The AAA MMO That Died - WildStar in 2024

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sawmanUK

sawmanUK

Күн бұрын

Пікірлер: 588
@sawmanUK
@sawmanUK 3 ай бұрын
For more info, see my guide here: dogwatergaming.com/how-to-play-wildstar-in-2024/ Also leave a like for more dead mmo reviews
@buuhuuimklo3810
@buuhuuimklo3810 2 ай бұрын
Will you grant me a kiss?
@2nd3rd1st
@2nd3rd1st 2 ай бұрын
Just the fact that you decided to use a video of the r4pist and proud s3x trafficker Andrew Tate just to be funny, shows me that you don't deserve a like. 👎 You gotta have at least a tiny bit of common sense and human decency to earn likes.
@katsmaintanklive
@katsmaintanklive 3 ай бұрын
Furries, action combat, over-monetization... WildStar was ahead of the industry
@SebiShef
@SebiShef 2 ай бұрын
no over monetization in wildstar
@Giliver
@Giliver 2 ай бұрын
Debatable ​@@SebiShef
@Purriah
@Purriah Ай бұрын
@@SebiShefyou could buy gold from the in-game shop on launch. Definitely over monetized
@diamondhamster4320
@diamondhamster4320 20 күн бұрын
@@Purriah like in EVE like in WoW like in many others.
@Rohtara
@Rohtara 10 сағат бұрын
Game was launched as a subscription based game, the ingame shop was added 1 year after release when the game was already half doomed.
@Asin24
@Asin24 3 ай бұрын
Wildstar was such a great game that was just killed by poor direction. They were so hard on the 'hardcore player' hype train that they neglected the casual player and trying to build them up into that sort of environment. It's a shame really since with better direction and some polish Wildstar I feel could of easily been an MMO that was still around today. It's combat and gameplay was so fun to mess around with and IMO a large step up from GW2's combat yet it got abandoned far too quickly rather then giving it a rebirth it deserved.
@yummychips_
@yummychips_ 3 ай бұрын
I think it was a okay game. If felt like it was really bad when I first tried it on release, but after sometime I realized the game wasn't bad it's just had a bad labeling. They expected that they could take the MMO players from WOW and others. They didn't offer anything relevant to change peoples minds, and the ones who did try didn't have a reason to stay. (Like me). Honestly the gameplay was not fun, the characters were boring, and it felt like it should have been a MOBA like Smite or something. Switching focus on the pvp was a bad idea. They somehow believed that PVP was a main staple for MMOs, when PVE is king for MMOs. Nothing ever felt deep, just a dash of this or that. They had a lot of great ideas, but they just made terrible choices. They were reacting in emergency to stuff, and listening to the wrong people in the community. The community was full of PVP idiots, and low experience MMO players.
@SetariM
@SetariM 3 ай бұрын
I don't really understand why devs focus on "the hard-core player". That is a very small slice of the MMORPG community, and also hella toxic and vocal about ANY changes to the game. Casuals are where the money is at, PvE casuals.
@Asin24
@Asin24 3 ай бұрын
@@SetariM You want to have that hard-core end of the player as something for people to strive to reach, but it can't be the main focus just a small part of the game. I would say as far as toxic goes, I'd argue against it ebing all Hardcore players being toxic, there are plenty of toxic casual players. Most toxicity though I'd say isn't at the high end as much as the midcore. The amount of toxicity you see with certain people complaining about others when they are the problem holding the group back is crazy.
@roningai4791
@roningai4791 3 ай бұрын
This, just this.
@dangerousdays2052
@dangerousdays2052 3 ай бұрын
@@yummychips_ Yeah, nah. Wildstar's fast-paced real action gameplay was amazing. So much better than the tab targeting other MMOs were using at the time.
@thewatchdog3803
@thewatchdog3803 3 ай бұрын
Man I miss WIldStar. It was actually unironically my favorite MMO alongside TERA, which also closed. RIP good MMOs.
@DIscoverForex
@DIscoverForex 2 ай бұрын
tera was so good!
@thewatchdog3803
@thewatchdog3803 2 ай бұрын
@@DIscoverForex Dude it was. I wish they'd bring it back. There's been nothing to really fill the hole WildStar and Tera left.
@chuggaluggs4098
@chuggaluggs4098 3 ай бұрын
I remember monetization in WildStar wasn't bad at all. I got through the whole game, levels 1-50, without spending a dime. In fact, you got Omnibits just by playing the game which you could use to buy cash shop items for free. After saving up through questing and doing other content, I got myself a sick mount and some nifty housing decor to spruce up my plot. There was an optional sub fee, sure, but I don't remember there being any outrageous advantages compared to being a f2p player. I *think* you'd get more Omnibits while subbed, but don't quote me. It's been a while...
@rickroll9705
@rickroll9705 3 ай бұрын
You can play BDO whitout spending a dime, its just gonna suck a lot. Just like it sucked for wildstar lol
@phyzix101
@phyzix101 3 ай бұрын
It was a subscription game though, so the cash shop definitely shouldn't be required. That would have killed it much sooner :D
@gryphter343
@gryphter343 3 ай бұрын
Yeah the monetization didn't really happen until it went F2P. The game was released at a time when the difficulty of WoW raiding/dungeons was starting to lower and they banked on bringing in the hard core crowd. I recall they overtuned all the dungeons and raids so people just quit out of frustration. I remember the raid being unreasonably difficult.
