@@UmmHaha Hit C which also does both and is better at it🙃
@shiestxy15 күн бұрын
Superdash after whiffing a beam is criminal why did we let them get away with that
@datbo1jay115 күн бұрын
It’s punishable tho right?
@BlaseOrpheus15 күн бұрын
@@datbo1jay1 Yeah, but you gotta be good at checking a superdash with an air normal first.
@buggyknox357314 күн бұрын
what’s even crazier is hawking after you tuah
@MulkeyBlueQuartet14 күн бұрын
@@buggyknox3573peak kino
@cloud805er14 күн бұрын
one of the worst changes. beam sd on hit was a wonderful change. beam sd on whiff is devless behavior
@Shiro_Okami515 күн бұрын
Sparking creates some of the most frustrating interactions in this game, but air gc is completely useless and an active grief when you use it on accident. Let gohan have fun with his legs bro!
@erdood323514 күн бұрын
What's gc?
@Shiro_Okami514 күн бұрын
Guard cancel
@kingcolddy586315 күн бұрын
Air guard cancel so bad I’ve never even known it was a thing
@Kitsune98615 күн бұрын
DBFZ worst mechanic is definitely the players whining and dooming about this game (still not as bad as MK players, though)
@torankusu344515 күн бұрын
I mean I don't blame then even though I'm personally having fun
@ivorojvar15 күн бұрын
both games are in a bad state lmaooo do you even play MK1?
@Kitsune98615 күн бұрын
@@ivorojvar Wrong. DBFZ is in a great state and MK1 is also doing fine. The last patch for both were steps in the right direction
@EnbyVess15 күн бұрын
I’ll be real, I think that’s just a fighting game thing. I can’t think of a game whose player base doesn’t whine and doom all of the time.
@Jbswe15 күн бұрын
Bro have you seen the tekken or strive community right now? Lmao
@touhouenjoyer15 күн бұрын
I straight up didn't know air gc was in the game. I have like 6-700 hours in this game and I had no idea that this mechanic even existed, and I watch a ton of pro play. Wow.
@Gravxes15 күн бұрын
Don’t feel bad nobody uses it even if we do know it exists 😂
@cloud805er14 күн бұрын
thats how bad it is everyone tries to actively avoid using it. its so bad.
@carlosrdgz138514 күн бұрын
Ki charge: Am I a joke to you? Everybody: Yes
@cloud805er14 күн бұрын
Now hold on ki charge actually can be used in combos from C assist.
@cyc1one3415 күн бұрын
I was waiting for him to say ki charge… I mean it has a use but like not really
@chrisd259715 күн бұрын
For tea bagging
@cyc1one3415 күн бұрын
@@chrisd2597 you right tho
@galaxystealth765215 күн бұрын
I was thinking the same thing lmao
@truesdale738815 күн бұрын
It’s literally what dragonball is…it’s not useless at all
@EnbyVess15 күн бұрын
@@truesdale7388I mean, yeah, it’s good as a flavor thing, it’s moreso that in a game where staying on your opponent to pressure them, activating a relatively slow charge that holds you still isn’t that great, especially when options that beat charge like beams can lead to combos. Which is fine, I think the games where you charge each time you knock your opponent away get tedious. The buff to make it deflect ki blasts was good, made it a decent way to build meter at a range if you read your opponent.
@MetaGamingDojo15 күн бұрын
the clash mechanic is f***ing awesome.
@MulkeyBlueQuartet15 күн бұрын
True haha I think people main problem with it is how it feels "random" and "scrambly", which is exactly why I love it lol
@all-starsilver183515 күн бұрын
It's also one of these mechanics that isn't super common or played around in the meta, so the annoyance factor is lessened Playing against another Jam and clashing ryuujins in neutral is still one of the funniest things I've done in Guilty Gear
@bobross461614 күн бұрын
Yeah, he wanted a longer list. 95% love clashes. It just looks to cool. And its not really unfair, its pretty straight forward, if yours is quicker or Red Gogeta's, you just win the clash. But you gotta mash quick too.
