these new PHB feats are kinda crazy though

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DnD Shorts

DnD Shorts

Күн бұрын

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@DnDShorts
@DnDShorts 2 күн бұрын
Get 51% OFF all Annual Guild Memberships at World Anvil with coupon "DNDSHORTS" at checkout! www.worldanvil.com/dndshorts
@djago9415
@djago9415 2 күн бұрын
About Great Weapon Master : you need a weapon with the heavy property, not a MELEE weapon with the heavy property, meaning longbow is still alive baby !!!
@kittyloaf8730
@kittyloaf8730 2 күн бұрын
I was looking for this in the comments! Heavy Crossbow and Longbow get the damage bonus! Pew Pew 🎉
@Blackwoodcwc
@Blackwoodcwc 2 күн бұрын
Yeah, GWM on a longbow is an interesting option for late game, but it's sad that the other two parts of the feat (strength increase and Hew) won't be useful in that case.
@JayBurrd
@JayBurrd 2 күн бұрын
It only adds equal to your Proficiency modifier so it's not doing much of anything at all for the majority of any game even with extra attack unless your games make it past level 12
@5AMACE
@5AMACE 2 күн бұрын
@@JayBurrd That's not true, +prof damage with no -5 downside is great. Assuming level 5, 70% chance to hit, greatsword, 18 str (it is now a half feat), the dpr is the same as old gwm as variant human and you can be whatever race here. Also, the lower the hit chance the better it is than the old one, like with 60% chance to hit the dpr is more with the new version. The only way to make the older one better is if the enemy had really low ac or if advantage put you over the new one's dpr.
@5AMACE
@5AMACE 2 күн бұрын
@@Blackwoodcwc Heavy weapons need 13 strength to use so you could start out with 12 and have it brought up to 13.
@TheSilverOrn
@TheSilverOrn 2 күн бұрын
Musician lets you spam out heroic inspiration, something that normally only is given to humans or by the DM for accomplishing things. Also if you are a human with heroic inspiration doing the song you can give your HI to another player for an additional HI from the performance. Its no way in hell a low tier lv 1 feat.
@garion046
@garion046 2 күн бұрын
Remember it's a reroll on ANYTHING too. Which means it has enormous versatility and can be utilised at the optimal time in almost any situation. That alone makes it really good. There are even class features that are massively buffed if you have HI when using them.
@pkupferschmidt
@pkupferschmidt 2 күн бұрын
Indeed, it is like giving your party the lucky feat for free.
@AzureShadow88
@AzureShadow88 2 күн бұрын
Yeah, i went wtf at that rating
@VaughanCockell
@VaughanCockell 2 күн бұрын
I was also very surprised at that rating, particularly when Treantmonk rates it as the *strongest* Origin Feat in the game!
@NoNameBoi9987
@NoNameBoi9987 Күн бұрын
RAW, you can use it to reroll hit points at level up, and since you can pass it out at every short rest, you can likely get your entire party to hold on to theirs.
@hasmhas
@hasmhas 2 күн бұрын
Regarding the crafter discount- Spell components are pretty much all not magical as of themselves. So getting things like diamonds for resurrection should be good. Granted, the DM could choose to rule it differently but RAW it should work.
@jackhilton4285
@jackhilton4285 2 күн бұрын
I mean if you are a human cleric, access to 2 origin options your can pick this and probably works Hell Cast disort value on the item while the shop guy is distracted, halving value is another 50% discount
@Hexenbane247
@Hexenbane247 2 күн бұрын
A level 1 Fighter who takes the starting gold from class and background will have 205gp to start. If you have the crafter discount you can buy Splint armor for 160gp instead of 200gp. Level 1 Fighter can have 20 AC with Splint, Shield, and Defense fighting style. Though starting the game with Splint is already really good.
@Hexenbane247
@Hexenbane247 2 күн бұрын
Also not sure if it’s intentional but all adventuring gear, weapons, armor, spell components, mounts, animals, and drawn vehicles qualify under the 20% crafter discount. So go and buy that Elephant Mount you’ve always wanted for 160GP
@jackhilton4285
@jackhilton4285 2 күн бұрын
@@Hexenbane247 I'm pretty sure an owl is not a "item"
@ReversedChespin
@ReversedChespin 2 күн бұрын
2000 gold off of a diamond worth 10,000 is pretty good
@DnDShorts
@DnDShorts 2 күн бұрын
I know Mage Slayer and Grappler are the obvious picks, but low-key I'm big into Skulker and Weapon Master for some wild tech options now 🔥🔥🔥🔥 Edit: Okay y'all convinced me on Musician, it felt middling (but fun!) in our game - but we only played a few sessions with the new feats so far; I can see it being pretty tasty at higher levels and from your experiences, espeically if your GM doesn't hand out inspiration directly very often
@leieye
@leieye 2 күн бұрын
I really do not like what they did with tavern brawler. no more gapple :P
@Mispehled
@Mispehled 2 күн бұрын
Tavern brawler comes with one of the background/origin. Grappler is so good with monk. I’m running a 2024 monk in a campaign and at level 4 I will just be able to grapple people then dash and disengage with them. I just kidnap people
@rogerexcell249
@rogerexcell249 2 күн бұрын
I think you forgot to account for spell components with Crafter. 240gp Revivify? 80GP Greater restoration? 80gp Stoneskin? 8gp Find Familiar? For a free, weaker than general feat origin feat thats a lot of savings throughout the life of your caster's career. And I didnt even touch on the 1600gp forcecage rubys or 1000gp Hallow. 25,000gp true ressurection: save 5000gp?
