This TAS still is really amusing to watch. Just imagine you finally are free from your imprisonment in the Cobaltstar and want to take revenge for your sister, but then Mario and Luigi pull out a red shell and destroy you slowly but surely with their perfect hits. And then in the second phase with the Copy Flower too. The expression said it all. It’s almost like the elder shroob princess knew she was dead. And I know that’s what she normally looks like, but it could be interpreted as that. Slowly getting destroyed by those many jumps which just don’t seem to stop. Still it’s impressive how a huge part of the game can be skipped and then the fights are no problem, because of the Bros Attacks can be infinite.
@enderghostit23204 жыл бұрын
Princess Shroob was able to completely destroy and recreate Peach’s Castle in about 1 hour and 20 minutes Such efficient Shroob architects and bricklayers!
@commentutocca1167 Жыл бұрын
They're in the past so technically whatever you do mario and luigi will go back at the same exact time
@Josephied2 ай бұрын
@@commentutocca1167I know I’m replying a year later lol but further to what you said, remember before you crash into Baby bowsers castle you see Peach’s castle fully transformed which is only half an hour or so
@DyllonStejGaming6 жыл бұрын
It's absolutely astounding that you've managed to cut the time down by over 88 minutes over the previous TAS. Amazing job!
@flinkgamingvlogsandmore44346 жыл бұрын
DyllonStej Gaming Jesus Christ...
@smg29076 жыл бұрын
Falcon is inprest.... So its very good
@bobdijkstra556 жыл бұрын
DyllonStej Gaming ii
@htzheng90646 жыл бұрын
For those who wonders how this TAS get nearly 1 and a half hours' improvement, see 1:16:00 (this is the greatest improvement in time).
@thegamingchannel98996 жыл бұрын
ht Zheng skipping 2 arcs in this game cut about 70 minutes by my estimates
@GuitoWorks3 жыл бұрын
but you cant reach this portal if you dont have all the star pieces
@ashtar38763 жыл бұрын
Holy shit
@ashtar38763 жыл бұрын
@@GuitoWorks yes you can, you can go in any portal that is on the map, you'll just normally get locked out of moving on (which is bypassed by that glitch
@carlosemilio3852 жыл бұрын
@@GuitoWorks nope, you can, after completing yoshi's island and going back to peach's castle, you are allowed access to the top of the castle and you can enter the portal to the shroob's castle, what you CANT do normally is ENTER shroob's castle unless you have all the cobalt shar shards, but because this game came out on the time where many glitches or exploits were present in many games, you can do... this glitchy exploit that nintendo or alphadream hasnt understandably forseen before
@ducminhnguyen52326 жыл бұрын
Damn, time flies. This was like my first Nintendo game ever. I remember my father bringing this masterpiece home for me
@commentutocca1167 Жыл бұрын
W first nintendo game mine was galaxy a masterpiece too
@RedstoneLessonsAndYa6 жыл бұрын
THAT GRITZY DESERT, TOAD TOWN, STAR HILL, THWOMP CASTLE, THWOMP CAVERNS, UNDERGROUND AND STARSHIP SKIP THO OH MY GOD
@1creeperbomb Жыл бұрын
Right? My dude just said "nah" and warped through the shroob gate.
@camuchoc591310 ай бұрын
You need to skip those parts to play on emulator because of the stylus
@Picoz2456 ай бұрын
on melonDS you click on the screen and it simulates the stylus
@christianfuriate54246 жыл бұрын
1:17:37 The real reason this tas was so successful.
@smg29076 жыл бұрын
If Nintendo sees this they are forced to make HD remake
@falbertthegnome6 жыл бұрын
SMG2 yeah...
@smg29076 жыл бұрын
TheMaracaKirby cuz the sales of M&L SSS and BIS are mutch better then PIT in the DS era. PIT had the worst copy sales. Nintendo isnt doing this for the lolz, Nintendo needs money. I have watcht a video about the supject
@ShadowtheYouTuber5236 жыл бұрын
HD?! For Nintendo Switch?!?! *cums* FUCK YES!!!!
