Authoritative and informative as always, thanks so much! TP is such a legendary (no pun intended) game ❤
@stonecodfish2365Ай бұрын
Hey, it's me, your friends uncle. You know, the one who works for Nintendo? The first trailer we made was done exclusively for the big reveal, so everything is scripted. The Gohma chase sequence wasn't ever intended to be the actual encounter. Shigeru Miyamoto demanded we gussy it up and was very cruel with his whip and evil cackle. Don't let his childlike enthusiasm for wonder fool you. (real talk - the chase scene really was just scripted and not gameplay.)
@blackdragoncyrusАй бұрын
friend's*
@slateoffate9812Ай бұрын
Is that a night vale reference?
@nicktheslayer95Ай бұрын
Gussy? Armogussy? 🧐
@thirst8015Ай бұрын
Uncle!? I thought you were in jail due to tax fraud.
@trafalgar47official66Ай бұрын
New F-Zero when?
@doctorwyvern9992Ай бұрын
I liked the design of Ganondorf being partially transformed from being exposed to the twilight realm. It makes it seem like even with the triforce of power in his possession he’s not fully immune to the realm’s effects.
@TheObsessiveGamerАй бұрын
Either that or he allowed himself to be partly exposed to harness its power power?
@JimMilton-ej6ziАй бұрын
Twilight princess has such good music, i hope the future games try to use that sound design and variety again Also all bosses having an "advantageous" Theme to them when it's links turn to attack was such a good touch, it's like links own boss music
@lyssandrefinge4721Ай бұрын
Yeah the music thing when it's time to attack made me feel like a hero as a child ! Ahah
@lyssandrefinge4721Ай бұрын
I love the Ganondorf of TOTK but for me the Twilight Princess one will always be the best ! Look at him killing the sage, look at him with his fist up leaving his throne, not fast ! Not fast ! He let you the time to see HE IS THE DARK KING. You remember his music as Ganon beast ? Today it make me feel again the same feeling of having an unstoppable siege machine monster in front of me. And yes i continue to cry when i see Midona sacrifice herself and after Ganondorf breaking the mask. He was more powerfull than that ancient power. And most of all : This fight was THE MOST CINÉMATOGRAPHIC ! It made little me feeling like a hero ! Struggling with 3 hearts remaining, and there is AGAIN ONE MORE PHASE !!! TOTK Ganondorf fight was visualy beautifull but the final part was not a real fight. Just a target game. The Twilight Princess one was THE CLIMAX : Your Sword, My Sword. Honor. May the best warrior win. And THAT DEATH ! XANTO MAKING HIS NECK GO LIKE *CRACK* It made me jump ! It was frightening ! The voice actor for his last breath really did a good work.
@lyssandrefinge4721Ай бұрын
I would like so much that a person make a mod that make the game FAR MORE HARD ! I'm a man now and i can beat Ganondorf without losing a heart. It make me feel less like a hero than little me struggling and winning with one heart left after doing that A button mashing thing, sword against sword, like two Kamehameha against each other ! Imagine this game but with ennemies far more fast and doing more damage maybe even having new moves ! When i was a child, in the car, i made a dream of the Goron Mine boss being far more rapid and with a design even more frightening. After like 15 years, i still didn't forget how he looked and his moves in my dream.
@Ultimaniacx4Ай бұрын
Reminds me of Metal Gear Rising when the song ramps up in every phase of the boss with the vocals coming in for the finale. More games need to adopt that music trope.
@rezahydraАй бұрын
@@JimMilton-ej6zi I feel the variety is something amplified by the varied locals. Kakariko being more Native American meets Western inspired here still is my favorite take on it, and the music only emphasizes that, same goes for Hidden Village/OoT Kak which goes SO much harder with it haha. TP Zora’s Domain is something only rivaled by BotW/TotK’s interpretation for me, and even then that excludes Lake Hylia. Hearing Sun Song at the beginning of that theme for TP is so majestic, and there is no more gorgeous version of the lake than the one in TP for me. I could go on and on, but… you get the point. Instead, might I suggest a great series of covers of most the game’s OST? Twilight Symphony has the best version of the best Hyrule Field theme in it, and so many other 11/10 orchestral symphony covers of all the tracks. Their Ordon Village and Kakariko Village covers in particular are amazing for relaxing and just vibing in the background, and if you want something intense? Put on any of the boss or Ganondorf Themes, or their rendition on Hyrule Castle. So good…
@fizz576Ай бұрын
Something I always found strange about TP was the Gale Boomerang. Not in how it functions or the design but the fact it is inhabited by the Fairy of Winds and is able to communicate with Link. I always wondered if the Fairy of Winds was originally going to fill a similar role to Navi of Fi before they came up with Midna
@joshie3Ай бұрын
Y’know now that makes me wonder as well; it makes sense especially considering the game is basically the 3rd hero of time game
@KyleEvra-15Ай бұрын
That makes sense.
