The game industry is shattering and its about time

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Legendary Drops

Legendary Drops

Күн бұрын

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@LegendaryDrops
@LegendaryDrops 7 күн бұрын
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@MrAnimescrazy
@MrAnimescrazy 7 күн бұрын
What are your pc specs?
@VampireNoblesse
@VampireNoblesse 6 күн бұрын
lol, had the same thoughts when watching some recent (iseksai) anime.., why can't games / mmos have such elements / depth.. ... Skyrim & F4 still seem to be closest in that regard (especially with some simple mods).., other games still can't compete with their complexity, and they're 10+ years old..
@NearynHub
@NearynHub 6 күн бұрын
Oh, just saw this typo, doesn't matter.... But it's about time not its
@erikwhite5886
@erikwhite5886 6 күн бұрын
F U C K I N SLAYER 🤘🤘🤘 I knew there was a reason I liked your channel lol
@Mark-sd4hv
@Mark-sd4hv 6 күн бұрын
Nintendo just stopped accepting Visa and MasterCard in Japan because of what they are trying to do in Japan with Anime and Japanese Videogames. They are trying to make the sale of anime, and related games 18+, rejecting sales, and if it doesn't meet the western woke purity test to fine the company on top of rejecting the transfer of money. Thank God Japanese are standing up to these people
@JohnBeattie_
@JohnBeattie_ 7 күн бұрын
“They aren’t making games, they’re manufacturing them” that right there!
@t.7527
@t.7527 7 күн бұрын
🔥🔥🔥🔥
@stevenjohannesson316
@stevenjohannesson316 7 күн бұрын
Spot on! Manufactured and recycled for profit, not created by passion, for the purpose of making something new and unique for the players.
@CaptainJohnRambo
@CaptainJohnRambo 7 күн бұрын
at this point i would be happy with china owning our video game industry there is no communist propaganda in video games made in the east, where as you play a game from the west it's done by untalented far left socialist intersectional feminists, who make every game lame, boring, with no soul. And with writing that is supposed to encapsulate an adult scenario, instead we get safe space, woke, tik tok, mentally unhinged rambling of adult children from the 2020's. including games meant to be set 100's of years ago. keep your wallet closed and let them go broke, they hate you anyway so why give them money to piss on your face and tell you it's raining.
@Yora21
@Yora21 7 күн бұрын
And those products are just the means to increase stock value for investors.
@RichardCheese-o2m
@RichardCheese-o2m 6 күн бұрын
We should never say "industry" again. Games are creative, only the medium is like a factory.
@True-Sea-Turtle
@True-Sea-Turtle 7 күн бұрын
I'm proud of gamers for saying "NO" loudly to a majority of the AAA slop thrown at us, it feels great.
@kmel3588
@kmel3588 7 күн бұрын
Lets wait and see how many suckers shill out for that $100 GTA 6
@fearan9406
@fearan9406 7 күн бұрын
the power of non-buynary
@SmileyStain
@SmileyStain 7 күн бұрын
@@fearan9406 nah that's too easy and simple. Be proud of your morals that made you non-buynary. Thats all you, non-buynary is just the action
@secretagentcat
@secretagentcat 7 күн бұрын
if only people thought the same of gta, thats the final boss of annoying fanbases that must CONSOOM. ive seen people online say "gta 6 will be the best game ever", the industry is cooked when people say the game is good with a total of one trailer and old leaks.
@yvngvudu
@yvngvudu 7 күн бұрын
no more blacks in games amirite my fellow gamer
@Talviir
@Talviir 6 күн бұрын
I'm a dev at a 'big studio'..spot on. Companies stopped chasing customers and started chasing investors, grants, etc. Only way to beat 'em is to stop buying their crap until they cater to the players and not the garbage journalists, the publishers, and 'free government money'. And..example of my week this week: 16 hours of meetings. 3/4 of which were regurgitating the same info to a different group of people. The rest were 'meeetings because it was on the calendar'. No agenda, no purpose.
@davidbutler6065
@davidbutler6065 6 күн бұрын
The "free government money" is where the esg/dei requirements come from.
@H0kieJoe
@H0kieJoe 5 күн бұрын
Once an organization or bureaucracy hits a certain size, much time and resources are devoted to making management's job easier. We suffer a crisis in leadership.
@Notallowed101
@Notallowed101 5 күн бұрын
@@H0kieJoe HR is one of those solutions for management.
@littlesmallhugebigguy
@littlesmallhugebigguy 5 күн бұрын
"Free government money" your in Singapore aren't you lmfao heard that government is tryna subsidize a gaming industry and its funding is, in majority, slipping right into top end management and not actually into making games or building studios hahaha gl my dude
@MrAce832
@MrAce832 5 күн бұрын
I stopped buying EA and Ubisoft games years ago.
@desto13c
@desto13c 6 күн бұрын
Indie > Success > Get big, join publishers > Rot > Start over > Repeat.
@spear1504
@spear1504 4 күн бұрын
It going repeatedly all the time until many of these favourites studio with good thing will soon come to the bad thing until they perished.
@TheMordgan
@TheMordgan 4 күн бұрын
The major mistake is going public. When the company is private and there are not shareholders to please, it can be a big company and be succesful
@Slitheringpeanut
@Slitheringpeanut 2 күн бұрын
And you just figured out who should be blamed for this, the Publishers. Now, I wish you'd all notice who ISN'T being punished for this stupidity... Yes, the Publishers. They're still benefiting from it. They're still getting paid, while the shuffle Developers around.
@Me_Caveman
@Me_Caveman 6 күн бұрын
Morrowind had 100 devs. Skyrim utilized 300 devs. Starfield required 1000 devs. Do you see a correlation in quality?
@danfroz5554
@danfroz5554 6 күн бұрын
half or probably more from starfield dev is basicly just bunch of useless dei and sweet baby employ who contribute nothing but disaster.
@rogerwaters3776
@rogerwaters3776 5 күн бұрын
At the time Morrowind was made tripple A games didn't need that many people to be made
@louisnox9873
@louisnox9873 5 күн бұрын
@@rogerwaters3776 If Elden ring can be made with about 300 devs any game can. 1K is just asking for trouble
@Notallowed101
@Notallowed101 5 күн бұрын
What counts as a game developer? It ranges too much. These companies have brought on too many amateur artists, and aren't doing enough to focus on programming talent. Also they had to hire women over men in order to hit corporate targets. Look at the Morrowind, Skyrim and Starfield dev team photos. lmao Theres one Starfield dev team photo that shows an L.A group photo of a bunch of them and 80% are women - the kind that look they just work in HR. Just imagine the work culture... eugh.
@niyo919
@niyo919 4 күн бұрын
​@@Notallowed101this is bad mindset. Women are 50% of the potential workforce and 50% of the potential market. Future games will be made for men AND women, by men AND women.
@skyhunterrhythe5674
@skyhunterrhythe5674 7 күн бұрын
14:07 “When you strip away conflict, when you strip away accountability, what’s left?” Concord.
@zodwraith5745
@zodwraith5745 6 күн бұрын
See that's what would normally make a game sell poorly. One of the biggest problems with western games today isn't just the low quality, it's the "media" that's in bed with the developers shoveling the horse shit lying saying it's the greatest it's ever been. Most gamers _aren't_ super active looking into dozens of reviews and seeing what other gamers say, they look at Indoctrination Gaming Network or Paid Corruption Gamer that tells you Dragon Age: You're a Bigot was a "return to form," and buy that steaming pile of shit.
@kraosdadafusfus8034
@kraosdadafusfus8034 6 күн бұрын
​@@zodwraith5745ironically, the opposite happened. They were so blatant in their shilling that people saw the truth. Now they're all on thin ice.
@hihihi1q23
@hihihi1q23 6 күн бұрын
@@zodwraith5745 Dragon Age was considerably better than Bioware's past two games and extremely polished and technically solid. It's not really surprising why some people would like it. It has a 7/10 rating on steam. Are steam users also corrupt too? You're insane, dude. People are allowed to have different opinions.
@wrongthinker843
@wrongthinker843 6 күн бұрын
@@hihihi1q23 Whatever you say, unpaid intern
@zodwraith5745
@zodwraith5745 6 күн бұрын
@@hihihi1q23 I'm sorry to hear that you're an idiot. Even if you pull out all the trans and DEI indoctrination bullshit, it has a violently mediocre story that was so predictable it felt like it was written by a fucking 12yr old. For being "role playing" _nothing_ you do has any effect on interaction responses let alone actually effecting the story or world. The animation was laughably bad the second it wasn't a motion captured scene. The "combat" was phoned in from 1997, and the graphics were straight from 2018. It was so painful to play through to give a review I was happy I didn't have to pay for it. I've played plenty of "woke" games that I thoroughly enjoyed like Forbidden West because it had a decent game, story, and world building behind it. And I could give it a 5 or 6 of 10 if it were a small studio. But knowing this was ten years and $200+ million in the making? It's easily in the top ten worst games I've played over the last 5 years and that's really saying something when I had to play Gollum.
