TekTopia Villagers | Dev Playthrough: The Guard!

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Tango Tek

Tango Tek

Күн бұрын

Пікірлер: 3 800
@reesethetyro
@reesethetyro 5 жыл бұрын
Guards: - Guard Dog Companions - Horse Mounts - Archers - Iron Golems ^^Just saying what others have suggested!
@icantchangemypfphelp3927
@icantchangemypfphelp3927 5 жыл бұрын
Dont agree on the guard dog because the mod is meant to be medieval ish and not 1985 era Just my opinion
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
@@icantchangemypfphelp3927 but dogs were considered important back then.
@galdoug8918
@galdoug8918 5 жыл бұрын
But there's already dogs in Minecraft.
@reesethetyro
@reesethetyro 5 жыл бұрын
doogl . Exactly! So why not just have the guards tame them.
@horsegirlb7120
@horsegirlb7120 5 жыл бұрын
@@icantchangemypfphelp3927 Dogs been around since the ice age dude...
@dyingisahobby9190
@dyingisahobby9190 5 жыл бұрын
Guards salute guards with a higher ranking than them Edit: it would be a guard at least 4 ranks higher than them and also salute iron golems
@VanOfOld
@VanOfOld 5 жыл бұрын
Higher rank guards also gonna have different armor style then or the armor will have lines in the side of there armor.
@orangelightning2352
@orangelightning2352 5 жыл бұрын
@SoenderMax The Gacha Slenderman HEY ANOTHER GACHATUBER how are you?
@Kitsuneko111
@Kitsuneko111 5 жыл бұрын
Or battle medals. Also this salute thing should only work for a certain rank, otherwise you’d have like guard skill 6 saluting a guard skill 7, and both are pretty bad.
@louisawatson3841
@louisawatson3841 5 жыл бұрын
Cool idea 😎
@sqwertt8605
@sqwertt8605 5 жыл бұрын
This is a good idea but then the problem of whats classifying rank occurs My solution to this would be job levels but then it would be weird because as all the guards reach reach max level nobody will salute So a new idea total kill count The most kills general The top 5 commander Top 10 captain But then what if two guards have the same kill count should they both be general or both be commander or should the first one to get that kill count be general then the general stays general until someone gets more kills then them but what if the general dies and the next 2 in line have the same kill count Basically there will always be a problem stopping good ideas from being possible and if you have an idea on how this could work include it in the comment next time
@TibTobTom
@TibTobTom 5 жыл бұрын
2 Ideas: 1. Guards can use bows and or crossbows to hit enemies from far away 2. Parks can be made for decorative use in the town and to give children happiness Hope those sound good!
@reality-fl1sl
@reality-fl1sl 5 жыл бұрын
Guards won't be able to use bows or crossbows I think there should be an Archer instead also that Park ideas a great idea what about barracks wear your guard or Archer can train and level up also can we make this a command block mod as well
@cinderellatajaran5164
@cinderellatajaran5164 5 жыл бұрын
Yeah that's an amazing idea
@CoolSkeleton-zb9eu
@CoolSkeleton-zb9eu 5 жыл бұрын
I love the idea.😍
@ndgulli1225
@ndgulli1225 5 жыл бұрын
The mod isn’t for 1.14
@inaki5989
@inaki5989 4 жыл бұрын
The park should also make adult villagers happy, so it would be more useful, but it makes sense
@swagmum4205
@swagmum4205 5 жыл бұрын
What if... villagers could have pet's wandering around, or just staying in their house to improve hapiness? (full credit to David Krutov)
@raytrujillo3335
@raytrujillo3335 5 жыл бұрын
Yes we need this now
@pingthericegod372
@pingthericegod372 5 жыл бұрын
Yeah since the update has horses stables maybe horse llamas guard dogs/cats (creepers) and parrots for an alarm system
@Jasoncerv61
@Jasoncerv61 5 жыл бұрын
@@pingthericegod372 YES PLZ THIS IS A GREAT IDEA. Maybe the Guards can ride around on the horses and have their own too!
@loganallred4663
@loganallred4663 5 жыл бұрын
What if the guards had a bow
@S-Mania
@S-Mania 5 жыл бұрын
@Afua OseiTutu Yes definitely would love that!
@kaibeasley5965
@kaibeasley5965 5 жыл бұрын
Suggestions: You should add a fisherman villager. Guards should pick up mob drops Guards should be able to use shields and bows Blacksmiths should be able to make golems from iron and a pumpkin, and the cleric should be able to animate it Also this mod is super awesome, keep up the good work
@rydumorick3877
@rydumorick3877 5 жыл бұрын
@Tucsoncoyote 2019 too op
@dragon_lover6491
@dragon_lover6491 5 жыл бұрын
You should add pets that will make your village happier and guard dogs to help the guards fight.
@idk96824
@idk96824 2 жыл бұрын
Smart
@vxx5653
@vxx5653 2 жыл бұрын
Sound cute 🥺
@Beth-ei8hn
@Beth-ei8hn 3 ай бұрын
That would be awesome
@troy9290
@troy9290 5 жыл бұрын
You should make some sort of market token. How to use: You place it on a chest in the your village and it marks it as a market chest. How it works: You place sellable villager items into this chest and whenever a wandering trader comes, it will automatically check for market chests in the village. If it finds any, it will take those items out of the chest and replace them with the price they costed in emeralds set by the current economy. Why you want it: Once your village gets big enough, manually taking all of the items and selling them to the trader will become a pretty annoying and stressful task. Notes: 1. Villagers will not place items into a market chest. You still need to do this manually. 2. Traders will only trade for villager items, and it will only trade with the items that it spawned with. So if you are only allowed to trade apples with the trader during that day, then the trader will only buy apples from a market. 3. A trader buying items from a market will effect the economy the same way as buying them in person. P.S. If you have any other ideas for a market token reply here and I will edit them into this post, and if you like this idea, please like so Tango can see it. (Edit #1) Idea based on @LazerRaid55's idea: Any type of automation comes at a cost, so an automatic selling system--A.K.A. Market Token --will provide slightly less emeralds than selling items in person.
@shandy2470
@shandy2470 5 жыл бұрын
That's cool but I think it should be an actual building like trading hall or something as I think coding it to read a token on a chest might get a little complicated and can cause more bugs. But brilliant idea think this should be done!!!
@KillerIntent1
@KillerIntent1 5 жыл бұрын
I would say that making a building that the traders go to and then giving them a stall would work too, similar to how the tavern and kitchen work. each trader would claim 1 stall of the day, if you have less stalls than traders that day then they go to the town hall as they do now.
@troy9290
@troy9290 5 жыл бұрын
@@shandy2470 I think a dedicated building is overkill though, I doubt anyone will be getting to stages where they need to auto sell more than 5 double chests a day. But, I don't think your idea is a bad one, I just personally would prefer a token. :-)
@RuneAutomaton
@RuneAutomaton 5 жыл бұрын
Maybe if the trader trades with the market you have a small chance of getting ripped off but if you trade in person you never get ripped off
@troy9290
@troy9290 5 жыл бұрын
​@@RuneAutomatonOr maybe you just get better deals if you buy in person. I like the idea of a tax for automation. I am going to add that into my original post.
@ZetaRho62
@ZetaRho62 5 жыл бұрын
You should make a cemetery for all the fallen villagers.
@chandlersmith4746
@chandlersmith4746 5 жыл бұрын
Hopefully, both comments get more upvotes. I commented on another person's comment that we might could, after defeating the necromancer, maybe at least raise one or two villagers from the grave, probably on, or even just use this artefact to murder your villagers to make a more efficient and happy absent village, but with a reputation cost to visiting nomads. or just a zombie uprising.
