These VR Prototypes RUINED Me...

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SadlyItsBradley

SadlyItsBradley

Күн бұрын

At SID Displayweek 2023, the big thing on the showfloor for VR was doing 4K x 4K per eye. I put my eyes up to every single one I could find. And it has ruined every HMD I've used before this
Support this Trip: bradsmells.com...
#VR #technology #oled

Пікірлер: 343
@0x0michael
@0x0michael Жыл бұрын
Orlando Brad
@damianabregba7476
@damianabregba7476 Жыл бұрын
Bradlo Bloom
@tasosm7x
@tasosm7x Жыл бұрын
@@damianabregba7476 😂😂😂😂
@handlemonium
@handlemonium Жыл бұрын
The Bradley Bunch
@Steadymobbin711
@Steadymobbin711 Жыл бұрын
Bradley Pitt
@Splarkszter
@Splarkszter Жыл бұрын
i was going to say Florida Brad but Orlando is way more accurrate.
@Christineeve
@Christineeve Жыл бұрын
Brad, thank you so very much for all the work you do to keep us on track with the technology. I really appreciate your content and the details you share. While you're highly technical, you have a way of explaining things in a way that is understandable for people who aren't as technical.
@Splarkszter
@Splarkszter Жыл бұрын
Brad is the only reliable VR focused channel that i know. All the others are just overhypers.
@jeroendecloe3869
@jeroendecloe3869 Жыл бұрын
I think where there's a lot to win is FOV. Right now it usually maxes out at 110. Both eyes can get near 180 degrees. This gives me the feeling looking through two toilet paper rolls.
@vgaportauthority9932
@vgaportauthority9932 Жыл бұрын
Never really thought about Apple definitely doing displays right in their headset. My iPad Pro M2 has probably the best display I've ever seen. Just such a warm and natural looking. I'm really excited about their showcase. I'm sure they have some software ideas that haven't been explored enough.
@Hellknight27
@Hellknight27 Жыл бұрын
Good stuff Brad. Looking forward to getting my hands on one of these 4k per eye micro-oled headsets. Don't want to sidegrade from my trusty old O+ for an LCD!
@MikeCore
@MikeCore Жыл бұрын
oh thank you for this, this is awesome! and I just can't help but be craving for vr news rn with the upcoming events in june
@MikeCore
@MikeCore Жыл бұрын
also need that 240 degree pancake stitch thing news STAT! things are really coming together for vr in recent months, it's exciting after plenty of stale years just digging into valve time
@panthereal
@panthereal Жыл бұрын
I'd pick the 3.5K + 30-120Hz display out of all those since those specs feel usable, and hopefully future tech can make full 4K per eye work at 90Hz work in gaming soon!
@TroyRubert
@TroyRubert Жыл бұрын
Man, we've come a long way since the days of DK2. Wow, just wow, the future looks bright, boys.
@3d1stp3rs0n
@3d1stp3rs0n Жыл бұрын
Weren't there also plans to use lasers for printing the image directly on your retina? This came back to my mind as I read your twiter post "Laser backlit LCDs for VR with 10,000 nits". But that's just a very bright LCD...
@SadlyItsBradley
@SadlyItsBradley Жыл бұрын
Still a lot of issues with trying that. Most companies have given up
@kevinbrook7033
@kevinbrook7033 Жыл бұрын
This sounds awesome Brad. Currently I'm happy with the Quest Pro and neither the Bigscreen Beyond or Crystal feel enough of an upgrade to justify splashing out another £1500 this year, but those microOLEDs sound insane. Do you have any idea when they might make it into consumer headsets? Are we likely to see something like this towards the end of next year or are we still some years out? Do you expect these headsets would be around the current high premium pricepoint of $1500 or are we likely to get an exponential price jump again?
@bluebell1
@bluebell1 Жыл бұрын
Thanks for keeping us in the know Brad! Hope this technology progresses quickly!
@adr2t
@adr2t Жыл бұрын
That last one I have heard of it ! Can't wait to hear more about it. The idea seems soo cool and feels future like in terms of adding more FoV without crazy bending of optics. If they can demo off it really working without last generation artifacts I think they have something LARGE up coming for VR. We're still out 5 more years for what I would call the prefect headset, but we're getting closer and closer:P
@dtrjones
@dtrjones Жыл бұрын
Nice one Brad, this gets me even more hyped for VR. Love these high resolution displays. My trusty G2 is pretty clear in the centre and just to have something which could give that panel justice would be amazing, but to think these 4K displays will be approximately 4 times the resolution of my G2 is just mind-boggling! On that resolution size btw. 4K really is true 4K I.e. @ 2:06 you can see the 4K display labelled as "4K4K" so it's different to a 4K TV which is "4K2K" (I.e. 3840 x 2160)
@comdudeskip
@comdudeskip Жыл бұрын
The label is a bit of false marketing, @0:42 he showed the actual resolution for the panel, which is 3552x3840(so, more like 3.5K x 4K). That gives around 3x the total pixels of the Reverb G2, which will make it a bit more manageable to render than 4 times.
