Switch 2: Is A 1080p Screen Too Much For A Mobile Chipset?

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Пікірлер: 479
@nfugitt89
@nfugitt89 3 ай бұрын
I think the idea of "formerly docked mode Switch 1 games run on portable now" is pretty neat
@MisterTambourineMan
@MisterTambourineMan 3 ай бұрын
I wonder how this could work in practice as some games have differences in UI/text scaling between portable and docked, or portable exclusive features that use the touch screen. Mandating docked mode for Switch 1 BC would be out of the question, maybe allow a launch option or for the devs to toggle it?
@A_Dylan_of_No_Renown
@A_Dylan_of_No_Renown 3 ай бұрын
@@MisterTambourineMan The base Switch can already change modes on the fly when docked. The easy solution is to include a toggle in a system sub-menu for Switch 1 games. The default could be docked mode with the option to change to portable mode if desired.
@TrieuDuongLuu
@TrieuDuongLuu 3 ай бұрын
yeah automatic make game look better in portable, but dev still need to do somthing with new dock mode.
@popinjayjunior7698
@popinjayjunior7698 3 ай бұрын
Tbh, i didnt notice any difference between docked and portable, except for maybe mk11. For botw, i noticed that the performance was worse than portable
@DARKON219
@DARKON219 3 ай бұрын
That and just one more thing - enable 60 FPS.
@alvzcizzler
@alvzcizzler 3 ай бұрын
I rather see a 720p OLED once again than a 1080p LCD
@michaelmayers3622
@michaelmayers3622 3 ай бұрын
Nah burn in
@AleksandrPapeko
@AleksandrPapeko 3 ай бұрын
Same! I really like my OLED switch. I rather have all games run in 60fps
@JCSA79V
@JCSA79V 3 ай бұрын
Just wait a couple of years and you'll get a 1080p OLED.
@Christopher-md7tf
@Christopher-md7tf 3 ай бұрын
But how are they going to sell you a mid-gen OLED upgrade, then?
@JFLTX
@JFLTX 3 ай бұрын
1080p small screen is fine and it needs to be better in docked mode.
@detectiveblutomindpretzel6292
@detectiveblutomindpretzel6292 3 ай бұрын
720p looks fine at that size, would just have better battery life if anything
@AnonyIUW
@AnonyIUW 3 ай бұрын
1080p oled would've been ideal
@michaelmayers3622
@michaelmayers3622 3 ай бұрын
​@@AnonyIUW1089 micro led even better
@Nextendoh
@Nextendoh 3 ай бұрын
1080 is overkill at 8 inches
@Mcnooblet
@Mcnooblet 3 ай бұрын
@@AnonyIUW I agree, and just upscale like they said using DLSS. Everything is upscaled these days just not much using the best upscaler (DLSS) aside from PC, and if they can render lower than 720p, upscale to 1080p and have it look even better, then you are even better off overall than native 720p. They (Nintendo) aren't stupid, they know how to flex numbers and will likely make it work to where it is an improvement all around.
@TheBoeBoeBa
@TheBoeBoeBa 3 ай бұрын
Why not both? Battery saving mode and a quality mode
@kieran.grant_
@kieran.grant_ 3 ай бұрын
I can be plenty snobbish when it comes to graphics, but 720p on a handheld is definitely the way to go. If you have processing power left over, use it to improve other things or make a more complex game
@PhotoJohn80
@PhotoJohn80 3 ай бұрын
720p OLED > 1080p LCD
@HugoElcabezas
@HugoElcabezas 3 ай бұрын
Yeah but they will make the same as switch and steam deck haha, 1 lcd version, then oled version
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 3 ай бұрын
Yea no shit. 720p oleds are much more expensive, virtually no one makes them and a custom make for that would be more expensive than 1080 oled
@alvzcizzler
@alvzcizzler 2 ай бұрын
@@JamesBurdon-gu5yu they could reuse the one from the current OLED Switch, or have the manufacturer make an updated version with higher brightness or 1080p res and/or bigger size
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 2 ай бұрын
@@alvzcizzler Unlikely, as they have to make an entirely different cooling design for the new switch chipset, and layout, which would simply make reusing displays impossible. Pre existing productions often are more expensive to continue, as they are usually able to do things more efficiently with new productions in the long run, accounting for material changes ect. As for refusing the display materials, vast majority are simply not reusable, the process of getting displays returned are also very expensive, companies like Nintendo usually sell pre existing stock they don't try and keep them
@Skazzy3YT
@Skazzy3YT 3 ай бұрын
Nintendo did have really blurry scaling when playing a DS game on a 3DS
@ChrisCarlos64
@ChrisCarlos64 3 ай бұрын
You could optionally play in the native resolution though which is what I usually did. Sure you had empty space but it was better for reading text in many games I played which is why I chose it.
@saricubra2867
@saricubra2867 2 ай бұрын
I played Pokemon Platinum on a old laptop with a CRT monitor. Lightyears better than OG hardware with LCD.
@dante19890
@dante19890 3 ай бұрын
They should just go with 720p. Cheaper, drain less battery, easier to hit target res. Switch averaged out around 500p in handheld so it will still be an improvement
@Ozzianman
@Ozzianman 3 ай бұрын
Yep, 720p looks just fine in handheld mode. People who claim they can see the pixels should stop having their nose touch the screen and hold the console at a normal viewing distance. Hell, most phone games do not even run at native res. Waste of battery life and you do not even notice the reduced resolution due to how small the screen is. KZbin also tend to favour 480p if possible on phone because most of the time, you do not notice on such a small screen. If they were to increase the res, it would be to something like 900p. There is very little sense in going for 1080p on such a small display.
