I could imagine all these tech stooges scurrying to their stations when they see Bradley's imposing figure approaching, coming to smell your trinkets. They are polishing lenses, resetting demos, inverting farts. Like when Anton Ego enters a restaurant in Ratatouille, it is light chaos. Everything must work perfectly yes, but they know that Bradley gaze is fickle like a cat's and you can never tell what catches his fancy or scoff. Eye relief? Sweet spot? Edge clarity? Uniformity? Their mind races to the clouds and rests with a sigh: -Alas! Arduous is the verve of the display merchant.
@wangtang32000 Жыл бұрын
lol inverting farts...
Жыл бұрын
Poetic
@pvrvlyze_02 Жыл бұрын
I honestly think meta partnering with this company to bring 4K per eye resolution to their headset would be really really beneficial for them. The quest 4 having 4K resolution PER EYE when it releases in a few years from now? Sounds great to me!
@sqlevolicious Жыл бұрын
@@pvrvlyze_02 Sounds like 10min of battery life and games that edge on ipad-baby-apps level of processing power. No thanks.
@edturner9670 Жыл бұрын
Inverting farts sounds very risky. Better out than in as they say. I can picture synchronised fart relief once Bradley has moved on from their display stand.
@Christineeve Жыл бұрын
Brad, thank you so very much for all the work you do to keep us on track with the technology. I really appreciate your content and the details you share. While you're highly technical, you have a way of explaining things in a way that is understandable for people who aren't as technical.
@Splarkszter Жыл бұрын
Brad is the only reliable VR focused channel that i know. All the others are just overhypers.
@jeroendecloe3869 Жыл бұрын
I think where there's a lot to win is FOV. Right now it usually maxes out at 110. Both eyes can get near 180 degrees. This gives me the feeling looking through two toilet paper rolls.
@0x0michael Жыл бұрын
Orlando Brad
@damianabregba7476 Жыл бұрын
Bradlo Bloom
@tasosm7x Жыл бұрын
@@damianabregba7476 😂😂😂😂
@handlemonium Жыл бұрын
The Bradley Bunch
@Steadymobbin711 Жыл бұрын
Bradley Pitt
@Splarkszter Жыл бұрын
i was going to say Florida Brad but Orlando is way more accurrate.
@jddes Жыл бұрын
As always, I am here for the tech and I use your videos to stay informed. But gotta say I'm LOVING the new hair, you're letting it flow!
@SadlyItsBradley Жыл бұрын
thanks :D
@Christineeve Жыл бұрын
It's almost distracting it's so lush and flowy.
@foxriver9156 Жыл бұрын
I’m predicting we’ll see a man bun on this man soon!
@jddes Жыл бұрын
@@foxriver9156 we can only pray such a sight graces our eyes
@vgaportauthority9932 Жыл бұрын
Never really thought about Apple definitely doing displays right in their headset. My iPad Pro M2 has probably the best display I've ever seen. Just such a warm and natural looking. I'm really excited about their showcase. I'm sure they have some software ideas that haven't been explored enough.
@devastaterx Жыл бұрын
Just another year or two and everyone should be able to get a reasonably-priced, 'near reality' VR experience. We're getting so close now.
@zackmac5917 Жыл бұрын
It's crazy how this is becoming reality now. At the end of the day, just goes to show how many years have passed. Rift CV1 launched in 2016. That's 7 years ago. so by the time everyone can get this in their hands and on their face, 8-9 years. Apple's headset is this year- but that will be potentially $3000. It felt like things are moving fast, but considering this, it sounds about right. Back when Rift CV launched I would have thought we'd have at least this display technology in 7-9 years. The time has come.
@devastaterx Жыл бұрын
@@zackmac5917 I would put all I had into a system that would get me closer to true VR. Nothing can take away my memory of standing at that opening menu in the trailer of Arizona Sunshine and hearing zombies outside and actually saying out loud "hello?" I kept thinking to myself after all those movies, now man you'll get to live briefly in this zombie land. Now we just need 100' walking space, real live visuals and smell? Hope I live long enough. 😀
@retro527 Жыл бұрын
I'd argue Apple's Vision Pro is pretty damn close if not already there. And it's only their first gen headset. Only way is up.
@Hellknight27 Жыл бұрын
Good stuff Brad. Looking forward to getting my hands on one of these 4k per eye micro-oled headsets. Don't want to sidegrade from my trusty old O+ for an LCD!