@TheKabuto90Ай бұрын
Well the game was originally envisioned as a direct sequel to wind waker where wind played a pretty major role, both in gameplay and theming. So I wouldn't be surprised.
@TheObsessiveGamerАй бұрын
@@fizz576 yeah like mentioned above, I do think it might be a leftover from its days as Wind Waker 2. I imagine that whole Hero of the Wind thing would have given it its power in the first place
@JuilanXAnime3188Ай бұрын
@@joshie3 it's actually the 4th hero of time game wind waker wither you like or not is the third H O T arc even if the hero of time is not in it it's still his timeline legend where things happen as well as his left over original conflict thrown out garbage aka original ganondorf.
@rezahydraАй бұрын
I wanna point out on the Armos Knight… it stops glowing green. You know what also glows green? The Statues when you possess them with the Dominion Rod. Likewise the whole gimmick of the dungeon is that you go through, solving puzzles, then go BACK through, destroying the whole place to get to the boss. It was merely removed to no longer be an enemy, and be given a hammer instead, it seems.
@TheObsessiveGamerАй бұрын
man possessing those Armos Titan would be such overkill lol maybe that was the true reason then
@josephdecasper7670Ай бұрын
That last ganandorf concept design has Majora's eyes on the chest plate. 10:18
@TheObsessiveGamerАй бұрын
oooh good eye. Makes me think of those old theorizes where many thought the Majora's Mask was originally from the Twilight Realm. Maybe that was what they wanted to roll with originally afterall.
@UncleNuggetsАй бұрын
@@TheObsessiveGamer also because this game seems to be a mix of majoras mask and OoT. Ganondorf having something that resembled majora makes sense and he probably would’ve had similar abilities as majora if they stuck with it IMO
@leviathan1082Ай бұрын
I'm glad I'm not the only one who noticed it. I really hope one day we get a return of majora.
@ShadowTraitYTАй бұрын
Ah, Twilight Princess, one of my favorite Zelda games to date. Seeing these enemies cut or altered makes me really curious on what else is in the files left to be seen. We coulda had a Moblin!
@TheObsessiveGamerАй бұрын
well there are several things still left in the data and I do plan to explore them. Wish the "Beta forest" was there though, but I do still plan to tackle that in a way
at 10:04 the chest plate also deeply resembles Majora's Mask, which makes sense canonically, as the mask came from the realm of shadow, or twilight, as many have theorized
@TheObsessiveGamerАй бұрын
It does makes me think of those old theorizes. Maybe Nintendo did actually consider that originally too
@JohnGamingFuntimeАй бұрын
majora's eyes on ganondorf's concept armor. interesting. we always though majora had a connection to the twilight ream thanks to the same eye being on the helm but this would seem to prove that there was indeed a connection
@graceholbert2126Ай бұрын
I saw that too!!!
@shard7549Ай бұрын
It’s the chest plate of the 4th design right?
@TheObsessiveGamerАй бұрын
@@JohnGamingFuntime yeah I remember those old theories. Makes me wonder if they actually had a basis then if they were going that deep into it
@UndertakerU2berАй бұрын
If I were to guess, maybe a concept artist was combing through some of the gritty, darker elements in Zelda's history for inspiration and decided to incorporate some elements from Majora's Mask into the design as an experiment. Honestly, it seems like lore is usually one of the lowest priorities amongst the Zelda teams at Nintendo, to the point where Aonuma admitted that they only consider timeline placements until after the game is already completed and shipped out the door.
