*Check out this playlist for more Super Mario Maker 2 Level Design!* kzbin.info/www/bejne/l2XOhH14YsZmf8k
@huglife31555 жыл бұрын
Did you like your own comment lmao
@TobiasBergdorf5 жыл бұрын
I did now, thanks for reminding me.
@huglife31555 жыл бұрын
@@TobiasBergdorf Ill like your comment to so you have just as much as the top comment
@larry69045 жыл бұрын
Tobias Bergdorf I’m a bergdorf too
@pandfcm3 жыл бұрын
2.0.0 wants to embarrass you
@izasira5 жыл бұрын
“Without the safety net of having quicksand to fall into.” I agree. Quicksand is *very* safe. We still need that quote channel in discord btw.
@Verticom105 жыл бұрын
Oh shit box got me
@honey-bun39764 жыл бұрын
A Red Box it means that the quicksand gives you a chance the jump out and save yourself
@DeathOnater77774 жыл бұрын
Honey - Bun he knows
@acinggames84224 жыл бұрын
Honey - Bun no shit, it was a joke.
@murrao58205 жыл бұрын
"Restricted to only the same tools we can use in the editor" Carryable stone blocks, Toads, and the course clear conditions of handstanding on a number of trees, not touching Swinging Claws and not exiting the water: "allow us to introduce ourselves."
@GobouLePoissonBoue4 жыл бұрын
Not exiting water can be done in the jungle theme with the "don't land after leaving ground" clear condition.
@everald4 жыл бұрын
Lucas Games 2.0 it can also be done by a simple thwomp p-switch and munchers, if you want a checkpoint or another clear condition
@Collifigg3 жыл бұрын
@@everald WHO ARE YOU TALKING TO NOBODY HERE IS NAMED LUCAS GAMES 2.0
@everald3 жыл бұрын
@@Collifigg oh I don’t know, maybe they changed their name???
@jamespennington64283 жыл бұрын
@@GobouLePoissonBoue how can not leaving water be done? Also why are you mentioning touching the ground after leaving?
@sebs46225 жыл бұрын
I've always looked at level design of the nsmb series. It's nice to see the story mode, as it gives me an idea of how the level editor can be used to make nsmb levels. My traditional levels have over all gotten alot better thanks to your channel.
@TobiasBergdorf5 жыл бұрын
That's great to hear!
@joshuaham10225 жыл бұрын
Most of my traditional levels are based off of nsmb as well. I grew up with Wii and D's are quite fond of them.
@sebs46225 жыл бұрын
@@joshuaham1022 same here.
@elbaby23654 жыл бұрын
What’s your guys Level ID I want to play them?
@roryookane4 жыл бұрын
Summary/recap: Follow seven key principles to make a Nintendo-like traditional level. 1. Choose a central mechanic and supporting mechanics (6:07) 2. Safely introduce the concept at the beginning of the level (6:34) 3. Next, expand on that mechanic through challenges, including a twist at some point (7:06) 4. Finally, have a flagpole challenge that uses the core mechanic (7:24) 5, 6, 7: To break up the challenges, also include breathing room, moments of fun, and optional bonuses and secrets (7:32)
@minecraftjonas Жыл бұрын
Thanks i needed this
@jberrethful5 жыл бұрын
I’d like to think they just handed some interns the game and said “make a level around [x]”
@TobiasBergdorf5 жыл бұрын
I wouldn't doubt that _some_ of those levels were made by interns.
@breadstick43755 жыл бұрын
Agreed. Some are good while some are not
@awesomhudsstudios60895 жыл бұрын
Also, a true King Dedede Main says Dedede. Not DeDeDe. (Plz don't be offended)
@KC_Garcia4 жыл бұрын
Ah, yes. My favorite Mario Asset: [x]
@slug80394 жыл бұрын
AwesomHuds Studios ???
@fireballer44035 жыл бұрын
this channel deserves millions of views
@gangsterprangster11765 жыл бұрын
I agree
@firedakiddgaming48825 жыл бұрын
I wouldn't be suprised if he does soon enough
@goodgoomba4 жыл бұрын
7:57 Oh, you don’t have to _emulate_ pokeys anymore!
