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@daniatwrflks10 ай бұрын
no
@Turbulence21010 ай бұрын
No
@Deann-10010 ай бұрын
No
@That_1ModelTrainGuy10 ай бұрын
No
@thisisaduck10 ай бұрын
So why do you still only use the octane? Why not get a new main and go against the crowd.
@Chris-rc8qj10 ай бұрын
The biggest problem is the paywall (and even unavailability for purchase) to access these "new" hitboxes. In the beginning everything was unique but also free (or very cheap in case of the early DLCs). The hitbox consolidation was only good because you never *had* to buy any newly released car to access its hitbox.
@billyrussell868410 ай бұрын
Just trade and make some credits……oh wait
@edgeribble10 ай бұрын
that's becuase in the beginning the game was $20 so things could be cheap. Now the game is free to play it has to make money somehow
@homelabsmart763510 ай бұрын
@@edgeribble But not money with P2W. Other games manage just fine with purely cosmetic items.
@The_Xeos10 ай бұрын
@@edgeribble Making the game Pay to Win is not exactly an acceptable solution in a competitive setting. Selling cosmetics is how you are supposed to make money in these types of game
@littlehamham328110 ай бұрын
epic makes a good amount of money removing trading is just a way to get more money short-term instead of long-term@@edgeribble
@backlashD10 ай бұрын
I'm 50/50 on this. I've always wanted unique hotboxes to come back. I was very disappointed with the change back then. But at least it completely removed the chance of a pay to win car. If they continue to stick to just hotbox relocations, I think we should be okay. All the relocations so far have been to match the car model. The worry is if they decide to make a completely new hotboxes for a new car that's just bigger in all directions. I would hate hate to see Octane dethroned because of a DLC car that's designed to be better then it. Being owned by Epic doesn't give me confidence..
@Can_Man_Ran10 ай бұрын
Same with me
@nevill294710 ай бұрын
your mom also has a nice hotbox
@backlashD10 ай бұрын
@@nevill2947 thanks bro
@mabu10010 ай бұрын
you missed his point...they are just moving the hitboxes now but that has made a pay to win car with more powerful shots. it ain't even pay to win cause i can't even buy the damn f1 car if i wanted
@ldw986110 ай бұрын
My guess is if they make anything better than Octane then it will not be on purpose. It will just happen naturally. I feel like they just changed the Ace hitbox to fit that car and didn't even consider nor test it out before release. They didn't think about the narly flicks and mustys . If they bring in a better hitbox that beats the Octane, it will probably just be based of the car design rather than trying to be better.
@PDawg201710 ай бұрын
0:50 that car body transition was disgustingly clean
@myidolisshrek18 ай бұрын
I DIDNT NOTICE OMG
@Ttv_grat_leader7 ай бұрын
Totally thought I was tripping!!
@aha34117 ай бұрын
Bakkesmod
@godbotgaming53943 ай бұрын
@@aha3411 true
@godbotgaming53943 ай бұрын
I've watched it 3 times already
@zerolegel10 ай бұрын
Still waiting for the hitbox that makes my tm8 rotate back post.
@Robson-in3yg10 ай бұрын
Made my day bro.😂
@JohnSmith-cq6jn8 ай бұрын
Bro... i hear ya... Trying to get my brother up to GC1 so i can have a teammate , were in champ 1....
@CyKsFuze3 ай бұрын
I end up being last man 6 times in a row because of this crap
@darkest_thief3 ай бұрын
@@CyKsFuzeyeah and ur tm8 always mad u were not there for the one time they had a good pass
@CyKsFuze3 ай бұрын
@@darkest_thief I know right lmao
@EboRL10 ай бұрын
I think it would be interesting if Psyonix held an RL Esport event where the players have to play with a car outside the meta (octane, fennec, dominus, batmobile). Maybe something could catch on and shake the meta some more? Maybe players will specialize in random cars because an event like that would exist? Just something I thought about during the video.
@SuperSirianRigel10 ай бұрын
That would be cool. "Which pro will ball out with what random non-meta car?" I'd watch that. lol.
