I personally missed Jill's line "you want STARS I'll give you STARS" my first playthrough because Nemesis punched me immediately. Absolutely ridiculous, it was such a trash place to put an iconic line like that
@maxluigi25694 жыл бұрын
Dante Ravioli Hey dude. Nice to see you.
@GokuInfintysaiyan4 жыл бұрын
Holy fuck it’s that guy
@_sty__le74334 жыл бұрын
Dante Ravioli omg this is so cute, my two fav RE you tubers interacting
@rustedknight_4 жыл бұрын
Didn't expect to see you here, dante. Welcome
@spider_p00l954 жыл бұрын
I agree dante by the way can’t wait for your next video
@Freddie29164 жыл бұрын
“YOU WANT STARS ILL GIVE YOU UUGGGHHHHH!!!” -Jill Valentine
@DrFelix1254 жыл бұрын
I got that exact line delivery on my first playthrough, and I knew I wasn't gonna like the rest of the game.
@neildrunkmaam70404 жыл бұрын
Aaaaaaaaaahhhhhhh! *Supercop dies
@SeffTrollins4 жыл бұрын
Still can't believe they did that. Jill's famous line reduced to a throwaway chase scene that can be missed easily by Nemesis charging your ass.
@Freddie29164 жыл бұрын
Elliot Felix 🤣 happened to me too, that botched line actually sums up this game.
@Freddie29164 жыл бұрын
Seth Trollins Lol I know capcom is still disrespecting Jill, I don’t understand why they did that.
@anondescriptbullet4 жыл бұрын
fun fact: 70% of the budget was spent on carlos hair
@jamesverhoeven87694 жыл бұрын
a non descript bullet bruh
@banzaikampfmaschine_der_echte4 жыл бұрын
@Nathaniel Arndt what "cake?" Her "cake" is flat
@StylerGear4 жыл бұрын
@@banzaikampfmaschine_der_echte This "Cake!" 26:49
@Geidi1744 жыл бұрын
And have y'all seen his chest hair? Hoo-mama 👀
@MilestheDirtyMindedGoblin20994 жыл бұрын
@@StylerGear damn she thiccer than a snicker
@highwaytoheaven99 Жыл бұрын
Jill: "You want S.T.A.R.S.? I'll give you S.T.A.R.S.!" Also Jill: **proceeds to run away from Nemesis and give him absolutely nothing**
@brianmacdonald1090 Жыл бұрын
Would a coward do this?... Bye!
@MariusBoss11458 Жыл бұрын
Not gonna lie, I think that this line would have worked at the start of a boss fight. Right before the cutscene ended and transitioned into Gameplay.
@mellomoose_ Жыл бұрын
@@MariusBoss11458or when she shoves the railgun in his mouth at the end
@senorsnout4417 Жыл бұрын
@mellomoose_ You want STARS? I'll give you STARS! >>>> Next time? Take the fucking hint!
@TipoIrritable Жыл бұрын
@@senorsnout4417Nostalgia. The stars line is cringe af
@leeeroyjenkins5554 жыл бұрын
Jill carrying that heavy ass gun is just Chris Punching the Boulder: The Sequel
@jaded92344 жыл бұрын
There's a reason they bonded so quickly and stayed partners to this day. They are the only ones they ever met who have the same superpower.
@thedeergod4354 жыл бұрын
Technically a prequel
@jaded92344 жыл бұрын
@@thedeergod435 That depends. One could argue that Chris cleared the way for Jill and him to display their strength in public, with the boulder acting as a symbolic final barrier from doing so. Chronologically, it would be a prequel, but in terms of Valenfield pulling blatantly impossible action-movie-level feats of strength, it's a sequel.
@madeofwar87814 жыл бұрын
T virus infection taking effect maybe? Hmm
@leeeroyjenkins5554 жыл бұрын
@@jaded9234 Weird thing is, Jill is more of leg person. Like, all of her physical atacks not including marvel vs capcom involve her feet, legs, or knees. Why she never uses her arms if she can carry that? Like, wtf
@LeeEverett14 жыл бұрын
*Nemesis and Jill sitting side by side together, looking up at the dark sky with small dots of light* Nemesis: stars
@cewolf783 жыл бұрын
plot twist in 3 seconds!!
@GloomGenetics3 жыл бұрын
PPPFFhahahaha wtf
@christopherherr75613 жыл бұрын
Hey Nemesis, where can I find a copy of RE2 Remake? Nemesis: STORES
@iaraalves98333 жыл бұрын
@@christopherherr7561 Nice hahaha
@tricksfollies95493 жыл бұрын
"Can we pretend that airplanes in the night sky are like shooting stars?"
@TheRealGuywithoutaMustache4 жыл бұрын
They even remade the credit song, but not the clock tower. RIP
@hisoka5244 жыл бұрын
Dude why r u everywhere seriously just wondering
@benortiz87024 жыл бұрын
Mr X you have no room to talk, you’re everywhere in the RPD.
@Devilsblight864 жыл бұрын
@@benortiz8702 He just wants Claire to return her library books!
@dmoc75464 жыл бұрын
Mr X multiple people running a channel
@VitunVatiVille4 жыл бұрын
I was so friggin hyped when i heard that they would remake this game but after playing it through once i just asked myself is this it? The clock tower would have atleast somewhat made the experience more impactful...
@GingerZombie293 жыл бұрын
I love how Nikolai tells Jill to get to the subway station and then asks what she's doing there.
@denijovanovic99352 жыл бұрын
at that moment I was like u motherfucker I felt jebaited
@nihaddzafic48512 жыл бұрын
classic Nikolai 🤣
@wyldelf2685 Жыл бұрын
Unfortunately for Remake , crapp writing , , ,thank you Capcom here's more $$ money you don't deserve , , ,🤔
@ARB1452 Жыл бұрын
Pretty sure it's because he by then knew or at least suspected that "Project N" was in play and after Jill. There's a note you can find of him theorising what it might be that's chasing her.
@Ludwis Жыл бұрын
Above all, Nikolai tells Jill to go back to the station, but he refers to the carriage with the civilians that Mikhail refers to in your first visit with Carlos, so he questions her about what she is doing with the rest of the U.B.C.S. squadron; also to question her in front of the rest of the team, just as he questioned her professionally in their first meeting. Here Nikolai is Carlos' counterpart, trying to manipulate everyone around him, to hide his intentions, to use them as bait for a paycheck.
@samzilla5674 жыл бұрын
Suzi talking about Jill's Big Cake is what I needed to hear today.
@MrSnort4 жыл бұрын
Who wouldn't mention Jill's big thicc cake? ( ͡° ͜ʖ ͡°)
@bruh-gn5kc4 жыл бұрын
Time is 26:50
@RebornVengeancex4 жыл бұрын
@@MrSnort 😏
@questiontheknowledge73544 жыл бұрын
@@MrSnort It's alright for a white girl's ass it looks good in the battle suit in re5 lol.
@danierupd644 жыл бұрын
@@RebornVengeancex Review gets a 10/10 for Jill's cake alone
@nicklander33014 жыл бұрын
Resident Evil 2 Remake:EVERYONE LIKED THAT Resident Evil 3 remake:It is complicated
@Gruntvc4 жыл бұрын
Not really, Capcom got lazy and greedy again. Arguably than how they handled RE3 1999's development. It is inexcusable that a game from 1999 for the PS1 has way more content and replay value than a new game released in 2020 using its name no less.
@vasilecioana4 жыл бұрын
Genome Soldat agreed. hopefully we get some free extensive dlc soon
@Deris874 жыл бұрын
@Insight Hazard That's what I've recommended to a few friends. Might be worth $30, but as a lot of people have said it feels like a glorified DLC expansion so I wouldn't pay any more than that.
@erbertadonis5974 жыл бұрын
@@vasilecioana sadly some leaks say that RE3Remake DLC is not possible since Capcom is busy on the RE8 and possible RE4remake..
@2bepower14 жыл бұрын
complicated... thats what they always say when it sucks.
@anza3007 Жыл бұрын
It's a funny thing with Brad's death, while it does pull at the heart strings more. It kina makes Nemesis less threatening knowing that he didn't even kill a single STARS member. Which I'm gonna be honest, kinda blows
@GrosvnerMcaffrey Жыл бұрын
They could of had Nemesis kill Brad and have him come back as a zombie that way then do the Marvin scene I don't know why they didn't we see zombie Brad in OG RE2 so I see no reason why they didn't
@trevorsamuels8392 Жыл бұрын
@grosvnermcaffrey9862 I can tell you exactly why. "Time constraints", what bs. Smh
@user-gu5dv7vj8r3 жыл бұрын
The hospital section is definitely the best, and most unnerving part of the game.
@wolfgangbarrio50432 жыл бұрын
Only unnerving part of the game lol
@sam_games06282 жыл бұрын
I didn’t like the hospital, I liked the underground facility/NEST 2 section of the game
@GameBeatenakaKevinS2 жыл бұрын
The hospital being the best part of the game was also what I thought about the original RE3, so I was looking forward to it in the remake. That's one part of the game that didn't disappoint; we even got to walk through it with Jill.
