helped me pass my college class, thank you so muchhhhhhh
@StuLloyd Жыл бұрын
This makes me very happy! Thanks for saying, and congratulations :)
@kylekatzin1563Ай бұрын
Looks great with the hit and bounce frames. Nice work bromigo!
@StuLloydАй бұрын
Thank you :)
@ha-fs4ji Жыл бұрын
Very very love it! When i doing exercise about bouncing ball,Rotate and Stretch doesn‘t express the ball jump and flip, it confues me that how to rig it properly.THis viedo help me a lot! And i love FRAMED.I cannnot believe that i meet my favorite game again in this way
@StuLloyd Жыл бұрын
Thank you very much, and I'm glad you enjoy FRAMED :) I will make a quick tutorial on creating the ball rig, stay tuned!
@StuLloyd Жыл бұрын
@ha-fs4ji Here you go, hope it helps: kzbin.info/www/bejne/p3SvqHyrg9x5ZsU
@nkttt36 Жыл бұрын
nice, worth to watch helped me a lot. thanks man
@StuLloyd Жыл бұрын
Thank you! I'm glad it could help :)
@ishant2963 Жыл бұрын
Thanks bro, you have great sense, you work on fine details.
@StuLloyd Жыл бұрын
Thank you :)
@gamersinvention2 жыл бұрын
this is the best video I have ever watched
@StuLloyd2 жыл бұрын
this is the best comment I have ever read
@miladmolaee15485 ай бұрын
Archkchkkkiiiii😂Thanks, your do great!
@mikbal70552 жыл бұрын
MA MAAAAAAAAN! i'm desperately waiting for you to drop 3ds max tuts!
@StuLloyd2 жыл бұрын
It's coming, working on one atm :)
@mikbal70552 жыл бұрын
@@StuLloyd thank youu!
@mrcharnix45766 ай бұрын
Brother can you do the tail animation pls im quite stuck 😅 thank you
@alext-rex54922 жыл бұрын
how to add a squash and stretch controller to the ball that I created myself? I've tried adding squash deformer to the ball, but it doesn't move along with the ball, and just stays in the ball's original position
@StuLloyd2 жыл бұрын
You need to move both together. You should create a shape, then parent constrain both the ball mesh and the deformer to this shape. Then animate the shape as the main move of the ball.
@StuLloyd Жыл бұрын
@alext-rex5492 This might help: kzbin.info/www/bejne/p3SvqHyrg9x5ZsU
@s.2057 Жыл бұрын
Help! Whenever I add a Key, my graph editor gets all messed up with ease in and ease out, how do I change the preferences so whenever I add a key, it does not modifies anything in the graph editor?
@StuLloyd Жыл бұрын
Hi, if you press the S shortcut, it will set a key on all available tracks, if you don't want them all keyed, you can right click an individual track in the channel box and set a key only for this track only (eg. Rotate X). Or you can right click a track and set manual keys in the graph editor. Unfortunately if you add keys on the curve it will effect the tangents for the keys either side of it if keys are set to "auto tangents". You can try tweaking the tangents of the keys either side (this will change the tangent types from auto to manual, locking them in) and then add a key in between. My advice is to try and get all the important key done before going in a tweaking in the graph editor, to reduce this issue.
@keziawowor5165 Жыл бұрын
Hai, I have a question. When you said move controller on the graph editor part to reveal more. Which one is it when you’re using a laptop, because I’m using one in it
@StuLloyd Жыл бұрын
Hi, sorry which part are you referring to exactly?
@keziawowor5165 Жыл бұрын
The part where you touch the rotation on the ball and then go to the graph editor, you push shift and then the main controller. I don’t know what’s a main controller, is it on laptop?
@StuLloyd Жыл бұрын
@@keziawowor5165 Hmm, you mean the part at 7:10? If so, I select the Rotate controller, then hold Shift and also select the Move controller.