The Extent of Speed Conservation

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UncommentatedPannen

UncommentatedPannen

Күн бұрын

Пікірлер: 542
@Y337n3ss
@Y337n3ss 6 жыл бұрын
"hi! i'll prepare the cannon for you!" mario: ok mario: *goes flying away to Neverland*
@skyebluesilly
@skyebluesilly 4 жыл бұрын
*yuep yuepyuep yuep yuep* WHAAAAAAHHHHHHHH
@Isakube
@Isakube 2 жыл бұрын
"thou simpletons. i do not requirest such vehicles"
@gm_construct_13_betaexplor38
@gm_construct_13_betaexplor38 Жыл бұрын
@@Isakube “thy combustion devices have no need for me”
@tomokokuroki2506
@tomokokuroki2506 8 жыл бұрын
I just want to stop and appreciate the fact that "pre-owl speed" is a thing.
@JetFalcon710
@JetFalcon710 4 жыл бұрын
Absolutely beautiful
@Dante_Sparda_DMC
@Dante_Sparda_DMC 3 жыл бұрын
@Anessen pre-nacho speed
@Dante_Sparda_DMC
@Dante_Sparda_DMC 2 жыл бұрын
Why did I say "pre-nacho speed"?
@Lucian4694
@Lucian4694 2 жыл бұрын
@@Dante_Sparda_DMC well, Mario hasn’t been seen eating any nachos, so technically all of his speed is pre-nacho speed
@ThePondermatic
@ThePondermatic 8 жыл бұрын
Ladies and gentlemen, in this video, pannenkoek seriously discusses the idea of deliberately getting a game over in order to potentially save A presses.
@Bismuth9
@Bismuth9 8 жыл бұрын
That goomba at 6:46 gets fucking rekt
@UncommentatedPannen
@UncommentatedPannen 8 жыл бұрын
He almost messed up the shot!
@Ninetails2000
@Ninetails2000 8 жыл бұрын
Child abuse!
@codaman127
@codaman127 8 жыл бұрын
*Comes to learn some badass technical stuff about a great N64 game* *Files a CPS case for a rekt mini Goomba*
@DowntownLAKid
@DowntownLAKid 7 жыл бұрын
His little feet crack me up
@kkmac7247
@kkmac7247 3 жыл бұрын
Old bismuth comment
@YTSunnys
@YTSunnys 8 жыл бұрын
We just need to find a way to BLJ without pressing A!
@seakladoom
@seakladoom 8 жыл бұрын
1. Map A to a C button 2. We did it
@anabiel7630
@anabiel7630 8 жыл бұрын
No C button? There's four of them! C up, C left, C down, C right. not that SM64 actually allows rebinding, but apparently the joke is obligatory at this point.
@Qbe_Root
@Qbe_Root 8 жыл бұрын
Fortunately, there are other ways to build up hyperspeed without pressing A (e.g. walking under the gate by the lake in HMC)
@connfdm
@connfdm 7 жыл бұрын
but no 0xa before second floor so its useless aside from SA entry
@cozily4181
@cozily4181 7 жыл бұрын
What the hell is sunny doing in Mario 64 go back to maker
@a_soup_can
@a_soup_can 7 жыл бұрын
1:08 Can we all just take a second to appreciate how perfect that was
@wj11jam78
@wj11jam78 7 жыл бұрын
I would just like to take some time to appreciate how intricate and amazing this game is. I know the glitches like HSW and PUs weren't added on purpose, but they really show you how the game works and the extent the programmers went to.
@akumoth8357
@akumoth8357 8 жыл бұрын
the title of this video sounds like a math rock album
@ddsao
@ddsao 7 жыл бұрын
underrated comment
@thepersonwhocomentz
@thepersonwhocomentz 8 жыл бұрын
Oh no, it's another "we can't do this cool thing that would crack tons of A presses but I'll still explain it in detail and crush your dreams anyway" video.
@theSato
@theSato 8 жыл бұрын
But on the other hand: Oh yay, it's another "super interesting and entertaining video that teaches us more about the inner workings of one of the greatest video games ever made" ♥
@lpsp442
@lpsp442 8 жыл бұрын
Would you rather he just kept you in the dark?