@Loanshark753
@Loanshark753 Жыл бұрын
A field sequential display could use a third of the energy of a normal lcd at a given brightness, but per subpixel quantum dot color conversion can narrow the gap. As well as a single subpixel per pixel field sequential display having one third the horizontal resolution of a normal lcd.
@psaicon0
@psaicon0 Жыл бұрын
This made me even more excited for next month!
@pliat
@pliat Жыл бұрын
please stop saying 4k per eye, there are so many things that could mean, from 3840x2160 (8.3mp) to 2560x2560 (6.5mp), 2160x2160 (4.6mp) and now this 3552x3840 (13.6mp), that isnt even near the original 8.3mp of '4k'. Please just say the number so everyone knows what you are talking about instead of 'doing a dell' (they call 5120x2160 '5k2k' instead of a 4k ultrawide, which is what it is). TLDR, stop saying 4k when it is not a 3840x2160 screen.
@FieryMeltman
@FieryMeltman 9 ай бұрын
I agree. It made the video a bit confusing.
@トユキ個人
@トユキ個人 Жыл бұрын
Sorry for my ignorange but how much PPD would make these 4K per eye screens? Like, Pimax Crystal has 35 PPD and he didn't say near real visuals for that headset. Is Apple's headset gonna have better visuals than the Crystal?
@SadlyItsBradley
@SadlyItsBradley Жыл бұрын
It definitely depends on FoV. But even if a HMD uses the standard 100, you'd start at around 40 average PPD at least. Can go up from there depending on the focusing of the lenses
@トユキ個人
@トユキ個人 Жыл бұрын
​@@SadlyItsBradley Now I see, thank you very very much! Also very good video!
@ytubeanon
@ytubeanon 11 ай бұрын
I keep feeling like when critics compare things and say "oh no no, this is utter dogshit, eww spit spit" then I'm like 'I still can't tell the difference'
@TheBaldrickk
@TheBaldrickk Жыл бұрын
Field sequential sounds good, but I tried the OG Hololens - which uses a similar idea, and on movement, the three colours would diverge (one frame, given three times, but due to movement, in three different locations) - not good.
@4l6ag3
@4l6ag3 Жыл бұрын
looking at all this stuff makes me excited for whats coming and more, and more clear beyond is just coming in ahead a bit before the other players and suffering for it. Still excited for it because I don't want to wait that "just a bit more" anymore, and their other aspects like form factor and consumer PC VR focus are important to me also but, they are going to have to put out a Beyond 2 in like a single year or not have a competitive product.
@SadlyItsBradley
@SadlyItsBradley Жыл бұрын
“Fun for early adopters” was my video title for beyond exactly due to this reason 😅
@zackmac5917
@zackmac5917 Жыл бұрын
Realistically it's going to be 1 year after Beyond's launch at the earliest. For sure likely within 2 years. Sure, that's quite soon, but consider this: Will we be able to fully take advantage of these displays? We need better gpus and dynamic foveated rendering needs to become standard. Bigscreen Beyond, on the other hand, is viable for current gpus. As it stands, 2.5k micro-oled does sound like a sweet spot. As much as I want 4K x 4K per eye, 2.5k sounds more realistic in what even a 4090 is capable of dealing with. That being said, as soon as it's available in a PCVR headset, at a semi-reasonable price, I of course want to buy it lol. But likely that will require heavily downscaling the resolution. Even so, it should still look way better, but it would be a lot of wasted potential not being able to fully utilise the native resolution. And yes, if BSB 1 is successful, I suspect BSB 2 will be within the next 2 years. Regardless like you said, I don't want to wait another 1-2 years, if a perfectly viable next gen upgrade from my Samsung Odyssey Plus is finally available. I'll take Beyond and then see what happens. It could be another 2 years and that's 2 years of pure enjoyment of Beyond that I would miss out on.
@entreprenerd1963
@entreprenerd1963 Жыл бұрын
Sounds as though we're close to having a Bigscreen Beyond-style media device that could match high-end television display specs (and exceed them on 3D).
@Abby_cat47
@Abby_cat47 Жыл бұрын
Thanks for the update king
@mr_poyo2022
@mr_poyo2022 Жыл бұрын
Thanks Brad for all your work.
@RelaxTake30
@RelaxTake30 Жыл бұрын
Brad is the man. Quality content as always.
@BooperDooper-u8p
@BooperDooper-u8p Жыл бұрын
I have had VR since 2019 with the original quest. Now I have a quest 2 with oculus link. Maybe Im dumb but I have never witnessed what people meant by screen door effect.
@bassernx
@bassernx Жыл бұрын
Doesn't make more sense to refere to the screen as 8k? 4k normally denotes horrizontal resolution. Saying 4k per eye sounds like sound like "all the pixels of a 4k tv per eye. Which is like half the resolution that the actual headset gives to each eye.
