Correction: as per Hong's input, not ALL Breakbar buffs can be cheesed by using Buffblocking, certain ones are apparently immune to this gimmick Correction 2: using a different set of cards also changes enemy behavior RNG, meaning that you can still savescum even if you no longer have any CS/skills/Mystic Code skills Extra Notes: -I haven't tested whether or not an NP's position will affect their NP generation/star generation (we know it doesn't affect its damage), I want to say it doesn't but I may have to properly test it at some point (you guys in the comments may be able to answer this for me) -Overgauge is the same as Overkill but only appears when you fully destroy an enemy's breakbar, so all Overkill mechanics/bugs still apply -If an enemy has multiple Breakbar buffs, a 1-time Buffblock will only deny the first one, and the others will go through. Mephistopheles with his 3x Buffblock skill or anyone else who's got a multi-effect Buffblock mechanic (if there is anyone else) is the only way to fully deny a boss who gives themselves multiple breakbar buffs at once (unless they have more than 3 breakbar buffs lol) -Edit 1: if you accidentally use a skill that you didn't mean to, you can savescum by quickly exiting out of the game app and restarting. So long as you do this before the skill animation is finished, you can reset back to before you used that skill There may be more hidden stuff in the game that this video didn't cover, and there are definitely some mechanics that I'm reserving for future videos soon(tm). Special thanks to Hong, Officer Artoria, and SOA for help & clarification with the stuff discussed in this video and to anyone else whose work I've used/referenced. Links to art/references in the description.
@hong74284 жыл бұрын
Just saying not all break bar buffs can be blocked. Its completely random. Bulls buff is irremovable but can be blocked. However salters buff is also irremovable but cant.
@ElZamo924 жыл бұрын
I have two accounts, one on my phone and one on my iPad, and I know for a fact that simply changing a CE on your support does NOT update your login time. You have to go to the main screen again.
@twobrosgamers84264 жыл бұрын
About correction 2 , thats what I did during Davinci Nerofest CQ , aswell using skills change the RNG of the servant I went 53 turn doing that
@AngelofKaos4 жыл бұрын
Another note: NP charge-per-turn skills on servants NP2+ DO trigger the 100% NP charge bug, this happened to me more than once taking Chacha to farm QP and having her reach 100% NP through her first skill, then going down to its supposed percentage for a split second before going back up to 100% seconds before the animation into entering the 2/3 battle.
@mellamosteve3314 жыл бұрын
I am pretty sure you can get stuck at 99% NP Charge if it is 99.0%. Maybe this can be tested with a servant with a charge at x9% plus other charge skills from support
@darylchiu90304 жыл бұрын
Timestamps: 0:36 Attribute Advantage System 2:16 Enemy Crit Rates 2:55 Class Specific Star Gen/NP Gen Rates 4:54 Star Gen Rates on Command Chain 7:27 Face Card Star Weights 8:53 Maximizing Critical Hit Chances through Face Card Hit Counts 11:17 Save Scumming/Mitigating Bad RNG 12:56 Overkill/Overgauge Mechanic and Bonuses 16:15 NP Gauge Roundoff 18:53 Support List RNG 19:32 Relogging and Maximizing FP Income 20:01 Break Bar Buff Blocking
@TheHellmo4 жыл бұрын
Daryl Chiu thank u :)
@Calayna14 жыл бұрын
Thank you!
@jacobtasker13704 жыл бұрын
2:33 Yet that damned Chimera always crits at the worst possible time. Also Spriggans: *unholy laughter*
@Aurirang4 жыл бұрын
The amount of Spriggan-feet in my Jeannes and Mashes face should count as abuse, that's for sure...
@tony123sr4 жыл бұрын
10:25 Respect for the Tamamo Love
@ElZamo924 жыл бұрын
Mr.StealYourLoli if you didn’t know, this dude is a Tamamo nut.
@nicolapadoin97184 жыл бұрын
One does not simply have a lvl 190 np8 Tamamo caster
@johnapple66464 жыл бұрын
Does anyone got the sauce pls
@superbad80084 жыл бұрын
“Evil Boomer” Glad I wasn’t drinking my coffee when that popped up.