@theclashingcrafter5354
@theclashingcrafter5354 7 жыл бұрын
Sato no it's a "well no one is ever going to understand how to do it but it'll be super funny to see them try to replicate anything I do in this video" video
@FalcoGer
@FalcoGer 7 жыл бұрын
as long as your dream is, for some reason, to 'play' sm64 without an a button. which is dumb in the first place. and you're not playing either. doing everything frame perfect and with floating point precision angles is just impossible. it's obviously tool assisted. The concepts presented and the technical implementations are interesting, but there is no point.
@theclashingcrafter5354
@theclashingcrafter5354 7 жыл бұрын
FalcoGer looks like someone's jealous that they can't do this
@Lugmillord
@Lugmillord 8 жыл бұрын
We need to be conservative with the resources we got. The Mario world doesn't have an unlimited supply of them although we act as if it did. What would our children and grandchildren think of us if we used up all the speed before they could even lay a hand on Mario games? We need to conserve it as well as we can!
@jaydentt
@jaydentt 5 жыл бұрын
Conserve speed? How about conserve sm64 cartridges and N64s for our children/grandchildren
@armadillo152
@armadillo152 8 жыл бұрын
I've played through this game about 50 times and I never knew about the warp-out in DDD, that's crazy
@UberLoaf
@UberLoaf 8 жыл бұрын
Pannen, we now know that you have perfected interdimensional travel, not just in a mere video game, but surely in real life, too. Tell us how.
@jongyon7192p
@jongyon7192p 8 жыл бұрын
He's probably been planning to do a commentated video of it. But only after he's made the other commentated videos first.
@hikari_no_yume
@hikari_no_yume 8 жыл бұрын
“Unfortunately, the universe crashes if you let the camera follow you to a parallel universe. So, here, I've hacked the universe to fix the camera in place.”
@Christer2222
@Christer2222 8 жыл бұрын
Oh, so that is why we call it the observable universe Kappa
@Anaklusmos42
@Anaklusmos42 8 жыл бұрын
+( ͡° ͜ʖ ͡°) it does take A presses though
@jongyon7192p
@jongyon7192p 8 жыл бұрын
Vincent Rousset No wonder he won't tell us about dimension travel. We would start SPAMMING the A button 30 times a second! Instead of waiting 12 hours to save an A press, we'd have pressed A 1.3 million times in that time!!! That's 1300 thousands! And that's horrible!
@fendoroid3788
@fendoroid3788 8 жыл бұрын
Lol, Mario's X starting position in Big Boo's Haunt is 666. Coincidence? 🙃
@Lugmillord
@Lugmillord 8 жыл бұрын
OH! Very nice find :D That must have been on purpose...
@adus2821
@adus2821 6 жыл бұрын
ILLUMINATI: Stay right where you are
@thecrazyinsanity
@thecrazyinsanity 6 жыл бұрын
no
@FemboyBlake
@FemboyBlake 6 жыл бұрын
I think not!
@jaydentt
@jaydentt 5 жыл бұрын
Nope!
@iqbaltrojan
@iqbaltrojan 5 жыл бұрын
7:13 sneaky x pos, nice job developers
@adirblazkowics7717
@adirblazkowics7717 4 жыл бұрын
6:46 That goomba just goes FLYING
@Jefferflakes
@Jefferflakes 8 жыл бұрын
i hope someday pre-owl speed becomes important and a regularly used term
@Mabi19
@Mabi19 7 жыл бұрын
Probably not, unless it will bring some major time save since all stars in WF are already 0x
@alexmayo3753
@alexmayo3753 6 жыл бұрын
I don’t think they meant in SM64 specifically, just in everyday life.
@jaydentt
@jaydentt 5 жыл бұрын
>be me >at school >teacher: pre owl speed. >XD.mp4
@BornLosersGaming
@BornLosersGaming 8 жыл бұрын
Pannek I love these channels, and everything you do. Thanks for making it all! It's such an absolute blast seeing the inner workings of this game.
@crylune
@crylune 7 ай бұрын
damn why do you two only have two likes
@HobbesandCalvinFan
@HobbesandCalvinFan 8 жыл бұрын
These videos just can't cease to amaze.