@SadlyItsBradley
@SadlyItsBradley Жыл бұрын
Naming standards are always a problem haha.. display industry just calls it 4K per eye, though so far
@noyz2828
@noyz2828 Жыл бұрын
5000 nits is more than TVs do they mesure it differently or? also i really hope we get at least 120hz even if they drop the resolution a bit..
@Ryuuko3
@Ryuuko3 Жыл бұрын
Apple Vision at 90hz confirmed ?!
@dennisrichards2540
@dennisrichards2540 Жыл бұрын
Don't get me wrong, I'm all for improving displays with 4k optics but fov is my number one problem with modern headsets. Fov is king.
@Kraeuterbutter
@Kraeuterbutter Жыл бұрын
thought so too.. liked the more of FOV with Index a lot over Quest, REverb, Odyssey+... bought an Pimax AND: was disapointed... its important to get over that 110° FOV of the Quests and cos... but its not realy needed to get the long distance to 180°... like the Pimax ones in my opionion.. something like the Index at closest setting (or Pico4 without Face-Gasket): is already very fine the step to Pimax-FOV feels much less impressive as the numbers suggest
@xard64
@xard64 Жыл бұрын
I wonder if 4k per eye would be enough to simulate virtual low dpi 2D displays without horrible blurring, flickering or other artifacts?
@tiqosc1809
@tiqosc1809 Жыл бұрын
imagine experience those insane vr panels, you probably can never go back to your old headset
@Cless_Aurion
@Cless_Aurion Жыл бұрын
Brad, awesome video but... Apple... knowing how to make displays for their products...? Didn't they just started using OLED on their phones... like a whole ass DECADE late?
@newgirlde
@newgirlde Жыл бұрын
Love the hair!!
@halflife1
@halflife1 Жыл бұрын
completely unrelated to vr, but nice hair dude, looks cool!
@virajpawar750
@virajpawar750 Жыл бұрын
Do you think apple headset will have Foveated rendering?
@SadlyItsBradley
@SadlyItsBradley Жыл бұрын
It’s said to have eye tracking. Would be a waste to not use it for that
@zardozx1370
@zardozx1370 Жыл бұрын
Hope we can buy BOE in Headsets the next two years - you said for Valve-Oculus ..
@Micp2912
@Micp2912 Жыл бұрын
Brad looks like an off duty pirate today. Ahhrrr.
@lifeartstudios6207
@lifeartstudios6207 Жыл бұрын
This was more exciting than the PlayStation showcase
@CognosSquare
@CognosSquare Жыл бұрын
Makes Pimax Crystal look like HTC Vive
@Kraeuterbutter
@Kraeuterbutter Жыл бұрын
i doubt that.. at a certain point the improvements become less and less... the Vive had 2,6 Millionen Sub-Pixel per Eye the Pimax Crystal has 25 Million per eye -- so 10 times more than the old Vive a 4k x 4k display with same metric will have 48 Millionen per eye - so "only" 2 times more than the Crystal
@harrybarrow6222
@harrybarrow6222 Жыл бұрын
My family and I all have Apple ecosystems: iPhone, iPad, MacBook,…. But at estimated $3000, I most definitely will NOT be buying the Apple VR headset. That is a price for Pro level business, not consumers. For the record, something in the US priced at $X, will be sold in the UK for £X. Salaries in the UK are about half of US salaries. (I.e. Would you pay $6000 for an Apple headset?)
@peshozmiata
@peshozmiata Жыл бұрын
On one hand i'm excited, on the other i wonder how many years it's going to take to: 1. Actually get GPUs capable ot displaying 4K@90Hz per eye, and 2. Finally see content with assets on a level of detail that does these displays justice...
@Kraeuterbutter
@Kraeuterbutter Жыл бұрын
well.. the Reverb G1 is now over 4 years old ! and recommended Renderresolution for it is around 3000x3000px the Pimax Crystal has a Steam Render resolution-Setting at 4315*5100 per eye i guess: with both of that settings a true 4k x 4k Display would still look awsome ! so: when used with "only" 3000x3000 (which is recomended Resolution for G2 for years now) - i bet it would still look great !
@peshozmiata
@peshozmiata Жыл бұрын
@@Kraeuterbutter I own the G1 and had the G2 for awhile - 3000x3000 is only for the G2 due to something lens-specific. G1 requires a much more comfortable ~2600x2600 per eye, which is one of the reasons i went back to it and sold my G2. And yes you're right - you don't necessarily need to run at native resolution as the pixel fill rate is more important, though for sharp small text you're probably going to need it. I think there must be a big push in optimization techniques for VR in the coming years (foveated rendering, display stream compression, AI upscaling) if we are to have this sort of tech in the mainstream this decade. GPU coolers and power consumption are already getting ridiculous, and we're nowhere near native 4K per eye for graphics-intensive games like HL:Alyx
@jagroopdeol2420
@jagroopdeol2420 Жыл бұрын
That looks so real. Can not wait for this tech to get better.
