This video was meant to be watched after having already seen the video explaining the Any% No Wrong Warp run. This is why a lot of the early stuff is glossed over. kzbin.info/www/bejne/aojSfp9jm6qDqsU Explanation by KabAudio: pastebin.com/mPYVMA56 Also, I forgot to mention OrangeExpo in the credits. He helped me figure out all the hammer bro stuff!
@LackOfO24 жыл бұрын
E
@Xnoob5454 жыл бұрын
PASTEBIN????
@johnelway764 жыл бұрын
Now do the .73 second tas explanation
@Tinbeef224 жыл бұрын
Quality assurance my ass
@AaAa-xk9mc4 жыл бұрын
8:24 An in-depth explanation of what the Stack is and its uses can be found here: kzbin.info/www/bejne/f4i0aGecZ9Snbac
@kingofcrap44144 жыл бұрын
Bismuth in 2023: "To better understand the run, I decided to get the world record myself to figure out what was going on."
@thisisasupersayin3764 жыл бұрын
Oh great, so videos will take even longer to get out while he's on that grind
@kingofcrap44144 жыл бұрын
@@thisisasupersayin376 Quality over Quantity
@jotarandom4 жыл бұрын
Doesn't Bismuth already have a WR in one game?
@Electro694204 жыл бұрын
@@jotarandom what game?
@swagar4 жыл бұрын
@@Electro69420 I don't know what he has currently standing, but he once got a WR at GDQ which is crazy. Look up his run of Minecraft at AGDQ 2014.
@LMMotoss4 жыл бұрын
“So the garbage on the screen is different than the garbage that is actually there” This line is great, you got me right there
@tapatorta4 жыл бұрын
And its not even a joke
@samuelthecamel4 жыл бұрын
You know it's going to be good when the video is 5x longer than the run
@TheVoidlessness4 жыл бұрын
😂😂
@B3Band4 жыл бұрын
I'd hate to see a "good" GTA V speedrun video, then...
@GoblinsOfFarmington4 жыл бұрын
The real question is a bad speedrun video longer than a good one or shorter
@xxgioxx76883 жыл бұрын
speedruns of fairly recent games: play well and learn all the strats speedruns of really old games: *proceeds to break the fabric of reality*
@Tuberex2 жыл бұрын
Except the original SMB which was so not-complicated that ACE doesnt work
@rhyshain76292 жыл бұрын
@@Tuberex at least for now...
@dvdside2 жыл бұрын
@@Tuberex lmao if ace was possible I would piss my pants laughing
@phillipbotter64702 жыл бұрын
Have you seen an any % run of elden ring?
@kingboop1060 Жыл бұрын
“We need to talk about parallel universes” yeah old games speedruns were insane
@galacticgamer66354 жыл бұрын
Mario breaking through the fabric of reality to rescue princess peach.
@allthingsgaming64 жыл бұрын
Hmmm... Where have I heard that before? 🤔
@PaperCrane784 жыл бұрын
Simp
@jessicalaplant93064 жыл бұрын
Hes gotta travel through parallel universes in 64 so no surprise
@TinNovaKiin4 жыл бұрын
- Look at-a the pipe - Yes Mario? *_Proceeds to enter it backwards and everything gets garbled_* - You see, there is-a no pipe
@RealChairNotFake4 жыл бұрын
what a simp
@DorkmasterFlek4 жыл бұрын
The fact that this wrong warp is actually doable by a human continues to astound me. Fantastic video!
@timwangdev4 жыл бұрын
A CS degree is required for speedrunners nowadays.
@AnnoyedArt12564 жыл бұрын
No. You just need to know 6502 assembly for the NES and even the SNES
@vamp974 жыл бұрын
Me: may I do cs masters degree My mom: for job? Me: yes Me: hehe speedrun
@Blernster4 жыл бұрын
Csgo is a bad game
@sambradley90914 жыл бұрын
@@Blernster Ah yes, a Counterstrike degree, the most esteemed college degree
@vincevvn4 жыл бұрын
Goose r/whoosh
@WipZedKay4 жыл бұрын
''Yeah I got a PhD in Super Mariology, how could you tell?''