@MagnakayViolet
@MagnakayViolet 5 жыл бұрын
@Pablo Supercomputadora *imagining The Sims mourning*
@blueapplebruhyolo2377
@blueapplebruhyolo2377 5 жыл бұрын
WF MAMIL do you mean funafale
@thenewrumplestiltskin3101
@thenewrumplestiltskin3101 5 жыл бұрын
Yeah that’s a good idea!
@FredbearOfficial
@FredbearOfficial 5 жыл бұрын
I do that with my wolves.
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
Also another suggestion the guard can attack any mob that seems a threat to the player as well. If the player is being attacked by a skeleton, creeper etc. The guard will help attack the mob that's attacking the player.
@inaki5989
@inaki5989 4 жыл бұрын
Not creepers tho, they’ll die, and also, if they know that it attacked the player it would be by them dealing damage to him, but creepers die by doing that, which in consequence would make guards have to attack every creeper they see, causing lots of trouble to them
@kitsun1861
@kitsun1861 5 жыл бұрын
Suggestion for the guards: You can implement a player blacklist and whitelist for the guards, that only the village owner can change.
@themegalodonlikespancakes6112
@themegalodonlikespancakes6112 5 жыл бұрын
That’s a good idea! So if a player is annoying you and hurting your village, you can tell your guards to kill them onsight!
@pieropolo_
@pieropolo_ 5 жыл бұрын
Yeah!!! for multiplayer.
@riciso
@riciso 5 жыл бұрын
Kurzsgazat?
@nayandusoruth2468
@nayandusoruth2468 5 жыл бұрын
One thing that would need to be established, is who is the villager owner. Perhaps instead, you link up guards to the players that hired them, allowing the player to command the guard, allowing for a blacklist mechanic
@Exiledking
@Exiledking 5 жыл бұрын
Players still should ba able to sneak around a gaurd to steal
@johnschinn6721
@johnschinn6721 5 жыл бұрын
You should make another kind of Guard: The Archer
@paigejimenez625
@paigejimenez625 5 жыл бұрын
Yes awesome idea!
@TangoTekLP
@TangoTekLP 5 жыл бұрын
I've always wanted to. Its on the list. In fact it might just be the guard himself that can equip a bow. Either way, the only reason it doesnt exist is because I dont have the time.
@robertmendez8383
@robertmendez8383 5 жыл бұрын
@@TangoTekLP Take your time Tango the mod is looking great.
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
@@TangoTekLP add a fisherman and the woman version of the fisherman as well! The fisherman will have an animation that collects items junk or valuable, fish and salmon. The fisherman will drop the caught fish at the community storage for the other villagers to eat or for the chef to cook cooked fish or cooked salmon.
@undertaleworshipper3844
@undertaleworshipper3844 5 жыл бұрын
@@TangoTekLP what about captains armor I made a comment about it it goes kinda in depth please give a look also you da best
@LIJITstudios
@LIJITstudios 5 жыл бұрын
Two words say them and I'm yours; Multiplayer Support
@mineton1293
@mineton1293 5 жыл бұрын
plz multiplayer
@livia9199
@livia9199 5 жыл бұрын
@Ciaran Gamer 177013
@TA1KYON
@TA1KYON 5 жыл бұрын
Im Scared of griefing
@Diakxa
@Diakxa 4 жыл бұрын
@CiaranScrow wow very random very funny. Almost made me laugh
@NStripleseven
@NStripleseven 4 жыл бұрын
CiaranScrow lol, yeah.
@christianbryan7474
@christianbryan7474 5 жыл бұрын
I've seen a lot of comments and had a few ideas of my own. Here they are. Miners have a second type of mineshaft (call it main shaft) that is 3 blocks wide and maybe 3 blocks tall and allow the miner to build and ride minecarts to the end. The druid would also not fill in this path, but change the blocks around it (the walls and ceiling). Either guards can use a bow or sword, or a new villager can (like a hunter or archer guard) I've seen comments that an archer guard could have a tower and he could light nether-rack on his tower to alert the sword guards where the zombies, skeletons, etc are. A hunter could use either both a bow or sword, or maybe a knife, and he would hunt wild animals (not villager animals that escape from pen) like rabbits that get into the fields or zombies under trees (he should also be very fast). As well, the guards, archers, hunters, whichever, could tame wolves and have them help defend the village. Speaking of rabbits, they could be a villager animal too because they provide both meat and rabbit hide which can be made into leather. Chicken feathers need to be saved for the archer villagers' arrows and miners need to mine gravel so you can make paths or for the flint in arrows and flint+steel. Fishermen (nuf said) Make it so pathways are slightly faster so that they prefer walking over paths and gravel and cut grass pathways are different in what percent increase they give. Next, villagers like a lumberjack or blacksmith could fight back against zombies (though they don't actively seek them) because 1) they have weapons like axes typically on their person 2) they are very strong from years of chopping trees or hitting metal. One of your villagers could create golems (iron and snow *of course this is either because they live in a snow biome and they picked it up with a shovel, or you donated snow to community storage) and guards would work along side them and if a snow golem or archer villager accidentally hits an iron golem, the iron golem won't hit back (also archer arrows would do no damage to other villagers or golems) Good job, no, GREAT job on your mod sir! Can't wait for it. Thank you for reading Tango.
@slick7135
@slick7135 5 жыл бұрын
This is a crazy list that he definitely needs to see
@Randoodoo
@Randoodoo 5 жыл бұрын
and you can have necromancer raids, why dont have some villagers have a really rare skill they can develop by reading books or so. then you can have a mage. because magic exists in this mod so why make some of those magic man. and he can also make potions for the warriors.
@brentgroen3204
@brentgroen3204 5 жыл бұрын
Dude i think you typed to much
@AnguisNox
@AnguisNox 5 жыл бұрын
Yes I like this one idea, also one thing I would like to see is an option maybe to toggle on or off to see your villagers' health, I mean this can be done if one uses the ToroHealth Damage Indicators, but it would be nice to see their health to maybe help them out and throw a Potion of Regeneration at them if their health is too low to prevent them from dying, another idea maybe idk how hard it would be or if possible is maybe a leaderboard or some sort of list that you can only put and see it in the town hall to see how many villagers you have and how many of each type, mostly useful when you have created a really huge village, but mostly to keep track of stuff you have, also it would add more uses to the town hall and make it more like a town hall to keep that record, and maybe how many of each type of building you have too.
@couldntthinkofayoutubename6498
@couldntthinkofayoutubename6498 5 жыл бұрын
Ok.
@benhardwiesner6963
@benhardwiesner6963 5 жыл бұрын
Instead of invisible lighting I would suggest a new plant that the druid can plant all over the city, which lightens a quite large area and emits cool green bubbles at night 🤤
@pvt.dicksimmons2225
@pvt.dicksimmons2225 5 жыл бұрын
Forget archers, this is the best idea I've seen yet!!!! Also, give the plant some special fruit, high in health and happiness. Also, make the plant really pretty.
@dranoradragonqueen1494
@dranoradragonqueen1494 5 жыл бұрын
fun! Or fairy light when you have a magic user in town!
@ernesik4636
@ernesik4636 5 жыл бұрын
How about we go all out and make it repell zombies that are not controlled by a necromancer? We have cats for creepers and dogs for skelletons, so why not? This would make the druid quite stronger, but it already has some quite op abilities like regenerating ores and free bone meal effects on plants.
@dranoradragonqueen1494
@dranoradragonqueen1494 5 жыл бұрын
@@ernesik4636 but it would work better on every level for the cleric you know a man of God and goodlyness. You said it your self the druid has op ablitity's. So why leave the other two in the dark.
@ernesik4636
@ernesik4636 5 жыл бұрын
@@dranoradragonqueen1494 That's a compelling argument. Maybe just like druids would drop these plants around, clerics could drop some kind of "rune" or marker as in sanctifying the land. It makes me think of how clerics work in other games, where they are usually extremely effective against undead.