@johnapple66464 жыл бұрын
I choked on my beer there
@piuscalvinus3 жыл бұрын
unfortunately, my tea was spilled all over
@Rikudo444 жыл бұрын
I have lost count of the number of times I have save scummed to avoid a servant dying, used an evade or invincible buff on them, and then they were never attacked.
@angraemiya31054 жыл бұрын
Bannana Oni was my introduction to that constant stream of rage. God damn it hurts every time.
@roxasdeviluke3174 жыл бұрын
Y'all ever go back to fuyuki just to flex on saber alter?
@YuffX4 жыл бұрын
you can do this with lvl 100 support
@UncleMerlin4 жыл бұрын
Why flex on her in Fuyuki when you can flex on her in a memorial quest. Fucking punch her bitchass in the face for 2 million damage with Super Orion.
@jakenhsman4 жыл бұрын
I actually discovered the buff-blocking thing by accident, when i used a Jalter team against the Spartacus challenge quest. He never got his break bar buffs that entire time, and i felt like a genius....
@rico41074 жыл бұрын
how the hell people know these things lmao, great vid
@machinronii4 жыл бұрын
Mathemagics son...
@JSNDragon4 жыл бұрын
some of it was datamined, others were found when predicted results didn't equal what was actually happening.
@acoolnameemm4 жыл бұрын
datamining there is a video of someone using freaking GOETIA, BEAST I, as HIS OWN SERVANT to fight Beast III/R EDIT: heres the video kzbin.info/www/bejne/oKCcn6p9oNmcbpo the power of datamining
@officer10324 жыл бұрын
And most importantly, quite a lot of testing (especially for the overkill bug).
@pachonerd4 жыл бұрын
According to that one datamine on Beast's Lair, Arts effect buffs do not increase how many stars you get from Arts cards, whether they are NPs or facecards. cardMod buffs are multiplicative with cardStarValue, which is 0 for all Arts cards, as you said yourself.
@CurtainofHonor4 жыл бұрын
pachonerd yeah this bothered me in the vid. The same is also true of buster cards np gen and buster buffs when leading off with arts 1st (they don’t do anything)
@AkiRa220844 жыл бұрын
Whew, I mostly knew all of these, yet I still managed to get a headache...
@jinbronkun4 жыл бұрын
Same, my small brain cannot handle this information
@naughtysan36064 жыл бұрын
I like how there’s more to the game than what meets the eye.
@brazguard3akabg3574 жыл бұрын
Insert 'NOBODY SAID THERE'D BE MATH! I BLAME OUR SCHOOLS!' meme here.
@PrincessofHoenn54 жыл бұрын
A friend just sent me this while I was at work. I wasn't expecting to see my Hans at 19:06.
@megalomaniac08574 жыл бұрын
I've been looking for this specific guide for a while now
@acoolnameemm4 жыл бұрын
my brain grew so much that i now have a headache
@sixthhaven44094 жыл бұрын
I can tell you now, save scumming has helped me in a lot of events, especially when they target only one person
@rewersosthekiller94864 жыл бұрын
ive never thought that is an actual strategy, i used it because seemed useful
@themaster45764 жыл бұрын
Ty sir for explaining this, I've been wondering curtains worked the way they did
@mellamosteve3314 жыл бұрын
How about this: Critical Stars Re-Draw: Critical Star Distribution changes everytime a Star Gather Up is activated; this can be used to "re draw" stars with the skill when the cards of the servant using it are not present (Or using a targetable skill on a servant with no cards on that turn)
@livanbard4 жыл бұрын
EMIYA can generate 40+ stars by himself due to NP hit count and hawkeye
@PlushieMistress4 жыл бұрын
Wow very detailed video, thanks for compiling all this info .
@lopez.jacinto.67264 жыл бұрын
And some people say it's just a mobile game...
@Dreikoo4 жыл бұрын
You don't need to know any of this to actually beat it. It's still a really simplistic rpg, way simpler than pokemon was on the gameboy some 20 years ago lol. What makes it stand out from phone games is the story.
@woreandpiece48154 жыл бұрын
@@Dreikoo tell that to the bosses with millions of hp... there's also a feature later on in the game that gives bosses different stages...
@monkeman58954 жыл бұрын
Vanilla Ice Mate try fighting old rpg bosses like Kefka from FF6 who had insane hp pools and gimmicks relating to their weaknesses
@woreandpiece48154 жыл бұрын
@@monkeman5895 true... I'm actually more surprised you took the time to respond to my 2 month old comment. Thanks for that.