@Fusion7857_10 ай бұрын
they did, it was an event with the porsche 911 car, it was a 2v2 tournament with pros and content creators and it was won by Firstkiller and JamaicanCoconut
@EboRL10 ай бұрын
@@Fusion7857_ but I mean an event where any car can be chosen. Pros gotta find the best cars outside the norm, and maybe they would find a car that works better than previously thought.
@BrawlLegendLink9 ай бұрын
@@EboRLThing is, there is no objective difference, so there won't be any cars that miraculously just work better. Since in such an event people would not be allowed to use the standard meta cars, that would only solidify those as "better" because of the fact that they got banned from that contest
@SuperMarioRL10 ай бұрын
There's one thing you forgot to mention tho. While most of the very recent car bodies have shifted/adjusted hitboxes, cars like the Diesel and Scorpion remained with the usual standartised hitboxes
@LunaticSoldiers10 ай бұрын
This will likely come, if these changes are well-received.
@ShFred9 ай бұрын
Scorpion is so weird. It kinda looks good but it feels so sluggish. I normally use my glorified golden Fennec for casual fun or the retro Primo for its “snappy” feel for sweaty games, but Scorpion just feels… wrong. I don’t know if it’s just the Dominus hitbox or the car itself.
@BackToTheBasicsGD10 ай бұрын
You’re definitely onto something with the “pros need to use the car” idea. I remember the Ford Mustang gained a bit of popularity after Joyo first used it. Good stuff as always Wayton
@RebelRacer992 ай бұрын
Sizz used to main the Skyline
@calebtheepic716424 күн бұрын
I’ve just been getting back into rocket league recently, and have been watching yt videos to see where I can improve, and I haven’t seen a video before today that it was obvious the creator put a ton of effort into the video. Refreshing to see, keep up the good work man!
@logemii4 ай бұрын
i think itd be cool of the stats for the hitboxes (girth, length, height, lever) were at least visible in the car selection menu in the garage, making it a less "underground" thing, but i 100% like the idea of making hitboxes more unique again
@tromero4982 ай бұрын
Girth ?
@widthemid10 ай бұрын
Good video. I've been pretty disconnected for rl recently and didn't realize they shifted the position of more hitboxes after the initial changes to the f1. It'll be interesting to see how this plays out
@bsn073010 ай бұрын
I think the adjustment should be made to many cars. The physics principles in rocket league make it so there's a real trade off of benefits and drawbacks to those adjustments. And like many things in the real world, a hitbox that is a generalist will often be better overall because it's not terrible at any one thing. But mainly, I'm all for the hitboxes matching their appearance more closely. They should make a hitbox specifically for the scarab, that thing is awful.
@agonyze74646 ай бұрын
It's true. Longer lever means more power, but less controlled touches.
@Meowblivion5 ай бұрын
We need a hitbox for the zippy too, and other smaller cars
@Exsulator26 ай бұрын
5:50 ok but fennec just looks good, unlike a lot of other cars introduced. It's a clean design... gotta give that some credit, along with the "hitbox-accuracy" ofc
@cookingcommander10 ай бұрын
THE EDITING, dam that was well edited. props to the guys who did that. a work of art.
@ShoopChill10 ай бұрын
I’m a fennec main but my reasoning for switching to it from octane was because it was the same hitbox and it felt better and more consistent.
@ryansmock271710 ай бұрын
I'm all for creating new hitboxes to experiment with Rocket League's very stale car meta, but executing it by modifying limited time DLCs creates a potential pay-to-win element, which is dangerous.
@rooster700rr10 ай бұрын
Finally, I have been asking about this but being ignored in the comments or told. Look at the video bro even though their video didn't talk about the CG point. The fact that the CG point remains in the same spot but the hit box moves is huge and can completely change how the care plays. For the Octane, one of the things that has uniquely about its CG. It has the lowest CG relative to the hitbox. Which creates a sweeping motion as the hit box rotates around the CG during spins and dodges. Creating a artificially larger hitbox.
@rooster700rr10 ай бұрын
In the video, you focused on the distance between CG and front of hit box which helps with things like musty, 45, 90 deg flicks. On the flip side, a hit box that has been shifted backward will also help other things like standard flicks. With the subtleys that come with this game. It could open up more standard flicks where the back corners are used to strike the ball. Also, a shorter lever, as you called it. Would have a slower motion when rotating. So it could make soft touches during an air dribble easier and more controllable or possible make the car more stable as the nose of the car doesn't get knocked around as much.