@dragonfury1565
@dragonfury1565 5 жыл бұрын
Who Would Make A Better Mod? 21 Experienced People who make games for a living *OR* One Awesome Boi
@nb-the-massive-mediocrity
@nb-the-massive-mediocrity 4 жыл бұрын
Dragonfury 15 one awesome boi, namely Tango
@ljuangb9179
@ljuangb9179 5 жыл бұрын
Tango you should add a block or a new NPC in the town hall that allows you to see the "History" of the village. Basically acts like a log for the events in the village that allow you or other cooperative players to control big sized villages. You could filter thing by importance, like the most important could be deaths, new buildings, nomads recruited or newborns and new adults to the least important like a guard took damage, skill improvements, very sad or very hungry villagers... At some point with 30 villagers its going to be difficult to track every event in the village. Maybe make the teacher the historian. Good work on the mod looks fantastic!
@eirikmarthinsen3850
@eirikmarthinsen3850 5 жыл бұрын
The arcitect could do that maybe since he has no other purpose than to sell buildings and he is there from the start.
@BWAKAENA
@BWAKAENA 5 жыл бұрын
It could be a book or something that placed in the library.
@ericpraline
@ericpraline 4 жыл бұрын
andystar22 and comments
@marianna380
@marianna380 4 жыл бұрын
Omg great idea whatt
@marianna380
@marianna380 4 жыл бұрын
Bc he didnt add one im gonna do that myself but what a good idea that the llayer could do!
@JohnDupuyCOMO
@JohnDupuyCOMO 5 жыл бұрын
Rather than invisible lights, how about a "gas lamp" that simply has far greater lighting range. See images under "Gas lighting" on wikipedia. That way, four proper gas lamps take care of your entire town. You could give the guards the job of restocking lamps with coal when a lamp's supply drops below 50%.
@bell2023
@bell2023 5 жыл бұрын
Well, a coal lamp. There could be a new job for it!
@pvt.dicksimmons2225
@pvt.dicksimmons2225 5 жыл бұрын
How about the guards carry the lamp?
@kalajel
@kalajel 5 жыл бұрын
@@pvt.dicksimmons2225 Or just carry a torch? I've seen other mods which allows players to carry a torch with them for a portable light source...
@tarena397
@tarena397 5 жыл бұрын
Let’s make the guards carry the lamp or a torch!
@Tau_Zyrillion
@Tau_Zyrillion 5 жыл бұрын
I like the idea but think a brazier would be a more fitting light source for a medieval setting, which also actually uses coal or charcoal. Alternatively, you could simply prevent mob spawning within the walls or fence of a village (the same way a Magnum Torch from Extra Utilities 1 worked). This could provide extra incentive to build walls, and would mean you don't have to light up _everything_ - which in medieval times would be a little unrealistic. Edit: Thinking about this further, I had another idea - perhaps make guards themselves prevent mob spawning within a 24 block radius of them similar to players.
@kyletheflameseeker2877
@kyletheflameseeker2877 5 жыл бұрын
Add a barracks, houses guards but can have 2 guards per bed. One uses it during the day, one uses it at night.
@safiab.
@safiab. 5 жыл бұрын
It would be cool if the upstairs on the tavern had a hotel, like a place where nomads can sleep during the night? So, for example, a few nomads are wandering around your town, and the sun sets. If you had added the hotel, then the nomads would check into the hotel, giving you one or two emeralds. If you haven't added a hotel, the nomads would walk back to where they came from, like it is now.
@S-Mania
@S-Mania 5 жыл бұрын
Love that idea. Makes a load of sense!
@Approvedjoey117
@Approvedjoey117 5 жыл бұрын
You're a fucking genius.
@Wuirox
@Wuirox 5 жыл бұрын
with all these good ideas, this mod will be released in 2079
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
@@Wuirox doubt it.
@maxb3248
@maxb3248 5 жыл бұрын
What if... the minecraft narrator sounded like tango's "what if" voice! Also let guards use shields!!
@ptobey380
@ptobey380 5 жыл бұрын
You should make your villages nameable like: "Red Town."
@seyhanalparslan1839
@seyhanalparslan1839 5 жыл бұрын
Better red than dead!
@PugnaciousProductions
@PugnaciousProductions 5 жыл бұрын
ndjkamdkja Alparslan Democracy is non-negotiable.
@NStripleseven
@NStripleseven 4 жыл бұрын
Yee
@DumplingIX
@DumplingIX 3 жыл бұрын
Like red wish
@ryanbonner4921
@ryanbonner4921 5 жыл бұрын
Guards should pick up and deliver mob drops to storage and maybe add an alchemist villager to provide happiness potions and health potions to villagers and guards
@christianbryan6961
@christianbryan6961 5 жыл бұрын
Or a cleric could make potions.
@Kapnohuxi_folium
@Kapnohuxi_folium 5 жыл бұрын
Cleric is basically useless apart from healing, so him also being a brewer would be cool
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
Tango! Can't the Merchants use fence gates?? What About the 1.14 Features, like Barrels and berrys? What About Archers, Alchemists and Hunters - mentioned at the End of What if Part 2!
@florianhalbritter27
@florianhalbritter27 5 жыл бұрын
Please put an archer into your mod... so he can suport the guards... but he should also have something like an archer post, a little bit like the guard post, but maby only 3x3... so that you can build archer towers... PS: I love your videos...
@rivenrime
@rivenrime 5 жыл бұрын
I was thinking this, too. 🙂
@sploshyd2945
@sploshyd2945 5 жыл бұрын
Yeah... Snow golems are kinda useless
@rileydurrer2497
@rileydurrer2497 5 жыл бұрын
Or let guards use bows
@supercables251
@supercables251 5 жыл бұрын
just be sure to disable friendly fire, don't want archers killing guards.
@JCTMerge
@JCTMerge 5 жыл бұрын
florian halbritter this is a very good idea
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
You should add emergency bells so the guard knows evil enemies are heading towards the village.
@jvalcor5649
@jvalcor5649 4 жыл бұрын
That’s what Minecraft did in the village and pillage update.
@mr.me_math8715
@mr.me_math8715 4 жыл бұрын
Are u a fan of mr beast
@Anti-HyperLink
@Anti-HyperLink 4 жыл бұрын
@@jvalcor5649 👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻
@AngloMango
@AngloMango 4 жыл бұрын
Jack Campbell bruh
@heevvy
@heevvy 5 жыл бұрын
You should add that Guards can take armor off of special "Villager" armor stands. That will look nice! The enchant man can also use those.
@ashnagog8534
@ashnagog8534 5 жыл бұрын
How about a training centre where you can level up your guard without them taking damage? That would be great.
@michaelerhardt2549
@michaelerhardt2549 5 жыл бұрын
At first I thought the new building (the out post) is gonna be that exact thing
@Zero-of9me
@Zero-of9me 5 жыл бұрын
Great idea man
@Jack-hx7ei
@Jack-hx7ei 5 жыл бұрын
Also it could be where the guards would sleep
@haydenrogers3486
@haydenrogers3486 5 жыл бұрын
To elaborate on that idea, you could make it so that when all the guard posts are covered by atleast one guard, then the unassigned guards can go to the training centre to train. You could also make it so during the day they dont just sleep they can train. Gives them something else to do other than standing around 'protecting' the village.