@theSato
@theSato 8 жыл бұрын
holy shit, so many Pannen videos this week, HNNNNNG
@Kebabrulle4869
@Kebabrulle4869 8 жыл бұрын
Keok though... Koek would have been HYPE
@OblivionWalkerVerified
@OblivionWalkerVerified 8 жыл бұрын
he is running out of ideas...
@RaFaReAcH
@RaFaReAcH 8 жыл бұрын
no he's not... i dunno
@OblivionWalkerVerified
@OblivionWalkerVerified 8 жыл бұрын
we think he is...
@theSato
@theSato 8 жыл бұрын
Truls Henriksson A Keok video is still better than 98.53% of KZbin.
@Clawyf
@Clawyf 8 жыл бұрын
Loving the late night pannenkeok
@WilliametcCook
@WilliametcCook 7 жыл бұрын
1:41 _unh_
@gongagunka3018
@gongagunka3018 7 жыл бұрын
*WHAAAOAOOOAOAOAOOOO*
@edgarvega5859
@edgarvega5859 4 жыл бұрын
*Hyper speed backwards movement noises*
@bepistm3124
@bepistm3124 8 жыл бұрын
The A Button Challenge is definitely my favourite anime, but filler episodes like these are certainly disappointing :p
@dmas7749
@dmas7749 8 жыл бұрын
Damn it you made me wish this was real.
@garfieldandfriends1
@garfieldandfriends1 7 жыл бұрын
Top 10 Anime Betrayal
@yugureyt
@yugureyt 8 жыл бұрын
I love everything you do here. You're the best mario 64'er ever
@OblivionWalkerVerified
@OblivionWalkerVerified Жыл бұрын
You know when file select music plays you are about to learn what feels like a quantum physics lesson
@mirax96
@mirax96 8 жыл бұрын
Can the conserved speed be used by Demo Mario?
@mintsjams8862
@mintsjams8862 8 жыл бұрын
I would believe so, as spawning displacement works with demo Mario.
@mirax96
@mirax96 8 жыл бұрын
Will Arnett If that's the case, maybe mixing spawning displacement AND conserved speed may help Demo Mario get that darn star... Maybe?
@Thisisforvortex
@Thisisforvortex 8 жыл бұрын
This we need to know.
@John12346
@John12346 8 жыл бұрын
thisthisthis. Demo Mario might be able to snag that one star in JRB with the right starting speed.
@eimazd
@eimazd 8 жыл бұрын
Not sure if you could mix spawn displacement and conserved speed without A, but speed might help if it works
@LetsBuildADalek
@LetsBuildADalek 8 жыл бұрын
Another issue with using HMC to get speed for other places is that they can only use the MIPS trick to get to HMC's entrance without an A press twice. That means that we can only use it for one more thing, unless it can save 2 a presses in one go.
@brianpso
@brianpso 8 жыл бұрын
omg how did I not know about that hatch in DDD until now!?
@SkicoNow
@SkicoNow 8 жыл бұрын
Wait, you didn't know it existed??
@brianpso
@brianpso 8 жыл бұрын
Nope
@TheLemonSweat
@TheLemonSweat 8 жыл бұрын
That hatch sucked me win when I had like 99 coins or something. I was so triggered
@MrBeanBag
@MrBeanBag 7 жыл бұрын
brianpso it’s a sneaky little hatch, i played this game when i was little and just a few weeks ago i found out it existed
@cowboyluigi5275
@cowboyluigi5275 7 жыл бұрын
i never knew about that either.
@alexs-mind
@alexs-mind 7 жыл бұрын
This makes me think, if you can convert your speed conservation after a game over into a ready-to-play file, does that mean Mario's speed can be translated to the demo reels as well?
@SSAS1129
@SSAS1129 3 жыл бұрын
This is the 2nd pannenkoek video I’ve watched since 5/16/21
@katshuma
@katshuma 3 жыл бұрын
I just find 4:55 so funny. Like, Mario is SO eager to continue his adventure that he can't contain himself.
@TheLoveMario
@TheLoveMario 8 жыл бұрын
>video begins with building speed for 25 hours thing >DIS GUN B GUD
@sewanze
@sewanze 8 жыл бұрын
You discovered greentext arrows yesterday and you want to fit in with the cool kids?