@balloonb0y677
@balloonb0y677 3 ай бұрын
@@Ozzianmaneven if the game doesn’t match the screen resolution, a higher screen resolution will still look better
@Ozzianman
@Ozzianman 3 ай бұрын
@@balloonb0y677 It depends. Going off the assumption it is a Switch game running at 720p: If the higher screen resolution is exactly double which in this case would be 2560x1440 (Which Nintendo will never go for due to cost and battery life), then yes, 720p would look fine. That is called integer scaling. It just doubles the pixels so it remains crisp. That is why PSP games look amazing on the PS Vita as its display is exactly double the resolution of the PSP. If the resolution is not exactly the double, then some kind of image interpolation is used when upscaling. In most cases this causes the images to blur, which looks bad and makes the game look worse unless you got an upscaler like DLSS or XeSS which uses AI (something I am hoping Switch 2 will support). If you have ever played a DS game on a 3DS without disabling the upscaling, then you should know what I am talking about. So no, higher resolution screen does not necessarily mean it will look better. What can make games look a lot better without increasing the resolution is by using panels with better color accuracy like OLEDs or MiniLEDs which in my opinion is a way more worthwhile upgrade for a handheld. Higher numbers is not always better.
@dante19890
@dante19890 3 ай бұрын
@@balloonb0y677 not really. If you only hit 720p on a 1080p screen the native 720p screen will look better
@balloonb0y677
@balloonb0y677 3 ай бұрын
@@dante19890 than why isn’t the current switch 480p if that’s all it can do?
@hbtv6356
@hbtv6356 3 ай бұрын
I actually think Nintendo would go for 8 inch 1080p screen 1) Backward compatibility will be simpler, switch 2 in portable mode will use the docked mode of switch 1 games. Which is up to 1080p. No need to deal with scaling issues 2) They could market this feature, switch 1 games will look better portable or docked mode. 3) Nintendo has a habit of not putting anti-aliasing on their games, since 1080p will have smaller pixels, it will look better. they don't have to do anything.
@flintfrommother3gaming
@flintfrommother3gaming 3 ай бұрын
They have FXAA in every modern game they make
@MegaKiri11
@MegaKiri11 3 ай бұрын
Yep, that's what they're cooking.
@MerryBlind
@MerryBlind 3 ай бұрын
@@flintfrommother3gaming Some of their games do use Post-AA like New Super Mario U or 3D World, but most don’t use any AA at all like Smash, Mario Kart, Metroid or Splatoon.
@Loundsify
@Loundsify 3 ай бұрын
​@@MerryBlindmost down to how bandwidth hungry AA is.
@MerryBlind
@MerryBlind 3 ай бұрын
@@Loundsify FXAA is very light. I wouldn’t be surprised it’s a creative decision from the devs to keep the game looking as crisp as possible.
@Nu_Merick
@Nu_Merick 3 ай бұрын
tbh 800 or 900p is fine. my only issue is if devs can make subtitles or text a bit bigger in portable then go to the smaller/default on tv mode. games like fire emblem three houses is fantastic but dang the text can be super small in portable mode (with no customization to text size)
@PhoenixKeebs
@PhoenixKeebs 3 ай бұрын
I don't think it'll be 800p as 800p is a resolution on the 16:10 aspect ratio and 720p, 900p, 1080p etc. all use the 16:9 aspect ratio. So there would definitely be problems on 800p
@PhoenixKeebs
@PhoenixKeebs 3 ай бұрын
Tbh there isn't really a massive difference between 720 and 800p. 800p just serves as the 720p of the 16:10 aspect ratio.
@mikeuk666
@mikeuk666 3 ай бұрын
This is one thing I hate with many developers especially for older folk
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 3 ай бұрын
@Mikrui That's just ignorance
@christianr.5868
@christianr.5868 3 ай бұрын
I’m fine with 720p. Just for gods sake, use antialiasing
@vivid8979
@vivid8979 3 ай бұрын
Be careful on what you wish for. The common AA being used nowadays is TAA and it will never look good on 720p sadly, the resolution is just too low and devs doesn't even bother to optimize such stuff anymore.
@christianr.5868
@christianr.5868 3 ай бұрын
@@vivid8979 that’s true. DLSS has built in anti aliasing though. And now with FSR 3.1, you can use the anti aliasing without the upscaling. Maybe dlss could do something similar
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 3 ай бұрын
As said above taa vaseline smear 🤢🤢🤢🤢
@christianr.5868
@christianr.5868 3 ай бұрын
@@vivid8979 there’s other methods of anti aliasing. DLSS has built in anti aliasing
@eebrohim7001
@eebrohim7001 Ай бұрын
@@vivid8979 DLSS
@MerryBlind
@MerryBlind 3 ай бұрын
Without DLSS, 720p would be more optimal still, but with DLSS 1080p makes a lot of sense.
@NeoTechni
@NeoTechni 3 ай бұрын
if you want every game to have ugly TAA artifacts, sure.
@KillahMate
@KillahMate 3 ай бұрын
@@NeoTechni Alex is right - DLSS artifacts exist, but they're difficult to see at that screen size. Also DLSS keeps getting better: DLSS 3.x is a generational improvement over DLSS 2.x and it's running on the same hardware. I expect by the time Switch 2 releases game devs will probably have access to DLSS 4 that's been customized for the platform and looks very good indeed.
@agromchung
@agromchung 3 ай бұрын
​@@NeoTechniEven XeSS Performance looks great at that screen size and resolution
@archetype6351
@archetype6351 3 ай бұрын
@@NeoTechni DLSS looks fine at 1080p.
@unamedjoe830
@unamedjoe830 3 ай бұрын
​@KillahMate not a chance you will get anything more than DLSS 3 class visuals/performance. Considering they're already using antiquidated hardware for switch 2 I can't imagine it will have hardware baked support for anything beyond that.
@humanitas94
@humanitas94 2 ай бұрын
Let's be honest, 1080p on this day and age is the bare minimum. Android smartphones have been doing that since 2013, a high display DPI is important, even more with a larger 8'' screen this time around... Even Apple knew that when they introduced retina displays back on 2010
@oo--7714
@oo--7714 2 ай бұрын
Smartphones do not run games at 1080p
@QuantumChrist
@QuantumChrist 16 күн бұрын
​@@oo--7714, they did but teh graphics/style in mobile isn't same with Console
@overwatch761
@overwatch761 3 ай бұрын
720p is perfect for handheld mode.