@mihailoradovanovic7283
@mihailoradovanovic7283 5 жыл бұрын
I have suggestion: Villages should have random skill drops. I think that Villages with skill level 100 are too OP, and intelligence is not important as it should be. Solution for this is that Villagers will randomly lose some of their skill in the current profession. This will happen more often if villager is unhappy, an he will lose more skill higher his skill level is. Skill drops will make intelligence more important, because higher it is, faster will villager get to 100 again. Tango, if you see this please reply and say you will/wont add this. If you like idea, leave like
@gnev1215
@gnev1215 5 жыл бұрын
I was wondering if you could do a version of this mod but for pillager's, what do I mean by that?, well I just want to see what it would look like if you were to do make the pillagers better like your doing with the villagers, here are a few of my ideas for new pillagers: * pillager soldiers (pillagers with a sword, axe, or maybe a new spear like weapon, and shield) * pillager war wolfs (pillager tamed wolfs) * pillager builders (pillagers that would build ladders, bridges, and maybe place down TNT and light it) * pillager alchemist (pillagers that use splash potions as a crossbow replacement) * pillager Calvary (a pillager or pillager soldier riding a horse with iron or leather horse armor) * pillager warlord (a boss version of the pillagers with some new gimmicks like using a giant battle axe). so yeah, those are my ideas and I don't think that it would be possible to do ALL of these but I think there are some good ideas here.
@kazekori9593
@kazekori9593 4 жыл бұрын
Pillager alchemist is the witch and pillager cavalry is a pillager riding a ravager
@OZZYALY
@OZZYALY 4 жыл бұрын
Have one thing better for you how about this is just an update for this mod
@gnev1215
@gnev1215 4 жыл бұрын
@@kazekori9593 I know that already, I just meant like normal Calvary with horses and stuff instead of ravagers, and also yeah you're right about the alchemist one, I forgot that witch's spawned in raids lol sorry for the mistake there.
@saumyashah7978
@saumyashah7978 5 жыл бұрын
You should add 'Sir' to the start of the villager's name when they are converted to a guard.
@XenophonSoulis
@XenophonSoulis 5 жыл бұрын
I'd say add Sir (and its female version) to all villagers having reached maximum level in their current profession.
@zesusdk
@zesusdk 5 жыл бұрын
Sir would refer to a higher status of noble rank like knights or other nobility which guards arent. I think as previous comment said, certain professions of importance can have sir added once maximum level is reached... A cool idea though
@XenophonSoulis
@XenophonSoulis 5 жыл бұрын
@@zesusdk If I remember correctly, half of the English Great People are Sirs. Also, I don't think Tango should add discriminations to his mod or it will get many people annoyed (me included). Such titles and ranks and nobility are considered old and obsolete in most of the world and for good reason. If he wants to give out ranks, he should make them only influenced by ability.
@zesusdk
@zesusdk 5 жыл бұрын
@@XenophonSoulis well then he should simply add prefixes to each profession so ect master chef, sergeant, principal, maester for librarians and so forth instead of noble titles
@lucascastro2802
@lucascastro2802 5 жыл бұрын
​@@XenophonSoulisWhy would you be annoyed at titles? It would be cool to have some different titles to each job (Master, Sir, bishop, etc)
@Miyo960
@Miyo960 5 жыл бұрын
I got a suggestion. How about a guard post for guard that use bow. So that they will not go to a normal guard post. It will be cool if you can make Archery tower for this.
@mihailoradovanovic7283
@mihailoradovanovic7283 5 жыл бұрын
I have suggestion: Villages should have random skill drops. I think that Villages with skill level 100 are too OP, and intelligence is not important as it should be. Solution for this is that Villagers will randomly lose some of their skill in the current profession. This will happen more often if villager is unhappy, an he will lose more skill higher his skill level is. Skill drops will make intelligence more important, because higher it is, faster will villager get to 100 again. Tango, if you see this please reply and say you will/wont add this. If you like idea, leave like
@PugnaciousProductions
@PugnaciousProductions 5 жыл бұрын
GoldenCopperOof Yeah, Milhailo, I suggest you watch the previous episode of dev playthrough, and watch the "Better Villagers" series from start to finish.
@squarecraftboom2085
@squarecraftboom2085 5 жыл бұрын
Just what I was thinking.
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
For the guard if he dies you should put a cemetery with the cause of death, His name age. Basically like a memorial center for real life soldiers.
@RiowTigerHatake
@RiowTigerHatake 5 жыл бұрын
Make a stone structure that when the frame item is put on it turns into the memorial stone. 2x3 or 3x3. Make people happy Guards, Clerics, Archers. Other fighting classes.... I could go on with classes I would like to see.
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
@@RiowTigerHatake but it will be moved to the village not exactly where the guard dies.
@betterthanboss7029
@betterthanboss7029 5 жыл бұрын
Invisible lights? Maybe the cleric or the druid should be able to place invisible maybe even temporary lights around the village to keep it lit up at night...
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
Tango! Can't the Merchants use fence gates?? What About the 1.14 Features, like Barrels and berrys? What About Archers, Alchemists and Hunters - mentioned at the End of What if Part 2!
@itstazaur
@itstazaur 5 жыл бұрын
@@slevinchannel7589 I don't think this is going to be updated to 1.14
@xFireDrakex
@xFireDrakex 5 жыл бұрын
This right here sounds like the absolute best solution!
@covellin_
@covellin_ 5 жыл бұрын
Cub had some ideas to that a while ago. Collab time!
@yowzaa9428
@yowzaa9428 5 жыл бұрын
like it
@Destroyer-gf2lc
@Destroyer-gf2lc 5 жыл бұрын
Hi Tango! I love your videos. I can't wait for the modpack to be released.
@derpmarine216
@derpmarine216 5 жыл бұрын
Destroyer Plays same!
@TR2000LT
@TR2000LT 5 жыл бұрын
I'm waiting for more than half a year 😭
@Queenofbean_
@Queenofbean_ 5 жыл бұрын
I’m in love with this mod it’s so cool
@bjideas
@bjideas 5 жыл бұрын
SO MUCH SAME!!!!
@joshshapiro7984
@joshshapiro7984 5 жыл бұрын
Hey guys check out my reply. It is about a new villager. The apprentice.
@madmanmania7171
@madmanmania7171 5 жыл бұрын
If the guards are not trained enough, imagine if they sleep on the job😂
@itayzeierman7346
@itayzeierman7346 5 жыл бұрын
maybe if thay havn't slept enough
@helena2785
@helena2785 5 жыл бұрын
yess agree with you both
@sirultim8643
@sirultim8643 4 жыл бұрын
Maniac Mania emoji gay don’t use them, u aren’t even laughing it’s not funny.
@helemaaltopi8037
@helemaaltopi8037 4 жыл бұрын
Sir Ultim8 liking your own comment (😂 btw)
@tinkersdinkers
@tinkersdinkers 4 жыл бұрын
@@sirultim8643 don't use gay as an insult 💀
@Ice-yp4wg
@Ice-yp4wg 5 жыл бұрын
Ideas for Guard Special names. - Final Smash - Ground Shaker - Justice Strike - Berserker Blow Also, Zombie Villagers and Pillagers. It would be nice if Guards could do arrests. (Archer guards are in the mod, right? Because you already have melee and splash type villager attacks, you now need ranged attacks because the necromancer can control skeletons and the updates have pillagers)
@anshroid
@anshroid 5 жыл бұрын
Classic mario - GROUND POUND!
@caesural
@caesural 5 жыл бұрын
This mod won't be for 1.14 nor 1.13. No pillagers unless he adds them.
@zacknighttm9556
@zacknighttm9556 5 жыл бұрын
final smash smash bros rilly? also i want ranged gualds to
@blugoldlord1282
@blugoldlord1282 5 жыл бұрын
YES ALL OF IT!
@tasticgaming8823
@tasticgaming8823 5 жыл бұрын
You should make the necromancer drop something of value to the village when killed such as The Totem of Abundance which when place in an item frame near any place a villager works will make them x2 faster for instance when placed near some trees that lumberjacks are chopping every tree within 15 blocks of the Totem will be chopped x2 faster or farms within 15 blocks will be farmed x2 faster with miners though it should be all mineshafts within 5 blocks will be mined x2 faster. Hope you like my suggestion! Keep up the great work my dude!
@chandlersmith4746
@chandlersmith4746 5 жыл бұрын
maybe the ability to bring once taken villagers back from the abyss?