@solarwilt9593 Жыл бұрын
I felt the same way about the hospital. Great section..... until they fucked it up by including that siege scene. Talk about screwing up the slow tension and atmosphere of the whole area. It was a shame since everything before that in the hospital was top notch.
@TipoIrritable Жыл бұрын
That green ass mfs really scared me
@guts26574 жыл бұрын
Fun fact: when the camera goes over Nemesis' shoulder to chase you, that's a rare look at what a 2nd person point of view would be in a video game. Another example is the first boss in Battletoads where the camera is in the boss' perspective.
@TheSphereHunter4 жыл бұрын
Would Psycho Mantis fall into the 2nd person camera?
@guts26574 жыл бұрын
@@TheSphereHunter I wouldn't think so, since the camera is still focused on Snake. But once you beat him and He's giving you that "You are different" speech, the perspective is from Psycho Mantis pov for a few seconds. The best example of 2nd person pov in a game is probably in Forbidden Siren for the ps2!
@lastmanstanding71554 жыл бұрын
@@guts2657 Metal Gear 3 does that too but it's usually a short sequence and will mostlikey mean you're about to get shot. It's during the bossfight with The End. But it's entirely avoidable if you sneak around.
@tdnavy10664 жыл бұрын
@@TheSphereHunter fucking love metal gear
@rayneman65494 жыл бұрын
@@guts2657 Suzi is referring to the fact that if you press the First Person View button during the Mantis fight, the camera shifts into Mantis' perspective instead of Snake's as usual. It's a handy trick for telegraphing where Mantis is going to attack from, and I think that totally counts as 2nd person POV.
@DoraKage4 жыл бұрын
When I lived in Tokyo 10+ years ago, Capcom was one of our studio's regular clients. They outsourced a lot of cut scene animation - we did a few for the Sengoku Basara and the Mega Man games for PSP and the late PS2 era... ohhh boy the deadlines... a lot of the time we worked Mondays to Satrudays, left work at like 2 AM. They were a bit infamous for squeezing so much in so little time; creative changes were made at the top levels, but deadlines dont get adjusted, and everyone is just expected to bite their lip and make it work. Nobody dared to speak up out of fear of being fired. Sigh, I'm not surprised that whatever this game lacked in content is pretty much evidence that their values as an employer/client have not changed much. "Capcom please hire me" - be careful what you wish for. I pretty much felt the same before I actually experienced working and living in Japan in this industry specifically. But I wont lie, the quality of their work is (muwah ~ Italian kiss) top notch. Thanks to the tools available for modding, their game assets are open for inspection and study - and damn, the modeling quality, the character setup, are benchmarks for the character setups use in my current job as an Animation rigger. Jill's reaction to when Nicolai shoots Murphy, and the performances in general is giving the Final Fantasy 7 remake a run for its money. As for your modding idea... Putting nemesis in the sewer, making him show up more frequently and earlier... it's quite possible. I'm even thinking, it might be possible to make him spawn with a Rocket launcher. There's also a mod called "further investigation" which removes obstacles, effectively opening up the map to more areas non - sequence breaking exploration. Dialogue placement can be modded too. It'll take some RnD time tho.
@remisan72144 жыл бұрын
i like you, your cool
@Jose-se9pu4 жыл бұрын
Naughty Dog: "hold my beer"
@ShockyD4 жыл бұрын
Whoa, thanks Gogo for the insight! It's interesting and kinda depressing. I hope you're onto bigger and better things and out of Crunch's grasp. Cheers!
@DrFelix1254 жыл бұрын
Got to agree with the FF7 comment. I wish Square would go a little more realistic dialogue and performance wise rather than anime. It's almost there. Almost.
@TheNightWolf-WildCraft4 жыл бұрын
I love RE3R but NO WAY does it come close to the presentation ofFF7R!!! FF7R feels like one of the most stunning and expensive games of all time from a presentation and production standpoint while RE3R feels like a great game that wasn't given enough time and money to reach it's full potential. And I'm a fan of both games but that's just the truth.
@InfiniteEscuro4 жыл бұрын
Imagine that final scene with Jill literally force-feeding Nemesis the railgun... but with the CORRECT placement of "If you want stars, I'll give you stars." We all know THAT is where that line should have been. EDIT: Ha, apparently you did too. Impatience is the devil.
@jillssandwiches420694 жыл бұрын
it tasted like plasma
@HragFarraGaming4 жыл бұрын
Finally got the CE and been able to play it and.. yaa.. the line was suited for that moment!
@quinnlee-miller97924 жыл бұрын
Where’s the modding community
@stoneddragon54003 жыл бұрын
Hell yeah
@stoneddragon54003 жыл бұрын
That part in the game where she says the line could be cut in half, for the chase part she'll say " Come On You Creepy Ass Stalker" and the last battle with Nemesis she'll make Nemesis deepthroat the rail gun and say that iconic line
@ling0s1383 жыл бұрын
Modders: *not paying attention to all the gameplay suggestions Also modders: “Did you say jill’s cake and more costumes?”
@FrostyShock3493 жыл бұрын
Gotta make a game that looks great even better first
@Kinos1414 жыл бұрын
"You want Stars? UGH!!!" Perfect.
@catandthesixxness4 жыл бұрын
I have always loved that line.
@lunahaack70023 жыл бұрын
So sad, we needed that phrase in the final battle or somewhere where you don’t get smacked by NEMESIS
@Soulmaka24 жыл бұрын
Another year of development would have probably done it wonders.
@juniperburton76934 жыл бұрын
Yeah. :/
@rodrigokuszek4 жыл бұрын
not even years, minimum 6 months and the game would have been a lot more polished :)
@ToxicOxie4 жыл бұрын
Rodrigo i know i wish they would have delayed it
@godfreake4 жыл бұрын
@@rodrigokuszek the game is extremely polished
@uraxii29444 жыл бұрын
I don't think more time would have made it better. Their design for the game just missed the mark imo.
@guyplazmurai77954 жыл бұрын
*"With a cake like that I'm surprised Jill isn't leaping over the R.P.D. in a single bound."* -The Sphere Hunter 2020 Quote Verdict: 10/10 *Would Valentap that cake.* Edit: Wow. Thanks for the likes. ^-^
@benjaminharris84074 жыл бұрын
Best comment ever
@RebornVengeancex4 жыл бұрын
🤣💦
@Tisson88914 жыл бұрын
Jill 🍑🍑🍑🍑🍑🍑
@slimeprivilege4 жыл бұрын
hope she sees this bro
@blackmanwithcomputer4 жыл бұрын
Jill has no ass, tho. I'm black, so I'm an expert.
@vegetablack39532 жыл бұрын
Your edit of killing Nemesis with Jill saying the one liner literally gave me CHILLS!! It's amazing! It sucks how they didn't do that...such a missed opportunity.
@vegetablack39532 жыл бұрын
I also wonder where our Magnum wielding boi is. Poor Barry be losing screentime.
@SuperStrongAlien2 жыл бұрын
@@vegetablack3953 Capcom doesn't have enough funds to hire an actor for Barry. lol
@artisticsolarninja Жыл бұрын
That is because china was responsible for starting the spread of the virus for causing to start the pandemic and all employees at are at home and they are in quarantine and some are unemployed and plan DLCs for re3 where dropped and move on to re8 village
@artisticsolarninja Жыл бұрын
@@vegetablack3953they have retcon his story where he decides to relocate his family to canada and then somehow. Moira accidentally shoot her sister and that is how barry is disappointed at moira and they are both hated each other and barry got angry over moira shot polly on purpose
@amazing48674 жыл бұрын
"Nemmy" lmao. He sounds like a lovable puppy when you say that.
@burglemyhead68384 жыл бұрын
Now my future dogs name
@mistah.cheese4 жыл бұрын
here nemmy nemmy nemmy. who's a good tyrant? who's a good tyrant?
@burglemyhead68384 жыл бұрын
@@mistah.cheese call his snacks Jill sandwichs
@tsyumamatsuthehavenofguard324 жыл бұрын
Considering his second form now, might as well be a big ass bulldog
@FinneousPJ14 жыл бұрын
You speak as though he is not...
@mariusfjrtoft25604 жыл бұрын
Gotta say, the argument about Jill’s cake was kinda convincing. Booty usually wins.
@onyourleft92734 жыл бұрын
Lol
@jonnymaldonado59743 жыл бұрын
No it wasn't lol, it's not flat but it ain't "cake" worthy.
@kotorandcorvid49683 жыл бұрын
@@jonnymaldonado5974 it is cake worthy
@forTehMemes3 жыл бұрын
📠 that’s just another reason to play the game
@TheReZisTLust2 жыл бұрын
Winco brand cake 👻
@lesd3vil4 жыл бұрын
'Do you like the RE4 cabin sequence?' THANK YOU FOR BEING THE ONLY OTHER PERSON TO HAVE NOTICED THAT
@rudyramadhana41274 жыл бұрын
thats the first thing I think about
@Wolf10media4 жыл бұрын
...