@side7oldtype298
@side7oldtype298 7 күн бұрын
The Renaissance is slowly approaching.
@stanislavkimov2779
@stanislavkimov2779 7 күн бұрын
This is exactly how it looks like. There will be a renaissance.
@DragonKnight90001
@DragonKnight90001 7 күн бұрын
How long will it last that’s my question.
@Nugnugnug
@Nugnugnug 7 күн бұрын
​@@DragonKnight90001at least a decade, going by previous patterns.
@daviddilascio
@daviddilascio 7 күн бұрын
hold on, we have at least 1 more generation of slop before de pipes are completely purged.
@Chrysamer77
@Chrysamer77 7 күн бұрын
I just play Morrowind, and Morrowind accesories (mods, remakes)
@HumbleHonkingEnthusiast
@HumbleHonkingEnthusiast 7 күн бұрын
Strange living in 2025 and gamers are begging for an industry crash Edit: thread is full of people calling me a shill or an idiot because i think it's strange to see something I haven't seen in my lifetime. that's YT comments for you
@ugib8377
@ugib8377 7 күн бұрын
Given the state of the industry, not strange at all. People at the top have stagnated for far too long, and become complacent.
@TubbyTank-54
@TubbyTank-54 7 күн бұрын
I want the industry to be recycled in a sense. The ideas and passion projects aren't at the top anymore. They are in AA and below in indy. It's necessary for those old trees to fall and make space for the younger, smaller and more lively.
@Captain_Neckbeard
@Captain_Neckbeard 7 күн бұрын
We're voting with our wallet. We don't want woke AAA shit, and they refuse to make games we want.
@illusioned0ne
@illusioned0ne 7 күн бұрын
It's not strange and when gamers say video games crash we are not talking in the manner of the last crash. Back then there were too many competitors making crappy systems, and this time it's the games. Companies DO NOT NEED BILLIONS IN PROFIT!!! They don't need millions in PROFIT, MTX should not exist in any video game that is a paid product. If I can get gears 3 that has a full campaign, full horde mode, beast mode, MP mode, and with non stop unlockable skins all on a system from 2 generations ago then why can't we get that now? We get less of a game for more money and $20 skins on the side with no unlockables. Gamers are finally tired of the shit and we are tired of brain dead investors only in it for money.
@Sandal2000
@Sandal2000 7 күн бұрын
They beg for an industry rework, if it must crash first, then so be it.
@TheNuclearGeek
@TheNuclearGeek 6 күн бұрын
I know I'm old, but there are more parallels to today's gaming industry and the 80's gaming industry than people realize.
@Zman-nk3rm
@Zman-nk3rm 6 күн бұрын
Can you go into more depth? I just don't know what the 80's felt like.
@LuisSierra42
@LuisSierra42 6 күн бұрын
@@Zman-nk3rm The video game industry crashed
@Mariodash23
@Mariodash23 5 күн бұрын
​@@Zman-nk3rm As a youngster that's played games since the '00s, my understanding is that the market was too oversaturated with games that were just advertisements for other products, as well as the quality of them being generally low due to dehumanizing actions of developers and publishers towards each other. Which gave Nintendo the prime opportunity to release a new console while all the game companies of the time were financially struggling. ... Yeah, this is all sounding strangely familiar
@michaelhoffmann2891
@michaelhoffmann2891 5 күн бұрын
Ah, someone from my generation. I remember the big gaming crash of the 80s. The first of the Gordon Geckos and Greed is Good who came in and sucked the industry dry until a lifeless husk remained.
@michaelhoffmann2891
@michaelhoffmann2891 5 күн бұрын
@@Zman-nk3rm Read the Video game crash of 1983 article on Wikipedia for a pretty decent overview. We've been here before. (and I've seen comparisons that, adjusted for inflation, made that one back then even worse. depends on the metrics)
@Doom-Shepard
@Doom-Shepard 6 күн бұрын
There is a clear pattern in the industry: - Daniel Vávra, one of the creators of the Mafia franchise, left 2K to form his own indie studio and create a passion project, which became Kingdom Come: Deliverance. - James Ohlen and a bunch of other golden age bioware and bungie devs formed their own studio to work on the passion project that is Exodus - Ted Peterson and Julian LeFay, the creators of the Elder Scrolls franchise got back into business and formed their own indie studio to work on a passion project that is The Wayward Realms - A bunch of former CDPR staff left to form their own new indie studio to work on a passion project, which is Blood of the Dawnwalker. And when you look at the games they're bulding, they're new and risky and innovative, but at the same time look more like what their former studios _used to_ do than anything said former studios have made in a while
@razorback9999able
@razorback9999able 6 күн бұрын
What about Frost Giant Games and Stormgate?
@lordlizard2195
@lordlizard2195 6 күн бұрын
yeah stormgate needs still to find its own way... its not in good place now, i hope they fix it
@kaseyboles30
@kaseyboles30 4 күн бұрын
most of the industries issues today are institutional and management, NOT the devs. Some of these guys involved in the junk comming out these days were influencial in some of the great classics, and thier leaving companies they have decades with because they're tired of working on corporate tripe.
@hundkebab2433
@hundkebab2433 4 күн бұрын
too bad Vavra took the koolaid
@ryszakowy
@ryszakowy 4 күн бұрын
and then vavra got to make kingdom come sequel and made it woke slop effectively ruining everything he build with first game
@crazyfnjoey
@crazyfnjoey 7 күн бұрын
Here's a quick list I hope is helpful: Ex-Bioware is now making a game called Exodus, Ex-CDPR is the game mentioned in video (The Blood of Dawnwalker), and ex-Ubisoft is making a game called Expedition 33. The old studios are dead, let's welcome the dawn of a new age that these games represent.
@brendandrummond1739
@brendandrummond1739 6 күн бұрын
Expedition 33 has some of the coolest art I’ve seen in a long time
@monsieurwhite337
@monsieurwhite337 6 күн бұрын
Lots of 'Ex' prefixes. Weird
@extrage3061
@extrage3061 6 күн бұрын
@@monsieurwhite337 That's because he's talking about studios that left those companies and started making their own games. Like how rebel wolves is ex-CDPR because they are ex members of CDPR.
@TheLamppost444
@TheLamppost444 6 күн бұрын
All three of those look really promising so far.
@Raz0rking
@Raz0rking 6 күн бұрын
As cool as it is, the ones making Callisto Protocol were also old school devs with acclaim and the game was a solid MEH. So I am cautious about the hype.
@haroldbelfast
@haroldbelfast 7 күн бұрын
I was one of the original devs on Diablo. This is the best video I've seen on the state of the industry, where it was, where it is, and why it's gotten this way. You're 100% correct about the small team passion, dedication, and yes, chaos, conflict and strife that are part of making games. Hats off to you for your insights; much appreciated (and subscribed).
@hobosapiensSinceShadowMoses
@hobosapiensSinceShadowMoses 7 күн бұрын
It seems now the so called toxic positivity, you can't tell shit to someone when it's bad cause "harassment" and such. Probably your team, or Fallout back then probably argue about that mechanic, that dialogue or things like that should work... Now it seems, you need to check if anything is offensive to anyone and pray to get your ideas push and not be called Nazis
@pyepye-io4vu
@pyepye-io4vu 7 күн бұрын
@@hobosapiensSinceShadowMoses Toxic positivity is just female biology. WIth feminization of society it became the norm everywhere.
@drc6418
@drc6418 7 күн бұрын
All AAA devs and the managers should be forced to watch this.
@Mrgiggles9007
@Mrgiggles9007 6 күн бұрын
@@hobosapiensSinceShadowMoses It's only because the corporate suits are trying desperately to appeal to their shareholders and investors who have no concept of what is a good product or a bad product and are interested solely in the IMAGE of said product. AI, Crypto, NFT's you name it they always are on the wrong side of everything because their vision is offset apart from reality.
@KAMFP
@KAMFP 6 күн бұрын
hopefully you are still making games and following your passion
@Estmaraver
@Estmaraver 7 күн бұрын
While the (US and Western Europe) gaming industry collapses, it is a good time to revisit your backlog of pending games, especially games from Japan. I had bought the Yakuza series, 0 to 6, on a sale almost a year ago ,and now that I've decided to play it I've been having a legit blast with the story and the silly side quests. It brought back the feeling of wanting to play more and more that I had lost for years. Try to get out of your comfort zone and find sales on game genres you might not usually play. Give them a try. Get some classics that you've never played and learn first-hand why they influenced the industry.
@Fantasylover12248
@Fantasylover12248 7 күн бұрын
I'm doing that right now with Fallout 1 and 2. Played Baldur's Gate 1, 2 and Throne of Bhaal last year took me 6 months. Lots of fun, no crashing. Games changed when Fortnite arrived and to ME went downhill.
