Something I could've explained better is that a *TARGET AUDIENCE* is not the same as your *GENERAL AUDIENCE* . It's essential to have a clear idea of who you're making something for so that person can feel like it's made for them. There will be outliers, and this is a *good thing* . Just because you don't fit the description in this video doesn't mean I don't welcome you!
@Arrowstotle5 жыл бұрын
Tobias Bergdorf I make courses that are anywhere from 2% to 50% clear rate. Mostly I just focus on creating fun courses that are fair for the player!
@TobiasBergdorf5 жыл бұрын
@@Arrowstotle That's the best way to do it! By the way keep up the good work on your channel.
@Arrowstotle5 жыл бұрын
Tobias Bergdorf Thank you! Your channel is one of the biggest inspirations for me. I really appreciate your content!
@sirtechy58035 жыл бұрын
My courses are mostly around 0-10 %, and have no trolls. I Dont like trolls myself, thats Why. I do like a challenge though and making my stage look good. Id like to see a video where you explain How to make a good story stage or How to make a music level (as i have Done both, and would like to see How you would target them)
@Salem-Arrak5 жыл бұрын
With these guidelines and theories you set in mind, it would be interesting to stack them against shared levels to see how well a level is. I personally try to emulate the difficulty curve in some of my levels, and I would love to see how well they stack and how and where to improve.
@izasira5 жыл бұрын
I make my levels for humans, generally.
@GobouLePoissonBoue5 жыл бұрын
"Generally"
@izasira4 жыл бұрын
Unfortunately, no. Only humans.
@andrewcheng19484 жыл бұрын
@@latlat5770 sometimes :)
@Invaliput4 жыл бұрын
So GLaDOS can't Play them!?
@EpigeoN_4 жыл бұрын
BlueSteem I Gaming PORTAL
@cgrn175 жыл бұрын
I’m a 16 year old living in the UK and now I feel excluded
@amphattack42005 жыл бұрын
C-Grn sorry man :(
@BudsTheAwesome5 жыл бұрын
Same boat, here. Let's rebel together.
@joaoedu19655 жыл бұрын
I dont even speak english! i live in brazil and 12 yrs old
@KnightoftheSorryFace5 жыл бұрын
I feel ya man
@Yoreni5 жыл бұрын
@@joaoedu1965 you do speak english
@aram91365 жыл бұрын
Sorry, I’m not an 18-35 year old living in the United States. Unsubscribed, disliked, good riddance.
@TrollMagic19875 жыл бұрын
Lol
@callumsylvester99215 жыл бұрын
Same here I’m 13 and in the uk
@claudio-maker29435 жыл бұрын
I am younger than 18 and I live in Italy
@DaShonuff5 жыл бұрын
im actually older than that audience but I fit most of your other target. i studied game design when I was in my 20's and studied drawing, painting and animation so I definitely am in the creative side.
@skoopymemes95635 жыл бұрын
@@claudio-maker2943 anche io
@bloodydoll58975 жыл бұрын
-isnt an 18-35 or male -doesnt live in us -speaks french and english i guess but whatever -DOES have a passion for video games dang, you got me heccing mind reader over here
@justarandomguy80685 жыл бұрын
I'm 12 years old. I'm Italian. I live in Italy. I love your videos.
@Ranboso5 жыл бұрын
Oh ma ciao
@justarandomguy80685 жыл бұрын
@@Ranboso Ciao, italiano carissimo
@Ranboso5 жыл бұрын
@@justarandomguy8068 sono maschio
@justarandomguy80685 жыл бұрын
@@Ranboso Lo so
@S_WISE5 жыл бұрын
Liking that new editing. Very dark, glitchy and overall mysterious. Suits you well
@cecillemilitante31154 жыл бұрын
He's dark and glitchy?