@luismurillo58554 жыл бұрын
I swear so many games have copied that sequence (Resident Evil Revelations 2, Last of US, Evil Within 2, RE3 remake)
@howisthatgay42754 жыл бұрын
Lol everybody thought about it smh
@radp36124 жыл бұрын
hope you have tons of bangs and nades to play with, boi
@mairyhuff7102 Жыл бұрын
The hospital shoot out was added to get the best store items quickly by farming kills. you can aquire all the best items by reloading this section over and over for an hour and half
@JB2FROSTY Жыл бұрын
Explain
@TheMasterUnity Жыл бұрын
@@JB2FROSTY A lot of the best items in the point shop require lots of CP. Some of the highest CP rewarding challenges are the ones to get lots of kills. So if you farm 1000 kills in the siege section you'll have enough points to get the infinite rocket launcher, which is what i did.
@mellomoose_ Жыл бұрын
rip mercenaries
@radicalein4 жыл бұрын
Woah, I got chills when you inserted the "I'll give you STARS" line at the end there. Also I'm with you on the whole "Capcom really should consider patching in the Clock Tower segment" idea. They should take some notes on what Square Enix did with Final Fantasy 15 post-release.
@davidalvarez56594 жыл бұрын
You mean, attempting to fix the game and then announcing they don't give a shit anymore and cancel everything on the game's anniversary celebration?
@pedrokoury13524 жыл бұрын
Daniel Flynn Agree!
@alphabroncotwozero3924 жыл бұрын
dude you cant just lobotomize and "patch" in a whole area into the game, which is essential to the story and pacing, it wouldnt make sense
@rentedguccimink19484 жыл бұрын
They'd have to Re-remake the game. It's a fundamental issue. It's a rush to get to the next objective. All they had to was(follow the damn train CJ) add more nemesis stalking encounters and, open up the exploration a bit so it wouldn't feel as on rails. It doesn't feel like a good RE game in the classic or modern sense. Maybe an above-average 3rd person shooter.
@Borderlines4 жыл бұрын
I'm upset that Jill seems to get the short end of the stick in terms of her own RE games. At least she's still badass
@KillyRR4 жыл бұрын
This isnt Jill. She never was a swearing tough chick. She was a optimistic, cute but capable woman who care alot about others. This Jill is a joke. Shes a totaly different person in this. They ruined one of the most awesome female leads in videogames and reduced her to a bland and one dimensional tough chick that swears all the time and that is so out of character :(
@whatok32734 жыл бұрын
@@KillyRR nah this is Jill, but very much reeling from RE1
@user_666_4 жыл бұрын
@@KillyRR lmao imagine caring that a grown adult is swearing yikes
@banzaikampfmaschine_der_echte4 жыл бұрын
@@whatok3273 no She isn't. He is right
@reng9354 жыл бұрын
@@KillyRR lmao original Jill is the definition of bland
@berserk9724 жыл бұрын
The clocktower missing doesn't feel like a big portion of the game is missing, it is a huge portion of the game missing.
@lifeisworthliving26024 жыл бұрын
Dominic dominic no it’s good iconic stuff re6 fan boy
@RandomCollection04 Жыл бұрын
@@lifeisworthliving2602 to who
@anexpertonthematter14688 ай бұрын
Bruh that part wasn't even fun tf you talking about
@berserk9728 ай бұрын
@@anexpertonthematter1468 Most people disagree with you, but if you're a fan of this game i don't think taste or intelligence is your strong suit
@ReesesBees3 жыл бұрын
Jill saying "You want STARS? I'll give you STARS." LONG before the final boss in the remake was just... the VA's execution of the line is amazing, but it really should've been used at the final Nemesis fight, like in the original, instead of during one part of the early-ish game where it can get cut off by Nemesis's right hook.
@rustledentity55114 жыл бұрын
My take on what made Nemesis work is his vulnerability, ironically enough. The remake does a poor job of conveying Nemesis's determination, since any significant injury he suffers gives him beneficial mutations that boost his combat ability. At that point Nemesis has every reason to maintain his confidence and keep attacking Jill, he has the power to back it up. Nemesis in the original was scary because he took damage over time, and you could see him start to gradually decay from the terrible injuries he accumulated. Nemesis had a resolve that ran deeper than pain or fear, and no amount of getting shot or blown up caused him to despair -- he would continue pursuing Jill until he knew for certain she was dead. Nemesis was like an organic terminator, who would continue attacking his target regardless of the cost to himself, and it was that single minded determination -- even when he was backed into a corner -- that made him scary in my mind. Also, the mutations in the original seemed more grounded to me. As if Nemesis's mutations were trying to enhance his combat ability, but the damage was too sudden and too extensive for the recovery to work correctly. As if a broken arm recovered at high speed and the arm came together at an awkward angle, requiring it to be broken again so it can be set back properly. Nemesis's tentacle form looked grotesque and beaten up, conveying that he was breaking down. Hell, if you want any further confirmation of this theme, look at how the final time you see his tentacle form Jill melts his head off with acid, and that doesn't deter Nemesis from continuing his attack. Nemesis's final mutation in particular is this horrific blob monster with broken, misshapen legs that hobbles around after Jill. By comparison the xenomorph Nemesis and the skyscraper tentacle monster Nemesis are too overblown and imply a beneficial mutation, rather than the gradual decay the original Nemesis went through.
@MrMartin274 жыл бұрын
I get the idea of the new nemesis mutation, he is a T-Virus being and his mutation follows a simular pattern as the zombies evolution to Lickers. But yeah i would of like to have seen a nemesis similar to his second form, not random tentacles popping out but chunks of flesh missing revealing the parasites tentacles from within.
@pedrokoury13524 жыл бұрын
RustledEntity Wow, you write very well! I completely understood what you meant and I agree with your points. The original had this dirtier and darker vibe to it, which I understood you and The Sphere Hunter defend, especially when she expresses her missing of the rustier parts of the laboratory locations. The original, while adding more action to the franchise, was able to balance it quite well with its drama.
@LordAnestis4 жыл бұрын
No one noticed that Nemesis didn't kill any STARS in this game?
@farzanzahedieh34834 жыл бұрын
At least he killed Tyrell
@NPVG24 жыл бұрын
@Cat Person With Anxiety That wasn't really much of an accomplishment to begin with
@1341Rio4 жыл бұрын
@Cat Person With Anxiety Joking aside I would like a roach terminating robot lol
@capscaps044 жыл бұрын
Yeah, I also noticed that all of the npc characters who died in their original games. hey don´t die in these remakes. In fact all the npc characters who died in the original RE2, they don´t die in the remake. It is something that I really hate about these remakes. In the originals games, even the npc characters who were just designed to die on the screen have a small back story to them wich made the world of the games have more deep. In the remake, all of that is just gonne, not only all these npcs ended up living, but the actual npcs who dies in the remake are nobodies without even a backstory. Even the fucking trucker from the beggining of the RE2 who ended up crashing against Leon´s police car ends up alive at the end of the RE2R.
@lmul14414 жыл бұрын
@@capscaps04 that was a different trucker at the end
@ZombieNationLTD4 жыл бұрын
What I find so disappointing about the “S.T.A.R.S line” is that it would’ve fit so perfectly in the end when you shove the rail cannon in nemesis mouth. Like wwwwhhhyyyyy Edit: 30:05 yea, like that!
@Marcus-gw4bb4 жыл бұрын
When she said that I instantly thought about the final battle where Jill used the FINGer cannon to blast Nemie too! Great minds think alike i suppose lmao
@Kelz914 жыл бұрын
I was relatively a noob to the RE franchise prior to the RE2R. Had only played about less than 10 minutes really of the OG RE3 small portion of CV. Thoroughly enjoyed the 2 remake & was stoked for the RE3R since I really didn’t get a chance to play that all the way through in about 01-02 give or take. Was very disappointed in the 3 remake. I thought Mr X/Tyrant was done so much better than Nemesis & felt Nemesis should’ve been what Mr X was in 2. He was very underutilized from what I hear he was like in the OG 3 from fans on various platforms like Reddit, Twitter or KZbin. Doesn’t help that you could very well finish this game in 6 to 8 hours depending on how good of a gamer you are. Totally not worth the $60 price tag & felt that Capcom gave it’s RE fans the shaft honestly even with the Resistance add on. 2 had 4 different runs (2 for Leon & 2 for Claire), Ghost Survivors etc
@tomassmith20884 жыл бұрын
@@Kelz91 let's put it this way for the original, everytime you dropped him you also got a briefcase with items. I believe there were about 10 briefcases, so that's about 10 nemesis encounters plus the 3 mandatory boss fights. And when he showed up he would follow you basically everywhere until you dropped him.
@ZombieNationLTD4 жыл бұрын
Kelvin Reaves it’s so heartbreaking because Re3 original is the most nostalgic for me and after seeing the love and attention to deatail they put into remaking re2 I couldn’t wait to see Raccoon City given the same treatment as the rpd. This “reimagining” is such a let down. To be fair the nemesis fights in the original were nothing to write home about but the atmosphere of the original as a whole was soooo gooooood. All of that was lost in this remake, but the worst of all is that was our one shot to see a Capcom remake of 3 and they failed so bad
@WarpBeacon4 жыл бұрын
Wow, how is this not getting millions of views is beyond me. A well structured and edited review, by someone who actually cares and knows Resident Evil. Not to mention your very charming voice, take it from a voice actor :) Thank you for this half hour well spent.