@jayanderson7322
@jayanderson7322 7 күн бұрын
I actually plan to visit the ps3 era atp bc this is getting ridiculous 🤣
@Estmaraver
@Estmaraver 7 күн бұрын
@ Those are great choices. If you liked FO 1 and 2, I'd suggest giving Arcanum a go, too. It is buggy but there are several fan patches that solve lots of issues. The OG Baldur's Gate games are close to my heart. BG2 was the first and only time that I played a game for almost 24 hours straight, slept for 4 hours and then went back again at it like a mad lad. Once I finish the Yakuza series, the next on my list is Vampire The Masquerade: Bloodlines. I've been a long time player of the PnP game and the game is great, but I get sidetracked all the time and never finish it.
@Estmaraver
@Estmaraver 7 күн бұрын
@ Many great games in the PS2/PS3 era. I'd wager that was the beginning of the end for Western developers but there are lots of great games in those years.
@CasualViewer-t4f
@CasualViewer-t4f 7 күн бұрын
Same! I’m kicking myself for not jumping into Yakuza earlier. I’m really excited for Yakuza Pirate now.
@Privateerblack
@Privateerblack 6 күн бұрын
I don't remember who said it, but I'm reminded of the quote "Don't make a team bigger than what you can feed with two large pizzas."
@arcanum3882
@arcanum3882 5 күн бұрын
So like 6 guys😂
@snipermagoo
@snipermagoo 4 күн бұрын
And put pepperoni on it to weed out the undesirables.
@Rain1
@Rain1 6 күн бұрын
Being told to do your job and how to do your job does not equal bullying
@darianstarfrog
@darianstarfrog 6 күн бұрын
Bingo! That's the issue here..activists who hate games and gamers, being far too sensitive and unhinged to create anything cohesive, and you can't say ANYTHING about it. Madness
@Nilhilion
@Nilhilion 6 күн бұрын
I think there might be more to that bit of the story. Polish work culture is quite different to American one. CDPR becoming world-class dev means hiring internationally, means work culture turning mainstream. Fiery debates, being kinda hard on ourselves and others, not beating around the bush, workaholism etc that can create great things but it's also quite stressful. To a non-Polish person or even young Polish one it can 100% feel like bullying while the "bully" doesn't even register it as such. And the truth usually lies in the middle.
@hihihi1q23
@hihihi1q23 6 күн бұрын
@@darianstarfrog I agree that gamers are generally too sensitive (see: regular people melting down over twitter posts/devs not being conservative) and unhinged, but it's not fair to label them all that way. Plenty of gamers are just normal people. Whenever someone mentions developers 'hating gamers', they always seem to define gamers as 'weird conservative twtitter activists'. Very odd.
@hihihi1q23
@hihihi1q23 6 күн бұрын
The gaming industry is famously one of the worst tech-sectors to work in. Horrible pay, conditions, harassment from both corporate leaders and the audience, etc. Imagine defending that.
@bkc2168
@bkc2168 5 күн бұрын
@@hihihi1q23ikr, so cringe. The audacity of some people..
@archellothewolf2083
@archellothewolf2083 7 күн бұрын
I remember back in college me (animator and writer) and my buddy (programmer) once spent an entire design meeting in our Game Dev club just yelling at each other about how a certain platforming mechanic should work. The rest of the Design team just sat and watch us go back and forth for almost 2 hours, at the end of which someone finally figured out we were 100% in agreement on how the mechanic should work. Litterally saying the same thing the entire time, just approaching it from different angles. It was a fun day and gave us both different perspectives on how to approach problems.
@mac1bc
@mac1bc 7 күн бұрын
This is how teamwork should be lol. Not sure when people turned soft on debating.
@TravisPluss
@TravisPluss 7 күн бұрын
Sounds like a fun productive meeting! Perhaps the most groundbreaking discussions start with a disagreement with a mutual cause.
@daniel8181
@daniel8181 7 күн бұрын
I remember right out of college being told to feck off because I wasnt the right colour to get a job at a studio.
@smelltheglove2038
@smelltheglove2038 6 күн бұрын
​@@mac1bc it was in the late 90s with zero tolerance on bullying and participation trophies. The thing about bullying is that it corrected antisocial behaviors so that when kids grew up they could interact with society. All the problems we deal with today are simply because those kids never got a wedgie or a punch in the face. It builds character too and kids learn how to navigate other antisocial behaviors from the violent kid that killed small animals for fun.
@echomjp
@echomjp 6 күн бұрын
Being able to properly communicate is very difficult, and sometimes the start of proper communication should honestly be defining your terms. Because if you don't know what the other person truly means when they use a certain word, how can you know you aren't just talking past one-another?
@markwatson8714
@markwatson8714 7 күн бұрын
Problem isn't the size, it's how they got there. Companies like Ubisoft didn't grow organically, they grew by acquiring smaller publishers and studios. As tends to happen with any business merger, a portion of the staff at those companies are made redundant (since you already have people to do their job), a portion are pulled and redistributed around the parent company, usually in the name of 'assimilating into our culture', and a portion from the parent company get pushed in for much the same reason. You do that twenty or thirty times and before long the dev team working on your latest third person adventure title have a project lead who's only ever worked on mobile gacha games, they're reporting to a project manager who's best known for their racing games, and the whole are ultimately reporting in to an upper management that resembles the UN - every business culture from across the world is represented, none of them agree with each other. The end result is like an octopus - not only does the right hand not know what the left hand is doing, every single limb has it's own idea of what it's doing and how it should be done, and any relevance to the greater whole is happy coincidence rather than intentional.
@MALICEM12
@MALICEM12 6 күн бұрын
Expertly put
@Blepsio
@Blepsio 6 күн бұрын
Could not put it better myself
@paulamblard3836
@paulamblard3836 5 күн бұрын
no, size itself is (also) a problem. if you are in a team of 20, and have an original gameplay idea, you can try it. if you are in a team of 700, you idea will be lost in bureaucratie.
@markwatson8714
@markwatson8714 5 күн бұрын
@@paulamblard3836 I can't think of a single company, no matter how large, where the actual design team was more than a handful of people.
@acewolfgang276
@acewolfgang276 7 күн бұрын
Glad to see change coming. it's been a decade since AAA games were consistently good
@MetabolicFrolic
@MetabolicFrolic 7 күн бұрын
Longer than that, I'd say.
@RJN9008
@RJN9008 6 күн бұрын
I got my first console in 1994 and from then till now there has never been a point where AAA games were consistently good. 50/50 is pretty good for that part of the industry. Indie games about 1/50 is worth playing now, and that’s pretty generous. That’s been pretty consistent since the digits distribution era started a decade ago.
@Mr.MasterOfTheMonsters
@Mr.MasterOfTheMonsters 6 күн бұрын
I think you mean AA. The AAA scene hasn't been consistently good since at least 2008 or ´09.
@hihihi1q23
@hihihi1q23 6 күн бұрын
AAA games have never been consistently good lmao. They are way less 'bad' games coming out today compared to the PS2/PS1 era.
@isdochegal3576
@isdochegal3576 4 күн бұрын
​@@hihihi1q23 thats very subjective. i dont really know about ps1 but ps2 had about 200-300 BANGER games. out of 4000 that released that is. and of course not all of them were tripple A. i would argue the percentage of good games were higher back then. so i think the exact opposite of what you said is true. most recent games just feel "soulless" (dont know how to discribe it in another way) but its all subjective of course. that said... no part of the games (AAA,AA, indie, etc.) were EVER consistently good. its just a weird thing to even say that it was at one point. its totaly normal that things are not perfect. they cant be, per definition
@remek1268
@remek1268 3 күн бұрын
If a game studio goes to a stock market, it usually is a beginning of a creative end
@aquagrunty101
@aquagrunty101 6 күн бұрын
2025 just started and I probably just watched one of THE BEST videos that will come out this year. This so on point it's insane, but I've not heard it put so well. Thank you good sir.
@aquagrunty101
@aquagrunty101 6 күн бұрын
Ayyy, he saw this!
@sinkhole420
@sinkhole420 7 күн бұрын
They also tried to smear konrads name. I had originally heard he and a bunch of others left cd project red over creative differences. Wikipedia says he left because of an investigation into work place bullying. I guess he was such a bully he got the best and brightest to leave with him.
@jesseritchie9282
@jesseritchie9282 7 күн бұрын
Makes you wonder about the real things that happened? Cause it does seem that CD isn't doing that great with what they got now?
@IsomerSoma
@IsomerSoma 7 күн бұрын
@@jesseritchie9282 Okay on what are you basing this on? Some manufactured narrative by a rage content youtuber? Phantom Liberty was cdpr on top of their game.