@Nosretep
@Nosretep 5 жыл бұрын
Archer and Sniper(A stronger Archer that uses Bows and Crossbows) Villager!
@peanutbutter7682
@peanutbutter7682 5 жыл бұрын
I still think a waypoint or path system would be great, so you could have your villagers follow your roads.
@elfish_jedi
@elfish_jedi 5 жыл бұрын
you should have the guards using whatever weapon is in the storage area bows, swords, tridents, axes,
@KingGaming-uu4qx
@KingGaming-uu4qx 5 жыл бұрын
can you make a workout place. To the guards?
@Katiedid2040
@Katiedid2040 5 жыл бұрын
Wow, the guards look really cool, but I do have some questions. 1. How will they recognize enchanted armor? Will enchanted iron armor take priority over regular diamond armor? 2. Will the guard effectively sacrifice itself to save the village? In a situation where all it’s armor is gone and it’s at low health, will it keep fighting or retreat to make sure it doesn’t die? 3. Will guards ever be capable of using advanced tactics at higher levels (I.e. potions of healing, splash potions, jumping to get critical hits, strafing, dodging, etc.) 4. Will guards ever be able to use shields, or axes instead of swords? 5. How will guards deal with raids on the village in 1.14? Will they fight as a player would or ignore it altogether? I suggest the above if not true, as well as these others At extremely high level as a guard, as well as the player being in the late game as well, guards could be able to effectively use elytra to patrol faster and attack then quickly get away. Guards could be able to tag-team with iron golems as allies or horses as mounts to involve special attacks (iron golem could throw the guard at the enemies, horses could be used for mounted combat) Guards should definitely be able to utilize bows for ranged combat. It feels like they’re pretty much incapable of dealing with skeletons at the moment. Finally, if a guard is at low health, it could get a sort of adrenaline rush to attack harder and/or faster to prevent death. I’m also envisioning different classes of guards as well, but that would be much more complex than seemingly necessary right now.
@jellyandcream9471
@jellyandcream9471 5 жыл бұрын
Woah. Just woah.
@KavinKannan-t1p
@KavinKannan-t1p 5 жыл бұрын
Perhaps another building, a Training Dojo, where the guard can slowly train at and get better at skills like dodging and critical hitting, as well as strafing. The guards would use these tactics more often and with a greater success rate the more they train at the dojo. Training at the dojo also takes them away from actual guard duties, so its a trade-off - do you want better guards but miss them for a couple of nights or have guards 24/7 always?
@jossbird3358
@jossbird3358 5 жыл бұрын
Let's just wait for a release before we start asking for too much
@Dinoman972
@Dinoman972 5 жыл бұрын
I don't know if the mod will be ported over to 1.14
@RimaNari
@RimaNari 5 жыл бұрын
Skeletons aren't a problem, because skeletons don't attack villagers.
@emeraldfalls8645
@emeraldfalls8645 5 жыл бұрын
Personal Opinion: Hired Mercenary. It would be cool if you could pay special nomads to help defend your village or follow you around on your adventures for a day. I feel like it could add a bit of personality to each nomad... but I know it would take a lot of assets... It could help in the beginning boost happiness and if you’re too broke. (Also Archers but everyone else said that)
@theultimatedestroyer8296
@theultimatedestroyer8296 5 жыл бұрын
How do you make farmers not farm decprative crops. Example you put wheat as decoration... how do you make them to not farm it accidentally
@verticalhairline
@verticalhairline 4 жыл бұрын
The Ultimate Destroyer 829 put string over it
@Urmom-pj8bn
@Urmom-pj8bn 4 жыл бұрын
@@verticalhairline smart
@gallolie5988
@gallolie5988 5 жыл бұрын
Could you make a menu listing off how many of which type of villager you had in the village? How many vacant beds are left? Stuff like that would be handy Also could you make it so a guard could be stationed in a still position (instead of roaming around) and another mode where you can make a guard follow you (like bodyguard)?
@solarboy1426
@solarboy1426 5 жыл бұрын
Gallolie I like all those ideas
@iverhyttebakk9717
@iverhyttebakk9717 5 жыл бұрын
Make a first priority post, which means there is always one on that post. Should of course cost more. Then you have the opportunity to have an area that is always protected, as a city entrance. Love your mods by the way.
@anith_the_knight7918
@anith_the_knight7918 5 жыл бұрын
Imagine this situation. You have a fairly large village with many villagers. On one of your adventures you see a lvl 5 necromancer, with a huge army heading towards your village. You recruit as many guards as you can, as well as pushing your miners to find iron to make mecha golems. At last the final confrontation between your army and the necromancer 's army.The battle is chaotic, and you died many times but you manage to save most of your village. Hope you guys like my thoughts.
@indiangamerz3788
@indiangamerz3788 Жыл бұрын
Then its gonna be city and then it will be an amazing battle
@oscarwellner781
@oscarwellner781 5 жыл бұрын
Real question here: Are guards going to be able to shoot arrows from (cross) bow or be able to block with a shield?
@Wortigon2000
@Wortigon2000 5 жыл бұрын
^ the real questions right there. If a guard can pick up a bow/crossbow, we could make (or more like, force) them take up a position inside some guard towers by putting the outpost markers in the correct slots; and while that kinda protects them from zombies, it'd also let them attack with the ranged weaponry.
@levigriffin5553
@levigriffin5553 5 жыл бұрын
Wortigon2000 They would need to be able to leave their post to sleep, eat, and get new equipment, but I'd love to see him add a "guard station" marker for this purpose
@Alexmow
@Alexmow 5 жыл бұрын
Just say this as a suggestion.
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
I already said that 10 times now… no one listens. Anway: While i want an Archer, i don't want Archer Towers.
@Formoka
@Formoka 5 жыл бұрын
Can we have the ability to salute back to the guards? Maybe with a 1 in 10 chance of giving them a point of happiness when we do?
@Wuirox
@Wuirox 5 жыл бұрын
that is a good idea
@Ads-yw1wr
@Ads-yw1wr 5 жыл бұрын
I’m getting mgs 5 flashbacks
@louisawatson3841
@louisawatson3841 5 жыл бұрын
I think always but only if they salute you
@betin731
@betin731 5 жыл бұрын
But then you could spam it to get superpowered guards
@reynaweasley
@reynaweasley 5 жыл бұрын
Amazing work so far! Only thing I'm noting is that pretty much every interaction the villagers have with one another (apart from children) is job related in some way. What about letting them develop friendships with one another of some kind? Maybe since you're already having several of them share a sleeping space, they could have a chance of liking or disliking a roommate as they spend time with them, and that could be affected by some factors ( if they both have the same profession or if one always gets the best food first). And they could get a happiness boost from being close to a friend during the day, or if they dislike one they could get less happy if they are forced to share a space. Some types of villagers like the cook or the guard could be naturally good at making friends since they benefit the villagers directly a lot.
@CCheukKa
@CCheukKa 5 жыл бұрын
make a professional (cleric?) that will converts zombie villagers captured by guards to a villager
@dranoradragonqueen1494
@dranoradragonqueen1494 5 жыл бұрын
fun! I like that idea. Challenging for hard core players.
@markmckittrick2596
@markmckittrick2596 5 жыл бұрын
the cleric is already in but it cant do that so good
@jackinatorboss878
@jackinatorboss878 5 жыл бұрын
Yeeeesssss!!!
@ApersonIguess-rb6fu
@ApersonIguess-rb6fu 5 жыл бұрын
I like how tango is begging the guard to salute him while there is a skeleton being attacked by a wolf in the background
@christianbryan6961
@christianbryan6961 5 жыл бұрын
Ha I just went back to the video because this comment and I saw it too
@subjecktfool7739
@subjecktfool7739 5 жыл бұрын
14:55 your welcome
@nightreaper3275
@nightreaper3275 5 жыл бұрын
love the mod tango its looking great, can't wait to play it. One thing I was wondering is how it would work on a multiplayer scale
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
Can we have a fisher so we can get valuable items and fish. Edit: the fisher he/she will go to the fishing area and will have an animation to collect fish and valuable items. Any items he/she collects he'll/she'll deliver it to the community storage. So the chef can cook and the other villagers can use the valuable items the fisher collects.