@stefanheinze-milne70407 ай бұрын
The editing skills on this video are insanely good. Well done!
@PoulEbbe10 ай бұрын
so cool they make the pay2win cars special. the f1 car is pretty expensive
@Talon9710 ай бұрын
Imo, the whole "standardization" of hitboxes was honestly the WORST decision Psyonix devs could've made to the game. They had no business doing this whatsoever. Every car was unique and viable in some way. Now you only see two cars in RLCS and those same two cars are always given preferential treatment when it comes to cosmetics, payed or free.
@9871ish10 ай бұрын
I see this going three directions depending on how psyonix handles this going forward: either they release a "broken" hitbox like you suggested that breaks out on the pro scene or things stay more or less as they are with players sticking to what they prefer and not spending the money to test every single new hitbox that gets released or, the most interesting option, psyonix updates every single hitbox to bemore accurate (while retaining some kind of standardization) so that each car has at least some unique potential which would open up a lot of possibilities for players of all skill. Specializing in a specific hitbox will be more important than ever.
@Lineituplawncare2 ай бұрын
They could spin it as “hitboxs” being positions.
@xvgm2410 ай бұрын
Played Octane starting out but now I really only just use the Paladin for each match. Something about that car just feels so gooooooood.
@TimbavatiLion10 ай бұрын
I would love to have every car match its hitbox perfectly, even if that means going back to 100+ hitboxes in the game. The only change that needs to preceed this is that all cars are available for free. And it would still be a big win for Epic, as people would rush to buy skins for their new personal favorite.
@carmenrodriguez-dt1zy3 ай бұрын
0:12 battle bus
@carmenrodriguez-dt1zy3 ай бұрын
0:17 lightning mcquenn !?
@shfi.que_x23 күн бұрын
battle bus
@xScopeLess8 ай бұрын
They are clearly trying to find a pay to win car that gets Epic a return on their investment. They're not "shaking up the meta" they're trying to make money.
@teenageapple37887 ай бұрын
Trying to make money by shaking up the meta
@conicthehedgehog91665 ай бұрын
Yeah, what else would they want? Love?
@johanngoode80310 ай бұрын
I USE THE DINGO! am always hyped when I see another player using it… doesn’t happen often 😅
@davidd2661Ай бұрын
RL becoming a PTW game is not something I ever expected. This is what epic game does to games. It's all in for profit, they don't give a shit about the community.
@elkku484410 ай бұрын
I'm most worried about this game becoming p2w. Imagine epic releases a car with some OP hitbox in the item shop for 20€.
@RunicSky10 ай бұрын
You Always Find The Best Stuff To Talk About And Really Put 110% In To It
@Zympt10 ай бұрын
Why did you type it like that lol
@JH-vm7wl10 ай бұрын
@@Zympt I got confused aswell lol
@RunicSky10 ай бұрын
What do you mean "typed it like that"?
@Khanismechy10 ай бұрын
@@RunicSkywith cap letter at start of every word
@RunicSky10 ай бұрын
Yeah I just type like that on KBM
@tibhamel10 ай бұрын
I remember linkuru hyping up the fast 4wd and metsanauris playing with it in rlcs. The car is almost entirely forgotten now. I'm scared to see the day rocket league becomes a pay to win game...
@rickrolli709110 ай бұрын
Thanks for sharing this information. I'm glad they're taking it more serious and implementing more accurate "car tools" in the game. Certainly other pros have commented on this. Like JZR documenting miss touches and touches that shouldn't have happened. That's also the reason for toppers not sitting on the car correctly.