@monkeman58954 жыл бұрын
Vanilla Ice call me a freak lol
@Soul213234 жыл бұрын
HASHIRE SORI YO KAZE NO YOU NI TSUKIMIHARA WO PADORU PADORU
@Dante094 жыл бұрын
Hey touhou, that was a great video! I did not expect to learn this much and I am glad you shed light on many mechanics that people usually don't know. Perhaps that was intended but there are two things you did not mention about savescumming. You can do it on skills, meaning that if you close the game before the skill animation is done you can avoid using it, useful for ip. To reset the skill you need to use another skill. Another thing I noticed is that you can reset the enemy behavior by changing which cards you use. You only mention skills, mc skills and cs. Reference 12:35 . Anyhow thank you for this great video
@TouhouSniper984 жыл бұрын
didn't know about the cards changing enemy behavior too, thanks
@Yukeena4 жыл бұрын
Dude this is a really good video. Thank you for this.
@rokushakubo14 жыл бұрын
Just want to say thank you for this, Touhou!
@E1337N3SS4 жыл бұрын
Note that you can hit EXACTLY 99% np charge. Its just extremely rare. The game rounds up at any number above 99, so as soon as you hit 99.01, it goes to 100. If you do manage to hit 99.00, it will display 99. This happened to me a few times in the Prison Tower Challenge quest when I was running Merlin Waver Merlin for shits and giggles. I've got the screenshots still. It's pretty weird when it happens
@xLuis89x4 жыл бұрын
same, just a few times it doesn't rounded up to 100% from 99% to me
@TouhouSniper984 жыл бұрын
no longer the case, this has been fixed so now any 99% flat charge (with the exception of Servants losing charge down to 99%) gets rounded up and should pertain to both IOS and android versions
@E1337N3SS4 жыл бұрын
@@TouhouSniper98 yeah I pulled a stupid and paused the video to type the comment. Thanks!
@franciscogabrielvargas50063 жыл бұрын
This information is GOLD. Thanks
@dillonrodgers31994 жыл бұрын
A small correction on the mechanic of 99% NP charge rounding up to 100%. It is possible to reach 99% NP and not round up to 100% charge under specific scenarios although it is very rare. You need to have a decimal value/less than zero NP charge up skill/passive that the game rounds up occur at 98% NP, which will round up to 99%. So if you use a skill that leaves you at an NP charge value of 98.5-98.9%, the game will round you up to 99% but not 100%. I have had this happen before on at least one occasion.
@TizerakYT4 жыл бұрын
God that cursed Padoru image, nice vid!
@jkterjters3 жыл бұрын
my strat brain has physically expanded after digesting this video
@PicnicDeficiencySyndrome4 жыл бұрын
nice, now not only i had to remember my remaining deck, i also have to remember each card hit count and anchor crit value.
@jshtng784 жыл бұрын
You should have mentioned the Spriggan class which has base 100% chance to crit if the target would die.
@FishFosh4 жыл бұрын
I've been playing since NA launch and I didn't know some of this. Very useful information, thanks for making this video.
@accelerat34474 жыл бұрын
wanna add if its not yet been added you can also cancel a skill activation as long as you savescum it before the skill animation is over so if you mistakenly use a skill that shouldn't be used at that current turn, better rev up your ultra instinct to do a quick savescum
@axiomostanes4 жыл бұрын
I found out about the possibility of getting exactly 99% for myself a couple weeks ago with Saber Liz.
@DachiffDisco4 жыл бұрын
About NP rounding, i believe the game rounds up any 99,n% (n>0) to 100 unless you manage to land 99,0%, then it stays at 99 it happened to me once i think when using a charge ability
@crownenvmr4 жыл бұрын
13:46 I think this is not a bug. Hassan has more than one hit in his Arts Card, so the killing blow comes first and then the other hits triggers the Overkill
@TouhouSniper984 жыл бұрын
Killing blows still get Overkill bonuses. KH admittedly wasn't the best example I could've used, so I tested again with Waver (1hit arts cards). Waver gets 7% charge on Arts hits without any Overkill bugs on his leadoff, but gets 12% on a leadoff Arts kill.