@H41030v3rki110ny0u
@H41030v3rki110ny0u 2 ай бұрын
​@@rickroll9705not really.. played at launch but quit before it went f2p.. game was fine without spending money on the cash shop, fine gameplay experience
@Edymnion
@Edymnion Ай бұрын
@@gryphter343 this is it exactly. They fell into the trap of thinking hardcore raiders were a bigger market than they actually were. Blizzard knew better. They had a statement during Wrath that less than 1% of the playerbase had ever even stepped foot into a raid, much less beaten one. The raider playerbase just was not big enough to support an entire MMO on.
@Solus_Fenryr
@Solus_Fenryr 3 ай бұрын
Oh man I remember having such a great time with this mmo. Raiding was a lot of fun. It's a shame it shut down.
@ShoddyCast
@ShoddyCast 4 күн бұрын
Fun fact, we actually had a fully sponsored video for Wildstar to help build hype for it. I don't like to do those types of videos generally, and this was before I was making those kinds of decisions, but I actually remember generally enjoying it. It wasn't amazing or anything but I really did like their basic design philosophy of trying to cater to different known player archetypes. That said, I never played it after making a video on it, and I'm prone to getting addicted to games easily, so it couldn't have been that good lol
@sawmanUK
@sawmanUK 4 күн бұрын
Hot Take....I honestly think if it came out today, given the current MMO market, it's likely to be in the top 10....the market was saturated with MMOs so people just didn't give it enough of a chance to grow. Most games like this evolve over the years, but I think NCSoft were too quick to pull the plug before it really became something amazing...
@rekinek510
@rekinek510 29 күн бұрын
Man, this brings back so much memories. Although I haven't played it that much and was still a kid but stil I remember it well. The level up effect was so cool for me back then and it still kinda is. Little touch but it gives you that good vibe. If I could choose one game to be bring back would be Wildstar for sure.
@Grrowlerr
@Grrowlerr 3 ай бұрын
this is a trip down memory lane - though i'm surprised you didn't talk about wildstar's music
@sawmanUK
@sawmanUK 3 ай бұрын
To be honest, I turn the music off on a lot of games for recording purposes sadly
@Grrowlerr
@Grrowlerr 3 ай бұрын
@@sawmanUK you have missed out my friend :)
@H41030v3rki110ny0u
@H41030v3rki110ny0u 2 ай бұрын
​@@sawmanUKmusic off wat???
@TrustedCharl
@TrustedCharl 2 ай бұрын
The focus on hardcore is what kept the game alive as long as it did, i was deep into the raid scene, did every and we used to Sherpa people on a regular basis. People say the game was horrid but on the EU megaserver it was so beloved and the top guilds stayed right till the last second. I miss this wonderful game.
@Edymnion
@Edymnion Ай бұрын
Nah man, raiders are a TINY little minority of players. I remember at the height of WoW's popularity, WotLK, where Blizz released a statement saying that less than 1% of the playerbase had ever even entered Icecrown Citadel, much less actually finished it. The hardcore raiders were always a very small but extremely vocal minority. There was never enough of them to even pay the server upkeep costs.
@xevenflux4709
@xevenflux4709 12 күн бұрын
@@Edymnion By the time WildStar came out, most MMO players cared a lot about raiding and would quit MMO's if the raids were bad, too casual or inaccessible, which is why WildStar failed. Most players couldn't even get their attunements, and a lot of the ones that did were being carried through the 20 man, and even most WildStar raiders didn't even see the 40 man.
@JaredSchmidt
@JaredSchmidt 2 ай бұрын
I miss WildStar. Like, I still think about it off and on, which is how I ended up here. Great video by the way. It's great to see the progress Nexus is making and it's ticking enough boxes for you to enjoy it! I started playing launch day and held on as long as I could, even after the guild I in disbanded. It was a breath of fresh air at the time. It ripped me away from WoW, which nothing else had been able to by that point.
@TheMrMister34
@TheMrMister34 3 ай бұрын
Nice video! I found it interesting that you can still play this game. If I may add one suggestion for future videos, it would be to lower the audio and audio effects levels a bit, as they clash with your mic levels.
@everlonggaming1966
@everlonggaming1966 3 ай бұрын
The JSH dead mmo genre is strong here.
@Brunnen_Gee
@Brunnen_Gee 12 күн бұрын
I loved this game so much, I was devastated when they said servers were going down. I had no idea someone was working on a private server for it, I may have to check that out.
@kayfrenly5460
@kayfrenly5460 2 ай бұрын
You should try Star Sonata. It's not really dead. But it's close enough to being dead that I think it'd be a good fit for your channel. Also, maybe you could bring interest back to it a bit :P
@strakermidwich9679
@strakermidwich9679 3 ай бұрын
The thing that killed WILDSTAR??? The Stun mechanic for dungeons, where all or at least 3 players had to stun the boss/and or Trash mob to take off the shield. If you didn't do it 1 of of the players was pretty much 1 shot. So unless you were all on comms it was nigh on impossible!
