And now it turns out that Strand is opposite to Void. Void is the empty separation between everything, Strand is the connection between everything. So we need some cosmic opposite to Ark.
@YTMajin_Klixs Жыл бұрын
Solar is like stasis, and void is like Strand because both involve controlling unseen energy, solar and stasis is like a natural energy that we control, so arc is like a destructive energy being that we control this crazy amount of energy spiking our light, so with the darkness version of arc it has to be a destructive type of energy.
@shy52482 жыл бұрын
The theory of materialization definitely holds up though, I remember devs saying they wanted the darkness subclasses to be heavily grounded in kinetics and the creation of matter
@knightspartan72012 жыл бұрын
I was thinking that too. An egregore class that summons plants would be physically based too
@Sickwitit18 Жыл бұрын
This video is surprisingly good lol. Your explainations are good and logical and you don't stumble over your words a lot. Very nice 👍🏿
@Alassandros2 жыл бұрын
Hey, Guy. We can "materialize" weapons too (when we switch weapons). Rhulk is just using DIM.
@knightspartan72012 жыл бұрын
That's just teleporting them from our ship
@Alassandros2 жыл бұрын
@@knightspartan7201 And where do we fight Rhulk? In his ship. Coincidence? I think not. But also, where do you think a Sunbreaker's hammer comes from, or any weapon-based super? We materialize them.
@knightspartan72012 жыл бұрын
@@Alassandros that's true, any class can materialize stuff. I'd like to see a class with a super that materializes a second copy of their gun for some dual wielding action.
@lanceleaym27052 жыл бұрын
What you are describing with 'redshift' is the nuclear fusion of a star approaching the end of its life cycle before it goes critical and explodes in a supernova, (expelling matter from the inside out), usually leaving a pulsar, quasar, or quark star in its wake, (which could be tied into the functionality of the subclass seeing as these celestial corpses perpetuate violent energy) which honestly would make sense since once it exceeds that process, (speaking in terms of wavelength like you're describing in the video going beyond red in the spectrum which would default to purple), the star would fall in on its self sapping the matter into a singularly instead of expelling it, as seen with the void subclass. The only issue I have with this theory is Strands reveal didn't specify what verbiage that the element is tied to other than the ability to make targets immobile by suspending them in space, but stasis already does a really good job of this so they might tie on more to it later. The traversal capability is cool and might refresh the gameplay loop a bit but I would hope it has more utility than immobilization and movement. Idk, the way they described it was more as a 'psychic energy' instead of soulfire (which could still in itself be considered psychic energy apart from its physical property of decay, seeing as it's a fundamental metaphysical source that hive channel for their sorceries) but the verbiage has only been hinted at as the control of life ( i.e. summoning as described in the warlocks subclass dubbed Architect) and death (which could still have similar physical properties to that of soulfires decay/poison effect). For now, I guess we'll have to wait until they share more. Cool concept though. Red is my favorite color and I would love to see it expressed as an energy type apart from Siva. Shit, even a Siva subclass with those properties described above would be cool. It would kinda make sense too seeing as the way the nanites work is by breaking down matter from the inside out and reprograming the information to the will of the user. For example with 'verbiage', you could 'infect' by applying nanites exponentially scaling damage to a single target until the enemy 'red shifts' bursting in a 'nuclear' explosion dealing massive damage and spreading more nanites in an AOE to 'infect' other surrounding enemies. Once an enemy becomes 'nuclear' surrounding enemies become 'infected' by that enemy's nanites applying the exponential damage multiplayer Siva innately has, but also become confused and turn on each other due to the radioactive properties of 'redshifting'. Materialization also ties into the concept of Siva so there could be some interesting capabilities with that. Sounds a bit busted but it's a neat concept and stays true to the destiny universe.
@josephbeerer77792 жыл бұрын
My theory for the last darkness subclass is a memory/nightmare subclass. We already have a form of this in deepsight in the witch queen campaign. And in this season, the nightmare of Aldren is turned into a memory of Aldren, which look's exactly like the memories in the alter of reflection. After that, Eris goes into a big talk of using the power for good. It also makes deepsight a returning plot point back to back across seasons, something Bungie has never done before.
@Sickwitit18 Жыл бұрын
I've always expected them to make a Siva subclass, been saying it since D1
@yourhouseholdcat44 Жыл бұрын
my best guess is that the third darkness subclass with be based off of *gravity*, since electricity follows the path of least resistance, and gravity creates resistance, I thought it would make sense.