Faces are everything, even in video games. While they may have started out non-existent they've come a long way. Here's a history lesson. Subscribe for more: / gameranxtv
Пікірлер: 2 400
@meisterl06 жыл бұрын
Sometimes i would like to think to go back to the past like 1980's and show the games of today, imagine their reactions.
@kemarkastro58106 жыл бұрын
Gelo meister i think that a lot xD
@deadrussianliberal28976 жыл бұрын
You'd be burned alive for heresy.
@edgarazaky82566 жыл бұрын
they'll think you're an alien
@PanzerSoldier6 жыл бұрын
They would explode
@FREDSDEADBABE6 жыл бұрын
It would be like showing a cave man a cell phone. Time is sensitive and so are people when it comes to the future.
@Resonance19196 жыл бұрын
My one criticism of modern realistic animation is the hair is way too.. flowy. It moves too much. Your bangs don't float around every time you move your head. It still looks great though
@LadyDragon111356 жыл бұрын
Kaytlin Waggoner my hair is very flowy tho, I get hair in my face a lot, it's very bouncy too
@kilroy9876 жыл бұрын
But when it gets slidey and squirmy, you can overtell that it's animation and not an in-game expression.
@megabix0046 жыл бұрын
I completely agree. Lara’s hair in Tomb Raider (2013) made me nervous af
@giarose4786 жыл бұрын
Ellie’s hair in thou was like that, it bothered me haha
@nintendokings6 жыл бұрын
hair physics is extremely complicated apparently.
@memeyloaf79995 жыл бұрын
2016: Uncharted 4 2018: Detroit: Become Human
@rolfb63525 жыл бұрын
MemeyLoaf U4 came out in 2016
@frankyy88915 жыл бұрын
@Reaper Gaming Yes
@dirlsdelrm5 жыл бұрын
2019: The Last Of Us PART II
@otakoedits5 жыл бұрын
2019 Resident Evil 2
@intrepidnick29395 жыл бұрын
Detroit's facial animations are average at best. It's a good looking game, but man some of those animations were pretty bad.
@banannacakez75466 жыл бұрын
And then came Detroit
@sabrinabelfadel40875 жыл бұрын
Bananna Cakez that’s on another level😂
@valeslove5 жыл бұрын
that was what i was thinking
@garfieldcummies81565 жыл бұрын
they became humans
@hellodolly73015 жыл бұрын
DBH has almost old Final Fantasy movie graphics.
@aniketjelle44185 жыл бұрын
Become android
@papagazebo73526 жыл бұрын
Seeing the way technology is going, those awkward sex scenes are going to be on a whole new level
@spaghettimkay57956 жыл бұрын
High King Dovahkiin You ever seen sfm porn? We're there.
@I_Am_Warden6 жыл бұрын
spaghetti mkay oh yes sfm porn can be made into a whole other level yet somehow actual game still cant get a kiss down
@Rheinguard6 жыл бұрын
LA Noire blew my mind. I have to disagree with your opinion of going for a more stylistic approach over realism, because style does absolutely nothing to moving us closer to a real holodeck. The real reason why it didn't catch on as standard, as of right now it's expensive af.
@TH3SHUR1F6 жыл бұрын
Anyone else that couldn't focus during the Pac Man sequence due to stressing out while watching?
@yolandimare16 жыл бұрын
Ben Anderson Yes. Pacman always stresses me out.
@MissMokate6 жыл бұрын
gods yes. and the player avoided eating the big table-turning dots too.
@RedMoonCreates6 жыл бұрын
Biiiiiiiiiiiitch i thought i was the only one
@findpeaceshyshs6 жыл бұрын
ItsRedrum biiiiiiiiiiiiiiiiitch me too 😥
@Gamikane5 жыл бұрын
it's right beHIND YOU RUN RUN RUN
@LeanifyTV6 жыл бұрын
14:41 'Realisticleh'
@communistpotato32046 жыл бұрын
Why am I in the wrong comment section
@Dickheadbynature6 жыл бұрын
Leh
@gamesergeanthd5 жыл бұрын
*l e h*
@billysinge89775 жыл бұрын
Lol
@ash_dies_alone89105 жыл бұрын
I should listen to the narrator more
@UmbrellaGent6 жыл бұрын
Half Life 2 still has really impressive facial animations. And it's all hand-made.
@shrub86446 жыл бұрын
I think the facial animations are way better than many games even today. And the speaking animations are even better than Witcher 3. Though it's understandable since Witcher 3 has so much dialogue.
@MildMisanthropeMaybeMassive6 жыл бұрын
Umbrabellum Source's Faceposer has an auto lip syncing system that generates the proper phonemes. But the animation in HL2 was a combination of that and sliders.