@umgarotoaleatorio70442 жыл бұрын
"Dark editing" The video: cheerful music on the background that makes me feel *Ecstatic*
@bruceu46495 жыл бұрын
Has english speaking channel "His audience is u.s. dudes" While me: *Laughs in russian*
@tyomich_zakuro5 жыл бұрын
Я тоже, брат х)
@EkiTheIdiot5 жыл бұрын
*Joins laugh in Finnish*
@cathacker135 жыл бұрын
*chuckles in Czech*
@Silver-Arm5 жыл бұрын
Me: Huehuehues in brazilian portuguese
@joshix8335 жыл бұрын
Me: don't laughs in german
@sebs46225 жыл бұрын
It seems that the people you make content for don't know what a comment section is lol.
@rainydeestar48065 жыл бұрын
1:10 I know what you're trying to do, Tobias. You're trying to make us write in the comments our actual nationality and age. But jokes on you! I saw right through your little game
@TobiasBergdorf5 жыл бұрын
I've been got!
@claudio-maker29434 жыл бұрын
I would’ve say that on a poll
@boot-cs3sn4 жыл бұрын
@@TobiasBergdorf rip grammar
@alysdexia2 жыл бұрын
@@boot-cs3sn RIP diction/lecsis.
@saigesmart41675 жыл бұрын
Love the analogy that troll levels are like puzzles. Couldn't figure out why I liked them but now I know lol
@quads44075 жыл бұрын
I speak french I'm less than 18 year old I live in france But I like video games and I am creative
@rainydeestar48065 жыл бұрын
I'm the only french here you little canard
@mystora71595 жыл бұрын
Im dutch but i also speak english im under 18 and too much personal info bye
@ichamsakkar42495 жыл бұрын
Hey stop copying me
@zulianfr5 жыл бұрын
Comme moi !
@lienep79175 жыл бұрын
Y'a plein de français dans la communauté Mario Maker internationale...
@Sergio-dv3lf5 жыл бұрын
Hey im spanish! I started watching you since last week and i love your videos! Thank you for all this incredible time
@pandagamer30935 жыл бұрын
I started when nintendo said that their gonna reveal super mario maker 2 lol😂
@JelloJio7 ай бұрын
Hi Spanish
@rauwolovlosti36355 жыл бұрын
1:10 nothing of this is me 😂
@adrien32955 жыл бұрын
I don't live in USA but in France lol Edit : I love SMM2 English videos because the French SMM2 video aren't the best imao
@DemsW5 жыл бұрын
@@glowsham rpz
@zulianfr5 жыл бұрын
Donc tu est fr ?
@adrien32955 жыл бұрын
@@zulianfr oui pourquoi je mentirais ?
@zulianfr5 жыл бұрын
@@adrien3295 non je demandais juste.
@Gamer-GuyGG645 жыл бұрын
1 important part of difficulty balancing is checkpoint placement a few good places are A. as a reward for completing a particularly tough task. B.right before the climax. C. As preperation for a tricky challenge This helps add more leniency while keeping the difficulty in tact and makes sure the player doesn't have to do anything they already mastered. But if you more care about making short bursts of challenge Allah super meat boy no checkpoints is more ideal
@pip3guy5 жыл бұрын
I'm your biggest fan and I'm an Aussie LUL
@ectoOLDACC5 жыл бұрын
Difficulty Ratings: Auto Easy Normal Expert Super Expert Kaizo Extreme Kaizo Super Ultimate Extreme Kaizo PangeaPanga
@TobiasBergdorf5 жыл бұрын
This is... accurate.
@GobouLePoissonBoue5 жыл бұрын
Auto Easy Normal Harder Normal Expert Super Expert Troll Kaizo Troll Kaizo Hotel Trivago
@holyroller674 жыл бұрын
Auto Music Trash Autoscroll (Slow) Autoscroll (Medium) Easy Normal Multiplayer Co-op Quiz Tough Trash Multiplayer Versus Expert Autoscroll (Fast) Starter Kaizo Super Expert Kaizo Tougher Kaizo Extreme Kaizo Alpharad Labyrinths Ultimate Kaizo PangaeaPanga HotelTrivago
@GobouLePoissonBoue4 жыл бұрын
There's also kaizo trash.