@Penguinmuncherdady10 ай бұрын
I’m happy abt this bcz i’ve always wanted every car to have it’s one hitbox that matches up perfectly with the car
@crazycharizard838610 ай бұрын
The worst part about this is probably just the ptw thing. Anybodu with money can get an advantage as well as removing trading this could be really bad for rocket league
@haadiusman352410 ай бұрын
Somehow Wayton's video quality gets better each time
@balintvajda2309 ай бұрын
nice, I'm sure I'll be able to sell some of my items to get the best car in the game ... oh wait
@thomasstout557110 ай бұрын
As a Software Engineer, I will say that problems related to code changes in the game are not related to the developers. Dev teams are usually assigned cards (code changes) by their product owner or project manager, and they (the PO or PMO) are usually given these cards by other people in the business. It's easy to look from an outside perspective and assume that the developers are just going in and making changes, but that's not the case. If it was, Epic would have way more problems on their hands. Sometimes developers do have a say in the changes that they make, but the last call usually comes down to what the business wants from the devs.
@owon99910 ай бұрын
Honestly they could probably just get right down to it and have a popular pro/content creator sign a contract to play with a car for a certain amount of time as an advertisement. It really seemed like Leth was driving up Dingo usage back when that came out.
@dracotoy6 ай бұрын
scarab mains rise up
@Villiama100003 ай бұрын
Literally no one
@CornerstoneMMAАй бұрын
@Villiama10000 how dare you 😢
@ixonblitz87012 ай бұрын
i mean for the issue of cars not being used you could alternate randomly starting each new player with one of each containing different hitboxes. Ex. each player will start with random cars 1 using octane hitbox, one using merc hitbox, and one using dominus hitbox. Therefore players will still have the same advantage whilst making them pay for the popular octane or dominus
@user-8498510 ай бұрын
holy cow wayton never disappointed with his great well rounded vids and editing!
@Acdty10 ай бұрын
Also something is that It has only happened to DLC cars which if the shift octane hitbox but only on a DLC car It would make It kind of pay to win right?
@lionsoldierx_94710 ай бұрын
Been ages since I’ve seen Rocket League stuff, suddenly you popped up again, really happy to see you’re still putting out great content!
@Piotr-iu3ee10 ай бұрын
I think that this is the way it should be, it will make skill ceiling even higher and it will be way more fun to watch the pro play too as players will start using different cars rather than the 3 main ones. The only problem would be the paywall behind hitboxes, but for a free to play game epic is falling behind on money made as new things dont interest the dedicated players
@claudioestevez10282 ай бұрын
I think you missed a very VERY important factor. I only switched to the Fennec because of Team decals (and large amount of decal variety), no other reason. If you have the Fennec or Octane, your customization options are endless.
@TBRedford10 ай бұрын
I have friends who play league and valorant and other competative games and there are constant developer notes, characters getting buffed and nerfed and balance issues being resolved. There is a constant cycle of finding exploits, winning a bunch of games and then having the devs patch it. (this inevitably destroys the traditional gameplay and some regular players have to shift). And then they go looking for a new exploit. Following the meta pays big in these games. I think that phyonix's approach to just standardize everything and to have at least 1 free car in each category was brillant. It might not make as much money tomorrow, but it solidified rocket league as a game that will continue to be competative into the future. If it's all standardized, there is consisency; you can count on it being the same for years. Those who work on core skills will consistently pass those who look for loop holes and exploits. The pro scene will always have the most competative players. This is one of the reasons I've always felt that rocket league is more similar to real sports (soccer or basketball) than any other eSport. While this update isn't a garunteed bad thing, it does leave our beloved game vulnerable to accidental exploits. As wayton was showing, the F1 (an in game purchase) has a lot more power. If your opponent isn't aware of this update they might get surprised at the power coming out of flicks. It's a small thing, but this may be just the beginning. Could it get worse? could we get circle or triangle hit boxes? or maybe wheels that extend past the nose of the car? who know what is now possible....or maybe it will be fine and nobody will care.