@Prs722Ай бұрын
Similar eyes are seen on the fused shadow. Definitely a connection to the Twili tribe, but in my opinion, it doesn't have much to do with the realm as it was simply a prison they were banished to. The fused shadow likely was created in Hyrule, but as the members of the tribe were banished, they didn't let them have their weapon in prison, but to avoid it being used in Hyrule, the sages split it apart. The theory I see as likely is that Zant was originally planned to be Ganondorf and not a separate character. He was banished into the twilight and he used the Triforce of power to bend the will of the Twili, and the only one who could resist the power of the Triforce was the Twilight Princess. Ganon made the Twili his army and as their leader he is wearing armor in their style. The fact that Zant wears a mask and robes in the style of Ganondorf, backs up this theory. There were 2 problems for Nintendo. Zelda fans would instantly assume Zant is Ganondorf, and the Triforce is the most powerful thing in the Zelda universe, and to make Midna have some sort of power over the Triforce doesn't fit the lore.
@BirdieSenpaiАй бұрын
"I am neither Vegeta nor Ganondorf; I am he who will defeat you: Vegedorf!"
@KyleEvra-15Ай бұрын
Another Dragon ball fan nice to meet you. 😊🖤
@TheObsessiveGamerАй бұрын
So... potara or fusion dance? :P
@BirdieSenpaiАй бұрын
@TheObsessiveGamer Definitely Potara. 5'5" and 7"6" might not work so well with Metamaru, lol.
@TheObsessiveGamerАй бұрын
@BirdieSenpai well Ganondorf better work on his flexibility then as I also wanna see Gangeta :P
@sparkyvulpes8136Ай бұрын
It would be cool AF if they made Gohma chase after you as you make your way to the forest temple in a future game. Would be interesting to have interactions with bosses outside of temples before you even know they’re bosses.
@Elvergon3320Ай бұрын
THIS 🙌🙏
@Punchman227Ай бұрын
the goron golem boss wouldve been so cursed if it was in the final game
@CreedoTheGamerАй бұрын
I mean they probably would have made it less goofy in the final version 😂
@BloodWraith777Ай бұрын
Gorons can breathe underwater, eat incredibly hard rocks and minerals, walk through lava no problem, and levitate to assemble together, making a golem that's probably capable of leveling buildings with it's wrecking ball strength. Not to mention they're pro wrestlers. *Gorons scary, you'd best not make enemies of them*
@enzoeclipsedАй бұрын
It came back in totk
@TheObsessiveGamerАй бұрын
@@Punchman227 especially if it was my theory of being place of Dangoro. Just seeing them come together over a lava pit and being required to lift them all up at once too.
@gonegogoneАй бұрын
2:32 This design looks ripped STRAIGHT out of Wind Waker, as the feet/legs resemble the Moblin legs from that game! Midna also has "Windwaker" legs too. Makes me wonder if the original Windwaker 2 was going to literally feature Midna (in some form) as a companion, and have a darker theme.
@TheObsessiveGamerАй бұрын
@@gonegogone interesting thing is that with Midna, they originally had Tetra's model in place while make her actual model. So it makes sense why she has that Wind Waker chibi look to her too
@gonegogoneАй бұрын
@@TheObsessiveGamer Woooah... It totally makes sense that Midna began as a reskin of Tetra! It's too appropriate, considering in TP, Zelda (spoilers).......................................... It's too appropriate considering Zelda sacrificed herself to save Midna's life. We may never get the original version of Wind Waker 2, but seeing the traces of it in Twilight Princess's beta is real neat! Also, I assume Wind Waker 2 would have utilized the cut "Link grows up" concept, and starred a Toon Adult Link, with a Toon Adult Tetra.... Because of course a Wind Waker 2 would have repurposed cut content from the original.
@TavenАй бұрын
Nice to see my beta shadow beast video linked. Was really fun to get it in game at the time tools for that werent 100% glad that you showcased the more "complete" in game model it looks amazing!
@TheObsessiveGamerАй бұрын
@@Taven heya welcome! You did an amazing job in making that a reality. Never thought I'd see it function so nicely haha
@Vaquix000Ай бұрын
5:31: "This guy hits like a truck with his bare hands" I mean, it sent link flying but did a single heart of damage. Guess they didn't program that part properly since it's an unfinished enemy, but then again often enemies do way too little damage considering all the hearts and potions you can get so maybe they thought that was somehow acceptable. Very easy games.