@chainswap4 жыл бұрын
Sounds fair tbh, if you heck some 5HP fool with 10K DMG, you’d be really salty for not getting any overkill bonus.
@grncookie18254 жыл бұрын
I discovered all but like three or four of these mechanics on my own and now I feel smart
@DefaultArk4 жыл бұрын
Lmao mechanics in Fgo, but for real thanks for explaining the attributes I never understood that
@cyberfoxdl4 жыл бұрын
11:25 You can also cancel skill usage. You need to close game before skill animation finished
@mellamosteve3314 жыл бұрын
I've been waiting for this! Also, do you have a link for that Tamamo Wallpaper?
@TouhouSniper984 жыл бұрын
www.pixiv.net/en/artworks/72046100
@zero20ab4 жыл бұрын
I think most people became very familiar with save scumming during The First Hassan's gimmicky CQ in the last Nero Fest. Also in saying that the hidden Death mechanic wasn't discussed.
@tollok36064 жыл бұрын
In CasGil example, Arts up doesn't increase star drop rate. Or well, technically it does in the formula, but 130% x 0% is still 0%. The way card effectiveness buffs increase star drop rate differs from direct star drop rate buffs, they multiply the bonus of the card instead of being added to it. For example bonus 30% buster buff for a first buster card results in 13% star drop rate (130% x 10%) + base star drop rate of the character, while bonus 30% star drop rate for the same card gives 40% star drop rate on top of the base drop rate.
@saxor964 жыл бұрын
A funny almost irrelevant hidden mechanic regarding star absorption. The hidden star absorption stat of any servant is (manually) determined by two factors: 1: Class, the most significant one. 2: In-lore Luck stat of said servant. This usually is 1% or 2% diference in each rank, so this only becomes slightly evident only with Servants of the same class. You can check this by searching two servant of the same class and same luck stat, and looking up their hidden star absorption: they're the same. This same thing happens with star generation (agility) and death resistance (Mana).
@lintecassidy2064 жыл бұрын
That’s so cool! Seems like kind of an artifact of early release when they prioritized assigning stats and skill strength based on lore. I’m glad they’ve since changed, but very cool to see stuff like this is still present.
@sui25534 жыл бұрын
im glad those stats are relevant
@Autechltd4 жыл бұрын
Mash with her star weight can out-Lancelot, Lancelot if she was a Saber.
@purevert4 жыл бұрын
Big if true.
@Petrico944 жыл бұрын
I'm a sucker for little micro bonuses like Man vs Earth vs Heaven. I wish it was more notable in the game or maybe 3 more servants who gain a bonus against certain attributes. Raikou uses it as a short hand for "mystery killer" destroying anyone who's known for magic or divinity. I wouldn't want the bonus to be too great since the game is fine coming down to 3 separate class triangles but it could make some characters stronger for a certain archtype, like a 3* Man that does just enough damage for a certain Sky challenge boss they also have a class advantage towards. I also like the way there's a hidden star absorb buff behind the randomness so some turns a caster can get a majority of stars, even if most of the time it's just them stealing it from Riders you intended to crit constantly. Though crits in general should be looked at to make Quick more viable without Scadi, the quick Merlin.
@nekonochesire60234 жыл бұрын
At 12:51 ; Since the introduction of the back button in May, I've seen quite a few time where that didn't apply for skills but for cards. For several CQ (so not just one, it wasn't a unique case scenario), I've been unable to change enemy pattern with skills, no matter how much I used, but changing the card I use made them change their pattern. Likewise, I've managed to change enemy's pattern just by changing the cards without using any skills. I don't know why it happened and it surprised me because I was used to savescum with skills. Though now I think it was because of a change in hitcounts.
@dan-san4 жыл бұрын
If I'm not mistaken, arts buffs does not increase star gen because the base value of arts is 0. The formula is: Stars = (baseStarRate + firstCardBonus + (cardStarValue * (1 + cardMod)) + serverRate + starDropMod - enemyStarDropMod + criticalModifier) * overkillModifier + overkillAdd Where cardStarValue is the initial value of each card (arts is 0 in all positions) cardMod is your arts/buster/quick buff Then (cardStarValue * (1 + cardMod)) and as you can imagine, every number times 0 is still 0.
