Huge thanks to Isabelle Britton,형일 김, Michael Ingrassia, for joining the Patreon group recently! To join : www.patreon.com/3dEx
@remon5635 жыл бұрын
that inosotropic noise part was a good tip, thanks!
@XxKINGxVIDSxX5 жыл бұрын
Id love to see a video where you make something incredible in Alchemist with your existing stylised materials :D
@3dextrude5 жыл бұрын
I haven't tried Alchemist yet and that sounds like a great idea
@ДенисПетушков-ъ7ц2 жыл бұрын
Magic!
@Animator485 жыл бұрын
Cool very nice my friend
@3dextrude5 жыл бұрын
Thank you!
@everlastingmedia Жыл бұрын
Unsure why, but it seems Substance Designer has undergone some changes over the last couple of years. Unfortunately at about 45 seconds in I've noticed my version is very washed out, compared to yours. Went over those 45 seconds a few times and made sure to replicate all of your settings, but still, nowhere near as pronounced as yours. That's unfortunate.
@3dextrude Жыл бұрын
oh that's odd, yeah it's possible some of the settings have changed over the years so you may have to play with the settings more to get the same results or similar.
@everlastingmedia Жыл бұрын
@@3dextrude I think the biggest one is AO for me. I was unable to get anything from AO to render at all.
@_alex_theworstpersoninthew1145 жыл бұрын
Прям магия какая-то !
@t.panimestudio48215 жыл бұрын
Explain keys
@dysongaming93035 жыл бұрын
when ever i try to import a mesh in substance painter from maya i get an error" can't loda 3D scene" can someone help please?
@3dextrude5 жыл бұрын
What kind of file are you trying to import? make sure it's an fbx or obj file.
@dysongaming93035 жыл бұрын
@@3dextrude it's an fbx file
@dysongaming93035 жыл бұрын
@@3dextrude hey i just solved the problem i just exported like an obj and it worked thanks anyway
@3dextrude5 жыл бұрын
Awesome. When you export an fbx in the export settings you can try to change the fbx year in the exporter as well in case that makes a difference for your file.