@louisawatson3841
@louisawatson3841 5 жыл бұрын
Definitely agree
@S-Mania
@S-Mania 5 жыл бұрын
Or at least just fish for food. More food made by villagers! But I love the idea of valuable items from the Fisherman as well.
@horsegirlb7120
@horsegirlb7120 5 жыл бұрын
You mean "angler"
@anonymousanonymous9460
@anonymousanonymous9460 5 жыл бұрын
CAN WE GET PEOPLE TO LIKE THIS GUY'S COMMENT PLEASE!!!!!!!!!!!!!!
@sintanan469
@sintanan469 5 жыл бұрын
A couple suggestions to make use of gold armor and weapons: Have it so when you have enough guards to stock all the guard posts and to stagger their sleep schedules, you can start having day time guard shifts. Day shift guards will prefer gold armor over leather, iron and diamond, and will change out to iron and diamond if back to night shift. Gold armor and weapons are ceremonial. Villagers can salute (and get saluted by) daytime guards in ceremonial armor. This provides the slight morale/happiness boost but tarnishes the gold armor. Mostly for fun and to show off the village is rich enough to support ceremonial guards. This still leaves the gold pick, gold axe, and gold shovel as worthless though... Hmm...
@erinkarp6317
@erinkarp6317 5 жыл бұрын
I'm so glad you added a guardpost! I've been commenting a similar idea for the last several videos now!
@toby_wolfstudio413
@toby_wolfstudio413 5 жыл бұрын
What if gards worked with golems so some could have like a little potrole witha golem and two gards for a squad.
@cappisalubri8069
@cappisalubri8069 5 жыл бұрын
I was thinking having golems as late game to help fight off stronger necromancers. You would need a guard, blacksmith, and cleric/ druid. Guard to request the golem, blacksmith to craft the body, cleric/ druid to animate. Would also need a farmer harvesting pumpkins.
@undertaleworshipper3844
@undertaleworshipper3844 5 жыл бұрын
@@cappisalubri8069 and they should also have a randomly generated name if made by villagers
@Nutellla
@Nutellla 5 жыл бұрын
Ye the villager that makes enchanted books can make the golem and gilem is better because you lose less villagers
@nonamenovember5530
@nonamenovember5530 5 жыл бұрын
*guards*
@leedleboil4002
@leedleboil4002 5 жыл бұрын
Speach 100
@chongi2544
@chongi2544 5 жыл бұрын
How bout the guards using the bow , crossbow , or trident and can ride horses ? Also can you add a Fisherman I think that will be a good way to get food for your village
@Noah-vz9ro
@Noah-vz9ro Жыл бұрын
Mrcrayfish gun mod for the guard
@aurimasad248
@aurimasad248 5 жыл бұрын
Can you add evolutions? Like bards turning either to Party bards, singing in the taver makes their songs better than normally, ir batle bards, that boost the guards stats by singing at night. They would still do their normal activities. Battle bards would only come out at night if there are 7+ monsters or a necromancer. More villagers would later get branches as well
@confusedg9736
@confusedg9736 5 жыл бұрын
I’ve been waiting for the Guard this entire series!
@confusedg9736
@confusedg9736 5 жыл бұрын
In the video the Guard was attacking zombies but it didn’t attack the creeper and the creeper didn’t attack back.
@confusedg9736
@confusedg9736 5 жыл бұрын
I don’t think the creeper is considered a threat.
@BearCavalryWasTaken
@BearCavalryWasTaken 5 жыл бұрын
Tango make it so the guard can use shields it makes a lot of sense for them to use it
@MrGenius2
@MrGenius2 5 жыл бұрын
so hard
@samhanna4723
@samhanna4723 5 жыл бұрын
you should totally add villager pets to add to their happiness
@sirkilium8549
@sirkilium8549 5 жыл бұрын
#1 you can put torches or glowstone under leaves or carpets to provide semi hidden lights #2 What if Minecraft had a MUCH better lighting system? (Higher light levels, more light sources, ect.)
@TheLucas0828
@TheLucas0828 5 жыл бұрын
Yes! Notification Squad lets go! Loving this series so much
@uberorange9017
@uberorange9017 5 жыл бұрын
ye. 4 mins ago.!
@Du7chy
@Du7chy 5 жыл бұрын
Tango just a suggestion for a villager I think you should add a villager called the Janitor and what he/she does is cleans up messes around the town and the cleanliness of the town changes the villagers happiness. For example: in the tavern a villager spills a drink that’s where the Janitor comes to play. If you could add this it would make me very happy :)
@eddiepottr
@eddiepottr 5 жыл бұрын
For the first 33 seconds of the camera paning through the village tells me this video's worth it.
@jaymiddleton772
@jaymiddleton772 5 жыл бұрын
I'd still really like to see beacons able to block mob spawns. It sucks having to choose between being able to use low light to create ambience and having no mob spawns. Can guards have a low priority task of collecting mob drops and then add those to the trader's list of trades?
@itayzeierman7346
@itayzeierman7346 5 жыл бұрын
he will give bones for bonemeel and arows for archers
@joepat1279
@joepat1279 5 жыл бұрын
@@itayzeierman7346 bonemeal
@burnttoast0482
@burnttoast0482 4 жыл бұрын
i know you're not doing much with this anymore, but imagine if it had dynamics, like village interactions and npc rulers. you could go to war or trade with nearby villages.
@kpiwowar42
@kpiwowar42 5 жыл бұрын
I have an idea that could make finding stuff in the storage room much easier: 1) Have the ability to create multiple storage rooms. 2) Have the ability to control which professions put the items that they produce in that storage room. Not each individual chest, the whole building. This would only be for putting items in, not taking them out - any villager could take any item out of any storage building. There are a few ways I imagine you could implement this: A) right-click on the storage room label (the one in the item frame above the door) and have a GUI pop up to let you select which professions to allow; B) use a profession token on the storage room label, and maybe have it show next to the storage room symbol; C) drop a profession token on top of one of the chests in the storage room.
@daasbuffy
@daasbuffy 5 жыл бұрын
Or if you create a sorting system and could designate the input chest/s as the only place where the villagers could drop off items.
@MehNamesKing
@MehNamesKing 5 жыл бұрын
Adding the Kitchen is a really great idea!! We can have personal chefs in mansions now! :D
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
Absolutly. I really wanted it to be ist own seperate Thing. Now i can have the Chef in seperate Building, Right?
@MehNamesKing
@MehNamesKing 5 жыл бұрын
@@slevinchannel7589 Yep seems like it! Although I'll be putting a chef in every major building, personally. Lol
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
MehNamesKing Yeah, i have some Mansions that Need a Chef. I mean, i already have a villager over there with a Name tag that says he's a Chef, but honestly, i just wanted to help out an jobless friend. Hopes no one would ever find out.
@MehNamesKing
@MehNamesKing 5 жыл бұрын
@@slevinchannel7589 Well... You just told me, so I found out... I think Chef just got busted xD
@xunnex.
@xunnex. 5 жыл бұрын
Builder: you mark a place and choose the building you want to get built (I think this would be mainly for walls tho)
@strikertom3085
@strikertom3085 5 жыл бұрын
it would be great if he added custom blueprints so you can have them build your own creations
@lightning_jayy5513
@lightning_jayy5513 5 жыл бұрын
"what if minecraft had invisible lights" ME: REVOLUTIONARY
@Xatomxgaming
@Xatomxgaming 5 жыл бұрын
Yo let me say dude you are such an amazing wonderful creator and i thank you for making minecraft a more fun experience
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
Shouldnt one have a blacksmith much sooner? Sooner than the Chef? I wondered About that. And make the Blacksmith next! Can't the Merchants and Nomads use fence gates?? Why no Archer Guards and Alchemists? What About the easy to use 1.15 Features? Barrels are just like Chests!