@yellowing6263
@yellowing6263 Жыл бұрын
Its not real
@MicrobiusBlue
@MicrobiusBlue Жыл бұрын
Bradley The VR Musketeer 😎
@Anzuwi
@Anzuwi Жыл бұрын
👍
@thomasireland1770
@thomasireland1770 Жыл бұрын
4k per eye 👁 35 PPD acuity solved.(stand alone or puck designed apple first out off trap with there product (puck designed)..june 5th .Next year we will see other vendors hitting market.
@JonathonBarton
@JonathonBarton Жыл бұрын
5:29 "...there seemed to be what looked to me like a MYURA pattern..." *Moiré* is _"mo-RAY"_ not _myura_ *Sing it with me, Brad...* ♪ When the light hits your eye, ♫ Those lines you decry! ♪ That's a Moiré! ♫ When you play in VR, ♪ And you can't see that far, ♫ That's a Moiré! ♪ It's a pesky darn thing, ♫ That makes your eyes sting, ♪ That's a Moiré! ♫ It don't get you down, ♪ adjust headsets crown, ♪ and no Moiré! ♪ You just lost the game, ♫ The lines screwed up your aim, ♪ That's a Moiré! ♫ Wandering in VR, ♪ Wild patterns bizarre, ♫ That's a Moiré! ♪ And still inot quite right, ♫ As they dance left and right, ♪ That's a Moiré! ♫ It won't spoil your fun, ♪ you're adjusting it some, ♫ And no Moiré! ♪ So crank your set tight, ♫ And hope for some delight, ♪ Oh no, there's a Moiré! ♪ Take a moment, adjust, ♫ And you won't have to fuss, ♪ That's a Moiré! ♫ You're back in the game, ♪ And things don't look the same, ♫ That's a Moiré ♪ Wearing your Quest ♫ Puts you to the test, ♪ That's a Moiré! ♫ Gaming in your Rift, ♪ Don't give you a lift, ♫ That's a Moiré! ♪ When you're driving in VR, ♫ And you can't drive that far, ♪ Because - a Moiré! ♫ You're alive in your Vive, ♪ Don't think you'll survive, ♫ Cuz a Moiré! ♪ The new PSVR, ♫ Still has it! How bizarre! ♪ It has a Moiré! ♫ Flying in the Index, ♪ You say, "What in the hecks!", ♫ That's a Moiré! ♪ In Elite Odyssey, ♫ They make you wobbly, ♪ That's a Moiré! ♫ Phasmo in Cosmos, ♪ Light rays? or are they ghosts? ♫ No, it's a Moiré! ♪ Beat Saber on Reverb, ♫ Distracting and absurd, ♪ That's a Moiré! ♪ Get a Bigscreen Beyond, ♫ And the patterns are all gone, ♪ There's no MOOOOOOoooooooirrrrrrrrrrrééééééé!
@ecoolio
@ecoolio Жыл бұрын
IIRC Mura is a seperate thing from moiré, Mura is a display defect where there’s pixel level inconsistent in brightness/color, and Moiré is an optical effect that could theoretically even be present on a “perfect” headset without rendering mitigations. There are many articles and Reddit threads on it (and of course there’s also plenty of info out there on the other common display defects like god rays, moiré, screen door effect, lens sweet spots and such). I would give you links but unfortunately KZbin removes them most of the time in comments now. However if you google “Mura effect”, Road to VR has an article highlighting the differences between it, screen door effect, and aliasing. Does not mention moiré unfortunately.
@artifica0
@artifica0 Жыл бұрын
When we getting 8k per 👁
@evolicious
@evolicious Жыл бұрын
Ehhhh, now the main hurdle is processing power and energy consumption since everyone wants these things in standalone kits. I'm one of those early adopters that sides with Valve on the fact that standalone has ruined VR. We need dedicated tethered VR systems to high-end PCs for this sort of fidelity to work today. Otherwise, you are dealing with radio that can't handle that kind of throughput regardless of the most bleeding-edge compression and encoding. On top of inherent latency that edges on diminishing presence. We don't need high pixel count, we need high PPI and PPD with better lens technology. We need FOV to to be at 130deg at least, we need edge-to-edge clarity, we need bright displays, we need a light and comfortable HMD, we need a BMR audio solution, we need a display that can reach 120hz, we need for all of this tech to be $300-$400. Anything less is a waste of R&D and production. If a VR hardware engineering company can't do any of that, then they are in the wrong business.
@gogreengameon2146
@gogreengameon2146 Жыл бұрын
4K per eye PS VR3 then in 2028? 🤞
@avistryfe4534
@avistryfe4534 Жыл бұрын
Long term damage to eyesight/headaches over long periods of use? Or they waiting til after they sell a pile of these for terrible prices to do those tests like a real american business? Just curious.
@m.h.7901
@m.h.7901 Жыл бұрын
what are you talking about?
@onura2710
@onura2710 Жыл бұрын
Brad what happened to your mic?