@GG-zv9ku
@GG-zv9ku 3 ай бұрын
I agreed for a portable device 720p OLED is just perfect.
@ranchman693
@ranchman693 3 ай бұрын
If Nintendo explores VR with the new system, 1080p would be the better option I think?
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 3 ай бұрын
No they won't. Not if they have any sense
@SEGAGIGA
@SEGAGIGA 3 ай бұрын
I don't know why this is even an issue considering the system will utilize DLSS. Looking back before the Switch launched people laughed at it having a 720p screen. Now that it became a norm, people are once again criticizing for Nintendo leading the way for others to follow. Hypocrites!
@N.i.E.M.O
@N.i.E.M.O 3 ай бұрын
Switch 2 will not have DLSS.
@Loundsify
@Loundsify 2 ай бұрын
@@N.i.E.M.O yes it will. Nvidia designed the SoC.
@excadrillo99
@excadrillo99 3 ай бұрын
I'd much rather Nintendo push games further with good HDR implementation and a higher refresh rate screen to support things like 40/45fps in handheld mode than raw pixels on that level. There's no reason to increase resolution (however it would be nice if most games were able to HIT that 720p, cause on Switch most of them can't)
@josiahsuarez
@josiahsuarez 3 ай бұрын
Just because even if it uses a 1080p screen that doesn't stop games from rendering at 720p and being upscaled to 1080p. It's all variable depending on the software being run.
@thoreberlin
@thoreberlin 3 ай бұрын
I think a 1440p screen would be the way to go. Render at 720p and then do an additional pass where the edges in the render are detected. For a little more delay and about 10% more render load tou'd probaply get the appearance of a 1440p picture
@trashaimgamer7822
@trashaimgamer7822 3 ай бұрын
The smart phone I'm holding right now has a 1080p screen. So how is that a problem for a dedicated handheld?
@ChickenNuggetCancer
@ChickenNuggetCancer 3 ай бұрын
Battery life.
@despeinado340
@despeinado340 3 ай бұрын
I would much rather keep the OLED screen for the base model than upgrading the resolution tbh. The Switch OLED was a massive upgrade, and going back to LCD is one of the biggest disappointments from all the leaks that have come up.
@TheGamingTeam101Tgt101
@TheGamingTeam101Tgt101 3 ай бұрын
if were being hoenst here. it will be an actually good lcd screen this time. it will be fine
@GlassOnion23
@GlassOnion23 3 ай бұрын
​@@TheGamingTeam101Tgt101The only good LCD screens are ones that support local dimming, something like the last gen iPad Pro. But I'm not seeing anything about Switch 2 supporting that. Without local dimming, even premium monitors and TVs with VA panels, the LCDs with the deepest black levels, look like glow in the dark dog water compared to self-emissive displays 🙁. I'm welcome to being surprised by a Nintendo announcement of a Mini-LED Switch 2 but aside from Switch OLED, Nintendo has never shipped a great display for their handhelds. It's most likely gonna be disappointing.
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 3 ай бұрын
@Glass Onion Isn't the iPad pro not mini led? It isn't LCD?
@GlassOnion23
@GlassOnion23 3 ай бұрын
@@JamesBurdon-gu5yu Mini-LED is just a type of backlight for LCD panels and yeah, that's what the previous gen iPad Pro had.
@KoolAidManOG
@KoolAidManOG 3 ай бұрын
If the 8" LCD rumors are correct then I assume they're using the same panel as the PlayStation Portal. A good screen for sure, but even at 8" I think I would prefer a 720p OLED for all of the reasons mentioned.
@shanes.6227
@shanes.6227 3 ай бұрын
its going to be 2025 when the switch 2 releases, hope 720p is left in the past.
@M1XART
@M1XART 3 ай бұрын
My freaking smartphone is 2160P. Twenty years ago worlds smallest 1080p flatscreen was 8 inches. Here's a though: IF the screen size is bigger, then there does not need to be upscaling from 720P into 1080P on original Switch -games, as those games can be displayed with black boarders around the screen. But in order this to work, Switch 2 would need to utilize exact same pixel density as original Switch. So, when old Switch -game would be played on Switch 2, the actual picture would be just as large as on original Switch, and of course full screen on Switch 2 -gaming. Only thing they would have to work around is method to avoid screen burning, if boarders would be on during long gaming sessions.
@grcigar9911
@grcigar9911 3 ай бұрын
It comes down to what Nintendo sees as the lifecycle for their next gen device as to how they prioritize any specs. If expected to go 7-8 years at minimum, that is into the next decade where competition is going to be much different and other platforms may push further into next gen expectations. If both GTA6 and ‘Switch2’ launch in 2025, it will be quite the benchmark.
@michahojwa8132
@michahojwa8132 3 ай бұрын
I respectfully disagree, switch2 will launch parallel to 20x faster igpu, 60x faster the next year. Longevity now is holding 900p 45fps and being able to upscale to 4k90fps. Switch2 is DOA. No 7years, it will be emulated on phone on launch day. Deck2 should be 8x faster so, you've guessed it, 4k90fps vs 1200p30fps. I have zero trust in the big N not to mess it up.
@FHC1944
@FHC1944 3 ай бұрын
Yeah. Think to be in 2030-2035 and have a 720p screen. Nintendo wouldn't go 1080p if it would be bad.
@michahojwa8132
@michahojwa8132 3 ай бұрын
@@FHC1944 I had vita, it was crushed by too high resolution, it had 7 inch 960x544 but had power to sustain 640x360. Meanwhile 3ds took the market with 400x240 - they've limited their specs strategically. You could do 640x360 but very late to dev cycle. The games looked tragically - very clean and low fps, like bad android game.