@MikeCore Жыл бұрын
oh thank you for this, this is awesome! and I just can't help but be craving for vr news rn with the upcoming events in june
@MikeCore Жыл бұрын
also need that 240 degree pancake stitch thing news STAT! things are really coming together for vr in recent months, it's exciting after plenty of stale years just digging into valve time
@Superkia75 Жыл бұрын
"Very soon" as in 2024? 2025? I feel like 2.5k Oled displays have been "very soon" since 2020. Thank you for the vid, it's always great to see new tech! Hopefully we all get to experience this new tech "very soon" as well!
@zackmac5917 Жыл бұрын
Yes, 1-2 years is about right. But some very expensive headsets like Apple's, is likely to have such a display this year. Others will follow suit and buy the time they go through development to market, 1-2 years.
@panthereal Жыл бұрын
I'd pick the 3.5K + 30-120Hz display out of all those since those specs feel usable, and hopefully future tech can make full 4K per eye work at 90Hz work in gaming soon!
@ericwheelhouse4371 Жыл бұрын
Sick! Now someone PLEASE pair these with a headset that can do eye tracking. That’s all we need
@adr2t Жыл бұрын
That last one I have heard of it ! Can't wait to hear more about it. The idea seems soo cool and feels future like in terms of adding more FoV without crazy bending of optics. If they can demo off it really working without last generation artifacts I think they have something LARGE up coming for VR. We're still out 5 more years for what I would call the prefect headset, but we're getting closer and closer:P
@beizelby5867 Жыл бұрын
Thanks for all these extra tech video's, really enjoying learning about new stuff :)
@goldenfox27 Жыл бұрын
my only concern with 4k x 4k is how hard is to render for that resolution. i don't know if qualcomm has a new method for fsr or something but that is going to be hard to drive with the current generation of xr2, even for a pc will be hard if you don't have a new nvidia or amd card
@SadlyItsBradley Жыл бұрын
It's a valid concern. I think the push for these resolutions is gonna be extremely useful for non-gaming scenarios such as monitor replacement. And anything outside of that will require foveation and upscaling
@namegoeshere197 Жыл бұрын
yea. Unless foveated rendering becomes the norm
@SimplexPL Жыл бұрын
@@namegoeshere197 Foveated rendering is really underwhelming on current PSVR2 - 1st party games are using foveated rendering and yet run at 60fps.
@Silverhks Жыл бұрын
An actual use case for Nvidia's claimed "8K capable" GPU 😂 Seriously though, these are going to be a challenge to drive for the next gen or two of GPUs. I look forward to my computer whimpering in the corner... Or is that howling?
@adr2t Жыл бұрын
@@SimplexPL It is helping more than you think it is, but at the same time, it helping less too. The higher the FoV and Res - the more work FFR/DFR can do more magic in terms of performance gains. PSVR is both not high enough in both areas to take full use of it and yet still is giving back 30% more performance. FFR/DFR will give back the same amount of performance - the difference is just that its dymanic with eye tracking thus all areas where you look is /will be in full detail vs just the center. VR in general is already demanding even on a console. Let alone on a mobile SoC. New rendering methods havent been added for DFR such as DCulling - Normal Culling but uses eye tracking to pop objects in and out. Game engines also dont fully support DFR such as UR5 nanite that also scales groping of meshes base on where/how close the camera(s) are to an object/res for high detail objects.
@Sk4lli Жыл бұрын
4:04: I want someone to look at me like Brad looks at that display.
@proffmongo Жыл бұрын
Excellent!!! I was thinking about the Varjo Aero & the Pimax Crystal but I shall wait & see what the future shall bring. WooHoo!
@bluebell1 Жыл бұрын
Thanks for keeping us in the know Brad! Hope this technology progresses quickly!
@dtrjones Жыл бұрын
Nice one Brad, this gets me even more hyped for VR. Love these high resolution displays. My trusty G2 is pretty clear in the centre and just to have something which could give that panel justice would be amazing, but to think these 4K displays will be approximately 4 times the resolution of my G2 is just mind-boggling! On that resolution size btw. 4K really is true 4K I.e. @ 2:06 you can see the 4K display labelled as "4K4K" so it's different to a 4K TV which is "4K2K" (I.e. 3840 x 2160)
@comdudeskip Жыл бұрын
The label is a bit of false marketing, @0:42 he showed the actual resolution for the panel, which is 3552x3840(so, more like 3.5K x 4K). That gives around 3x the total pixels of the Reverb G2, which will make it a bit more manageable to render than 4 times.