@kenja068514 күн бұрын
Under no circumstance would I ever want a priority system where a button just autoloses to another when they would overlap on the same frame. ESPECIALLY in a situation you are trying to abare out of potentially degenerate pressure. Clash mechanic is by far the better alternative.
@all-starsilver183514 күн бұрын
@@kenja0685 This game has a prioroty system At least according to the dustloop mechanics page But moves can always clash if the characters' hurtboxes aren't touching the hitboxes
@Propilot23k15 күн бұрын
AIr gaurd cancel is the worst lol. no one ever needs it
@nyantheburrito83915 күн бұрын
im curious, why is it bad to you? for me i think its pretty alright
@whitehairedbadass347515 күн бұрын
@@nyantheburrito839Air guard cancel? You usually just do it on accident, you're usually not being mixed while you're still in the air, and people usually recover in time to block it. Almost always a guaranteed punish because of how jailing with air normals works. I've never seen someone do it on purpose.
@nyantheburrito83915 күн бұрын
@@whitehairedbadass3475 oh that said "air" i thought he said alright lol. i kinda agree nvm
@Propilot23k15 күн бұрын
@@nyantheburrito839 exactly lmao
@Jaedyn072713 күн бұрын
@@whitehairedbadass3475it was made for gohan legs
@dazedd-fi4yx15 күн бұрын
absolutely love these commentary style videos
@razorswisher12 күн бұрын
Love these little discussion / essay videos, keep it up!
@ethanday37815 күн бұрын
Block breaker in mkx, literally the worst use of your super meter in any fighting game in my opinion, you spend so much for quite literally nothing
@stridertakahashi412014 күн бұрын
I'd definitely put my vote in for autocombo on whiff. Its gotten SLIGHTLY better with rollback but i still have daily nightmares about opponents facerolling the light button in delay netcode and not being able to fight back because the lag felt like trying to throw a punch in your dreams.
@astilla472914 күн бұрын
For me the 2 worsts mechanics are Limit Break and Level 1 into Level 3 while in limit break. Having your health bar deleted by any stupid hit (and we know how many stupid things are in this game that are hard to avoid) just deletes your character with little effort. We already had sparking being really good in a last stand, we didn’t need another damage buff, AND NOT EVEN NEAR something like level 1 into level 3 Before you at least needed a good combo and level 3 into mix to start the comeback. Now you can kill out of a super dash or any hit basically. I want the people to be able to do a comeback while thinking and outsmarting the other player with skill, not just a random power up the game gave you bc you were losing.
@DoeJiinShii13 күн бұрын
I gotta say tho, Thank you Cloud! I am tired of people talking about buff this and nerf that, the games mechanisms are dated and needs to be polished. THANK YOU.
@isaiahcontreras176114 күн бұрын
ive been playing since season 2 i had no idea air guard cancel was a thing lol
@parisatkins3214 күн бұрын
@9:00 I’m guessing air guard cancel
@KJpixelFGC8 күн бұрын
Been begging for sparking superdash and air gc to be reverted for years
@DemonKing473310 күн бұрын
I'm not a fan of the level 5 mechanic mainly cause it's only for certain characters. I feel like it should be on almost all the characters, with the exceptions being krillin, godcha, etc.
@bstnicky14 күн бұрын
ive never even done air gaurd on accident once i completely forgot it was a mechanic at all lmao
@cloud805er14 күн бұрын
one day you will and you will get punished then explode and hate everything.
@bstnicky14 күн бұрын
@@cloud805er I can see the future and I hate it already
@Mafiaboss5815 күн бұрын
Cloud the worst mechanic has to be ki charging
@cloud805er14 күн бұрын
But you can ki charge in combos for meter and use it against ki blast heavy characters.
@ezekieledwards709213 күн бұрын
honestly I hate limit breaking power especially level 1 into level 3 for free.
@Lord_Hyozan14 күн бұрын
If you're saying ki charge is worse, you dont know what you're talking about lol. Ki charges recovery isnt nearly as bad as it used to be and you get meter from it AND you block ki blasts. while air guard cancel has literally no up sides besides doing it during a few characters air specials.