@pakasackАй бұрын
Yeah they could’ve made the game more difficult for sure, still an awesome game though
@rodrigosalvez250Ай бұрын
Well, damage in this game overall is very nonsensical
@plague863827 күн бұрын
I had no idea how extensive the Twilight Princess cut content was and apparently there is much more. I'm excited to see more content on this. Very interesting video. I remember seeing old Midna designs a long time ago but that's it
@BR-jw7pmАй бұрын
So Armogohma could’ve looked MORE creepy?! I think this wouldn’t be a fave of mine if that were the case 😅
@TheObsessiveGamerАй бұрын
@@BR-jw7pm Arachnophobia even scared Nintendo enough to change it lol
@BR-jw7pmАй бұрын
@ yeah… the bug/arachnid monsters never bothered me in other Zelda games cuz they’re more cartoony. So Armogohma being more realistic has me going “KILL IT! KILL IT! KILL IT! KILL IT! KILL IT!”
@GermanPeterАй бұрын
It's odd they cut the Moblin, since they look like they'd be really fun to fight, especially with the new moves. On the other hand, it's possible they had no intention of including them as recurring enemies and only wanted to have them as a mini-boss, like you said. Maybe the Moblin was meant to be the leader of the Bokoblin and got turned into King Bulblin. To be fair towards the Shadow Beasts, without their masks, they look pretty much identical to their early designs. I suppose at some point, the idea of them wearing masks morphed in their heads BEING the masks. As for Gohma, the concept of a spider chasing the player was revisited in Spirit Tracks, where one chases you through a tunnel: kzbin.info/www/bejne/mnmwaIuvps2Ljs0 Honestly, it fit that game MUCH better. Since you're already on a train, it gives you more time to focus on shooting its eye. I bet they removed it from Twilight Princess, because you can't really do anything to it other than run away. Ganondorf's more flamboyant design reminds me of Thelma, actually. In my opinion, it'd make sense for her to be a Gerudo too, maybe one of the last in Hyrule. It'd certainly explain those similarities.
@cultofsingularityАй бұрын
Hou je bek
@Crestfallen_WarriorАй бұрын
She's either a gerudo or a shiekah, I'd say.
@mattguy130129 күн бұрын
0:42 I spent too much time as a child looking at her....
@kiekiefall2953Ай бұрын
6:40 just realised hyrule castle was going to be laid out exactly like in ocarina of time
@MrLFJ7Ай бұрын
The hype and the anticipation for twilight princess was equal to that of tears of the kingdom. I used to go online and look up the screenshots and the E3 2005 trailer. I had the nintendo power dvd disc that had loads of trailers.
@alonsospassion924Ай бұрын
I hope they break back the tone and concept of this back I loved how realistic it is, ya the characters/ humans do look werid but the main characters look older and good so I wish we can get a Zelda princess or similar game back
@SpaceManFiveАй бұрын
I could have sworn you COULD encounter black chus in the game without cheating, if enough chus of different colors merge... because I thought I remembered seeing them when I would play the game. o_o; Now I want to verify this.
@kiracarosoАй бұрын
I distinctly remember that as well.
@CaptainFALKENАй бұрын
They turn just purple which can heal one heart or take one
@mysryuzaАй бұрын
One of my favorite beta content is Midna’s hair, which had orange and blue flowing in her hair. I wish the “flowing colors” detail stayed in the final version because that intrigued me as a kid since I don’t recall any other character at the time having that (I was around 9). It ended up being a notable feature on someone’s old OC, I think named Elise, who was shipped with Zant I believe. I love Midna’s concept art. I saw the magic gauge from the back of the box around that time and even I was confused. It was before I understood what “cut content” was. I LOVE the beta Armos enemy. It gives off “I wanna hang out with this dude” vibes to me. I can imagine the Goron giant to be some testing thing before Fyrus, but I could be wrong.
@TheObsessiveGamerАй бұрын
Midna's whole design in general is facinating. I can see why she stays as a fan favourite.. but the amount of concept art she has shows how much thought they put into her design.
@mattb6522Ай бұрын
Great video! It is always awesome to see cut content! I really like the Armos Knight, original King Bulblin, original Dark Hammer, original Gohma, Goron Golem, and some of the original Ganondorf designs. I'm curious what other cut content has been in other Zelda games as well.
@TheObsessiveGamerАй бұрын
Well i've already went through BOTW, OOT, MM, and some of TWW cut content, so I got plenty you can check out to see what there is :)
@mattb6522Ай бұрын
@@TheObsessiveGamer Awesome, thanks! Will definitely check those out!
@mattfry6716Ай бұрын
The Beamos looks like it’s from Skyward Sword
@LordSlevenАй бұрын
I remember way back when I would watch the twilight princess trailers everyday until the day it released... While I was slightly disappointed with the final game I still love it nonetheless
@DarkPsychoMessiahАй бұрын
I did that too!