@playmalkhax27306 жыл бұрын
This remake or the remake of Bowser's inside story
@smg29076 жыл бұрын
this remake
@sapphirebulletbill6 жыл бұрын
*B A B I E S*
@rubyrules24 жыл бұрын
*B-A-B-I-E-S*
@IvanFranco1203 жыл бұрын
Once of unique mario's voice clips used in this RPG game. 😅
@IvanFranco1203 жыл бұрын
22:41
@Picoz2456 ай бұрын
and there's another that's *BABIES!!*
@Fawful810802 ай бұрын
The B A B Y
@zekmaster6444 жыл бұрын
1:49:46 "You can't dodge them all!" Oh yes he can
@Cypherbroski Жыл бұрын
1:24:23 magically has the full cobalt star lmao
@supermarioplayersmp3 жыл бұрын
Man, this was one of the games of my childhood and I never realized how broken it truly was.
@Zorothegallade-gg7zg3 ай бұрын
Watching gameplay of it again I think I suddenly understand where Toby Fox got the inspiration for the Queen in Deltarune.
@ayidenbrown29726 жыл бұрын
The copy flowers and red shells where so impressive!
@generalspoon4683 Жыл бұрын
Did they actually control it or was it some sort of computer system bc they are nuts
@oakcreekrailroadproduction3907 Жыл бұрын
@@generalspoon4683TAS stands for tool assisted speedrun so it was done by a computer
@aedifex_3 жыл бұрын
I played this game as a child who gave me months of entertainment before I beat the game. And this TAS guy beat the sh*t out of the biggest plot twist of my life (1:34:06)
@SuiteLifeofDioBrando6 жыл бұрын
This was so quick the shroobs never seen it coming.
@cesarcortes21872 жыл бұрын
it was like the animation from mario and the yoshis or smth, where bowser says "how you get here so fast" then mario slaps him and yeets him into space, also 4 years late sorry lol
@MemeManMoi4 жыл бұрын
Saving the world and the timelines in less than 2 hours
@aleksanderrubik.6 жыл бұрын
22:05 HOLY SHIT
@kevin21lols666 жыл бұрын
1:30:44 if you master the shell at that point you're pretty much god at this game
@errorcode0x7a4 жыл бұрын
Tas
@theonlynoob2939 Жыл бұрын
Imagine the sheer time reaction skills this would take.
@camuchoc591310 ай бұрын
It was a tas
@kevin21lols6610 ай бұрын
@@camuchoc5913 thanks I really needed to know that 5 years later!
@stuffwell3 ай бұрын
i tried to master it many times but i just couldn't do it lol
@shanerdude81216 жыл бұрын
Yoshi's island is the moment where you remember this is a TAS.
@darkshine18366 жыл бұрын
Damn I never knew there was a wall clip at Shroob castle well done
@Lagw10205 жыл бұрын
"Dude, you skipped too fast" *1:47:43** 1 hour loop*
@Simon-ps3oj5 жыл бұрын
Dialog: TAS: I'm gonna stop you right there
@theoneleroy58964 жыл бұрын
Okay I have seriously underestimated the power of the fire flower
@JayWillsWorld Жыл бұрын
Why doesn't this video have AT LEAST 10 million views?!?!?!?! The skills in this are INSANE😭😭😭😭
@dyl4nam6 жыл бұрын
And i was proud of myself for completing the game in a day
@contrary8452 жыл бұрын
1:18:41 that little delay just gets me every time.
@NezomiFloof5 жыл бұрын
*goes out of way to say to save* *player: doesn’t save* *game: wait, that’s illegal*
@flinkgamingvlogsandmore44346 жыл бұрын
That last bossfight though
@smg29076 жыл бұрын
Omg l love this game
@aleksanderrubik.6 жыл бұрын
It's a part of my childhood, and i'm playing it right now because of nostalgia, even though i'm 15
@casper47395 жыл бұрын
Aleksander Rubik i was so young when i played this game it’s so nostalgic for me even though i can’t even remember most of it
@tahamohammad88424 жыл бұрын
I can’t believe it’s 15 years ikd
@francescoassisiano68833 жыл бұрын
@@aleksanderrubik. Same, I can't forget this game
@Cypherbroski Жыл бұрын
1:56:18 this music at the end of the game just makes you wanna shed a tear....
