Tutorial: Blend Shape Overview in Maya

  Рет қаралды 128,786

Jason Baskin

Jason Baskin

Күн бұрын

Пікірлер: 56
@yuki0kurois0akura
@yuki0kurois0akura 7 жыл бұрын
Thank you! for making this video, helped me a bunch. Had some issues with my blends but your vid helped in fixing those issues. Thank you!
@wubelhutz529
@wubelhutz529 9 жыл бұрын
finally i found the solution to my problem that the shapes weren't moved along my rig. Thanks!
@CorneliusBogfrollupFitzgerald
@CorneliusBogfrollupFitzgerald 6 жыл бұрын
front of chain is now called pre-deformation
@majumdarnabendu
@majumdarnabendu 5 жыл бұрын
Sir aap bahut acha samjha te hai
@rmabith
@rmabith 3 жыл бұрын
Very Clear Explanation 👌👌
@TRaddcliff
@TRaddcliff 3 жыл бұрын
first off...great vids. question: its been a little while for me, and I can't for the LIFE of me remember how to do the following...., it was either use one object to select another, or offset an objects pivot to be able to rotate something that is hidden with a character but not have the original object rotate.basically use an object to select another object or affect an object that would not be easily accessible. and I don't want to use attributes to do that. I would prefer, in this case, to have the transform control...its more fluid to do what id like to do. thanks in advance.
@amiruler
@amiruler 7 жыл бұрын
This is very helpful! Thanks a lot! Wayyy better than face rigging!
@Domzdream
@Domzdream 4 жыл бұрын
Seriously man, great video!
@mnabeelaslam8467
@mnabeelaslam8467 7 жыл бұрын
thankyou very much sir it was the video that i was looking for solved all of my problems..
@ronaldlee5324
@ronaldlee5324 8 жыл бұрын
may i ask some questions? this character's eyebrow have you combine to the body? or just group with the body? if group with the body, is there have problem in rigging??
@curlyt8198
@curlyt8198 3 жыл бұрын
Thank you very much 😃👍🏻
@JesusChrist-uf2yq
@JesusChrist-uf2yq 8 жыл бұрын
Why not duh the face?....or does this help with the face rigging or it's just another way of changing the face without having to rig?
@felipedesign1103
@felipedesign1103 5 жыл бұрын
Perfect Friend. Perfect. Im using it on game dev, and it was too helpful
@bul_bend
@bul_bend 4 жыл бұрын
How to delete blendshape that we make before? I want to remake blendshape because my object have bad face when use blendshape before. Need your help so much sir, please🙇‍♂️
@josephlane5529
@josephlane5529 9 жыл бұрын
so i got this working, just want to say thanks for posting this helped out alot. but im curious, how do you add more? like to make a frown or blink. i only got it to work for a frown and a smile on the translate x and y axis. but say i wanted to add a blink to it, i cant really use z axis.
@josephlane5529
@josephlane5529 9 жыл бұрын
+Joseph Lane and could you recommend and books ?
@Furanku13
@Furanku13 8 жыл бұрын
+Joseph Lane This was posted on 2014, so i doubt he'd see this and reply to you anytime soon. I'm no expert, but i'd advise to look up facial rigging. Having nodes on the face which have attributes which you can tinker with. Lets say, making your character blink. it would be easy as setting the value from 0 to 1. Rather than using blend shapes. It would allow you to control it more. Get my point?
@josephlane5529
@josephlane5529 8 жыл бұрын
+Franklin Tuviera yea, just looking to have some like back up that i can grab and look at then looking around on the internet. i really want those digital tutor classes but its really expensive lol
@Furanku13
@Furanku13 8 жыл бұрын
Joseph Lane​ Well my friend, you're not looking hard enough! Lol. There are lots of digital tutors out there that's free. You just really have to look for it. 
@riouku
@riouku 4 жыл бұрын
Thank you for the tutorial :D
@coordenacaopos-producao3962
@coordenacaopos-producao3962 5 жыл бұрын
Wonderfull explanation!
@michellemary2009
@michellemary2009 6 жыл бұрын
This helped me sooo much! Thank you.
@danagustin5599
@danagustin5599 10 жыл бұрын
thank you so much for the tutorial! very helpful!
@SivaRanjani-dx5lo
@SivaRanjani-dx5lo 3 жыл бұрын
Tq so much sir
@rafaoliveira21b
@rafaoliveira21b 6 жыл бұрын
hey man I am kinda new in these maya's stuffs and I'd like to know if it is possible to mix a cene with a rigged body with blend shape expressions
@katnowak9946
@katnowak9946 5 жыл бұрын
Super helpful, thank you!
@AlinaLieberman
@AlinaLieberman 9 жыл бұрын
Thank you, it was very helpful
@mendezcreative
@mendezcreative 7 жыл бұрын
Great video. Thank you!
@m.y.a.111
@m.y.a.111 7 жыл бұрын
Hello, I just want to know how do you model a simple character in order to apply blend shapes on it.
@Bluegirl12345
@Bluegirl12345 4 жыл бұрын
How did you move the skin cluster
@RespectedGamer72
@RespectedGamer72 5 жыл бұрын
Now, what if the head is attached to the rest of the body so that everything is just 1 mesh? Can you still do facial blendshapes?
@finalrenderanimationstudio
@finalrenderanimationstudio 5 жыл бұрын