@SadlyItsBradley
@SadlyItsBradley Жыл бұрын
I’m at a hotel. I only have mobile microphones for audio, sorry
@WestonHawk
@WestonHawk Жыл бұрын
uOLED my beloved
@q__________
@q__________ Жыл бұрын
GREAT
@Dionyzos
@Dionyzos Жыл бұрын
I'm predicting a Meta headset with a 4k x 4k display very soon after the Apple headset becomes available. Even if it's not rumored right now they might be forced to do it to please investors. Being second to Apple is not something you want to be if you have invested Billions in the technology already. They also can't afford to price it like Apple so it will be good for us consumers.
@Kraeuterbutter
@Kraeuterbutter Жыл бұрын
maybe that is over the top... the investers for sure dont want a 3000 Euro Headset from Meta (which is than sold like the Quest Pro - more than 100times less than the Quest2) maybe is 4k x 4k also "over the top" maybe somethink like 2,88 x 2,88 like the Crystal is "enough" - considering that Meta is focusing on standalone-Headsets... lets hope that the XR2 gen2 in the Quest2 can utilize that 2,16k x 2,16k Resolution better even the PS5 with its power is struggling to get 90fps with 2k x 2k and there are still some years to come that we will se a Quest-like headset with more power than the PS5 so until Meta does not switch back more to PC usage (i doubt) or go the way like Apple (a seperate Battery/Power/Computing ?)-Unit with more power there is no real need for 4k x 4k in a Quest-Like headset of course: it will help with Screendooreffekt... maybe 4k x 4k is still great when only used with 2k x 2k render-resolution
@mckens02
@mckens02 Жыл бұрын
Chookity!
@peterboy209
@peterboy209 Жыл бұрын
Ok, i'll have to sell my car now...
@wavebend1474
@wavebend1474 Жыл бұрын
Brad, there's a fake version of your account that's going around and DM'ing people scam links
@tomdchi12
@tomdchi12 Жыл бұрын
Regarding color gamut, if the goal is to represent reality, keep in mind that 1) reality isn't full of ultra-saturated/ultra-pure colors and 2) we mentally adjust. At some point in the not too distant future we will be at the "completely good enough" point with color gamut of these displays to give an extremely realistic looking representation of "real life." The DCI-P3 gamut definition is fine, but chasing it as an arbitrary stat probably shouldn't be a goal for display/HMD manufacturers and certainly shouldn't be a simple box to tick for consumers. Full coverage is necessary to master media that complies with that spec, but for "playing a fun game" or "experiencing a highly realistic VR representation of reality" in a sim or recording of real-world spaces, it's not mandatory that a display meet or exceed DCI P3 gamut.
@yourma-uh5um
@yourma-uh5um Жыл бұрын
Micro OLED is a terrible name for the technology, too easily confused with MicroLED. Should've called it NanOLED.
@m.h.7901
@m.h.7901 Жыл бұрын
thats because micro oled is still oled? if anything they should have call it nano oled.
@CognosSquare
@CognosSquare Жыл бұрын
I could imagine all these tech stooges scurrying to their stations when they see Bradley's imposing figure approaching, coming to smell your trinkets. They are polishing lenses, resetting demos, inverting farts. Like when Anton Ego enters a restaurant in Ratatouille, it is light chaos. Everything must work perfectly yes, but they know that Bradley gaze is fickle like a cat's and you can never tell what catches his fancy or scoff. Eye relief? Sweet spot? Edge clarity? Uniformity? Their mind races to the clouds and rests with a sigh: -Alas! Arduous is the verve of the display merchant.
@wangtang32000
@wangtang32000 Жыл бұрын
lol inverting farts...
Жыл бұрын
Poetic
@pvrvlyze_02
@pvrvlyze_02 Жыл бұрын
I honestly think meta partnering with this company to bring 4K per eye resolution to their headset would be really really beneficial for them. The quest 4 having 4K resolution PER EYE when it releases in a few years from now? Sounds great to me!
@evolicious
@evolicious Жыл бұрын
@@pvrvlyze_02 Sounds like 10min of battery life and games that edge on ipad-baby-apps level of processing power. No thanks.
@edturner9670
@edturner9670 Жыл бұрын
Inverting farts sounds very risky. Better out than in as they say. I can picture synchronised fart relief once Bradley has moved on from their display stand.
@jddes
@jddes Жыл бұрын
As always, I am here for the tech and I use your videos to stay informed. But gotta say I'm LOVING the new hair, you're letting it flow!
@SadlyItsBradley
@SadlyItsBradley Жыл бұрын
thanks :D
@Christineeve
@Christineeve Жыл бұрын
It's almost distracting it's so lush and flowy.
@foxriver9156
@foxriver9156 Жыл бұрын
I’m predicting we’ll see a man bun on this man soon!