@ectoOLDACC4 жыл бұрын
and TAS
@trambus11445 жыл бұрын
Been scrolling down the comment section and it seems I'm not the only Frenchie after all.
@pandagamer30935 жыл бұрын
I'm the only Norwegian🙄🇧🇻
@emguag4 жыл бұрын
Casper Gulliksen Wrong
@Platinum_XYZ5 жыл бұрын
2:08 I'm hoping you've noticed but incase you haven't, that version of the Course World song is one of the first results on KZbin, and there's a mistake in it. For some reason there's actually 2 different versions of Course World playing together at the same time in that video, and the 2 variations weren't meant to mix, and they don't sound good together. When it started playing, it was like a huge distraction instead of a natural change to another song, since 2 not exactly the same songs were playing. If you wanted to use Course World music, just capture the audio from your Switch.
@TobiasBergdorf5 жыл бұрын
Interesting. I had no idea it was two songs mixed together but I can hear it now. I downloaded the entire SMM2 soundtrack a while ago and assumed it was someone who just ripped the files off their switch.
@Andres33AU5 жыл бұрын
This is a great video, and I am happy that this kind of thing is talked about in creator games, because I like to believe that I follow these rules when making my own stages. One thing as well that I think about with target audience is somehow trying to balance the difficulty in a way where newbies can still learn and play it, meanwhile veterans are still finding it somewhat challenging as well. I made a fairly quick and easy level, but realised a lot of players died in one particular spot where you either had to hold the run button and jump from a high platform, or hold the jump button off of a Bullet Bill to spring you across. To most players this is common knowledge, because jumping further while running or off an enemy are fundamental mechanics that we already know from other Mario games, but to very new players, it may not be something they're aware of, so the extra challenge I find is sometimes how I can introduce those fundamental mechanics to new players, though Nintendo did a great job with the single-player levels!
@pandagamer30935 жыл бұрын
Taaat ah lat tf texst
@Sevrgpro5 жыл бұрын
2:00 holy shoot it's ymai I remember him from rouges stream lol
@sirk6035 жыл бұрын
TF, how did I find you in the comment section lol
@Sevrgpro5 жыл бұрын
The Kitten Gamer hey kitten lol
@sirk6035 жыл бұрын
Rg pro hello G A M E R
@stefanandrejevic25705 жыл бұрын
1:14 nope, you only guessed the last one for me xD
@Silver-Arm5 жыл бұрын
Even though it might not be your first language, you do speak english
@seabassthegamer66445 жыл бұрын
@@Silver-Arm No, Stefan here can TYPE English. We don't know if he can SPEAK English. I'm obviously just being silly here, but does being able to type a message in a language count as being able to "speak" it?
@Silver-Arm5 жыл бұрын
@@seabassthegamer6644 I'm not sure
@MomhatezWow5 жыл бұрын
19 y/o guy from us who speaks english and i’ve never felt more called out
@momoohil93615 жыл бұрын
Great video! Love reading the comments, it’s so cool to see people from all over the world ( and age rang) connecting together with a common interest . Awesome 😎
@evank37185 жыл бұрын
60 year old man who likes Nintendo: :)
@pandagamer30935 жыл бұрын
Probably not
@Codj9105 жыл бұрын
Sorry I just a 12 year old who likes super Mario maker
@fiere79365 жыл бұрын
Im 13
@JJ-zo7jv5 жыл бұрын
Young codj910 it’s good to be as cultured as yourself at such a young age
@jacobymcguire49285 жыл бұрын
@@JJ-zo7jv im 8 reeee
@JJ-zo7jv5 жыл бұрын
Jacoby Mcguire even better. I loved Mario Wii when I was 8. Cherish the moments my friend :)
@Codj9105 жыл бұрын
Thank you for not thinking it’s weird
@Soullessgingerftw15 жыл бұрын
Holy shit, I'm an English-speaking 18-35 male living in the USA with a passion for video games, particularly Nintendo, and I'm creative
@klevkaisetsu48834 жыл бұрын
Sorry but your content is so delightful that even french people are watching it. (I'm serious, I love what you are doing on this channel)
@KailynnKat5 жыл бұрын
German and a woman, but otherwise that was really accurate! xD
@beeboyy5 жыл бұрын
Moin nice du bist also deutsch
@KailynnKat5 жыл бұрын
@@beeboyy Moin! Ja, in der Tat ! :D
@AverageEggmonEnthusiast5 жыл бұрын
16 and a woman! High five fellow Mädchen! ✋🏻
@Sebast4 жыл бұрын
Also german xD
@AmeliaOak4 жыл бұрын
I’m American but I’m also a female. I don’t know why he thinks Mario is a game geared toward males but okay? Lol
@JJ-zo7jv5 жыл бұрын
Holy crap what kind of dark magic?? What else do you know about me? Great banger again. In regards to enemy placement, don’t place more enemies, place *less* more effectively.