@rogerexcell249
@rogerexcell249 2 күн бұрын
Additionally, Weapon Mastery is very good for any blade pact warlock. They are proficient in their pact weapon, but lack weapon mastery. Rather than multiclassing, you can now take this feat, and since you can change the mastery weapon type on a long rest, if you rebond to a new weapon type you've found, or start summoning a different type of weapon, it can still fuction.
@lordsloth9337
@lordsloth9337 2 күн бұрын
I'm a little disappointed by the changes to Mage Slayer. The fact that you no longer trigger an attack of Opportunity whenever someone casts a spell while within 5 feet of you, means you can't punish someone for trying to escape you with magic, and I feel like thematically, it takes away part of the whole "Slayer" theme from the feat. In my humble opinion at any rate. The new Pseudo legendary resistance tho is still absolutely bonkers, I know a few players of mine who will definitely love that addition
@AdeptusOrkstodes
@AdeptusOrkstodes 2 күн бұрын
I got my passive perception up to 30 by level 5 once, I could see reality vibrating and smell god
@DaBigBenTheory
@DaBigBenTheory 2 күн бұрын
Your character just looks up and sees you, the other players and the DM.
@thatcactus5451
@thatcactus5451 2 күн бұрын
Does God smell of apricots? That's my personal theory at the moment.
@AdeptusOrkstodes
@AdeptusOrkstodes 2 күн бұрын
@@DaBigBenTheory Just pressing my face up against the 4th wall cause I can literally see the gods using us in a game
@thedarudecactus3179
@thedarudecactus3179 2 күн бұрын
doing something similar in a campaign I'm in currently, level 3 rn, but when I get to level 4 I'll have 24, 26 by level 5, unsure how to get higher.
@misterdayne2792
@misterdayne2792 2 күн бұрын
Was that with 18 wisdom, Perception expertise, Observant, and a Sentinel shield? Because I'm currently DM'ing a rogue with 24 PP, and I'm having trouble keeping anything hidden without just making it otherwise imperceptible 😂😂
@ethanhorn6093
@ethanhorn6093 2 күн бұрын
Crafter's discount is actually better than you're giving it credit for. I am not saying its S-tier (obviously, 20% is never going to be S-tier) but the fact it applies to non-magical items, which means spell components like diamonds does mean you theoretically might be able to fit more into your budget for revivify. You are still largely picking it up for the tool profs and fast crafting. I think B-tier is still fair btw. Nothing here is insane, but it would be a really good combination perk with Guild Artisan and have a little spice and wolf adventure. Edit: The Inks/paper for Wizards also are non-magical.
@ryadinstormblessed8308
@ryadinstormblessed8308 2 күн бұрын
Right. And even if you did take the tool Proficiency to craft your own gear, who wants to take enough down time to make their own Plate armor? In a lot of campaigns you can't take that much down time because of the built in urgency of the story. I'll make the other stuff and save up my money to buy Plate with that nifty 20% discount.
@xxthevampirate
@xxthevampirate Күн бұрын
Unless you plan on selling 100g worth of diamons back to the person you bought them from for 80g thus giving you infinite money, which should not be allowed ever, the feat isnt worth it. Compare it to alert, which just makes you better all around, or musician which gives a toned down legenary save to 2-6 members of your party every short rest and you can see why he was VERY generous with B. You would never consider spending a feat on crafter where I'd take the other two if they gave a stat boost if taken as a lvl 4+ feat.
@sdg1512
@sdg1512 Күн бұрын
Also aren't raw materials non magical
@YanWindFW
@YanWindFW Күн бұрын
Also, if you plan on crafting magical itens, all cost is reduced by 20%. Again, not something you use to break your game, but if you want to build a fort, wagon or something, it is really nice.
@arcturuslight_
@arcturuslight_ 23 сағат бұрын
If someone in my group decides to get this feat, I would 100% allow them to use its benefits, because it is weak enough as is, but how would you justify, in-game, the NPCs giving discounts to a guy??
@Hyruler
@Hyruler 2 күн бұрын
Why does no one talk about the fact that spell components that are used up in some spells, get the 20% discount when you are trying to buy them. Diamonds are expensive after all.
@benthomason3307
@benthomason3307 2 күн бұрын
My dad has always used the rule "if you don't remember X detail, your character doesn't either," so I actually prefer the old Keen Mind.
@charliesabre4328
@charliesabre4328 2 күн бұрын
I love that your dad DM’d for you. I’m currently DM’ing for my 11 and 9 year olds and we’re loving it and making awesome memories.
@s.p.1434
@s.p.1434 2 күн бұрын
See at our table we have the opposite approach. I don't care if *you* know the creature is resistant to some damage type, if you don't succeed on a knowledge check (essentially the study action) or a class feature that says otherwise, your character doesn't know it unless this isn't the first time we have fought the monster during a session. That said, I expect I'll be either horse ruling Study Action as a bonus action or Reaction and make the Keen Mind feat either grant a bonus on checks or let you do the Study action without any expense.