@LordSlevenАй бұрын
@DarkPsychoMessiah glad to know I wasn't the only one obsessed with it lol I still have the trailer music stuck in my head to this day
@5godsАй бұрын
the delays were brutal
@TheObsessiveGamerАй бұрын
@@LordSleven I constantly was watching them myself. I was ridiculously hyped. I was satisfied with how it turned out and do think it is the best Zelda but I do think it still could have something more especially since we were shown that beta forest but never got
@Exton_Z1Ай бұрын
The cut content was for low memory storage, but Developers was gonna port them into Twilight Princess Sequel where Link would visit Termina but as the TP adult Link without the master sword, a lot that was cut would be reused like reused cut levels rooms and adding Blood on the walls since Nintendo thought fans would get older and mature so they could add horror to the game, and that Wii was around the corner, but we never saw the sequel do to a guy had fixation over crossbow training
@troloinkto24 күн бұрын
damn miyamoto
@GameOverJesse3 күн бұрын
Cant wait for Twilight Princess to release. Have my GameCube preordered.
@theheroofgaming768524 күн бұрын
Damn, all of these ideas and designs are incredible!
@TheHonoredMadmanАй бұрын
The TP test moblin has haunted my dreams for like 15 years
@rosequartz4708Ай бұрын
Thank you for making this video. Twilight princess is my favorite Zelda game and is what got me into the developmental history of video games in general.
@TheObsessiveGamerАй бұрын
@@rosequartz4708 my fav too! Glad you enjoyed it. OOT is what got me into such research initially but TP has been one I wanted to look into for so long
@rosequartz4708Ай бұрын
@TheObsessiveGamer I'm glad you are, it's hard to find many people talk about the development of this game. Keep up the good work as always :)
@dannybootsАй бұрын
1:54 this is indeed a KZbin video that I am watching
@TheObsessiveGamerАй бұрын
Yeah we're not on so much on a certain "hub" site :P
@javen9693Ай бұрын
Theres another HUGE piece of content you forgot to cover. When researching the game back in 2006 I found a KZbin video called "TP Super Secret Final Ending" where Link and Zelda's models danced awkwardly in the Hyrule throne room to the song "Witch Doctor (Ooh Ee Ooh Ah Ah)" by Alvin and the Chipmunks Other than that, good video.
@skyrogue1977Ай бұрын
Ganondorf looks like he just rolled out of bed.
@TheObsessiveGamerАй бұрын
I guess being locked in the Twilight Realm for that locked, what else is there to do? lol
@OctoHayden29Ай бұрын
Just got a notification, going to be a banger.
@OctoHayden29Ай бұрын
Can confirm
@ilaac.Ай бұрын
10:35 Ganondorf has the eyes of Majoras Mask on his chest armor too. Can't believe that wasnt pointed out!
@ironencepersonal9634Ай бұрын
7:33 It's using the same animations as the Armo Titan
@BackToTheGame.98Ай бұрын
That last Ganon artwork seems like its more in the style of the N64 games.
@Coroxy200023 күн бұрын
Hopefully one day someone is willing enough to do a beta recreation of twilight princess. Add in the cut forest, enemies, animations, bosses… we need to make that happen!
@dougawesomecitiesАй бұрын
The Ganondorf with the Twilight-fused arm must have a hard time with personal hygiene
@TheObsessiveGamerАй бұрын
And here we called Link's Zonai arm a "funky arm". This is the true funk :P
@ThevaporwaveraverАй бұрын
I grew up in a situation where money was basically non-existent. And we got the wii veeeery late. Even though it was on the gamecube, it wasn't really released for long enough to be cheap enough... By the time I finally got this game..... I had spent already many years in the library Looking at pictures of the game, not thinking like an idiot that I was at a time as a teenager that the screenshots many times and I mean many I was drooling over being obsessed with the game.. Was not obviously not anything close to the final game.. being clearly a beta.. still consider this one of my favourite games ever.. I love TP 🎉
@someperson4712Ай бұрын
5:40 Maybe its just very obvious to me, but then enemy freezing in place seems like it was used for the gimic to be able to take control of it using the Dominion Rod
@painuchiha2694Ай бұрын
I love twilight princess and I would love if they made a dark Zelda game of this style again or better yet the wii u tech demo
@Xgp_15A2Ай бұрын
I like how in that one design for ganon his chest plate looks like majora
@Helios2737Ай бұрын
Not sure how interested you'd be in this, but I think a video on the development history of Doom 4/Doom (2016) would be good It's one of the lesser documented games (in this format of video especially) that I've seen in terms of cut content that actually has a decent amount to discuss, with how it saved the Doom series from relative obscurity
@SodomizxrАй бұрын
Man. I love this game. So many great memories with it, so many theories my young me made back then when it came out and even more I thought of when I grew up. Now at nearly 26 years old I just hope they make a game likes this again. One with this dark and eerie atmosphere.