@TheLoginatoR4 жыл бұрын
you got everything right except for age. I am in my young teen stages but I still love these videos, and the item break downs help me to find out about stuff I've never even heard of so keep em coming! I still have a lot to learn.
@rals_0 Жыл бұрын
Hes probably going by youtube analytics, and most youtube users lie about their age.
@MattTheCommenter5 жыл бұрын
I'm from the UK and I'm not 18, I guess I'm not a fan :(
@Werewolf19823 жыл бұрын
I just recently bought Mario Maker and you know me exactly how I feel That's awesome dude
@zuxungold42085 жыл бұрын
Holy ancestors you described my traits so much it's almost scary xD
@GendoIkari_825 жыл бұрын
Wrong! I'm 37. :)
@zulianfr5 жыл бұрын
I am 14y and I'm French... But I love you!
@zulianfr5 жыл бұрын
Thank for the heart. That prove you don't just make vid and don't take care about your public.
@andynelson90605 жыл бұрын
I think this might be your best video yet! The editing was really good and the video itself was well said.
@kermitsudoku64465 жыл бұрын
i always try to make levels for newer players. i always let my 12yo cousin play my level to see if its too hard
@Ranboso5 жыл бұрын
Cool idea
@MettanAtem5 жыл бұрын
I've tried out a few things, but I find I work best making "traditional" levels, just getting to the end while avoiding hazards along the way. No need to think about where you're going, just get past whatever's in front of you. Or above, or below, maybe behind if there's something coming from that direction.
@ade11745 жыл бұрын
I've had experiences making a hard level organically and then not so much. I made a grinder blue platform level in SMW that was naturally hard and people loved it. But a hard level backfired for me with a claw desert night level with dry bones that turned out to be frustrating for people. So this is a welcome video.
@mr.bullionnaire97485 жыл бұрын
Good stuff man. I've definatly improved on my level making skills. Keep up the good work 👌👍
@CreativeSteve695 жыл бұрын
hey Tobias thanks for making this lv. I had made my first lv a month ago and after that I got addicted to creation mode and wanna make a hard fun challenging course. :) like your content by the way they come in handy.
@wasabilai94055 жыл бұрын
Well i'm not creative, but want to get creative and that's why i'm here! I like how you included troll level and talked about it for a bit. There is a lot of misunderstanding to this genre and it is definitely my favourite type of level, so ya :D
@NaffyZacky5 жыл бұрын
1:10 - I speak Indonesia - Less than 18-35 years old - Live in Asia But yep, I like video game stuff specifically Nintendo. Great video by the way.
@TobiasBergdorf5 жыл бұрын
Haha thanks. I wasn't trying to alienate anyone, clearly a lot of people don't fit that demographic. I just wanted to demonstrate that having an idea of who you're making content for goes a long way.