@kittyloaf8730
@kittyloaf8730 2 күн бұрын
@@s.p.1434 horse rulings are best rulings 😜
@atsukana1704
@atsukana1704 Күн бұрын
I let my players make a history check to see if they can recall things they haven’t written down or remember. Makes for a nice hint when I need to move things along.
@matthewtopping
@matthewtopping 2 күн бұрын
0:36 Dude?! You think giving out the equivalent of 3 luck points from 5e after every rest is'C tier'? This is the best origin feat in 5.5e.
@DnDShorts
@DnDShorts 2 күн бұрын
My reasoning was that Heroic Inspiration is very available in 5r from lots of sources and doesn't stack - maybe in games where you have just 1 encounter per day this could be pretty good, although it isn't quite the same as luck points (no disadvantage cheese rip). Maybe C-tier might be too harsh though you're right, i'd upgrade it to B I think!
@djago9415
@djago9415 2 күн бұрын
Not only that but its each SHORT rest
@Phiro00
@Phiro00 2 күн бұрын
yeah that was a bad take
@Phiro00
@Phiro00 2 күн бұрын
@@DnDShorts heroic inspiration doesnt stack, but if you already have it and gain another one, you can give it to another player. this way everyone could have it.
@dabeef2112
@dabeef2112 2 күн бұрын
More like Quadruple S tier! The best one by FAR! Unless you're a selfish player I suppose. And he gave crafter a B tier? It's a barely a D tier!
@pheonixforce6442
@pheonixforce6442 2 күн бұрын
Mate you dropped the ball hard on Musician lol it's the best feat in the game now reread it
@NovelVanguard
@NovelVanguard 2 күн бұрын
Yeah I was shocked literally everyone else I’ve watched has said it’s A tier or S. Definitely disagree with that take
@Golmov_the_Wretched
@Golmov_the_Wretched 2 күн бұрын
I cannot fathom how he reached the conclusion he did there....
@DownUnderDM
@DownUnderDM Күн бұрын
Best feat in the game? Yeah….. no it’s not.
@rogerexcell249
@rogerexcell249 2 күн бұрын
I would say for Keen Mind, it allows you to spend a bonus action to for example... Study to know the weaknesses and abilities of any Aberrations, Constructs, Elementals, Fey, and Monstrosities (arcana) also Giants and Humanoids (History) and Beasts, Dragons, Oozes, and Plants (nature) and finally Celestials, Fiends, and Undead (religion). Handy for a wizard to know which element spell to pick or defensive buff to cast. They don't have many uses for bonus actions outside a few concentration spells, or occasional subclass features.
@kingbaby291
@kingbaby291 2 күн бұрын
This is literally the only channel that I’ll sit and watch an ad for. Fucking hilarious.
@EpicRandomness555
@EpicRandomness555 2 күн бұрын
Monks, Druids, Clerics, Bards and Warlocks could all benefit from the Weapon Master feat, depending on how the player is trying to build. Pretty cool.
@jamesgotchall7205
@jamesgotchall7205 2 күн бұрын
I agree. The main problem though is around the time you can take weapon master on a caster, their cantrips scale up. I'd probably take spell sniper over either though
@EpicRandomness555
@EpicRandomness555 2 күн бұрын
@@jamesgotchall7205 I mean at level 4 I’m taking War Caster waaaaaaaaaayyyyy before Spell Sniper. And if I’m trying to be weapon based I’m not going to worry about improving my spells as much as martial abilities.
@clarkkent163000
@clarkkent163000 2 күн бұрын
Time to make a monk with Speedy AND Mobile
@midasgames9331
@midasgames9331 2 күн бұрын
Makee it tabaxi for extra boost. Gotta go fast
@mappybc6097
@mappybc6097 2 күн бұрын
Good luck finding a DM that buys your story they are not the same feat with different names.
@Zendrist-8128
@Zendrist-8128 2 күн бұрын
So did grappler absorb part of Tavern Brawler while it was at it?
@DesDraculae
@DesDraculae 2 күн бұрын
No, Tavern Brawler is an Origin Feat now.
@Zendrist-8128
@Zendrist-8128 2 күн бұрын
@DesDraculae true, but Grappler didn't have the bonus action grapple. Tavern Brawler did.
@DesDraculae
@DesDraculae 2 күн бұрын
@@Zendrist-8128 Yeah, I double checked after I commented. It did.
@RolltoMissRPG
@RolltoMissRPG 2 күн бұрын
Humans are going to be very powerful with their extra origin feat and heroic inspiration.
@mappybc6097
@mappybc6097 2 күн бұрын
Sharpshooter is the s**t if you are a short bow using rogue. Before, an enemy getting into melee range meant you lost sneak attack, and if you used your cunning action to disengage and back away, then you could no longer use steady aim. Now you can stand your ground, use steady aim to get initial advantage, then renew it via the vex property of your weapon. As an added bonus, your attacker is now giving you a +2 to AC and Dex saves against any attack that goes through their space. If your attacker is a large creature, that's quite a bit of cover for you.