@Paelmoon
@Paelmoon 13 күн бұрын
Only thing I recall about WildStar was logging in, making a character, my eyeballs melting in the main town from all the colours, then logging out and uninstalling. Edit. I'm also pretty sure that guild wars 2's latest xpac, which includes housing, yoinked wildstars housing systems to some degree - they are both ncsoft properties.
@metaphyzxx
@metaphyzxx 3 ай бұрын
I was thinking about this game yesterday (June 25, 2024). It was EXACTLY the game I wanted to play, during it's beta. It had the feel of Classic WoW, but with modern gaming mechanics. Different styles of play based on how you built your character. And it wasn't faceroll easy. They just built it too late. Everything else was going FTP at the time, and basically, if LoTR couldn't make it with a paid model, why would you think you would...
@metalfyregaming2468
@metalfyregaming2468 3 ай бұрын
I was lucky enough to have played the game for a year to a year and a half before it closed down. Seeing as I am a one handed gamer due to a disability, it was quite the challenge to do dungeons. But man, I did love the game and played it until shutdown. I always hoped there would come a private server to play on. I know that the Nexus Project is trying that right now, but I guess I'll wait to play it until most of it's features work correctly. I sure do miss this game.
@DieBlaueRatte
@DieBlaueRatte Ай бұрын
Back in the day I went with Guild Wars 2 because it wasn't subscription based. When I finally tried Wildstar, I instantly fell in love with it. Sadly they shut it down soon after.
@cbreezey3603
@cbreezey3603 2 ай бұрын
This level of editing made me think you had over a million subs and when I saw you only had 29k I was SHOCKED. Needless to say your content is extremely high quality and I hope your channel continues to grow exponentially my friend! You have EARNED this sub and look forward to watching more of your videos!
@ntall123
@ntall123 3 ай бұрын
Poor development is what killed Wildstar. There was almost no end game content. There were 2 raids, and they finally added a 3rd years later in an attempt to revive the game, but guess what they did as well.... catch up mechanics that trivialized and made obsolete the first two raids. The new raid was actually difficult, and because no new players had any reason to go into the previous raids, nor could find a group even if they wanted to, the 3rd raid was just too hard for all those inexperienced players, and the dedicated player base of 60 ppl gatekept so hard there was simply nothing for the new players except for pvp.
@AFireInAsa
@AFireInAsa 3 ай бұрын
Where's the video game music from that pops in near the start?
@SleiFever
@SleiFever 2 ай бұрын
Awe man, I was a Medic that mained pvp back in the day.. Those days were so much fun.
@Zaczac111
@Zaczac111 18 күн бұрын
As someone who played the beta and launch afterwards, one of the most disappointing things was the lackluster job class system. They had a few jobs which you'd pick from to help the greater community, I can only remember explorers and builders right now. Each job would give mini-quests to do to benefit the collective server, but sadly there wasn't much to it. I picked the builder job thinking I'd be able to build small temporary outposts to bolster people and allow them respite from their grinding without going all the way back to town. What it amounted to... was building a campfire in outposts that gave people buffs... that was pretty much it. NerdSlayer has a Death of a Game video about Wildstar where he goes over a lot of the behind the scenes issues that led to the downfall of the game as a whole, definitely worth a watch if anyone wants to know exactly why the game died when it had so much potential.
@bingelister5091
@bingelister5091 18 күн бұрын
this video could single-handedly spark a revival of interest in the game and end up with a healthy private server with lots of players
@soundaddiktion2006
@soundaddiktion2006 24 күн бұрын
As a big fan of the game from launch till end, I have to say the fomo blended with cash shop felt predatory at times. Like the only way to get this stone door for your housing was in a fomo event and if you didnt have the time you had to pay money and even then it was RNG if you got that or something else and items for housing are like used, so if you get two of that housing item you can only use two in your houses across all your characters. I also feel like if they made it so you could add more stuff like speed boosters to housing you could have seen people make minigames in housing. For example I had a place that I was designing for races, and the only way I could make variable outcomes for speed was by using the physics system and having jumps along the way. Because the physics were kinda crazy and so if you jumped whilst hitting a ramp it would propel you much further than if you were on flat ground. This in its self was super fun. But yeah. Honestly hoverboards + this game's physics + housing were the best things in this game.
@_The_Traveler_
@_The_Traveler_ 7 күн бұрын
I remember wanting to play this game so badly but not being able to afford the monthly fee, and then I got super stoked when it went FTP and got to maybe level 30-40 (whatever level you had to be to unlock the hover board), and then a month later the entire game shut down.
@christianpater590
@christianpater590 2 ай бұрын
I did really like the game and its setting! Was really something else to play, with great humor. I think at least one nail to the coffin was, that a lot of people claiming themselves to be "hardcore" were ... not soooo hardcore in the end. I remember trying one of the first dungeons, and we already had a hard time getting past the first trash mobs, and we all had played a few MMOs before. You really had to put a lot of work into that. And if you have to work for a game, fun time gets quickly less and less.