@UmbrellaGent6 жыл бұрын
I'm talking about face expressions. Like for example when someone is suprised and it's shown on that character's face.
@TheRedneckAtheist6 жыл бұрын
Like when Alyx has a squee moment and glomps Gordon.
@Ditch9016 жыл бұрын
Especially in episode 1 and 2 Alyx has amazingly good facial animations.
@50shekels6 жыл бұрын
That one dislike on this video is Bethesda
@50shekels6 жыл бұрын
+Cali Sharp Fallout and Skyrim fans
@XxHessxX76 жыл бұрын
too far
@noahgrenier19336 жыл бұрын
1,000 Subs With No Videos naw its Mass Effect Andromeda
@SolidMikeChannel6 жыл бұрын
I disliked because this idiot falcon thinks 1980 is when millennials as a generation started. It's 1986 when you factor in the fact that baby boomers were fuck started in 1946. Not all countries share the same generation timeline. Hell china is currently in the year 4715, wrap your head around that shit.
@cameronbambridge80856 жыл бұрын
1,000 Subs With No Videos that's great xD
@TheAndkonmegalodon6 жыл бұрын
LA Noire was great though. Honestly I would love another game that refines the facial movements. I'm sure we could make them look a lot better these days too.
@karisima60606 жыл бұрын
TheAndkonmegalodon There are a lot of them. Beyond two Souls, Heavy Rain, Detroit: Become Human which just came out.
@-hasamastersdegreeinwumbol85656 жыл бұрын
Karisima I take it you really like quantic dreams.
@alexisschini18585 жыл бұрын
Until Dawn is another really good one
@RainbowDemon5 жыл бұрын
-has a masters degree in wumbology Quantic is one of the few big ones that do it.
@haft2beu5 жыл бұрын
LA Noire 2 ;-;
@thisxgreatxdecay6 жыл бұрын
"Peak uncanny valley" How can something be both a peak, and a valley?
@Horny_Fruit_Flies5 жыл бұрын
If you turn the chart upside-down, the valley looks like a hill.
@em_jav24175 жыл бұрын
What an oxymoron
@FrizzleLamb5 жыл бұрын
I dunno, but I thought he meant that the peak is the point before it goes downhill, or down the valley, anyway. Basically, the point before the whole thing goes uncanny. But maybe I’m wrong.
@motionwolf90235 жыл бұрын
Divide by zero?
@takeyourheart30305 жыл бұрын
Uncanny valley is a concept of something looking so almost human but not quite that it feels really uncomfortable because we can tell it isn’t human but it’s too close for comfort. We prefer things that are human-ish but not that close to reality. The “peak of uncanny valley” means that game is when video game characters were too close to human but still off and making us uncomfortable whereas now they are realistic but stylized so they don’t make us uncomfortable.
@xinosaur3906 жыл бұрын
HalfLife 2 was in 2004?! Damn I feel old
@GiuseppeGaetanoSabatelli6 жыл бұрын
I had this epiphany when I quoted Viewtiful Joe today, which came out in 2003. We 30 year old fogey Millennials.
@faithestherr6 жыл бұрын
I thought half life 2 was 2007, or is that because I play The Orange Box?
@faithestherr6 жыл бұрын
lλmbda• makes sense now.
@JamDoggie6 жыл бұрын
Well you're kinda right, Half Life 2: Episode 2 came out in 2007, thats also i believe around the time the orange box released which updated most of there games to a new up to date version of source usually referred to as the orange box engine or new engine.
@KazzKobb6 жыл бұрын
*Sorry, My Face Is Tired*
@acdcjor6 жыл бұрын
DESTROOOY, DESTROOOY
@844box6 жыл бұрын
Rise and shine Mr. Freeman, rise and shine.
@NitroRad6 жыл бұрын
Very surprised SIREN wasn't mentioned. They used a technology similar to LA Noire, but it was projected onto the character's heads as a 2D texture instead of a 3D model. It was as if a film projector was casting the image of somebody's face onto their body. It was meant to look uncanny, being a horror game from the director of Silent Hill. It looks very primitive, but in a really cool way that I appreciate a lot artistically.
@Dimetropteryx6 жыл бұрын
You know why face capture ends up looking weird? Because the actors overact. Real people in real life situations rarely go for the extremes. Depending on the culture they're from, they tone down their facial expressions or suppress them to the best of their ability. They don't xD when they find something funny and they don't >:C when they get angry. Their eyebrows don't fly all over the face. The only time people exaggerate facial expressions is during performances, whether it's to entertain or deceive (poorly).
@Something_Disgusting5 жыл бұрын
L4D's eyebrows...