@SamanthaVimes177
@SamanthaVimes177 2 күн бұрын
On what plane is giving everyone in your party the lucky feat a bad origin feet? Musician is the best origin feat. Assuming two short rests per day You're getting the same effect as the lucky feat but for all of your party members. Not only that but this lucky feature lets you roll on things like Wild Magic surge tables, counter spell, damage rolls and other non-d20 test rolls. It's genuinely very good.
@EliKennedy
@EliKennedy Күн бұрын
OK your world anvil ad spot was actually hilarious. Nice work making me enjoy the advert
@skeepodoop5197
@skeepodoop5197 2 күн бұрын
Magic Initiate for shield -> Laugh.
@dyslxeic
@dyslxeic 2 күн бұрын
How to pile driver people like Zangeif. Be a 4th level monk with magic initiate to get Jump spell and Grappler feat. Cast jump before combat. Grapple opponent high jump 30ft into the air. Enemy takes 3d6 bludgeoning damage from the fall and becomes prone. Use reaction to reduce incoming fall damage by 20 so never take fall damage and stay standing.
@ladaas9528
@ladaas9528 19 сағат бұрын
Or just play Warrior of the Elements and just fly.
@Thrythlind
@Thrythlind 2 күн бұрын
Something my brother homebrewed for one of his players (a ranger/fighter) was the Bowmaster feat, which had the Crossbow Expert thing of not gaining disadvantage when adjacent to an enemy and also gave you a reaction such that: when an enemy moves to within 5 ft of an ally, you can use a reaction to make a ranged attack at them with a short bow or long bow. Said fried combined this with the UA Tunnel Fighter feat (take a bonus action to have unlimited reactions for opportunity attacks).... and was basically doing the X-Com Sniper Kill Zone + Opportunist thing you could get sometimes with Training Roulette.
@SunLovinSolaire
@SunLovinSolaire 2 күн бұрын
I really like the Crafter Origin Feat put onto a Forge Cleric updated to the new rules. Making a party omnicrafter that can buy the Raw Materials for cheap, and then gets Fabricate at level 7 to instant make the more costly items seems really solid, imo.
@tomclancysbugysoft
@tomclancysbugysoft 2 күн бұрын
0:29 Yoo that Spiderman 2 Doc Oc laboratory background goes hard 🔥🔥🔥
@MarkoSeldo
@MarkoSeldo 2 күн бұрын
Crafter feat - buy at 20% off, travel to the next town, undercut the local merchants by 10%... profit. Then buy all the local merchants' stuff and repeat. For a travelling group, you could be accruing a lot of gold quickly. Plus, a 20% discount on horses (I assume they're considered non-magical items...) is great, and then you buy the cart to carry all the stuff you're selling.
@ButlerWho
@ButlerWho Күн бұрын
The Crafter feat has great synergy with the warlock's Pact of the Chain invocation. Now your Find Familiar herbs are 8 gold instead of 10, which is a small difference but one you'll really appreciate at low levels, and if you take smith's tools as one of your proficiencies you can make ball-bearings and caltrops for the familiar to scatter on the battlefield.
@ladaas9528
@ladaas9528 20 сағат бұрын
I would say that Skill Expert and Keen Mind are side grades. A couple of examples of bonus action study are checking for vulnerabilities and resistances or (DM dependent) tactics, analyzing a miguffin during a fight, analyzing aspects of a trap that is on a timer. All of these are fairly niche, but may be more useful than proficiency in a skill you rarely use.
@YanWindFW
@YanWindFW Күн бұрын
Grappler for monk's will be so fun, not only because of spike growth combo, but you can pretty much grab an enemy, use dash for double movement and run UP a wall for all your crazy movement speed, and drop you both,making them take 1,5 x fall damage ( considering you fall over them, by rules you split your fall damage between you and the enemy you fell over), you take 0 damage due monk reaction AND they fall prone AND still grappled. You're damaging an enemy with your movement. Doesnt happen ALL the time, but it is useful.
@EdBurke37
@EdBurke37 2 күн бұрын
I think Musician is way better than you're giving credit for.
@PrincessSkullcrusher
@PrincessSkullcrusher 2 күн бұрын
grappling when you have a fly speed just got even stronger. flying monks continue to win.
@garion046
@garion046 2 күн бұрын
Musician is basically giving most of your party the whole Lucky feat, every SR. It's outrageously good, only Alert is close imo and thats only for some builds where initiative is just that important.
@xenowolf7285
@xenowolf7285 2 күн бұрын
I personally like that, since most feats now give you a point to an ability score, you dont HAVE to take ASI to make your characters stronger. You can take feats that help and fit with your character while also improving their best skills and abilities 😁
@backcountry164
@backcountry164 Күн бұрын
Being able to reroll saving throws is EXTREMELY good and extremely rare. Musician is easily the best origin feat.
@realLagMaster
@realLagMaster 2 күн бұрын
Keen mind ba+ normal study action = you can study 2 times as fast!
@p.d0t
@p.d0t Күн бұрын
The old Mobile feat made it so you don't provoke from any creatures you "make a melee attack against" -- meaning you don't have to hit them. So this is actually better/best if you're using two-weapon fighting or get Extra Attacks.