@WarpBeacon4 жыл бұрын
@@ca8427 I think you take this way too seriously, man, relax. Videogames are a business and sadly, i don't think that making RE3 Remake longer would have helped it ship more copies. It just does not have the mass appeal of something like Call of Duty. But sucked? Hell no. I realize that teenagers tend to be extreme sometimes, i was like that too, it'll pass, bro.
@ca84274 жыл бұрын
@James Ervin She can enjoy it all she wants but if she cannot see the flaws in the game and be objective her reporting is so nostalgia fueled it lacks all sense of critical thought. I just do not think she is that smart. She can enjoy this shitty game all she wants. If you cannot see that I think you are the real loser here.
@onyourleft92734 жыл бұрын
@@ca8427 Dude stfu opinions are a thing
@ca84274 жыл бұрын
@@onyourleft9273 Then respect my opinion when I say this youtuber is nothing but a mindless fan girl who is devoid of critical thinking skills.
@onyourleft92734 жыл бұрын
@@ca8427 HA HA no
@TheOwnerofFightClub4 жыл бұрын
I always envisioned them doing the clock tower like this: Jill crosses the bridge to get to the clock tower and sees Nemesis fall into the river. Jill goes Into the clocktower and radios for Carlos and a helicopter to go to the clocktower by completing puzzles. Jill goes outside, sees the helicopter, and thinks "were finally saved..." then boom! Nemesis pops out of the river and crashes into the helicopter, into the clocktower and hanging from the clocktower, looks down and sees Jill and falls in front of her and we see the new Type 2 in all its glory and that's when the boss fight begins and ends the same way
@RavusRiven4 жыл бұрын
Damn. That is actually quite good
@redielg4 жыл бұрын
This is awesome. The dead factory could have been a Carlos segment where we see how he gets acid boss battle.
@capscaps044 жыл бұрын
The clocktower should be before the bridge scene. the bridge scene reesemble a scene in the original RE3 where Jill has to push Nemesis off the bridge or Jill jump off the bridge to avoid Nemesis.
@TheOwnerofFightClub4 жыл бұрын
@@capscaps04 that's fine too, I'm just envisioning a way they could have given it to us, but just a bit different just to make it unique for this vision of the game
@capscaps044 жыл бұрын
@@TheOwnerofFightClub Yeah, that could work too.
@arkinyte134 жыл бұрын
How can a remake somehow have less content then the original?
@RED-hb1di4 жыл бұрын
Welcome to modern game development where devs don't care about the actual fans or making a good game and just try to complete a generic check list to bank off of certain audience's.
@captainmega63103 жыл бұрын
@@RED-hb1di you answered half the question
@JackMorgan063 жыл бұрын
@@RED-hb1di I mean they made RE2 Remake just over a year before so I don’t know if that’s fair to day
@postaldude80273 жыл бұрын
@@JackMorgan06 re2 didnt get slack for its lack of content because the 2nd run mechanic if it didn't have the 2nd run mechanic it would be flamed because of its lack of content and the ghost survivors was only 10 mins each
@JackMorgan063 жыл бұрын
@@postaldude8027 I was responding to the comment that said that game developers don't care about making a good game which isn't fair as RE2R was great regardless of the amount of content
@simonarques52014 жыл бұрын
When RE3 Remake was announced, i immediatly imagined two possibilites: 1 Do a more linear game with expanded roads and clever and various set pieces but make it so the choices are still there and have more impact (like discovering entirely new places) to ensure maximum replayabiliy. 2 Make it so racoon city is structured like a Dead rising game, more open albeit not too overly large, but filled with things to discover, secret path, weapons etc. Having a huge number of zombies could ensure great tense moment, and also allow action while keeping you character vulnerable in the midst of a crowd. This kind of setting would make you afraid while encountering nemesis, until you learned to navigate the map swiftly. But what we got was a linear, shortened game that even deprived us of the different path it offered before. Seriously...WTF
@InfernaLuck1562 жыл бұрын
damn, either one of those options would have worked but unfortunately they went for neither
@dchmpayne2 жыл бұрын
I love how when you're Carlos in the RPD the save room music is RE2. Wonderful touch
@rastrisfrustreslosgomez5444 жыл бұрын
What I painfully miss: The clock tower (come on!), The gravedigger (come on!) Nemmy original shirtless form (he looks soo badass like that), Jill pulling off a Solid Snake and gunning down chopper Nicholai, The Paracelsus sword (instead we got the much inferior linear launcher), The US soldiers fighting off against a bunch of MrX (aka the dead factory). Also Barry, where's Barry?
@YaMamasAss4 жыл бұрын
Only thing I don't feel the same about is shirtless Nemi. Shirtless Nemi looks pretty goofy
@elvampe134 жыл бұрын
The wooded park with the cabin and graveyard is also painfully missed :(
@ZombieNationLTD4 жыл бұрын
Rastrisfrustreslos Gomez I’ve been an RE fan for upwards of 20 years, have played virtually every game and have even watched that 4 part like 12 hour timeline anthology for all of resident evil but when I read “Demon Sword of Paracelsus” I was like.... huh? No idea that was the name of the rail cannon
@punctuationman3344 жыл бұрын
One Dixie Cup Just For You looks better than what we got.
@thatterrariaguidenpc80544 жыл бұрын
I dont remember the part where us soldiers fight a bunch of mr x
@ChekhovsGunShow4 жыл бұрын
I feel so vindicated that other people are mad about how they wasted the "I'll give you stars" line too
@leovanilla68333 жыл бұрын
I haven't even played the og RE3 and seeing that line put there angers me still. Also (I'm 25 so I'm not old or anything) the constant swearing Jill does throughout the game and constant "Hey Nemesis you're a _____" felt a bitttttt much. I played REmake before playing R3make and I never got the impression Jill was this hardass who swears constantly. She seemed like the quiet professional who cares about her teamates. So going straight into badass Jill seems like we missed a couple steps.
@kandod3 жыл бұрын
@@leovanilla6833 I agree I dont mind swearing but it just felt forced and out of character for Jill
@TheOwnerofFightClub4 жыл бұрын
Carlos could of had a boss fight on his way to Jill at the clocktower too, he could cut through the graveyard to get to the clocktower quicker but runs into the gravedigger and we'd have a gravedigger boss fight
@Shatter1494 жыл бұрын
yea, and it just feel soo random that he pop outs there and found Jill. and also necholai, he always comes out at the wrong time. it feel soo scripted
@ExeErdna4 жыл бұрын
Yeah that could have been Carlos' unique boss yet this just feels rushed in so many spots.
@metalc.s31704 жыл бұрын
As much as that things absolutely terrifies me... I do think It would have worked well for a Carlos exclusive boss.
@Tengokuchi4 жыл бұрын
There's even room for it time wise since it's morning when he finds her lol.
@TheOwnerofFightClub4 жыл бұрын
@@Shatter149 yea its unfortunate, theres certain things that will have to be scripted but there was ALOT of parts that didnt need to be scripted but they went ahead and did it anyway and that's what hurt it, plus cutting ALOT of stuff that didnt need cutting
@worldscoolestperson76723 жыл бұрын
Seeing a massive hole that shredded through the shower wall in RE2R, I thought “wow, what a clever hint to Nemesis chasing Jill when she comes to the RPD shortly before Leon and Claire!” But no, it was Carlos setting some C4.
@reng9354 жыл бұрын
"Capcom, please hire me." Most relatable thing said in this video haha
@steights784 жыл бұрын
This is one of the most honest/heartfelt reviews of this game that I've seen. I feel like too many are focusing very hard on the negative aspect, while you let the good parts shine as much as the bad parts. Yet another great review--I love your content! I couldn't wait to hear your thoughts after the spoiler free review & after playing the game for myself. Capcom ABSOLUTELY needs to hire you! Or at least watch this video and take notes... Your ideas are sooo good!
@TheSphereHunter4 жыл бұрын
Dominic dominic who says I’m not? 😉
@paulatredies92424 жыл бұрын
Dominic dominic Being able to critique objectively and analyze is a creative skill set. Just like your ability to overlook spell check. Why come here to jab at Sphere Hunter? Looking to uplift that shoddy self esteem?
@10secondsrule4 жыл бұрын
Angry joe told the honest opinion about this game without seeing it through the pink glasses.
@Atomic-Punk4 жыл бұрын
So I just noticed that you actually see Nemesis's pod on the street in the beginning when you meet up with Brad by the theater. You can tell that it crashed through a building, hit the street and he busted out of it. Brad obviously bumped into Nemi before Jill did, so I think it would be cool to change the intro with Jill and Brad hanging out on a better day. Cut to the night of the outbreak and you play as brad when he encounters Nemi. It would end with him getting to a phone safely and calling Jill. -More development for Brad, making him a more respectable character. -Potentially better intro for Nemi (And more of his covered face action). -More use of form 1 Nemi chasing you.