@philipsixtander76754 жыл бұрын
I get so much fucking nostalgia from watching this, this game was epic when I played it as a kid.
@casper47395 жыл бұрын
Damn i forgot about this game i was so young when i first played it and i want to play it again
@spoinkoza5 жыл бұрын
LOL the red shell and the final boss music (part 1) is synchronous 🤣
@detectiveg78854 жыл бұрын
Good job this is the best Tas I have ever seen bro when you went to past princess peaches early I was like this man is a legend
@Alberto287136 жыл бұрын
Wow less than two hours, i would imaginate how long you would have taken even with the TAS if you hadn't applied that glitch at around 1:16:02 !
@josefarijo60906 жыл бұрын
And the one where he Walked through the spikes
@Rambestgirl3 жыл бұрын
forget he cant never make that whit that cheat tool the TAS whit this he cant do the same thing
@olixx1213 Жыл бұрын
@@Rambestgirl making a tas is ridiculously hard and Time consuming
@hotfu_15616 жыл бұрын
I love so much the mario and luigi gibberish in this game
@BananaGatorProds6 жыл бұрын
Been waiting on this one. Good stuff.
@darkman2807 Жыл бұрын
That Copy Flower on the Elder Princess Shroob was an absolute club beat you could really bop to that
@gloriousliar87476 жыл бұрын
Congrats on finishing!
@irenemuyo25356 жыл бұрын
A tool-assisted speedrun or tool-assisted superplay (TAS) is a set sequence of controller inputs used to perform a task in a video game. The input sequence is usually created by emulating the game and using tools such as slow motion, frame-by-frame advance, memory watch, and save states to create an extremely precise series of inputs. The idea is not to make gameplay easier for players, but rather to produce a demonstration of gameplay that would be practically impossible for a human. Tool-assisted speedruns often feature gameplay that would otherwise be impossible or prohibitively difficult to perform in real time. Producers of tool-assisted speedruns do not compete with "unassisted" speedrunners of video games; on the contrary, collaborative efforts between the two groups often take place. The opposite of "TAS" is "RTA", which refers to regular speedruns performed by humans. RTA stands for "Real Time Attack", a portmanteau of "real-time" and "time attack". History 1999-2001 The term was originally coined during the early days of Doom speedrunning, during which the first of these runs were made (although they were sometimes also referred to as "built demos"). When Andy "Aurican" Kempling released a modified version of the Doom source code that made it possible to record demos in slow motion and in several sessions, it was possible for the first players to start recording tool-assisted demos. A couple of months afterwards, in June 1999, Esko Koskimaa, Peo Sjoblom and Joonatan Donner opened the first site to share these demos, "Tools-Assisted Speedruns".[1] Like many other tool-assisted speedrun communities, the maintainers of the site stressed the fact that their demos were for entertainment purposes rather than skill competitions, although the attempt to attain the fastest time possible with tools itself became a competition as well.[2] The site became a success, updating usually several times a week with demos recorded by its maintainers and submitted by its readers. After a short while, when version 2.03 of Lee Killough's Marine's Best Friend Doom source port was released (based on the Boom source port), it became even easier for people to record these demos, adding the functionality of re-recording without having to replay the demo until it reached the point where the player wanted to continue. The site was active until August 10, 2001, at which point Jonathan Donner posted a news message stating that their site would be an archive from now on, and pointing towards The Doomed Speed Demos Archive, a site mainly for non-assisted speedruns, of which the author agreed to take over the posting of tool-assisted speedruns. Although popularity had dwindled since then, built demos have still been submitted until as late as November 2005, and are currently usually being made with PrBoom.[3] 2003-present In 2003, a video of a Japanese player named Morimoto beating the NES game Super Mario Bros. 3 in 11 minutes and performing some other incredible stunts as well started floating around the Internet.