@moonknightish
@moonknightish 7 күн бұрын
Imagine thinking Konrad is one of the best and brightest when The Witcher 3 development was a mess with tons of cut content and he directed the disaster of cyberpunk
@theinternetsightseer2935
@theinternetsightseer2935 7 күн бұрын
​@moonknightish Just bad takes with you huh?
@jesseritchie9282
@jesseritchie9282 7 күн бұрын
@@IsomerSoma That or it seems there's usually a messy process that comes with all the egos going on in producing a game. Phantom Liberty is a product that is after the base games disaster. That's a product that respected what happened before. Not insulting you, but just adding more into what you're saying
@micheljolicoeur6094
@micheljolicoeur6094 7 күн бұрын
DIABLO was NOT made by Blizzard. Blizzard bought CONDOR, the studio that made DIABLO and renamed CONDOR to Blizzard North.
@markwatson8714
@markwatson8714 7 күн бұрын
Also wasn't particularly risky. They just took Rogue and stuck some graphics to it ...
@DeadPixel1105
@DeadPixel1105 6 күн бұрын
Similar to how Rockstar Games did not create the GTA series. DMA Design created the series, which was bought out by Take-2 Interactive and merged with the newly created Rockstar Games. And shortly after that, all the original developers and designers from DMA Design bailed, because they knew what awaited them in the future now that they were owned by a major publishing company. They didn't want to go down that road. They knew they'd be doomed to develop nothing but GTA games (and GTA-styled open-world games) for the rest of the careers. So they jumped ship fast.
@nifftbatuff676
@nifftbatuff676 6 күн бұрын
It is still a shitty game.
@CrispBaker
@CrispBaker 5 күн бұрын
NEAT. Thanks FOR sharing. IT is appreciated.
@Peb02497
@Peb02497 5 күн бұрын
@@DeadPixel1105 it took some years for Dan houser, Leslie benzies, laslow and Obbe to jump ship though. But yeah, DMA Design made the Lemmings games that were good for its time
@Anbus
@Anbus 7 күн бұрын
What is nice is that people are realizing that the talent reside on the developers, not the studios.
@vanhowler2995
@vanhowler2995 7 күн бұрын
Exactly. The developers ARE the studio.
@MrSpartan993
@MrSpartan993 6 күн бұрын
Took long enough
@hihihi1q23
@hihihi1q23 6 күн бұрын
This is only true if your studio is garbage. Any decent company will have institutional knowledge/workflows that are extremely valuable.
@lewisjones1915
@lewisjones1915 Күн бұрын
Lose the talent. Lose quality. Publishers buy the studios and alienate the talent and wonder why things suck.
@mikewite1478
@mikewite1478 6 күн бұрын
"over managed and under inspired" bro spoke from the hearts of millions with that line!
@tiacool7978
@tiacool7978 6 күн бұрын
You feel less like a drone/worker bee when your boss is down there doing the same, or similar, things as you. Work doesn't feel as bad.
@George-um2rt
@George-um2rt 7 күн бұрын
As the saying goes; "Things change, things will always change". Be it better or worse it doesn't matter, it's a universal truth.
@poopie-boorger
@poopie-boorger 7 күн бұрын
True. Things will always change, but somebody had to actively seek for it. Because if no one today seek change for a better tomorrow, then ultimately nothing will change.
@EuphoriaDeep
@EuphoriaDeep 7 күн бұрын
War. War never changes...
@maadtee6281
@maadtee6281 7 күн бұрын
That's if they don't copyright a new system like nemesis system
@2009heyhow
@2009heyhow 7 күн бұрын
15:15 As a game developer i don't hate to hear you saying this. It's the truth. Back at college we had alumni students who explained their experiences and warned us about the stress levels of big studios. One guy even left Activision. Half a year before that.., he believed that he reached his dream job (not). And even moved countries for it. When i did a job at a VR company of 7 people, we had fun at our job. Everyone with new ideas was taken seriously and we knew from each other what we were working on. The idea that people at big studios are not proud, and even ashamed of their own creations shocked me. It's mentally not a good workplace to be in. Over here, when somebody finished something we would all be looking at his screen and compliment the work and give positive critique. But it's not only those kinds of things. If a deadline needed to be reached one of us would cook a gourmet meal in the evening, and we would drink a few beers when we were finished. It's a kind of atmosphere that you just won't see at the bigger studios. It's workplaces like this where people feel right in their element, which results into more creativity.
@chiannsmith6803
@chiannsmith6803 6 күн бұрын
Ik I'm a total stranger on the internet, but I want to say thank you for this comment. I'm an aspiring game dev working on eventually building my own studio knowing that my game scope is not feasible with one person, and hearing you say this, you just restored my confidence. I want to see my work come to life and have people working alongside me who share that dream, and you good fellow, reminded me that it's possible. Indies all the way ✌🏼
@systemhalodark
@systemhalodark 6 күн бұрын
I had a comparable experience, also in a studio of 5 making VR games. Super chill.
@2009heyhow
@2009heyhow 5 күн бұрын
@ Good luck! With Triple A losing the plot right now, it's a good opportunity to jump in. Just take a look at the Steam list of most wishlisted games right now. Indie studios are dominating. But be aware there are also thousands of them. Which can make it hard to stand out. You have to believe in your product and give it a 100%, while at the same time you must also have a back up plan in case it doesn't work out. For example, my place started with plans of doing games, but ended up building VR training programs for certain clients. A different type of end product, but still the same type of work and fun.
@cirescythe
@cirescythe 5 күн бұрын
ThAts ToXic CrunCh
@samends8863
@samends8863 5 күн бұрын
"...and compliment the work and give positive critique." So there is no real feedback? It's just "you did a great job" even if something isn't right? that sounds a bit weird.
@lumpydark6173
@lumpydark6173 7 күн бұрын
I almost never buy new games anymore, if they look interesting I just buy them physical a year or two after release for a 50-80% discount during black friday or some big sale. 10 games or so, then I have something to play all year for a fraction of the cost.
@alus992
@alus992 7 күн бұрын
@lumpydark6173 true but it's super bad for less known studios. What I mean is we are so jaded by AAA flops we expect games to have sales but smaller studios need our support not 6months after the premiere but sooner. Unfortunately they are victims of AAA stripping us from any faith in gaming studios
@NwahEnjoyer
@NwahEnjoyer 6 күн бұрын
This is what i call a plan
@dukeofgotham4311
@dukeofgotham4311 5 күн бұрын
We are patient gamers! 👊🏽
@ryszakowy
@ryszakowy 4 күн бұрын
i haven't bought a game since 2013
@spvce1234
@spvce1234 6 күн бұрын
People are finally discovering that corpos are bloodsuckers. Human isn’t made for work in such environments. It’s in rather smaller groups of close people that we really strive and develop miracles. There are just some things that money is not and will never be able to buy.
@Carnagefiend
@Carnagefiend 5 күн бұрын
This, this, and this. This is the critical truth for all things that involve multiple human beings. We're tribalistic by nature, and the only way for large groups of humans to function is to becoming increasingly rigid. This might work for human militaries (with rigid hierarchies, and even THAT is broadly contentious) but it does not work for art projects. This is why the teams need to break down to reach authenticity.
@SometimesSavvy
@SometimesSavvy 4 күн бұрын
I agree completely. The moment a studio becomes a corporate entity, it has a 90% chance of putting out lackluster content. When the people responsible for creative design are being controlled by the people who oversee the financial side of these companies, innovation is traded out for efficiency and maximum ROI.. Great video. I think you hit the nail on the head.
@jared30
@jared30 7 күн бұрын
Shangri-la frontier is an underrated anime. I like that theres no big bad and they're just having fun in the game.
@sinkhole420
@sinkhole420 7 күн бұрын
The web manga is dope af too. I went on a tear after seeing season 1
@KazeNoRaiden
@KazeNoRaiden 7 күн бұрын
maybe i need to try get in watch again, i just kinda give up after few episode, just the anime isnt for me or i like trash isekai
@BlazeBluetm35
@BlazeBluetm35 7 күн бұрын
goated anime, second season is going strong.
@jared30
@jared30 7 күн бұрын
@@KazeNoRaiden I would say so far the main theme is just learning more lore and getting better at the game. It reminds me of just playing through a cool game for the first time.
@KazeNoRaiden
@KazeNoRaiden 7 күн бұрын
@ that i kinda know when the main chara that love to finish Kuso games and introduce to try the Kami game but it just the first few episode he in the new game doesnt click for me so i didnt continue(partially because i dont play multiple mmorpg very long time), maybe one day i will try watch again
@qdlaty23
@qdlaty23 7 күн бұрын
The industry is not too big to succeed. In the past we had better movies and games because they were made for enthusiastic audience by passionate and creative people. Nowadays games and movies are made by MBAs for shareholders. That's what changed.