@FHC1944
@FHC1944 3 ай бұрын
@@michahojwa8132 The 3DS came out in 2011 and it didn't sold as good as the Nintendo DS. But Nintendo has always been the handheld king. There are reason why phones are 1080p or better. It's sells better and are better since they utilize the screen resolution. Higher resolution (if the cost isn't a lot more because of it) sells a little bit better. If they would have a 1080p handheld with a little bit worse battery and a 720p handheld with better battery, i think the 1080p display would win that battle easily
@AntonioAponte00
@AntonioAponte00 3 ай бұрын
900p is fine, is it barely a noticeable different at that size
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 3 ай бұрын
Not a thing due to ratio
@JonteJak
@JonteJak 3 ай бұрын
But what if on Switch 2 the old Switch games will play in docked mode in portable mode. That would look so much better! I really dig this rumor.
@Loundsify
@Loundsify 3 ай бұрын
This is gonna be Nintendo's answer to back compatibility
@nintendork07
@nintendork07 3 ай бұрын
wish they just kept the same 720p screen from the switch OLED. thought it was the perfect combo of form factor and resolution
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 3 ай бұрын
Custom 720p oled would be much much more expensive than a 1080lcd
@QuickTimeTech
@QuickTimeTech 3 ай бұрын
Noob here. we need 1080p for better dpi and cleaner image in 2025. 720 for 8 inch is horrible
@mikeuk666
@mikeuk666 3 ай бұрын
Incorrect
@dannieleung6007
@dannieleung6007 3 ай бұрын
Agree
@SergeantCatnip
@SergeantCatnip 3 ай бұрын
720p at that size is a higher pixel density than most pc monitors. Sure you’re looking at it closer but with double the ppi of a 27 inch 1440p display, that’s more than enough. 1080p at like 6 inches is a waste of battery and processing power.
@oo--7714
@oo--7714 3 ай бұрын
It is 8 inches
@SergeantCatnip
@SergeantCatnip 3 ай бұрын
@@oo--7714 shit is still tiny 😭😭😭lmao it’s not a dick. 💀💀💀 8 inches ain’t much.
@SergeantCatnip
@SergeantCatnip 3 ай бұрын
@@oo--7714 thing is still tiny lmao 😭😭😭 that changes nothing 💀💀💀
@Loundsify
@Loundsify 3 ай бұрын
It'll be due to backwards compatibility targeting dock mode of the switch.
@Lock2002ful
@Lock2002ful 3 ай бұрын
At that size I don’t need a 1080p screen. Stupid decision. 720p with Oled would be best.
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 3 ай бұрын
Wouldn't be viable at a consumer price point. Oled is very expensive
@Lock2002ful
@Lock2002ful 3 ай бұрын
@@JamesBurdon-gu5yu What are you talking about? The uptick for an Oled screen at 7 inch is only about 5 bucks in comparison to LCD. Oled isn’t expensive at all, especially at those sizes. Even 8~9 inch wouldn’t cost 10$ more to make in comparison to an LCD screen.
@dawidszyszko
@dawidszyszko 3 ай бұрын
I get your points but for me Steam Deck is blurry especially with games that have small text. It is basically unreadable. 1080p is way to go for me, just for text clarity.
@pickleadaykeepsthedoctoraway
@pickleadaykeepsthedoctoraway 3 ай бұрын
I can't say I have this problem at all with the Steam Deck. Zero, zilch, nada.
@TheCactuar124
@TheCactuar124 3 ай бұрын
What kind of games are you playing where you have that much trouble reading the text??
@mikeuk666
@mikeuk666 3 ай бұрын
That's down to the developers of the game surely
@dawidszyszko
@dawidszyszko 3 ай бұрын
​@@TheCactuar124 Try reading item description in Elden Ring, Dark Souls or streaming via PlayStation Remote play. It is a great device, but I would love to have higher resolution.
@dawidszyszko
@dawidszyszko 3 ай бұрын
@@mikeuk666 yes, on switch it might be less of an issue, but not many developers optimize UI for steam deck.
@likestoospooge
@likestoospooge 3 ай бұрын
I predict that Switch 2 launches with an LCD screen. That's Nintendo playbook 101. How else will you buy it again one year later with no other improvements?..
@imaginalex5850
@imaginalex5850 3 ай бұрын
i hope they go for an upscale from 540 or 680p into 1080p with dlss tech you could barely tell the difference on a small screen and the perf impact could be the same as running it at 720p in reality
@Loundsify
@Loundsify 3 ай бұрын
The clarity is better for sure. Imagine playing control on a switch 2 with RT on 👌
@ShadowFoxInfinite
@ShadowFoxInfinite 3 ай бұрын
Why is this a question when the fillrate requirement for NATIVE 1080p is less than 16MB per frame? Why is this not common knowledge amongst Digital Foundry's audience?
@gabinguss
@gabinguss 3 ай бұрын
pretty cool of edna mode to take a break from making superhero suits to discuss about switch 2
@Luizanimado
@Luizanimado 3 ай бұрын
I honestly would really like 1080p, when I play on the switch, I put very closely to my eyes because I don't like playing with glasses on handheld, and 720p looks good, but I can still see a lot of pixels, 1080p would be a lot better. I honestly prefer a 1080p lcd than an OLED 720p
@lightblast4
@lightblast4 3 ай бұрын
8nm? Nintendo Selling overpriced Junk Since the Wii. At this point Switch cost is around $60 and they're still Selling it at $300. With a 4-3 NM chip The battery could last almoust double.
@Aki_Lesbrinco
@Aki_Lesbrinco 3 ай бұрын
The 8nm thing is pure speculation by Digital Foundry and everyone else on the internet. No one knows for sure, so don't get agitated over it.
@stephkm3655
@stephkm3655 3 ай бұрын
It won't be 8nm. I don't know why they keep saying that. Better they say they don't know.