@kingofcrap44144 жыл бұрын
Because of your massive, swollen brain.
@the.1924 жыл бұрын
It probably is red because you think of Mario too much
@Azzaroth2 жыл бұрын
Like number 200
@DarkMatterKid4 жыл бұрын
The fact this doesn’t just hard crash almost immediately is by itself crazy, let alone the fact that it takes you to the end screen
@Mainyehc4 жыл бұрын
If you think this is crazy, wait until you see what can be achieved with SMB code manipulation xD (if you didn’t already, that is ;) )
@Scornfull2 жыл бұрын
@@Mainyehc or the fact that heating up a famicom can help you use ace to beat a game faster or using oot ace and cartridge swapping to beat paper mario on the n64 faster
@eggstatus58242 жыл бұрын
The fact that the whole reason this skip is possible goes beyond the games code itself and all the way to manipulating the NES's CPU is just so goddamn cool I can't stop rewatching this, its so fascinating how old tech works
@ПростойЧеловек-к8г Жыл бұрын
Yeah if windows (the most popular operating system) would give that power of control over your hardware but even in 2023 it's still in our dreams and imagination...
@bane22014 жыл бұрын
I've dealt with a lot of stack overflows, but this is one of the first times I've heard the term "stack underflow".
@sr.metang81934 жыл бұрын
When you want to fix your code by Googleing it but you accidentally searched up with your deep web browser.
@WillowEpp4 жыл бұрын
Its use is a malapropism, here. Underflow refers to a floating-point phenomenon where a result requires precision greater than the type can represent. Mitigating underflow is why denormals exist.
@JobvanderZwan4 жыл бұрын
Clearly you've never programmed in Forth - "stack hygiene" is a pretty important thing there
@tianwang4 жыл бұрын
You trace back everything to god and ask who's making him do all these god stuff and you got an answer.
@kami-kun_va4 жыл бұрын
you talking about the software forum?
@cowspawnerthecringeworthy78153 жыл бұрын
So in order to speed run this game you have to LITERALLY REPROGRAM THE GAME USING RED KOOPA SHELLS?
@brodude71943 жыл бұрын
Well reprogram is a bit much, you still use what is there, but how you get there is nuts. Re-instructing or "brainwashing" hits better I guess?
@dinosore_rs3 жыл бұрын
I think a SMW wrong warp is done similarly if I'm not mistaken? Might have to go back and check on the progress myself since I haven't watched Mario speedrunning for a while.
@swissboy3623 жыл бұрын
@@micktaylor9332 that is why there are categories. they beat the game by by operating in the bounds of its coding, thats Any%.
I understood precisely none of that, but still found it fascinating.
@anagoth94 жыл бұрын
RAM go brrrrrrrrrr
@kev_whatev4 жыл бұрын
Glad I’m not the only one
@onijester564 жыл бұрын
The runner got the game drunk and then gave it a brain-freeze. The resulting escapade somehow got the game to get safely into its bed instead of being murdered.
@jasonpowell2914 жыл бұрын
Amen!
@johnelway764 жыл бұрын
I guess im a nerd then
@manopeace91754 жыл бұрын
Game: your princess is in another castle Mario: I AM the other castle Game: sounds good to me
@apotheosis16604 жыл бұрын
*wink wink*
@cobalt72484 жыл бұрын
Well you see Luigi, when a man puts his spaghetti noodle in a mama's ravioli, a little bambino covered in prosciutto comes nine months later!
@fatemeraId4 жыл бұрын
@@cobalt7248 tf
@cobalt72484 жыл бұрын
@@fatemeraId Mario explains childbirth
@misharatkevich98083 жыл бұрын
Bowser: NOT YET Mario: ... it's speedrun, then.
@1990erre4 жыл бұрын
Sweet, another speedrun PhD completed.
@noahmichaels49994 жыл бұрын
It's honestly a bachelor or even associate degree level. It's pretty basic systems programming course material.
@TaylorThomasVideo4 жыл бұрын
@@noahmichaels4999 AND explain it well through some of the best video editing I've seen clearly. This man is on another level.