@UmberBee4 жыл бұрын
I was fucking terrified when you described all those details, and every single piece of information was correct about me, I thought you were about to say my name and dox my address next
@GobouLePoissonBoue5 жыл бұрын
As you can see Tobias, there's a lot of us French people on your channel. Be proud :)
@KC_Garcia4 жыл бұрын
You: "If you're watching this you probably live in the U.S." Me: **Laughs in Canadian**
@adi-je9gu5 жыл бұрын
1:13 im a 15 year old girl, living in Spain but anyway, go on 😂
@suzysfavorites4 жыл бұрын
When he said I was creative it almost made me cry it was so nice it made my week
@crazycardenas64174 жыл бұрын
Suzy Curley honestly that so sad you’re depressing
@marcodile05 жыл бұрын
More like how to make a GOOD hard level
@magikarperxd47245 жыл бұрын
I'm Spanish 12 and live in Spain *YOU FOOL YOU THOUGHT YOU COULD PREDICT ME I'M INPREDICTABLE*
@deadaccxd41114 жыл бұрын
Althought this is for super mario maker 2,it also helps for super mario maker 1 Great vid it really helped me with my levels
@sirtechy58035 жыл бұрын
I make expert rated stages, sometimes super expert, and sometimes narrative stages ( Like you played, Toxic Story )
@sirtechy58035 жыл бұрын
Im Not 18+ though😂
@littlebigcomrade4 жыл бұрын
Good thing I’m colorblind against koopas. Extra challenge!
@allen_n150 Жыл бұрын
i know this video was for mario maker. but i am making a 2d platformer and this helped me
@moritzworle27515 жыл бұрын
1:14 im native German speaker under 18 and living in Germany
@campfire97605 жыл бұрын
Great video, very useful. Kinda short but it delivers the essentials
@meriotroid5 жыл бұрын
I fit most of you channel demographic except I'm not over 18 lol
@haronka5 жыл бұрын
Not-adult gang!!!
@mariasaraleguy67554 жыл бұрын
On the ropic on troll levels, Mayro removed a jump involving a downwards shooting cannon in the level “my first auto level”, stating: “Troll levels are about guiding the player to the goal, but kill them very often along the way.”
@lazerified5 жыл бұрын
I dont live in USA lol
@stonesheep_14125 жыл бұрын
Same, i live in austria not in USA
@beetrootsoup31305 жыл бұрын
I'm not 18-32 :/
@somepersonmcsomebody75014 жыл бұрын
*I live in Antarctica...*
@davex24445 жыл бұрын
You look really friendly
@TobiasBergdorf5 жыл бұрын
Thank you?
@Wilco29985 жыл бұрын
For me: I live in the Netherlands Speaks Dutch (native) and speak English (second language) Also, my target audience normally is someone that plays mario casually. Only 1 level of mine was meant for speed runners but that level is still beat able by casually players
@cappiecappie7705 жыл бұрын
Wilco Spruijt we hebbeb een N E D E R L A N D E R
@Ranboso5 жыл бұрын
Can you share your creator's id?
@Wilco29985 жыл бұрын
@@Ranboso my maker ID is 0N8-QLG-KQG
@pandagamer30935 жыл бұрын
Dutch?
@pandagamer30935 жыл бұрын
@@cappiecappie770??? Also, my name is also Casper
@jucom7565 жыл бұрын
1:10 yes i have a pasion for video games and am creative... All the rest is wrong tho
@jaguero924 жыл бұрын
**Comentario salvaje en español aparece**. Tengo 27 años y soy de Costa Rica. 3.0 update gave me an excuse to return to SMM2 and world maker feature is challenging me to make more good old-school Mario standard levels. Great video, very informative!
@mqcastro244 жыл бұрын
16 yo female living In Brazil... I'm a bit far off from your target but I like the channel a lot! congrats
@randomguyontheinternet79404 жыл бұрын
If tou want to make a gimmicky course here is what you do. 1.Have a normal enemy section 2. Introduce the gimmick in one or two puzzles. 3. Give the gimmick some down time, put some new challenges, a mid-boss whaatever suits the stage theme. 4. Bring back the gimmick in a harder environment, for example claws can be combined with a spike floor, some enemies or just a normal section. 5. Understand the gimmick, don't make the gimmick/ gizmo the only challenge in the stage. Make it a portion of the challenges. Understand how it should be used, no one likes riding lifts making jumps over a pit. Put it under some ground and make the player fight off enemies.