@Brutalyte6164 жыл бұрын
I've had my NP gauge be stuck at 99% before after NP gain on 3 separate occasion, so I think there's some weird sweet spot that causes it to stick at that value, rather than rounding. Maybe if the fractional NP gains add up to 99.00% exactly?
@aldoecjr4 жыл бұрын
Yes, if you hit 99,0, it wont be rounded
@ivankristiawan2814 жыл бұрын
Some enemy servants(maybe non servant enemies too) has hidden preferences too on who will be their target. One servants that i consistently do this is Jack will more likely to hit female servants rather the male ones(except when she unleashes her NP). Maybe Boudica against Roman and MHX against saberfaces too, but i need more research on this.
@arcaneghost244 жыл бұрын
I remember hearing somewhere that if you’re hyper unlucky and get on the dot *exactly* 99.00% NP gauge, you won’t be rounded up. But I’m pretty sure the digits go further than two past decimal point, so because of all the things that effect NP gain you’re extremely unlikely to get 99.% on the dot
@sergeitarakanov47054 жыл бұрын
Jalter example in this video is the proof that you are wrong
@Virg0994 жыл бұрын
@@sergeitarakanov4705 I can confirm that it is possible to get 99% it happened to my arash
@SvafaBlackhand4 жыл бұрын
I've had it happen several times, though the only consistent thing I've noticed is that it only seems to happen on characters that aren't capped at 100% NP. As if the system were checking to see if they were within 1% of their NP cap, rather than their proximity to 100%. Basically, 99% was being treated the same as 199% and 299% if they had NP2 or above. I haven't noticed whether it's happened lately or if it's been fixed, but I know it was an issue previously.
@SvafaBlackhand4 жыл бұрын
@@sergeitarakanov4705 As stated in the video, it was previously true for the Android version of the game, and was only recently fixed.
@rotciv5574 жыл бұрын
He literally states in the video said phenomenon. It used to apply to Android users whenever they had EXACTLY 99% np (as opposed to the invisible 99.1+% decimals that FGO uses but doesn't show to the players). This has since been patched out so now reaching 99% will always round up to 100% no matter what device you play on.
@angrymango424 жыл бұрын
I've always been playing on iOS, and I remember a long time ago landing on flat 99% np charge and not getting rounded up a couple times. That definitely wasn't only on android. Not that it matters now, lol.
@Saplingbat4 жыл бұрын
I'm glad to know that it was a thing at one point though, because I definitely had the same thing happen to me LOL
@Saplingbat4 жыл бұрын
Also will you come home already, god damn
@angrymango424 жыл бұрын
Sindingbat I'll come when you use Caren as a catalyst
@TheChessblitz444 жыл бұрын
Something I haven't seen mentioned is that you can reroll RNG on skills like Scathach's evade by resetting the app between the text popup indicating whether or not it succeeded and when animation ends/the camera returns to a normal position and using a skill to reroll the RNG as you would for an enemy attack reroll. This per a friend of mine, I have not tested it myself.
@TouhouSniper984 жыл бұрын
thanks good to know
@astridparungao49714 жыл бұрын
That also explains when I used a Crit Star Gather skill, not every stars will go to my desired servant card, instead, it's either split or still distributed to some
@FetLou4 жыл бұрын
In fact, you can reach 99% np, the thing is, if there is 99,1%(or any number greater than 99) it will go to 100%, if it is exact 99%(it is hard to see, but happens some times) wont go to 100%
@TheVincent434 жыл бұрын
But what is the hidden mechanic to roll Gramps? 🤔 Answer: you don't
@TizerakYT4 жыл бұрын
Offer your head of course... you won't be able to enjoy having him after that though.
@quad77784 жыл бұрын
Or roll five singles to get your bad rolls out then pop a ten roll. Got gramps with about 105 quartz and 10 tickets.🙃
@Momosexual4 жыл бұрын
1 multi got Gramps ez clap
@kazumakariama4 жыл бұрын
Spend a shit ton of money and dont get him.
@renz43694 жыл бұрын
I don't know if I should roll for gramps. He's strong, but I already have Osakabe, Wu, and Yan from last event... I also have the notorious assasin spooker Stheno, but I've been wanting to burn her.
@futsudenai4 жыл бұрын
Was looking forward to this vid! :DD
@sui25534 жыл бұрын
Cards chain order can also manipulate your RNG. even changing one card after safescuming can save your ass.