@silenceburns13364 жыл бұрын
If you hang out there until Jill and Brad stop talking, there a button prompt that pops up to examine it
@silenceburns13363 жыл бұрын
@Nobody yeah, Jill says something about the Umbrella logo on the side. Really easy to miss, with the game pushing you forward as hard as it can.
@fedesoulpus20314 жыл бұрын
I remember playing this game as a teenager on my ps1....I remember myself filled with anxiety when Brad says "it's after stars members there's no escape" and wondering what was he talking about? And when nemesis showed up I literally pissed my pants...going back to the police station...and realizing that everything was connected....but this "remake" did nothing for me....
@25ciskey252 жыл бұрын
did you literally piss your pants? I literally pissed my pants watching Tremors, but i was also 6 at the time lol
@LuffyBlack Жыл бұрын
@@25ciskey25 Tremors was terrifying, it was like Jaws on land. I remember them from the sci Fi channel as a kid lol
@kjblade114 жыл бұрын
A perfect idea that could include the clock tower as DLC is showing Tyrell's journey from the RPD to meeting Csrlos and Jill at the hospital. He looked like he had one hell of a journey when he came into the hospital anyways. The developers can give him a reason to visit the Clock Tower and give him several puzzles to solve while in it. they could even include the raccoon Park from the original re3 as well as the worm creature that you'll have to fight. They could make it a boss fight for Tyrell.
@josueorozco87294 жыл бұрын
Honestly if they did this I would care about tyrell's death. Cause when he died I didn't give a fuck.
@_snacc_1904 жыл бұрын
That's actually a good idea
@nahuelahpa18814 жыл бұрын
no dlc, full game or nothing
@crazydave12924 жыл бұрын
We shouldn't have to buy something like that
@ignaciovitalis88884 жыл бұрын
RE7 added its own two pieces of free DLCs that expanded on the story so it’s not entirely out of the question
@Cruxis_Angel4 жыл бұрын
Didn’t like the direction they took nemesis in this game. You start to notice a lot more flaws when playing on the higher difficulties. I’m positive they didn’t properly test the final boss without the coin power ups.
@catandthesixxness4 жыл бұрын
Yeah final form Nemesis is one cheap bastard. Like actually cheap.
@desfefe4 жыл бұрын
It is poor design choices on top of other poor design choices. To beat the game on nightmare, you have to basically cheese through the game rather than really have great skills. That is when you realise this game was rushed way more than we initially thought. Remake 2 was better thought, but still was rushed. I recently played Re 4 again, and to me, Remake 3 tried to be like Re 4, but fails on it, and becomes Re 6 leon's campaign, and probably even worse in terms of BS.
@desfefe4 жыл бұрын
@@catandthesixxness It should almost be a QTE with the number of times you have to mash the dodge button, perfectly that is...LOL
@darran3114 жыл бұрын
Anytime I missed just one dodge in inferno I just put the pad down and waited to die , coz literally miss once get stun locked (essentially) die
@SWad2504 жыл бұрын
@Cat Person With Anxiety Anyone that puts in the time can certainly learn to do it decently consistently, just like with anything not totally random.
@hotnessgaming13964 жыл бұрын
Nah, you’re not the only one. I’ve been bitching about the S.T.A.R.S line since the game came out
@bassettgames80764 жыл бұрын
I've seen many complain about it. It's so stupid that they changed it
@osvaldoilustrador4 жыл бұрын
Me too
@tonypeppermint53294 жыл бұрын
Suzi made the perfect edit with the Stars line being used at the rail gun scene.
@lastmanstanding71554 жыл бұрын
@@tonypeppermint5329 It does fit so damn well. Seriously man. I'm actually really bummed about it. And they still used a one-liner anyway. Just use the orginal line.
@JuliusCaesar1032 жыл бұрын
Dude you're my spirit animal. This game has unequivocally some of the best moments in Resident Evil history and yet it falls short sadly on many other areas. Mixed feelings galore
@scrubbingdoubles85852 жыл бұрын
Jesus loves you
@MarcosSilva-bb2mj2 жыл бұрын
Please, don't say such a blasphemy. There's no decision making in this game, the scripted encounters with Nemesis are boring, and his quadruped version looks like a generic Dark Souls boss. Plus, the exploration is pretty much linear.
@autinjones7194 Жыл бұрын
@@MarcosSilva-bb2mj sadly you're completely right , I sincerely hope they learned their lesson when they greenlit 4.
@destroyazoid2060 Жыл бұрын
@@autinjones7194 I think it’s safe to say they learned their lesson.
@autinjones7194 Жыл бұрын
@@destroyazoid2060 hell yeah they did! I am so glad I put my faith in this one!
@smithsfan4254 жыл бұрын
DLC with Carlos carrying Jill from the Clock Tower through the park TO the hospital.
@justnothing324 жыл бұрын
If there would be a dlc, it should be Carlos going through the clocktower trying to get to Jill, solving Puzzles to get through a door on the outside or something. A big explorable area like this would help the game to an extreme level and it wouldn't change anything about the structure of the game, just a little background to how Carlos got to Jill. Edit: or have Jill go through the Park in the original to get to the lab bellow, again wouldn't change the story at all, just move all of Jill's explorable items in the hospital into the park so the hospital is more special to Carlo's campaign and we get an extra area. But I'm fine with everything about the hospital level so I wouldn't mind if this idea didn't come to life.
@markcobuzzi8264 жыл бұрын
I have always thought that a layout of environments and bosses like this below could be a better compromise than what we got, between the original and remake: 1.) Allow players to backtrack to early uptown areas, including Dario’s safehouse. More of the original’s puzzles and key items could reward this wide range of exploration and create more opportunities for traditional Nemesis to show up. 2.) When Jill meets Mikhail, there can be an extra bit of exposition, where the train specifically needs to stop by near a clocktower, so it can pick up another group of civilians and U.B.C.S. taking shelter in it. Perhaps there can be one branching path, without a live-selection, that you can open based on how you program the train’s route to the clocktower. 3.) When Jill is fighting the Gamma Hunters in the sewer area, the White Gravedigger makes a cameo. It snaps up a Hunter Gamma, like the “bigger fish” in The Phantom Menace, and can possibly trigger another brief interactive cutscene as a nod to Jill avoiding it in original. 4.) Flamethrower Nemesis is pushed back until later. 5.) Jill’s segment in between the RPD and Spencer Memorial Hospital should have been expanded. At least you could have been allowed to see the cemetery in the park, pick up a key item there, and use it to get inside the clocktower. 6.) At the cemetery area, Jill could run into a muddy Gravedigger nest to fight some sliding worms and even infected crows, while the clocktower has a few giant spiders. Including more of the park and/or clocktower could have also created more opportunities for zombie dogs, Lickers, the redesigned Drain Deimos, and Nemesis. 7.) When Jill enters the clocktower to find everyone dead and reaches the top, that is when the Flamethrower Nemesis appears. Jill is infected by Nemesis immediately after the fight. 8.) The hospital has its own chapel room, where Jill is laid unconscious, as a nod to the original. 9.) Because the hospital now has a passage leading to the Umbrella factory, instead of the park, the brown Gravedigger could tunnel into there and trigger a boss fight with Jill. 10.) Traditional tentacled Nemesis is fought in the waste disposal room, with Carlos similarly helping you out. 11.) After Nemesis crawls out of the acid vat and eats a dead Tyrant, he looks exactly like the remake’s second quadrupedal form with the tentacle arm. Maybe that should have also been the point, where Nemesis can say “S.T.A.R.S.” in a more guttural and unclear manner, while his voice prior sounds more like classic Nemesis. 12.) Jill fights the quadrupedal Nemesis in a similar manner as in the remake, later discovering the rail cannon. You can wound Nemesis enough times to stun him and force him to eat more, so you have time to reactivate it, aim the cannon, and shoot. The blast decapitates Nemesis and opens his torso, making him look like the original’s final form. You need to finish off the now fully exposed parasite with a few more bullets, leading to “I’ll give you S.T.A.R.S.”.
@andrewart53434 жыл бұрын
It makes sense, since Carlos took him an hour get to Jill's location after her first bossfight.
@remisan72144 жыл бұрын
nonono, less carlos, he's my least favorite part of this game
@codyrogers10114 жыл бұрын
That would be good DLC, it shouldve had the clock tower in the game but nonetheless thats a good idea
@DarkMorningFilms4 жыл бұрын
@@remisan7214 :(
@RbNoLife4 жыл бұрын
Nah, you’re not the only one upset about the S.T.A.R.S. line. I missed it on my first playthrough I think, so when I didn’t hear it at the end I was kinda mad tbh. That’s easily one of the best Resident Evil moments in the history of the series. So when you shared that dubbed clip of the ending, I felt the same frustration 100%.
@mauriciojunior55783 жыл бұрын
I just LOVE how you do justice to Nicole's job as an actor in this game. She's such an amazing human and I replay this game a lot just to hear her voice.
@brandongreenland96324 жыл бұрын
Capcom: “RE4 Remake!” Everybody agreeing that CV needs a remake for the life of it: “NO NO NO NO!”