@akkidarkness4824
@akkidarkness4824 2 ай бұрын
I wish I'd played it more when it was around. I was a Founder and played the betas and into launch. Interest to actively played died as the direction started to waver, and though I came back a few more times before the end, it was never the same. The focus on hard-core was very real and the players they were seeking to attract just went back to WoW anyways, as they always do. Regardless, I still miss it sorely. Best housing in a game I've ever played around with. Loved the music and art aesthetic, there is definitely a massive void still left in its wake in the digital sphere. I have a hard time putting into words what I mean, but the sort of Rachet and Clank/Jak and Daxter sort of art style, type of humor, and awesome music. There is a distinct lack of that out in the world, and Wildstar was the MMO with that vibe. I will 1000% play Wildstar if it ever returns (officially or no). I don't consider GW2 even in the same tier (one isn't better than the other to me) and while I adore GW2 and still play it to this day, I want Wildstar back. If there has ever been a game I have truly lamented the loss of, it was this one. It didn't deserve the fate NCSoft gave it.
@skarghan3027
@skarghan3027 3 ай бұрын
I would play for sure if there was official servers relaunch!
@michaelkeha
@michaelkeha 3 ай бұрын
I loved Wildstar more so in an era where every mmo was either making itself too casual there was Wildstar that said nah get good what a breath of fresh air I think if it were to release with that same attitude today it would have been huge since more people than ever want a real challenge in their games
@GeorgeSithspawn007
@GeorgeSithspawn007 3 ай бұрын
This game actually had a shot at being on the top, it was amazing, too bad it got taken down, I'd love to play it again one day, maybe someone could revive it in a new fresh way
@Charperatl
@Charperatl 3 ай бұрын
Loved this game, played from Beta till server closure. My brother used to make custom homes for people in game. Man I miss this one.
@AZodiacCancer
@AZodiacCancer 3 ай бұрын
I remember when people said this game was gonna be the next big thing, and people swapping over to it. A few months later it died.
@sawmanUK
@sawmanUK 3 ай бұрын
New world before it was new world 😹
@QQWoLPHie
@QQWoLPHie 3 ай бұрын
i was in the guild final frontier on the na server, i miss it so much it wasnt pay to win it had cool cosmetics, the raids were godly af, the pvp was so fun, i loved it so much, wasnt grindy, had dungeons, tons of quests.
@yesked1337
@yesked1337 3 ай бұрын
Ngl - to this day, wildstar has been the only mmo that gave me some what of the Same Sensation I had playing wow back then. I Was addicted for like 6 months straight and absolutely loved this game
@JekaZMD
@JekaZMD 2 ай бұрын
It was one of the only MMOs I spent a significant time playing. It had a nice pleasant art style and a unique setting, plenty of content and ton of varied locations to explore. It also had a very devoted community small in numbers but very passionate about the game. Maybe the endgame wasn't as engaging or varied but most of the people I played with didn't care much for it and just used the game as a social hub thanks to it's housing system. Shame it had to close, there are other MMOs far more deserving of that fate.
@vicbaez
@vicbaez 29 күн бұрын
I have a question, I see a lot of people complaining about 40 man raiding being hard to get a group for, but I remember raiding every weekend with my group for a very long time without issue. BUT I did got into the game realtively late on it's life cicle. Did they changed the amount of people needed for raids at some point? Maybe they just needed something like 20 when I joined and it never thought about it.
@omnipenne9101
@omnipenne9101 Ай бұрын
I remember chilling with a bunch of eastern european players after finishing up in a dungeon years back. Wonder how they're doing these days.
@danielturner336
@danielturner336 2 ай бұрын
I remember being excited about it when this game was about to release, then lost interest when people trashed it at launch. I can't remember what the complaints even were at the time, but it looks pretty good, over all. I guess it must have had a rough launch and by the time they fixed it, it was already too late? No clue.
@Em.2403
@Em.2403 3 ай бұрын
I been waiting so long for a Real private server 😢😢
@appalachiangaming
@appalachiangaming 5 күн бұрын
I really miss this game so much, I wish it was easier to play in 2024 even with guides
@MageSkeleton
@MageSkeleton 3 ай бұрын
i wanted to play Wildstar really badly and i did everything to talk one of my friends to play the game with me. After playing the game for what seemed like an hour, the game seemed intent to make sure you know about the player housing and your ability to use the skateboard instead of doing actual combat which was the main reason i wanted to play the game. After some research, my friends found that there was already a "meta" if your not playing exactly X or Y then people are not going to want to do party content with you. Suffice to say, my friend lost interest in playing the game and so did i soon after. i actually had it installed on my computer for a long time before finally uninstalling it. Then i got into Guild Wars 2, i have a bone to pick with ARENAnet but i digress.
@wiiagent
@wiiagent 2 ай бұрын
I miss this game so much
@plasmashade6339
@plasmashade6339 3 ай бұрын
As someone who was in the beta of Wildstar, I love the game. The first problem was NCSoft. Second, this take may just be a personal opinion, but they shouldn't have tried to push to release before Warlords of Draenor. It felt like more than half of Wildstars' population flocked to WoW as soon as that expansion dropped. I feel they should have waited to launch until people were bored of WoD because it wasn't that good of an expansion anyway.