@mattguy130129 күн бұрын
I don't know why, but my friends and I would always call this "Toilet Princess" and we thought that was absolutley hilarious.
@Anielusz498Ай бұрын
Ah, the twilight assassin was left out. I am also bummed out that enemies such as bokoblin and lizalfos never got twilit adaptations. In Lizalfos' case, they probably didn't want an enemy more difficult to defeat than a shadow beast.
@knightforlorn6731Ай бұрын
metal armor does not insulate, quite the opposite it takes on whatever the temperature is and makes it worse. if its hot, you are baking if its cold, you are developing ice crystals.
@ginomctony6773Ай бұрын
this game very quickly became the triforce of my top favorite zelda game, the others obviously being majoras mask and OoT, also i can see how you would think it looks like he has hair on his wrists and stuff, but i would say thats more likely on his gauntlets then his actual arm hair, maybe he took some of his own hair and had them sew it onto them or something lol.
@jelly_4_brainzАй бұрын
9:22 oh if only they had used that Ganon, then i maybe wouldnt have become obsessed with Ghirahim in my teens
@theterribleclaw4285Ай бұрын
3:03 for years I've been trying to get my hands-on the Green Chew Jelly but still to know success one day though.
@TheObsessiveGamerАй бұрын
I mean the only re al way is to go into the 100 floor challenge and find that combo of blue and yellow chu... but it doesn't work on the GameCube version. That one leads to a purple chu lol
@theterribleclaw4285Ай бұрын
@@TheObsessiveGamer I have the Wii version and I know how to get it it's just hard.
@Mr_Flopp-c8jАй бұрын
Out of everything from TP's beta that i wanted to see and explore are the lost woods from the trailers and the map from E3 2004 reveal
@jamesdean1197Ай бұрын
Ohh man I would’ve loved a fun terrifying chase scene with Armogohma!
@Jack_MxMАй бұрын
The beta Gohma fight was a concept that was eventually used in Spirit Tracks. The question of how to shoot her eye was solved by using the train cannon
@TheObsessiveGamerАй бұрын
Yeah I can believe that was the case here. Another reason why Spirit Tracks is such a well made game.
@isnt2706Ай бұрын
Nine of those beta Armos in the Cave of Ordeals room would have been terrifying as a kid. Pretty cool concepts on a lot of these though. Pretty cool to see some of what the game looked like originally.
@TheObsessiveGamerАй бұрын
ooof imagine getting constantly slapped from one end of the room to another in a never ending loop lol
@teamdoubleRАй бұрын
8:00 mega goron isn't real. it can't hurt you
@TheObsessiveGamerАй бұрын
>Mega Goron when it assembles like a sentei series
@zacharyclass5947Ай бұрын
This is my favorite game of all time. I love when people find more things about it.
@TheObsessiveGamerАй бұрын
Yeah and it some really fascinating stuff too at that. My favourite batch of beta enemies yet in the series
@twilso12Ай бұрын
9:56 oh okay, yeah let’s ignore the fact they gave the arm to Link instead
@TheObsessiveGamerАй бұрын
I mean Link's version is a lot more useful too since he build with it at opposed to just do "oooh shiny sky"
@twilso12Ай бұрын
@ it’s about the psychic through line that most don’t see that stops the true revelations lol
@theterribleclaw4285Ай бұрын
6:17 the skull mask actually reminds me of the Mandalorian symbol.
@TheObsessiveGamerАй бұрын
This is the way :P
@zonesproductions5 күн бұрын
I was lucky enough to play a beta version of the game at a public event in the UK over a year before it was released. I filmed it too, so I will have to dig it out of the vault at some point.
@UltimatePhantasmАй бұрын
man, those last two ganondorf designs go hard the final one looking like a straight up fusion between his OoT design and the Ganon design from that game Waaaaay better (and more consistent) if you ask me
@DarknessXERАй бұрын
TP Moblins looked pretty cool ngl.