@landlighterfirestar55504 жыл бұрын
I’m just about finished with my own Pokey level! *Snow Pokey Tower* I’ll put the code here tomorrow when I clear check it!
@atroxxious4 жыл бұрын
Legend says they are still clear checking the level
@CadenMHolmes9 ай бұрын
@@atroxxiousto this day
@thecoolbroscoolman46724 ай бұрын
@@landlighterfirestar5550Let’s pay our respects, wish you luck
@TeaCupsTeaPots3 ай бұрын
@@landlighterfirestar5550 it's been a while, are you struggling a tad with that clear check?
@kelceyclark99175 жыл бұрын
"Only the tools used in the editor." me *coughs* Rock clear and Toad clear.
@VideoGamer1105 жыл бұрын
I'll bet that they'll be introduced in a future update. The first game had free updates, and Nintendo already confirmed that they will be updating this game with online multiplayer with friends, so I think that will be part of an update that will add new things to the game.
@dylanr48545 жыл бұрын
Ice Flower and Super Acorn for next update??
@WhimsicottFanatic5 жыл бұрын
@@dylanr4854 Speaking of the Super Acorn Why even was NSMBU the one to represent modern Mario >Propeller Mushroom instead of Super Acorn >Graphically similar to Wii >Literally only 1 song in Mario Maker 1 was from U, the rest were from Wii. This has been fixed in MM2 with the addition of the Snow, Sky, and Final Boss themes, but that's unfortunate because the Wii versions of these songs are infinitely superior, _especially_ the sky one Literally the theme could've just been NSMBWii and nobody would've cared that it wasn't U Plus Wii's red background in the menu would've been 200% better than U's yellow
@dylanr48545 жыл бұрын
COCONUT GUN yeah but I think it would be nice to call the whole style “nsmb” in a later update and add some power ups from the whole series But yeah wii music is better
@GrizonII5 жыл бұрын
COCONUT GUN I’m pretty sure they just went with NSMBU because the first SMM was on the same console as it, and it was the most current one.
@midasmagnezone42825 жыл бұрын
Regarding "Nintendo being restricted to only tools users can use too", there are a couple story mode levels that do use elements not found in editing, like (spoilers ahead I guess) carrying the stone block and escorting the Toad to the end of the level. But other than those oddities the rest are by standards that anyone has access to. Great video! I've been analyzing levels from many games I play now thanks to your videos. It's like a blessing and a curse.
@YoshiExploshi5 жыл бұрын
Most of the levels don't feature those so I think it's pretty save to say they just used the editor.
@burgerkingfries49412 жыл бұрын
There's also clear conditions that players can't use.
@Vidgmchtr5 жыл бұрын
It's good that not everyone wants to make levels that just throw every enemy and trap imaginable at Mario. I did make *ONE* of those sorts of levels to get it out of my system and figure out some mechanics, but every other level I've uploaded has tried to be something easily found somewhere in the first three or four worlds of a standard 2D Mario.
@mungo84235 жыл бұрын
this vid was super helpful! Idk if many other people do this, but I try to make my own Mario game in Mario maker, so this is helpful making these levels feel more at home!
@clark53175 жыл бұрын
MrBlueMango Did you see about the world map editor, by the way?
@Ndude20045 жыл бұрын
@@preparefordededestruction2661 cool dude I'm doing the same I'll check out your levels if you check out mine? I'll leave you my maker iD tomorrow saying it's late rn😂
@mewtron52425 жыл бұрын
Same I make my own Mario game to
@Ndude20045 жыл бұрын
@@mewtron5242 that's cool if any of you want to play my levels my ID is 2WPH41C9G
@Anonymous-pq1tx2 жыл бұрын
@@clark5317 Did You Hear About World Maker
@plarpman5 жыл бұрын
And by unlocking the [REDACTED] power up and [REDACTED]
@TobiasBergdorf5 жыл бұрын
That's actually how I wrote those in my script haha.