@thomoebth8184 Жыл бұрын
This hairstyle suits you so well Brad you are majestic ngl like King of Narnia or lord of the rings vibe
@paintedeggs Жыл бұрын
he looks 10,000x better
@OrangeC7 Жыл бұрын
That headset you mentioned at the end seems really cool tbh, been waiting to see how we get higher FOV without also strapping an enormous semicircle to your head
@davidj7084 Жыл бұрын
I could pretty clearly sense his excitement for what's coming in this video. You know it's real when even Brad is trying create hype for something...
@gex_tengokunetworks Жыл бұрын
So this means, Pimax has finally a competitor, if some company is going to use those optics (shown at the end). This will most likely have Pimax forced to drop down their ridiculous price classes. I once said on reddit, and will say it again, Pimax's 12K will be DOA, because some other company will be offering the at least nearly, same or (yet proven) wider FOV than Pimax, with high probability, at a lower price. Fun Fact, the human eye can only see up to a peripheral view degree of 200~218°, FOV (commonly on the Ø human: 210°). Going for 240° is overkill.
@森里螢一-f3c Жыл бұрын
Pimax ridiculous price? Man have you heard of Varjo and XTAL? I don't like Pimax but till today, they're the only one offering 35 PPD headset with cheap price around 1500 USD.
@gex_tengokunetworks Жыл бұрын
@@森里螢一-f3c xtal is at least offering a high end WORKING product with the necessary equipment to make it run. That is at least something you can buy with a good mind and without regretting it. Varjo is not a good example. It is also overpriced for the set you get: just the HMD. And you also pay a monthly (or was it yearly?) fee for having the headset. It is clearly focused and aimed for B2B practices, not for end consumers. Pimax delivers only a great fov (if it is working properly), while the software sucks, the plug and play function still not being newbie friendly, the cable quality being still the worst, lots of problems with reprojection and parallax and windows' hardware acceleration, and more. And btw, the new controllers on the crystal are having huge problems with occlusion and are not tracking very accurate.
@adr2t Жыл бұрын
Mmm, far as I know these headsets (the one showing at the end) last year had artifacts still let alone the fact they had to use 4 displays (making it cost more than Pimax in the end). Depends on what he shows, but I have a feeling even if they went into mass production, their headset will still cost more than Pimax for about the same specs let alone they don't have controllers or other tracking methods (not to say they couldnt get XR(x) and then use their software/tracking method) - but it would be much like how Pimax is now or worst. Normally that company designs and sells their technology instead.... so your Oculus and whatever's might get access to something like in the future. I dont really have a foot in the race there, but I say they all have their pros and cons and they're all about the same when you break ti down to what features and support they all have making them all a competitor to each other. Pimax is still cheaper than the other two is a fact for the features you are getting, but of course comes with trade offs much like anything else.
@donaldjames9839 Жыл бұрын
The future of VR is getting very exciting
@TroyRubert Жыл бұрын
Man, we've come a long way since the days of DK2. Wow, just wow, the future looks bright, boys.
@samson143vr Жыл бұрын
Another great vid! Looking forward to the rest of this exciting display week! What a time to be alive!
@jessekoepp3928 Жыл бұрын
Blows my mind they can even do that on a mobile chipset. I'm pretty confident the Q3 will barely have a resolution bump, so it's gonna be many years before I see what 4K per eye looks like, but if it's anything close to the jump from 1080p to 4K in general, we're in for a treat.
@kevinbrook7033 Жыл бұрын
This sounds awesome Brad. Currently I'm happy with the Quest Pro and neither the Bigscreen Beyond or Crystal feel enough of an upgrade to justify splashing out another £1500 this year, but those microOLEDs sound insane. Do you have any idea when they might make it into consumer headsets? Are we likely to see something like this towards the end of next year or are we still some years out? Do you expect these headsets would be around the current high premium pricepoint of $1500 or are we likely to get an exponential price jump again?
@vert2552 Жыл бұрын
With Apple headset finally coming. I wonder how much longer we will have to wait until Deckard. If we could expect Valve shadow drop their headset? Becuase Index isn't getting younger and even if it's still amazing headset. It starts lacking in various aspects. With new wave of headsets, especially higher-end like one from apple who will not only get upperhand now, but will also lure people into their vr ecosystem, to tie up customer base for the future AND block of course others from it, will just leave smaller and smaller piece of that pie for Valve to have so they surely can't wait forever with releasing anything. Either hardware of at least software that will be an argument to at least stay on index/steam and wait for their next product
@kazioo2 Жыл бұрын
Deckard is not going to compete in specs with Apple's headset and it shouldn't. Even Index was far too expensive to build a gaming ecosystem (even indie developers need many millions of active users to risk it), which is what Steam is all about (and Valve doing VR is all about Steam). Gaben probably realized that, because he noticed how well (relatively speaking) Quest 2 was doing and his strategy with Steam Deck was to prioritize pricing over image quality. I give it 60% chance Deckard will use LCDs and will be low cost oriented. A good idea would be two SKUs - one low end to build the ecosystem and one "halo" product for enthusiasts. But Gaben always prefers other companies to do this job (he never wanted to do any hardware).