@marcusj174 жыл бұрын
Also Capcom: releases DMC1 remake, as history would want it
@adamdavis17374 жыл бұрын
Meh Leave Code Veronica in the garbage where it belongs
@blackbird77814 жыл бұрын
Why are they trying to remake RE4 anyway? That game has not aged at all. Hell, RE5 aged worse.
@blackbird77814 жыл бұрын
@@adamdavis1737 but, a remake could make Code Veronica good. No mateer what they do, it will arguably be an improvement
@CaseFace54 жыл бұрын
CV is an RE I never got a chance to play so I was really hoping they would give it the remake treatment, OR do Outbreak justice now that online gaming is a more accepted and normal part of our lives.
@Radial3clipse4 жыл бұрын
I feel like they really missed out on a cool scene where Nemesis eats the tyrants in the labs. Would have made his final transformation a little bit more badass.
@residentjess4 жыл бұрын
Wade Wilson That would have also been horrifying.
@capscaps044 жыл бұрын
They skipped all the trasnfomation that nemesis went trough the game.
@Radial3clipse4 жыл бұрын
@@residentjess that's how it happened in the classic Re3. Neme ate the corpse of a Stage 3 "Mr X" and mutated into an abomination.
@IconiqueBloomie4 жыл бұрын
8:32 I totally agree. It feels so out of place compared to the original and they really should have used the first half of that line as she’s walking up to Nemesis, about to plug the railgun into his mouth, and the last part of it when she’s charging it up before he blows the fuck up. But, it wasn’t and it was kinda sad.
@oloxhossono19563 жыл бұрын
The fact that you pointed out how they remade the f$&king outdo music and just glossed over the clock tower had me absolutely dying. I did not notice that. The devs were just like, “ayo let’s polish up that track and call it a night… are we forgetting something?? nah”
@damienjohn4 жыл бұрын
My biggest grievance was the omission of the clock tower, but they also blew their load early with Nemi. He became a lot less threatening to me once he went beast-mode; lost that human/stalker element. As you said, we needed way more of that gameplay. My take: Instead of making it a dream sequence, a classic stage-2 (tentacle boi) should've chased Jill into the clock tower... his quadruped mutation saved for the penultimate acid-pit fight .
@carpx64074 жыл бұрын
Does anyone else think nemesis mutated way too soon?
@ChristianProtossDragoon4 жыл бұрын
No. He is an assassin. It makes sense that he adapts at the situation.
@tryinglyon4 жыл бұрын
@@ChristianProtossDragoon But he loses his stalker appearance rather quickly. It would've been better if his transformation was a bit more gradually rather than immediately transforming.
@ChristianProtossDragoon4 жыл бұрын
@@tryinglyon realistic assassin*
@tryinglyon4 жыл бұрын
@@ChristianProtossDragoon I don't think it's necessarily fair to compare that though. Nemesis *is* an assassin, but he's still a bio-weapon. We should see him grow from being an intense stalker to an nearly unkillable monster. He adapts, but loses something in the process.
@daviddala804 жыл бұрын
@@tryinglyon true very TRUE
@pockystyx40874 жыл бұрын
The 'I'll give you STARS' line is actually one of the biggest missteps in the remake. And your version is perfection. lol
@metalc.s31704 жыл бұрын
It’s just a voice line though
@pockystyx40874 жыл бұрын
@@metalc.s3170 its like an action movie line though. They stick with you; you need those one-liners.
@matosz234 жыл бұрын
@@metalc.s3170 "I'll be back" "Yipikayey" "You are the sickness and I am the cure" "Your move, creep" "I don't listen to psychos, I put them away" "May the force be with you" "Say hello to my little friend" "I will have my revenge!" "You killed my father, prepare to die" Yes, just a line...
@doctoradventure4134 жыл бұрын
timing wise I'd delay the first line until Jill gets a little closer then it would be perfect
@cunott2804 жыл бұрын
agreed
@somerandomschmuck25474 ай бұрын
Anyone else feel like the Stars line was probably intended for use somewhere else but then either someone thought up a line they thought was better somehow ( perhaps the “take a hint” line for example), or the section for it was cut, so they just shoved it in somewhere else awkwardly since they already recorded it?
@LegendofUnknown4 жыл бұрын
You changing that line in the end actually have me chills. They really should hire you
@LegendofUnknown4 жыл бұрын
That end card is so cute
@tatiana_and_tea4 жыл бұрын
Same!It sounds so much cooler!I loved the line but switching THAT line's place was a no no for me
@residentjess4 жыл бұрын
Fayean It did work, I thought it would be cheesy. However, I do prefer the line in the remake. Perhaps they could have included that stars line in one of the first boss battles.
@LegendofUnknown4 жыл бұрын
@@residentjess Well I can only speak for myself, but I do like a bit of cheese in my games and movies
@nicarlos734 жыл бұрын
One of the few things I appreciated from the original RE games (as well as RE1 remake) was the idea that transformations between tyrants or monsters were gradual, slowly progressing over a period of time through increased damage. RE2's (original) William Birkin was the best example of that. It builds a sense of dread and anticipation to degree, and also adds to the suspension of disbelief. In RE3R Nemesis goes from a humanoid beast to a quadrupedal monster within 5 secs, his skin somehow able to easily adjust to the instant 10x grown in size when it was barley able to hold together in its original form. Alot of players overlooked this aspect of the game, and I feel like it speaks to the rushed (and honestly lazy) approach to this remake. Even back in the 90's the RE development team understood the concept of maintaining a suspension of disbelief. Concepts that can seem believable in the real world, and that adding to the horror aspect of the games.
@Ravendawn-oi4yq3 жыл бұрын
Carlos Nieves I guess I have a bias but I think in RE3R you have that feeling of the mutations getting increasingly insane through the game, thanks to the design of the boss fights, each one is fun and is an improvement over RE2R in which boss fights weren't that interesting, in the case of the design I guess that comes to preference
@lunahaack70023 жыл бұрын
They messed up sooo much, what a wasted potential, it’s a good game I mean but not as a REMAKE, they forgot about the basics of the saga. I’m sad no one in CAPCOM thought about delaying and developing correctly instead of rushing it and changing pretty much everything, it would be nice they took this one as a Reimagination of the original but that we also got the accurate REMAKE but that’s not happening :(
@nicarlos733 жыл бұрын
@@lunahaack7002 I agree.. I have a love/hate relationship with this remake. Its a rushed, incomplete product, there's no doubt about this. But it was still a fun experience. Minus the ridiculous 15 min intro sequence with fake game play that completely wastes your time just to get to the start of the game, and the Carlos hospital fighting off hordes of zombies sequence which I hated... When its all said and done for the things its does right, there's plently it does wrong as a successor to a pretty good RE2R. Its a step down in comparison and that shouldn't have happened.
@minutemansam12143 жыл бұрын
@@nicarlos73 Discounting the fighting off hordes of zombies, I think Carlos going through the hospital is the best part of the game. Despite you having a freaking assault rifle it's like the scariest part of the game. While I prefer the more mutated and tumory design of the Hunter Betas in the original, they did nail the idea of these being actual bioweapons designed to kill.
@Robert3992 жыл бұрын
I agree completely. I also prefer when they don't obviously get stronger every time they mutate. It should either feel like they're degrading (like Terminator) or they're mutating (more of a side-grade than an upgrade). They should *NOT* feel like Pokemon evolving to the next stage.
@nicarlos734 жыл бұрын
It actually really disappointed me to see "You want stars. I'll give you stars" basically being used as a throw away line early in the game. I think the devs probably thought it to be too cheesy in that ending moment which I feel was a mistake.. Compared to the" finishing shot" last lines by Leon and Claire for the original RE2; Jill's last words to Nemesis actually was the least cheesy and was perfect for that moment given the enemy and her journey leading up to it. I think the devs really didn't wanna commit to using it in the end but knew the fans wanted to hear it, so they tossed it in elsewhere.
@residentjess4 жыл бұрын
Carlos Nieves That line would had been cheesy at the very end when she put that weapon in his mouth. It was a smart choice to include it elsewhere.
@3AHoles4 жыл бұрын
Not as cringey as "Take the fucking hint."
@madnessaddict092 жыл бұрын
Two years later, but just found this review and wanted to say how well done it was and that I truly enjoyed watching it and hearing your views and opinions. Could not agree more on the final boss fight on nightmare especially - the mode was so fun up until then, but the ramp up in difficulty that leaves you getting stun locked to death is just...not fun. Overall it's an entertaining gaming experience, but definitely has several flaws.
@softlock231 Жыл бұрын
I just finished completing this 3 years later and i’ve never screamed so loud at a game on Inferno fighting Final Nemesis. It’s absolute bullshit, giving no chance to learn besides restarting all the cutscenes again.
@NotAGoodUsername3604 жыл бұрын
"Missed opportunity" perfectly sums up this game. It definitely could have used an extra year or two in the oven- simultaneously developing both REmake 2 and 3 was a mistake.
@nahuelahpa18814 жыл бұрын
It was a rushed, unfinished piece of mediocre trash. And overpriced. Insane that both originals RE2 and 3 had more content than the remakes.