@carthagegaming5545
@carthagegaming5545 Күн бұрын
Posted it on XP to level 3 but... Stunning strike is an unarmed strike and stunned creatures automatically fail strength checks. So stunning strike, stun them, also grapple them since they instantly fail the contested strength check Move 30 feet, bonus action flurry of blows and tavern brawler toss the enemy. Stun big bad, yeet off cliff 35 feet away. (and that grows with monk levels!)
@joshuawillis3745
@joshuawillis3745 2 күн бұрын
2:30 Mobile gives you immunity to opportunity attacks from creatures you attacked (not necessarily hit). Used it all the time with my sword bard/rogue last campaign.
@joshuawillis3745
@joshuawillis3745 2 күн бұрын
In the same campaign, my friend had Dwarven Fortitude and Durable to use hit die in combat. New durable is definitely an upgrade (and is only a single feat).
@raylf3141
@raylf3141 2 күн бұрын
I could see the study action as a bonus action being good for a thriller/espionage campaign where you are infiltrating somewhere and have to find info in a short timeframe, double the study per round while evading detection. VERY niche, but the circumstance just might exist.
@shadowmencer
@shadowmencer Сағат бұрын
They may have improved the grappler feat, but they broke grappling in 5.5. In 5.5, the DC for an enemy escaping your grapple is "8 plus your strength modifier plus your proficiency bonus". That means the max the DC can be is 19 (8 +5 str + 6 prof) at high levels. Most characters/enemies would have a decent chance of beating that at low levels, let alone high levels. In 5.0, they are opposed ability checks. My grappling rogue has +7 at first level, where most others would have a +4/+5, so it is a solid check. But when he got reliable talent, his minimum was 23 (maximum 33) making him able to reliably grapple most enemies. If the enemies can easily break out, then there is no point in doing it. Wizards took a mechanic that is often ignored, and made it worse. I had to make a character specifically to make grappling good, and he is a one-trick-pony because of it. I don't like it one bit.
@samdoorley6101
@samdoorley6101 2 күн бұрын
In a naval campaign, crafter would be outstanding. If you're buying months of provisions and supplies for a sailing vessel or galley, that's potentially THOUSANDS of gp.
@TheLegendaryLegacy
@TheLegendaryLegacy 2 күн бұрын
I actually have a few encounters made where players have to essentially solve a puzzle while being assaulted by some pretty vicious enemies. Using their bonus action is actually going to be ideal since they’ll normally have to use their action.
@espers1
@espers1 2 күн бұрын
Always enjoy the videos the ads are amazing each time. Funny and clever
@AwesomeWookiee
@AwesomeWookiee 2 күн бұрын
Study can be used to get information on monsters, so you can use your bonus action to make a check - if your DM isn't a dick - to ask about elements of the stat block.
@Lrbearclaw
@Lrbearclaw 2 күн бұрын
Crafter's discount would logically count for buying gems and items for spells... so... there is that.
@vidjageam6540
@vidjageam6540 2 күн бұрын
Flying monk + Grappler = 11d6 or more fall damage every round
@CommunistKangaroo
@CommunistKangaroo Күн бұрын
8:54 bloodwell vial 'bouta go crazy
@nomadzophiel
@nomadzophiel 2 күн бұрын
Crafter seems at least a little useful if you're in a low magic game that's tracking torches, rations, arrows, cost of living, encumbrance of coins, expendable spell components etc. The new Grappler is wild for Monks and Rune Knights! Time to start wrestling with dragons! Worst case scenario, Martials are helping burn through Legendary Resistance now.
@matthewtopping
@matthewtopping 2 күн бұрын
I run a game like that and even in my game it would be shit.
@BovineTerror
@BovineTerror 2 күн бұрын
Crafter also can earn you infinite money really easily, it’s a very easily exploitable feat
@matthewtopping
@matthewtopping 2 күн бұрын
@@BovineTerror DnD isn't a video game. No DM is going to allow you to earn infinite money because one (daft) reading of the rules says you can sell items for more than they cost to buy.
@nathonanderson
@nathonanderson Күн бұрын
That segway was beautiful😂
@TheJeff91
@TheJeff91 2 күн бұрын
you get musician for free with the entertainer background which makes it pretty good.
@MrAyeSir
@MrAyeSir 2 күн бұрын
My partner loves playing bards for the flavor and class features, but hates the spell list because it doesn't have that many direct damage spells. (Imagine a fireball all the way mindset) The Musician feat (along with the Entertainer background) lets them play a sorcerer and still lean in to the bard flavor, and it solves a lot of issues we used to run into. Multiclassing or playing Lore Bard were options of course, but it made them get their spells late by comparison.
@garyneal3926
@garyneal3926 Күн бұрын
I'm surprised you didn't mention Spell Sniper, which was greatly improved... it's equivalent to the new Crossbow Expert and Sharpshooter feats. It keeps the bypass cover and double range for attack spells, loses the extra attack cantrip, but picks up a +1 ability increase and no disadvantage in melee. It will likely Crossbow Expert for ranged spell builds like warlocks.