@cookieglob
@cookieglob 8 жыл бұрын
yeah, police? i just witnessed a fucking murder
@SrKing-dm4ku
@SrKing-dm4ku 8 жыл бұрын
So a flock of crows? Wait, no, those are vultures. You dead, son.
@SkicoNow
@SkicoNow 8 жыл бұрын
1:41 The owl was like, "NOPE."
@firstnamelastname8684
@firstnamelastname8684 6 жыл бұрын
1:08 hello mario! 2 seconds later: goes off flying uncontrolably.
@boxrog
@boxrog 8 жыл бұрын
the absolute madman
@TheKeitaNobodyAskedFor
@TheKeitaNobodyAskedFor 6 жыл бұрын
Justin W IS THAT A JOJO REFERENCE?
@jaydentt
@jaydentt 5 жыл бұрын
"Sadly, it takes 1x a press to kill this man/woman."
@CheeseYeen
@CheeseYeen 8 жыл бұрын
Do we know why speed is conserved through some loading zones and not others, like how it's conserved in the ship in JRB and exiting the hole in DDD, but not others? The only theme I can see is that the previous two I mentioned deposit you into water, which seem to conserve speed.
@TheDoomerBlox
@TheDoomerBlox 4 жыл бұрын
The common denominator between when speed is conserved, and is reset - is whether or not there is an obvious "cutscene" (as small as they may be!) upon entering a new area. The few level transitions which were mentioned to conserve speed don't have Mario do a cute "entry" animation.
@legionmammal9785
@legionmammal9785 8 жыл бұрын
tbh, I didn't even know about ~98% of these level transitions :p
@jaydentt
@jaydentt 5 жыл бұрын
≈90%
@xproot0
@xproot0 2 жыл бұрын
6:47 Goomba: Oh I found Mario! Here's my chance! Mario: *sends the Goomba flying* no
@Superdavo0001
@Superdavo0001 8 жыл бұрын
Woo! I'm on a Keok video! I know so much more now than when I made that comment...
@TheAmbientWarrior
@TheAmbientWarrior 6 жыл бұрын
1:43 Holy cow, I just realized Mario casts a shadow on the death barrier. How have I never noticed that before?
@grassdigger8695
@grassdigger8695 8 жыл бұрын
Pannen, I've asked this a couple times but I'm not sure if you've seen it. What happens if you end the demo with text on screen (from bomb-buddy or sign) or while in a cannon? I'm hoping it causes a glitch since you can't normally exit a level with either of the above conditions in effect.
@RarefoilB
@RarefoilB 8 жыл бұрын
I guess we need to find some way to build up speed in the top floor then. Hey, what exactly is the trigger for making the eel move out of the ship in WDW? I can be swimming all around him trying to coax him out, and all you did was an reverse arc.
@Lugmillord
@Lugmillord 8 жыл бұрын
You just swim in front of his face and then swim close to the surface.
@ashtonsmith1730
@ashtonsmith1730 4 жыл бұрын
@@Lugmillord it is JRB that has the ship
@brodyread9951
@brodyread9951 8 жыл бұрын
is it possible to conserve speed and use it in a demo file maybe then you could get the star in jrb
@Trinexx42
@Trinexx42 8 жыл бұрын
I was thinking the same thing.
@Superdavo0001
@Superdavo0001 8 жыл бұрын
To be able to conserve speed, you would need to enter a sliding state on the first frame possible, so the demo probably wouldn't do that.
@RaFaReAcH
@RaFaReAcH 8 жыл бұрын
if you use spawning displacement for mario to be on a slope an slide... it could work EDIT: I dunno, being burn to the death resets your speed? game over speed conservation is only possible through falls?
@Phanton404
@Phanton404 8 жыл бұрын
of course not
@RaFaReAcH
@RaFaReAcH 8 жыл бұрын
hopefully pannen will reply to my questions
@MrBeanBag
@MrBeanBag 7 жыл бұрын
The owl at 1:40 said GET REKT SCRUB
@l9m241
@l9m241 8 жыл бұрын
0:30 ;-; doesn't work for doors... It's weird how the many transitions that _do_ conserve speed involve water in some way. Weird how the secret aquarium is the only level you enter in a swimming state that doesn't conserve speed.