@Nugcon5 жыл бұрын
Doesn't looks that bad to me
@sevach5 жыл бұрын
That was the problem for LA Noire imo, everybody in that game has the exact opposite of a "Poker Face", if you are interrogating a murderer he's gonna try to hide his emotions as much as possible, and here they are openly cringing and looking suspicious (still a great game).
@graphicsRat4 жыл бұрын
Nope. It's because (1) the sampling of the face is imperfect and (2) the imperfect sampling is targeted at an imperfect rig. The end result looks unreal.
@Dimetropteryx4 жыл бұрын
@@graphicsRat That certainly contributes, but fact of the matter is that the acting is fit for cartoons, not live action.
@adamperkinsii81906 жыл бұрын
I think the ghosts had more detail than Pacman. I mean, they at least had eyeballs
@enderzimagination50925 жыл бұрын
Well yeah but the ghosts would follow pacman or just the direction they are facing,the pupils would dart right in that direction,which would become very predictable,so it also became boring,but you're right!
@redwizard66966 жыл бұрын
I can't wait till games actually trick me to thinking they're real people but it's just a polygon model done perfect.
@Yizak6 жыл бұрын
+Lou Oz You can't hire actors to replace the job of a 3D model inside a game without having thousands of cameras!
@redwizard66966 жыл бұрын
Omg these comments are hilarious...
@BeanDogTally6 жыл бұрын
Xavier: Renegade Angel is a funny show.
@yellowblanka60586 жыл бұрын
Lou Oz - you're thinking of "realtime video" games, they were all the rage in the early to mid 90's, but the problem is you have a limited number of angles/reactions etc. due to needing video of EVERY actor for every action, and then you need to store each frame of animation vs. storing a single model with textures and animating it which is FAR more efficient and allows a wider range of actions. Come to think of it, I can't believe I seriously replied to you, you're obviously trolling.
@HomieInsanity6 жыл бұрын
Advanced warfare did that to me a couple times
@aardbeidelijkheid6 жыл бұрын
Love that Detroit: becoming human kinda tried to do what LA Noir but with the technology of now. Like a mix between things like uncharted and LA Noir actually
@franesustic9885 жыл бұрын
No.. Detroit used mo-cap, no game since LA Noire used motionscan.
@gleam63704 жыл бұрын
Frane Šustić yes!!
@fullicat6 жыл бұрын
0:15 wtf happened to Lara's eyebrows?
@tom9896 жыл бұрын
fullicat I was thinking the exact same thing! Lol
@forsakemnx4 жыл бұрын
Someone cut them off
@ilovequake8334 жыл бұрын
It's 0:16
@raphapiki3 жыл бұрын
I scared
@enders-builds6 жыл бұрын
I disagree partially with regards to your final thoughts on L.A. Noire. Firstly, I think the developers /were/ trying to achieve something closer to photorealism but were limited by the technology available at the time. The game only looks cartoony by our standards because of the graphical limitations of the engine (e.g. global illumination, HBAO+, etc.); hence, the shadow contrast on the high-res facial capture made the visual representation "cartoony." For me, at least, L.A. Noire fell in the uncanny valley at points for two main reasons: 1. the facial animation was captured separately from the motion capture. You can see an example of this at 11:40 where Cole picks up a clue and is supposed to be staring at it, but his eyes are aiming elsewhere. This, however, falls in the technological limitations of its time, and I don't think one can really fault it, as it pioneered the way for performance capture where facial and body motion are captured simultaneously. 2. since a major part of the gameplay was deducing truth/doubt/lie from expressions during interrogation, the actors were given instructions to exaggerate expressions. This was the crux of the game's progression and it legitimately got more difficult (and realistic) towards the end of the game as players had to deduce difficult logical puzzles in addition to subtle human intonations. For the reason of providing a good gameplay experience, I don't think the sometimes hilarious faces you see can also be faulted as a judgment placed upon the game, as that element was crucial to L.A. Noire as a gameplay element. That being said, I absolutely agree with you in that the artist's eye will almost always provide a better fit for whatever scenario that demands specific animations---for the moment, at least. Given how the devs of L.A. Noire used facial capture to great success despite its limitations, I think there may come a point where performance capture will mature and enable developers to have minimal input with regards to hand-made animations (in real-time cutscenes at the least) and fully capture the actors' nuances. I understand that it is conjecture, but with the advances seen in performance capture in videogames like Halo 4, 5, and Uncharted as well as movies like the new Planet of the Apes trilogy, I think there is a real chance that it will happen. Please note that I am by no means a L.A. Noire fanboy; that game had serious issues with the gunplay and the last act in general.