[4] It was a very controversial video because not many people knew about tool-assisted speedruns at the time, especially for the NES. As the video was not clearly labeled as such, many people felt like they had been cheated when they found out it was done using an emulator. The video, however, gave the inspiration to Joel "Bisqwit" Yliluoma to start a website called NESvideos, which was dedicated to tool-assisted speedruns for the NES. At first it hosted videos only for the NES, but as the community grew, members of the community managed to add the features required for tool-assisted speedrunning into emulators for other systems. Later the name of the site was changed to TASVideos. As of January 2014, TASVideos is the largest English-language web community that produces and hosts tool-assisted speedruns; the site holds 2512 complete speedruns, of which 1319 are the fastest of their kind.[5] Tool-assisted speedruns have been made for some notable ROM hacks as well as for published games.[6] A joke personification of tool-assisted speedruns, called TAS-san (Mr. TAS), has become popular among Japanese Internet users. Tool-assisted speedruns uploaded to video sites like Nico Nico Douga, KZbin or TASVideos may be described as a new world record by TAS-san, who is said to have the superhuman memory and reflexes needed to execute such a speedrun in real time. Method Creating a tool-assisted speedrun is the process of finding the optimal set of inputs to fulfill a given criterion - usually completing a game as fast as possible. No limits are imposed on the tools used for this search, but the result has to be a set of timed key-presses that, when played back on the actual console, achieves the target criterion. The basic method used to construct such a set of inputs is to record one's input while playing the game on an emulator, all the while saving and loading the emulator's state repeatedly to test out various possibilities and only keep the best result. To make this more precise, the game is slowed down. Initially, it was common to slow down to some low fraction (e.g. 5%) of normal speed. However, due to advances in the field, it is now expected that frame-advance, manually stepping through emulation one frame at a time, is used. A tool-assisted speedrun done without this technique will most likely be criticised for sloppy play. The use of savestates also facilitates another common technique, luck manipulation, which is the practice of exploiting the game's use of player input in its pseudo-random number generation to make favorable outcomes happen. Using a savestate from before some event, it is possible to experiment with small input variations until the event has the desired outcome. Depending on the game and event, this can be a very time consuming process, at times requiring much backtracking, and can as such take up a large portion of the total time spent making a tool-assisted speedrun. Making the ideal piece drop next in Tetris, or getting a rare drop the first time one kills an enemy, are examples of luck manipulation. A rarely used tool is brute-force searching for ideal inputs by making a computer play the game, trying all possible inputs. In theory, this process could find the ideal set of inputs for any game, but since the space of all possible inputs grows exponentially with the length of the sequence, this is only viable for optimizing very small portions of the speed run. Instead, a heuristic algorithm can be used. Although such approach does not warrant a perfect solution, it can prove very effective for solving simple puzzle games.[7] Another rarely used technique is disassembling the game executable. By exposing the game logic, this enables the player to manipulate luck without trial and error, or reveal obscure bugs in the game engine. A more common, related technique, is to monitor the memory addresses responsible for certain effects to learn why and when they change. Memory watching is supported by most emulators used on TASVideos.org. All these techniques involve direct interaction with the game state in ways not possible without emulation, but the final result, the set of inputs that makes up the speedrun, does not depend on such manipulation of the state of the emulated machine. The tool use in tool-assisted speedrunning is therefore different from the sort of state manipulation tools like Gameshark provide, since such manipulation would not be expressible as a sequence of timed inputs. Re-recording emulators Tool-assisted speedrunning