@TheVercci
@TheVercci 8 жыл бұрын
It's because the speed is lost before you get in the water.
@jaydentt
@jaydentt 5 жыл бұрын
@@TheVercci Mario is loaded in the water
@MarioDSLife
@MarioDSLife Жыл бұрын
4:47 I never realized how realistic this game is, with Mario literally choking and grasping for air. Kinda creepy and scary!
@welcoe
@welcoe 8 жыл бұрын
So if you make suggestions that won't work, you get to be included in a video? Awesome! Can you grab a bob-omb hands free and then enter a Pedro Spot to build up QPU speed, and then carry the bob-omb to the PU, and then clone the PU, and then bring it to the main map of TTC and release it. Then use the ground from the cloned PU to climb up to all the stars!
@corbincox9925
@corbincox9925 8 жыл бұрын
The PU is not an object, it is a real place in the game, and the floor and walls are still floor and walls, if the PU was an object for some reason, this may have been possible, but I'm pretty sure that HMC (Hazy Maze Cave) is the only place where getting to a PU 0xA is possible, but I believe it is impossible to clone on that map.
@welcoe
@welcoe 8 жыл бұрын
+Corbin Cox LOL I know. Like I said in the comment, it "won't work".
@want-diversecontent3887
@want-diversecontent3887 6 жыл бұрын
Corbin Cox WDW, Probably JRB. JRB was just recently found.
@berkeleycreager3601
@berkeleycreager3601 8 жыл бұрын
THAT'S why I would always go at an angle for the Caged Island Star.
@najwan3672
@najwan3672 7 жыл бұрын
WHO"S THE FASTEST NOW HUH, SONIC?!
@jaydentt
@jaydentt 5 жыл бұрын
"Sadly, it takes 1 full a press to reach Mach speed."
@gavrielmacleod
@gavrielmacleod 4 жыл бұрын
That kid in the ad for Lego: Hello there
@PC_Simo
@PC_Simo 4 жыл бұрын
So, only one question remains: Are there any hyperspeed spots *IN* the upstairs courses that we could exit, *WHILE* conserving our speed, such that we wouldn’t *HAVE TO* go through a loading zone 🤔?
@madeformario
@madeformario 6 жыл бұрын
so, we can get behind the 8 star door early 0xA, by first doing HSWing in the courtyard to get to the moat door, then go to hmc to build up some speed and bam 0 stars behind the 8 star door but its completely useless since you wouldn't save an A press, nor time with this.
@adealmusic
@adealmusic 7 жыл бұрын
can we conserve speed by getting a game over , wait for the demo to play , and collect a star 0x ?
@CKDEV
@CKDEV 6 жыл бұрын
Adeal's Music Box no
@QuiteDan
@QuiteDan 6 жыл бұрын
You should do a video on how that damn eel works. I've been playing this game for 20 years and I still don't know exactly what makes it exit that hole.
@RandomHans
@RandomHans 4 жыл бұрын
the eel kinda has like a hitbox. maybe
@ryanthelion6926
@ryanthelion6926 8 жыл бұрын
YAAAAAAAAAS I LOVE YOUR VIDEOS! THEY'RE SO INTERESTING!!!
@BubbledDEV
@BubbledDEV 8 жыл бұрын
+pannekeok2012 Does Mario's Polygons dissapear when the camera zooms out too much?
@UncommentatedPannen
@UncommentatedPannen 8 жыл бұрын
Yes. If Mario's too far away from the camera, his model becomes a low poly version
@BubbledDEV
@BubbledDEV 8 жыл бұрын
Yeah, I was curious about that, I actually think he looks better without his polygons. Typical, isn't it?
@Ciopekwah
@Ciopekwah Жыл бұрын
tbh 'the extent of speed conservation' makes for a super badass album/track name, same with 'parallel universes' xDD
@jeffreyzilla
@jeffreyzilla 8 жыл бұрын
I'm assuming you've already thought of this, but maybe dying with a lot of negative speed in hmc can get demo mario to clip inside the cannon to shoot to the star.
