for further looks into the origin of the series, the documentary 'Her Comes A New Challenger!' is a fun watch with plenty of detail.
@MrTwistedTheater4 ай бұрын
I’ve always adored that at least part of the reason this game isn’t beloved is that they literally hadn’t invented combos yet. Absolutely bonkers to think about. Imagine being in the room when they accidentally created combos
@humanconvertile4 ай бұрын
From my understanding, combos in SF were in the original SF2, but they were an accidental thing unintentionally allowed by the game's mechanics lol
@Morrigan1014 ай бұрын
@@humanconvertile combos into special moves
@shakes58474 ай бұрын
@@humanconvertile Yeah this. It was pretty much completely by accident.
@JAGtheTrekkieGEMINI17013 ай бұрын
I always want to live in a World in which the SF Series *ALWAYS* began with Street Fighter 2! There is NO Street Fighter1!
@kaiser93214 ай бұрын
If anyone gets close to you, you basically lose, don’t know if it’s a bug or what, but they’re basically unblockable (don’t even get me started on Sagat), play the fangame.
@kaiser93213 ай бұрын
I was being a bit harsh, there are ways to beat this game, just be prepared for China and Thailand (or “Tailand” as the game puts it)
@DarthSideous633 ай бұрын
The original Street Fighter came out at the height of the arcade era where they were ahead of home consoles.
@Houldey4 ай бұрын
Regarding asking people who played slamming the big dumb buttons to get in touch with you; bold of you to assume their hands still work lol.
@genericbonk4 ай бұрын
I heard once the issues regarding motion inputs comes from how the game detects for inputs...yeah, the main issue is the big nipple buttons again, since they calculate the pressure to calculate the strength of a move, then they use negative edge to register the input but...this is somehow still valid even with the 6 button layout, meaning for special moves you still gotta negative edge them to pull them out
@Neko_Medic4 ай бұрын
The fact they gave it a second chance is a miracle.
@BigBossBr4z1l4 ай бұрын
SF 2 is one the best (if not the best) sequel to a game ever. When compared to the first one you can't even say it's the same franchise. 8 playable characters, 3 sub bosses, 1 boss, remarkable ost, different endings for each fighter, all of them have their own personality and fight style (except Ryu and Ken). But mainly, the gameplay is a hugeee step ahead the predecessor. I never saw a SF 1 arcade machine ever, but i grew up playing SF 2 on arcades and Mega Drive (and still play it to this day). The vanilla 2 is so nostalgic to me. I just knew about SF 1 years and years after playing SF 2. Even though looked obvious there was a prequel, it was so obscure that i never thought about it back in the day.
@tiradegrandmarshal4 ай бұрын
SF1 is the game I tell people who haven't played it to play through it once, mashing the Hadouken motion and mashing punch, and then never touch it again. It's interesting to play once just to see where the series started, but it's genuinely a bad game.
@krebyrocks774 ай бұрын
I never got to play the deluxe version with the big dumb buttons but I recall the local arcade did have a cabinet but they kept it in the back & it was out of order. The Street Fighter 2 cabinet on the other hand was near the front of the entrance. As the story goes (sorry PatmanQC), one of the employees tested the unit & found out the hard way that you literally need to smash that big dumb button harder than say you would on one of those boxing glove punch games to register..a medium attack. The big dumb button for a kick only consistently registered a weak attack so performing the stronger basic attacks either was impossible or you needed to have the power of the 24 inch pythons to maybe unlock the hardest moves in the game being the hard attacks. I only went there a handful of times before it went under so who knows what may have happened to that cabinet. I still have a coupon for that Arcade for one free play that as far as I can tell never expires so I kept it along with my Blockbuster membership card because..relics?
@nuclearneo5774 ай бұрын
Inb4 all the "there's a Street Fighter before Street Fighter II" jokes.
@shanenolan0853 ай бұрын
2:54 Pit Fighter was legendary for its time 😭😭👏🏿👏🏿