relies on the same series of inputs being played back at different times always giving the same results. In a manner of speaking, the emulation must be deterministic with regard to the saved inputs (e.g. random seeds must not change from run to run). Otherwise, a speedrun that was optimal on one playback might not even complete it on a second playback. This loss of synchronization, or "desync", occurs when the state of the emulated machine at a particular time index no longer corresponds with that which existed at the same point in the movie's production. Desyncs can also be caused by incomplete savestates, which cause the emulated machine to be restored in a state different from that which existed when it was saved. Problems with emulation, such as nondeterminism and incomplete savestates, are often only discovered under the precise frame-by-frame conditions of tool-assisted speedrunning. Emulator developers often do not give speedrunning issues high priority because they have little effect on regular gameplay; consequentially the community has forked several emulators to make them suitable for the task. These include Snes9X improvement, Gens rerecording, VBA rerecording and Mupen rerecording. If a forked emulator is used to produce a TAS, playback on the normal, unmodified version of the emulator will usually result in a desync. Emulators that currently feature the tools necessary to create tool-assisted speedruns include the Arcade emulator MAME (MAMEUI's option to record an uncompressed AVI slows down a game), the NES emulator FCEUX, the Super NES emulator Snes9x, the Genesis emulator Gens, the Game Boy Advance emulator VisualBoyAdvance, the Nintendo 64 emulators Mupen64 and Project64, the GameCube and Wii emulator Dolphin, the Nintendo DS emulator DeSmuME, the Sega Saturn emulator Yabause, the PlayStation emulator PCSX, and several others for these and other platforms.[8] In 2012, there was a release by TASVideos.org which is an all-in-one emulator called Bizhawk. Due to the success of some of the core
@Migu66 жыл бұрын
Yes
@rodrigopineda28665 жыл бұрын
Wow, thanks
@Darth_Vader14 жыл бұрын
How long did it take you to type that
@sandijskastans31594 жыл бұрын
@@Darth_Vader1 its called copy and paste
@amefta39726 жыл бұрын
"You only have one attack left" Me: 1:30:21-1:32:11
@omniscientomnipresent55006 жыл бұрын
A Mefta that battle is very weird...
@thegamingchannel98996 жыл бұрын
Ima attempt to take down the first shroob princess in one turn without a red shell
@Tramveller5 жыл бұрын
How poor Baby Luigi must have felt xD
@haronka Жыл бұрын
Kinda what I did with Elder Shrooboid
@angelguzman47636 жыл бұрын
Holy shit that red shell damage tho
@rella_umbrella_4 жыл бұрын
たったの二時間でクリア出来んのか…!!!TASってすげぇ
@文鳥組4 жыл бұрын
なんか凄いなって感想よりもたすだから当たり前かみたいに感覚麻痺するけど、普通に神PSなんだよね
@jaymeeandhercats4 жыл бұрын
22:32 Mario and Luigi: Our babies!
@philippnegele69716 жыл бұрын
624 hits at your last attack against Elder Princess Shroob
@teddyactivitys97836 жыл бұрын
And baby Luigi stopped the world from plunging into darkness..... By Crying😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭
@glitchydemonfairy3171 Жыл бұрын
1:11:32 - Spoilers Alert: Those two Cobalt Star Pieces are not that innocent but I am thankful for the karma they gave to Baby Bowser.
@HenriqueMelo1989 Жыл бұрын
*This game is so underrated! I know it's a little inferior if you compare it with the first and third games, but it's still a solid Mario & Luigi RPG experience. I like how it's a little darker than the other games in the series.*
@thelolmaster122 жыл бұрын
Btw Luigi did indeed do the finishing attack when Partners In Time was referenced in Bowser’s Inside Story
@RidleyPhantom5 жыл бұрын
I came here for 22:39 ❤
@mikethompson16533 ай бұрын
1:31:16, I can just imagine this dude at his computer looking like Coraline's Dad, charting these inputs
@juelzbelizeanprincess4 жыл бұрын
Me: Ha! There is no advance chopper bros this time, there is no stun lock Also me: *Remember that pocket chomps and copy flower exists Also Also me: I'll go get the popcorn... And a weed killer
@delucooc5 жыл бұрын
This TAS guy sure is fast
@arminzjajo86296 жыл бұрын
Dat princess shroob koopa shell combo tho
@まどぎわ-n4m4 жыл бұрын
英語圏の人気凄いなぁ…日本人でも好きな人居るよね…?どこ…どこ……
@takamaru4554 жыл бұрын
ここ
@starach39124 жыл бұрын
ここ
@deiwoah4 жыл бұрын
1:30:58 Princess Shroob: ARE YOU SERIOUSLY- 1:36:37 Elder Princess Shroob: not this again...