@jddes
@jddes Жыл бұрын
@@foxriver9156 we can only pray such a sight graces our eyes
@goldenfox27
@goldenfox27 Жыл бұрын
my only concern with 4k x 4k is how hard is to render for that resolution. i don't know if qualcomm has a new method for fsr or something but that is going to be hard to drive with the current generation of xr2, even for a pc will be hard if you don't have a new nvidia or amd card
@SadlyItsBradley
@SadlyItsBradley Жыл бұрын
It's a valid concern. I think the push for these resolutions is gonna be extremely useful for non-gaming scenarios such as monitor replacement. And anything outside of that will require foveation and upscaling
@namegoeshere197
@namegoeshere197 Жыл бұрын
yea. Unless foveated rendering becomes the norm
@SimplexPL
@SimplexPL Жыл бұрын
@@namegoeshere197 Foveated rendering is really underwhelming on current PSVR2 - 1st party games are using foveated rendering and yet run at 60fps.
@Silverhks
@Silverhks Жыл бұрын
An actual use case for Nvidia's claimed "8K capable" GPU 😂 Seriously though, these are going to be a challenge to drive for the next gen or two of GPUs. I look forward to my computer whimpering in the corner... Or is that howling?
@adr2t
@adr2t Жыл бұрын
@@SimplexPL It is helping more than you think it is, but at the same time, it helping less too. The higher the FoV and Res - the more work FFR/DFR can do more magic in terms of performance gains. PSVR is both not high enough in both areas to take full use of it and yet still is giving back 30% more performance. FFR/DFR will give back the same amount of performance - the difference is just that its dymanic with eye tracking thus all areas where you look is /will be in full detail vs just the center. VR in general is already demanding even on a console. Let alone on a mobile SoC. New rendering methods havent been added for DFR such as DCulling - Normal Culling but uses eye tracking to pop objects in and out. Game engines also dont fully support DFR such as UR5 nanite that also scales groping of meshes base on where/how close the camera(s) are to an object/res for high detail objects.
@thomoebth8184
@thomoebth8184 Жыл бұрын
This hairstyle suits you so well Brad you are majestic ngl like King of Narnia or lord of the rings vibe
@paintedeggs
@paintedeggs Жыл бұрын
he looks 10,000x better
@devastaterx
@devastaterx Жыл бұрын
Just another year or two and everyone should be able to get a reasonably-priced, 'near reality' VR experience. We're getting so close now.
@zackmac5917
@zackmac5917 Жыл бұрын
It's crazy how this is becoming reality now. At the end of the day, just goes to show how many years have passed. Rift CV1 launched in 2016. That's 7 years ago. so by the time everyone can get this in their hands and on their face, 8-9 years. Apple's headset is this year- but that will be potentially $3000. It felt like things are moving fast, but considering this, it sounds about right. Back when Rift CV launched I would have thought we'd have at least this display technology in 7-9 years. The time has come.
@devastaterx
@devastaterx Жыл бұрын
​@@zackmac5917 I would put all I had into a system that would get me closer to true VR. Nothing can take away my memory of standing at that opening menu in the trailer of Arizona Sunshine and hearing zombies outside and actually saying out loud "hello?" I kept thinking to myself after all those movies, now man you'll get to live briefly in this zombie land. Now we just need 100' walking space, real live visuals and smell? Hope I live long enough. 😀
@retro527
@retro527 Жыл бұрын
I'd argue Apple's Vision Pro is pretty damn close if not already there. And it's only their first gen headset. Only way is up.
@ericwheelhouse4371
@ericwheelhouse4371 Жыл бұрын
Sick! Now someone PLEASE pair these with a headset that can do eye tracking. That’s all we need
@davidj7084
@davidj7084 Жыл бұрын
I could pretty clearly sense his excitement for what's coming in this video. You know it's real when even Brad is trying create hype for something...
@vert2552
@vert2552 Жыл бұрын
With Apple headset finally coming. I wonder how much longer we will have to wait until Deckard. If we could expect Valve shadow drop their headset? Becuase Index isn't getting younger and even if it's still amazing headset. It starts lacking in various aspects. With new wave of headsets, especially higher-end like one from apple who will not only get upperhand now, but will also lure people into their vr ecosystem, to tie up customer base for the future AND block of course others from it, will just leave smaller and smaller piece of that pie for Valve to have so they surely can't wait forever with releasing anything. Either hardware of at least software that will be an argument to at least stay on index/steam and wait for their next product
@kazioo2
@kazioo2 Жыл бұрын
Deckard is not going to compete in specs with Apple's headset and it shouldn't. Even Index was far too expensive to build a gaming ecosystem (even indie developers need many millions of active users to risk it), which is what Steam is all about (and Valve doing VR is all about Steam). Gaben probably realized that, because he noticed how well (relatively speaking) Quest 2 was doing and his strategy with Steam Deck was to prioritize pricing over image quality. I give it 60% chance Deckard will use LCDs and will be low cost oriented. A good idea would be two SKUs - one low end to build the ecosystem and one "halo" product for enthusiasts. But Gaben always prefers other companies to do this job (he never wanted to do any hardware).
