Time For Some Truth About What Is Happening In the Gaming Industry. Ray's Take!

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Ray Coffman Media

Ray Coffman Media

Күн бұрын

I habe been stewing on this for a while. After some things that have come out this pasy week I have got to put this one out there. Time For Some Truth About What Is Happening In the Gaming Industry. Ray's Take!
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Пікірлер: 24
@NIXNE
@NIXNE 9 ай бұрын
Appreciate the shout out Ray! Something you said stands out a lot to me, we are not enjoying games like we use to and taking them in like we use to. Our consumption rate is so high on media we power through everything and forget it with few exceptions
@RayCoffman
@RayCoffman 9 ай бұрын
Absolutely.
@lennyvalarezo6315
@lennyvalarezo6315 9 ай бұрын
Ray dropping truth bombs. Well said!
@Aryximaraki
@Aryximaraki 9 ай бұрын
Still on my first run through of Sea of Stars, excited to do it again in about 6 months! Sustainable game!
@RayCoffman
@RayCoffman 9 ай бұрын
VERY sustainable model for that one.
@matthewtaylor8876
@matthewtaylor8876 9 ай бұрын
1)Remasters appeal to 30-40 yr olds that played the games during their teens. The big difference being the amount of free time a teen possibly has compared to how much time an older adult has. 2)Video game content is fighting to be compared to the sports(football, baseball, basketball) content timetables. Seasons are designed to generate fan made marketing.
@RayCoffman
@RayCoffman 9 ай бұрын
This isn’t just about remasters. It’s about finding a way to capitalize on creating games that don’t take eight years and cost $100M to make. Unsustainable.
@matthewtaylor8876
@matthewtaylor8876 9 ай бұрын
@@RayCoffman Yarp. Games are going to have to go more style(art development) than realistic(hardware development) when the bubble pops.
@TheSteelers4190
@TheSteelers4190 9 ай бұрын
Spot on Ray. These companies have to start getting a hold of these budgets. Video games having the budgets equal to or larger than big tent pole blockbuster films with a much smaller reach is industry suicide. Kind of off topic, but it's why I've been banging the tabel for some of these game franchises that have been in their own way to find an identity. It allows them build on existing systems with out having to spend extra development costs trying to reinvent the wheel each time. It also helps them understand who their base is. That doesn't mean they cannot grow their base or innovate, but they can't go chasing dollars that just aren't there and in turn alienating their core audience like some of these franchises end up doing. I'm also hoping that in the future that there will be less emphasis on "photo realism" in the graphics department as I feel that alone is really causing some of these budgets to balloon. . You can have games that look absolutely beautiful, have great animations, and lighting but they have a style to them instead of trying to look like you just walked out of your front door.
@adamlocke1047
@adamlocke1047 9 ай бұрын
That's why I love from software the soul series and elden ring insane replay value 👌 beautiful art and they listen to us the player loads of content and lore
@RayCoffman
@RayCoffman 9 ай бұрын
YEAH MANG!!!
@Brannen666
@Brannen666 9 ай бұрын
It's unfortunate that the motivation for profits stifles artistic creation and well everything else we do.
@RayCoffman
@RayCoffman 9 ай бұрын
Everytime.
@truthwarriorhumanleaderrep2X4
@truthwarriorhumanleaderrep2X4 9 ай бұрын
@@RayCoffman and your a fallen angel, no real human lives on your level.
@tarihelyanwe492
@tarihelyanwe492 9 ай бұрын
Well said 👏 the 1-2 minutes after the 13 minute mark in the video need to go viral.
@elizabethduffy2145
@elizabethduffy2145 9 ай бұрын
I’m very grateful Larian had been making a bit of a stir in the industry. Even if you’re not a BG3 fan (I am, I’m obsessed) the fact there’s a company taking risks, that loves games and respects players is such a breath of fresh air. There is also a problem with the power being with the people who hold the purse strings on the creative side of things. The push to replicate success and have the biggest shiniest looking game means very little room for growth and experimentation in a company. Square used to have some fun little mid-tier games - I liked Murdered Soul Suspect despite it being a tad basic, it was fun spooky story. Where’s the space for that now? The only place for new storytellers to go is the indie realm, and not everyone can make it there. It’s a shame.
@RayCoffman
@RayCoffman 9 ай бұрын
DOPE!
@denhawken
@denhawken 9 ай бұрын
Hmmm... cant troll this logic... you win this round! Good reasoning!
@RayCoffman
@RayCoffman 9 ай бұрын
😎
@Storm1Trooper5
@Storm1Trooper5 9 ай бұрын
Good take Ray should also be said that rebirth is coming out in way less time after remake than say Spider-Man 2, god of war ragnarok, last of us2, despite seemingly being a longer game than those 3. Could be that square enix is the first to nail down quicker triple A development times but we’ll see
@RayCoffman
@RayCoffman 9 ай бұрын
No that’s not it. Square is having their troubles with development as well. Look no further than their last release. It was all hands on deck for Rebirth.
@progrob27
@progrob27 9 ай бұрын
I'd love a 2nd Stranger of Paradise game different world same sort of gameplay. I've played it 90hrs and counting since it went on ps+ it's great fun, still got loads to do. Probably not super expensive to make compared to other games.
@RayCoffman
@RayCoffman 9 ай бұрын
DOPE!
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