@yugijak
@yugijak 2 ай бұрын
Wildstar stands as a lesson that you must know your market. You have to be willing to bend in some degree. You can make what you want and still take criticism and opinion into consideration.
@hooby_9066
@hooby_9066 2 ай бұрын
High Fantasy definitely is more popular than Sci-Fi... but it also has sooooo much more competition. Some people genuinely love Sci-Fi, and many more are willing to give it a try - and compared to people who love fantasy, those are relatively under-served when it comes to MMOs. And as you pointed out, Wildstar had 500.000 players at launch - it's more about players leaving and not sticking around, which I don't think depends much on setting. If the gameplay mechanics are fun - people will stick around, regardless of genre - if it didn't stop them from checking it out, it won't make them leave.
@emanuelbgdesign
@emanuelbgdesign 3 ай бұрын
I loved to play this game. The world of MMOs was not prepared for this game. It was ahead of the industry. So poor games are still running in these days. I think ncsoft just picked gw2 and doesn't give a sh*t for Wildstar. I hope that someday we can play again with the private servers. Thanks for the vid mate.
@litchtheshinigami8936
@litchtheshinigami8936 3 ай бұрын
I actually played this when it came out. It was quite fun imo but i had completely forgotten about it entirely
@svartiske3283
@svartiske3283 3 ай бұрын
I saw this when it came out and thought it looked great. I'd have played it if I was still hooked into MMORPGs. Cool retrospective, and thank goodness for tech savvy fellas in Argentina. Haaave you played Spellborn (Chronicles thereof)? Such an odd one that died ahead of its time.
@trillu7163
@trillu7163 Ай бұрын
Played the shit out of Wildstar. I still think of it to this day as if it was some weird fever dream between all the other mmos during the “golden age”.
@StarfieldWX-tb42
@StarfieldWX-tb42 3 ай бұрын
I like story and the journey, not end game... so honestly I think I'm going to check this out. Why not? I don't care about combat as long as it isn't turn-based. Everything about this game looks super cool. *pokes buttons to find links*
@Dronesh_Tythun
@Dronesh_Tythun 3 ай бұрын
Never got to try it sadly. A lot ppl told me it was fun. As a mmo enjoying been waiting for the next big MMO.
@bjrntherkildsen4411
@bjrntherkildsen4411 Ай бұрын
i still remember wildstar and i still keep it on my steam account
@CEO_G
@CEO_G 3 ай бұрын
10:00 I think you mean "Plobbing along", classic Plobb.
@XSu_du
@XSu_du 3 ай бұрын
Would be cool if they brought back a classic of this. I think now is probably a much better time to release it
@thatoneguyis
@thatoneguyis 3 ай бұрын
I remember being excited for this game, then seeing it had action combat so I never played. Want me that old school MMO feels. Old man out.
@gildark9655
@gildark9655 Ай бұрын
I'd 100% play Wildstar again if they rereleased it with all the issues fixed. Actually loved it
@_Muzolf
@_Muzolf Ай бұрын
Was the only MMO i played for a longer time. Started with a friend, but he lost interest. I played the main storyline to the end, and then stopped myself because the server i started on was getting deserted. I remember hearing about it shutting down not long after.
@ADesertVoice
@ADesertVoice 3 ай бұрын
Welp NCSOFT did allow a fan to open and maintain an official City of Heroes Server, so if there is enough interest by fans of WildStar and they are willing to maintain and take care of it, who know, maybe NCSOFT will allow it just like they did with City of Heroes. In fact, if there is enough interest, maybe you guys can get together and ask NCSOFT to re-launch it. I mean it's not like NCSOFT is rolling in so many great and current MMORPGs they've developed recently...heh
@davidryan8547
@davidryan8547 3 ай бұрын
I still think they should have just made an animated series instead of a game out of this world. The trailers they had prior to this game coming out were hilarious.
@dpmoore99
@dpmoore99 3 ай бұрын
I still hold true that the true death of WildStar was because of NCSoft's want/need for monetization of the most stupid stuff...I remember there was not only cosmetical stuff in their cash shop but level boosts too. They tried to make it pay to win that is why it felt like a slog fest when trying to level the old fashioned way. you had to take a little more risk and go above your level and try to farm those in order to get any decent exp. It was ahead of its time. it was for all intent purposes a great MMO not too serious but not too casual. It had just the right amount of difficulty imo. I think if it was released at a different time under a different publisher it could have done very well. I kept my install files for the day that it would be resurrected I am so glad some one has taken on this labor of love for the sake of game preservation. It was such a fun little game to hope in and play. And yes you were correct that housing system was one of the better housing systems to date. SWTOR tries to compete but it is not quite the same as Wildstar's.
