People say chiefdom isn’t that good, but why do I see them run it in every game then? Hypocrites.
@alex2005z3 жыл бұрын
I agree
@TheCivLifeR3 жыл бұрын
he makes a fair point
@thatannoyingduck1331 Жыл бұрын
Good point
@sculkwizard Жыл бұрын
Lol absolutely why don't they choose digital democracy
@sturm2186 Жыл бұрын
@@sculkwizarddemocracy is for idots What i play gorgo, facism
@hoodie50043 жыл бұрын
bruh how u pump out these vids so quick, do u not sleep? eat? you not beating sombody's cheeks ?? if you doing all 3 and STILL putting out these vids then good shit big dawg! lol I suck at the game and these help soooo much! i appreciate you
@TheCivLifeR3 жыл бұрын
lol im actually the samsung assistant girl, im just a robot
@neversimpgamingyt3 жыл бұрын
14:48 "facism obiviously is by far the best" i wouldn't be suprised, if this was made into some twitter call out.
@TheCivLifeR3 жыл бұрын
lmaoo im ready for it
@ianhamilton96003 жыл бұрын
Umm yikes sweaty. You can’t just say that. Omg ok so you’re going to have to educate yourself. Fascism is like racist and stuff? It’s not my job to explain it to you. Yore. Getting. Cancelled. 👏👏👏
@jeffyutzler3093 жыл бұрын
Ren walls are underrated especially if Valleta is in the game and you have a decent faith economy. (Valleta allows you to buy city and encampment buildings with faith.) For a culture victory they give decent amounts of tourism and for a science victory they give you a great science boost with the Military Research policy (this synergizes great with Communism and its otherwise useless red policy slots). You can delay researching Steel until you have ren walls in every city.
@GentlemanNietzsche Жыл бұрын
If you start the walls, you can finish them after researching steel even if they aren't the next thing being produced so you don't have to delay artillery as long.
@JayJay-wf2oe2 жыл бұрын
One more thing about Monarchy is that you can unlock it very early into the game, usually 10-20 turns before you can unlock Merchant Republic, so you can use it as a transition government between Classical Republic and merchant/theocracy. The civic that unlocks it also provides a policy card that gives +15% towards renaissance and earlier wonder production, so it's not a complete waste anyway. Usually as long as I have a religion for Theology inspiration, I would go straight towards Monarchy.
@damp82773 жыл бұрын
You should do a video beating Deity with only Chiefdom
@TheCivLifeR3 жыл бұрын
lol its coming dw
@Franlef12 жыл бұрын
With the production cost being a big drawback to the monarchy thing, a helpful tip is to wait until you get the diplomatic resolution that boosts city center buildings. It's almost always what the AI picks so it will most likely go through and then you can pair that with the limes military policy slot and you can build your walls in a couple of turns in almost all your cities. I also sometimes do that in culture games since walls give a small amount of tourism and every bit can count in that case.
@onenutmia83233 жыл бұрын
"That's right, I have my first sponsor. I'm sponsoring myself." LOL Epic! Love it...
@josephdouglas52422 жыл бұрын
26:14 lol, I love how confident you were about getting that word right. For future reference, it’s Lib-er-tear-ian-ism. Comes from the word Libertarian, which is the political belief that upholds autonomy, individualism, and political freedom as paramount ideals (usually pushing for limiting government power).
@shvenakchakravarthy22073 жыл бұрын
Sick sponsor bro 😎
@auridion20373 жыл бұрын
I'm so used to skipping sponsor segments I went ahead 10 seconds and was like, "tf it's already over?!" Had to go back and lol, nice.