@themidgarbadass251715 күн бұрын
I can’t believe I popped off at this video. I knew it was AGC the second I booted this video. I’ve never seen a more pointless mechanic. I literally just want to call an assist before I get staircased but if I hold forward just a TINY bit then I just have to say goodbye to my next character
@cloud805er14 күн бұрын
might have been the only one who guessed correctly. nice!
@disposableincome14 күн бұрын
Air guard cancel should GIVE a bar for the balls it takes to try it. They put it in the game because of season 2 snap meta but they killed snap AND added it in the same patch right?
@durma692413 күн бұрын
Clashes are the most P2W mechanic in dbfz despite being far from the worst. And you used exhibit A of why this is true: The red ape Trunks gettting smoked by just about everyone in a clash is partially the reason why I don't fw FighterZ anymore
@DoeJiinShii13 күн бұрын
I feel you on the clash but this game lowkey got a horrid system. I loved Clashes in games like Clash Of Ninja cuz it’s a lot less about the numbers and more so “Oh fuck, our fists are cooking!”
@Ethan-pr3rz11 күн бұрын
I hate raw tag personally. At least let me happy birthday the retreating character if my moves are still hitting their model. Then if I’m goated I can actually 2H instead of just whiffing my button.
@sir_wffles15 күн бұрын
I don't know if I'm crazy but isn't there a mechanic that makes you unable to raw tag after block stun for a seemingly arbitrary amount of time? Like there's just a big X on that specific character assist. Probably a side product of making people unable to instantly call assists after a block string (which fair enough) but dang does it feel terrible expecting a raw tag and instead standing there looking stupid and getting hit.
@cloud805er14 күн бұрын
yeah theres a cool down period to raw tag after getting hit or blocking just as theres a cool down period to call assist after blocking or getting hit. some players use the red X to punish a raw tag but then at the high level players use the red X to fake a raw tag and trick their opponent.
@EnbyVess15 күн бұрын
First video of yours I’ve watched in a good while, love the hair. Looks good on you!
@PacificAsgard14 күн бұрын
im throwing my guess at worst mechanic being empty vanish on spark (i'll watch till the end) Edit: okay i was wrong but ngl you right. I can't even think of who uses that mechanic in the game
@PaleNightingale15 күн бұрын
I hate the clash system. It's too complicated and ridiculously rare. It's not frequent enough to be worth labbing almost, but if you don't you'll be lost when it randomly happens.
@y-huss15 күн бұрын
MANY ppl use 6M as offense and its 0 on block, so if you block it, learning to effectively clash when you both press 5L is super important.
@Gravxes15 күн бұрын
@@y-hussas soon as I see you use 6M once I stopped respecting your offense entirely simply because that is their offense in most cases and once they see their 6M is not working they either scramble or wait full screen and wait for their assist to return but a decent or good player will simply start using it more sparingly and I got to adapt appropriately which is rare on DBFZ to find a genuinely good player at times who isn’t cheesing or has a horrible connection🤷♂️
@nironagendram950115 күн бұрын
Lol but its so dragon ball lol
@terrakage446214 күн бұрын
Not really, just have to have a good reaction time. It is demanding but possible. Some of the sickest clips I have is because of an unexpected clash when or lose.
@YamiMaho__14 күн бұрын
I'm confused?? Like I can't think of the last time I clashed or had that. It's been a long freaking time. More than anything we trade hits and both of us get hit back so idk
@disposableincome14 күн бұрын
You trade when you have like one character hitting high and one hitting low, but if they're both the same priority and area you get a trade.
@slmptrip7 күн бұрын
Dbfz was a top 5 fighting game all time cant believe what they did to my baby these last pafches
@devonar319414 күн бұрын
as much as i hate c assists with a passion. FUCK snapback loops it was so goddamn boring to play
@xoiyoub14 күн бұрын
Lvl1 into lvl3 in limit break
@gathewoo15 күн бұрын
Before I watch I'm going to predict the WORST is Super dash since it lets you cross full screen very quickly and do some other funky things like it randomly turning Edit: I was wrong. well played cloudman
@sir_wffles15 күн бұрын
Truuuuu. Honestly I can put up with the full screen charge at you cus there's counterplay like 2H antiair or just jab them out of it, and I think it's what makes Fighterz Unique and less zoning heavy. But the JANK, the JANK WTF
@bluejay705815 күн бұрын
@@sir_wffles I think this is the most well rounded take. It's probably necessary given the tools we have, but the jank makes it SO infuriating because entire situations can be lost off of "oh superdash felt like whiffing/crossing up/going to the top of the screen."