@Stravos9610 ай бұрын
i legitimately think the Ace is one of the best cars in the game. the breakout hitbox in general has some unique qualities like its fastest turn radius to it that make it extremely speedy and effective both on and off the ball, but always seemed a little too awkward to actually want to use. with it being shifted backward it fixes a bit of its floppiness and awkwardness. this puts your nose closer in line with the octane's positioning, while still keeping the extra length of the car behind you, which can be surprisingly useful in a lot of situations. and with it being shifted UPWARDS (!!!!) it makes it compete a lot more with the octane on 50/50 situations and can get more controlled touches for ground dribbles in a way that is perfectly in line with what you normally want for high level gameplay. in fact, theres many situations for both 50/50s and dribbles that are simply an improvement over the octane hitbox. ive always liked the flat cars, but there was always something too awkward and unsafe about their ground game and 50/50s. the Ace completely fixes that imo while still having all the qualities you normally want from a flat car. it is now my go-to flat car option for sure. as a bonus, the way it plays is somehow surprisingly close to the octane hitbox so switching between them is pretty easy. ive been able to maintain my octane hitbox playstyle (fennec) while having all the extra advantages of the flat cars, and because of its highest turn radius and other nice qualities for landing smoother, easier zapdashing and walldashing in most cases, theres a noticeable increase in my boost efficiency and positioning as well. this makes it my favorite car for handling neutral situations in the game where neither team really has an advantage. it also makes it very good for some defensive situations and off-the-ball offense as well) theres really only 2 downsides to this car. its still not quite as capable at shooting as large of a variety of effective shots as you can with the octane. its slightly more awkward to use in the air especially, which makes some ideas less effective than you can do with the octane. in effect, you have a bit less freedom to do whatever you want like you can in octane and instead are forced to play towards the Ace's strengths and use ONLY that particular playstyle if you want to be effective. you still absolutely can be effective... you can be extremely effective, its just that you have a reduced amount of options sometimes. and the other downside is that being a long car (and with your length pushed behind you more than normal), you become a bit easier of a demo target. this is still preventable in a large amount of cases without having to do anything crazy like flipping all the way out of your preferred position, but it is definitely something you have to be more careful of, especially for defending air dribble bumps (but it also has some nice ways to use the length to reach around the outside of a bump as well, so it about evens out) also, as a workshop map speedrunner, its the perfect car for a lot of speedruns. again, fastest car type (and a very capable car type for some specific skills like pinches and flicks), but without the awkwardness and floppiness of its extra long nose or being too flat on the ground to perfectly control your touches.
@th3grav3mak3rgaming810 ай бұрын
5:24 Its kinda hilarious that this whole vid is about people/pros only using a few cars but there’s a merc right here
@downtempos9 ай бұрын
I used the primo for a little while and it felt really good. I ultimately went back to fennec, but that may change while I play around at a mid rank and cycle through dominus boxes as well. I assumed primo was breakout and had no clue it was a modified hybrid. Personally I'm a fan of unique hitboxes rolling back in. I'm nowhere near breaking through to higher ranks, and experimenting with different cars is a fun learning experience. Great video, great editing, and very informative. Thanks Wayton
@Pandize10 ай бұрын
11:32 I think it's important to remember, this is a game. Nearly all competitive games manually shake up their META to draw attention and keep people coming back. Compared to actual sports where nothing is changed except maybe a new shoe that has 0.2% better spring to it. Rocket League NEEDS these changes and interesting updates. Sucks they're still so subliminal and silent about them.
@raphaelefranco112310 ай бұрын
Is it right not to consider it a sport at this point? RL is so attractive just because it's no play-once-a-month-and-be-entertained-game, but precisely because you have to put in the hours and get rewarded for honing your skill, not just exploiting the newest patches. I don't generally oppose the trend, but I think Psyonix should be very careful with the speed at which they change the game, because it's great as it is right now.
@SA80TAGE10 ай бұрын
@@raphaelefranco1123 no, it's a game, not a sport... 99.9% of the playerbase are not competitive professionals. You can argue that is an e-sport, but I am not participating in e-sports when I play, I'm just having fun with friends, win or lose, like any other game.... just like the rest of us.