@MacuahuitlGaming
@MacuahuitlGaming 3 ай бұрын
I dont think it'll be 1080p, but i dont mind the 720p handhell, I would hate it be 1080p and having terrible battery. It´ll be nice to have 4k output but I hope every game gets 1080p performance modes for people who dont want or own 4k tvs or downsampling from 4k to lower resolution screens.
@mangotar0
@mangotar0 3 ай бұрын
800/900p is perfectly fine
@Nintenboy01
@Nintenboy01 3 ай бұрын
540p at least scales well if they use integer scaling. Or 720p upscaled via DLSS. Beats Switch titles that ran at 480p or even 360p
@NeoTechni
@NeoTechni 3 ай бұрын
you want it to run at Vita's resolution?
@Vin50000
@Vin50000 3 ай бұрын
​@@NeoTechniI dont think you've been paying much attention to any of the portables if you're asking that
@oo--7714
@oo--7714 3 ай бұрын
​@@NeoTechnimost of these handhelds are running at internal resolutions lower then that in newer titles
@charizardoreo
@charizardoreo 3 ай бұрын
​@@NeoTechniTo be fair most of the vitas games were sub-native (usually 408p) and 540p with reconstruction can look nice
@Saroku1000
@Saroku1000 3 ай бұрын
@@NeoTechni Assassins creed mirage on the iPhone 15 Pro runs at 590p
@lethallohn
@lethallohn 3 ай бұрын
DLSS, a better/bigger battery, and having low rumored clocks will allow them to output 1080p with decent battery life. The technology will be customized to what they want to do. If they're doing 1080p, it'll be fine. Most games will probably still run at 720p Natively and upscale from there.
@northernassassin6056
@northernassassin6056 3 ай бұрын
1600X900 is the ticket if they're concerned about 16X9 ratio on both handheld and docked. I personally think 1680x1050 on a 7.5-8.0 inch screen is perfect for quality and performance and 16X10 is a much better aspect ration on a handheld than 16X9.
@ocosmosinfinito
@ocosmosinfinito 3 ай бұрын
With technology similar to the RTX 4050 mobility, the supposed Switch 2 could theoretically support two 2160p60 monitors. In the mobile world, most screens are currently 20:9 or close to that aspect ratio. Cheaper IPS screens are around 2400x1080, while premium screens are 3088x1440, with the iPhone sitting in between. Most mobile games operate at resolutions up to 1600x900. These resolutions are upscaled, and the popular anti-aliasing solution is TAA. This is also true for most current Switch games in Dock mode; for example, Crysis 2, Crysis 3, and Metro Redux are rendered at 900p with temporal upscaling methods. For the Switch 2, they will probably use a similar approach but with the help of DLSS. This means the internal resolution could vary between 720p and 900p, and DLSS can help achieve 1080p, 1440p, or 2160p. Developers might also use FSR, depending on their choice. Therefore, the difference between docked and handheld modes will likely be the target quality of this upscaling. On a higher PPI portable screen, less detail concentration is expected. Along with upscaling solutions, Variable Rate Shading will be introduced, allowing for dynamically lowering shader precision in portable mode. This will reduce resource usage without significantly compromising image quality. The Switch 2 could have either 1080p or 1440p screens, but my guess is that it will have a 1440p screen, as 1440p is a multiple of 720p. In Japan, 1440p portable screens are quite popular. Japan adopted 1080p much earlier than most places and is a major producer of screens. So if Nintendo has a chip capable of supporting a 1440p screen without compromises, they will use it. Thus, the Nintendo Switch 2 will likely have a 1440p portable screen and support 2160p on a TV, both upscaled from a lower resolution. However, the HUD would be fixed at the native or intermediate resolution.
@stephkm3655
@stephkm3655 3 ай бұрын
Why am i seeing people clamouring for a 720p screen? 720p in 2025?? The thing has an 8inch screen and will be better than a PS4 in portable mode. People act as if it will just be slightly better than the Switch lol. Why are people asking for 720p for a console that will last until the 2030s?? Like WTF. Even 100$ phones won't have 720p screens by then. 1080p is exactly what a Next Gen Switch is supposed to have and the battery savings from 720p are so small that the crispier and less blurry image a 1080p screen offers is much better in my opinion.
@OhluhKayTall
@OhluhKayTall 3 ай бұрын
No, 1080p isn't too much for a mobile chipset. The most important aspect of whether they go with 720p or 1080p depends on what the docked resolution will be. 1080p and 720p with 4X scale is 4k and 1440p respectively. A great visual for this is split-screen multiplayer, where each player's screen res would ideally be 1080p or 720p respectively on a native 4k screen. If the target is 4k with mostly upscaled games, with some indie and 1st party games running native 4k (yes it's doable. Devs/publishers that care enough will optimize their games), then the screen should be 1080p because it evenly scales into 4k. if the target is 1440p, 720p would be better because 720p evenly scales into 1440p.
@brandonlee7382
@brandonlee7382 3 ай бұрын
720p screen is better. If it was 1080p then we'll have to deal with upscaling and worse performance for battery and FPS. When you jump to higher resolution like we did for 4k tvs then we create problems that weren't there to begin with. My Xbox 360 games look bad on my 4k tv and i reckon an old 720p or 1080p tv would make the games look better.
@2muchjpop
@2muchjpop 2 ай бұрын
As weird as 900p might sound, if every switch 2 is that resolution, it'd be easy to develop for it and would be a good balance of battery life/image quality/performance. Give 90hz VRR as an option or lock to 60 for slightly better battery. And it shouldn't be too expensive since the volume of switches can easily bring down cost. No manufacturer would turn down 20+ million units.
@lutherh6090
@lutherh6090 2 ай бұрын
I would rather them continue with an advancement of OLED screen technology and a 720p screen. Most Switch games play at less than 720p anyways but when it is native, it looks fantastic at that screen size. And it’ll save battery & performance.