@Eliahninja Жыл бұрын
I'd love to see a valve headset but we're working on "Valve Time" so I've set my expectations as such.
@Dionyzos Жыл бұрын
I think Valve can afford to wait because Apple and Meta will not pose a significant threat in the Gaming space and take away Valve's mindshare anytime soon. Gamers are known for hating Apple and Facebook.
@lifeartstudios6207 Жыл бұрын
how is apple going to to steal vr from the gaming space? You can barely game on a mac, let alone vr. Apple HMD working on windows and linux? pfft yeah I'm sure apple will let that happen lol.
@mikesnapper9001 Жыл бұрын
displays are finally "there" this is great!
@dawne2780 Жыл бұрын
So hype! Your videos feel like they’re straight out of the future. Thanks for all the exciting news
@fablegarmeth6897 Жыл бұрын
It is amazing the break next speed VR displays have been moving at over the last few years. I'm super excited for the next video. I know when you're in the middle of a game It doesn't matter as much but I'm honestly waiting for a headset above the 120° mark and is smaller than a piemax
@dtrjones Жыл бұрын
Basically this is Brad's next video the stitched together pancake lenses with small form factor - could be a bigger impact thank 4k VR.
@fablegarmeth6897 Жыл бұрын
@@dtrjones Great paraphrase. I made the comment in response the last 15 seconds of the video.
@dtrjones Жыл бұрын
@@fablegarmeth6897 Ah sorry, yes exciting times coming in VR!
@3d1stp3rs0n Жыл бұрын
Weren't there also plans to use lasers for printing the image directly on your retina? This came back to my mind as I read your twiter post "Laser backlit LCDs for VR with 10,000 nits". But that's just a very bright LCD...
@SadlyItsBradley Жыл бұрын
Still a lot of issues with trying that. Most companies have given up
@vr4ever645 Жыл бұрын
Thank you kind sir for your valuable insights! Keep em coming! ❤
@David-gu8hv Жыл бұрын
This is EXTEAMLY Exciting!
@fluffycritter Жыл бұрын
Having single-pixel things that cycle between colors is a super-old technology, mostly used in DLP displays but there have also been a few other exotic displays that use it. Technology Connections did a video on a CRT that worked that way a few years back. Personally I'm not a fan of that color multiplexing technique because I'm sensitive to the rainbow shimmer; 1DLP TVs always gave me a headache because I'd see a big flash of color every time I had a saccade.
@XAirForcedotcom15 күн бұрын
I pre-ordered MeganeX superlight 8K, which is probably one of these displays put into a real headset, which will be out in February or March. 1899, so that’s my Christmas present that I have to wait for until next year. Lol
@XAirForcedotcom15 күн бұрын
I tried to order the BigScreen Beyond, but made a dozen attempts to do the face scan and it failed every time on the new iPad M4. That would’ve been my first choice considering it’s $900 less so of course like everything else in life because I am 6 foot four, I end up spending more money on everything.
@XAirForcedotcom15 күн бұрын
I also couldn’t fit the Air Force gas mask when I was on active duty either so yeah, it’s that bad
@XAirForcedotcom15 күн бұрын
I also just bought a desktop with an I-9 and a RTX 4090 going from a laptop with an I seven an RTX3080 mobile. Thanks, AI and crypto Bros for making it so expensive that I couldn’t afford a new machine until now. Lol
@XAirForcedotcom15 күн бұрын
They have enough power in those servers that they could also be hosting remote gaming at the same time but no, they take all of it for themselves
@Shinyshoesz Жыл бұрын
Thanks as always Brad. I totally agree on the 4k necessity. To me, VR will take the leap when 1) Weight is figured out (having charge/computing outside of the headset itself for a while seems super viable as a short-term solution) and 2) Displays being near-life-like so that there's no trade off in vision. People don't want VR to feel gimmicky or strange. It has to be as seamless as something you would use everyday as a household object. Excited to see if Apple does push that forward in a big way. If they wallop meta's displays, it might force other large companies to step it up!
@petemoss3160 Жыл бұрын
*waits for christmas to upgrade HMD*
@paulbellino5330 Жыл бұрын
Like I tell people this is just the beginning of VR. The flip phone Era so to speak. When we have whole field of view, crystal clear images that focus like our eyes do. Then we have just touched first base. This is only the beginning.