@nERVEcenter117
@nERVEcenter117 7 күн бұрын
Shareholder primacy. As soon as the stock market got wind of the quarterly growth to be had, they pounced on creative industries. Totally incompatible business models if quality and customer satisfaction are the main concerns.
@grunchlk
@grunchlk 7 күн бұрын
I hold gaming shares (Nintendo, Sega, Capcom). I haven't looked at any financials, just went by their games catalogue. Not all investors think alike.
@qdlaty23
@qdlaty23 7 күн бұрын
@ doesn't matter. You're a niche shareholder.
@grunchlk
@grunchlk 7 күн бұрын
@@qdlaty23 do you mean a retail shareholder ? Sure I am. But I am up with all those investments. How are the big spenders doing with their Ubisoft, EA shares?
@qdlaty23
@qdlaty23 7 күн бұрын
@grunchlk they have much more voting power than you with their huge share stock. Also they can pressure the company in many ways which you cannot.
@thundertheloveable8841
@thundertheloveable8841 7 күн бұрын
Valheim only had 4 people that made that game and look how great that game was received
@westywest4480
@westywest4480 6 күн бұрын
We were spoiled as gamers back in the day. Every month, a plethora of games would come out and push the envelope. We got used to have ground breaking games. When i was young, I used to dream of what games would be in the future. The industry grew with graphics and size, but the gameplay has changed very little in the last 20 years
@SushiGhost97
@SushiGhost97 6 күн бұрын
Mass Effect devs started their own ip with Exodus and now this. We are seeing a potential rise of something important in this industry. Kamiya leaving Platinum due to creative freedom is another example of this. Big name devs starting up their own studios to pursue their own goals separate from corporate meddling is huge and I hope it continues.
@emptyforrest
@emptyforrest 7 күн бұрын
2:00 asmon gonna pause righ there and throw is head back and be quiet for a few seconds before starting the video again
@ジェロエン
@ジェロエン 6 күн бұрын
I don't know why good things happen to good people
@SkaKat45
@SkaKat45 6 күн бұрын
Crazy. Asmon is a terrible human though.
@qbek_san
@qbek_san 6 күн бұрын
​@@SkaKat45why
@Tundra.
@Tundra. 6 күн бұрын
@@qbek_san Just a crybaby redditor, don't pay them any attention.
@FelniirFokiin
@FelniirFokiin 6 күн бұрын
I can already see that 😂
@RageRaccoon
@RageRaccoon 7 күн бұрын
im so happy videos like this are getting made now. been feeling this way for a couple years now, this desperately needs to happen to the industry.
@FreddieMoore1983
@FreddieMoore1983 7 күн бұрын
It feels like "Triple A" games are really AA games in a shiny rapper. Indies and passionate devs (Larian, Fromsoft, ect) take the risk with creative direction that leads to higher expectation and shifting tastes.
@thelaughingrouge
@thelaughingrouge 7 күн бұрын
I agree with your take, but From software is absolutely a AAA studio at this point. Souls-like is an entire genre, you can't claim that kind of influence and be a "small independent dev".
@hoelio
@hoelio 7 күн бұрын
It's not even AA. It's just the wrapper, with a completely melted, crushed candybar inside
@FreddieMoore1983
@FreddieMoore1983 7 күн бұрын
@@thelaughingrouge I agree, same with Larian at this point. But it started real small with passion projects or in Froms case a hail mary on a broken Kings Field game they turned into Demons Souls.
@alus992
@alus992 7 күн бұрын
The thing is... These Indy studios don't take very big risks... It's AAA studios who go backwards so everything what is not a carbon copy of the current trend is seen as a "risk".
@FreddieMoore1983
@FreddieMoore1983 7 күн бұрын
@@hoelio It's not even a good candy bar either, just a mangled Payday
@curby4
@curby4 6 күн бұрын
I think you've nailed not just a gaming industry problem but the general problem facing every industry. Growth won't solve you're problems it'll just scale them with your growth
@fotti11
@fotti11 5 күн бұрын
You said it so right! Having you boss sit down with you and work together on solving a problem is so uplifting. You can argue, you can reason and thus take a better decision. Having a boss that understands your work on the same level as you is so important in any coding job.
@biigmonee
@biigmonee 7 күн бұрын
You could say it’s “A Wake Up Call”
@pinkchckn
@pinkchckn 7 күн бұрын
This is mostly the AAA industry. Indies have always been more creative, but recently they are absolutely thriving with the ease of to achieve higher level of quality.
@NuchiAsaki
@NuchiAsaki 7 күн бұрын
AA are great too.
@InternetHydra
@InternetHydra 7 күн бұрын
Indies aren't interested or capable of making the likes of Elder Scrolls or RDR or the great FPSes or Mass Effect successors. It takes them nearly a decade if not more to make inferior RPGs or niche focused titles like Factorio. And the industry NEEDS those big innovative titles to recover, not more roguelites or mascot horror or Stardew Valley clones.
@evertonbrc
@evertonbrc 7 күн бұрын
19:14 "And what you are going to do about it? ...yeah, that's what i thought"
@DeadPixel1105
@DeadPixel1105 6 күн бұрын
This video makes me respect id Software even more than I already do. Every new Doom game that releases, for example, id Software is like: "Hey guys, you know how you absolutely loved our previous game and want more of that? Well, we decided to go in a completely different direction and our next game isn't going to be like that at all!" From classic Doom to Doom 3; from Doom 3 to Doom 2016; from Doom 2016 to Doom Eternal; and now, from Eternal to The Dark Ages. id Software INSISTS on taking chances and doing things differently each time they develop a game. They refuse to 'play it safe' when it comes to game design. And I love them for that.
@CombativeMedic
@CombativeMedic 6 күн бұрын
When did we become so "risk adverse"? You can not create without taking risks, this feels like a core value to being a creative. Once upon a time, you had creative minds like Beethoven who didn't let his deafness end his musical career and instead continued to compose using his memory, knowledge and adapted to reading vibrations ...now "creatives" can't handle constructive criticism without crying, and I'm expected to respect them? Give me a break.
@gameoverinsertcointocontin8102
@gameoverinsertcointocontin8102 7 күн бұрын
That is why I still love Warframe. They try something new every now and then. It doesn't work out all the time but often enough to keep the game fresh, despite many people insisting in Warframe should focus on the core aspect only.
@YasaiTsume
@YasaiTsume 7 күн бұрын
Quite the opposite: people want the Devs to revisit old content and give it something new once in awhile. One flaw of Warframe is that it has several content islands and many players flock to each one and desire more of it. Sadly, some content isn't as popular as others and are left in a limbo state and people want more but the devs can't realistically satisfy everyone.
@qu1253
@qu1253 7 күн бұрын
As much as I like Warframe, I think people tend to give DE way too much credit trying to act like they're saviors of the industry. There was a period of time from about 2020-2022 when Destiny 2 was at its peak that Bungie was the game dev everyone loved while everyone decried DE for not listening to them. From 2023 to the present, DE didn't change its behavior at all, yet they're now considered industry darlings while Bungie is in free fall. They didn't have to improve - they just had to wait for their main competitor to self-destruct. I'm not saying you should hate DE or anything, I'm just saying that no game developer, no matter how much good they've done, should ever be above criticism. Putting CDPR on a pedestal and making them immune to criticism is what allowed Cyberpunk 2077 to happen.
@donventura2116
@donventura2116 7 күн бұрын
​@qu1253 no one said they were above criticism. The first comment says they love DE and their work in spite of the criticisms that do exist, but they weren't excusing it and saying they were perfect. You're talking about something that doesn't exist. Every fan has a wishlist of things they want DE to do, but they still appreciate the company for swinging for the fences.
@arkgaharandan5881
@arkgaharandan5881 6 күн бұрын
i loved dark sector, i was so bored by warframe, its so repettive and grindy, i dont get it.
@beanjuice6012
@beanjuice6012 6 күн бұрын
@@qu1253they didnt wait until their competitor to self destruct. They just focused on making decent content. Just that simple.
@mechaluigi7
@mechaluigi7 7 күн бұрын
None of this has become a surprise to me. I think the industry needs to crash. I love video games, but it’s becoming difficult to support this industry as it currently is.
@morganrollins2036
@morganrollins2036 7 күн бұрын
It's just about supporting the right studios. Good games are still made, but I agree that most AAA titles are not in a good place. I have zero issues supporting companies like Larian, fromsoft, supergiant, Santa Monica, etc. Just sticking to developers that respect your time, and their developers vision. (quick edit on last sentence)
@TheDawnofVanlife
@TheDawnofVanlife 6 күн бұрын
A crash won't hurt video games it will just reset it to smaller numbers which will ultimately be good if that happens.