@devilish5682
@devilish5682 3 ай бұрын
ok im fine with 720p or around that scale for budget devices but 900p or 1080p with a dlss backend could still work i think 720p is overrated and tbh mobile centric hardware like this should handle that at base if anything i dont really want a 4k upscale for docked mode, 1440p or 1080p 60 makes more sense to me and scales easier than a full fat scale that or they could get retina scale panels that lie between 720 and 1080p to make things not as pixelated while not going full double up ie the steam deck or other handhelds i think we need to start moving on display wise from 720p anyways bc it looks kinda old at this point
@adrianooo7990
@adrianooo7990 2 ай бұрын
I'm streaming my pc game with moonlight, and my xbox game pass with the android partition on my switch. And games looks awesome on the oled screen even it's only 720p. ;) But WIFI 6 will have to be a minimum for the switch 2 .
@TheKaizokuman
@TheKaizokuman 3 ай бұрын
1080P screen doesn't mean they have to render at that. Bigger games will just run lower. Now, the smaller games can take full advantage, same with 4K docked.
@aaraizshs475
@aaraizshs475 3 ай бұрын
I think something unconventional like a 900p resolution display would be better for switch 2 rather than 1080. Maybe then Devs can focus more on framerates
@giovanni2910
@giovanni2910 2 ай бұрын
The screen is gonna be 1080p with DLSS. 4k docked (upscaled ofcourse).It's not going to be an OLED screen, it'll be LCD.
@AbdullaFarea
@AbdullaFarea 3 ай бұрын
Most PS5 and Xbox Series X are not native 4k yet they're fine on massive 4k screen. Why it'll be problem on Switch 2 little screen to be 1080p?
@porridgeramen7220
@porridgeramen7220 3 ай бұрын
A locked 720p will be so much better than a dynamic-res 1080p involving artifacted AI upscaling
@PDS24
@PDS24 3 ай бұрын
Leave it to brainwashed Nintendo fans to actually argue over having LESS specs for their console. Nintendo is the richest fucking gaming company, stop asking less of them. You know what solves all these problems? Having power profiles to let the player / customer choose how hard they want their console to run in handheld.
@DanKaschel
@DanKaschel 3 ай бұрын
Are you thinking that having more money will allow them to break the laws of physics? What are you even talking about? And power profiles? How the hell will profiles help with non-integer scaling? It sounds like rather than acknowledge your own ignorance you would rather just condescend to everyone who disagrees with you.
@Zomboy4313
@Zomboy4313 3 ай бұрын
… lower cost?
@solkalibri1376
@solkalibri1376 3 ай бұрын
Why do you argue about it all? Nintendo already got it figured out. They’ve been making console for decades. They know what they’re doing.
@ng_canadian
@ng_canadian 3 ай бұрын
I'd like to see the Switch use its full power when docked and display in 1080p+ Ideally the system should underclock itself and display at 720p when played in portable mode
@michaeljamesm
@michaeljamesm 3 ай бұрын
my main concern is how well it can play on a tv the screen size portable is fine but I think it still needs to compete as a home console. Docked external gpu pls? why doesn’t anyone make that for a console!?
@beatlejuice1165
@beatlejuice1165 3 ай бұрын
I would rather the screen stay 720 and then have the system use the extra power to make the game itself look better.
@yuragi1454
@yuragi1454 3 ай бұрын
Native 720p on an handheld is enough (many games doesn´t reach it native on the Switch I). But on the TV i really hope we will see 720/ 1080p native and upscaled to 4k. Texts and menus must be sharp.
@customsongmaker
@customsongmaker 3 ай бұрын
Too much? The Switch 2 will be 8 years ahead of the Switch. That's a lot of time for hardware to get better. Nintendo has never taken this long between generations, so expect a drastic improvement. There's also the possibility that there will be a parallel GPU in the dock for higher resolutions on the TV. But in handheld mode they need higher resolution so the tablet can be used as a VR headset. The Switch already does that with cardboard goggles, but it's pixelated with the screen that close to your eyes. Switch 2 could be the first console to sell 200 million units. Especially since Nintendo has enough time and money to start manufacturing early. They could even manufacture the tablets ahead of time while they're still adding features to the dock. The only reason no console has ever sold more than 2 million at launch is because no company has ever manufactured more than that fast enough for launch. After Switch 2 comes out, Sony will be in trouble and Microsoft might never release another console.
@Zomboy4313
@Zomboy4313 3 ай бұрын
I’d rather them just use the Switch OLED’s panel, OLED is a much better option than LCD. Plus it adds image quality without making the games more taxing to the hardware, and allows more internal space for a bigger battery and stuff
@mickael486
@mickael486 3 ай бұрын
My only concerns are 1. Draw distance 2. Frames per second 1080p would be cool. Don't need more than that.
@alexleal2634
@alexleal2634 3 ай бұрын
I don’t mind a LCD screen on the new Nintendo system. The portal and G cloud have them at 1080p, its looks very nice screen.
@JamesBurdon-gu5yu
@JamesBurdon-gu5yu 3 ай бұрын
LCD grey shite
@ConsistentlyAwkward
@ConsistentlyAwkward 2 ай бұрын
I really don’t think it’s going to be 8nm because Samsung’s 5nm has the exact same design rules so porting it to that will be relatively easy
@gwales10
@gwales10 3 ай бұрын
1080p .... 4k 120 or 240 ! Nintendo need to catch up. Or get a solid state battery to power it Is it 4k on the doc.
@garyoneil9791
@garyoneil9791 3 ай бұрын
I would have an 800p screen and if you have any GPU headroom I would use super sampling to eliminate or reduce aliasing
@RJH755
@RJH755 3 ай бұрын
The PS2 should have been 240p for PS1 backwards compatability 😂
@Crashed131963
@Crashed131963 3 ай бұрын
Can't believe people like to play games on small screens . A switch on a 4k TV can not go over 1080p .
