IMHO a good day 1 opening: - right infantry => all the way up to use as a shield. - med tank => 1-shot kill the rocket. - rockets => roads behind infantry. - artileries => city & below mountain. - mech => apc => middle right mountain. That way the battleship will target and kill the med tank and the indirects are healthy and in a good position (to take out the battleship imediately and weaken two med tanks). The artilery on the city will take a bit of damage, but it will be healed up and can still cause havoc. I got an 300 S-rank with it after a few tries, but it depends on luck and AI movement in the following days. --- The openner in the video has the downside of allowing the battleship & rocket to continuosly take out Andys forces over several days.
@WardieJayPlays Жыл бұрын
I didnt even think of attacking the rockets turn 1. That is so much better!
@RCL89 Жыл бұрын
Timecodes: 00:00 Intro 03:00 Game 1: Defeat 11:50 Game 2: Defeat 25:00 Game 3: Victory!
@WardieJayPlays Жыл бұрын
Thank you!
@TheCryogoose Жыл бұрын
6:12 enemy AI units switch to repair mode at 2 HP. This is vital info for getting your power score
@WardieJayPlays Жыл бұрын
Ahhh nice, wasn't sure if it was 3 or 2
@sturmsuccessor4192 Жыл бұрын
The Campaign continues!
@WardieJayPlays Жыл бұрын
@jacquesbeauchamp9786 Жыл бұрын
Hes gonna have fun at the Factory mission idk How to Do it turn 1 he deploy a copter n turn 2 a missile or anti air