@Oscar_Armstrong6 жыл бұрын
does that mean that the meme that went around about L.A Noire's "Subtle facial cues" were the guy literally looks like he's about to cry, was actually acted out by an actual actor. edit: you can see it at 13:14
@alexfoltz8736 жыл бұрын
Oscar Armstrong I love that face.
@8day19896 жыл бұрын
IMO they fucked up because they captured only faces, while whole body remained static. It's not an issue of uber realistic animation as is said in video.
@Dimetropteryx6 жыл бұрын
They fucked up because the actors overacted.
@DeathBringer7696 жыл бұрын
Sometimes with the overacting I couldn't tell if they were lying or just pretending to lie or some crazy double-fake you out crap like that, lol. It usually just ended up being the more straight forward interpretation though.
@blackfang30006 жыл бұрын
+8thDay Maybe capturing the hands as well would be enough.
@Horny_Fruit_Flies5 жыл бұрын
The Half-Life series is truly revolutionary. Pity that Valve dropped the ball, and instead of inventing they are now just making money.
@MrSam18044 жыл бұрын
Say it now.
@PurushNahiMahaPurush4 жыл бұрын
Half Life Alyx. Valve is back bitches. Praise be upon our Lord Gaben
@eggcrack17464 жыл бұрын
@@MrSam1804 they're back
@dominicstocker51443 жыл бұрын
They do stuff all the time
@xexddx55175 жыл бұрын
Half Life 2 had facial animations from 2050 when it was made in 2003
@bankaispirits6 жыл бұрын
then wtf was mass effect andromeda? lol
@theinsp3ctor3686 жыл бұрын
bankaispirits Obviously not en evolution in facial animation. Uncharted 4 is probably the best we have at the moment
@Steamrick6 жыл бұрын
Andromeda was a total fail. I dunno about Uncharted 4, but The Witcher 3 was also pretty good about facial animation. The really interesting part: The expressions in TW3 were done by algorythm and this used as a baseline to be fine-tuned by hand. What came out looks very good while taking a fraction of the resources other methods would need for the many many *many* lines of dialogue. A more straightforward game like Uncharted may get away with using motion capture for all dialogues, but for a RPG of massive proportions like TW3, the manhours needed would be ruinous. pcgamer has a fascinating article on this topic: www.pcgamer.com/most-of-the-witcher-3s-dialogue-scenes-was-animated-by-an-algorithm/
@duncannily6 жыл бұрын
bankaispirits a de-evolution?
@alexcastelblanco9816 жыл бұрын
Have you downloaded the patch?
@superdude31476 жыл бұрын
Garbage duh
@GAMNGgeek6 жыл бұрын
Uncharted 4 has some of the best facial animations ever, not to mention some of the best graphics to date
@GAMNGgeek6 жыл бұрын
Goy Guy I love the gameplay and story
@Itwassouglythateveryonedied6 жыл бұрын
don't forget about bf1
@alanwashstuff2166 жыл бұрын
Now imagine how could be The Last Of Us Part II... damn it, I can't wait to play it.
@ANTOMACI6 жыл бұрын
Ikr can't wait the graphics look amazing and so realistic. But on GAM1NGgeek 369's point tomb raider looked amazing too.
@stamisme266 жыл бұрын
GAM1NGgeek 369 for the faces well I like facial expressions in hl2
@funjunkyy6 жыл бұрын
Cant belive Heavy Rain/ Beyond:Two Souls isnt mentionend.
@jovis69956 жыл бұрын
looool I agree with Beyond Two Souls, but heavy rain, really? 😂 that game's faces look low-detail af
@jannahmarie95005 жыл бұрын
Ethan didn’t scream SHAWN to be done dirty like this tsk tsk
@niceshoelaces8085 жыл бұрын
Jovis I remember being totally amazed by Heavy Rain when it came out. It may not have held up well but at the time it was a pretty big step forward.
@keatonsmokingacaffeineblun32755 жыл бұрын
+Jovis Heavy Rain wasn't made in 2015, you know?
@agnel475 жыл бұрын
"They say white man has not ridden a horse for thousands of years, a life of comfort has made them weak like the water bufallo. Here, eat my barn for luck."
@gtanerd19996 жыл бұрын
How the fuck can you say L.A Noire looked weird and did the realism wrong? dude have you played that masterpiece? jesus christ you could tell someone was lying just by LOOKING AT THEM! Fuck, thats a level of immersion never achieved!
@kameo360fan6 жыл бұрын
IMMERSIVE
@tfonias6 жыл бұрын
One the best games I ever played!!