@Rambestgirl3 жыл бұрын
and the player say im a fuc***** cheater that why u lost
@quietjester1544 ай бұрын
As a smart man once said: "We ain't gonna sugar coat it- ABABXYBYXBAAYBXYABYXBAYABXYABXYBBXYABAYXBYXBAYXBY"
@Really_Tall6 жыл бұрын
Magoo
@dgpw15615 жыл бұрын
1:40:19 At 2x Speed.
@IvanFranco1202 жыл бұрын
LOL. For the best experience. 😅
@xFrostyCake1234 жыл бұрын
1:16:00 legit that cut over half of the game holy cow
@Rambestgirl3 жыл бұрын
i really dont know i never try it but i going to stard the game again but im not sure if that can really work
@kevintao39732 жыл бұрын
I do this all the time
@TheAmandaor5 жыл бұрын
My man can beat it in less than 2 hours and I still can’t beat it after 6 years
@errorcode0x7a4 жыл бұрын
It's a TAS if you don't know
@thetwofacedassassin755 жыл бұрын
I must be one of the only people that do not get how partner's in time's storyline is not dark
@Darth_Vader14 жыл бұрын
I don’t get how it’s dark
@QuarkStorm6 жыл бұрын
That much dedication deserves a million views :) Well done man! This is amazing!
@MashupProductions224 жыл бұрын
Put it on 2x speed for the full experience
@Mizai Жыл бұрын
my favourite ds game
@mrcrabominablevods34773 ай бұрын
tfw giving the player a sneak peak at the final area becomes the ultimate way to break the game
@SH1t_M4Rt1n Жыл бұрын
1:43:31 terminaste el juego de manera cannon. Mario y luigi viaje al centro de Boweser, mencionan que baby Luigi termino con los shoorbs y en el TAS terminaste a la hermanas de la reina shoorb con baby Luigi
@unrl8585 ай бұрын
thumbnail art goes hard
@xFrostyCake1235 жыл бұрын
0:02 *NIN-TEN*-*_DO_*
@javierlagos35785 жыл бұрын
The sound of baby peach is made from a deep web video
@jadetealaaron20034 жыл бұрын
uhhh
@Bonecrusher10226 жыл бұрын
Nice job Magoo 💗
@stormbreak70036 жыл бұрын
It's so weird baby Mario saving a yoshi
@shiningstars96015 жыл бұрын
Wow....thé final boss destroy with a Shell wich was use 1time in my head i was crashed... Good video and one thing i want to say ..... PLEASE NINTENDO DO A REMAKE LIKE BOWSER INSIDE STORY PLEEEAAAASEE i like this game so much
@kft59786 жыл бұрын
TAS最強
@jorgelenny476 жыл бұрын
I was going to watch the previous tas, but then I see this and like wtf??
@devinmontoya52296 жыл бұрын
Teach me the ways of the turtle shell Screw it teach me every thing
@jevilsmagikarpasianmagikar22656 жыл бұрын
Mario and Luigi partners in time but nobody has an actual voice
@xFrostyCake1236 жыл бұрын
Just with a red Shell princess Shroob died ? JUST WITH A RED SHELL?
@xFrostyCake1236 жыл бұрын
AND ELDER? OMG What a magoo
@thekrieitor58353 жыл бұрын
I remember playing this when I was 6 XD
@yeetman91024 жыл бұрын
Incredible, and was Rng manipulated at the end of queen shroob phase 1
@Fabian_01745 ай бұрын
1:30:20 love how long this part takes😂
@The_mario_fan6 жыл бұрын
Pentuple Pannen upload followed by a new PiT TAS? Could this day get any better?
@denyliorigters73742 жыл бұрын
I always got scared of the shroobs on there planet in the shadow laughong,i always put the volume down to zero,but it was overal My first and MOST AWESOME MARIO GAME IVE EVER PLAYED
@dodgechallenger74016 жыл бұрын
*So there's a problem. This giant source of...Whatever, is attacking us. What to do?* *WE GOTTA GO FAST-*
@Yomia14886 жыл бұрын
1:11:58 Yay.
