never change code monkey my dev journey started with the free animations you gave out in a video like this a couple years back and I just purchased the humble bundle which opens up so much more for me as a dev you're the goat
@CodeMonkeyUnity3 ай бұрын
That's awesome, I'm glad my videos have helped you! Thanks!
@johnleorid3 ай бұрын
You are way underselling Animancer, it might be the best asset on the store. Adjusting Animations (Events, Speed, Start/End Time, ..) in ScriptableObjects instead of the import window, playing animations without adding them to the statemachine and connecting them and then passing variables to play them is a must have. Also you can create layers on the fly, you automatically get onEnd Events for all Animations, so you know exactly when the Animation has finished. Also you get proper time-formats, like seconds played. You can control everything from code with ease.
@CodeMonkeyUnity3 ай бұрын
That's high praise, I definitely need to find the time to check it out!
@mariokartgameplay66223 ай бұрын
I bought: Easy Flying System (With AI Add-On), Sky Clouds URP: Fluffy Cloud Shader and Ethereal URP 2024 - Volumetric Lighting & Fog i am always happy if i can find assets which helps me to polish my game:) Thanks for that.
@CodeMonkeyUnity3 ай бұрын
Nice! I hope you put them to good use! Those will definitely help with polish quite a bit
@KirbySamaDesu3 ай бұрын
Animancer is easy as animancer.play(animation) and you don't need an animation controller at all, it's very easy to use the same animation in a lot of characters, it also makes easier to replace animations, and trigger events when animation starts or end, etc. It has a free version and the pro version difference is that it crossfade automatically and you can have custom fades, mixer and others.
@CodeMonkeyUnity3 ай бұрын
I definitely need to check it out!
@dev_samo3 ай бұрын
Input Glyphs asset looks interesting .. 👀
@immitatedone15113 ай бұрын
Might pick up some of these :)
@Director4143 ай бұрын
Thanks for yet another awesome video! Could you make a video on the asset "Puppet Master"? It would be so cool to see you, as a skilled dev and Unity master, use it. :) I wanna start using it for my top down game but is a bit hesitant because it looks pretty advanced
@SalarianStudios3 ай бұрын
Very great video tysm!
@杨悍文3 ай бұрын
Seems Animancer pro need to rebuy even I purchased before?
@schouffy3 ай бұрын
Would the unreal fbx anims work with unity humanoid rig?
@CodeMonkeyUnity3 ай бұрын
Yup, they are normal humanoid animations
@Nikelover.warspear3 ай бұрын
Hello Code Monkey! Can you make please video about animated grid layout for gacha system which is using in mobile games?
@Disgruntled_Old_Man3 ай бұрын
If you buy these paid assets can you publish your game with those assets in it or is their additional license fees needed? Are you liable in a civil case if you publis a game with paid assets?
@CodeMonkeyUnity3 ай бұрын
If you buy it, you get a license to use them in your commercial projects, no need to pay anything else
I'm curious what will happen to some URP or HDRP only assets, like shown in the video, with the new Unified Renderer in Unity6. Hope I won't have to buy "updated versions with a discount"...
@CodeMonkeyUnity3 ай бұрын
I'm guessing it will work on both. However the Unified Render is not coming in Unity 6, it is coming in the future in Unity Next Gen which will likely be out in 2026
@smsalabm3 ай бұрын
@@CodeMonkeyUnity Thanks for the clarification. Haven't watched the whole Roadmap video in detail. Anyway I looked up some of the assets I already own and wanted to use but the creators already stated that there will be paid upgrades coming with Unity 6. Too bad... but I guess time will show how this will work out
@Protech-ps6cw3 ай бұрын
Why don't Unity add a default Volumetric light in the package manager
@CodeMonkeyUnity3 ай бұрын
HDRP actually does have Volumetric Lighting, although not in URP The reason to "why not" is probably just because they don't have enough manpower to make everything internally
@Protech-ps6cw3 ай бұрын
@@CodeMonkeyUnity Wow I didn't know, thank you I would go check it out
@lawrence97133 ай бұрын
Smear, exactly what I want for my game. Edit: "discount ends today" guess I don't want it anymore.
@KaranGrover-j7f3 ай бұрын
Hello , I want to learn C#, but I am a student and cannot buy 200 $ course , can I please get a discount , I want to learn interactive Projects as well
@Iridium.3 ай бұрын
Me who just manually blends and plays animations 😂 . I don’t like all the UI involvement that much , animators with all their transitions and parameters . Much cleaner and easier with pure code .
@markd56223 ай бұрын
It's actually against EULA to use them across asset stores
@beardordie53083 ай бұрын
Are you talking about the Unreal animations from humble bundle? My understanding is that only assets made by Unreal directly are locked to that engine via EULA, and that third party asset releases can be used on any engine. But, I didn't actually read the EULA, it's just what the Gamefromscratch dude has said before
@CodeMonkeyUnity3 ай бұрын
Use what across asset stores?
@杨悍文3 ай бұрын
@@beardordie5308 How does the FPS animations works with unity?
@BeerfootBandit3 ай бұрын
Meeting you in person would be like an old guy meeting viagra. Much love Codemonkey!
@nchutchind3 ай бұрын
Those are inside thoughts. Sharing them makes everyone feel uncomfortable. Mmkay? Mmkay.
@mikhailhumphries3 ай бұрын
Bro why do developers make their assets so expensive? They need to consider we have to buy hundreds of assets to make a game
@dreamcatforgotten84353 ай бұрын
If you think these are expensive, steer clear from the Unreal Marketplace. Also consider that buying an Asset can save a developer a lot of time from having to make a similar tool and bugfix it for weeks/months/years, especially if they plan to use said tool for a long period of time.
@CodeMonkeyUnity3 ай бұрын
I guess it all depends on how much time that asset will save you. Something that costs $100 and saves you 10 minutes is probably overpriced. Something that costs $100 and saves you 3 months of development is super cheap. For example I paid $100 for A* Pathfinding Project Pro almost 10 years ago, it has without a doubt been one of the best purchases of my life