@ness60993 жыл бұрын
I don’t think I’ve played a single game without Classical Republic. Even when I go Oligarchy I don’t stay in it after the war ends. Oligarchy is dope as hell early on. Rome you bum rush an AI with warriors and archers and by the time they get a military that can stop that you have oligarchy and are on the verge of legions. Autocracy kinda doesn’t do enough, but I may try it out with Kublai Khan China and see how it goes. Early game if you wonder rush you’ll screw yourself over, and if you’re Qin Shi Huwang you can use builders to turn gold, sometimes faith, into wonders so why would you need the wonder production? Maybe if it gave an inherent boost to builder production it’d be a really good path to take increasing the yields of your empire before settling down with your districts. Merchant Republic is just Classical Republic 2. I go for it when I have nothing else to go for (low faith, not going for culture/diplo victory in those ways, etc.) Theocracy actually has a really good card layout. You can run conscription and craftsmanship if you don’t plan on war, both upgrade discount cards, or some other military card strat all without removing any of the cards from your classical Republic. To get the most out of its abilities though I’d recommend either the obvious religion game or spam purchasing naturalists right before going into Democracy. Monarchy just has too little impact most games. I love the diplomatic approach and potentially the tourism boosts from walls but it was hardly used this way until the last update, being the military path because it had 3 military slots. The new spread is great but the base abilities don’t do enough. In the same vein as my proposed changes to autocracy a potential change so builders get +1 build charge in the government would be really useful, but if we’re sticking to the walls approach how about +1 culture +2 gold for each level of wall. With this and the card, at urbanization you can get +2 science +3 culture +6 gold from each of your cities with renaissance walls. Suddenly Georgia’s bonus doesn’t seem as stupid like that. Democracy is great for culture and can be better than communism for science in certain cases. If you have a research alliance you can turn your trade routes into monstrous +6 food +6 production +3 science and get a monstrous boost to a city’s science and production. Along side this, the card can get you a ton of amenities and boost you all the way through to a science victory as if you had communism. Communism is domestic science victory. It’s not that hard to do, it’s not reliant on any other players in the game, and you can still go to war while in communism with little to no penalties. Fascism is domination victory. If you can’t win with fascism plugged in you weren’t going to win. All the last governments kinda not necessary. The culture one doesn’t even boost tourism and why would I need more culture if I already have a future era government? The spaceport one is great for closing a game but doesn’t really come into its own until the card giving +3 power +3 aluminum to space ports comes in and there are very few games where you get to the repeatable projects after you get that card. The last government is a mess, just make all units start with a promotion and you’re good.
@rogerx45492 жыл бұрын
Biosphere + technocracy is very strong, you have 9 powers in each city. You don't need resources for power any more and your CO2 simply goes to zero.
@cagataytoprak1770 Жыл бұрын
The thing I don't like about governments is that there is so much time between tier2 and tier3 governments, and so little time between tier3 and tier4 governments, I feel they are not balanced. Also, due to the way monarchy is introduced as the first t2 government I always go for that, I never could go for merchant republic because it is at the opposite side of the civics tree
@Jack_Rakan3 жыл бұрын
I feel like Autocracy could be good as a first pick for government if you're going for the super greedy Ancestral Hall+ Magnus before settling 3rd city strategy. The flat extra +1/+2 in everything helps a lot more than the housing and amenities that early on. Obviously, once you have the Ancestral Hall, you switch to Classical Republic at the first opportunity because your empire will rapidly bloat, and that's when the housing and amenities do come in very handy. Theocracy also has some uses if you get the Monumentality Golden Age that let's you buy Settlers and Builders with Faith. Especially useful if you have Secret Societies mode enabled and you have chosen the Voidsingers. Democracy, in my opinion, is hands down the absolute best Tier 3 government, no matter what non-Domination victory type you go for, including Science, and here's why: instead of two dead Military policy slots as Communism, you get a Diplomatic card slot and a Wildcard slot. If you use the Diplomatic card slot for the card that gives you +5% science per city state you are suzerain of, you can easily get 15-30% science bonus, which is a lot better than the static 10%. If you use the extra Wildcard slot to plug in Communist Legacy, you now have the production per population boost. And with Democracy you have a passive bonus to your trade routes even better than the Collectivisation card. Meaning with Democracy you can get better Science and Production, while also getting the gold discount bonus, you free up the Economic policy slot you'd have used for Collectivisation, and only lose out on two Military Policy slots that are basically worthless anyway.
@TheCivLifeR3 жыл бұрын
thats a good strat, might use it in the next series
@Jack_Rakan3 жыл бұрын
@@TheCivLifeR If you mean the Autocracy, Ancestral Hall into Republic hypergreedy early game, I should warn you about one thing. Besides the obvious warning of not doing this when you have a warmonger civ as your neighbor, be careful if Tamar is your neighbor as well. Since you expand so fast , your lack of walls will most likely annoy her into declaring war, especially with the fickle 'Settle near them' diplomatic penalty.
@TazKiKr3 жыл бұрын
I am currently playing a whole series of challenges (self-chosen) where I use the heroic ages mod (only golden or dark ages, nothing in between). In that setup Monarchy is almost unbeatable for the tier 2 gov. Those TWO wildcardslots which can be swapped between the different golden area cards as you need them is so OP compared to Theocracy or Merch-Rep.
@chrisjackson68883 жыл бұрын
Autocracy was always my go-to government for Poland due to the extra military slot being converted to a wildcard and still leaving one. Clearly not the case anymore after the last changes when they gave it to Oligarchy instead.
@TheCivLifeR3 жыл бұрын
polish oligarchy??