@noahmichaels49994 жыл бұрын
@@TaylorThomasVideo bismuth is obviously very talented and plenty intelligent. He simplifies some topics so that people that haven't exactly studied programming can grasp what is happening. I can't tell if you're insinuating that the concept of a stack and code execution is incredibly difficult or not, but I do agree that Bismuth deserves recognition for his hard work and thorough explanations.
@letsnotgothere62424 жыл бұрын
Seems like I recently watched a video that said something about getting a degree in mario kart speedruns
@saucesaucesaucesauce1380 Жыл бұрын
@@noahmichaels4999 i have slightly studied programming and have no idea what he's talking about is that normal
@martiddy3 жыл бұрын
Now I understand the Terminal Montage animation better haha
@reubenhealey58613 жыл бұрын
Same here. I watched this and all I saw when the red pipe appeared was: is he gonna play the terminal montage clip or no
@--_--_--_--_4 жыл бұрын
The stack: "do a barrel roll" The Processor: "yeah, ok" *the NES does a flip and the game crashes*
@MC_Papphead4 жыл бұрын
Not to be confused with the "I tripped over the controller wire" flip! That one looks rather wild xD
@ferociousfeind85384 жыл бұрын
unrelated code not relevant not the ending bad code what is this? wrong code
@cst12294 жыл бұрын
The dreaded words: 72 88 68
@SuperballsSupervidsOnYT3 жыл бұрын
@@MC_Papphead Here's a thought for you, in a generation, nobody will understand the concept of tripping over a controller wire or accidentally unplugging a controller.
@exxor91083 жыл бұрын
@@cst1229 What is up with those particular bytes? Does it actually damage the hardware if its executed?
@volpee24 жыл бұрын
Mario's like "ive had enough" and just *breaks the fucking universe*
@polarbits4 жыл бұрын
I guess you could say we execute literal shellcode in this run
@MarkPentler4 жыл бұрын
ground floor for this *excellent* joke
@philiphunt-bull58174 жыл бұрын
Can I get an explanation of what shell code means outside of this context?
@AISlopForHumans4 жыл бұрын
Carlos!
@MarkPentler4 жыл бұрын
@@philiphunt-bull5817 Essentially a payload in a vulnerability, to put it in layman's terms. Your payload may want to connect back to a control machine, or spread its legs, or manipulate a function or memory, whatever you want. Presumably it refers to the process of getting a shell/CLI access on a system but other things can be done with payloads too. Can I suggest www.microcorruption.com :D
@deathtoll20014 жыл бұрын
Damn that's a good pun! I think it actually hurt me!
@alisiaale5654 жыл бұрын
I love how Mario breaks the laws of physics in his game just to resque Peach!
@alisiaale5653 жыл бұрын
@Super Mario, lol.
@YellowBunny4 жыл бұрын
This is a great explanation of what is going on. I especially liked the various visualizations you showed throughout the video!
@Gauss2474 жыл бұрын
This is one of the most impressive KZbin videos I've ever seen. I wasn't expecting such a detailed explanation of the bug. Kudos to you sir, please keep the videos coming!
@1996Pinocchio4 жыл бұрын
Oh wow, you put in so much work into this video. What a masterpiece
@chigychanga85464 жыл бұрын
Every Bismuth video is a masterpiece
@alisiaale5654 жыл бұрын
6:59 "On the right edge is the culprit for the whole game crash: an invisible note block." *Ad pops up!*
@zxcvbnm24914 жыл бұрын
you never know when your assembly skills are gonna come in handy ;P
@xt19884 жыл бұрын
especially if you code with koopa shells
@Glycheer4 жыл бұрын
Or when dealing with IKEA furniture
@Thebigskullman3 жыл бұрын
I know you and summoningsalt shouldn’t be used interchangeably, but videos like this make it clear that you have such unique strengths yourself. The knowledge it takes, and then the video editing chops, and then the ability to recreate the scenario in an emulator, and script it all into a video, is just beautiful.
@G102Y55684 жыл бұрын
small brain: I learned to code by taking programming courses in University. Big Brain: I learned to code by watching speedrun explained videos on KZbin.