@raphaelefranco112310 ай бұрын
@@SA80TAGE Football is a game, too, when you're not professional, but you still appreciate the sport-like character of it that not the game evolves, but the approaches do. Just because not everyone is playing at the top level doesn't mean that changes the character of the game. I for my part would never consider myself anything of a good player, but I love that the progress I make is based on the work I put in, not the exploits I use. Sure, those never stay around for too long, but IMO Rocket League shouldn't become another game where the meta changes with every update. That's why I feel like it belongs more to the sport-category
@Crank4life110 ай бұрын
I disagree rocketleague is unique the Meta is defined by mechanical skill only
@Pandize10 ай бұрын
@@raphaelefranco1123 football had 100+ years to evolve. It’s fair to say sport/game whatever, but we live in a modern time where KZbin shorts and tiktok exists. People need shakeups and their attention held. That’s not to say some people would prefer nothing to change. They’ll exist, but for the health of the game, they gotta start doing something. Someone’s gonna create a competitor at this point. Just like how Fortnite competed against PUBG.
@10percentdog1310 ай бұрын
I get what your saying. But I feel that the fennec and octane looks wise look cleaner. Which as you talked about the placebo affect b4 understand where I’m going. I feel that the harbinger for example doesn’t have those clean lines to follow on car designs.
@RazorRaptor995 ай бұрын
Yeah I choose cars based on how they make my monke brain feel. Sometimes I'll play better with one octane preset vs another because it "feels softer". I also just have negative or positive feeling attached to playing certain cars. Takumi feels heavy and sluggish. Jaeger feels stiff but powerful. Octane feels soft but agile. Fennec just feels bouncy and clunky to me so I don't use it. If RL is a game of the mind then how feel with a car plays a bigger role than you might think
@Slayo562810 ай бұрын
I think this is a good change tbh. I think it’s nice to add a little bit more actual different content to the game
@yeahjoshb93964 ай бұрын
I think it should be mentioned that the Fennec is the coolest looking car ever.
@SimplyTiffany200910 ай бұрын
no i dont agree, the fennec was adopted by pros because it actually feels better than the dingo, mach e and other new octane hitbox cars.. When the mach e was new arsenal and some other pros used it in rlcs but it they all slowly stopped using it since fennec and octane were still better options.
@qsol010 ай бұрын
Saw Leth talk about this I kind of understood till now. Wow that's a big change
@Fayeburnmusic16 күн бұрын
I have the Takumi since I payed for the game back in 2018. Planning on training and becoming a plat or higher Takumi main because it’s nostalgic. Apparently, it’s super rare, and I’ve never seen another one in the 1000+ matches I’ve played. Had no idea it used the octane hitbox. It’s the first car I used, so I’m learning to beat the odds.
@AyanamiGaming6910 ай бұрын
You know its a good day when Wayton uploads :D
@levindeed10 ай бұрын
Cudos to the FX editor, this video is sick
@M00T3N9 ай бұрын
It’s really good. The edit of the cars switching mid aerial was so good.
@adrianshrubowich614410 ай бұрын
As much as I like the concept of the new unique car hitboxes I'm worried at how hard it will be to make one that is competitively viable while also not just being strictly better than the other cars.
@ChiiLoX10 ай бұрын
Imagine all cars have the hitbox more matched to its looks now. I would be grinding different cars to find my own type.
@Treityn.10 ай бұрын
Imagine they made hitboxes become 1:1 with the vehicle shape… that would be kinda cool
@MadNoisy10 ай бұрын
bro, finally someone said it. Just make the hitbox same as the shape of the cars, doh....🤘🤘 1000% agree with it.
@Treityn.10 ай бұрын
@@MadNoisy definitely takes more time in the development however it creates authenticity and uniqueness and every other big word that has something to do with this idea
@Khaizen102 ай бұрын
@@Treityn.no uniqueness at all. Everyone would just spam the biggest car. Why does no one realize this?
@Treityn.2 ай бұрын
@@Khaizen10I don’t see merc being spammed. Shithead
@salmonney10 ай бұрын
Very informative as always, great video Wayton
@OledjfedupАй бұрын
And people called me crazy when I said the game felt different after certain updates.
@rufus52088 ай бұрын
Its pretty cool that you can kinda have "builds" in Rocket League. Want to focus on Flicks? use a flat car. Want better 50s? use merc
@cipherbass2 ай бұрын
I think it would be cool to let players change out bumpers/wings/body kits etc, to essentially customize their hit boxes on every car based on their needs. Let us adjust ride height (to a degree) Big wing/no wing etc… That would totally shift the meta and may make “old” cars “new” again.