@HipyoTech
@HipyoTech 3 ай бұрын
Still my favorite game of all time :(
@benjamineer3045
@benjamineer3045 3 ай бұрын
I was one of the players that was there at launch and started playing it with a couple of friends. We basically wanted to PvP in it, so we joined PvP -Servers (we did end up on different servers unfortunately). In the end I stayed for about two months, quit and never touched it again (and basically everybody i knew starting with me ended it at around the same time). I managed to get one char to max level and another on close. Why did the game fail for me. 1) the combat and no the problem was not the action combat at all, but telegraph you created while using it. It basically made any larger scale pvp just a clusterf***k in which it was basically impossible to figure out what was going on. So everything that was more than 2v2 or 3v3 deathmatch arena was unplayable. So despite pvp being reason i wanted to play the game it was the first thing i lost interest in. This wasn't helped that i started with a Stalker (the ESO equivalent of a Nightblade), which at launch was a pretty meeh class, that only hardcore freak could really make work in pvp at that point. 2) The game at points was unnecessarily hard. That the overland wasn't trivial was actually quite nice, but even leveling dungeons (you are basically still learning your class and stuff) felt harder than some vet HM content in other games. I did not do any raid (more on that later), but it the difficulty definitely was far beyond what i imagined myself doing at least in shorter term. 3) the community in PvE at launch. The game was even a month old, real Meta not even established and you already got flamed in level dungeons for not pulling your weight DPS wise. 4) the grind. It was very time intensive to get to max level but even once you reached that you couldn't not just start endgame content: you to go through a process they called attunement, that took even longer. Multiple months of tedious (and non tivial) task after task you had to grind through to be finally raid ready, i am sorry but by that time I am sure most people have lost interest. 5) although I did not raid, I imagine few other people managed to as well, since once managed to get through the tedium of attunement, you also had to find at least 19 other players to have a group for that (or I kid you not 39). Such large scale raid sound nice on paper, but realistically only very few very organized and active guilds can pull this off. So basically after two months I had nothing really to do in the game (which I would have enjoyed) and decided to back to my old MMO. 6) All those things were fixable and might even have been fixed after I left, but in the end I did not care enough to have another look. There was simply not enough to get me hooked; lore, story or game mode wise. With some less focus on the (almost non existent )Hardcore players and slightly revamp combat mechanics this might have been a great game.
@chef-fred
@chef-fred Ай бұрын
I played Wildstar till they closed their doors. I would gladly play it again because. Off the hook graphics and the soundtrack... well I still listen to it. Here are the problems with it: Top of the list, raid mechanics. If you are not on a team of A list players, every single one, you are going to wipe on trash. The fight mechanics are so difficult that even having spent a decade in WOW with a bunch of truly good players I was just trashed every single time on the five man raids, never made it to the ten man versions. Everything else about the game was just stellar.
@edaumaysol
@edaumaysol 2 ай бұрын
So, I was around in the MMO scene when Wildstar came and went, and here's why I believe it shut down: There were too many competitors already displaying a successful product. The unfortunate truth of the matter was that no one in the MMO scene could compete with World of Warcraft and Runescape at that time. It just was nearly impossible to do. Everyone wanted WS to be the WoW-killer, so to speak, but it never was going to. If people looked at MMOs the way they do now and allowed WS to live alongside RS and WoW then I think it would stand a great chance. However, back in the early to mid 2010s there was definitely still a strong sense of tribalism in gaming and especially in MMORPG fanbases. MY MMO is better than YOUR MMO, and so on.
@rept7
@rept7 3 ай бұрын
I don't know how much I would have loved Wildstar. Maybe its combat was less rotation focused and it didn't have a serious build meta imbalance, two things that kill other MMOs for me. But while I did try it out, both when it was at the tail-end of being a subscription game and when it went F2P, I couldn't get far because it committed the third thing that kills MMOs for me: Uninspired quest and map progression. Ironically, it was GW2's fault for giving me a serious intolerance for !s and ?s.
@minimundus1712
@minimundus1712 3 ай бұрын
No Mr Doggo i watch your stuff plz go on ;)
@MsRafaelRGO
@MsRafaelRGO Ай бұрын
i loved this game, i was there in the start, but the world were not ready for it, the ping was too much for people like myself (brazil) and the combat became a problem, since you had to actually aim the spells.
@nicodemous52
@nicodemous52 3 ай бұрын
When this game came out I wanted to play it so badly. But my computer at the time could not run it. By the time I did get a rig that could handle it, the game was already nearing the end of it's life.
@BasedChadman
@BasedChadman 3 ай бұрын
I miss it I miss fun MMOs with snappy controls and high skill combat
@Edymnion
@Edymnion Ай бұрын
I was a big Wildstar player back in the day, and I can tell you the real reason it died. It catered to the wrong crowd. The game was amazing, but they tuned all the dungeons and raids to the hardcore WoW raider crowd. Even leveling dungeons were WoW raid level difficult, and they chose to scale you down to the dungeon level if you over-leveled meaning you could never get better at it through levels or gear, and the gear was always capped at the dungeon level. Which meant it was generally too hard to do when under-leveled, and if you went in at level you'd probably level up while you were in there, making the rewards underpowered compared to the quest rewards you could get much, much easier. Actual raids were a nightmare. By the time Carbine figured out that the hardcore raider community was so insanely TINY that it wasn't enough to keep the lights on and tone it down so normal players could do content, it was too late and the player numbers were in the toilet. And this is all coming from someone *who was a hardcore raider in WoW*. The casuals and the carebears are the ones who pay the bills on these games. Being actively hostile to them was a death sentence from the get-go. And most of that over-monetization came from the period after launch when it went F2P. It wasn't that bad or obnoxious in the beginning.