@Gator159
@Gator159 3 ай бұрын
Just give me a console without the portability factor. I'll never have time for mobile gaming.
@FoxDie77777
@FoxDie77777 2 ай бұрын
This is ona a different topic, but i really want the next console to have Dolby or DTS compatibility
@shaunnightfire8269
@shaunnightfire8269 3 ай бұрын
1080p would be great if they could play Switch 1 games at that resolution in porrabke mode, then dlss upscale swtch 2.
@jimjamsam3482
@jimjamsam3482 3 ай бұрын
original switch honestly could have had a 480p screen. i wouldnt have cared
@propaneandpropane3942
@propaneandpropane3942 3 ай бұрын
It's cost dude, why break the bank if you can partake in an already available resources
@AdamsKi8181
@AdamsKi8181 3 ай бұрын
720p for that screen size is just fine.
@noahhhr8329
@noahhhr8329 3 ай бұрын
I think 720P is fine for 3D gaming but not enough for text reading.
@redcrimson1028
@redcrimson1028 3 ай бұрын
I think 1080p is the way to go. 720p was cool in 2017, now its time for nintendo to step it up.
@dannieleung6007
@dannieleung6007 3 ай бұрын
8” with 720p no thanks must need 1080p screen
@desmondbrown5508
@desmondbrown5508 3 ай бұрын
I don't know. I mean, 1080p WOULD undoubtedly look better. It's like a lot of the displays that were fine at 1080p when 1440p or 4K came around. Technically you can get a plenty good enough image at 1080p on those old 32 - 40 inch displays at around 4 - 5 feet away. But you do still notice a clarity boost at 1440p or 4K there. It's kind of the similar thing here on these handhelds. We're looking at smaller screens, yes, but also at a much shorter distance from our face. And I can definitely still notice jaggies, some artifacting, and pixelation from 720p on these handhelds. Especially because the way they are achieving this is by forgoing a lot of the post-processing (to save on performance). And while that's fine, at lower resolutions like these it's not that much more expensive to just generate a good image from the start. Sure, I'd say the same as John if the discussion was 1080p to 1440p or 4K simply because the higher you go on resolution (beyond a certain point) the cheaper that most AA and other post-processing solutions will be relative to going to the higher resolution (and probably still needing some of them). But at lower resolutions like this going up to 1080p I don't think the power cost is going to be significantly different than all of the extra post processing needed to make 720p look good on these smaller displays. Like, I've hacked the switch to output to 1080p on handheld mode with the clock speed boosts as well. And it absolutely does improve clarity and fix a lot of the jaggy, clarity and pixelation issues some games have, even with absolutely no additional post processing being done. Sure, there is a slight performance cost increase. But it's nowhere near as expensive still as the resolutions most consoles are trying to hit. And hell, I even agree with some of the people in these comments, if 1080p seems too high, just aim for 900p. On a handheld it'd be barely (if even) noticeable of a difference from 1080p and still give roughly a 15% or so performance increase over 1080p while still looking much more crisp than 720p. It might scale even worse with last gen (Switch 1) titles, but I suppose patches could be introduced in egregious cases to support a higher rendering resolution. Not an optimal solution, but I think would really improve the games on Switch 2. If they launched with a proper OLED screen on Switch 2 (which they probably won't, but if they did) then they could do like Steam Deck OLED and just have an ever so slightly larger screen for 900p that would just cut off a few rows and columns of pixels when rendering at 720p to provide a closer to native feel like the Switch 1 for games that struggle to achieve 900p. Or upscale, but alas there are options.
@A_Dylan_of_No_Renown
@A_Dylan_of_No_Renown 3 ай бұрын
Personally, I have some difficulty understanding the opinion that 720p is acceptable at 7 or 8 inches. Every other device with a screen I own-iPhone, iPad, smartwatch, DSLR, TV-has a much higher resolution or ppi. Every time I pick up my Switch I immediately see pixels and think to myself, ‘Oh yeah, I have to deal with the blurry screen now.’ Now to be fair, I do have slightly better than 20/20 vision, and I have lost almost none of my near vision (objects are very clear to me 4 inches from my eyes). Still, the idea of buying an 8 inch 720p screen in 2025 is a complete anathema to me and would be hugely disappointing for a ‘new’ device.
@oo--7714
@oo--7714 3 ай бұрын
Problem is handhelds cannot run at 1080p on aaa games well, not to mention battery life is bad.
@DanKaschel
@DanKaschel 3 ай бұрын
​@@oo--7714it's a switch, it ain't gonna get AAA games
@stephkm3655
@stephkm3655 3 ай бұрын
Completely agree. The Switch 2 will last until the 2030s and people are asking for a 720p screen lol. Even sub 100$ phones will all have 1080p screens by then. The new chip is more efficient and is better than a PS4 in portable mode. That is more than enough to render 1080p. It is a next gen console releasing 8 years after the Switch, people are behaving as if we are talking about a Switch Pro or something.
@DanKaschel
@DanKaschel 3 ай бұрын
@@stephkm3655 it is very unlikely that the switch 2 will have performance characteristics equal to the PS4.
@stephkm3655
@stephkm3655 3 ай бұрын
@@DanKaschel Have I said equal ? I said better than the PS4. Hello...? PS4 is a 12 YEARS OLD console, there is nothing strange that the Switch 2 is better than it in portable mode. Does the PS4 has DLSS, ray tracing, a modern architecture and a good CPU? No it doesn't. Even if Switch 2 in portable mode has the same number of Tflops as PS4, it will still be significantly more performant. There is nothing strange or unbelievable here, Switch 1 portable was already more performant than PS3 which released 10 years before it.
@nimaganjehloo4374
@nimaganjehloo4374 3 ай бұрын
Its for the VR attachment
@ask343
@ask343 3 ай бұрын
I hope it actually gets VR support, that'd be cool and would become one of the most successful VR experiences
@danpan11
@danpan11 3 ай бұрын
900p is PERFECTLY FINE on 8 inch screens.