@craftyawesome6830
@craftyawesome6830 8 жыл бұрын
Demo Mario would have to enter the sliding state the first possible frame
@powerhouseofthecell9758
@powerhouseofthecell9758 8 жыл бұрын
If you die in a sliding state in NYC, Would Demo Mario be sliding in that critical first frame?
@craftyawesome6830
@craftyawesome6830 8 жыл бұрын
John Jowers Probably not?
@raydarable
@raydarable 8 жыл бұрын
+John Jowers New York City?
@powerhouseofthecell9758
@powerhouseofthecell9758 8 жыл бұрын
raydarable No. I actually wanted to say HMC, but stupid autocorrect
@pepperonipizza8200
@pepperonipizza8200 7 жыл бұрын
"Hi, I'll prepare the cannon for you" *Kicks Mario off island.*
@pixelator5312
@pixelator5312 4 жыл бұрын
you fool. that *was* the cannon
@TheStickCollector
@TheStickCollector 7 жыл бұрын
This game sure had a lot of detail back in the day
@TheStickCollector
@TheStickCollector 7 жыл бұрын
Also how did you find the names of the secret stages probably through the manual I assume
@evelynmontes983
@evelynmontes983 6 жыл бұрын
Yoshibro26 late response but pausing the game tells you the course
@DoubleATam
@DoubleATam 8 жыл бұрын
I was going to ask a stupid question, but I forgot "exit course" can't put you anywhere but the castle foyer.
@colonthree
@colonthree 8 жыл бұрын
You'd think that the Mario-class in the code would have resetting of speed to 0 for transitions to keep this from happening. All it would need is an if-check or have all the variables be == 0 at the top when it loads. Maybe it's declaring the types but not giving them values?
@ultimatecorgi3392
@ultimatecorgi3392 8 жыл бұрын
Is there just an entire society of programmers dedicated to analyzing the quirks of this single video game?
@xianlucax9343
@xianlucax9343 7 жыл бұрын
Wait, if you can conserve speed by dying and causing a game over, can you conserve speed into a demo? If so, is there a way to use that to cause demo-Mario to collect a star?
@Samuuu18
@Samuuu18 4 жыл бұрын
You need a sliding speed pressing Z, but how I can convert the negative speed to normal speed, when mario falls in the water after a BLJ and you are going to use the speed that you conservate, how you make this speed positive to go towards?
@luitze
@luitze 2 жыл бұрын
4:17 imagine peach being kidnapped and hoping Mario to save her and see this
@frogsareop5623
@frogsareop5623 4 жыл бұрын
They seemingly did a pretty good job at mitigating speed conservation attempts by adding "set to zero" checks everywhere. Imagine how much more insane SM64 would be if you could just conserve your speed through loading zones, while moving normally, etc. You could essentially just BLJ your entire way through the game. They also did a good job with bounds, never making it actually possible to get out of bounds, though I'm not sure that's a good thing as we never would have gotten parallel universes that way. Someone should make a ROM hack where all these things that are impossible in the base game, are possible... and then challenge Pannen to save all the A-presses. Think it'd be possible?
@lurdinhapinheiro7839
@lurdinhapinheiro7839 2 жыл бұрын
"If we die in a course then we get ejected,then we also cannot conserve speed" Me:OBVIOUSLY BECAUSE WE GET STUNNED BY THAT EJECT
@poke548
@poke548 8 жыл бұрын
So why can you not save speed at the beginning of a new save file? Unless it deliberately wipes your momentum, spawning into a cutscene nullifies momentum saving (Which I don't think it would), or the transition from cutscene to text-box kills it, holding a direction from frame one should allow you to save your momentum. I reckon if we can figure out exactly where in there and why the momentum is killed, then unless it's the first one, maybe there's a workaround?
@Caroniver_Robocacci
@Caroniver_Robocacci 7 жыл бұрын
pokefan548 If you look at the debug box, it's when Mario exits the pipe. He has set movement values in the cutscene.
@michaelwojnar648
@michaelwojnar648 8 жыл бұрын
So THAT'S why letting go of the owl always felt so unpredictable!
@crep50
@crep50 3 жыл бұрын
I see the correlation, whenever you enter water with sliding speed, or gain speed and, as long as you stay in, or end up in water after a zone change you’ll keep your speed Plus a few others
@xiutecuhtli15
@xiutecuhtli15 Жыл бұрын
What about conserving speed from a game over into a scripted menu cutscene?