@kross583910 ай бұрын
Maybe its just me but I prefer when cars have 2 thrusters at the back instead of one in the centre. A lot of the cars they release that i considered using have a single thruster
@SafVly9 ай бұрын
mainly the reason i use old cars like octane or fennec, are mainly because they feel better, and i been using then for so long so it just feels more nostolgic.
@Space_Captain10 ай бұрын
The problem is that shifting the hitbox without moving the center of mass causes HUGE problems - especially for muscle memory. Lightning McQueen has absolutely abysmal flicks and power because the center of mass was too far forward after the hitbox shift. It feels nothing like a Dominus at all, and that’s the main reason that I can’t use it even though I bought the car. If they’re going to shift the hitboxes, the cars still need to feel similar to their original hitbox.
@Extinguished510 ай бұрын
His videos are just getting higher and higher quality! Love the intros and videos!
@roberthudec3510 ай бұрын
I use the Artemis GXT for some reason,it has strong flicks decent challenges and good airplay but I really like the groundplay
@Oznerol12348 ай бұрын
This has gotta the weirdest car, it is supposed to have the same hitbox as the batmobile, but it feels so different
@v3ltro8410 ай бұрын
finally, an in depth explanation on the f1 situation
@AshLewis-cu4pn2 ай бұрын
The editing in this video is unreal. I would love to learn how to do this
@NerdFarts-fd9ru10 ай бұрын
I like how the fennec says weak flicks when mawkzy exists
@antiquewalrus150410 ай бұрын
I think a good way to look at this, if it does in fact change the meta, is not the dev's tampering with the meta, but rather, the devs addressing another issue (hit box's not lining up) and having consequences in meta play. This has happened before with the flip reset being a consequence of them fixing another unrelated issue.
@therealnexusghg3 ай бұрын
the transition at 0:52 is too clean to be left unnoticed
@FinBoyXD10 ай бұрын
I don't think they should be moving the hitbox relative to the center of mass. They should instead move the car body relative to the hitbox to make it match (and rather move the hitbox wheels than the hitbox itself if the wheels need matching).
@BlackHawk-5 ай бұрын
Just a few days ago, I wanted to use the f1 2021 car just for fun, I take it into training after not using it in years and I said “tf is wrong with the hit box, why is it so weird” because when I had bought it in 2021, it was still shifted back, which is how I got used to it
@shawndeprey10 ай бұрын
Your RL videos are the best my dude. Smart as always. Looking forward to 2024.
@willowleahy64919 ай бұрын
That my truck, harbinger for life yo!!!!!!!🎉🎉🎉 0:36
@glub13817 ай бұрын
Pretty much any change is exciting at this point. I didn't start playing until after hitbox standardization, but I always liked the idea of cars with hitboxes that both fit the model accurately and have some unique qualities. As long as each hitbox is unique but largely equal, it's totally fine by me. But if they ever make a new hitbox that's just objectively better than other ones, that's where it starts to be a problem.
@JotaBabas10 ай бұрын
I kinda wanted this for some time but I understand why some people would be against this. If they didn't remove trading then less people would be complaining about it, removing the FOMO factor for new/returnig players. Really hope Epic/Psyonix brings trading back but I know it wont happen... at all 😔
@CR4T3Z10 ай бұрын
Don't know if its going to get mentioned but the paladin was so close to being the go to car. Edits: 3:45 so close, no paladin mentioned yet. 4:11 LETS GO!!!!
@Sizzyl6 ай бұрын
I dont play rocket leage, but ive been slowly watching these vids and I gotta say I agree w/ the comments that its scary for a competitive game to be even slightly p2w, its ruined a lot of games I love.
@Slimmeyy6 ай бұрын
I personally think hitboxes should be unique to each car to best fit their model, but have models be scaled up/down so that every hitbox is within a certain range of volume.
@andreasservan954510 ай бұрын
"Don't fix what ain't broke." the community told Epic. "But... but money. I want the money!" Epic replied without making eye contact, shivering and gleaming from cold sweat.