@fsttv44126 жыл бұрын
The Best game ever!
@TheyCallMeGreenn4 жыл бұрын
I slept while this has was running on my phone. Don't ask me why, I was sleepy
@guyonyoutube38504 жыл бұрын
Don't Mind me, just saving my place 1:34:42
@poncy43576 жыл бұрын
1:31:21 only crap..
@TheMarioManiac6 жыл бұрын
*Successful jump sound*
@bingolinging5 жыл бұрын
I hate how people who say that they beat it at this time **insert time here** but then the video says that it was for this amount of time exact*
@mickystam5213 жыл бұрын
It is actually 1:52:46, time starts when you press start on the file and ends when ''babies thank you'' disappears
@Migu63 жыл бұрын
That is the RTA timing but TAS timing starts from power on.
@bebitacaeamwt70034 жыл бұрын
Mario and Luigi: Partners In Time is a game for the Nintendo DS in 2005! Mario, Luigi, Baby Mario, and Baby Luigi are here to help save the Mushroom Kingdom once and for all! You have different kinds of things to attack enemies using jump attacks, Bros. Attacks, items, gear, and so on!
@froggydohdoggy52163 жыл бұрын
Every Illegal moment: 28:30 uhhh. 37:05 spike more like no (unfinished)
@AdamFerrari644 жыл бұрын
This game is so short compared to the other M&L games. Just could’ve been so much more full
@errorcode0x7a4 жыл бұрын
He did a really big skip. 1:16:10
@undecorateur2 ай бұрын
at 1:16:10 he did a major skip He skips The Gritzy desert / Koopaseum / The Gritzt cavern / Thomp Volcano / Thomp cavern / Shroob Mothership / Toad Town / Star Hill / Star Shrine Normally you have to open the door by collecting 5 fragment of the cobalt star.
@AdamFerrari642 ай бұрын
I mean casually, but yeah, that’s a major skip!
@HexoRBLX6 жыл бұрын
what does magoo mean
@jokernword47616 жыл бұрын
M.idget A.sshole G.ay O.verpowed O.beast
@bluedrew2746 жыл бұрын
Magoo is an ancient word used by the Dakota tribe as a war cry. Many soldiers yelled this and it became a way to say that you will fight for your people no matter what, even if it means putting your life in danger.
@jocabulous6 жыл бұрын
ligma
@jevilsmagikarpasianmagikar22656 жыл бұрын
Balls
@rossubb5386 жыл бұрын
This is the true power of children with moustaches
@spawnermaster37946 жыл бұрын
What the actual fuck? This is so fucking fast
@LoganDV6 жыл бұрын
Wow. This TAS was fun to watch. It's too bad you're just skipping through this text to say that you have viewed every comment on this video as fast as possible. Oh wait... why am I still typing?
@Rex-The-Wolf6 жыл бұрын
How does 1 skip dialogue so fast o_O Youre a gawd xD Ive been trying so skip those for so long!
@Rex-The-Wolf6 жыл бұрын
Stefan Brockelbank no i dont?
@gabrielgirao26916 жыл бұрын
that wasn't a person playing, that was a tool-assisted speedrun (TAS). He basically codes the game to make the characters move in a way they finish the game really fast.
@Rex-The-Wolf6 жыл бұрын
Gabriel Girão 😂😂 it may be cheating then but its still impressive that people know how to code 😃😂😃😂😃
@taechuK6 жыл бұрын
They don't really "code" the game to finish it fast. They actually slowdown the game (most of the time they play frame by frame) and uses a bunch of savestates to make a theorically perfect run. It's not a show of skill, it's a demonstration of what could be done if you could play perfectly.
@Rex-The-Wolf6 жыл бұрын
taechuK yeee i discpvered the playrun wasnt 100% valid, but hack/saveswap or no hack/saveswap it will ALWAYS be a must for doaloge akippers >:D and thats why i like this video xD