@Edymnion
@Edymnion Ай бұрын
Still, if someone got a perfect emulation private server of Wildstar going, I'd join it in a heartbeat.
@1987MartinT
@1987MartinT Ай бұрын
The sci fi genre IS popular. I think what you might have meant is that it isn't popular as settings for mmos. I don't think that's true either. But I will agree that you don't see many sci fi mmos.
@sawmanUK
@sawmanUK Ай бұрын
@@1987MartinT from a mmo perspective it’s certainly not top (everyone loves sci-fi everywhere else tho) but there are other themes that’s are more niche then science fiction
@1987MartinT
@1987MartinT Ай бұрын
@@sawmanUK Yeah, I thought that might be what you meant. It was just a matter of phrasing.
@outcry27
@outcry27 3 ай бұрын
WildStar had such a great vibe... I was truly heartbroken to see this game meet the fate it did.
@ross3965
@ross3965 3 ай бұрын
Just to think that the source code, assets etc must be sitting somewhere.
@GoogleSpiesTooMuch
@GoogleSpiesTooMuch 3 ай бұрын
Played the game when it first launched. I earnestly spent time in the forums giving feedback. Ultimately, the devs never listened and the game died as a result. They made a game for the 5-10% of WoW raiders and with little end game content to boot. So once they got bored of waiting, they all went back to WoW. The other 90% of players were ignored so they finally left too.
@PySnek
@PySnek Ай бұрын
I loooved the action combat coming from WoW. It was something fresh. It's such a shame that this game had to die. The housing system was in another league back then.
@dmitriyluchikov3129
@dmitriyluchikov3129 13 күн бұрын
Another reason why not many MMOs tend to stick around, even decent ones, is because market is *very* competitive. MMO is not something you play for like a week or two and then move on, like with singleplayer games. I mean you can, but from a developer/publisher perspective this is not something they won't you to do cause it won't generate revenue. Theis genre usually require a far greater commitment than any other. There's only so much people interested in these kind of games and their time is limited. So they often tend to go with a more popular title (like WoW) as a safer choice for their time & money investments when compared to a dark horse from a not well known or questionable publisher. Plus highly social nature of these games tends to peer pressure newcomers to play what their friends already play. Which is again usually something more mature and well established, even if archaic. And so the cycle repeats itself. The day giants like WoW finally die will truly be a great day for all the new MMOs out there. I hope to live to see all the interesting ideas and mechanics new generation will bring to the table.
@SetariM
@SetariM 3 ай бұрын
Watching this while playing OSRS, lmao. Also, I would try this, but... RP... nah man. Also, GW2 was prioritized over Wildstar probably due to performance. GW1 was extremely popular and they knew where the money was.
@MrGrimord
@MrGrimord 3 ай бұрын
I miss it a lot, I had a lot of fun playing WS and loved the humor.
@maarmirg9088
@maarmirg9088 3 ай бұрын
i got to play wildstar before it closed down and i wish it hadn't, it was my main mmo for awhile. my favorite class was spellslinger it was like a damager/healer type class, the boss fight felt really good to fight, the path system was like say you like exploring the open world when you play MMOs you would pick the explore to fine cool secrets or if your a lore lover you pick the scientis to fine more of the sweet game lore doing this paths offerd exp and stuff. i loved the houseing, you could be just killing some common enemy and fine some new home decor from it and to see all the cool creations other people made at the time was like a fever dream. i never made it to end game or really made it that far but i made some really good memeories form it, i wish more people played it really did have a chance with some fixes and more new content. But the cash shop was not great. i just like talking about this game.
@bminturn
@bminturn 3 ай бұрын
This is the first time that I have heard of this game.
@sawmanUK
@sawmanUK 3 ай бұрын
Shut the front door 😮
@bminturn
@bminturn 3 ай бұрын
This was released when I wasn't really paying attention to PC games. Or gaming at all, really. Was doing stuff like triathlons and living healthy lol. Now I'm back to Cheetos and gaming. It's the circle of life.
@smashinghoney
@smashinghoney 3 ай бұрын
I miss this game so much 😢
@namingsway
@namingsway 3 ай бұрын
Def not the first AAA mmo that people brought back from the dead . But its nice to see them trying to keep it alive
@sawmanUK
@sawmanUK 3 ай бұрын
Can you think of another in the past 10 years ???