@grackleking64135 жыл бұрын
Everybody gangsta till the [REDACTED] starts [REDACTED]
@sanstheskeleton67915 жыл бұрын
You mean the hammer and the Superball powerups
@xenomaster72635 жыл бұрын
Here’s how to make a level. First, you [REDACTED]. Then, [DATA EXPUNGED]. Next, make sure to add a ⬛️⬛️⬛️⬛️⬛️. Lastly, make sure to add a fitting [EXPUNGED].
@Kid_Cat645 жыл бұрын
@@sanstheskeleton6791 shame
@claudiog76925 жыл бұрын
2:25 when you realize that The setup and introduction can be cheesed by a Wall jump and a ground pound
@polymerwario5 жыл бұрын
It takes the same amount of time to jump off of a vine
@enderallygolem5 жыл бұрын
I mean if you are good enough to cheese it I doubt you wouldn't know how to climb vines
@polymerwario5 жыл бұрын
@@enderallygolem Yeah it isn't even cheese because it's intended that you get up there
@ebgurif4 жыл бұрын
That’s what i call anti cheese it’s cheese but it’s just harder
@forsterization4 жыл бұрын
Claudio, They patched that in SMM2.
@Lyroy_TheToad5 жыл бұрын
I really want new thing for making this level more fun! This video can teach people how to make good levels and new things will make the levels better.
@Healing_Cookies5 жыл бұрын
I am gonna use the vine level as a inspiration! :D
@TobiasBergdorf5 жыл бұрын
Awesome!
@calebwolbach3255 жыл бұрын
Me too
@Zaymations-OFFICIAL7 ай бұрын
8:12 as a fan of star wars as well as a mario fan, I appreciated that reference
@dreddbolt4 жыл бұрын
Been feeling the traditional itch lately... I decided to try building a master sword power-up level drawing elements from classic SMB3 forts (castles) and Ghosts 'n' Goblins/Cursed Castilla EX... as well as another level where I challenge myself to completely avoid using the master sword power-up while building a (mostly) traditional SMB castle, and by attempting to mix traditional elements with a sort of Donkey Kong Country influence... all the while trying to find my 'voice,' or so to speak.
@HanabiiYT2 жыл бұрын
Was that a pun? *Find my voice* *So to Speak* If not intentional, sorry, my inner Jokester came out lmao-
@personguy69045 жыл бұрын
new video excitement haha so many good youtubers i watch posted today
@cubeco5 жыл бұрын
You have come a far way in the 4 or so months I've been watching you! It's great to see how far you are improving your channel, videos, and Mario maker courses ofc. Great stuff dude!!
@jamesmanning51594 жыл бұрын
this should be mandatory viewing before making levels
@claudiog76925 жыл бұрын
I cheesed a level of The story mode: in The secrets of The dry Bones Shell, there is a part with a Boo that has a muncher above it for make it unkillable but you can Kill The Boo anyways. awesome cheese
@Wykesidefruitmachine5 жыл бұрын
I reckon just loads of Bowsers with chain chomps and bullet bills at the very beginning will do the trick. Maybe loads of bouncy blocks and extra lives everywhere.
@Wykesidefruitmachine5 жыл бұрын
And some Lakitus, so you can just fly over the level to beat it, should you choose.
@MrAndyjobo5 жыл бұрын
Your videos are so inspiring and make level-creation seem so much simpler and broken down.
@clark53175 жыл бұрын
You're very quickly becoming one of my favorite Mario Maker 2 creators.
@thomaswalega51425 жыл бұрын
I think story mode gives a great introduction to players so they have a basic mechanic and a thought of the possibilities in this game
@jberrethful5 жыл бұрын
Dinosaur Ragtime s t o p
@boneless_cucumber77735 жыл бұрын
Great video! I really enjoy making some classic levels but sometimes it can be hard. Also congrats for achieving 10 000 subscribers!! You really deserve them! :D
@Alice-FE5 жыл бұрын
So basically... -Introduction -Challenge -Checkpoint -Twist -Climax
@NaffyZacky5 жыл бұрын
Don't forgot to place some breathing room too
@HarvoSpoon5 жыл бұрын
you don't need a checkpoint, it's there just in case
@liamarnold89184 жыл бұрын
Ok
@GSMILLAA5 жыл бұрын
Almost to 11k nice job 👍
@TobiasBergdorf5 жыл бұрын
Thanks! It's pretty crazy, not gonna lie.