@Aenetroy
@Aenetroy 5 жыл бұрын
@@slevinchannel7589 dude stop spamming that everywhere
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
Aenetroy Cool Name, by the way, but: I want Answers! I want Tango Tek to notice! That's why.
@Aenetroy
@Aenetroy 5 жыл бұрын
@@slevinchannel7589 thanks and I get that you want to bee seen but everyone wants to be seen, everyone wants answers, imagine everyone just spammimg the same comments everywhere. Just leave one comment and hope for the best
@tylerdannatt1970
@tylerdannatt1970 5 жыл бұрын
My Ideas Sos if these were already taken Fisherman- he will wake up early with a crew and go put fishing for the day, he will pack plenty of food and fishing equipment and bring back the loot every day. Archer- this is technically a guard but he can also use a bow as well as his sword. They will patrol in towers. If the enemy is a long way away from him, he will use his bow until they get close. You will have to decide who goes where weather some go to the towers as a lookout or some guards patrol somewhere else. Explorer- will wake up super early and will travel the world for a couple of days and will then come back with some loot such as animals( wolves or cats he will sell) or tools, different foods (watermelon coca beans, beetroot etc. These are only suggestions BTW I can't wait for your mod realese 🙌🙌🙌
@masonruhlen
@masonruhlen 5 жыл бұрын
Could iron golems perhaps follow the guard post pathing
@louisawatson3841
@louisawatson3841 5 жыл бұрын
Oh yeah
@Zakimals
@Zakimals 5 жыл бұрын
i think iron golems would serve a slightly different roll
@joshuamarais8294
@joshuamarais8294 5 жыл бұрын
What if? Tango gave the Tradesman a different skin?
@PhoenixGameMovies
@PhoenixGameMovies 5 жыл бұрын
Shots fired
@akihort
@akihort 5 жыл бұрын
Joshua Marais oof
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
Shouldnt one have a blacksmith much sooner? Sooner than the Chef? I wondered About that. And make the Blacksmith next! Can't the Merchants and Nomads use fence gates?? Why no Archer Guards and Alchemists? What About the easy to use 1.15 Features? Use Barrels like Chests!
@itskdog
@itskdog 5 жыл бұрын
Slevin Channel You know of the ways of 1.15?
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
What do you mean Kieran? (I read your answer later, have to go now, sorry)
@phoenix_reach2461
@phoenix_reach2461 5 жыл бұрын
You should make the guard able to ride a horse
@christianbryan6961
@christianbryan6961 5 жыл бұрын
And have wolves
@VincentNacon
@VincentNacon 5 жыл бұрын
omg... stop giving him ideas... or he won't release the mod for long while!~
@christianbryan6961
@christianbryan6961 5 жыл бұрын
@@VincentNacon or he could update it after release.
@VincentNacon
@VincentNacon 5 жыл бұрын
@@christianbryan6961 Yeah... when was the last time he has done that? It has been over 9 months as I recall.
@AaronDuck
@AaronDuck 5 жыл бұрын
Be like feckin’ England police
@sephora34
@sephora34 5 жыл бұрын
How do the priorities work if there's a piece of armor that multiple guards want? It would be neat if guards at higher levels would get 'first dibs' at better armor
@pvt.dicksimmons2225
@pvt.dicksimmons2225 5 жыл бұрын
i think its first come first serve
@christianbryan6961
@christianbryan6961 5 жыл бұрын
But who needs the armor more? The guard at lower levels who is worse at fighting. But at the same time, you want to make sure the higher level guard does not die either. Delema
@jackielinde7568
@jackielinde7568 5 жыл бұрын
Profession Suggestion: The Garbageman - They go around collecting loose stuff on the ground (like zombie flesh). You could even have them clear areas of grass for you.
@S-Mania
@S-Mania 5 жыл бұрын
Good idea. But why clear areas of grass? I don't understand that sorry.
@jackielinde7568
@jackielinde7568 5 жыл бұрын
@@S-Mania Seeds and to make the place look cleaner. That's why.
@S-Mania
@S-Mania 5 жыл бұрын
@@jackielinde7568 Oh sorry about that. Couldn't think for the life of me 😂
@jackielinde7568
@jackielinde7568 5 жыл бұрын
@@S-Mania It's okay. Everyone has their priorities, and mine is trying to get the most useless of villagers to clear my construction sites for me. ;) I have the orange vests and the shovels, but do they show up to do the work? NoooooOOOOOoooo... ;)
@MysteryGuy465
@MysteryGuy465 2 жыл бұрын
Looking back after around 3 years, this was an amazing mod.
@JohnReiher
@JohnReiher 5 жыл бұрын
I noticed that the guard doesn't use a shield, so are you going to implement shield use by the guard?
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
I hope he adds the shield too!
@miztermoostache389
@miztermoostache389 5 жыл бұрын
It would be cool if you could have an archer profession and they stay in an archer tower or also work off of the guard post.
@edwintorres6684
@edwintorres6684 5 жыл бұрын
YESSSSSS THAT WILL BE SUPER COOL. And the guard post will belong to the archer. Pls up vote this comment plssss.
@legendarymercury4713
@legendarymercury4713 5 жыл бұрын
I was thinking he could to stem jobs, like after a guard reaches level 15 or 20 they can be upgraded to use a bow. The can use a sword but always have second priority to the guard. Also their special attack could push enemies away if they are too close and shoot three arrows
@breezefeatherart
@breezefeatherart 5 жыл бұрын
You're a great mod-maker! You could: Make Archers Make Fishers and a villager that can turn the captured zombie villagers (they're captured by the guard) into nitwits pets for villagers (that give them more happiness) toys for kids or kids can take items from storage and play with them (and I want more kiddies!) and.....do a rancher for next episode! Thank you, Tango!
@redwoodeagle15
@redwoodeagle15 5 жыл бұрын
Would be cool if you could dye guardians Clothes with dye rightclick.
@williampitton5753
@williampitton5753 5 жыл бұрын
You should make a way to sell unwanted tokens for most (not all) of your emeralds back. But only if you haven’t used the token (placed it in item frame on working building with the met requirements). Also selling tokens
@pancakesthealmighty3079
@pancakesthealmighty3079 5 жыл бұрын
100% of the comment section PLEASE ADD THIS! 0% of the comment section Good work!
@dranoradragonqueen1494
@dranoradragonqueen1494 5 жыл бұрын
some of us do but many of us forget in the excitement. I told him good work this time!
@scottowens398
@scottowens398 4 жыл бұрын
1% of the comment section 100%....
@heartofoak1237
@heartofoak1237 5 жыл бұрын
Imagine if we could give maybe if you give them dyed leather clothing they will wear it as a uniform. (but of course it's made to look more uniformish.) love your videos.
@tasticgaming8823
@tasticgaming8823 5 жыл бұрын
we've reached the point where im literally liking the videos before i watch them
@EB_3033
@EB_3033 5 жыл бұрын
Me too
@TheDemonOfSemen
@TheDemonOfSemen 5 жыл бұрын
same
@r3dp9
@r3dp9 5 жыл бұрын
I never remember to like videos while/during watching, so I like them in advance and unlike them only if it's really terrible.
@grobisam
@grobisam 5 жыл бұрын
What are you gonna do with the 1.14 Minecraft update ? Will your mod be compatible with pillagers and the already implemented villager classes ?
@samperkins6117
@samperkins6117 5 жыл бұрын
ObisamAnimations he did say he completely got rid of vanilla villagers so it should work
@Simon-xl1yz
@Simon-xl1yz 5 жыл бұрын
Tango, perhaps you could make finding nomads you would like to use a bit easier? When right-clicking on them, perhaps there could be a "tag-button". This could make the nomad follow you, stay close to you, give him some sort of tag above his head to easily make him visible, or perhaps give the villager a glow effect?