@randomguythatexists22442 жыл бұрын
I make traditional levels that may be too hard for new players. Sometimes I might get complaints about the level being too hard or a lack of understanding of the course’s gimmick.
@xandergruver5 жыл бұрын
1:11 I'm 16 and I like watching your videos.
@AndreaS-hs6zq4 жыл бұрын
me, an 18 year old female: **sweats nervously**
@ethanhawksley90974 жыл бұрын
That description was nearly on point, jesus
@fri51085 жыл бұрын
I'm 12 years old kid who live Nintendo games and games in general. I live in south america, I just know english so i see your videos, I have a superior IQ and the creative depends of the thing. You don't say nothing of that dislike (JK I just start seeing your vids and for that thing of viewers estereotipes I just sub) nice vid continue making , are pretty good) 10/10
@silly24495 жыл бұрын
I like to make chill levels that everyone can enjoy
@noahgmorgan5 жыл бұрын
Could you do a video just on good boss fight design?
@Hemaaatite4 жыл бұрын
I don’t live in the U.S and I’m not 18-39 year old.. But I’m still subscribed! :)
@charlozeberlingo96234 жыл бұрын
Bruh I’m Canadian, speak French, as 14 years old, is not really creative but likes video game Good job, you got 1/5
@jmichaelb36325 жыл бұрын
I think there is such thing as a good kaizo block without making it a bad level design, as long as you can avoid it without interrupting the flow of the level and dont do too many, it can make for a nice touch on a section that may seem too easy at first glance, but is made a bit harder from having to avoid an unmarked hidden block.
@Jaredeger5 жыл бұрын
4:50 killed me lol
@EpigeoN_4 жыл бұрын
Dang gotta come back in 8 years
@TobySullivan4 жыл бұрын
this is epic thank you fellow toby
@artificialidiot16544 жыл бұрын
The Zelda games: They introduce new mechanics in each new dungeons, they teach you how, where and when to use them, then they test your skills with it. After you complete that, you go to another dungeon with greater difficulties and newer mechanics.
@castleclasher12365 жыл бұрын
I'm from Germany so my native language is german. But I really enjoy good supermario maker videos. Doesn't matter if they are in english. 😁
@izikeye40894 жыл бұрын
I am in the USA, speak English 18-34, and have a passion for Nintendo Games. Also, creative.
@bkgames23 жыл бұрын
The four things that arem ost likely for watcgers of this Channel. I dont speak english on a day to day basis, im not even a teen, i dont live in The US but, i have a passion for video games
@D0U8LE_H5 жыл бұрын
I adore your videos, man! Keep it up! :)
@randomperson55793 жыл бұрын
If you're making a really hard level the key is to make your audience cry. Mario says: If they don'ta cry they don't get tha pizza pie.
@seriousgamer13434 жыл бұрын
How I Structure My Levels Step 1: Introduction: Here, a single mechanic is introduced in a safe environment so that, if the player fails, they're funnelled back to the beginning to be able to try again. If the mechanic in question is slightly more complex to grasp initially, using indicators near or above the starting area, such as patterns of coins, arrows, or tracks to explain what the player is supposed to do in order to overcome the initial hurdle, might be helpful. Step 2: Expansion: Now that you know that the vast majority of players experiencing your level are familiar with the mechanic you want to teach and utilize, expand on that initial concept by adding interceptions, more distance between shifting ground, etc. Ideally, in this step you should only include partial safe-ground, as it should encourage the player to step out of their comfort zone and take a larger risk. In terms of difficulty, relatively low is ideal for both of these steps. Step 3: Miniboss: Now that the player is familiar with the how the mechanic works and how it was expanded upon, test that knowledge with a miniboss. It doesn't just have to be your generic Boom Booms or Pom Poms either. If the central mechanic of your stage is based around a particular enemy or type of jump, it's crucial to ensure the arena is designed in such a way as to test the players' knowledge about that mechanic. Step 4: Twist The familiarity the player has bred with that mechanic can now be turned on its head. For example, if you're making a level where you spin jump