@landlighterfirestar55504 жыл бұрын
Got the game for Christmas and I’m super excited since I’ve had plenty of experience with LEGO of building things
@tmprit4 жыл бұрын
8:12 Luigi: It’s over, Mario! I have the high ground! Mario: You underestimate my new power ups
@immortalsun5 жыл бұрын
Excellent video! You perfectly summed up how Nintendo designs good Mario levels. Your channel is incredibly underrated!
@sosasees4 жыл бұрын
I have a theory why Nintendo didn't make the most crazy levels for Story Mode: They wanted you to feel like you could build levels just as good, so they were careful that there's nothing you couldn't top.
@gyroge95 жыл бұрын
Although Ceave Gaming posted a similar video back then, you did clear Ceave´s points in a more summarized way. Good Job!!!
@bquad5 жыл бұрын
You should do a combo video with Ceave Gaming. Both your channels talk about level design and super mario maker/smm2.
@SeanGaunery5 жыл бұрын
It's always interesting to see how clever Nintendo's levels are made if you take a closer look. Great video :)
@ItsDevinJ4 жыл бұрын
Super Mario Bros. 1 Challenges: Jumping Jumping Jumping Ah fuck a Lakitu Jumping
@PhanTum9264 жыл бұрын
What about Hammer Bros.
@ItsDevinJ4 жыл бұрын
PokéMaster ah fuck hammer bros
@Platinum_XYZ5 жыл бұрын
How come whenever the direct footage is shown, it's only in 30fps? It seems quite random and is kind of annoying when watching since the rest of the video is 60fps.
@Platinum_XYZ5 жыл бұрын
Wait why is this one of the top comments?
@immortalsun5 жыл бұрын
The ******** and ******** power-ups are my favourite power-ups. _😏_
@dreddbolt3 жыл бұрын
Definitely feeling good to come back to, because it hasn't been easy to get my head back in the game since the pandemic and lack of small desirable updates.
@Omar-cw5gg5 жыл бұрын
The Secret of the Dry Bones Shell also has a secret at the blue pipe at the very beginning of the level.
@Nobody_Shroom2 ай бұрын
I honestly forgot that pokeys were added in an update, so I was super confused as to why you used spinies😂
@rosebulbasaur2 ай бұрын
This really makes me want to get Mario Maker 2!!
@alexamerling795 жыл бұрын
Very informative. This video should be required viewing before playing this game.
@kn63615 жыл бұрын
This is a great video. I wish more people would practice these fundamentals. I'll definitely be passing this along!
@ms0465 жыл бұрын
These videos seriously have helped me with my level designing and how I can improve. Thank you!
@ChristopherMoom5 жыл бұрын
Nintendo's Story Mode levels are pretty good, like that one level with the spiky Cloud maze that lasts 10 seconds. Or the level where all you do is kill one Piranha Creeper.
@liamarnold89184 жыл бұрын
Your In every vid lol
@ItsAnGoose4 жыл бұрын
LOVE your channel, really informative vids and excellent presentation- Thanks! 😊
@evagarcia8652 жыл бұрын
Don’t forget: If your level has a gimmick, make a gimmick-related way of reaching the flagpole. (For example, if your level is themed around springs, add a spring at the end to make people reach the top of the pole)
@Geordje5 жыл бұрын
Who the tf dislikes this its great! Oh yeah sega
@WonkyWater-YT2 жыл бұрын
This is an amazing video if you want to make short, easy, traditional levels. However a more complicated plan would have to be made for longer levels. For example here is a quick one I just thought up of after watching this video and another by Ceave Gaming: intro, some danger, challenging, checkpoint + easy, challenging, boss/hardest, satisfaction.