@BusterBeachside
@BusterBeachside 5 жыл бұрын
This is a really small thing, but... could you occasionally check on your villagers on-camera so we can see how their profession's skills are progressing? I love the idea of seeing them slowly get better and better as the series goes on, but you tend to focus mainly on new content in your videos. Could also give you an excuse to go over some of the skill thresholds for villagers being able to do certain actions more quickly, etc. Although if you went over everything for every profession, it'd probably be the length of an entire episode... I know you mentioned something about starting a wiki at some point so that this kind of technical information is available to us. Anyway, that's not the point, I just wanna see how far they've come since the beginning! xD
@jordantaylor2435
@jordantaylor2435 5 жыл бұрын
Hey Tango love the vids! Don't know if your interested but I have a few ideas for the mod. Sorry to anyone reading this for the wall of text. Got a little carried away! XD To give the guards more to do during the day it might be interesting to add internal threats like a thieves guild stealing from the community storage or from villagers themselves. As they go up in skill they get harder to spot and can avoid/fight the guards better. Maybe nitwits in your town who go without a job long enough become one. Perhaps they use a house or if you have more than one community storage there is a chance they can use that as a hideout and storage for themselves. The player could track it down themselves or wait for the guards to sort it out. Another internal threat could be attached to higher, or lower, educated villagers in the form of hidden witches who use magic to make life harder for villagers. On a more positive side perhaps a salesman which can sell your goods automatically but at far less profit than you doing it yourself. If you want nomads to eat perhaps they could spawn with a random amount of emeralds and buy food from the town. Perhaps a merchant stall you could build that gives the merchant a set place where the merchant will go for a bit when he shows up so he's easier to find in busy, crowed, and/or large villages. Also I would love to see archer guards who perhaps wear leather armor to support the normal guards. Also would love to see something that has to do with dogs or cats. Maybe pets add happiness to villagers and the dogs could help defend the town or a new kind of guard who trains/keeps dogs to help track down the formerly mentioned thieves. Last thing that may be cool but I have no idea how to implement it would be a village council (maybe another villager in the town hall) that could inform the player of average happiness, hunger, or other stats in the village. Maybe the villagers "choose" a representative of each job (just random or the most skilled/educated member of that job) to meet once a in game week or so at the town hall so it doesn't seem so empty. Hope you like these ideas tango if you in fact read this. I will likely post this again on your next video on this subject in case it gets buried under all the other comments! Edit: Sorry but I had a few other ideas come to me. I'll try to ignore ideas others have posted but there my be some overlap as I haven't read all comments. I'd love to see horses added somehow. It be cool to have some kind of upgraded guard like a general or captain who adds a combat boost to guards around him. For the player doing his own thing out and about it would be interesting to see a wandering warrior villager who you could hire for emeralds who would follow you around and help in combat. Perhaps with enough emeralds you could hire them to join your village. They could also randomly show up in your village after it gets a tavern for a little RNR and to spend some emeralds. Same goes for the nomads themselves. As another option to gain more villagers maybe you can hire villagers from other villages and lead them home. Someone else had an idea for a training ground for guards and while I like it I would also like to see guards sparring to gain skill during the day if you have excess guards. Also would love to see guards wander inside the village and check on/chat with other villagers. Lastly I think it would be interesting but not sure how hard it would be to implement but perhaps buildings could also house a few chests for for example the kitchen could have one chest in it so the chef doesn't always have to walk to the nearest community storage if he's serving people in the tavern. Also again not sure how hard it would be to implement but "families" could stick together in the same house and kids could gain skills in their parents jobs. And finally assigned beds so that you could create a farm house near a farm that the famer who lives there works on.
@antonvrigborn6666
@antonvrigborn6666 5 жыл бұрын
Can you make a vilage in the nether/end While the gard pick up loot from the zombies it kills
@Wortigon2000
@Wortigon2000 5 жыл бұрын
the question wether or not villiage markers work in the nether or end is pretty valid. I mean it'd be nice to have a little villiage in those places too.
@djalepenos8547
@djalepenos8547 5 жыл бұрын
Guard*
@TheDiamondInvader
@TheDiamondInvader 5 жыл бұрын
The beds would explode, maybe if the village has a nether portal, they can travel back when they get tired.
@Alexmow
@Alexmow 5 жыл бұрын
Zombies mostly drop trash loot. So I don't think it would be worth adding this in.
@arkentos6364
@arkentos6364 5 жыл бұрын
I think it would be very useful to had hunters to collect mobs' loots and hunting them btw What do you think of ? 🤔
@seyhanalparslan1839
@seyhanalparslan1839 5 жыл бұрын
Viewer is evolving! ... Viewer evolved into Subscriber!
@PugnaciousProductions
@PugnaciousProductions 5 жыл бұрын
Subscriber is evolving! ... Subscriber evolved into Patreon Subscriber!
@joelswanson7826
@joelswanson7826 5 жыл бұрын
You could add a fisher. the fisher would go to a new building(called the "Dock" or something) and fish for fish and stuff. The lower the level of the fisher would mean the less likelihood of having a successful catch. There could also be an "Explorer", he/she would go on a boat or a horse and bring maps, enough food for the expedition, and possibly a bed. There could be a "Map room" for the maps that the explorer made.I also like the idea of the guard dog for the guard. Keep up the good work Tango!
@OmegaZero-mk3kw
@OmegaZero-mk3kw 5 жыл бұрын
Tango, perhaps see if you can give the guards shields for skeleton protection, if its possible it'll help them survive that much longer. You could also give them a shield bash or charge attack that'll affect mobs in front of the guard that'll stun and knockback. Useful for necro raids.
@nikosaarinen3258
@nikosaarinen3258 5 жыл бұрын
You should call the Thor attack "thunderwave" after a D&D spell with similar effect
@francescodeangelis2742
@francescodeangelis2742 5 жыл бұрын
I REALLY love this mod, if i can leave a suggestion, it would be cool if the mod overhauled iron golems a bit too; it would be amazing if the blacksmith, was able to create iron golems, iron golems shouldn't change much, maybe they could have interactions with the villagers and the player and be able to patrol like guards do, and maybe they could be upgraded over time by the blacksmith
@kazekori9593
@kazekori9593 4 жыл бұрын
MeCh GoLeMs
@francescodeangelis2742
@francescodeangelis2742 4 жыл бұрын
@@egg_nogg4143 uhhh, i left this comment 1 year ago what are we talking about?
@96guardyt97
@96guardyt97 5 жыл бұрын
Is there a Archer villager? If there's not please make it hunter.hunter is a Archer villager and he/she can use tipped arrows.
@savepewdiepie1332
@savepewdiepie1332 5 жыл бұрын
Tango tek is considering adding that.
@96guardyt97
@96guardyt97 5 жыл бұрын
Hopefully they can use crossbows as well
@senbone9615
@senbone9615 5 жыл бұрын
No way, I was literally like 1 minute before this was uploaded, going 'when will the next video be uploaded?' I guess my wish came true!
@mr_kwkd
@mr_kwkd 5 жыл бұрын
Legoben2007 Me too
@slevinchannel7589
@slevinchannel7589 5 жыл бұрын
Shouldnt one have a blacksmith much sooner? Sooner than the Chef? I wondered About that. And make the Blacksmith next! Can't the Merchants and Nomads use fence gates?? Why no Archer Guards and Alchemists? What About the easy to use 1.15 Features? Barrels are just like Chests!
@ashleysanford8645
@ashleysanford8645 4 жыл бұрын
That guard attack is awesome!
@floor7181
@floor7181 5 жыл бұрын
You can use lanterns as light sources around the houses ✨
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