@brett200000000093 ай бұрын
Resolution keeps improving but are they keeping up with the improvements to motion? what persistence (mprt) do those displays achieve? It needs to be a minimum of 0.3ms and what's the average brightness doing that?. imo they should just develop dedicated re-projection silicon and update the display at 4000hz low persistence with no brightness loss and way less stroboscopic artifacts.
@deinehoellesebastian9374 Жыл бұрын
Pixel matters thanks for sharing main problem I see here is 2x 4k or 8K at 120 Herz in games, currently this can't be good progressed even with a 4090 . I have a 5k HTC vive pro 2 and even I don't address the full 5K in Games but the screndoor effect is almost gone.
@KevFPV Жыл бұрын
Thanks Brad.
@ButtorsGaming Жыл бұрын
Sounds like Oled will be in the $$$ HMD and the led will be in cheaper ones. VR will slowly become a tier system.
@blizado3675 Жыл бұрын
True, I think VR headsets with this mOLEDs will be not that cheap.
@CalebK64 Жыл бұрын
High res displays in VR headsets are high on my priority list as a VR consumer, but FOV is higher. A headset with super high FOV with midrange quest 2 like displays will always be more immersive than high resolution displays that only fills a small portion of your vision. Unless you're using your headset for productivity. Then it makes sense, since you have to read text.
@djp1234 Жыл бұрын
I think the Apple VR headset will cost $2k and I think I will have to buy it because Hideo Kojima was spotted at Apple HQ, filming a presentation.
@zackmac5917 Жыл бұрын
I still wouldn't buy it if it isn't steamVR compatible. And I guess if it was, not sure how we could run it with current gpus, unless with downscaled resolution. Isn't hideo Kojima making a movie? That would make sense.
@djp1234 Жыл бұрын
@@zackmac5917 Rumors are pointing to Apple going all in on games. Unreal Engine 5 supports Apple silicon natively.
@zackmac5917 Жыл бұрын
@@djp1234 I'd be genuinely suprised if the games are graphically anything at all impressive. The displays will be insane, probably like this, 4K x 4K per eye. But the graphics? That's a lot of resolution to run on what is a mobile chip (M2). The graphics will probably look closer to Quest 2. As a PCVR player, I'm just not interested in mobile VR. But the resolution and colours will be out of this world.
@djp1234 Жыл бұрын
@@zackmac5917 Apple silicon is capable of amazing graphics. I just hope developers won’t keep making shitty cartoon games.
@zackmac5917 Жыл бұрын
@@djp1234 It really depends on which M2 chip. M2, M2 Pro, or M2 max? Good for integrated graphics. The M2 is roughly on par with a Nvidia 1060. Ultimately, it's not powerful at all compared to GPUs in a PC. But remember, they need to render those graphics at super high resolution too. Imagine running a PCVR level of graphics game with a 1060, at 4k x 4k per eye..... It will look more like mobile graphics than what we see with PCVR. But I would love to be suprised! I agree about shitty cartoon games, hope they don't make them. But I'm not sure the (base) M2 chip can handle much more at 4K x 4K per eye. M2 Max is significantly better.
@psaicon0 Жыл бұрын
This made me even more excited for next month!
@dave24-73 Жыл бұрын
Most people know about 8k, Well we now have 16k displays being shown as latest tech, so 4k May become the norm for everything else. Clearly there is enough processing power in these displays to push all those pixels. I know this was more about VR headsets, but was surprised to see the 16k Displays this year from BOE.
@4l6ag3 Жыл бұрын
looking at all this stuff makes me excited for whats coming and more, and more clear beyond is just coming in ahead a bit before the other players and suffering for it. Still excited for it because I don't want to wait that "just a bit more" anymore, and their other aspects like form factor and consumer PC VR focus are important to me also but, they are going to have to put out a Beyond 2 in like a single year or not have a competitive product.
@SadlyItsBradley Жыл бұрын
“Fun for early adopters” was my video title for beyond exactly due to this reason 😅
@zackmac5917 Жыл бұрын
Realistically it's going to be 1 year after Beyond's launch at the earliest. For sure likely within 2 years. Sure, that's quite soon, but consider this: Will we be able to fully take advantage of these displays? We need better gpus and dynamic foveated rendering needs to become standard. Bigscreen Beyond, on the other hand, is viable for current gpus. As it stands, 2.5k micro-oled does sound like a sweet spot. As much as I want 4K x 4K per eye, 2.5k sounds more realistic in what even a 4090 is capable of dealing with. That being said, as soon as it's available in a PCVR headset, at a semi-reasonable price, I of course want to buy it lol. But likely that will require heavily downscaling the resolution. Even so, it should still look way better, but it would be a lot of wasted potential not being able to fully utilise the native resolution. And yes, if BSB 1 is successful, I suspect BSB 2 will be within the next 2 years. Regardless like you said, I don't want to wait another 1-2 years, if a perfectly viable next gen upgrade from my Samsung Odyssey Plus is finally available. I'll take Beyond and then see what happens. It could be another 2 years and that's 2 years of pure enjoyment of Beyond that I would miss out on.