@iwatchanime0
@iwatchanime0 2 күн бұрын
Durable with the Samurai's ability to continue taking turns as normal even while rolling death saving throws might be an interesting build. Adv on death saving throws while dying and they can just stabilize with a hitdie as a bonus action
@kenpachi78
@kenpachi78 2 күн бұрын
And no words about Magic Initiate, which no longer can give you Eldritch Blast
@dwgautier
@dwgautier 2 күн бұрын
Observant is amazing in a social interaction, you can now do insight as a bonus action and then select the social skill to use based on the insight check. I think its way higher then D ranking.
@stacyroe619
@stacyroe619 14 сағат бұрын
Have you considered adding a character to your D&D campaign inspired by Jennsen Rahl from Legend of the Seeker? As a Pristinely Ungifted, she's immune to magic both used on her and used by her including magical items and can even see through it. This unique ability could make her a powerful asset in your game. While she might not have access to quick heals, her immunity to magic could offer significant advantages in certain situations. Would you be interested in exploring this character concept?
@davidarmstrong1617
@davidarmstrong1617 2 күн бұрын
Weapon Master definitely has its uses. I've already house-ruled a homebrew origin feat that grants weapon proficiency and weapon mastery with 2 weapons, which I give out for free to certain subclasses: College of Valor bards, Bladesinger wizards, clerics of the War Domain, etc. But if you haven't house-ruled it, the Weapon Master feat would give them some more effectiveness. I gave Weapon Master to a monk of mine that uses quarterstaff, because Topple is pretty dang good and extra Dex is never a bad thing. (But for the cost of an entire feat, it should just give you weapon mastery like the classes have, with two masteries instead of just one).
@Golmov_the_Wretched
@Golmov_the_Wretched 2 күн бұрын
Colby at D4 Deep Dive has made a compelling case for the new version.
@pameshrana5244
@pameshrana5244 Күн бұрын
One of the best Ad Reads I've ever seen
@Metronome_99
@Metronome_99 2 күн бұрын
Alert being able to switch your initiative with an ally is HUGE imo
@ChertovBaobab
@ChertovBaobab Күн бұрын
Musician actually seems pretty cool for certain events. If you have a binary-output situation, say stay hidden\be revealed or persuade someone to spare an important NPC \ fail and have that NPC executed, banish a powerful enemy\fail and tpk - and so on, then inspiration is amazing. Having an advantage on such events can turn the most unturnable tides. In terms of consistency, it's definately very poor. But I'm sure it will be a source of many meme stories.
@stefanbrown467
@stefanbrown467 12 сағат бұрын
Love your videos and DM style. Legend.
@pangopod2969
@pangopod2969 2 күн бұрын
Feats are juste more fun than increasing your stats. I want more !
@brokenmeats5928
@brokenmeats5928 2 күн бұрын
I love ALL DnD Shorts videos!
@oniminikui
@oniminikui 4 сағат бұрын
I love Durable. I used it with CR Remarkable Recovery. HP regain on crack (the good kind)! Using both feats on a Hill Dwarf with the feat Dwarf Fortitude worked even much better!
@starslayer18
@starslayer18 20 сағат бұрын
As someone who loves the Artificer the new Crafter feat is just a flavorful thing that I might just take it good or not I’m here for the flavor lol
@Tabledar
@Tabledar 16 сағат бұрын
I'll keep that sharpshooter feat in mind while I homebrew Assassin rogue to be good.
@brynachhogan8952
@brynachhogan8952 2 күн бұрын
That ad was beautiful. Thank you, God
@orangepie9737
@orangepie9737 2 күн бұрын
WHAT AN AD!!! i genuily didnt know where it was going
@PotofGlue
@PotofGlue 2 күн бұрын
Spike growth grappler? Yall thinking too small The only way grappling affects your ability to jump is by halving your movement speed. If you land on another creature and take fall damage you split the fall damage with them. And jumping costs no action, only your movement. The jumping barbarian is now legit
@garion046
@garion046 2 күн бұрын
Better take Tough as the origin feat!
@nocteexmortis979
@nocteexmortis979 Күн бұрын
You’re thinking too small. Barbarian Grappler + Open Hand Monk Grappler = asteroid impact.
@EvilExcalibur
@EvilExcalibur 4 сағат бұрын
Damn, skulker is straight up broken. Also it's funny how much of the new system is "just do that thing that PF2 does" As for the other feats here, some interesting ones here for sure. Martial weapons training absolutely should've been an origin feat though. It's insane to pick that at lvl4 when so many other options are inarguably vastly superior.
@TheHanshans29
@TheHanshans29 16 сағат бұрын
So they took the most iconic thing from skulker, namely being able to hide in any shadow, and just dropped it?
@dragonriderabens9761
@dragonriderabens9761 2 күн бұрын
Durable on a barbarian is a must have at this point
@jeremyleyland1047
@jeremyleyland1047 2 күн бұрын
Could you like read a scroll in a shop with the old keen mind and then transcribe it into your spell book? I feel like an evil wizard would totally do that
@LegitimateComenter4Yesme-hg4dg
@LegitimateComenter4Yesme-hg4dg 2 күн бұрын
Crafter on a wizard for ink
@chiepah2
@chiepah2 2 күн бұрын
Grappler sounds grate.