@Eliahninja
@Eliahninja Жыл бұрын
I'd love to see a valve headset but we're working on "Valve Time" so I've set my expectations as such.
@Dionyzos
@Dionyzos Жыл бұрын
I think Valve can afford to wait because Apple and Meta will not pose a significant threat in the Gaming space and take away Valve's mindshare anytime soon. Gamers are known for hating Apple and Facebook.
@lifeartstudios6207
@lifeartstudios6207 Жыл бұрын
how is apple going to to steal vr from the gaming space? You can barely game on a mac, let alone vr. Apple HMD working on windows and linux? pfft yeah I'm sure apple will let that happen lol.
@petemoss3160
@petemoss3160 Жыл бұрын
*waits for christmas to upgrade HMD*
@mikesnapper9001
@mikesnapper9001 Жыл бұрын
displays are finally "there" this is great!
@David-gu8hv
@David-gu8hv Жыл бұрын
This is EXTEAMLY Exciting!
@Superkia75
@Superkia75 Жыл бұрын
"Very soon" as in 2024? 2025? I feel like 2.5k Oled displays have been "very soon" since 2020. Thank you for the vid, it's always great to see new tech! Hopefully we all get to experience this new tech "very soon" as well!
@zackmac5917
@zackmac5917 Жыл бұрын
Yes, 1-2 years is about right. But some very expensive headsets like Apple's, is likely to have such a display this year. Others will follow suit and buy the time they go through development to market, 1-2 years.
@proffmongo
@proffmongo Жыл бұрын
Excellent!!! I was thinking about the Varjo Aero & the Pimax Crystal but I shall wait & see what the future shall bring. WooHoo!
@silversobe
@silversobe Жыл бұрын
If Brad is impressed, it's some good shit
@pandaplays971
@pandaplays971 Жыл бұрын
Thanks for the video Brad
@djp1234
@djp1234 Жыл бұрын
I think the Apple VR headset will cost $2k and I think I will have to buy it because Hideo Kojima was spotted at Apple HQ, filming a presentation.
@zackmac5917
@zackmac5917 Жыл бұрын
I still wouldn't buy it if it isn't steamVR compatible. And I guess if it was, not sure how we could run it with current gpus, unless with downscaled resolution. Isn't hideo Kojima making a movie? That would make sense.
@djp1234
@djp1234 Жыл бұрын
@@zackmac5917 Rumors are pointing to Apple going all in on games. Unreal Engine 5 supports Apple silicon natively.
@zackmac5917
@zackmac5917 Жыл бұрын
@@djp1234 I'd be genuinely suprised if the games are graphically anything at all impressive. The displays will be insane, probably like this, 4K x 4K per eye. But the graphics? That's a lot of resolution to run on what is a mobile chip (M2). The graphics will probably look closer to Quest 2. As a PCVR player, I'm just not interested in mobile VR. But the resolution and colours will be out of this world.
@djp1234
@djp1234 Жыл бұрын
@@zackmac5917 Apple silicon is capable of amazing graphics. I just hope developers won’t keep making shitty cartoon games.
@zackmac5917
@zackmac5917 Жыл бұрын
@@djp1234 It really depends on which M2 chip. M2, M2 Pro, or M2 max? Good for integrated graphics. The M2 is roughly on par with a Nvidia 1060. Ultimately, it's not powerful at all compared to GPUs in a PC. But remember, they need to render those graphics at super high resolution too. Imagine running a PCVR level of graphics game with a 1060, at 4k x 4k per eye..... It will look more like mobile graphics than what we see with PCVR. But I would love to be suprised! I agree about shitty cartoon games, hope they don't make them. But I'm not sure the (base) M2 chip can handle much more at 4K x 4K per eye. M2 Max is significantly better.
@vr4ever645
@vr4ever645 Жыл бұрын
Thank you kind sir for your valuable insights! Keep em coming! ❤
@mancavestudios8955
@mancavestudios8955 Жыл бұрын
I'll start calling Micro-OLED 'MOLED' if y'all are ready
@donaldjames9839
@donaldjames9839 Жыл бұрын
The future of VR is getting very exciting
@Sk4lli
@Sk4lli Жыл бұрын
4:04: I want someone to look at me like Brad looks at that display.
@samson143vr
@samson143vr Жыл бұрын
Another great vid! Looking forward to the rest of this exciting display week! What a time to be alive!
@OrangeC7
@OrangeC7 Жыл бұрын
That headset you mentioned at the end seems really cool tbh, been waiting to see how we get higher FOV without also strapping an enormous semicircle to your head
@phile04
@phile04 Жыл бұрын
When to buy? Take one of my kidneys! Firing it up with 4 4090s working in double SLI LOL
@ItsMeKevinFPV
@ItsMeKevinFPV Жыл бұрын
Thanks Brad.
@douglasrobitaille7122
@douglasrobitaille7122 Жыл бұрын
Can we please get off "Metaverse" being a "BAD" word just because of Zuckerberg. The term was first coined in the book snow crash by Neal Stephenson (1992) It's not going away!