@hcolumbia45206 жыл бұрын
Yes!!! Everyone looks and reacts a bit differently when they lie, so it's much better to have a diverse set of actors than a few animators deciding what lying looks like. The subtle cues is what makes the game challenging
@georgedziov14806 жыл бұрын
I actually like LA Noir facial animations the most in this video, others seem either too cartoonish or lack any emotion at all (hello young Lara Croft and surprisingly GTA V). Oh btw Injustice 2 got some real badass facial animations. Funny thing while I generally prefer realistic facial movement in realistic worlds ironically I'm working on a game where surroundings are realistic but characters are complete cartoons :P
@stever736 жыл бұрын
What they mean is that the faces looked too real compared to the abilities of the software and the slightly more stylized bodies. It didn't fit quite properly. I'm a 3D animator and trained to look at this stuff, most people who play the games may not notice it. Yes, the facial animation is superb, because it's hi def film mapped onto the head polys, which, again, using lighting/shadow systems that can't emulate the environment as well and character bodies that can't compete, it does look a bit off.
@MadMax-ef1yw6 жыл бұрын
How about you do a video on Evolution of cutscenes in video games.
@akmal94ibrahim6 жыл бұрын
Mad Max Must include Metal Gear Solid
@ComanderScar6 жыл бұрын
good idea!
@modvind6 жыл бұрын
I wanna see that
@cheesebusiness6 жыл бұрын
The top of the evolution is Half-Life: no cutscenes
@vetrecaGOD6 жыл бұрын
...Blizzard cutscenes...
@giorgos_sikartuk33646 жыл бұрын
I WANT L.A.NOIRE REMASTERED!!!
@randomdude46696 жыл бұрын
Giorgos K that would be nice
@justdanceparadisearchive38886 жыл бұрын
Giorgos K not going to happen it wasn't rockstar who made it and the company that did is dead and it was their only game rockstar only helped a little
@j.marston6 жыл бұрын
Team Bondi is the name of the company.
@sebastianvangen6 жыл бұрын
Best Face animations ever. Every face movement and feeling they make look so real. Scarry that is 2011 and no games today can handle like L.A Noire.
@charleskidder43756 жыл бұрын
i want hl3 to get la noired
@uzagami82695 жыл бұрын
Detroit become human, Detroit become human!
@raining2145 жыл бұрын
@ballistic noob incoming!!! actually, the demo of the animation used in Detroit, "Kara" was made several years before the game as a demonstration of QD's new engine. (The concept being turned into the game) Therefore there was an example of that animation before this video was made lmao
@raining2145 жыл бұрын
@ballistic noob incoming!!! I'm aware, but a demo of what a studio can accomplish in a video game is certainly a good enough example that could have been used here, since this videos discusses the advancements made in game animation. Regardless, it's understandable it wasn't included because I'm not sure the demo was well known
@diegosalgo6 жыл бұрын
Beyond two souls, a very beautifull facial animation too
@jovis69956 жыл бұрын
your avatar got me confused
@diegosalgo6 жыл бұрын
Jovis Trump Jong Un
@Oscar_Armstrong6 жыл бұрын
was I the only one who couldn't help but smile at that face at 15:45, lmfao he looks so weird
@ThePhantomThief-uj3ge6 жыл бұрын
Oscar Armstrong That's Nathan Drake from Uncharted 4 running on a PS4.
@FranciumBoron6 жыл бұрын
The Phantom Thief 2000 Dude reminds me of Liam Neeson.
@SirMrDudeEsquire6 жыл бұрын
that's because his mouth is smiling but his eyes aren't
@Ediranii6 жыл бұрын
:D No brother you're not the only one :D
@jerichoplado89336 жыл бұрын
Oscar Armstrong b
@siedliko6 жыл бұрын
L.A. Noire was epic at that time, and fun to play.
@hgfxjnn6 жыл бұрын
siedlikmasterek facts
@johnhill47325 жыл бұрын
still pretty fun!
@razer69095 жыл бұрын
and still
@cakeordeath78105 жыл бұрын
Hell yeah
@agnel475 жыл бұрын
Still pretty much the best modern interrogation game, the facial animations are still the best.
@ultragaming49625 жыл бұрын
Half Life Facial Animation: 😭 😱 😏 😩 😖 Mass Effect Andromeda Facial Animation: 😐🙂🙁😕
@sanmn19926 жыл бұрын
15:25 Naughty dog uses a combination morph and bone based system. They didn't use 400 bones but used 800 morphs with very less bones. Both are very different. If you aren't sure of it, don't say it at all.
@ItsDinodan076 жыл бұрын
Yeah new games like mass effect andromeda have really good animations, oh wait.....
@jaguar123987x6 жыл бұрын
Wut you talking about... one of the best looking game, nothing can touch it's animations, they are light years beyond us!