@tibulocamacho93784 жыл бұрын
The sad part is they are cutting RE Code Veronica, That RE is full of lore.
@MagiofAsura4 жыл бұрын
I was really hoping they would revamp the lore with the remakes but they kind of wasted that potential. At this point I dont even know if re remake and zero even count
@Goldman2004 жыл бұрын
The problem with Code Veronica is that it's just too anime
@Lionheart11884 жыл бұрын
@@Goldman200 wtf
@catlady48584 жыл бұрын
@@Goldman200 Impossible
@snakeslife-uroborodjinn7904 жыл бұрын
@@Goldman200 Code Veronica and Zero weren't very good. Their stories were a mess too.
@NerijusG4 жыл бұрын
The clock tower scene should be after the Nemesis infection. Shes dreaming that shes going to the tower, then after the heli explodes she wakes up at the hospital.
@rebrum4 жыл бұрын
No, This actually would be out of place of the game story line. The way she explained the nightmare situation was the best way to put in the game, cuz jill was about to go to the real thing after the train crashed, so if she was incontinent at that point she could have a bad dream of the future in clock tower, also about to have a missed opportunity to be saved by the helicopter that Nemesis shut down.
@Youngfreeimaginary4 жыл бұрын
Meaningless dream sequences are terrible writing. Jill should have just been chased into the clock tower by the classic nemmy (still on two feet). His licker-looking transformation should have happened just before the fight in the acid room. They kinda ruined Nemesis in this game tbh, such a shame after the amazing opening. They turned him into a mindless monster too quick, he just wasn't scary anymore.
@wilbertsledge34544 жыл бұрын
@bigevilworldwide1 I agree with you on the nostalgia clouding peoples view though I admit that it seems the clocktower was going to be playable but was then cut for some reason. It could have been a nice puzzle section since there is barely any here and that might please fans.
@commander3922 жыл бұрын
I love that Nemesis, whose only goal it is to kill all stars members with no hesitation, waits patiently at the mega man window while Jill is inside. A real hunter, he is. Or just grabs Jill by the head and throws her away to aim a flamethrower at her without pulling the trigger instead of just crushing her head like a grape. Or goes down in one grenade.
@leescorpion Жыл бұрын
It’s his idea of foreplay I guess?
@anexpertonthematter14688 ай бұрын
I mean he is a bioweapon, wit is not its strength. He has great stamina, endurance, brute force and speed (when it wants to), he's clever enough to know how to aim a gun. But not as clever as to know how to actually terminate a target. Ffs he can't even speak, he is not very intelligent.
@commander3928 ай бұрын
@@anexpertonthematter1468 Great cope dude
@yanet59064 ай бұрын
@@anexpertonthematter1468he can't even swim!
@LinlyKi4 жыл бұрын
Unrelated, but this transition at 5:25 was smooth as hell! Your editing has gotten so slick over time, it's really impressive!
@TheSphereHunter4 жыл бұрын
Thank you!
@MrSnort4 жыл бұрын
Yeah, if I hadn't already played Re3R I would have thought it was the same area
@HispanicAlucard4 жыл бұрын
7/10 as a standalone game 2/10 as a remake/reimagining
@PoMu44 жыл бұрын
exactly
@samirul2234 жыл бұрын
Let's all forget this remake if we can actually call this shit
@jasenwm3 жыл бұрын
This shouldn't be called a remake it should be called a totally different game because it is.
@soniagutierrezquiroz55963 жыл бұрын
I give this Reimagining a 4 out of 10. I knew something was off since Nemesis's name was removed from the title.
@Ravendawn-oi4yq3 жыл бұрын
@@samirul223 you call this shit, then you really haven't play the really bad ones
@Brandon_Powell4 жыл бұрын
13:01 Mikhail Victor is played by William Hope. He also played Lieutenant Gorman in Aliens where he and Vasquez sacrifice themselves by detonating a grenade. That also happens to be my favorite scene from Aliens.
@Axen-dg4ql4 жыл бұрын
He also did Dr. Bards voice.
@user-ng9gd4vl9s4 жыл бұрын
"You always were an asshole, gorman."
@SandroCaldas4 жыл бұрын
Now that's just awesome. I've never forgot that scene
@HragFarraGaming4 жыл бұрын
17:30 - I wasn't too bummed they omitted the Clocktower, but hearing your take was amazing. Logically speaking Carlos wouldn't leave her at the Clocktower, but rather take her to the hospital; however, at least an inclusion of one last dream-esque sequence, for Jill, before she encounters Nemmy's 2nd form would've been better too. On top of that, she could've been chased by Nemesis in her dream. The fans would've been pleased with that. Ahhh Capcom.. so frustrating when gamers think of better ideas than the actual developers. The Rocket Launcher Nemmy - even though I loved that intro and section, there wasn't much of it. Even the soundtrack too, I purposely stayed longer in areas when his music started playing and I wanted to record it for my channel. It was awesome. One thing you forgot to mention was the Gravedigger boss. That should not have been omitted. You could fight that boss before reaching the Clocktower. As in, once Jill finds a way out from the subway, she stumbles upon a nearby graveyard, instead of the Clocktower, but you can still see the Clocktower from a distance. EDIT - while she's cutting through the cemetery she has to fight against zombies, BOWs in pitch black since there is no illumination around her besides her flashlight. Could've also added a mini-puzzle of her finding a gate key so she could get out. The STARS' line - this line should've been at the end. No excuses for that debacle. However, as you mentioned, Nicole did great. I still love this game though as it reminds me why I love Jill Valentine. The cutscenes, narratives, actor's performances, environments, gameplay, soundtracks are all well done, but more of RC would've been better and definitely a Mercenaries mode. It's a shame Capcom has declared RE3R to be "finished" as no DLCs will be made. So many mixed feelings as I give this game a 7.5-8/10. Everything was well made, but when you remove stuff best to replace them with something new too. One thing is certain, the RE community wants to see more of Jill and Carlos. Great chemistry from those two.
@juliocarlosvelazquezenriqu88224 жыл бұрын
So cool that you went the extra mile with the "i'll give you STARS" line
@DudleyDawg4 жыл бұрын
I totally agree this line should have been saved for the final boss. Something else for all the long time RE fans to mark out for.
@TheDeliciousMystery4 жыл бұрын
I just wish we got more moments like how in hardcore/inferno brad is stalking carlos outside the rpd windows and attacks when you are in the storage room. More stuff like that would have been great.
@neworderfuture97804 жыл бұрын
BRUH When I replayed the game and saw that yellow vest pass the window I was like "WHAT THE FUCK" And then BOOM he fucking bursts into the storage room! That was fucking great
@m0nsterzer04 жыл бұрын
"YOU WANT STARS ILL GIVE YOU-" *hideous bone crunching impact*
@danielcherry46752 жыл бұрын
" I'll give you stars" I felt robbed in the R3make. The scene when Brad said "sorry" in this game though is ICONIC
@Mr.Welbig4 жыл бұрын
At least Jill has the "Stars" line. Leon never speaking "It's up to us to take out umbrella" followed by 90s rock is one of my big letdowns with RE2make. Especially since it would have made the awkward ending much more badass.
@erwinsmiths3544 жыл бұрын
The problem is. They never took down umbrella.
@temp13264 жыл бұрын
Leon doesn’t ever do anything to umbrella directly though
@shorap4 жыл бұрын
My biggest line missing bummer in RE2 was Leon with the cheesy lone, “So, this is what everyone’s dying for!”
@frogradar4 жыл бұрын
Leon: "It's up to US, to take out Umbrella" Jill and Chris: take out umbrella
@danny18844 жыл бұрын
I was disappointed there was no "Game over" when he decimated Tyrant with the rocket launcher.
@Yourlittleoodle4 жыл бұрын
I’m with you on the “you want stars...” line. It’s like a joke if you get hit mid-line!
@antifascistamerican37824 жыл бұрын
GQ Design Studio When that iconic line got interrupted in my first play through, I had the gut feeling that this game would not meet my expectations. And I was right :(
@JohnRyder-4 жыл бұрын
If Jill said it at the end when showing the big gun in Nemmys mouth, it would become corny. Thats why I think it was changed
@Badusername20004 жыл бұрын
@@JohnRyder- its meant to be corny, thats the whole point
@Y00bi4 жыл бұрын
@@JohnRyder- It's supposed to be cheesy. Resident Evil has always been cheesy. It transitioned from Cheesy B-Movie to cheesy action movie but the aroma of cheddar is something it's never tried to hide. Yeah, the lines are corny, but they're iconic as fuck. Literally everything Wesker says is delivered with a that over the top tone but we love him anyway.
@miguelorozco44454 жыл бұрын
GQ Design Studio No.
@MicrosoftNestleTea4 жыл бұрын
"Wait, it's coming out just a year later? Well, I guess most of the work is done... the engine, assets... they can reuse a lot of stuff... Hey yeah maybe I'm just worrying over nothing!" "Oh no more split paths? Well.. Maybe that's not the end of the world." "Oh they removed parts.. Oh no it's being bundled with that Multiplayer RE game. ...ohhhhhhh.....: Me in the lead up to RE3R. I still loved the shit out of it, but.........