@JorgeSanchez-qg2ne
@JorgeSanchez-qg2ne 7 күн бұрын
I am writing a book on a lot on the topics you are talking about. Most of the reasons for the games being lesser is due to corporate interference and using bias marketing data that does not represent the demographic. None of the higher ups even look into the middle management and what they are doing. That is not always the case but they like to be not involved but then like to dictate what the studio needs to do based on information that is flawed. Innovation is a risk and that means money. Money they want for themselves.
@Ganden5c
@Ganden5c 7 күн бұрын
What’s the book called? That sounds fascinating
@FreekillX1Alpha
@FreekillX1Alpha 7 күн бұрын
Isn't this all just in line with how economics says that a healthy market is made up of many small competing companies that effectively turn money into products, while an unhealthy market tends towards monopolies and oligopolies that are inefficient due to the required layers between the workers and the leaders? It's been a decade since I've took micro and macro economics but it's all really just feels like more money is being pulled out of the company for things that don't go toward product creation (Investors, middle management, consultants, etc) which causes the product to be of lower quality.
@thehairybfg
@thehairybfg 6 күн бұрын
The Law of Diminishing Returns: First game is amazing, exciting, thrilling etc. 100th is hum drum. You are used to it and the amazement, excitement and thrill is long gone.
@joemama114
@joemama114 6 күн бұрын
One of my new favorite little obsessions is a goofy indie game called Sulfur. A single player action shooter rogue-light that has some real fun game play loops. You find guns, using them levels them up giving you empty augment slots that you can add augments you find into. There are 5 total levels so you can add 5 total augment items. There are magic scrolls that can make the guns freeze or explode on impact, shoot lava or poison, and there's oils that can do a ton of silly things. The crazy part is all the augments seem to play off each other and you can make guns that deal 0 damage, but stun enemies, or deal INSANE damage, but have almost no durability. You can make bullets bounce, lob like grenades, make your gun shoot extra bullets per shot, give you random free ammo, add damage, reduce spread or recoil, add crit chance... It's in early access right now, and even still there's tons of content I feel for the price. There's also a demo, totally free.
@yourfeedYT
@yourfeedYT 7 күн бұрын
Games are getting more expensive but the mechanics are getting worst. Game use to be cheaper with good mechanics.
@YasaiTsume
@YasaiTsume 7 күн бұрын
Games used to be games, not tech demos.
@firebirdstark
@firebirdstark 7 күн бұрын
They used to be fun, too, so fun I could put a thousand hours into something like a gameboy game without it ever feeling like a chore or like I’m being preached at watching movies.
@evandaymon8303
@evandaymon8303 6 күн бұрын
Or maybe triple a studio should stop spending so much money
@ojeritoayala
@ojeritoayala 6 күн бұрын
The handholding is crazy! Let me get lost! Let me spend 20 years trying to figure out a simple puzzle, damn!
@tiacool7978
@tiacool7978 6 күн бұрын
@@ojeritoayala Unfortunately, there are plenty that prefer the handholding. And so the rest of us suffer because of it.
@TheMegaOnyx
@TheMegaOnyx 7 күн бұрын
The differance between a good game and a bad game, is if the devs takes responsibility or not... For example, No Man Sky, they f upped, but they took the bat to the shin, and started to repair the game to what it is now... However, take any game thats bad, and you realise, they rather blame the gamers, the customers, the fans... Instead of owning up to it, make it better, they rather sling mud, and instead of taking responsibility, they cri, shid and coom their pants...
@Rottenpixels
@Rottenpixels 7 күн бұрын
To me, you’re one of the best gaming content out there, I absolutely love your long form discussions about the industry
@MeltonStudios-TV
@MeltonStudios-TV 6 күн бұрын
I am an indie dev myself working on my first commercial project, i have met other developers one thing I thought was crazy was in the bigger companies they will spend money on multiple people to do one thing example shading,coloring and detail a character while with smaller studios usually have only 1 or 2 passionate people doing the entire process for a character
@delsus7580
@delsus7580 6 күн бұрын
Yes it does fel better and more motivational when your boss is also doing the same type of work you to. My boss in a technical point of escalation, manages the team and also implements new systems himself. Very helpful to have a boss who knows what your job entails and still does it themselves.
@XGXTYXJ
@XGXTYXJ 7 күн бұрын
Liked the cat cameo :-) Thx for the informative and insightful content ✌🏻
@nobiggie7786
@nobiggie7786 7 күн бұрын
18:11 I work in construction right now, and this could not be more true. The company I work for has about 40 employees, but only 3 laborers. They hire guys who just want to be managers. But these managers don't know anything about construction and have no actual construction skills, which leaves them to stand around and try to tell me and the other laborers how to do our jobs. So much money and time is wasted with over-management and terrible communication, and our projects are always 6-8 weeks behind as a result.
@ZeroTheHunter
@ZeroTheHunter 6 күн бұрын
In my job space, we get laborers that dont know what to do (already working over 2 years) while having management expect us to uplift their work and do extra work that are not related to our contract get done as well. And still getting our arses burn no matter how good we did it. And the worst is doing what you are being told, doing it right and still getting a level 3 advisory for that. Which equals to 1 day off to know if you still want to work or not lmao
@achilles8530
@achilles8530 7 күн бұрын
Cod use to be a game where you could join a lobby with friends and just shout and have a good time, now you get mowed down by a guy in a pink bunny costume with a gun that's 20 different colors, yea its not surprising gaming is shattering with this kind of shiat
@yvngvudu
@yvngvudu 7 күн бұрын
COD is an arcade shooter lmao it always have been
@wodensol5000
@wodensol5000 7 күн бұрын
​@@yvngvudu you do realise your comment just confirmed what he said. Hes making the distinction of fun casual arcade vs whatever crap cod is now
@jimmyv3170
@jimmyv3170 7 күн бұрын
People don't realize Call of Duty has always been an LGBTQ game since the Xbox 360. The people who played were always Geh
@anthonydavenport1841
@anthonydavenport1841 7 күн бұрын
I haven’t touched a cod game in over a decade. And the people who buy it and buy all that slop literally make me smile 😂 people who wonder why these devs still do it are also the ones who support it . Especially sloop ass games like cod, or any of the sports games especially.
@qu1253
@qu1253 7 күн бұрын
And heaven forbid you curse in an M rated game. If you do, you'll get suspended almost instantly (while cheaters plague the game and never get banned).
@GLDragon93
@GLDragon93 6 күн бұрын
14:00 You quoted Shangri-La Frontier, and we literally know that the creative admin and the exec producer fight every time for diverging opinions and we can assume the development reunions goes the same way.
@Pulsar9788
@Pulsar9788 6 күн бұрын
As a German, I learned to love your Channel for practicing my understanding of English I like the way you structure your videos and tell your opinion on topics I'm not sure if there is anything similar in the German KZbin bubble Thank you and Keep up your great work
@justaquietpeacefuldance
@justaquietpeacefuldance 7 күн бұрын
"Things will be _different_ now... for ALL of you"
@Viper3220
@Viper3220 7 күн бұрын
18:05 - Same exact thing in the restaurant industry. Sooo much waste and inefficiency that it would blow your mind. This reminds me of Ubisoft and how something like 30% of their employees are managerial/administrative. Colleges have the same problem with administrative bloat too. But you can't get a lot of support for calling to reduce the bloat/waste because that usually involves accountability.
@sorvin-t4y
@sorvin-t4y 7 күн бұрын
Working with smaller companies is great, you're able to know the people you're working with in all levels. It's easier to to talk to upper management, share ideas and solve issues without going through layers and layers of artificial walls to get anything done.
@markboron5581
@markboron5581 6 күн бұрын
love you doubling down on these studios and really being a champion for gaming development as art in order to bring us back to quality video games. keep up the good fight sir, we appreciate all you do!!
@harlemstruggle
@harlemstruggle 6 күн бұрын
Dev needs to make a "AAA" title with 2017 tier graphics with modern physics and lighting/shading. This wpuld open up budgets to make creative FUN games.
@printplay4776
@printplay4776 7 күн бұрын
There is a VERY BIG difference between a bland sandwich and a sh*t sandwich. The game companies have been putting different condiments on a sh*t sandwich, charging more for it and blaming us for not liking it.
@FlannelsFireGaming
@FlannelsFireGaming 7 күн бұрын
Because he's going to do it RIGHT, it's not surprising, he just won't be a yes man any longer to the failures leading their companies to the ground, all the while for the sake of their greed's.
@Flying_Hirsch87
@Flying_Hirsch87 7 күн бұрын
You speak right out of my soul. I often think about my childhood and the those moments when i played one of those legendary games for the first time. It's sad that i almost never feel that anymore.... but yeah i did with BG3 for sure 😅
@Silenthero66
@Silenthero66 6 күн бұрын
New thumbnail works so much better for the topic. I actually felt that when that Nosferatu looking guy said that line, it was a kind of meta statement about the industry. Such a sick af moment.