@jorregritter36693 жыл бұрын
I go classical republic-merchant republic-democracy in like 95% of my games lol
@jamesinasyay30653 жыл бұрын
I do the same except autocracy over classical republic
@dswidley3 жыл бұрын
I recently developed a love for theocracy. Makes monumentality golden ages even more overpowered then they already are.
@ianhamilton96003 жыл бұрын
Me too but since I’m going for science as Germany in the game I’m playing rn I’m going for communism
@GrimJokes3 жыл бұрын
Third Alternative with Fascism is a nice way to get extra Gold and Culture.
@zonefreakman10 ай бұрын
Yes. That being said like Ci4Life said you get to the next tier government so fast just to lose that card.
@ponurygrzesiek28123 жыл бұрын
Great video as usuall. Waiting for unique tiles improvement
@TheCivLifeR3 жыл бұрын
Coming soon!
@bananaman46243 жыл бұрын
I love theocracy on mali domination because if you stack it with the suguba you can get 35% off units which is so good with void singers you can easily make over 200 fathe per turn by turn 100 (and desert folklore with work ethic for building wonders since you can buy literally everything ealse with faith and gold)also really good at geting heroes quickly (you also get 35% settlers with monumentallity).Super underrated strat.
@ravennevermore81733 жыл бұрын
Also great for Byzantine, Arabia, Khmer and the other Indian dude. Many people always forget you can get that gov district building that lets you buy military units with faith for late game domination when you make like 300 faith per turn.
@kipblass21313 жыл бұрын
Collectivization with Communism only applies to domestic trade routes, i.e. trade routes to your own cities so no, the bonus doesn't apply to trade routes to city-states and you shouldn't be using it as Portugal. Also noteworthy that if you pick a 4th tier government, you lose the ability to use the special policy cards attached to the 3rd tier governments. I think this is an error of oversight, it was probably intended that the two cards unlocked by your 3rd tier government should be grandfathered in to the 4th tier government, but they forgot to code for it when they introduced the 4th tier governments. Not too big of a (new) deal as if the game isn't already won by this point, it is usually decided by then and you're just going through the motions to finish up.
@Anonymos1852 жыл бұрын
26:14 Lmao, really dude? Good thing you're analyzing video game governance, not real life politics.
@ryuutohazame33493 жыл бұрын
- Oligarchy - Monarchy - Fascism - Corporate Libertarianism The only way.
@joshret3 жыл бұрын
I choose communism when i played against the USA, then i got nuked lol
@TheCivLifeR3 жыл бұрын
checks out
@viniciusrocio63 жыл бұрын
I almost always go Classical Republic-Monarchy-Democracy
@TheCivLifeR3 жыл бұрын
I dont think I have ever went monarchy tbh
@ReLoadXxXxX3 жыл бұрын
@@TheCivLifeR it’s good for diplo
@jyutzler3 жыл бұрын
@@TheCivLifeR Weird, to me it depends on my overall strategy. Merchant Republic is on a civic tree island so I often skip it and bee-line Democracy (cultural) or Communism (science). Maybe I should rethink.
@speedypichu68333 жыл бұрын
One small more thing to note is the tourism multiplier for governments, I don't have GS so I don't know those, but the ones that are more democratic IRL lower your tourism less than the less democratic ones
@neversimpgamingyt3 жыл бұрын
picking democracy will also help your enemies get tourism, so if someone else is already winning culture, it's better to choose communism or facism.
@speedypichu68333 жыл бұрын
@@neversimpgamingyt Yeah, I often forget that though since usually unless it's deity or immortal the AI is pretty bad at getting culture victory, or really any victory
@rtyDFGaS3 жыл бұрын
In my look, Monarchy is also good for me because it's always the first Tier-2 government I open. It'll be some time until I can get Merchant Republic, since Monarchy opens at Medieval Era and the latter opens at Renaissance Era (if I'm not mistaken).
@TheCivLifeR3 жыл бұрын
they are one tech off, but monarchy is low on the tech tree. Depends on whether you want to go for the higher civics or lower ones
@zonefreakman10 ай бұрын
The one military slot in democracy is still useful for cards like amentities for cities with a unit in it, or more strategic resources like coal and oil for your power plants, or just unit maintenance to keep costs down. In my opinion democracy is better than communism for science because of the new deal card. The amenities not only affect your science but the rest of your yields making your cities all around more productive, which pays off down the road to get more science.
@SirHusky6542 жыл бұрын
Classical Republic is the best on paper but in practice Oligarchy is the best because 90% of the time its best to go for early war.
