Super Easy Plasticity Nuts and Bolts!

  Рет қаралды 16,985

Arrimus 3D

Arrimus 3D

Күн бұрын

Пікірлер: 18
@lrvogt1257
@lrvogt1257 Жыл бұрын
After you set your spiral... Do P for Pipe, set the facets to 3, find a section size and a thickness that fill the spiral and set the angle at 60.
@nirname-r4y
@nirname-r4y 14 күн бұрын
I prefer just citting edges of the nut with cone, that is always awesome looking
@leonfranzen
@leonfranzen 9 ай бұрын
I think you could do a long video on creating tolerance on the nut so it actually works if 3D printing. Also, trying to get them to match actual thread standards would be pretty challenging. For now, I will probably continue to create threaded parts in Fusion 360 and use Plasticity for almost everything else.
@TheKevphil
@TheKevphil Жыл бұрын
Well, I bought BOTH of your videos! I have my doubts about being able to *_learn_* Plasticity or even *_afford_* 3DS Max. But I want to support your great channel and think that the ZBrush parts could be very helpful in getting a foundation all in one place. Peace Out!
@kallestofeles
@kallestofeles 3 ай бұрын
What about nut/bolt tolerance? What about how would you actually measure it? I mean, if you are creating a screw, you would need to have a specific size head for tools + exact length, etc.
@IgrYou
@IgrYou 5 ай бұрын
These parts (bolt and nut) are printable, but what is the better way to get offset in the thread, about 0.2 - 0.3 mm to make them useful?
@jemzstones3045
@jemzstones3045 Жыл бұрын
a tip when making the triangle if you want precision is to use the polygon tool and set the amount of sides to 3!
@yanhu
@yanhu Жыл бұрын
It looks so smooth and great. I wonder if it turn to poly will be too many triangles?
@samgranier6735
@samgranier6735 Жыл бұрын
Excellent 👍👍👍👍👍👍👍👍
@John-mz8rj
@John-mz8rj Жыл бұрын
Depends what kind of job the export makes of it. Need Internet connection to try it.
@maksphilippov8054
@maksphilippov8054 Жыл бұрын
Hi, could you please make tutorial series about data channel modifier?
@letteralex
@letteralex Жыл бұрын
Interested in this as well. There's probably a lot of things you can do with it, but i have no idea how to even start.
@happyfarang
@happyfarang Жыл бұрын
rhino > plasticity. That said, i do root for the guy making plasticity and it might be more approachable from beginners. Not hating on it, just, rhino is becoming a true monster now. Try the shrink wrap feature in VIP version 8. It will blow your mind. The subdiv surfaces are pretty cool too and over all the tools are matured well in Rhino. Sadly, there are many hidden features in rhino, like, hold ctrl + shift to select surfaces on solids and move them, scale them etc and the whole object will update. Move a hole, no sweat this way. But i always welcome new things. It will be interesting to see what niche it can capture from the old heavy hitters (solid works, rhino etc). The base code for Plasticity is the same as the NX software uses and that is a very solid base. For filets it's excellent. So a lot of potential in the future.
@MrKezives
@MrKezives Жыл бұрын
I don't use plasticity, but I think that your comparison don't make sense at all. Rhino is about 20 years old, isn't? Plasticity just a few? Also the purpose of both softwares are different from each other.
@happyfarang
@happyfarang Жыл бұрын
@@MrKezives they are both NURB based CAD programs. They can output the same, really. It's just a matter of how you get to the end result. Both of them are tilted towards the creative thinking, rhino in it's surface approach and not parametric, same with plasticity, it's a solid modeler but trying to approach it more like a polygon workflow. I'm not hating on Plasticity, but if you want to work with 3d, choose wisely. I don't think plasticity is there yet. It is very new and a single dev. It's impressive but if you plan to work professionally i would choose rhino any day over plasticity. And yes, rhino is 20 years old or more. and sure, plasticity is better than rhino V1 was :). Plasticity needs to finds it's niche where it outshine the other big apps out there.
@MrKezives
@MrKezives Жыл бұрын
@@happyfarang ohh got your point. Yeah, I think plasticity will develop fast. You are right, we do not have time to lose, better pick the best one. I need to learn CAD modeling asap, I'll take a look on rhino.
@monas1510
@monas1510 Жыл бұрын
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