@nabagaca6 жыл бұрын
their faces were just tired!
@lilia_spn6 жыл бұрын
what about sims? it would've been really cool if the sims was mentioned in this video (the aspect of actually manipulating and altering a face by yourself)
@gumball22536 жыл бұрын
Lilia_Spn the sims wasn't really that special, maybe the sims 2 but not sims 3 or 4
@charlottelouise90856 жыл бұрын
Lilia_Spn I love the Sims
@embersatdusk5 жыл бұрын
Lilia_Spn ikr? Sims 2 had so many facial expressions, followed by the Sims 3 and the Sims 4.
@embersatdusk5 жыл бұрын
Charlotte Louise me too lol
@sirtimatbob5 жыл бұрын
Down the same thread, I think the video would have benefited if it mentioned all of the games that allow you to customize your character and how Skyrim face mods (and similar) let you pretty much become a developer to create your own face.
@hyperfixation53606 жыл бұрын
Detriot: Become Human
@CPUT995 жыл бұрын
Great, thorough video! I love retrospective / historical / documentary style information videos about games' evolution over the years. I'm so grateful to have been alive from the early 80s to now, enjoying the heyday 8 bit / retro to the more contemporary Oculus, XB, PS technology. Here's to the future-future-future-future!
@salahaddinhashimalhusam76976 жыл бұрын
You are one hell of a youtuber. My hat is off to you sir.
@oscarcabrera48956 жыл бұрын
Royalheart Golden it’s a whole team actually
@Handelo6 жыл бұрын
To be perfectly honest, if L.A Noire was made today, in a modern engine for a modern system, it would most likely not be uncanny at all. Higher res textures, lighting and environments would work really, really well with that facial animation. Also, Subsurface Scattering materials would alleviate the plastic-y feel of the faces. Team Bondi, the studio that made the game, went bankrupt just for developing that facial capture technology. You have to admire a studio developing a groundbreaking technology for a single game over the course of 8 years. Few are the developers who put that much effort into a single title.
@SnowWalker15 жыл бұрын
I realized the complexity and sheer multitude of facial expression the other day while looking for a certain emoji and not finding the one I wanted. You can't even make enough emojis to cover all of it.
@MadEvilLemon936 жыл бұрын
Why does Lara have no eyebrows?
@arachanine6 жыл бұрын
MadEvil Lemon the fact no one has answered this is genuinely hilarious because it means no one knows either
@fallenmango84205 жыл бұрын
Kat F ikr?
@nextlifeonearth5 жыл бұрын
Games have bugs apparently. I can maybe tell if I know where it's from (Game version, platform, hardware, drivers etc.)
@yiannissoukoulis74105 жыл бұрын
It's because this footage was taken from a guy that tried to put the ps4 Lara model to pc and there was still problems. It's not something official.
@abrxpt_75546 жыл бұрын
Until Dawn had amazing facial animations.
@pwixell71136 жыл бұрын
Abrxpt_ not really
@TheLenny6556 жыл бұрын
pity the framerate is donkey shit
@Tekanova6 жыл бұрын
Some of the facial animations were actually pretty bad. They were way too expressive and animated and looked way off.
@reggiefreeborn21436 жыл бұрын
The asian girl literally spoke through her teeth in multiple scenes
@peter08xxx6 жыл бұрын
reggie freeborn 👄😂
@castiel50766 жыл бұрын
Now i am scared of Donkey Kong
@Thretch6 жыл бұрын
I love these kind of videos, they make me appreciate even more videogames when I'm playing
@luisking40085 жыл бұрын
Great video,not only show us a bunch of good-looking facial expresions,but explain us the evolution since pacman and how the uncanny valley works
@thecaptain46306 жыл бұрын
Andromeda would be the Extinction of facial animations because clearly nothing evolved.
@naoyanaraharjo46936 жыл бұрын
ninja of fire devolved
@memeselk6936 жыл бұрын
Even fucking half life 2 beat it
@arnabchakraborty_6476 жыл бұрын
The peak of uncanny valley is not L.A. Noire, its Heavy Rain.
@wrongin75576 жыл бұрын
Arnabb CHAKRABORTY *S H A U N*
@recht_voor_zijn_raap55066 жыл бұрын
Arnabb CHAKRABORTY Beyond two souls has even better animation in that regard
@Wilfred9216 жыл бұрын
The peak of a valley, lmao :D
@fieldofsenses6 жыл бұрын
*SHAAAAAAAAAAAAAAAAAAAAAAAAUN*
@KimonoSuki6 жыл бұрын
Ghost JASON
@KiroVencenzo5 жыл бұрын
GREAT video Bro , keep up the good work , can't wait for next video
@stephentrager31476 жыл бұрын
This is great. Well done, gameranx.