@Dezo3653 жыл бұрын
0:40 and unlocking the Hammer power up and the super ball power up
@vriska2225 жыл бұрын
I can't believe you showed my level, i feel so honored
@vriska2224 жыл бұрын
@Mahdi RANA KR8-KFQ-N1H
@vriska2224 жыл бұрын
@Mahdi RANA ofc, i cant record my switch but its the one at 7:33 . I find it kind of interesting with the comentary, because when I made the level, I played throught it rather slowly in comparison .
@xomvoid_akaluchiru_9875 жыл бұрын
Ooooo early? Cool looking forward to the next live stream!
@Flunkass5 жыл бұрын
Good video as always 👍🏼
@nintenstation19055 жыл бұрын
Subbed since 2k donates at 3k still loving the content at 11k keep it up
@TobiasBergdorf5 жыл бұрын
Thanks so much *dank* !
@abcdefghijklmnopqrstuvwxyz55265 жыл бұрын
This is a very nice video. While I think that Story Mode has a lot of iffy levels amidst its better ones, you explained the deal with level design really well. I'd recommend checking out a mod of the original New Super Mario Bros. DS called "Newer DS", I've always felt that the level design there surpasses Nintendo's and is an interesting look at level design on its own (as it follows all of these principles).
@heroboy88464 жыл бұрын
Another secret, if you groundpound at 3:23 you can go down where someone in the bottom throws coins
@caio72485 жыл бұрын
Hey! Nice to see more vids from you
@TobiasBergdorf5 жыл бұрын
I upload a new video every Sunday!
@caio72485 жыл бұрын
Nice! Good to know that.
@KONSQUEEZE4 жыл бұрын
This helped me make my first level
@JesusDawg3 жыл бұрын
This is a lot like writing a book you need to add certain elements to keep the reader interested
@ryancarriere95475 жыл бұрын
This is a really high quality video, you deserve more subs.
@jerboas5 жыл бұрын
I'm gonna use this ty
@HanabiiYT2 жыл бұрын
I’m working on a NSMB U themed esque like super world, as I grew up with NSMB DS - NSMB U.
@PinkPuffyPastry5 жыл бұрын
This is a gift from heaven thank yu
@emyhR5 жыл бұрын
Any Mario Maker 2 videos where it’s a step by step of a at least a basic level? Like from start to finish
@TobiasBergdorf5 жыл бұрын
I am currently making a video like that called "Level Creation Commentary - From Idea to Upload," however in the mean time I do have another tutorial like this one for more basic tips that could come in handy. kzbin.info/www/bejne/b3nQkIeFe55mgbc
@mundodacrianca21477 ай бұрын
1:34 *Tricky walljump enters the chat*
@user-zo4sh9hr2d5 жыл бұрын
1:27 I'm not sure (because i don't have Super Mario Maker 2), but I think you can get to the pipe without vines, using wall jump and then ground pound.
@Michel-vd6sw5 жыл бұрын
I thought this woudnt learn me alot since i build pretty good levels but helped alot!
@SuperMarioAutist2 жыл бұрын
5:05 there’s actually a secret room with three 1UP mushrooms inside that pipe.
@YoshiExploshi5 жыл бұрын
Pretty Helpful Video
@awesomhudsstudios60895 жыл бұрын
That "Lanky Toadette" in the top corner of my IPad is really menacing.
@gferrol1185 жыл бұрын
2 of my levels follow this. One of them is my most played level, with 285 plays, and the other one is one of my least played levels with only 50 plays :P
@randomperson55793 жыл бұрын
I will say from experience, in peoples early days, of MM , I do definitely see people (including myself), start off with making meh levels, but as time goes on they get better, I'd say the best way to learn at the fundamental level, is understand different mechanics, experiment with them, mix in something new, and definitely play other people's levels and worlds. Story mode is a good start, but definitely play levels of all difficulty. most people will have a goto style, mine is usually SMW and NSMBU, but if there's a fun power-up I wanna use like the superball flower then I'll choose SMB1, I'll choose SMB3 if I want people to be able to pick stuff up, but not be able to spin jump. the only styles/powerups I don't really like using are 3D world, as it has a much different assortments of useable items, And I like using spin jumps and conveyors, and 1x1 sized on/off blocks. my least favourite powerup is the Master Sword, mostly because I can't think of something I want to do for it.