from spiny to spiny and have to deliberately control how you use your mid-air momentum, it might be interesting to see how the player fairs when that exact same enemy falls from above and a spin jump needs to be performed on top of the enemy in order to survive. Step 5: Test: Test the players current knowledge about the mechanic and how it was used and then expanded and twisted upon. Ideally, this step should contain very little to NO safe ground. However, make sure to place a checkpoint prior to this point so that the player doesn't have to start this section all over again. Step 6: Major Boss: Theoretically, a major boss should serve four purposes. One: to serve as a fun climax prior to the conclusion (more on that later). Two: to test ALL of the knowledge the player has learned and absorbed over the course of the stage. Three: to serve as a tense and a challenging climax to a cleverly designed level. Four: to give the player a chance to experience catharsis through intentionally frustrating design. Step 7: Conclusion: The conclusion should wrap up all the loose ends and serve as an echo to the beginning of the stage. So if, for instance, your stage is about spin jumping from enemy to enemy while controlling your mid-air momentum between landings, it should have two or more enemies hanging from swinging claws designed in a semi-staircase-like fashion. From here the player can either choose to ignore it and reach the goal from the bottom, or embrace the conclusion. These, of course, are just tips and you can design your level in whatever way you see fit that's in service to what you're attempting to do with your level in the first place.
@NerdiestAlpaca4 жыл бұрын
1:08 I'm 16 and Canadian. You got the rest right though
@tinor39025 жыл бұрын
AWSOME !! =) !!
@MSCDonkeyKong4 жыл бұрын
4:49 ive seen deviations from rules work in a game before, but it was only because the game was telling the story, and because the rule was a limiting factor given to a character due to a fear it has, and then it made a scripted section where the player wouldnt have lived without the rule deviation. in mario maker this would be hard to create however so its probably best to just not deviate from rules
@TheAzorg4 жыл бұрын
Language - yes, as a second language so I dunno, you tell me x) Age - correct Gender - yup Country - sorry sir, but I'm from Europe ;p Passion - yes For Nintendo games - naah, just for games in general Creative - maybe, I don't own Mario maker, nor switch to play it on. But I do draw things and if you consider it creative then fine, you're right :) Have a good one, still love your content ^^
@Darkenixx4 жыл бұрын
I don't know if its caused by the difficulty drop or not, but my Auto levels get tons more likes then my other levels. So, after a while I went sticking to Auto's only.
@mayonnaise23963 жыл бұрын
Damn, that was all accurate. Only off by a couple years!
@natanecarrasco74675 жыл бұрын
I just loved how you assumed that your audience is all Male. Sounds great. Girls play video games too you know. 😤
@TobiasBergdorf5 жыл бұрын
I can't tell if this is satire or not, but clearly girls play video games too. I was just going off of my analytics, which say 90% of my audience is male.
@natanecarrasco74675 жыл бұрын
@@TobiasBergdorf That was just me in an angry moment after I heard what you said. I just really hate when people assume stuff like that. I don't hate you or nothing.
@natanecarrasco74674 жыл бұрын
@DiamondCrafting thank you. I wasn't trying to be mean I was just trying to make a point. Im one of the few girls that actually plays GTA. I love it.
@davr14 жыл бұрын
"18-35yo male" "Lives in the US" "You're creative" >Me, 13, from Europe, not creative at all
@MxMaker4 жыл бұрын
4:56 Thank you
@FlowieFX5 жыл бұрын
Speaks english -> I can speak english, but my main language is Dutch 18-35 yo Male -> 14 yo Male Lives in the U.S. -> I live in the Netherlands Passion for video games -> ✔️ Nintendo games -> ✔️ Creative -> ✔️ Joy in creating things and sharing that with the rest of the world -> ✔️✔️✔️✔️✔️ Pretty accurate :D
@near51482 жыл бұрын
I'm trying to design difficulty but I haven't played in awhile so I play levels
@hiiistrex28385 жыл бұрын
1:13 whoa whoa whoa there
@InnerToast4 жыл бұрын
I just want to learn the basics on mm2. that's why i watch you :/