If you do it that way, it will register all the mesh in the parameters, that means if you have your character in a T pose, all the blendshapes you make will have the body doing the T pose unless you separate the head mesh from the body, everytime you choose a blendshape, that mishap will happen
@naaffax6700
@naaffax6700 7 жыл бұрын
I have a character who is rigged and the head piece is a separate mesh. The head piece has different viseme (phoneotype lip sync animation) applied to it which is basically a whole bunch of blend-shape animation. I have a whole bunch of characters which I would like to easily transfer these blend-shape animations to but was unsuccessful. I have tried using the connection editor, tried to copy the animation graph from the animated character onto another mesh which basically had the same blendshapes with same namespace and did not work. I don't know if I'm missing out on anything or not doing it properly. So anyone who can hep me out on how I can achieve this would greatly be appreciated. I don't mind using any script or plugin to get this done. Why I want to do this is because I have an external program that could make this character animate the lips to recorded voice and export this out as an FBX file which I can then import into maya. I want to use these lip animation on my other models which I have created using maya. So basically if there is a good vioce to lip animation for any character would also be great. I came across voice O matic but the price tag was out of my reach for this project. Anything cheaper, I would have considered fine to purchase. I hope someone can enlighten me with a good solution for this.
@wangshengwen6998
@wangshengwen6998 9 жыл бұрын
Hi, i got a problem about bland shape . They disappeared when i set drive key or fix the models, please help me, thanks~~~by the way, i got the same problem about clusters disappeared sometimes.
@HAJAHO
@HAJAHO 9 жыл бұрын
super clear~ thanks!!!
@jaleelmkk
@jaleelmkk 9 жыл бұрын
Very Helpful....Thank you
@alexisumana4720
@alexisumana4720 6 жыл бұрын
gracias, pero hay alguna forma de hacerlo pero en 3ds max ??????? ??????? ??????? ??????? ???????
@Lady961000
@Lady961000 6 жыл бұрын
may i ask.. does blendshape needed to be rigging the whole body first? or if i already rig the body, can i do the blendshape after?
@finalrenderanimationstudio
@finalrenderanimationstudio 5 жыл бұрын
I believe that should not be an issue, a blend shape is made by the calculation of vertex change and/ or face change, rigging the model should not affect the procedure!
@EdgyEmoLoliconBoy
@EdgyEmoLoliconBoy 5 жыл бұрын
my original polygon moves whenever I try to control the blendshape scroll thingy
@minjupark6606
@minjupark6606 5 жыл бұрын
Thank you!!
@toparak
@toparak 9 жыл бұрын
Very nice tutorial, tnx for sharing ! :)
@miteshshetty5781
@miteshshetty5781 3 жыл бұрын
After animating my blendshape doesnt stick to the face
@tayfun11100
@tayfun11100 7 жыл бұрын
Thanks...
@IamGroot-ln1nm
@IamGroot-ln1nm 9 жыл бұрын
Hi sir, I am having an issue with creating blendshapes. I always get "no deformable object selected." Any advice? Thanks
@CthulhuXII
@CthulhuXII 9 жыл бұрын
+Zeus Honglawan Sounds like there is something in the deformation order in the all inputs window. If you've done any tweaks or changes to your model that could be interfering. You may have to delete whatever that input is so you can get your deformation order back the way it should be.
@IamGroot-ln1nm
@IamGroot-ln1nm 9 жыл бұрын
+Marquis Burt Thanks! Actually, I got over it for a while. It was I merged some pivot points. So the total amount of pivot point of each face are not the same.
@CthulhuXII
@CthulhuXII 9 жыл бұрын
Cool, glad you figured it out
@Chevifier
@Chevifier 7 жыл бұрын
thats cool
@richardbrees7264
@richardbrees7264 8 жыл бұрын
Thanks Bro!!!! 👍🏼
@gherat
@gherat 4 жыл бұрын
There is no "front of chain" in the menu..
@fillkro
@fillkro 6 жыл бұрын
how to multiple characters using one character rig in Maya
@jazzlee1774
@jazzlee1774 6 жыл бұрын
K THX MY COUSIN WATCH THIS TO HELP HIM >:3👍
@radioala2porpi
@radioala2porpi 6 жыл бұрын
Que buen mmeememem loco
Maya blend shape tutorial (blendshapes)
13:05
rob redman
Рет қаралды 141 М.
Creating BlendShapes in Maya
8:20
Alan Balodi - 3D Tutorials
Рет қаралды 42 М.
When mom gets home, but you're in rollerblades.
00:40
Daniel LaBelle
Рет қаралды 130 МЛН
the balloon deflated while it was flying #tiktok
00:19
Анастасия Тарасова
Рет қаралды 35 МЛН
Rigging for Beginners: Face Expressions/Blend Shapes in Maya
15:14
Academic Phoenix Plus
Рет қаралды 138 М.
Tutorial: Rigging an IK Spline Back in Maya
13:20
Jason Baskin
Рет қаралды 160 М.
The Food Thief RIGG - Technical breakdown.
5:26
Mindbender
Рет қаралды 90 М.
Blend Shapes en Maya
10:15
jhonosferatu
Рет қаралды 10 М.
Maya Facial Rigging 08: Expressions using Blendshape Deformer
23:47
3 Hours vs. 3 Years of Blender
17:44
Isto Inc.
Рет қаралды 5 МЛН
When mom gets home, but you're in rollerblades.
00:40
Daniel LaBelle
Рет қаралды 130 МЛН