@jholotanbest26884 жыл бұрын
Well I am currently doing the both to get the maximum giga brain.
@GoblinsOfFarmington4 жыл бұрын
Universal ultra giga brain: I read the source code of every single program ever made
@martiddy3 жыл бұрын
Me: I learned to code by making a 8 bit computer with redstone in Minecraft.
@theolodger3 жыл бұрын
so i am smbig brain?
@mmmm7683 жыл бұрын
We call people like you psycopaths
@MarkPentler4 жыл бұрын
passing function parameters to the stack by killing enemies in a certain order is not a thing I thought I'd see
@silverflight01 Жыл бұрын
Super Mario Bros 1: Clipping into blocks and manipulating x-position to skip an animation Super Mario Bros 2: Getting items stuck in heads, layering carpets, jumping in mid-air just to reach an earlier egg framerule Super Mario Bros 3: Rewriting the laws of reality with Koopa shells to warp straight to Peach from a world earlier
@gregblessing70364 жыл бұрын
Thank you for teaching me about speedrunning. I never knew how much math and precision went into it. I used to think it was just running from one side of the screen to the next as quickly as possible, but nope, nah, now I know otherwise. I didn't know that you basically needed to be a math wiz as well as an amazing gamer to pull off these world records. I really respect speedrunning now because of your videos and I'll never think of it as running from one side to the other again. You and Karl Jobst and Summoning Salt are some my favorite video makers now.
@CommanderCH3 жыл бұрын
The small little "rip" was a nice touch lol. Very well explained! I love such deep-dive explanations.
@exxor91084 жыл бұрын
13:38 The hardware literally crapped itself. lol
@rhebucks_zh2 жыл бұрын
that was funny
@Fadeddreams53 жыл бұрын
I just came here to see how accurate TerminalMontage's video was. The interdimensional toilet does exist...
@nor6it9074 жыл бұрын
I love hearing him explain it makes so much sense
@alisiaale5654 жыл бұрын
Me too!
@NotaSkeleton4 жыл бұрын
Always happy to see another of your videos pop up in the sub feed. It's obvious you put in a lot of effort into these and you deserve a lot of credit for that. Keep it up!
@LackOfO24 жыл бұрын
3:10 The music syncs with mario moving
@ImXyper4 жыл бұрын
3:12
@leaffinite20014 жыл бұрын
Same at 2:45
@alisiaale5654 жыл бұрын
I used to do this a lot in my childhood! I found it really fun!
@lMrStickerStarl4 жыл бұрын
When you’re so famous they name an element after you
@lukasturci4364 жыл бұрын
Just, how was that glitch ever found out ??????
@TompaA4 жыл бұрын
You can read about it following this thread: tasvideos.org/forum/viewtopic.php?p=368735#368735
@nikhilkumarav30214 жыл бұрын
@@TompaA thanks a lot
@ferociousfeind85384 жыл бұрын
"What if we just... destroyed all of the NES's reality, and let koopas determine the code that it reads?" "Yes, let us derail everything and force it to read the wrong instructions until it has to jump to the end credits."
@Apalapan974 жыл бұрын
People find these glitches by trying random shit, stick with the shit that results in crazy bullshit happening, and then try to find out WHAT part of the random shit causes the crazy bullshit, and WHY. For instance, people knew about clipping through walls since SMB1 released. Then, someone tried going down the pipe instead of up, while clipping through the pipe. They found out that crazy bullshit happens (Mario gets warped to Crazy Bullshitland). Old and popular games like this have been dissasembled to hell and back, so, using a debugger (reading memory addresses and stuff), people can find out what exactly causes the crazy bullshit to happen, and how they can exploit it.
@MrSolomonGaming4 жыл бұрын
The discovery could've also been inspired by a Super Mario World glitch of a similar nature that occurs in one of the first levels of the game and the end result is an End Credits Warp. Both glitches were discovered close to each other.