@spongus13836 жыл бұрын
I Love the bust a nut face animation 👌
@BlackSalamander4396 жыл бұрын
Good morning my love how are you doing today. It's all good and I am so sorry to hear about your family tried calling the house.
@yongkykuncoro6 жыл бұрын
You forget to mention Ninja Theory's Hellblade: Senua's Sacrifice. They used performance capture for Senua's face as well but using the same technology as John Cameron's Avatar, Peter Jackson's Hobbit Trilogy and the recent Planet of the Apes series.
@cirion666 жыл бұрын
On top of all that - transition the capture into in-game engine in real time. i have no idea why Hellblade was not on the list - sometimes the animation looks a bit unpleasant, but that is because of the faces the actress was really making - that doesn't mean it looked not believable or unrealistic.
@Hugo-pj4bm6 жыл бұрын
He showed the last of us 2 demo which uses the same tec
@Apexer6576 жыл бұрын
ikr. Hellblade Facial Animation looks Awesome af!
@DirectorHMAN6 жыл бұрын
He missed out a lot. Like RE5 as well that done motion capture too
@ChrisFalk26 жыл бұрын
Or they should have mentioned Enslaved: Odyssey to the West which came before that and also had great animations.
@gargantus55 жыл бұрын
It is just amazing how far graphics have come in such a short period of time I don't think it will be much longer and we will feel like we are playing a movie instead of a game. I am looking forward to the future in graphics and game play.. I still have a soft spot for cartoon style shooters and hack n slashers though =) Great topic and another great video always enjoy all of your guys topic's and comparison videos !
@aburrki67326 жыл бұрын
hey can you do an Evolution of Fingernails in Gaming?
@sethmoneygetter71406 жыл бұрын
What the fuck
@findpeaceshyshs6 жыл бұрын
Umm
@findpeaceshyshs6 жыл бұрын
Where yo videos??💻😱
@lilboy56716 жыл бұрын
Lmao
@cai52505 жыл бұрын
Aburrki T.F
@kasbarkasbarian15666 жыл бұрын
3 Words: Mass Effect Andromeda xD
@rasmusolsen4416 жыл бұрын
Kasbar Kasbarian I would like your comment, but that "XD" made me cringe
@subcold71046 жыл бұрын
you forgot Jackie chan stunt master (ps1) first motion capture ps1 game that jackie chan ever made when finish you the bonus game you will get cutscene where jackie chan interview about making motion capture about this game and this made by year 2000 pre 9/11 in newyork
@Ukyo826 жыл бұрын
This channel is one of best, really interesthing stuff
@reemlsilkworm6 жыл бұрын
Very good video indeed.. Really enjoyed it a lot.
@user-nk8hg6hh1x6 жыл бұрын
You deserve more subs ans views
@sqoosh41216 жыл бұрын
Half-Life 2 is my favorite by far.
@Something_Disgusting5 жыл бұрын
Sqooshy I don't know though why he didn't include Left 4 Dead 2 in the mix, tho...
@ihavenomouthandimusttype97295 жыл бұрын
This is actually kind of interesting, do more of these videos.
@ASouza-ut9kb5 жыл бұрын
Super great video!
@anaveragealex51386 жыл бұрын
Heh heh... Mass Effect Andromeda.
@teragiga9675 жыл бұрын
And then Mass Effect:Andromeda happened. *Realism*
@zaydabbas16095 жыл бұрын
the spooky thing is if you lower the resolution low enough, it just looks like a real person
@StefanTabit6 жыл бұрын
The way this guy edits his speech feels like I'm in a different universe every other word.
@Guppyg536 жыл бұрын
Half-Life 2 is my favorite game of all time❤
@Zuridan336 жыл бұрын
I think you really should've talked about quantic dream's tech demo and games. They're the one who really made the push for facial motion capture. LA Noire came in 2011. Their Casting demo came in 2006. That thing put everything else to shame at the time...
@mohammednabil78756 жыл бұрын
i enjoyed every frame in this video :)
@carlosm3dina5 жыл бұрын
gameranx makes the best videos about videogames period
@ericprak6 жыл бұрын
LMAO, I DIED AT THE INTRO SHOWING LARA WITH NO EYEBROWS X'DDDDDDDDD
@theunknownlauren17795 жыл бұрын
Just waiting for Detroit: Become Human to appear... *yes, I know this was made in 2017 and Detroit was in 2018.*
@Danuxsy3 жыл бұрын
MetaHumans from UE4 is way more realistic than any of this and yes I know this was made in 2017 and the UE4 showcase came out today in 2021.