@samfanhellyeah4 жыл бұрын
OMG same!!!! After the huge success of RE2 remake. Why did they cut corners with RE3
@LydellG44 жыл бұрын
@@samfanhellyeah Save money..
@JayV98 Жыл бұрын
When the Resident Evil tv show had more classic Resident evil monsters than the RE3 remake.
@hakuwolfen28394 жыл бұрын
I feel you so much on the "you want stars? I'll give you stars" line that was the shit when I heard it, it's just sad to hear it being used like that :(
@Brandon_Powell4 жыл бұрын
18:10 I think there should be DLC where you play as Carlos traveling through Raccoon City Park and the Clocktower to get to Jill.
@filipealbanolm4 жыл бұрын
The starting scene was perfect utill you realise that Nemesis could easily kill Jill, like he just break the wall to get her and then she run and close the door, wtf?
@valentds4 жыл бұрын
the worse nemesis moment was the one with the flame thrower, he literally took her's head
@Eliam_Kazama3 жыл бұрын
@Kiss Shot Acerola Orion Heart-Under-Blade haha You're so right, this Nemesis was humiliated throughout the entire game for Jill's forced badass insults and personality, ridiculing and removing the tension that a monster like him should cause (he's even humillated by a bookshelf at the start of the game), and he's so poorly scripted, and just chooses not to kill you at many critical moments
@Cherrrryboy3 жыл бұрын
I thought it was trying to imply that the Nemesis was almost unprofessional and hunting Jill for sport. Compared to Mr. X who was calm and businesslike, Nemesis had the parasite which gave him a lot more intelligence. I think it was smart enough to realize that it viewed Jill as its own nemesis and only wanted to kill her when she was aware and fighting back.
@TheManuelRP4 жыл бұрын
18:22 Or... After getting infected, she enters the clock tower, stumbling on her way, and having a trippie fever dream, slowly realizing she has been infected, making her nightmare on the begging a reality, and, no matter her efforts, may be her end and debating to herself if or how should she keep fighting. The clock tower could merge sometimes with memories of the mansion, maybe having quick segments escaping (do to her unfavorable state) from Yawn, Black Tiger, Neptune, Tyrant (aside other creatures) and finally getting trapped by Nem before falling unconscious. Just another idea that I just thoght have to be shout out. Implementing it now would require little change on the scene presented on the game. Also, it surprised me how her nightmare at the beggining never became relevant, from a character's perspective, regarding her actual infection later on. It was completely buildt and they didn't do anything.
@glorifieduniverse53134 жыл бұрын
Most expensive DLC ever. This game was kinda silly.
@valentds4 жыл бұрын
i saw 80 dollars dlc only for i weapon in another games
@KionKamon3 жыл бұрын
Oh yeah 4 bucks for a costume and a haircut + like $6.00 for an optional unlock all unlockables is really expensive. (USD was used for this btw) I’ve seen other games have more expensive DLC and more DLC than that as well. Also this game wasn’t supposed to be DLC, it has different movement speeds for the characters and had a gameplay mechanic not present in RE2R. Plus according to an interview I read with a producer who worked on this game, it had a lot of development happening alongside RE2R. Which lines up better with how long it takes for a game to be developed. If this was developed in less time, it’d have way more bugs and glitches that would make the game unplayable. As evidenced by the initial state of Cyberpunk 2077. Plus there are games that add up to well over $100 when you factor in DLC.
@nexrex30424 жыл бұрын
The worst part is the fact that we don’t even need a RE 4 remake
@average_enjoyer4 жыл бұрын
@ourworlds atwar why not a new game instead? I know it would be awesome but RE8 or any other new title would be much better
@metalc.s31704 жыл бұрын
Graphically we probably do... everything else...I hope they don’t change too much
@justletitallend89974 жыл бұрын
I need one, or at least a better camera.
@uhoh67064 жыл бұрын
The Nemesis parasites they introduced is what scares me the most about the future tbh. They act exactly like the plagas in Resident Evil 4. I really hope they don’t remake it. If they are gonna get rid of half of a game again, do it with a new game. Don’t do it to a game that is loved by many people.
@Bestgameplayer104 жыл бұрын
Eternal Memeage - Does it matter? I mean, the original RE4 is still there. I still play it from time to time today.
@forestcampbell89624 жыл бұрын
I really did miss the sections that was "cut" as they were my favorite. The gravedigger area/fight,later clock tower areas. The branching engagement decisions with nemesis. I wanted desperately to love the remake as much as the original but i unfortunately don't.
@77jamess Жыл бұрын
I really like this remake, but I 100% agree that the idea of having a semi open world raccoon city with nemesis relentlessly pursuing you, would be the best resident evil game to exist.
@ImusakHctividar4 жыл бұрын
Oh my god, that art of Suzi and Jill at the end was too damn wholesome. Also, Suzi reviewing/examining Silent Hill? Yes please.
@jamster87644 жыл бұрын
The lack of Nemesis is... disturbing.
@hasangenc29224 жыл бұрын
Most unforgivable thing about this game, next to the missing clock tower and the Grave Digger
@jaysanj1524 жыл бұрын
Honestly,The entire game feels lacking. From Nemesis to clock tower to grave digger to live selection to mercenaries and weapons parts you get on hard mode for putting down nemesis like the Eagle 6 pistol and the lever action shotgun.. its quite sad actually,Still a great RE game but my god its a disappointing remake to its original source material.
@NotAGoodUsername3604 жыл бұрын
The removed his name from the game title, so that shouldn't be too surprising
@notthatinnocent864 жыл бұрын
Wtf are you talking about hes all over the damn game...in terms of scripted moments. If you mean free roam nemie then yeah hes not there enough
@thedarktyrant4 жыл бұрын
Probably why it's Resident Evil 3 without the word Nemesis.
@SS_Sin_Of_Pride4 жыл бұрын
Brad: He's coming for us, we're both gonna die. Jill: what are you saying? Brad: You'll see...He's after S.T.A.R.S members there's no escape! God I wish that segment would've made it into the game. It sets up Nemesis perfectly.
@RevRaptor8984 жыл бұрын
@Rómulo Figueroa That's a direct quote from the original RE3 and it fits just fine. At that point in the game you haven't run into Nemesis yet and Jill want's to know what the fuck Brad is running from, so he tells her before running off. Jill Valentine : [when she finds Brad wounded] Brad, hang in there. Why isn't someone doing something about this? Brad Vickers : I didn't know you were still alive, Jill. The police aren't trained for this kinda situation... what could THEY do? Brad Vickers : [pause] Listen, he's coming for us! WE'RE BOTH GONNA DIE! Jill Valentine : What are you saying? Brad Vickers : You'll see... Brad Vickers : [as he leaves] He's after S.T.A.R.S. members... there's no escape!
@storageunit26834 жыл бұрын
"Hes after staahs membahz"
@RCROX10 ай бұрын
That scene where Mikhail says, "Get off my train, shitbird!" is the only cutscene I never skip...
@Glixity4 жыл бұрын
This game made me pretty sad after completing it. Great game, you want to play it again but then you're reminded of everything cut, how small of a role nemesis plays in terms of gameplay, missed opportunities and its just sorta sad.
@Vegem1ghty4 жыл бұрын
Jill's cake being a highlight for how she can wield that rail gun made my night, and I wholeheartedly agree
@gamerguy199814 жыл бұрын
You're definitely not alone on the "you want stars?" line. I audibly groaned when it was spoken in the remake. Yes the line has good delivery, but without the proper context of the original meaning, then it just falls apart.
@GameBeatenakaKevinS4 жыл бұрын
It's like the 2014 remake of Robocop reusing lines from the 1987 original, while ignoring their original purpose and significance.
@Tengokuchi4 жыл бұрын
I almost missed the line because I was running from Nemmy. Why would they throw that line away when running is when even an option?
@darksouls86674 жыл бұрын
I literally got the line interrupted on my 1st playthrough...
@Yuni009 Жыл бұрын
Rewatching this and it would have been cool to adapt the different pathways choices that the original gave into two slightly different campaigns, which i think would have encouraged replayability and also made you changed how you approached gameplay depending on what options Jill chose
@JetAddict4 жыл бұрын
"Very blood starved beast, good hunter" 😍😍😍
@breakfastandstuff23834 жыл бұрын
“You want STARS? I’ll give you-“ Nemesis: “no, soz lol”
@CuriousCorduroy4 жыл бұрын
RE3 Remake kinda felt like an obligation that they had to get out of the way in order to do other remakes. You look at RE2 Remake and it had so much love and care put into it with excellent level design and great character moments. RE3 feels watered down in comparison. Here’s hoping Jill gets another entry into the series that allows her some redemption.
@xLadyRaine2 жыл бұрын
Considering it was in develop at the same time re2 remake at the same time, it was not likely time constraints. This is also the why re2 remake didn’t have the proper a and b scenarios from the original.
@Vittumainen2 жыл бұрын
19:45 "And add the highly requested enemy type: Giant Spiders." Imma stop you right there.