@cloud805er14 күн бұрын
gotta keep you on your toes
@brysonwesley711414 күн бұрын
C-assist while not necessarily.... they're training wheels that shouldn't be played competively or belong in general
@Finicky915 күн бұрын
Sparking or sd I'm not 100% sure which one he will pick
@Tr0lliPop15 күн бұрын
I thought you'd say limit break for some reason
@RonStayDolo8 күн бұрын
U should play sparking zero
@bhauieweckqvuesz671815 күн бұрын
Raw tag
@blacxice15 күн бұрын
The worst mechanic is gogeta ss4 auto combo nerf it!!!!!
@SoloGamer4215 күн бұрын
For me the worst mechanic in Dragon Ball Z is the sparking mechanic. I understand if utilized correctly it's a great mechanic and I often use it to finish a combo that wouldn't kill otherwise but will with spark, however I often find people just use it with one character and end up just mashing whatever buttons work to get that first hit in. Or end up rushing in spamming Auto combos all the time. And the sad thing is even at medium or high level people still will do the strategy. It's so annoying to have to stop everything I'm doing and wait for them to rush me and 2h them. The second mechanic that I probably hate would be the auto combo and I just hate that because some characters have obnoxiously irritating to punish Auto combos. And even after 6000 hours I never expect the person to do another Auto combo right after failing and getting punished doing one😅
@SoloGamer4215 күн бұрын
Probably my favorite mechanic though is the changes to the Ki blast mechanic. A lot of the new combo mechanics added in the final update really did had a lot of cool new combo routes and stuff like that.
@SoloGamer4215 күн бұрын
I still hate C assist if used improperly but I can't say that I hate it as a mechanic anymore as much as I used to. I mostly get frustrated when people just have three of them and constantly spam them forcing you to change your play style. I think the reason everyone hates them is they're relatively hard to deal with in delay, but I myself have learned that online they make combos a lot easier to perform and what are my tournament friends always has at least two of them in his team if he's doing an online tournament. And some of the combos you can do with them are stupid and fun. And finally if a person isn't good at fighting games but likes to play the game they are a good way for them to learn combos and get around some of the harder mechanics, and some players just flat out use these assists so well😊
@astilla472914 күн бұрын
Sparking is good, but now it’s kinda braindead with the super dash cancels and the special into special thing It always had been something super strong, and i like it a lot since it’s kinda like transforming or having an install that severely affects how the game is played But you can still get read on or bait it, or force it, or get hit and that makes the opponent make a different combo to stall the timer, I think sparking gives A LOT of good interactions, moments and cool things to the table. Is it kinda braindead now? Yes, and pretty wack sometimes, but still kinda hype and not a lot of ppl is doing actual special into special combos from what I’m seeing.
@geilord540714 күн бұрын
I bet its super dashes
@tounsi487815 күн бұрын
trip in brawl is the worst of all time, no debate
@LouisXtheNPC15 күн бұрын
C assist !!!
@taylorwhite677612 күн бұрын
Auto combo tracking
@loiu911115 күн бұрын
shout from au
@LavishXL15 күн бұрын
Dbfz is just a mashy mess with meta only being fusions and a couple other characters for literal years is kinda wild
@MulkeyBlueQuartet15 күн бұрын
To be fair, there is great gameplay of dbdz out there, and most of the characters in the game are really well designed at this point (except Bardock and kid buu imo) and the main disparities are in how homogeneous the game used to be and is slowly creeping away from. If this game has the same philosophy as season one and 2, the meta would be much worse and playing other characters besides top tiers would be pointless. At least in this version, creating a team is more about your personal taste and not the power level of the characters in the patch.
@Kitsune98615 күн бұрын
@@LavishXL You haven't watched tournaments for this game in a long time, have you? Fusions aren't even the best characters anymore and they're hardly meta. At this point, everyone plays different teams