Time Crisis (Arcade) - No Damage - 10' 37''30

  Рет қаралды 1,550

Light Gun Liturgy

Light Gun Liturgy

Күн бұрын

Here is a no-damage playthrough of Time Crisis, Namco's classic 1995 light gun game, with a final time of 10' 37''30. Played on the MAME arcade emulator with a GUN4IR light gun. Please enjoy!
Time Crisis boasted a revolutionary pedal system: step on the pedal to leave cover and shoot enemies; release it to reload and avoid gunfire. The game also embraced the aesthetic of action films, with its fast-paced combat and cinematic cutscenes.
More commentary below.
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There is no scoring system in Time Crisis 1; the objective is to simply clear the game as fast as possible. In between areas and stages, the game keeps track of your time versus the top time on the leaderboard. Seconds shaved off are red; seconds gained are white.
To get a good time, you must memorize where enemies appear, shoot them quickly (and oftentimes in a specific order, depending on the scene), reload efficiently, and in general try not to miss shots. It's one of those games that you must play repeatedly in order to improve.
Time Crisis 1's timer acts much differently than the sequels:
1. It never pauses outside of cutscenes; it keeps ticking down, even during "WAIT" sequences.
2. You game over if the timer reaches 0.
3. Certain enemies (mainly ones dressed in yellow) add extra seconds to the timer.
4. Clearing a scene adds more time, but doesn't increase the timer to its maximum.
There are also no red "crisis shots" to dodge here--you just immediately get shot. If an enemy shoots you but it doesn't dock a life, the screen flashes red; call this a "warning shot" if you will. See too many of these and a damaging shot will likely occur.
Enemies are color-coded to indicate their threat levels. Red guys almost always hit you on their first shot, while white and blue guys have a lower chance of hitting you. Projectiles and melee weapons also instantly hit you, too. Thus, to avoid damage it helps to not only memorize enemy spawns but also pick off the most threatening enemies as quick as possible. And hide in cover whenever necessary!
You get an extra life every 40 shots you make without missing. Otherwise, by default you have 3 lives to clear the game. As mentioned before, you instantly game over if the timer hits 0. This was changed in Time Crisis II onwards.
I made a few mistakes in this playthrough, and at one point my GUN4IR misfired a bit before fixing itself, costing some seconds, so this is by no means a "perfect/fastest" run of Time Crisis 1. I plan to improve upon this in subsequent videos. However, I succeeded in shaving off some minutes/seconds from my previous attempts, and clearing the game without getting hit!
#arcade #namco #1995 #timecrisis #lightgungames #mame #railshooter #action #retro
0:00 - Intro
0:50 - Stage 1 Area 1
1:36 - Stage 1 Area 2
2:21 - Stage 1 Area 3
3:22 - Stage 1 BOSS (Moz)
4:19 - Stage 2 Area 1
5:07 - Stage 2 Area 2
6:00 - Stage 2 Area 3
7:40 - Stage 2 BOSS (Sherudo Garo)
8:57 - Stage 3 Area 1
9:55 - Stage 3 Area 2
10:54 - Stage 3 Area 3
12:26 - FINAL BOSS (Wild Dog)
14:59 - Ending & Credits
16:39 - Final Result/Name Entry

Пікірлер: 14
@Multibrawlr
@Multibrawlr Жыл бұрын
0:00 - Intro 0:50 - Stage 1 Area 1 1:36 - Stage 1 Area 2 2:21 - Stage 1 Area 3 3:22 - Stage 1 BOSS (Moz) 4:19 - Stage 2 Area 1 5:07 - Stage 2 Area 2 6:00 - Stage 2 Area 3 7:40 - Stage 2 BOSS (Sherudo Garo) 8:57 - Stage 3 Area 1 9:55 - Stage 3 Area 2 10:54 - Stage 3 Area 3 12:26 - FINAL BOSS (Wild Dog) 14:59 - Ending & Credits 16:39 - Final Result/Name Entry
@keynanmartinez
@keynanmartinez Жыл бұрын
I honestly would love a Remastered for Time Crisis 1, 2, and 3.
@VSSEDragon3
@VSSEDragon3 18 күн бұрын
Happy 29th anniversary Time Crisis series
@syntheticxblood
@syntheticxblood Жыл бұрын
Beast!
@TheDarkdeed369
@TheDarkdeed369 Жыл бұрын
Solid run! Another weird thing about TC1 is that the fakeout ACTION! in 2-1 is the only time this ever happens in the entire series including spin-offs. They did that gag once and just got it out of their system forever.
@Multibrawlr
@Multibrawlr Жыл бұрын
Very bizarre indeed, glad that was only a thing in the first game! I remember that throwing me off the first time I played it.
@brentdye1504
@brentdye1504 9 ай бұрын
This guy kills those soldiers by himself!
@eddiejoewalt7746
@eddiejoewalt7746 3 ай бұрын
TIME CRISIS 1= DIE HARD TIME CRISIS 2= A BUDDY COP FILM TIME CRISIS 3 = TIME CRISIS 4 = A MICHAEL BAY FILM TIME CRISIS 5= A ZACK SYNDER FILM
@TripleAAA7331
@TripleAAA7331 Жыл бұрын
Another nice run. Even though it's not my favorite in the series, the first Time Crisis has some charms that I'm still fond of. The timer mechanics are something I actually like since they really make the game feel like a race against time, like the title suggests. In the other games, the timer is more like countermeasure against stalling in the arcades. TC5 does emphasize time a little more by making it contribute to a huge chunk of your score, but that's about it. The lack of "crisis shots" is definitely a big downside, though. It makes me overly paranoid when I let any enemy shoot more than three times, because then I feel like i have to duck under every shot to stay safe. There's this obscure PS2 light gun shooter called Endgame, which is essentially a Time Crisis clone. Its presentation is a bit bland, but the gameplay is like a slightly more approachable TC1 with indicated crisis shots.
@Multibrawlr
@Multibrawlr Жыл бұрын
Thanks for watching. I'm really not a big fan of the lack of crisis shots either, sometimes it feels random when I get shot and I struggle to understand who hit me. I've never played Endgame before, maybe in the future I could give it a try!
@mr2nut123
@mr2nut123 Жыл бұрын
Nicely done! gg
@Multibrawlr
@Multibrawlr Жыл бұрын
Thank you!
@KimSamaVideos
@KimSamaVideos Жыл бұрын
You've gotten better at the Time Crisis games 😉👏
@Multibrawlr
@Multibrawlr Жыл бұрын
I've had to really get used to the playing style, since I grew up with House of the Dead more, but it's been an interesting experience. The series for the most part is pretty fun.
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