@hurtchain58443 жыл бұрын
I don’t get why autocracy is so weak. The boost to wonder production is one of the lowest in the game. The policy card gives 15% vs the 10% from this government. And the yield boost diminishes over time as the cost to do anything increases. Realistically you’re only getting a boost from the palace. The legacy card just loses its value so quickly. In comparison the classical republic card is effectively a +10% to all yields empire wide.
@TheCivLifeR3 жыл бұрын
pretty much summed up lol
@jyutzler3 жыл бұрын
Any more and it would be OP for the AI. Balancing this stuff is a pain.
@thesmm23113 жыл бұрын
@@jyutzler I would still prefer an increase of production for wonders to 20% so it's useful over this low amount. I would also want the Corporate Libertarianism government to give out another bonus on top of it's current one, like gold.
@breadtoast1036 Жыл бұрын
i argue Autocracy is good for diplomatic victory rushes get the three big wonders and just maintain suzerainty with as many city states as possible and win Sweden is best choice imo just go faith culture early as possible then switch to monarchy for that +2 diplomatic, with this set up your science will be lacking but you should have the strongest footing for switching easily between diplomatic ,culture, or religious victories depending on your situation and what your up against
@francolatorre6984 Жыл бұрын
I have just started on this game (don’t kill me by the question): how can I see the last two columns available on the government menu?
@bananaman46243 жыл бұрын
I agree that classical republic is really good but if you don't build any early game districts (like in a wonder game) its abilities are useless (except for the policys)
@josephdouglas52422 жыл бұрын
I’ve been loving Theocracy a lot more lately for culture victories, since I usually try to mix a religion into it and abuse monumentality. There are so many things I want to spend my faith on, from settlers, to builders to spam seaside resorts and forests for national national parks, to naturalists to plant said national parks. So many things require faith, and there are some genuinely good military cards that I don’t mind having plugged in anyway even for a peaceful game. To top it all off, I get to completely skip two civics if I don’t care about merchant republic (mercenaries and exploration are dead end civics and don’t really do anything for a peaceful game.
@AlbanianThrash Жыл бұрын
theocracy gives you the most flexible play if you have a really high output religion. you can combine with moksha and grand master's chapel to give yourself the most possible options. If you wanna go science you can outright neglect your science and pick up jesuit education and moksha to completely modernize your empire in the midgame. At the same time, if you're about to get warred you can basically field an entire army overnight and switch to hard building science buildings if you lack the faith to purchase both units and faith. couples well with the religious belief that gives you combat bonus in your own territory if you're not trying to expand. It's really busted and i honestly have to avoid religions sometimes because if i have a strong religion it's impossible to resist just going for this strat. sets you up for a very strong late game
@zach2023593 жыл бұрын
Man I didn't know democracy had so many wildcard slots, but not a single economic card slot
@TheCivLifeR3 жыл бұрын
democracy is pretty great though
@JayJay-wf2oe2 жыл бұрын
Wait, what? It clearly has 3 economic card slot.
@djdavisiscool Жыл бұрын
Can anyone help? I bought this game on switch and government plaza isnt there. I know it's just the vanilla game is that why or is it because of the game system
@eddierazor51452 жыл бұрын
i love Clas Repub but i always pick oligarchy for its legacy card for late game wars. i can run fascism with that policy card on top and i always win my late game wars.
@floor_tank_shanks41943 жыл бұрын
Doesn't having chiefdom give you a tourism boost in the later game?
@TheCivLifeR3 жыл бұрын
I dont think so
@Opiucus2 жыл бұрын
"Fuck you moskito piss off" LMAO, best coment in you video man it was really hilarious. HOHOHO
@geb69703 жыл бұрын
Are you telling me you don’t have chiefdom and god king selected on turn 200?!?
@TheCivLifeR3 жыл бұрын
lol sometimes
@jyutzler3 жыл бұрын
When I have an extra econ slot from Owls or a civ, I do occasionally use God King even after I get my pantheon.
@toms93573 жыл бұрын
Collectivism (the unique Communism economic policy) only boosts domestic trade routes. So it wouldn't be any good for Portugal.
@TheCivLifeR3 жыл бұрын
ooo thats true, democracy would though I think
@WHYIMHERE3503 жыл бұрын
I always use fasism
@andrewhavrylei63333 жыл бұрын
Canada + Voidsingers + Grand Master's + Theocracy = super cheap mounties => super cheap national parks
@TheCivLifeR3 жыл бұрын
absolute stonks
@jyutzler3 жыл бұрын
Secret Societies are OP and are unnecessary with any top 20 civ.