@DBTGAMERАй бұрын
The giant Armors Statue enemy would have been cool. Out of the 3 you showed this looks and sound the most finished.
@TheObsessiveGamerАй бұрын
yeah this one likely was a late removal. Still wish it stayed
@graceholbert2126Ай бұрын
10:30 Majora on his chestplate???
@TheObsessiveGamerАй бұрын
Crazy right? Makes me think of those old theorizes where many thought the Majora's Mask was originally from the Twilight Realm. Maybe that was what they wanted to roll with originally afterall.
@clementrenaud426028 күн бұрын
For Ganondorf, I would have prefered them to go with the "berserker" design. The armor is clearly a mix between Twili and Gerudo cultures and his face is far more coherent with the Gerudo attributes (their long nose is present unlike the final design), especially since it is the Ganondorf from Ocarina of Time.
@bunglebenjoyerАй бұрын
I will never get closure on the two shadow beasts in the cutscene where Zelda surrenders that have unique faceplates. Nobody ever talks about them either I wanted to fight them so bad as a kid.
@emishimaru-sama6449Ай бұрын
5:50 Oh, that would have been so puzzle potential. A statue that moves until Its jewel Is broken? Somehow reminds me of the beginning of Brave Fencer Musashi on the PS1 when you had to pick up the Sword at the top of the tower x)
@NeganiumАй бұрын
Ough, I had no idea about the beta Darkhammer. I actually like that design better, bc it ties in nicer with the Lizalfos and the Dinolfos. I get that the changes made it fit in better to the mansion in Snowpeak, but idk... maybe they could've had another Darkhammer show up somewhere else. Granted it doesn't fit the naming scheme (Lizalfos, Dinolfos, Aeralfos), but still. And all of those showed up in multiple places (the optional pit of 100 trials, I think it's called? idk it's been a long time since I've played the game; also Hyrule Castle had some Aeralfos), so it wouldn't've been too far out of left field.
@lyssandrefinge4721Ай бұрын
The last Ganondorf artword have eyes on his chest. The same as the Twilight Mask that Midona uses (pardon me if i use different term I'm french and if i remember well english uses other words for that) and the same eyes that were on the majora's mask too
@TheObsessiveGamerАй бұрын
Yeah it might go back to that old theory that the Mask was from the Twilight Realm originally. Maybe they were actually considering it at one point?
@jive238Ай бұрын
The last design of Ganondorf shown looks a bit like OoT Ganon to me, i bet that's what they were going for basically making Ganondorf more physically similar to the monster Ganon he becomes. Maybe Ganon was to be a biped in this game as well.
@TheObsessiveGamerАй бұрын
Well as far as concept art goes, we haven't seen any bipedel Ganon's there. I think they from the get-go wanted a beast vs beast match to utilize the wolf form there.
@skribbblyАй бұрын
if you have knowedge on how 3d models are made, heres a TLDR, Moblin model was probably just made super quickly, and slapped animations from windwaker onto it, so the moblin might have only been there just for the trailer because they needed enemy diversity quickly, for how early the trailer came into the games development so i know enough game dev stuff to know i can make an assumption, knowing that initial trailer for twilight princess, they legit had no idea what to do with the game yet, I'm more than willing to bet that the moblin was a straight rip from the wind waker moblin. Since its using the same engine and all, no doubt they used some of the same assets for rapid prototyping, and the modeling process for twilight princess I'm assuming was box modeling, basically having a reference image, and hand crafting the 3d model manipulating each vertex freely to get the right shape you want, pretty efficient for low poly stuff like twilight princess, where as many modern games will digitally sculpt a super high poly model, and then they will make a game ready model, by modeling on top of it, the process is called retopology, and its important because a game cant render such a high poly model to well, so having a lower one works, and then baking the details in texture maps, is how you get little nity grity details the retopo mesh doesn't capture twilight princess models as i said, likley used box modeling, which means its a pretty straight forward process from going from the hand modeled mesh, and then creating textures for it in photoshop, and then just iterating until it looks like, that whole processes might have only taken a day or 2, for just a single guy, point is, you could get a model done super quick after the concept, and then just slap the wind waker armature onto it, or the skeleton used for its animations, so you can piggy back off the work you already did and since this was a really early trailer for the game, they probably just wanted stuff to show off, and likely weren't thinking about if it was gonna make it into the final game or not, so sine they already had half the work done for an enemy they just kind of assumed they would have in the game, they can spend a really short amount of time making the model, apply the skeleton onto it from wind waker, and copy and paste all the code from wind waker as well, super quick and easy, this is a pretty standard practice, its also why you get a bunch of skins in games constantly now days, all you gotta do is to make a model which is about a weeks process team effort. some fun facts for ya
@tristanpoisson8479Ай бұрын
when gohma is chasing link, the armor on her back/abdomen, looks like an human face no ? It's like we can see in this point of view, the beneath of a nose ?