@technorazor976
@technorazor976 7 жыл бұрын
If Princess Peach saw Mario using such witchery, she would rather stay with Bowser.
@want-diversecontent3887
@want-diversecontent3887 6 жыл бұрын
TechnoRazor Unless she saw bowser get rid of his power to jump
@themysterymariohacker4936
@themysterymariohacker4936 7 жыл бұрын
0:00 - 0:02 nice remix! drums and creepy music! xD
@cozyin
@cozyin 7 жыл бұрын
i thought it said "The Extent of Speed Conversation"
@Lexan_YT
@Lexan_YT 8 жыл бұрын
Another great video!
@JorWat25
@JorWat25 8 жыл бұрын
Wait, there's a hatch in DDD that leads outside? I have literally never seen than before...
@iateyourbread
@iateyourbread 3 жыл бұрын
I would've loved to see "and that's when parallel universes come in"
@Davidvama21
@Davidvama21 8 жыл бұрын
4:57 Mario: "Ain't got time for shit"
@threemoo
@threemoo 7 жыл бұрын
I find it really weird (as an indie game dev myself) that Nintendo didn't zero out velocity on starting a zone correcting all of these possible scenarios. (these are technically a glitch) Maybe it was an oversight but I like to think they didn't fix it to see what people would do with it!
@JulianBliss
@JulianBliss 8 жыл бұрын
I wonder if the fact that you conserve your speed when you Game Over is how sonicpacker and pals were able to clip into Vanish Cap without the Wing Cap.
@NovaTheDark
@NovaTheDark 6 жыл бұрын
7:36 i didn't know this was even possible x)
@bsperoz
@bsperoz 7 жыл бұрын
I've actually had the thing at 1:10 happen to me and until now I never knew why!!!
@spencerstroda783
@spencerstroda783 7 жыл бұрын
i thought it was interesting that Mario's vertical speed at the beginning of a new file was at 60 for quite a while. I'd like to see how far down he starts.
@pentelegomenon1175
@pentelegomenon1175 3 жыл бұрын
so in almost every instance where the screen fades or irises out, no speed conservation
@Redeem_Honor
@Redeem_Honor 7 жыл бұрын
Is that why when we let go from the owl in Whomp's Fortress, we aren't dropped straight down? I always have an issue where when I let go, I always end up being pushed in one direction just a tad.
@LadyZechie
@LadyZechie 8 жыл бұрын
I noticed that, for a moment, at 7:00 you still had sliding speeds while your XYZ positions were set for the upcoming level, which was different from the rest of the transitions as they were all set to 0 at essentially the same time. Assuming that Mario is in fact outside of PSS rather than in some weird transition army limbo (because the XYZ positions were set for the next area), is there really no way to use those sliding speeds before they're set back to 0? Or does the game prohibit the playing of the area before all defaults are set?
@RarefoilB
@RarefoilB 8 жыл бұрын
That seems to be a common phenomenon with every transition that's not a painting or a loading zone: When Mario's loaded into his new position, his sliding speed is perserved, then reset when everything's normal, with the exception of Exiting the Stage through the Pause Menu. That may be because we're on the ground when exiting through the Pause Menu, and all other times, we're in the air. If there was some kind of spawning displacement that immediately put us on the ground when we're thrown out of the stage, we could conserve our speed.
@geekerandy8773
@geekerandy8773 4 жыл бұрын
RarefoilB A LONG TIME LATER, WE FIND A USE FOR SLIDING SPEED!
@mathphysicsnerd
@mathphysicsnerd 8 жыл бұрын
That last one is the most interesting situation in my view. Is it known why speed conservation works in this particular loading zone? Also, just a random thought, are there any spots in the ship where one might be able to HSW or otherwise gain speed?
@superilikeeggsyo
@superilikeeggsyo 8 жыл бұрын
I think they all have to do with whether Mario spawns in water or not. That's the only thing I can think of that the JRB ship, the DDD hatch and Invisible Mario Death all have in common.
@mathphysicsnerd
@mathphysicsnerd 8 жыл бұрын
Doucheman Macgee Then why doesn't it work with The Secret Aquarium?