@funplaymix7710 Жыл бұрын
Thanks for the video glad to know this company has this tech. Likely we consumers may not get this kind of display it in a headset for at least a year or two
@Loanshark753 Жыл бұрын
A field sequential display could use a third of the energy of a normal lcd at a given brightness, but per subpixel quantum dot color conversion can narrow the gap. As well as a single subpixel per pixel field sequential display having one third the horizontal resolution of a normal lcd.
@vosi88 Жыл бұрын
oh baby 5000 nits is where we should be anyway for all displays now.
@dennisrichards2540 Жыл бұрын
Don't get me wrong, I'm all for improving displays with 4k optics but fov is my number one problem with modern headsets. Fov is king.
@Kraeuterbutter Жыл бұрын
thought so too.. liked the more of FOV with Index a lot over Quest, REverb, Odyssey+... bought an Pimax AND: was disapointed... its important to get over that 110° FOV of the Quests and cos... but its not realy needed to get the long distance to 180°... like the Pimax ones in my opionion.. something like the Index at closest setting (or Pico4 without Face-Gasket): is already very fine the step to Pimax-FOV feels much less impressive as the numbers suggest
@StaxySinner Жыл бұрын
Now the hard part...making 8k gaming actually REASONABLY achievable
@eobet Жыл бұрын
Sounds like time to ditch the FOV chasing and start making variable lenses, hopefully so that we can get away from the fixed 2 meter focus points and really start to look into the distance with VR!
@pliat Жыл бұрын
please stop saying 4k per eye, there are so many things that could mean, from 3840x2160 (8.3mp) to 2560x2560 (6.5mp), 2160x2160 (4.6mp) and now this 3552x3840 (13.6mp), that isnt even near the original 8.3mp of '4k'. Please just say the number so everyone knows what you are talking about instead of 'doing a dell' (they call 5120x2160 '5k2k' instead of a 4k ultrawide, which is what it is). TLDR, stop saying 4k when it is not a 3840x2160 screen.
@FieryMeltman11 ай бұрын
I agree. It made the video a bit confusing.
@pandaplays971 Жыл бұрын
Thanks for the video Brad
@entreprenerd1963 Жыл бұрын
Sounds as though we're close to having a Bigscreen Beyond-style media device that could match high-end television display specs (and exceed them on 3D).
@phile04 Жыл бұрын
When to buy? Take one of my kidneys! Firing it up with 4 4090s working in double SLI LOL
@mr_poyo2022 Жыл бұрын
Thanks Brad for all your work.
@TylerHansenVideo Жыл бұрын
I’m so ready to never use an LCD headset again.
@bassernx Жыл бұрын
Doesn't make more sense to refere to the screen as 8k? 4k normally denotes horrizontal resolution. Saying 4k per eye sounds like sound like "all the pixels of a 4k tv per eye. Which is like half the resolution that the actual headset gives to each eye.
@SadlyItsBradley Жыл бұрын
Naming standards are always a problem haha.. display industry just calls it 4K per eye, though so far
@mancavestudios8955 Жыл бұрын
I'll start calling Micro-OLED 'MOLED' if y'all are ready
@mikeb3172 Жыл бұрын
Was about to say RIP FOV until you mentioned the company at the end making a 240deg FOV headset. Valve patents say a 2" oLED is best for optics & >100deg FOV.
@TheBaldrickk Жыл бұрын
Field sequential sounds good, but I tried the OG Hololens - which uses a similar idea, and on movement, the three colours would diverge (one frame, given three times, but due to movement, in three different locations) - not good.
@videoviewer2008 Жыл бұрын
Now if we can just get these in a reasonably priced headset which doesn't require all the bells and whistles. I just want to fly my virtual plane, and rally some cars. A good hand tracker to flip some switches would be nice.
@zeekjones1 Жыл бұрын
That fourth display that switches colors, sounds just like a type of home projector.
@JPWestmas Жыл бұрын
240 degree fov in a small form factor would definitely make my eyes turn. Looking forward to that one!