@loganjohnson47305 жыл бұрын
Everybody who owns mario maker needs to know this
@vinegart32115 жыл бұрын
This really help
@ade11745 жыл бұрын
My own takeaways from story mode is that Nintendo incorporates light puzzle elements and autoscroll into its own levels much more than randoms do online. There were definitely a few good ones like the chain chomp don't jump, the first upside down level, the vine one you mention, the seesaw vertical climb, and some others. Nintendo definitely does a good job of teaching the main mechanic early and expanding on it before gracefully bowing out as you mention.
@TheRemaindersYT Жыл бұрын
I love this video!!
@smbxxer5 жыл бұрын
You made an awesome level!
@sirtechy58035 жыл бұрын
Wow That seemed like a real Nintendo stage!
@officertom67514 жыл бұрын
Now we can put actual Pokeys in a level! ^^
@zazaaji98334 жыл бұрын
Your word choice, the way you present your idea/concept, and the way you demonstrate stuff reminds me so much of how Brian Griffin talks and acts in the more recent seasons of Family Guy. That can be a compliment or an insult, depending on your views. I won't say my view, I'm just stating the fact.
@ebgurif4 жыл бұрын
This is like a traditional level breakdown
@millipedesareking30365 жыл бұрын
Did anyone notice the bill blaster that shoots the mushroom isn't there in the direct?
@classicspeeder5 жыл бұрын
I always wanted to make a traditional level but I never had Mario Maker even though I had both consoles
@FappleJackity4 жыл бұрын
Macho madness in the bg at the start totally distracted me
@rainydeestar48065 жыл бұрын
Literally a video i requested, and it didn't showed up in my recommandations
@momoohil93614 жыл бұрын
Good one 😎
@msmx90885 жыл бұрын
I haven’t even played all the levels lol. I have the castle percentage at 50% and I wanna keep it that way for a while for some reason
@menemy47005 жыл бұрын
Hey Bergdof! If I make a world of traditional levels (combined by the world editor you recommended), I hope it'll be posted in your video XD
@callie_yt4 жыл бұрын
your pokey level can use pokeys now
@thischanneldiedlol22344 жыл бұрын
- NicDood - already done! :)
@FooFooANIMATIONS5 жыл бұрын
A good way to check your level difficulty is if it can be beaten without running
@codifyn2 жыл бұрын
6:07
@TheDarknex5 жыл бұрын
Is there any way to play the level you showed off? "Parched Pokey Wasteland"? I'd love to download it, I'm always searching some good levels to introduce my friends to this game. Btw, great content.
@Pocketnaut5 жыл бұрын
You look like a classy version of Wulff Den
@QuetschKuh15 жыл бұрын
Ceave already did the same but still good :D
@pkwasd3k_2374 жыл бұрын
I immediately link t he vid at 8:11
@SkySpiral7_Lets_play Жыл бұрын
0:51 I appreciate the spoiler censor. It looks like a joke but it's always good to respect surprise. 3:07 can you swim in quick sand like in Super Mario Bros 2 (Doki Doki Panic)? 3:31 I'll take that as a yes. 5:09 you can get it without the boos as well (it's good to have choices) by jumping out of the shell. 7:52 did you censor the course id? What is it? 8:43 you can also take the shell left to cheese the $30.
@sa1ry_ Жыл бұрын
you cant swim in the quicksand. its like in SM64٫ you can stand on it but you sink and can die from it.
@SkySpiral7_Lets_play Жыл бұрын
@@sa1ry_ yeah when I said swim I meant "jump repeated to not drown". As opposed to lava which is instant dead.
@HarvoSpoon5 жыл бұрын
i think i follow most points with my levels (well, some of them) except i place less or none breathing room or fun moments and i tend to place the first unsafe challenge sooner at least most levels of mine have 3 secret big coins! EDIT: i actually have a few levels based all around the fun moment!
@Thegrimbly20004 жыл бұрын
and then there were pokeys. you DID replace the spinys later on, right?