@SynnekoNya Жыл бұрын
I never thought of looking for all the crazy deep hidden secrets in classic games i used to play, but my mind never seizes to get blown away, man im so thankful for speedrunning XD
@manolgeorgiev96644 жыл бұрын
"Sub 3 minutes seems humanly impossible." If I've learned anything from watching speedruns explained is that nothing is humanly impossible!
@hellcopterts88954 жыл бұрын
Quote from GDQ: "How good are you imputing commands on both controllers 1 and 2 at the same time with frame perfect precision" Not saying its impossible, but some things aren't time worth it.
@manolgeorgiev96644 жыл бұрын
@@hellcopterts8895 sure, it's not worth for you or for me, but speedrunners have been improving and perfecting strategies for more than 20 years now.
@taiyoqun3 жыл бұрын
Speedruning experts: "It's humanly impossible to improve, or at least not worth spending literal thousands of hours to do it, and even then you would only gain a few hundreds of a second!" Speedruners: "We did it faster. We still need more speed." Speedruning experts: "What?" Speedruners: "Yeah, two minutes faster. We need more speed." Speedruning experts: "WHAT?"
@einsteinyh Жыл бұрын
@@taiyoqun 2 seconds, not 2 minutes *
@javaguru71413 жыл бұрын
This is the best speedrun technical breakdown video ever made. The descriptions are easy to understand but technically accurate without resorting to tortured metaphors, which is an incredible feat. Thank you so much for your work.
@codysimon17243 жыл бұрын
Bruh 🤯 I remember seeing this speed run method and just saw it as some glitch, but to be explained it in such laymen's terms blows me away, I didn't know how this stuff works, thought it was all flukes, I need to call a cleaning crew to wipe my brains off the wall, this is mind blowing man
@briansmith75253 жыл бұрын
I watched the entire Retro Game Mechanics video on this glitch a while back, and while it was fascinating, I was completely lost for most of it. Then Bismuth comes along and, as always, manages to put it in terms I suddenly understand. Your videos are always fantastic.
@henrygraham654 жыл бұрын
Watching these make me feel smart even though I have no idea what’s going on
@scratchy5233 жыл бұрын
Hats off to you for recreating the entire speedrun pixel-perfectly and frame-perfectly!! I could NEVER do that in a million years!
@Kayotesden4 жыл бұрын
This guy is a genius, seriously, the explanation & research done themselves merit so much respect. Well done sir!
@mikecook61042 жыл бұрын
Just wow. The way its performed, figured out and then explained its amazing. This is another level of breaking a game. Love it
@barosl4 жыл бұрын
The efforts poured into this video of masterpiece just makes me overwhelmed. Well done, sir, and take my upvote
@legoboy71074 жыл бұрын
Imagine if the Mario 64 file select theme started playing while he was explaining this stuff.
@DanielPinel3 жыл бұрын
Maybe Hyper Potions' "File Select"? Yeah, Hyper Potions's doesn't have the Pannen Touch™️
@lukehassler87644 жыл бұрын
I had no idea that there was that much going on in Super Mario Bros. 3’s code. I couldn’t even imagine how much is going on in recent games such as Super Mario Odyssey and Mariokart 8.
@wariolandgoldpiramid4 жыл бұрын
Difference is - games aren't programmed in Assembly anymore. So I can't imagine this sort of stuff happening much.
@Toksyuryel4 жыл бұрын
@@wariolandgoldpiramid The human programmer doesn't generally write assembly anymore, but that's still what the compiler turns it into because it's the only thing the processor is able to understand. So you can absolutely still do this kind of thing with modern games, and always will be until someone figures out how to make a CPU directly run high-level code without it being horrendously slow.
@personator4 жыл бұрын
at a base level, the compiled code is doing the exact same things, but there are probably far more subroutines among all the different mechanisms in play.
@Dekko-chan4 жыл бұрын
Community: “where are you going” Bismuth: “im takin the back route”
@lawsonian38584 жыл бұрын
This is so good I should not be able to watch it for free
@MrDolphinDiver4 жыл бұрын
What a fascinating way to beat a game, great video/explanation too. I have heard credit warps explained before but they never made any sense until now.