@kidcougar008
@kidcougar008 2 ай бұрын
wildstar was my college game. I still will never understand its death. The best mmo
@popshotNboogie
@popshotNboogie 2 ай бұрын
I think about WildStar all the time.. it was an incredible game that died too soon 😔
@AlexandrovitchA
@AlexandrovitchA 2 ай бұрын
I need it to come back
@Stewerrvideos
@Stewerrvideos 2 ай бұрын
I don't know if it's sort of a "trademark" for your channel, but I really think you need to turn down the gain on your mic. Your commentary is peaking for a lot of your video making it less pleasant to listen to. Good video tho👍🏼
@user-Calrulk55
@user-Calrulk55 2 ай бұрын
MMORPG are long game play loops not short game play loops, the action combat is what ruined it for most people imo, you just want to do some farming and you cant just switch off you need to be locked in or you die, it was exhausting after a while, action combat is for short game play loops like first person shooters you play a 5 minute game then you take a break in load screen waiting for the next game. Even the Devs didnt want action combat it was a decision made by the higher ups after Tera released, tab targetting and it would have been better. Mechari are still the best robotic race i have seen. People actually forget what it launched like it was kinda bad (just like a book or tv show , movie got to hook them early) with not alot to do and it was really friggin hard, the attunement to raid was crazy what you had to do i think if i remember correctly it was like 16 stages to attune, some requiring gold dungeon achievements which were not easy at launch, which were like MOP Challenge modes.
@Ncyphen
@Ncyphen Ай бұрын
The points you mentioned as "contributing to the downfall of Wildstar" are very unrelated to what actually caused the downfall of Wildstar. Wildstar's downfall was due to mismanagement by the Dev. the biggest contending factor was during their Free to Play transition, which resulted in losing most of their player base. WHat happened? Carbine offered free player transfers so that players could group up and play together on bigger servers while they worked on F2P, or more precisely, Carbine offered free transfers from the PvP server to the PvE server. Based on the notes and details provided by Carbine, it was believed that players would ultimately be able to transfer back to their PvP server after the F2P rollout. This turned out to be false and many hardcore PvP players found their characters and entire game history locked onto a PvE server. With this loss, a large portion of the community quit for good. The cash shop was purely cosmetic and never in your face. Even better, all those free credits you were earning in the emulated server were actually earnable in live. You could get stuff from the cash shop without ever spending a dime, if you grinded enough. The Sci-Fi element was actually one of the big draws to the game. Players were tired of the fantasy themed MMOs, and still are. Fantasy MMOs just happen to be easier to develop story and gameplay wise. So yeah, Carbine killed their own game. They should have followed ANet's example and launched as B2P with a cosmetic cash shop at launch. Players would not have felt so much anxiety to paying for a sub, and getting back in to try changes would not have required another monthly sub. Carbine misread the market, misread their player base, and ultimately could not keep NCSoft away from shuttering their studio.
@dactus3993
@dactus3993 2 ай бұрын
If you're gonna try to compete with the big guns you have to release in a state where you are as good or better. The other games already had the audience and that audience wasn't willing to jump ship to a game that was only "good". The other games were already great and by the time most people went back to check on wildstar it was already a sunken ship. It came and went very quickly.
@ragnnohab
@ragnnohab 2 ай бұрын
The game released with an engine issue that prevented it from running on AMD CPUs, it's more than a little embarrassing when your brand new game isn't playable by nearly 25% of the PC market.
@Loreignss
@Loreignss 3 ай бұрын
Grindy AND Action Combat is my true love
@amadeya7568
@amadeya7568 2 ай бұрын
I loved the game. It is my one true love forever lost. It closed 2 months after i found it and my heart was broken🥲 It still pains me every time i see it. I miss it and i'd play it if it's ever fully playable again. It was honestly so fun. And personally i found the sci-fi genre quite refreshing as well as action combat . Idk i just got so bored with target combat 😄 I'd even pay subcription or whatever to help the game if it's ever back on.
@Brady3035
@Brady3035 3 ай бұрын
I miss my house plot In wildstar I had a tiki Bar and a giant Tire Swing i put on a tree lmao.
@jare3459
@jare3459 3 ай бұрын
This game did not deserve to die out. It was Fun a true gem.
@Jalkoth
@Jalkoth Ай бұрын
It was really good when it first came out but didn't have much of a end game
@SavvygeMediaGroup
@SavvygeMediaGroup 3 ай бұрын
Wildstar would've been crazy before WoW
@heyiamsven
@heyiamsven 2 ай бұрын
Combat mechanics in WS shined in the raids and dungeons on harder difficulty level. Current combat on the private servers and therefore as shown by you in the video is very basic and no where near as on live back then. I recommend watching System Daemons Strategy guide by moepork to get a glimpse at the difficulty level of the raids + mechanics. 1st kills are also cool to watch but most people that never played the game won't spot all mechanics directly and the difficulty of maintaining i.e. dps/hps/tps with the rotations while dodging mechanics. But thats only my opinion as WS vet, most people would hate the raids because of the difficulty and sometimes RNG of it. Regarding your thoughts of leveling: When the game was released, it was basically similar to WoW with a lot of quests, dungeons, etc. to do.. hitting max level took some days, but nowhere near as much time as i.e. classic wow 1-60. Later after the game went f2p it was super easy to level up by doing dungeons. Critique besides the clarifications: Not a good idea to conclude on how a game was or is depending on a emulator / pServer gameplay.
@bast4rdlyreaper
@bast4rdlyreaper 16 күн бұрын
6:01 Whistling Diesel is probably the furthest thing from a furry, lol.
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