@Abby_cat47 Жыл бұрын
Thanks for the update king
@Tera_GX Жыл бұрын
How's foveated rendering coming along? It seems like the advancement of display tech is far outpacing the other areas. Surely our PCs can't render for these as-is.
@RelaxTake30 Жыл бұрын
Brad is the man. Quality content as always.
@GL-GildedLining Жыл бұрын
4:16 "We _need_ 4K per eye to have a good VR experience" It's more that we need a suitable PPD/pixel-per-degree. If you could do a video about which PPD is optimal, that would be lovely. I think it prolly needs to be 40+, right?
@silversobe Жыл бұрын
If Brad is impressed, it's some good shit
@wavebend1474 Жыл бұрын
i feel like if it's that close to real life, it might just get depressing as hell for some reason. like replacing real life is not what vr is meant to be
@zeNUKEify Жыл бұрын
The apple vr heaset is about to be crazy with the 4k micro oled screens and pancake lenses
@Ashley-1917 Жыл бұрын
How would you compare these to the crystal? Is it night and day, or just subtle differences?
@MadNitr0 Жыл бұрын
so in your opinion at what point in resolution should we all be looking to replace are desk top screens with HMDs?
@SadlyItsBradley Жыл бұрын
I think this is the point we can start getting serious about it. Fov is still important though for virtual screens
@MadNitr0 Жыл бұрын
@@SadlyItsBradley thanks for the reply... It truly is an exciting time to be alive
@DRKSTRN Жыл бұрын
It's nice to see you in awe for once
@DRKSTRN Жыл бұрын
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@deejnutz2068 Жыл бұрын
Big screen really needs to delay their launch. With these displays around the corner, I for one, cannot justify purchasing any headset that isn't 4k per eye.
@id104335409 Жыл бұрын
Nvidia used to make this VR prototype that they abandoned. It was as thin as those glasses you showed. The reason is it doesn't use one big lens, it uses thousands of micro lenses for light field projection. Basically you use software to dismantle the 3d image and give the viewer like 16 different views at once. That way you can move your eyes inside the VR headset and be able to focus on different parts of the screen. Not only are the glasses thinner and lighter, but also removes VR nausea and gives you much more realistic 3d. The downside is the resolution of the screen is slashed multiple times and you need more processing power. However with technology advancements we now have these new 4k oled screens and more powerful GPUs and better algorithms that use it more efficiently. This could be the right time for someone to make a VR glasses revolution. Too bad corps don't use much of their brain power. They only know how to copy what everyone else is doing. So we might not see these glasses in our generation.
@ViktorJaneba Жыл бұрын
I wonder how any thing like this could erradicate motion sickness... as that thing is physical human body stuff. (I suffer from motion sickness a lot, it took me months to build my VR legs for racing and flying).
@id104335409 Жыл бұрын
@@ViktorJaneba maybe I confused it with eye fatigue and headache. Anyways for many people it's hard to use VR for prolonged time. This would make it easier. Being able to focus in depth is one of those things that our eyes and brain need to function normally. For motion sickness obviously fast frame rate and lower latency would be most important. Oh and maybe take a motion sickness pill. Those suppress the brain ability to induce vomit reaction.
@adr2t Жыл бұрын
I think their new method uses tracking to help reslove some of the performance cost, but I could be wrong. I know it had strange artifacts last time I saw it, but if they could get that resloved and smooth out - it might be the future "lens" as the other issues could in theory be resolved base on where your eye is looking to get that view point.
@id104335409 Жыл бұрын
@@adr2t yes, eye tracking can reduce the computing cost significantly by rendering only things that you are looking at and not things that are in your perriferal. I wonder if anyone is working on tracking eye focus for a consumer product. Hey, maybe in the future we might even have glasses with DLP mirrors and projectors will just blast our retinas directly.
@トユキ個人 Жыл бұрын
Sorry for my ignorange but how much PPD would make these 4K per eye screens? Like, Pimax Crystal has 35 PPD and he didn't say near real visuals for that headset. Is Apple's headset gonna have better visuals than the Crystal?
@SadlyItsBradley Жыл бұрын
It definitely depends on FoV. But even if a HMD uses the standard 100, you'd start at around 40 average PPD at least. Can go up from there depending on the focusing of the lenses
@トユキ個人 Жыл бұрын
@@SadlyItsBradley Now I see, thank you very very much! Also very good video!
@kilroy987 Жыл бұрын
4k per eye will be really nice. But the hardware will be hella expensive, and you'll need a very top tier GPU to properly render to it, unless the graphics are very simple or foveated rendering is supported - overall, a VR program needs to render larger than a 8k full image (both eyes added together) to make most of the use of the 4k per eye display.