@steveoishere3 жыл бұрын
Democracy is the best 90% no matter what the new deal card is like 4 cards in one
@TheCivLifeR3 жыл бұрын
new deal is broken
@ursochurrasqueira3 жыл бұрын
Synthetic Technocracy is the best government type in game and in real life
@TheCivLifeR3 жыл бұрын
did not know it was a real life government
@OwenLearnsDrawing3 жыл бұрын
@@TheCivLifeR Not yet but humanity as a whole is very close (hence why it’s unlocked in the information era and not the future era)
@sargonyami42922 жыл бұрын
Nah technocracy is just a fancy new name for a monachy ... i like my freedom. I don't fancy living on my knees while others choose what i am allowed / haveto do
@ravennevermore81733 жыл бұрын
Theocracy is good with civs that can generate lot of faith and are militant like Arabia and Byzantine, becaus you can build that government building that lets gou buy military units with faith. This is why Khmer are fun to play as domination civ as well. 😂 Also I think Communism is better for domination, it has one less military slot which is no big deal, but it gives extra production and science and 4 attack won't make much difference by the time you get to gier 3 government, because at that point you'll probably control like half of the map, and have artillery, tanks and bombers. Also. Ps. "We have nukes!"
@TheCivLifeR3 жыл бұрын
true, theocracy is great on faith civs. Facism is 9 attack with the policy and oligarchy and less war weariness imo
@ravennevermore81733 жыл бұрын
@@TheCivLifeR fascist nuke-happy Gandhi never gets old. 😂
@youngbenny18333 жыл бұрын
Is the england game dead
@TheCivLifeR3 жыл бұрын
pretty much sorry
@youngbenny18333 жыл бұрын
@@TheCivLifeR no worries
@jyutzler3 жыл бұрын
@@TheCivLifeR What happened here? Were you too far behind despite the relatively successful war?
@TheCivLifeR3 жыл бұрын
@@jyutzler lost the save.
@MoireFly3 жыл бұрын
I think Autocracy is actually kind of OK in most games - for a very short time very early on. The reason for that is that it's got a a fairly flexible policy card setup, but most critically, its (very limited) yield bonuses actually apply immediately, unconditionally - whereas if I'm not going for early war or don't yet have any districts (or have just 1 city with em), then classical republic just doesn't do that much. Of course, it doesn't take long to either go to war or to have districts, so that window doesn't last long, but if you manage to get political philosophy fairly quickly, there's a window where autocracy is temporarily OK.
@TheCivLifeR3 жыл бұрын
over a certain amount of time the others become much better much quicker though
@jyutzler3 жыл бұрын
I'd rather have the Classical Legacy policy as an option later on.
@MoireFly3 жыл бұрын
@@jyutzler But you can change your government for free whenever a new civic is researched; so you just pick autocracy for a few turns, until you're up and running with a few cities with districts (or expect war), and then you switch to whatever goverment you want. You can even go autocracy -> oligarchy -> classical republic - just be aware that whenever you finish your first government district building you'll lock in that legacy card, and that in practice you can't return to a government (because anarchy is too harsh). But you can have some autocracy yet end up with the oligarchy's or classical republic's legacy card.
@MoireFly3 жыл бұрын
@@TheCivLifeR Yeah, so then you switch; pretty many options to do that, after all.
@jyutzler3 жыл бұрын
@@MoireFly Oh, didn't realize the legacy card was based on your current government when the tier 1 building was built! I thought it was whatever you picked first.
@nicolasulloa9286 Жыл бұрын
Communism with Big ben = Best Third Government (for me)
@thesmm23113 жыл бұрын
I would like to see Unique Government Types in this game.
@ianhamilton96003 жыл бұрын
If they added a second Japanese leader it could be Tokugawa Ieyasu and his unique government type could be shogunate. Or if they added Louis XIV his could be absolutism or absolute monarchy
@samirguesmi2611 Жыл бұрын
thanks bro KRO
@vincent063 жыл бұрын
I played 800+ hrs in Emperor & Immortal difficulties but I never picked Fascism... Only one economic policy is really a no go for me. More over Communism is also well suited for wars, it has only one less Military slot but bonus for production & science which is always useful for dominiation AND science victory.
@TheCivLifeR3 жыл бұрын
true, facism is only really good for a domination victory when you have all the techs already
@SeraphSilverstar2 жыл бұрын
Fascism is nice IF you also went oligarchy for tier 1. It gives you to opportunity to gain up to +9 combat str making even a lone unit nearly as powerful as a corp. if playing on diety, well then your corp is nearly as strong as an army.
@vincent062 жыл бұрын
@@SeraphSilverstar I began to use Fascism since my comment 6 months ago and I have to say it is finally not that bad especially for the +50% production toward units.