@superilikeeggsyo
@superilikeeggsyo 8 жыл бұрын
mathphysicsnerd No clue. Only guess I have is maybe it's because it's going from the castle to somewhere else Vs. going from somewhere else to the castle/somewhere else?
@mathphysicsnerd
@mathphysicsnerd 8 жыл бұрын
Doucheman Macgee I guess that's possible but it's very anti-intuitive that the castle would affect it in that manner, especially since exiting to the castle grounds from DDD allows for the maintenance of Speed Conservation.
@superilikeeggsyo
@superilikeeggsyo 8 жыл бұрын
mathphysicsnerd That's why it's just a guess. My reasoning is that there's somehow differences in going from the overworld -> stage (secret aquarium), stage -> overworld (Course Exit, Alternate Course Exits like DDD hatch and waterfall) , and stage -> other part of a stage (JRB ship) Maybe it's because the secret aquarium entrance counts as a painting? He said in the video that paintings in particular take away all of your speed.
@harryherzberg2049
@harryherzberg2049 7 жыл бұрын
what about if you game over while conserving speed and let the intro animation play
@Martin-nt2ed
@Martin-nt2ed 8 жыл бұрын
1:13 Pro Skills
@SonicMatrix64
@SonicMatrix64 8 жыл бұрын
What about building up speed on the stairs in the second level then talking to a Toad?
@UncommentatedPannen
@UncommentatedPannen 8 жыл бұрын
How would we build up speed on the stairs without A?
@travissenior4856
@travissenior4856 8 жыл бұрын
+pannenkeok2012 by the power of friendship
@SonicMatrix64
@SonicMatrix64 8 жыл бұрын
damn you're right, completely forgot we need something like a pedro spot to do it without A
@TimeTravelPenguinTAS
@TimeTravelPenguinTAS 8 жыл бұрын
How did you make mario do the punch slide to the castle door? I've spent 2k rerecs and 2ish hours trying to do it but I just go the wrong way?!
@UncommentatedPannen
@UncommentatedPannen 8 жыл бұрын
Then your sliding speed is directed the wrong way. You can't just go any direction you want; you'll go either straight forwards or backwards, whichever is closer to the angle of your sliding speed
@Wintar
@Wintar 8 жыл бұрын
How do you conserve BLJ speed by walking backwards? I don't know what controls to input EDIT: You don't conserve it, you just "Push" against OOB, and turning moves you as far backwards as possible with your speed.
@chavezraul6879
@chavezraul6879 4 жыл бұрын
6:47 "Why the frick can't I conserve my speed, you frickin' goomba?!"
@collective2007
@collective2007 4 жыл бұрын
Because you conserved speed if you game over, what if there was a way to use PU movement to reach under the moat with emptying it
@LunarcomplexMain
@LunarcomplexMain 8 жыл бұрын
Weird how they didn't zero out some things when continuing a game file.
@NZSF150
@NZSF150 8 жыл бұрын
This isn't related to speed conservation, but does anyone else find it odd that there's no death music in this game?
@Buhroocykins
@Buhroocykins 8 жыл бұрын
What about conserving speed between two existing files, instead of conserving between one existing, and one new file?
@HeardTheSound
@HeardTheSound 8 жыл бұрын
Hey, fellow insomniacs. Hope you're having a wonderful evening.
@DragonslayerProd
@DragonslayerProd 8 жыл бұрын
Indeed I am! I'm almost done editing my new video :D
@theSato
@theSato 8 жыл бұрын
nice self-advertising (no really, its better than most other people who try to hide it)
@silasreel983
@silasreel983 8 жыл бұрын
seconded
@dmas7749
@dmas7749 8 жыл бұрын
Meh. I'd prefer if it weren't there at all.
@theSato
@theSato 8 жыл бұрын
D MAS same, still a little tacky
@mightyboole
@mightyboole 6 жыл бұрын
But couldn't you collect 70 Stars without collecting one from RR, WMotR and TTC and then do this thing where you went into one of them from BitS?
@ThatOneSpud
@ThatOneSpud 8 жыл бұрын
This is probably a stupid question but in sm64 does it have loading zone storage like pm64
@raydarable
@raydarable 8 жыл бұрын
Possibly.
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