TOPSOIL - DIRT in Substance Designer - full tutorial - The Rocky Series 2/5

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Daniel JR Game Art

Daniel JR Game Art

Күн бұрын

The custom base setup is made by Daniel Thiger (Dete Art), available for free on Gumroad; gumroad.com/dete?sort=page_la...
This is a complete step by step narrated tutorial on how to make a quick and simple topsoil (no additional details) in 30 minutes.
Base color and roughness included.
My ArtStation: www.artstation.com/danieljrga...
Twitter: / danielrobichon
Bonus: A timelapse of this material creation is coming next!

Пікірлер: 37
@crackedConstant
@crackedConstant 5 жыл бұрын
Excellent tutorial. Really like these bite size materials that are relatively simple yet can be tweaked to become something else further down the line.
@danieljrgameart
@danieljrgameart 5 жыл бұрын
Hi Moose! That's exactly it! Thank you.
@mayvedal2316
@mayvedal2316 4 жыл бұрын
I just found you channel, and man I gotta say; I love it! You are good at explaining and your voice is calm and nice to listen to :) It makes the whole tutorial easy to follow, and I have learned so much! Thank you!
@danieljrgameart
@danieljrgameart 4 жыл бұрын
Thanks May, love your comment. Welcome to the club :)
@PageFrederick
@PageFrederick 4 жыл бұрын
Merci Daniel, j'apprend toujours énormément dans tes turorials, can't wait for more! :)
@danieljrgameart
@danieljrgameart 4 жыл бұрын
Salut merci, sympa ! J'ai super envie d'en refaire, mais ce mois-ci (mai) est chargé. En juin, promis j'en refais !
@creativecorner2071
@creativecorner2071 4 жыл бұрын
Thanks for the awesome tutorials! Much appreciated
@Noideagsd0
@Noideagsd0 3 жыл бұрын
Great tutorial! Cheers from Canada
@icantthinkofaname2722
@icantthinkofaname2722 2 жыл бұрын
Thanks for the excellent tutorial
@caminanubemusiclist2326
@caminanubemusiclist2326 4 жыл бұрын
GREAT, THX DANIELS
@kirk711
@kirk711 5 жыл бұрын
what is your project startup node setting? for absolute beginner it would be good to know to better follow along. keep up the good work!
@danieljrgameart
@danieljrgameart 5 жыл бұрын
a simple copy blend node is connected to a normal node and then the normal output, a hbao node (ambient occlusion) and then to the ao output, and delivers the height to the height output. Base color and roughness, just a uniform grayscale value.
@cassiusmarques
@cassiusmarques 4 жыл бұрын
Hey Daniel, absolutely great tutorial! I was reproducing your work but from the start I was having difficulty matching the finer details. Specially in the fact that the illumination in our 3d views were a lot different. It was hard for me to achieve the same level of quality you've got there. Any chance you can share the file? If you still have it... so I can take my time in nit picking the differences that got you there?
@danieljrgameart
@danieljrgameart 4 жыл бұрын
Thanks! Sure, drop me your email address via KZbin or ArtStation and I'll send you the .sbs file of the entire Rock series.
@junellebalanon2990
@junellebalanon2990 4 жыл бұрын
Hi daniel. I was wondering if you could tell me which graph template you used for this tutorial? Im not really sure what those nodes were at the very beginning of the video and it seems to be a key part in the tutorial. Many thanks!
@danieljrgameart
@danieljrgameart 4 жыл бұрын
Hey Junelle. It's nothing special after all. In that case, the DeteSetup, that you can find for free on Daniel Thiger's Gumroad page: gumroad.com/dete?recommended_by=library&sort=page_layout#OoFmF
@blakedarrow2337
@blakedarrow2337 4 жыл бұрын
Awesome work! Just one quick question, I cant seem to reproduce this accurately, all the noise is really jaggedy, ideas?
@danieljrgameart
@danieljrgameart 4 жыл бұрын
Thanks! Well, it's a delicate one. If you miss one detail somewhere, the output can be dramatically different. I had trouble at the time just reproducing my own work. Be careful with the moisture noise roughness, or the link between the vector morph and the edge detect. For example, in the edge detect, did you set the tolerance to 1?
@ticoelephant664
@ticoelephant664 4 жыл бұрын
Amazing video! Just wondering if I could check out the sbs file to make sure I got everything because one thing is a bit wonky. Thanks!
@danieljrgameart
@danieljrgameart 4 жыл бұрын
I think I can share it on Substance Share, today or tomorrow.
@ticoelephant664
@ticoelephant664 4 жыл бұрын
Daniel's Game Art thanks that would help a lot
@danieljrgameart
@danieljrgameart 4 жыл бұрын
It's on Substance share, just waiting for their validation. It can take time, sometimes up to two weeks. I'll update this post when it's done.
@kenyrogames
@kenyrogames 5 жыл бұрын
Hey, I'm new to Substance, but what I'm strugling with is to get the Height working. I don't know what you've put between the Blend node and Height node. Care to explain? Thanks :)
@danieljrgameart
@danieljrgameart 5 жыл бұрын
Sure! It's just a blur HQ grayscale that's between the blend and the height output, with an intensity of 1.5 in this case. Not very important but it helps smoothing out the displacement. I shared the whole graph here: ibb.co/zmcfBqx Just download the picture and zoom on it. Thanks for watching my channel!
@navinrakesh986
@navinrakesh986 Жыл бұрын
Hey daniel. This one is an excellent tutorial. It would really be great if you could share this file so that i can refer the material that i created with yours. Thanks in advance!
@danieljrgameart
@danieljrgameart Жыл бұрын
Feel free to contact me privately. I can send it to you.
@VortexHowl
@VortexHowl Жыл бұрын
what are all those nodes on the right that you just breezed by then used? kinda need to start with an explanation of that setup
@danieljrgameart
@danieljrgameart Жыл бұрын
It's similar to the default Metallic+roughness setup you can find in Substance Designer.
@mdz9430
@mdz9430 4 жыл бұрын
Hi there, Was wondering if i could get your original SBS file? I did tried to follow, didn't give me the accurate look. Want to make sure i want to replicate the quality of your work if its possible.
@danieljrgameart
@danieljrgameart 4 жыл бұрын
Hi! Sure, I'll drop it on Google Drive during the weekend.
@danieljrgameart
@danieljrgameart 4 жыл бұрын
Here is the link: drive.google.com/drive/folders/1SqpSEBNqnnpND6qVEqedkCpUACRll1y9?usp=sharing
@oilgo
@oilgo 4 жыл бұрын
What is DeteDirectionlWarp node? I need help
@danieljrgameart
@danieljrgameart 4 жыл бұрын
With the new warping nodes in Substance Designer, I don't use external custom nodes anymore. But if you want to try this particular node, go to Daniel Thiger's Gumroad page and you can download the node for free: gumroad.com/dete?sort=page_layout#YCwzH
@ahtiandr
@ahtiandr 3 жыл бұрын
sadly but when combining top layer and the base layer it gives too much spikiness. I double checked all the settings twice though. Maybe its due to version differences
@danieljrgameart
@danieljrgameart 3 жыл бұрын
Yes, could be, that one is old now. You can find a way I'm sure.
@Gamergosu
@Gamergosu 5 жыл бұрын
those tiny nodes, I can understand, maybe I need to go to a more basic tutorial
@danieljrgameart
@danieljrgameart 5 жыл бұрын
I made one recently that's easier I think: the dry concrete one.
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