@thegavinjackson4 жыл бұрын
Wasnt expecting a review on an assembly language today
@SpringDavid3 жыл бұрын
4:20 Mario: *_*proceeds to eat rice cake_**
@blackimpostor53243 жыл бұрын
No. Mario : **proceeds to go into the inter-dimensional toilet**
@srna48814 жыл бұрын
*happy bismuth fan noises*
@Sonicfan24743 жыл бұрын
4:20 “BEHOLD, THE INTERDIMENSIONAL TOILET!”
@nerdmetall3 жыл бұрын
Funny number go brrrr
@ThaAwesome103 жыл бұрын
Coincidence? I think not
@Sonicfan24743 жыл бұрын
@@ThaAwesome10 Honestly I just noticed that haha funny number.
@synoxsis244 жыл бұрын
You made it more confusing somehow, in a good way
@justincepeda70273 жыл бұрын
I saw terminal montage do an animation on this and i didnt expect the interdimensional toilet to be real
@swagar4 жыл бұрын
Wow, I follow Zikubi for their EarthBound runs and I had no idea they had the SMB3 Any% record.
@derekschoonover44544 жыл бұрын
I'm glad you added links to a more detailed description. Throughout this video I was wishing for more details.
@B3Band4 жыл бұрын
Even though I've seen this explained so many times before, I love hearing it again and again. If you make a video about stuff like this, no matter who you are or how small your channel is, I will watch the shit out of it.
@PutTheSuitOn4 жыл бұрын
This is an amazingly clear, and beautifully edited video. Thank you!
@hoffedemann53704 жыл бұрын
"Buckle Shoe" and "Do a Barrel Roll" Aww, yes! My favourite types of things The Stack does
@GringoEtEva4 жыл бұрын
Bismuth, I love your videos so god damn much, please dont stop, for as long as it takes, I really love the effort you put into!
@bsharpmajorscale4 жыл бұрын
Hmm. It's a coincidence, but the green coins make the Super Mario RPG music nicely relevant. :P
@koalapaint4 жыл бұрын
I just wanted to say I really like your videos, dude. You inspired me to start speedrunning and I love learning how these runs work
@aa_davi54104 жыл бұрын
Nobody Mario breaking the space time continuum to get the girl
@blackimpostor53243 жыл бұрын
I saw him go into the toilet
@sambreaze11153 жыл бұрын
Thanks Bismuth. I have watched a number of your videos and this one really helped me to understand just what the code does that allows glitches like this to be possible and discovered. Kudos and look forward to another video.
@acebharath4 жыл бұрын
Was waiting for your video the whole day. This video has a huge problem though It ends.
@nojot04 жыл бұрын
KZbin has a loop function:)
@alexchanwaihang4 жыл бұрын
parpare to get tons of like,this comment makes my day.
@kerbonaut20594 жыл бұрын
I do feel the explanation could be improved and simplified in some parts, but excellent job nevertheless. Really loved you went all out and TAS'd the human WR. Incredible work by the community, very much amazed by the fact they created a human-doable ACE wrong warp run.
@cat_clan_leader Жыл бұрын
I was wondering if people used the frame RNG to manipulate objects in the game. Seems like it would take such extreme precision, but that's the dedication of speedrunners I suppose.
@B3Band4 жыл бұрын
I know you say that you got a lot of ideas from the Retro Game Mechanics video, but to be honest, your explanations are WAY more clear, and after watching this video, I actually now understand that other video. He glossed over some stuff that clearly required prior knowledge, while you assumed no prior knowledge and actually explained what was happening and why. One good example is the stack underflow, which he didn't even refer to by name - he just said that the stack checks a new address without explaining why it looped around, like we're expected to already know that the stack would do that. You actually explained what it was and why it happened, so when I went back to that video, it actually made sense this time. You are free to re-do every damn video on that channel if you're going to have better, clearer explanations!
@alisiaale5654 жыл бұрын
13:04 *Plot twist:* That's the SMB 3 underground music.
@jigglycuber20093 жыл бұрын
And then you find out that the Princess' chamber is actually nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in.