@matthewtopping
@matthewtopping 2 күн бұрын
😂 A party with a couple of casters and a monk is the new optimisation standard.
@jettblade
@jettblade 2 күн бұрын
These are decent changes. I was never a fan of the Sharpshooter/Great Weapon Master feats. It felt like you're forced into them or else your damage is going to suffer. Do think they're still good but being shifted away from damage helps it out.
@5AMACE
@5AMACE 2 күн бұрын
@@jettblade gwm is quite similar if not better than the 5e one actually. Like at level 5, it's on the same level as a variant human using it because it's a half feat. Without having that nasty -5 to hit, the dpr is better the lower the hit chance and is the same with 70% (which would be 45% with the old one).
@DrewMolina
@DrewMolina Күн бұрын
Durable drops in ranking if you're using the Healing Surge optional rule (2014) as a bonus action. Even if you're using it as an action being able to spend one turn to use up to half of your hit die to heal isn't too bad.
@Wesmin
@Wesmin Күн бұрын
I like the new versions of great weapon and sharpshooter. I hated missing much more often as a "feat".
@tarterus0117
@tarterus0117 2 күн бұрын
Well when your DM never gives heroic inspiration, a feat for it is great.
@shadow15kryans23
@shadow15kryans23 2 күн бұрын
Sharpshooter + Grappler + Eldritch Blast. Point blank range Eldritch Blast for Advantage on the blasts.
@tendracalrissian8820
@tendracalrissian8820 2 күн бұрын
I'm not sure Sharpshooter works with anything but Ranged Attacks, as Eldritch Blast is a Ranged Spell Attack, and those are probably separate things RAW. However, we can make a fun build that works without either Sharpshooter or Spell Sniper. We'll start as a human (for two Origin Feats), with 8 Str, 15 Dex, 12 Con, 8 Int, 14 Wis, and 14 Cha (that should be 27 points total, with 9 Dex, 4 Con, 7 Wis, and 7 Cha). We've got one option for our background, as we're starting as a Monk and multiclassing into a Warlock: we want to increase our Dex and Wisdom, and we need Tavern Brawler, so we've got to start as a Sailor. Our second origin Feat should probably be Skilled to fill out our skill roster, but anything works. We take a +1 to Dex for 16, and a +2 to Wis. We get Unarmoured Defence as a Monk at level 1, which gives us a starting AC of 10+Dex mod+Wis mod for 16. Not terrible, but we'll boost that later. We also get martial arts, making our unarmed strikes a 1d6, and we can use Dex for grappling insead of Str. Our strategy will be to close distance with something, making an unarmed strike for 1d6, grappling them at the same time so our fighter can hit them. At level 2, we get focus points and a few fun tings to do with them. We'll use these as we need them to get away from the nasty things our DM might throw at us. At level three, we become a Warrior of the Elements, and now we're cooking (sometimes with fire), because we can spend one focus point to use elemental attacks, and our unarmed strike range is now 10ft. At level 4, we get an ASI or Feat, and we'll take Grappler with a +1 Dex for 18, and Slow Fall. At level 5, Monk's get an extra attack, Stunning Strike, and the Martial Arts die goes to 1d8. Now we switch to Warlock, using as our excuse the fact that our monastery had some ancient scrolls with a bit of Eldritch Knowledge in them, and we've decided that some of that would serve us well. Thus, at level six, we're a Warlock 1; the only things we care about here are Eldritch Blast, Ray of Frost, and Lessons of the First Ones For an additional Origin Feat or Pact of the Tome for three additional cantrips we can swap out on a short rest. And now our combat rounds are pretty much settled: we spend a focus point to activate our elemental attunement, run up to something, hit them once, moving them ten feet away on a failed save, and then hit them again and grapple them on a failed save, using whichever element we like. On successive turns, if we made and can hold the grapple, we use Eldritch Blast to hit for (1d10+5)x2. If we think we might miss the shove or grapple, we can always stop further away and slap them with a Ray of Frost for 10ft of slowing, or a Mind Sliver for a -1d4 on a Dex save, or even a Thorn Whip for 10ft of forced movement. That Pact of the Tome gives us a lot of flexibility with cantrip selection. We could take Warlock to level 4 for a few more Invocations (we get a total of three Invocs at level 2, and no more until Warlock 5), and a subclass, but that's not essential; Warlock 2 does give us Agonising Blast on Eldritch Blast and Ray of Frost, but I'm not sure it's worth the levels to go further. If it is, we should pick an Archfey patron if we're willing to put up with the shenanigans of the Fey. We get some good spells at level 3, and we can misty step Cha mod times per day without a spell slot, and we've got 5 Warlock spells prepared and two level 2 spell slots to use them with at level 4, and these slots refresh on a short rest. We also get a third cantrip at level 4, and I'd take Mind Sliver for the -1d4 penalty and Psychic damage to round out our damage profile and free up one more cantrip in our Tome. We also get an ASI, and we want a +2 Dex bonus for 20, which boosts our AC to 17, which isn't great, but Monk's have some nice features which offset this. At level 10, we go back to Monk for the rest of our Adventuring journey. With more Focus Points, we do more Stunning Strikes, Flurry's of Blows, and we have better Disengage options. Adding four Warlock levels limits our martial die to 1d10, and we don't get the level 18 or 20 Monk features, but we get more options for damaging cantrips at low and mid levels to offset our moderate martial damage. We also get ASI's at 8, 12, and 16, which sets our Dex to 20, and our Wis to 18 for 19AC at level 20. If we drop our Cha to 13 at the start, we can put Wis at 15, and then our Wis is 19 at level 20. We also have the option of setting our Charisma to 15 and our Wis to 13, and we'll use our extra ASI's to boost our Cha to 19, so we can use Misty Step more often. Our AC will never be very good without magic items, and I'd be a gear hound when it came to dividing up the loot, especially if I can get items that boost our AC, Dex, or Cha, with Wis as a fourth option. Again, this isn't great, but the Monk gets the ability to dodge and disengage early, and deflect attacks is quite useful if we're wise with our positioning and our uses of Misty Step.