@DRKSTRN
@DRKSTRN Жыл бұрын
It's nice to see you in awe for once
@DRKSTRN
@DRKSTRN Жыл бұрын
Text
@gex_tengokunetworks
@gex_tengokunetworks Жыл бұрын
So this means, Pimax has finally a competitor, if some company is going to use those optics (shown at the end). This will most likely have Pimax forced to drop down their ridiculous price classes. I once said on reddit, and will say it again, Pimax's 12K will be DOA, because some other company will be offering the at least nearly, same or (yet proven) wider FOV than Pimax, with high probability, at a lower price. Fun Fact, the human eye can only see up to a peripheral view degree of 200~218°, FOV (commonly on the Ø human: 210°). Going for 240° is overkill.
@森里螢一-f3c
@森里螢一-f3c Жыл бұрын
Pimax ridiculous price? Man have you heard of Varjo and XTAL? I don't like Pimax but till today, they're the only one offering 35 PPD headset with cheap price around 1500 USD.
@gex_tengokunetworks
@gex_tengokunetworks Жыл бұрын
@@森里螢一-f3c xtal is at least offering a high end WORKING product with the necessary equipment to make it run. That is at least something you can buy with a good mind and without regretting it. Varjo is not a good example. It is also overpriced for the set you get: just the HMD. And you also pay a monthly (or was it yearly?) fee for having the headset. It is clearly focused and aimed for B2B practices, not for end consumers. Pimax delivers only a great fov (if it is working properly), while the software sucks, the plug and play function still not being newbie friendly, the cable quality being still the worst, lots of problems with reprojection and parallax and windows' hardware acceleration, and more. And btw, the new controllers on the crystal are having huge problems with occlusion and are not tracking very accurate.
@adr2t
@adr2t Жыл бұрын
Mmm, far as I know these headsets (the one showing at the end) last year had artifacts still let alone the fact they had to use 4 displays (making it cost more than Pimax in the end). Depends on what he shows, but I have a feeling even if they went into mass production, their headset will still cost more than Pimax for about the same specs let alone they don't have controllers or other tracking methods (not to say they couldnt get XR(x) and then use their software/tracking method) - but it would be much like how Pimax is now or worst. Normally that company designs and sells their technology instead.... so your Oculus and whatever's might get access to something like in the future. I dont really have a foot in the race there, but I say they all have their pros and cons and they're all about the same when you break ti down to what features and support they all have making them all a competitor to each other. Pimax is still cheaper than the other two is a fact for the features you are getting, but of course comes with trade offs much like anything else.
@beizelby5867
@beizelby5867 Жыл бұрын
Thanks for all these extra tech video's, really enjoying learning about new stuff :)
@incription
@incription Жыл бұрын
Apple just announced their headset with 4k per eye (like 30mil pixels?)
@michaelcarson8375
@michaelcarson8375 Жыл бұрын
Bradley you are the VR version of John Paul Stapp.
@vosi88
@vosi88 Жыл бұрын
oh baby 5000 nits is where we should be anyway for all displays now.
@TylerHansenVideo
@TylerHansenVideo Жыл бұрын
I’m so ready to never use an LCD headset again.
@deinehoellesebastian9374
@deinehoellesebastian9374 Жыл бұрын
Pixel matters thanks for sharing main problem I see here is 2x 4k or 8K at 120 Herz in games, currently this can't be good progressed even with a 4090 . I have a 5k HTC vive pro 2 and even I don't address the full 5K in Games but the screndoor effect is almost gone.
@fablegarmeth6897
@fablegarmeth6897 Жыл бұрын
It is amazing the break next speed VR displays have been moving at over the last few years. I'm super excited for the next video. I know when you're in the middle of a game It doesn't matter as much but I'm honestly waiting for a headset above the 120° mark and is smaller than a piemax
@dtrjones
@dtrjones Жыл бұрын
Basically this is Brad's next video the stitched together pancake lenses with small form factor - could be a bigger impact thank 4k VR.
@fablegarmeth6897
@fablegarmeth6897 Жыл бұрын
@@dtrjones Great paraphrase. I made the comment in response the last 15 seconds of the video.
@dtrjones
@dtrjones Жыл бұрын
@@fablegarmeth6897 Ah sorry, yes exciting times coming in VR!
@Christian_Luczejko
@Christian_Luczejko Жыл бұрын
These new ones sound like what are in the Vision pro.
@BenGoodsonModular
@BenGoodsonModular Жыл бұрын
Florida Man and the Attack of the Nits
@allicedee
@allicedee Жыл бұрын
the future is always promising
@dawne2780
@dawne2780 Жыл бұрын
So hype! Your videos feel like they’re straight out of the future. Thanks for all the exciting news
@jfgad
@jfgad Жыл бұрын
Thanks again for the great video!
@rybread69
@rybread69 Жыл бұрын
Nice hair Brad
@Trollyulian
@Trollyulian Жыл бұрын
sadly its bradley looking like a presentable human being for once
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