@FloreaFoxglove
@FloreaFoxglove 3 ай бұрын
Watch them do that thing from the 3DS where if you started a DS game whilst holding Select it would display in the original resolution.
@ask343
@ask343 3 ай бұрын
Doesn't sound like something Nintendo would do nowadays
@XP9724
@XP9724 2 ай бұрын
On a screen that small and far from ur face, 720p is perfectly fine.
@JoeDelhi-rj6mn
@JoeDelhi-rj6mn 2 ай бұрын
Smartphones and tablets can go well above 1080p. Assassin's Creed Mirage plays wonderfully on the iPad. Genshin Impact looks great on iPhone and Android at 1080p. So, 1080p on Switch should be achievable.
@oo--7714
@oo--7714 2 ай бұрын
Bro mirage runs at 300p. Genshin runs at 720p on iphone. 😂
@Elchinodawn
@Elchinodawn 2 ай бұрын
we don't know anything about it (and don't start with the Tegra 239 thing, its regurgitated info from 2020), but my own prediction it that it will be a nvidia something chipset, with a arm/mediatek cpu at a similar lvl of xbox series s cpu (its not really hard to match considering those are around ryzen 5 2600 lvl), gpu wise its where it gets more interesting, my bet it that it will be a super customized ampere that is =/= or ada itself, with raw power around xbox one x in terms of teraflops or even a bit higher (6-7 teraflops), lppdr5x ram, likely the 7500mt version (12-16gb), 256-512gb of ssd (not that crazy speeds but around series x lvl, which is more than enough),, that based on logic and Nintendo's president's own words, they want to go foward with the 3rd party support and that he said in 2019 they would look to use proper tech to the era they are, nothing of this has become real yet as they have only released new models since then, but consider this, next console will lauch 4+ years later than ps5/xbox series, compared to the exact 3 years switch did against ps4/xbox one (the console was supposed to launch in november of 2016), but stock issues pushed it to 2017), that's a year and 1/4 more time to get a stronger chip compared to switch, to put it in perspective its like the first switch released in march of 2018 instead, it would probably had the X2, and making the proper calculations (architecture, bandwidth, etc), that chip is around 75-80% capable as a xbox one, and this time maybe nintendo wouldn't have needed to downclock it as they did in our timeline cuz its more efficient with a smaller node than X1, that's how big of a jump a single year can do, next console will be fine
@ironicdivinemandatestan4262
@ironicdivinemandatestan4262 2 ай бұрын
By "regurgitated info from 2020", you mean a chip that's had continuous shipping data updated, indicating not only that it's still set to release, but that thousands of physical chips exist.
@bulletpunch9317
@bulletpunch9317 3 ай бұрын
For the mobile chip that nintendo gonna use, yes.
@thumper5555
@thumper5555 3 ай бұрын
I hate DLSS and all upscaling tech. It all sucks.
@N.i.E.M.O
@N.i.E.M.O 3 ай бұрын
I want 4k in handheld mode and 240 frames per second. 8k in docked mode. Maybe 16k. I also want a battery life of over 10 hours minimum. And it should retail for no more than $199. Tops.
@ChickenNuggetCancer
@ChickenNuggetCancer 3 ай бұрын
Hopefully in 2041.
@xpejmanx
@xpejmanx 3 ай бұрын
LCD? I would had expected oled at this point
@Loundsify
@Loundsify 3 ай бұрын
I think it will be 1080p screen and the Switch backwards compatibility will be based on Switch 1 docked mode settings which will look fine on such a small screen if not sharper than a 40" 1080p TV at reasonable distance.
@Loundsify
@Loundsify 3 ай бұрын
Should also add that docked switch has better graphic settings quite often. Better LOD distance, shadows, higher rendering resolution etc. it's a win win for backwards compatibility as the games will look better than the standard switch in handheld.
@Neosin1
@Neosin1 3 ай бұрын
Have you people never seen an iphone? It has a 2k display and graphics much more powerful than switch! So in what world would 1080p not be achievable?
@oo--7714
@oo--7714 3 ай бұрын
It runs games at 590p like assassins creed.😊
@HandsOC
@HandsOC 3 ай бұрын
This is the kind of convo I like!
@anthonyrizzo9043
@anthonyrizzo9043 3 ай бұрын
Maybe as far as oled goes, maybe they are concerned with burn in. Other handhelds did come out with oled like switch 1 and steamdeck oled, but only later in their life where your less likely to experience burn in before the successor.
@mikeuk666
@mikeuk666 3 ай бұрын
Burn in has been debunked on the oled switch by WULFF DEN as it took him 7000 hours of a still image at max brightness to leave a mark which won't happen in normal use....
@oo--7714
@oo--7714 3 ай бұрын
@@mikeuk666the steam deck oled burned in pretty quickly on the same channel
@Bimmerboybobby
@Bimmerboybobby 3 ай бұрын
Battery life over 1080p any day any week
@lugardboy
@lugardboy 3 ай бұрын
Switch 2 may not have the same success as Switch 1
@e.l.4409
@e.l.4409 3 ай бұрын
I'd prefer a 1080p screen. 720p on a 8 inch screen is gonna look like crap. We might at least get 1080p DLSS upscale from most games.
@ChickenNuggetCancer
@ChickenNuggetCancer 3 ай бұрын
A bunch of Switch games in docked run between 720p and 1080p. If they give us the option to play the docked version in handheld mode on Switch 2, that’d be great. For Docked they could add the option to use DLSS like an overlay effect. No DLSS for majority of Switch 1 games in handheld mode on Switch 2 is perfectly okay.
@Paul-ng4jx
@Paul-ng4jx 3 ай бұрын
Well, you can’t expect them being cheap all the time to help them out. Come on my my iPhone is more powerful than that freaking switch.😂😂😂😂😂
@mikeuk666
@mikeuk666 3 ай бұрын
And your iPhone retail price? 😂😂😂
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