@maxmurray6680
@maxmurray6680 2 күн бұрын
Ooooh, I'm boutta stack speedy and mobile, zoom ZOOM zoom! (zoom-zoom...)
@hazellllmarieee
@hazellllmarieee 2 күн бұрын
I honestly wouldn't be surprised if at least one of the gods wasn't a welshman.
@IcePho
@IcePho 2 күн бұрын
Here I go; Grappler + Speedy. BA Unarmed Strike, grapple. Spike Growth. "Hehehe, time to shred"
@Colosik
@Colosik Күн бұрын
Those adds are getting better every video!
@adampozzobon5193
@adampozzobon5193 2 күн бұрын
Keen Mind is pretty good if you know for sure the campaign is going to involve a lot of illusions, at least
@TheDeathjaw
@TheDeathjaw 2 күн бұрын
Love nick, it's basically a weaker version of beast Barb claws when you take monk.
@ConnorSinclairCavin
@ConnorSinclairCavin 2 күн бұрын
With the loss of even the smallest bit of memory boost from keen mind it will never be taken again lol
@williamgordon5443
@williamgordon5443 2 күн бұрын
There's a small problem with the cheese grater and grappler feat. In the glossary under carry capacity, it says that if you are pushing or pulling more than your carry capacity, then your speed is capped at 5 feet. If your medium sized with a 10 str and pulling more than 150lbs, 5 feet movement.
@Malachy19
@Malachy19 2 күн бұрын
Bro, I think you are missing the power of the study action. It can be used to recall "Important pieces of information" about different monster types. Just ripping those off with a bonus action to know any enemy's resistances, vulnerabilities, etc is pretty powerful.
@zomgjay1987
@zomgjay1987 2 күн бұрын
Dude i watch you videos just for your ads man. Keep up the great work.
@Teyloune
@Teyloune 6 сағат бұрын
So we're getting an S-Tier Feat video now, and then another one that combines various feats into a combo that's S-Tier or better? Nice!
@mappybc6097
@mappybc6097 2 күн бұрын
About Speedy? Mobile only works against one creature you attacked on your turn. Speedy works all the time, against any number of creatures, and requires no action on your part.
@laszloszikorszky9866
@laszloszikorszky9866 2 күн бұрын
Giving everyone a free reroll every rest is amazing, Musician is definitely right there with alert racing for best origin feat.
@SilverFoxR
@SilverFoxR 2 күн бұрын
Aw man... they took out Keen Mind's photographic memory ability (perfectly recalling something you saw within 1 month's game time) and always knowing which way is north? Those were some really fun features to use (and with some imagination could be really effective). I made an Arcane Trickster who wanted to "steal" ritual spells to add to his book. With the little "scam" he was going to pull off, all he needed to do is glimpse a ritual spell scroll and he'd be able to scribe it into his own book as well, so long as he did it within 1 month. I even got a little use out of it grabbing a wizard's spell book once (Rogues are fun), opened the book, flipped through it to "memorize" for later and snuck the book back without them ever noticing. Then I bought the supplies to add them to my ritual book and that night, new spells. Also, I feel like being a walking compass would be amazing in survival games.
@majinsole8554
@majinsole8554 Күн бұрын
Thanks for laying the feats bare. ~_~
@xerxiesdaoc
@xerxiesdaoc Күн бұрын
I'm going to miss the old sharpshooter but from personal experience I completely understand the need for the nerf. Played a samurai archer build and dropping 6 attacks with advantage against the main target on turn 1 was insane. 90 damage b4 touching the damage dice
@s.p.1434
@s.p.1434 2 күн бұрын
Personally, I kind of thing combining Weapon Master and the feat that grants Martial weapon proficiency would be a good call.
@michealbeirnes4253
@michealbeirnes4253 2 күн бұрын
You can also make a caltrop shotgun. Drop caltrops cast thunderwave
@RyzhaZhaba
@RyzhaZhaba Күн бұрын
3:23 elves and dwarves lost weapon training so I think no species will give that
@Darth_Sheepus_the_wise
@Darth_Sheepus_the_wise 2 күн бұрын
3:56 could also be used for bladesinger if wanted though it wouldn’t really need as as full caster as well
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