Рет қаралды 872
Exploring all of Azucena’s move list to perform punishes with Lars in Tekken 8. I start with the built-in Punishment Training, then I go through all of her attacks one-by-one. Timestamps are below the input explanation so you can jump to the attack you need to see.
Inputs explained:
1= LP | 2= RP | 3= LK |4= RK
B= Back | F= Forward | U= Up | D= Down | N= Neutral
WS= While Rising (Crouch, then while standing up) | FC = Full crouch (Hold down-forward)
CH= Counter Hit | WB = Wall Break
RA= Rage Art
DEN= Dynamic Entry (F3) | SEN= Silent Entry (unique transitions)
SSR= Side Step Right | SSL= Side Step Left | SS= Side Step
BT= Back turned | QCF= Quarter circle forward (Down, down-forward, forward)
~=Transition (DF3~D means DF3 then hold Down, or F3~F is F3 then hold Forward)
TIMESTAMPS:
00:00 - Punishment Training - Basic
07:29 - F4,4: (Safe, High) Crouch final hit
08:15 - F1+2: (Safe, High)
08:38 - B3: (Safe)
09:22 - D1+3/ / D2+4: Unbreakable throw on crouching opponents
10:41 - Heat B1,1,2,F: Crouch any hit
11:11 - Heat B2,F: (Safe, High)
11:31 - Heat F3+4,1,2,F: Crouch final hit
13:21 - 1,1: (Safe)
13:35 - 1,2: FB2,1 or Crouch
14:51 - 2,1,2: (Safe) Crouch final hit
15:27 - 3,2: F2,4
16:04 - 3,3: (Safe, High) Crouch final hit
16:26 - 4,1: (Safe, High) Crouch final hit
17:04 - 4,3: 2,1
17:27 - 1+2: (Safe, High)
17:46 - F2,1,4: FB2,1
18:28 - F3,2: (Safe, High) Crouch final hit
19:00 - F4,4: (Safe, High) Crouch final hit
19:15 - F4, [4,2]: (Safe, High) Crouch final hit
20:13 - F4,[4,3]: (Safe)
20:37 - F1+2: (Safe, High)
21:27 - DF1,4,1: (Safe, High) Crouch final hit
22:06 - DF1,4,[1,2]: 2,1
22:32 - DF2: F2,4
22:53 - DF3: (Safe)
23:24 - DF4,1: (Safe, High) Crouch final hit
23:47 - D1: (Safe)
24:02 - D2,3: (Safe, High) Crouch final hit
24:23 - D3,3,4: FB2,1 (MUST hold back to block string)
25:05 - D4,1: (Safe, High) Crouch final hit
25:30 - D4,[1,2]: (Safe)
25:54 - DB3,4: F2,4 (MUST hold back to block string)
26:38 - DB4: WS2,3 or WS2,1
26:54 - DB1+2: FB2,1 or F1+2
29:29 - DB3+4: FB2,1
30:35 - B1,1,2: (Safe, High) Crouch any hit
30:57 - B2: (Safe, High)
31:11 - B3: (Safe)
31:25 - B4,3,4,3: (Safe, High) Crouch final hit
32:12 - UF1: (Safe, High)
32:23 - UF2: (Safe, High)
32:38 - UF3,4: FB2,1
33:36 - UF4: (Safe)
33:52 - FF3: FB2,1
35:26 - FF4: (Safe)
35:37 - FF3+4: (Safe)
35:50 - FFF3,2: (Safe)
36:49 - 10 hit combo: Low parry 3rd or 6th hit. FB2,1 final hit
38:41 - 2+3+4: (Unblockable)
39:27 - 1+2+3+4, 3+4: (Unblockable)
42:02 - WS1: (Safe)
42:22 - WS2: F2,4
43:00 - WS3: (Safe)
43:15 - WS4,1,3: FB2,1 or Crouch 2nd hit
44:35 - FC DF3: WS2,3 or WS2,1
44:53 - BT1,2: (Safe, High) Crouch final hit
45:11 - BT1,4: 2,1
45:26 - BT2: (Safe)
45:47 - BT3: WS2,3 or WS2,1
46:06 - BT4,3: FB2,1
46:36 - BT1+2: 2,1
47:05 - BT3+4: (Safe but needs further testing)
51:27 - F3+4,1,2: (Safe, High) Crouch final hit
51:45 - F3+4,2: (Safe)
51:56 - F3+4,3: (Safe) MUST low parry
52:55 - F3+4,3,1: 2,1
53:26 - F3+4,4,1,2: 2,1 final hit. WS1 2nd hit. Sidestep final hit
54:47 - F3+4,4,2: F2,4
55:09 - F3+4,1+2: FB2,1
55:38 - F3+4,3+4: (Safe, High)
56:00 - F3+4,D4,4: WS3 / UF4
58:43 - Throws
59:53 - D1+2: Low parry to break throw
1:01:13 - Ultimate tackle
Google Doc containing all this punishes, written:
docs.google.com/document/d/1e...
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Outro music is: Standby, Zero | Mega Man X Command Mission
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