@christophtoifl6848 Жыл бұрын
(7680*4320)/(3840*3840*2)=1.12 One normal 8k Display has about 12% more Pixels than two 4k*4k Displays. But running that resolution on a normal GPU with +90Hz? That's gonna take a while , in a decade it should be no big problem for high end cards, sooner with foveated rendering, upscaling and no path/ray tracing ...
@Christian_Luczejko Жыл бұрын
These new ones sound like what are in the Vision pro.
@BooperDooper-u8p Жыл бұрын
I have had VR since 2019 with the original quest. Now I have a quest 2 with oculus link. Maybe Im dumb but I have never witnessed what people meant by screen door effect.
@helloimfellow6221 Жыл бұрын
Interesting to see the resolution highlights, but what about the PPD and FOV of these displays? What I have seen so far has been a trade off between resolution FOV. 4k by 4k doesn't do much good if it ends up being a 60 degree FOV IMO.
@SadlyItsBradley Жыл бұрын
These demoes are targeting 100 fov. But the fov ultimately revolves around the company to pair these displays with their own optics of choice
@helloimfellow6221 Жыл бұрын
@@SadlyItsBradley thanks for the info. Another question I have is regarding the peak brightness. They meant 4000 at the display or after optical stack?
@staffanstuff Жыл бұрын
Thanks, Bräd
@catalystzerova Жыл бұрын
Holy shit Brad has grown so much as a presenter!!! This is great 🎉
@themadmadsen Жыл бұрын
How do these displays compare to something like the Varjo XR3?
@SadlyItsBradley Жыл бұрын
These look much better overall to me
@themadmadsen Жыл бұрын
@@SadlyItsBradley impressive!
@MePeterNicholls Жыл бұрын
How do they compensate for astigmatism and myopia etc
@dtz100012 күн бұрын
How much are BOE going to charge for their 4k micro OLED displays?
@noyz2828 Жыл бұрын
5000 nits is more than TVs do they mesure it differently or? also i really hope we get at least 120hz even if they drop the resolution a bit..
@JonathonBarton Жыл бұрын
_...and it has ruined every HMD I've used before this..._ So what you're saying is that these 'BOE' Displays really ARE "Bind On Equip"? 😺
@peshozmiata Жыл бұрын
On one hand i'm excited, on the other i wonder how many years it's going to take to: 1. Actually get GPUs capable ot displaying 4K@90Hz per eye, and 2. Finally see content with assets on a level of detail that does these displays justice...
@Kraeuterbutter Жыл бұрын
well.. the Reverb G1 is now over 4 years old ! and recommended Renderresolution for it is around 3000x3000px the Pimax Crystal has a Steam Render resolution-Setting at 4315*5100 per eye i guess: with both of that settings a true 4k x 4k Display would still look awsome ! so: when used with "only" 3000x3000 (which is recomended Resolution for G2 for years now) - i bet it would still look great !
@peshozmiata Жыл бұрын
@@Kraeuterbutter I own the G1 and had the G2 for awhile - 3000x3000 is only for the G2 due to something lens-specific. G1 requires a much more comfortable ~2600x2600 per eye, which is one of the reasons i went back to it and sold my G2. And yes you're right - you don't necessarily need to run at native resolution as the pixel fill rate is more important, though for sharp small text you're probably going to need it. I think there must be a big push in optimization techniques for VR in the coming years (foveated rendering, display stream compression, AI upscaling) if we are to have this sort of tech in the mainstream this decade. GPU coolers and power consumption are already getting ridiculous, and we're nowhere near native 4K per eye for graphics-intensive games like HL:Alyx
@SteveBarna Жыл бұрын
I don't think LCDs can keep up with MicroOLED. What they are attempting is impressive, but its complexity compared to MicroOLED is going to cause longevity problems, and they still can't touch the contrast.
@incription Жыл бұрын
Apple just announced their headset with 4k per eye (like 30mil pixels?)
@ytubeanon Жыл бұрын
I keep feeling like when critics compare things and say "oh no no, this is utter dogshit, eww spit spit" then I'm like 'I still can't tell the difference'
@HeadsetHistorian Жыл бұрын
Considering that 2160x2160 gets called 4k I guess they are going to claim these are 8k?
@xard64 Жыл бұрын
I wonder if 4k per eye would be enough to simulate virtual low dpi 2D displays without horrible blurring, flickering or other artifacts?
@tiqosc1809 Жыл бұрын
imagine experience those insane vr panels, you probably can never go back to your old headset