@giarose4786 жыл бұрын
You should have included a few quantic dreams games, the facial evolutions from Fahrenheit, to heavy rain to beyond: two souls was so good. You could also see that not only did the facial expressions get better but the consistency with the facial expressions and realism stayed good too
@SgtStinger6 жыл бұрын
I agree with your conclusions. I'm also excited to what the future brings in this field.
@MadkittenzK6 жыл бұрын
11:59, i completely disagree, it looked amazing, and not strange at all
@tgg2136 жыл бұрын
Beyond: Two Souls deserves a mention
@gianniss.37396 жыл бұрын
Great video. Still think through that photorealistic games will be possible and look great in 10 years.
@dimatadore5 жыл бұрын
Omg I was OBSESSED with Crash Bandicoot, it was such a great game.
@Mario-fv3zs6 жыл бұрын
Wouldn't it be great, that one day you would be able to 'scan' your own face (webcam), and put it on a game character...And it would be even greater if you'd have something like a 'Star Trek Holodeck' to play games...
@dreamingblue39395 жыл бұрын
I can imagine that happening sometime in the future. I really wonder what games will look like in another thirty years... they'll probably be insanely realistic
@keshakio20796 жыл бұрын
"Uncharted 4 just came out" wait what?! That came out 1 year ago
@itsafinch6 жыл бұрын
Excellent video with tons of great info. But I feel like the dialogue was just one long sentence, lol. Take a breath, dude!
@maryannbailey.6 жыл бұрын
This is the first time I watched a 16 minute long video without getting distracted. Y’all should be proud.
@AyubDg6 жыл бұрын
l.a noire look so good expresion
@abbeymcneill27206 жыл бұрын
Beyond Two Souls not mentioned??? Hmmm...
@jovis69956 жыл бұрын
Abbey McNeill it has both great movement _and_ facial animations
@LordFlaggy6 жыл бұрын
Abbey McNeill Theres so many games that this topic applies to that we should assume ALOT of games had to be ignored
@giarose4786 жыл бұрын
And heavy rain???
@Rilex0375 жыл бұрын
No one played that crap , compared to tr and half life
@repulsive29376 жыл бұрын
I think that what makes face animation great are the more subtle expressions, because sometimes when a certain character is more introverted, they tend to show less expressions than extroverted ones. So I love when the designers play around with subtle stuff like the curving of the lips or teary eyes. That's more than just eyebrows moving and it makes the eyes look more alive.
@nikplaysgames47345 жыл бұрын
Detroit become human used that same technique with the actual irl acting and now it’s legitimately amazing looking
@Paco13376 жыл бұрын
Games look better now but they are not better,story etc everything is same,LA Noire has awesome story like all games from that time.
@Blastoise90006 жыл бұрын
Paco I take it you haven't played many of the newer games then. Plenty with awesome story and narratives.
@waltermcmain34616 жыл бұрын
I feel like the best faces you could do today would be motion capture applied to a stylized character. Have an artist make a character that has a detailed enough face to let the actor really express themselves, but don't try to make them look real.
@maxiBianca6 жыл бұрын
Fun fact: sonic actually kills himself in a level if your afk for too long. He literally jumps off the map and kills himself because he’s so impatient.
@kilroy9875 жыл бұрын
The thumbnail just makes this look like a potential evolution of Alyx's face.
@JanTuts6 жыл бұрын
15:32 Wow, does anyone else think Uncharted 4 Nathan Drake looks a LOT like Nathan Fillion? :O
@kaltblut6 жыл бұрын
why not mention dialog connected animation system, like in the witcher 3?
@sergeib.v6 жыл бұрын
Actually unlike the first two games Witcher 3 was originally written in english
@kaltblut6 жыл бұрын
as far as i know at least the voicework was done simultaneously. so there is no original language version for tw3wh
@LikeAGentlemanPlease6 жыл бұрын
La noire scared me because I wasn’t ready for it. Took me a second to get use to it.
@KadonZaxus5 жыл бұрын
Quantic dream: Hold my beer. Detroit: Become Human comes out.
@goblinRa2a6 жыл бұрын
Pac-man?? he doesn't have a face! the ghosts atleast had eyes!
@siva27276 жыл бұрын
Millennial falcon
@FranciumBoron6 жыл бұрын
The Source engine really did spark something amazing. Back in 2004 when GTA: San Andreas was made, it had your standard polygons with not so much of face flexes and all that. Then, one month later (GTA: San Andreas was released in October) Half-Life 2, with its amazing graphics, (comparing to San Andreas, not to high-graphic games like Uncharted 4) had been released.
@TheFlashStickman6 жыл бұрын
They didn't even show Hellblade and that was really well done. The facial animation in that is some of the best I've seen.