@eliaspohl574110 ай бұрын
You're getting so manny shout outs from leths channel that i had to come check you out😂
@midorayo114910 ай бұрын
what im afraid of is them adding a broken hitbox that becomes essentially a pay to win
@chaargegaming9 ай бұрын
I think they need to add new small mechanics and different hitboxes. The more options there are the more different metas we can have. I think something great they could add is something like everytime you get a reset on the ball or a player's car you gain 15 boost and it can stack above 100. Or add Sideswipe's purple shot to rocket league. More mechanics would shake the meta and push pro players to be better and would make a better spectacle for the fans in my opinion.
@BlaineRush-b8h5 ай бұрын
The fact that they don't simply draw a different box around each car to match their dimensions is literally pathetic. It would take about 2 minutes per car and make them all unique and accurate.
@icedo10134 ай бұрын
They tried that and it directly caused the problem of only two or three cars ever being used. What's the point in making new interesting cars if the inveterate playerbase already decided an old car is perfectly sufficient?
@BlaineRush-b8h4 ай бұрын
@@icedo1013 That makes no sense. You realize people only play with 2 or 3 cars now right, and there only what, 5 hit boxes? So there’s really only a few cars, the rest are just skins.
@DarkChasm10 ай бұрын
I'm not sure what you are saying is true. The amount of force is determined by the distance from the center of mass to the outer edge of the hitbox like you said, but longer and lower means you are very likely to hit it on the diagnoal which isn't longer on the new cars and only slightly on the F1,but like with the batmobile, much much harder to hit because it's so skewed from the visual box. A good example is the breakout, I'm sure there's a specific point where you can shoot very powerfully from, but in practice, the dominus has much more powerful shots because the box is the biggest from the center to the farthest point AND because of the shape us humies are way more likely to get a properly powerful shot, vs what is actually possible.
@speedster81388 ай бұрын
I honestly don't know what to think about this... On one side, it's really good, beacuse some cars are unusable / barely usable with how bad the hitboxes are (like Skyline), but on the other I'm 100% sure it will create new metas. A car for Dropshot, B car for Hoops, C car for normals.
@Greendogblue9 ай бұрын
I think this is a great change and I hope they go back and adjust a lot of the older cars too. Bring back unique hitboxes
@FreshlyFried10 ай бұрын
I quit playing 2 season ago as a c2. Now the fence feels like it cannot turn and every champ seems to be stuck in high plays and low diamond. The competition actually gets worse as you progress. It’s sad. This used to be an awesome game. Get rid of free anonymous accounts and stop letting unbanked players que with anyone until they are placed.
@thisisaduck10 ай бұрын
I really hope these changes get reverted. Like you said, the best thing about this game is that the meta is defined by the players and their abilities, not by the devs.
@Fxrrari10 ай бұрын
Ever since i saw joyo use the mach e, i have been using it quite alot and it looks and feels amazing and consistent
@CalamackLPАй бұрын
Dingo is still solidly in my rotation. Fennec, Dingo, Skyline, Dom, Venom are my main cars I switch between.
@SAiNT_Ryan259 ай бұрын
I want to see unique hitboxes for each car to make a return and maybe even the option to choose your hitbox and turn radius preset
@gustavson198510 ай бұрын
It was GarretG who inspired me to use Fennec, long before Zen came on the stage.
@emmanuelgonzalez589710 ай бұрын
I LOVE switching cars, every season I run with the featured car(s). Also always sicken of Octanes since I picked up the game. 😂❤ GGs
@tactical_whiffer10 ай бұрын
funny thing is I thought fennec was more popular car when I first found the car in a reddit clip, I was like: "what is that car I love the looks of it" I was hesitant to switch from octane for muscle memory but when I found out it's octane hitbox I switched immediately even now I love this car if memory serves correct this one of the few that not not only has two exhaust but also it's boost comes from it's tail lights instead of separated space in the midle that is created for every car I saw these two are one of the reasons why I love this car and main reason being ofc octance hitbox, I really wanted DINGO to gain popularity but sadly it did not get that much attention I also the civic type car normal variant specially TW PAINT it's like underglow
@JUNK_ZONE10 ай бұрын
It's kind of wild that no one uses the cars that mirror the hitbox of a Dominus better than an actual Dominus does.