@punk_poet13733 жыл бұрын
4:42 so that's where the Frog Coins from Super Mario RPG come from
@exxor91084 жыл бұрын
I don't know why, I absolutely love the demonstration of how the sound engine gets caught in a loop when the instruction to jump to the end is read. As you explain it, the music suddenly stops, and doesn't play until you finish explaining what happens to it. XD
@Mekwek3 жыл бұрын
Now I'm in on the TerminalMontage joke
@coolcorvoid4 жыл бұрын
Not only did you manage to make total sense throughout all of this, but... You taught me what a stack is!
@Bismuth94 жыл бұрын
Keep in mind the stack does a lot more than what I said in the video. That was probably the most dumbed down part of the entire thing.
@coolcorvoid4 жыл бұрын
@@Bismuth9 Yeah, I know, but now when I hear of a stack overflow error, I kind of know what it means.
@xdavidliu4 жыл бұрын
0:34 who else feels weird not hearing Mario's "yahoo" as he jumps out of the pipe in the beginning of mario 64?
@whitecreamsicle3 ай бұрын
So what i've learned from retro Mario games is that the best way to finish them quickly is becoming a programmer for them
@trashpigeon11644 жыл бұрын
This is one of those "How the actual fuck did someone find this?" momemts.
@paystonsglizzyacount6964 жыл бұрын
This youtuber has combined 3 of some of favorite things, speedruning, absolutely destroying old video games, and explaining why they work. You have achieved my respect
@jdcs373 жыл бұрын
Terminal montage brought me here
@slimgrim36072 жыл бұрын
Jesus christ, the amount of dedication the human brain needs to memorize all of this to the teeniest micro second. It must takes years to get this good.
@stoobie91284 жыл бұрын
man... I would love to see Miamoto react to this so badly. I wonder if they ever see this and go, how did they know ALL THAT?!?!
@TimoIvvie3 жыл бұрын
Bowser : sets up elaborate plan to get his ass kicked by funny hoohoo man Mario : proceeds to bend reality using a complex actions and phases through time to skip world 8 and place himself in the exact chamber peach is in. Dumb fire turtle : surprised pikachu face
@unknownbi50034 жыл бұрын
Why the hell does he still have under 100k subscribers!? Dude is just as good as summoning salt
@UltromanTheTacoman3 жыл бұрын
13:30 That is the most on-brand and representative SNES crash ever. That sound and that crash screen. Love it :D
@angelescalquin7533 жыл бұрын
6:39 frog coin confirmed in super mario 3
@onarass63214 жыл бұрын
Thanks for the upload man. I'm loving the stuff you and summoning salt put out. Really keeps me interested in the speed running scene.
@jbsaber95023 жыл бұрын
4:19 - BEHOLD! *The Interdimensional TOILET!*
@Ripurlife3 жыл бұрын
As he enters, even a demon like him had to scream because of agony
@BokatriceАй бұрын
"Beating the game in less than 3 minutes seems impossible" TAS creators: hold my beer *beats the game in 0.2 seconds*
@dsuess4 жыл бұрын
Holy crap, Bismuth, this just blew my mind!! Great breakdown! Love the mathematical explanation and the debugger breakdown. Keep them coming
@maxfi8784 жыл бұрын
It would be nice if you did Warpless explanation, even though it's pretty long.
@TompaA4 жыл бұрын
@Jack MADIGAN No, he did not. He did one for No Wrong Warp however.
@parmesanzero76783 ай бұрын
This is how magic works. You learn the rules of the universe and then break them.
@taylorwoolston8856 Жыл бұрын
If you ask me, it's not a crash if the game is still working. Just, unintended behavior. Maybe the game crashes after the credits, but that's after the credits, not when the note block is hit.
@Bismuth9 Жыл бұрын
I see it more as crashing and immediately "uncrashing", in the sense that if the game is running page 0 RAM as code, it has flown off the handle in a way that shouldn't be recoverable
@AlanZucconi4 жыл бұрын
Thank you for making this video! It's a really cool explanation, and it's amazing to see how committed some people are!
@italicmuscle47863 жыл бұрын
Nintendo: our new game Mario breaks the fabric of the universe to save peach 3