@lewismumford9109
@lewismumford9109 6 күн бұрын
There’s not many channels on KZbin where I consistently “mmm hmm” and nod to your vids. Good shit.
@riror
@riror 7 күн бұрын
0:14 this was literally PERFECTLY said, I kept saying this over and over and over again about Dragons Dogma 2. literally verbatim.
@PSYxVoid
@PSYxVoid 6 күн бұрын
To me it was the 2nd half of the game. It was solid up until the world goes to hell and fell apart for me. Some classes also felt really underwhelming but I still enjoyed the game, just felt like something was missing
@Lanedude08
@Lanedude08 6 күн бұрын
That game is an anomaly of sorts
@kingrogers7740
@kingrogers7740 7 күн бұрын
SLF would be a perfect game.. it’ll be an eastern dev 100% that’ll give us that one day. If Square Enix stopped trying to pander to weirdos I believe they would be the ones to do it properly
@MetabolicFrolic
@MetabolicFrolic 7 күн бұрын
In an industry that's become all about profit, creativity and taking risks are a no-no because you can't guarantee that it'll be "successful."
@godzilla4189
@godzilla4189 6 күн бұрын
The Western Gaming industry, specifically. Indies, AA, and Asian AAA is taking over fast.
@hunterking6033
@hunterking6033 6 күн бұрын
I miss my cat, Willard. He didn't jump up on my desk, tables or counters often. But I remember one time where I had gotten a new cajon and I put it (inside it's case, on my table. I went to my closet toget something and I heard a subtle thump. I come back to find Willard lounging on the top of my cajon looking me eyetoeye. I shook my head and told him "you know you don't get on the table." He tilted his head and gave a little chirp that I swear to this day was him saying "This isn't the table." Best cat I ever had.
@sndchamp9949
@sndchamp9949 6 күн бұрын
Sometimes I feel like “O maybe I’m just getting older” but then I play a game like New Vegas again and it’s night and day compared to modern games
@DeadPixel1105
@DeadPixel1105 6 күн бұрын
Same experience with me. I often wonder: "Maybe I'm just losing interest in video games. People's hobbies and passions do change throughout their life, after all." But then I play a classic banger of a game and I'm thinking: "THIS. IS. AWESOME." And I'm having fun like a youngster all over again. The problem definitely isn't within us. The problem is within the game industry.
@ryszakowy
@ryszakowy 4 күн бұрын
it's a bullshit excuse for slop defenders no the problem isn't that we got older neither is it nostalgia older games were much better simple as games looked like crap and were so great we would play them for weeks now that technology would allow for great games we only get lame and woke shit and they can't even use technology to make older games the way they intended - they even ruin remakes either cutting or adding content that wasn't there for a reason and stuffing woke shit where it wasn't for no reason
@techienate
@techienate 7 күн бұрын
Plenty of indie games are absolutely killing it right now. This is an era of fantastic gaming, the hard part is just finding the right indie game for you.
@unscblackbeltgi5893
@unscblackbeltgi5893 7 күн бұрын
This is actually why I adore the Monster Hunter series. The attitude taken by the MH teams at Capcom is "we HAVE to innovate." It's clear that they think that a new MH game is not just an excuse to make money, it's an excuse to try new ideas, new designs, new stuff. Just in the MH games I've played, MH4 introduced jumping attacks and mounting monsters. MHGen introduced Hunting Styles, providing multiple movesets for each weapon. World had the Slinger and Clutch Claw, providing much more control over monster weakspots and flinching. Rise introduced Switch Skills and Silkbugs, taking what worked from the hunting styles of Gen and the clutch claw of World to make a new style that's much faster and reaction-heavy. And Wilds will be different too, with its Focus mechanic allowing for new moves and critical hits with each weapon class. I think part of it is the fact that the MH team is compartmentalized. There's the team that works on the portable games, for DS / Switch etc. and the home-console team working on the others. And Capcom has demonstrated its flexibility too, because the first MH game that started development after World (which was the first MH game to get a PC port after release) is also going to be the first MH game that launches on PC day 1.
@ExoplasmicDischarge
@ExoplasmicDischarge 7 күн бұрын
And Capcom STILL needs to erase the word "Gender" and replace it with "Body Types".
@VadeInSpiritu
@VadeInSpiritu 7 күн бұрын
Wry excited for Wilds. Japanese games and indie games will take over
@unscblackbeltgi5893
@unscblackbeltgi5893 7 күн бұрын
@@ExoplasmicDischarge Good point. A small but noticeable concession to the worst of the gaming audience, those who demand every bit of entertainment conform to their ideology. I do think that was due to outside pressure, though, and not due to ideologues being present in the dev team, and it doesn't at all dampen my enthusiasm for the series.
@yamiangelous
@yamiangelous 6 күн бұрын
Even MH isn't immune to this shift. The change they made with armor just means when they trickle out content updates up in the air if we'll get more then 1 armor set. Then there's the issue of the lack of Collabs that aren't 'guarnteed' safe ones like from Capcom, Sega or usj. But hey let's take most of the stuff that would be in oddball quests and make them 200+ mtx's instead boss said we gotta put in microtracations so time to gut content. The fact that the wilds beta didn't have a option for the monster hunter language or that the cats can speak 'normally' instead of it all being in iconic palico doesn't bode well for the franchise.
@aerus3446
@aerus3446 6 күн бұрын
​@@ExoplasmicDischarge Its 2025. Theres zero chance that a publicly traded company worth 10 billion dollars right now is immune to this. I am hopeless but at least I have the older games that I have played for thousands of hours and will continue to do so until everything is back to how it used to be. I will write a long comment to take out the weight out of my brain because I think nobody is willing to say this about every modern game coming out now, not just this series which I really like. I am a doomer and I will say that MHWilds will not live up to the franchise, I was fascinated by the art style from the previous games but something about the new game feels out of place, odd. I was expecting the game to follow a similar art style to the previous games, not heavily influenced by real world cultures or other entertainment media and the devs used to make their own unique cultures and characters not heavily influenced by other games or movies, this game is starting to follow on the current trend of Pokémon or most of modern gaming that I heavily dislike about making every game centered about a different country or the generic uninspired but hottest TV series or movie because they cant come up with something original. I let it pass with MHWorld because it was the first game that was planned to come out overseas and thats why the continent where the game takes place is the New World (if somehow people dont know, the New World was how America was called when it was discovered). But after this game the devs stopped focusing on original ideas and instead opted to just make Monster Hunter Portable 3rd 2 with an European centered expansion (Rise Sunbreak) but it could have been a game as original as MH Generations Ultimate or MH Freedom Unite, with a mash of many interesting ideas clashing that you would have never seen anywhere else at the time and that didnt need to necessarily follow one theme or trend. And I see many decisions taken that heavily lean into realism and not the older games focus in believability, like for example the new weapon designs and armor designs that dont look as good in MHWilds because in the thought process of the new game the new gear cant look as interesting because it will be too distracting and unrealistic and I heavily disagree with this, I bet if some monsters return with their old gear, the colors will be heavily desaturated as well, they tried this with MH World weapon designs already and it was the biggest negative the game had, this mistake should not be retried or rebranded, and instead should have completely followed the older weapon and armor design thoguhts from MHFU to MHGU. And theres a lot more that I dislike, for example I dont like that the protagonist can speak now because im sure it will not have voices that would be convincing enough and will make cutscenes worse, overall a waste of money and devs should have spent the resources to add more features and content (more monsters, weapons, armor that would have added much more replayability and overall enjoyment). Also the Monster Hunter in universe language is entirely gone and somehow almost every well known language in the world is included in this game, MH4 text dialogue was much better than the cutscenes with dialogue that were added in World that took out a lot of the cool factors to just see the Handler talking and interrupting every time with dumb questions and answers when it should have been just the hunter finding out about the monster in the place for example the most obvious example is the Odogaron intro which could have been great in the format of the older games (and also should have kept the ecology intros if the devs really wanted to add the characters, which are also gone now), the last thing I would have asked from the games is to have a larger focus on the story which from now on will take a major slice of all the work, is a scripted one time trick railroad and with the new dialogue will be forgettable, the only great characters in MH Wilds will be the characters that returned from Monster Hunter 4, remember this comment. And also I think the older monster designs had a lot more personality. I can remember every first large monster from the previous games including the Greats and somehow even the Dromes but I cant remember half of the things about Doshaguma which is heavily inspired by both realism and real world culture when it should have kept to believability first. I also noticed that the new Oilwell Basin locale has just humans living on it, but if it kept in line with the older games and lore it should have been Troverians, its really weird because I can feel there were supposed to be Troverians but at last minute they changed it. I also felt realism is why MH wont get crossovers as good as the older games from now on. I dont think every feature is bad though. For a very long time, I hoped for a simultaneous worlwide release, crossplay and the new 100 player lobby system (which I hope is not heavily dependant on servers because that would turn it into a negative for me, the idea of future corporate decisions creeping into the game and banning someone for anything is one of my biggest fears). Overall I am very depressed that one of the most unique genres in AAA gaming will be deteriorating from now on, really hoping that one day theres a game as good as the older MH games and that doesnt follow just one trendy idea, and instead has multiple unique ideas at once, with all the positives about the previous games, I am really waiting for a game like that to happen but by each day it becomes less possible especially as everything turns more safe, stale, corporate. I had to take out all the weight that people are not willing to say but those are my thoughts. Probably a lot will disagree but im fine with that, im also willing to listen maybe im wrong but im noticing a safe pattern everywhere that is making everything stale.