@WeeG-bwc77Ай бұрын
Midna's final design was the best one so we got lucky there. Twili Midna is probably the best looking Zelda girl, perhaps next to TP Zelda herself.
@TheObsessiveGamerАй бұрын
Still can't believe how good her true form looks in the end.
@lyssandrefinge4721Ай бұрын
Everytime i see OOT Ganondorf it makes me smile. Because he looks like an evil version of my dad. XDDD
@TheObsessiveGamerАй бұрын
heck.... so which concept art was he closest to? :P
@CTRLbeforedawnАй бұрын
man the beta enemies are intimidating. Moblin in particular. I know for alot of people this was their introduction to Zelda in their youth so I have to understand some of the changes. Not that there are'nt freaky enemies/bosses later down the game.
@ryzekiv7147Ай бұрын
I honestly like the beta twilight beast. I hope it returns in some way.
@rodrigosalvez250Ай бұрын
Hits like a truck= 1 heart
@StEvUgnInАй бұрын
Do you imagine playing Toon Link in Skyward Sword?
@fossilgaming6528 күн бұрын
1:56 what is it with nintendo making some enemies cheeked up
@zentozanto211829 күн бұрын
10:32 Why does he have Majora's Mask eyes on his armor?
@joevaghn457Ай бұрын
What’s with the trope of having living blobs in RPGs 😂
@TheObsessiveGamerАй бұрын
good question... but yet I never feel they get old lol
@RootVegetabIeАй бұрын
As far as I know, it all stems back to D&D.
@elio7610Ай бұрын
10:05 Majora's Mask eyes on his armor
@5godsАй бұрын
holy
@mattguy130129 күн бұрын
4:58 I always forget these guys have a mouth and nose in OOT
@ベアトリス-x9wАй бұрын
Did they ever make a model or more art of Ganondorf in that gerudo outfit? Just for research purposes of course no other reason.
@lyssandrefinge4721Ай бұрын
Maybe the armos titans could have been controlled like the statues the Anima staff :)
@TheObsessiveGamerАй бұрын
Yeah possibly. Would have been hella broken too I imagine with how hard he hits.
@CaptainFALKENАй бұрын
3:42 How did I not remember this s*** lmfao
@col.choros3966Ай бұрын
It's quite funny actually. I a way I'm glad that things in the trailer got cut. It means you weren't spoiled on the real game. nowadays trailers show off so much of the advertised project, why even play it
@TheObsessiveGamerАй бұрын
Indeed the case. It's why I avoid trailers after the first initial one. Though Zelda seems pretty good with not revealing too much and focuses more on its gameplay
@Crestfallen_WarriorАй бұрын
Aww. I thought someone would've found something new.
@TheObsessiveGamerАй бұрын
Yeah we've kinda gotten all we can at this point from this game lol Just a matter of putting it together
@SkyscannerGuyJr.Ай бұрын
Video on the sigma enemies next?
@froggystacksgamingАй бұрын
The game was already dark I think they cut some of those characters because they were too dark
@Mike-iz6liАй бұрын
This is also 1 of the reason why i dont buy switch and so. I truly miss this realistic link and zelda. I dont want only cartoon look
@voicebrossАй бұрын
i love your stuf!
@risunokairuАй бұрын
Neck Beard Ganondorf
@LilDemonaАй бұрын
The beta designs look better than the after designs 💯
@TheObsessiveGamerАй бұрын
Weirdly enough, they usually do lol
@Tog_the_KindАй бұрын
1:55 what a horrible day to have the ability to perceive images with oculus uterque lol
@TheObsessiveGamerАй бұрын
At least only you can see it when doing that lol
@NixCMАй бұрын
Has anyone ever told you you sound like Gene from bob's burgers? :D
@TheObsessiveGamerАй бұрын
A countless number here actually lol glad to still hear it rofl