@elitetripod4188
@elitetripod4188 6 күн бұрын
Corporatisation of the creative process never works.
@darianstarfrog
@darianstarfrog 6 күн бұрын
Neither does hiring based on skin colour/disability, your sex life, or activists..
@glassmuncher2555
@glassmuncher2555 18 сағат бұрын
New Video Title: Gamer discovers art in the age of mechanical reproduction.
@InternetHydra
@InternetHydra 7 күн бұрын
"They're getting more beautiful." Literally one of the top gaming memes atm is side by side comparisons showing games in early 2010s looking way better and more advanced.
@qu1253
@qu1253 7 күн бұрын
I reinstalled Doom 2016 to replay it in anticipation of Doom: The Dark Ages, and one of the things that stood out to me while playing is how crisp and clean the image looked. Modern games absolutely ruin themselves with upscaling algorithms that produce all kinds of visual artifacts that then have to be covered up by TAA, which genuinely looks like you've put shrink wrap over your screen while it's on. Games just aren't made to look good at native 1080p anymore, which wouldn't be a problem if it wasn't still the dominant resolution for gaming.
@RoquetheRogue
@RoquetheRogue 7 күн бұрын
Thats because that beauty is fake, UE5 is a scam pushing the envelope for the industry, forcing gamers to upgrade their puters to keep up with the slop
@lordlizard2195
@lordlizard2195 6 күн бұрын
the truth is we peaked in 2014... bouth games and movies, since then its been stagnating or going down hill
@RoquetheRogue
@RoquetheRogue 6 күн бұрын
Wow. My previous comment got snapped.
@KokotoHero-N3
@KokotoHero-N3 7 күн бұрын
It's a biblical quote I heard recently from Marty O'donnel talking about the development of Halo, but is so insightful into why we're seeing this downturn of these larger studios, "Iron sharpens iron", and when the industry has been flooded with so many soft individuals, the obvious outcome is for the actual talent to leave and seek fulfillment elsewhere.
@Dutch-Tahiti123
@Dutch-Tahiti123 6 күн бұрын
0:14 spider man 2 for me I expected more
@Herr_Gamer
@Herr_Gamer 6 күн бұрын
An entirely separate issue, but shangri-la frontier is so massively slept on. It’s also one of like 3 anime in the last few years to get more than 12 episodes. It also begs the question, what is a god tier game? Is it possible to create? Games are produced with millions and millions of dollars. We have games with insane mechanical depth, like Dwarf Fortress. We have games with extremely broad and still deep writing like the NieR series. We have games with incredible gameplay like Devil May Cry, Sekiro, Titanfall, etc. Great basebuilding systems like Minecraft or Valheim. World size has reached literal interplanetary scopes with No Man’s Sky. World depth has been displayed by Cyberpunk. Player choice has been taken to the next level by Baldur’s Gate. Graphics are no longer a factor, the popular preferebce seems to shift towards artstyle over realism anyways. We have so many masterpieces in their own field, but will we ever see something that combines all this? Is it possible? Is it viable? I’d absolutely love to see it, but the logistics alone are a titanic challange. Maybevone day.
@mylesanderson4073
@mylesanderson4073 Күн бұрын
Reminds me of Fender guitars slogan that they run with: "Innovation Never Rests" and then the big release is a junk indo HSS strat in a burst.
@ChefofWar33
@ChefofWar33 6 күн бұрын
The triple a industry needs to totally collapse and start over.
@skullcrusher783
@skullcrusher783 6 күн бұрын
Darksiders another company if it got the money and development that it needs it would be a good place among the best games of at time
@sev356
@sev356 7 күн бұрын
for non-native English speakers, 0.85x speed is perfect! he sounds a bit drunk too, and adds more to the charm.
@everyone1liesd459
@everyone1liesd459 7 күн бұрын
Subtitles might help too
@mramisuzuki6962
@mramisuzuki6962 7 күн бұрын
lol I never thought he spoke to fast, interesting now I’m listening to him to hear if he is speaking quickly. Yea he is speaking pretty quickly.
@Alacod19
@Alacod19 7 күн бұрын
@@mramisuzuki6962 I don't think it's him speaking too fast. It's how fluent and easily he articulates his thoughts. As native English speaker this is a rare quality. Most times you get lots of cuts or pauses in videos when people are speaking this is easier to process for non native English speakers and understandably so but Legendary Drops style is really nice on the ears for a native English speaker as it's so rare and easy to listen too.
@WCCXtra
@WCCXtra 19 сағат бұрын
@@mramisuzuki6962 , I think he might be reading notes or something. His cadence and pausing seems like he's referring to a rough draft or script. Nothing wrong with organizing your thoughts, though.
@quinnharrison9695
@quinnharrison9695 7 күн бұрын
And we find that, if we go back a generation or two (and I’m including hardware), we have more fun. It’s self evident.
@NuchiAsaki
@NuchiAsaki 7 күн бұрын
I haven't had to do that. I bought just as many games in 2024 as any other year and had just as much fun with them as previous years.
@22RiaKon22
@22RiaKon22 6 күн бұрын
I've been watching your vids a while and today's video I just can't but think what a journey you've made. The investigative work and heart you put in making these is really something special.
@MrHAMMUDE90
@MrHAMMUDE90 6 күн бұрын
These kinds of videos are excellent. Besides the great points you're delivering with these kinds of videos, this works as a well written article but voiced and with added personal touch of humor/sarcasm. Please don't stop doing these.
@FilipRanogajec
@FilipRanogajec 7 күн бұрын
The question is: Will the industry correct itself or destroy itself first?
@JustAGuy-x5e
@JustAGuy-x5e 6 күн бұрын
It will destroy itself
@FilipRanogajec
@FilipRanogajec 6 күн бұрын
@@JustAGuy-x5e, yeah, I say the same.
@MessinVR
@MessinVR 7 күн бұрын
Just kind of adding onto the point your brought up at 1:07 , I really wish games played or felt or have any sort of resemblance of some anime. I had never played a MMO up until the point when I watched Log Horizon and then I started trying out WoW and FF14 and I was severely let down. Another example is I really craved a game that played like Delicious in a Dungeon or Danmachi.. I can’t really think of any ARPGs that take place in a town centered around going into a dungeon… the closest thing I can think of is Dark and Darker and that’s an extraction shooter game sadly…
@Herr_Gamer
@Herr_Gamer 6 күн бұрын
The fact games cost more than ever to produce yet can’t reach even a quarter of the potential supposed game-inspired media show is very sad. The closest we have to something like SLF in terms of depth is Dwarf Fortress, but that title is pretty much mechanics only with extremely linited gameplay and visuals. Maybe one day we’ll have a «god tier game», but it won’t be anytime soon
@bloodycrow01
@bloodycrow01 7 күн бұрын
like it or not, the dynasty warriors series is an example of this, new Origins release is a decent game, but compared to what was out there, it's a great game. Instead of getting literally more of the same, there are some good changes, adaptations from earlier DW games and a new approach to 1 v 1000 and the characters you'll use
@niceguy391987
@niceguy391987 5 күн бұрын
It's basically the same problem with the movie industry. Nobody dares to take risks anymore, they all play it safe, they all try to appeal to as many people as possible, they make everything so smooth ans slick, that nobody could take offense in it.
@MasterSwisher
@MasterSwisher 6 күн бұрын
This video should be playing in training rooms and focus groups across the WORLD. Could you imagine the cool games we'd get if more people took this to actual heart??
@jesperburns
@jesperburns 6 күн бұрын
Anything above 200 people is a big studio...
@karelhastik8077
@karelhastik8077 7 күн бұрын
19:30 felyne gargoyle
@EdwinSherwood
@EdwinSherwood 6 күн бұрын
They used the same playbook to take over alll these studios. Any alpha male leaders or rep where me too’d just because it was so easy for them to do it with zero repercussions. Happened at obsidian also and long after he was cleared of any wrong doing but damage was already done
@DeadPixel1105
@DeadPixel1105 6 күн бұрын
You talking about Chris Avellone? It's so f*cked up what they did to him.
@kuuro_7712
@kuuro_7712 4 күн бұрын
This video needs to go down in history as the most accurate one to hit the nail on the head
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