@Shizu_Kare4 жыл бұрын
I believe it's possible that in the rare case of an NP bar going to EXACTLY 99% ( .000... however many decimals) it will also display as 99% and not round up. I distinctively remember a support Drake taking an enemy attack and being left with 99% NP still, and screenshotting it to my friends being like "is this shit fr right now."
@ceimurautumns55394 жыл бұрын
Correction: NP Gauge will always ROUND UP to 100% if whatever source you generated will land you ABOVE 99% (like 99.1%). Ex. If Drake has Pioneer of the Stars (3rd Skill) at level 10 and you use it at 49.4%, she'll get 100% gauge afterwards! HOWEVER IF YOU EXACTLY LAND AT 99%, IT WILL STAY ON 99% Souless from F/GO discord (the one having convo with Xeno) can confirm this!
@pitchblack90534 жыл бұрын
Then Raikou jumps in says “fuck the attribute system”, activates third skill and murders everything that isn’t a Foreigner. The end
@Azure704 жыл бұрын
As someone that has Jalter. It's certainly fun to see her NP blocking enemy buff after destroying their break bar.
@magic_cfw4 жыл бұрын
Special monsters: xxx soldier ... I wakundunno, that looks terribly yabai.
@Noizemaze44 жыл бұрын
Weeeeeeeer it's vid I've been waiting for xD
@TheStuffEnjoyer2 жыл бұрын
Underrated video...
@mawile30373 жыл бұрын
10:25 man of culture I see
@insulindianmarechale4 жыл бұрын
Da vinci also mentioned this in the london campaign Also if im not wrong it's heaven>earth, earth>man, man>heaven
@aldoecjr4 жыл бұрын
You can reach 99% using a start np CE + battery skill, but I think the numbers need to be integer.
@tylerjacob43384 жыл бұрын
I think savescumming can also work by changing facecard usage, again based in RNG. I think the hitcounts have to be different though, if memory and experience serve
@yaderx14 жыл бұрын
About Save Scumming... To change the actions of the enemies you have to do one of 3 things: 1. Apply a defensive buff to one of your servants (either Def Up, Evade, Invincible, Heal (In case of healing, it works even if the healed servant was full HP before the heal), etc). 2. Apply an offensive debuff on an enemy (damage down, crit chance down, crit damage down, skill / np seal, np gauge drain, etc). 3. Kill an enemy or deplete one hp gauge of an enemy. If you only use offensive buffs or defensive debuffs in the enemy, they will repeat the same pattern of attacks/skills. At least this is from my experience, if it really doesn't, it means that I have a horrible luck with this, because in 100% of the cases was like that for me. P.S: Werewolf, Jaguar and Goblin Assassins have a 60% chance of making a critical hit, huh... That explains a lot, it always irritates how those damn bastards hit more critics than normal attacks.
@TouhouSniper984 жыл бұрын
given that you can change enemy behavior RNG simply by changing the cards you use, I don't think it has to be as specific as what you say here. pretty sure it's just use any skill regardless of type and you can savescum
@yaderx14 жыл бұрын
@@TouhouSniper98 Then I just have really really bad luck with the RNG. Curse the god of RNG.
@vorpalchoppers4 жыл бұрын
Evil Boomer... I AM CALLING HIM THIS FROM TODAY
@NipponAsahi3 жыл бұрын
So does with emiya archer. If you use his second skill you can get massive Crits
@El_Leviatan4 жыл бұрын
well this certainly is freaking usefull, gotta save it for the future
@vaughntruesdale21974 жыл бұрын
The assassin exceptions have 100% Crit rate and nobody can convince me otherwise
@darkspeed544 жыл бұрын
I didn't know half the things you explain and even after watching this i didn't understand the half thing i just watched...I'll just stick to the what i know and recommendation in internets, like the noob i am. Thanks for the video
@FaiDro4 жыл бұрын
Liking this video specifically for "evil boomer"
@xotron33794 жыл бұрын
I've gotten 99% a lot back before they finally let Android do the round system. It messed up tons of my farming
@lordeverwalk4 жыл бұрын
Thanks for the very informative video.
@koteshima66824 жыл бұрын
I never knew some of the other stuff especially the advantages of that Servant attributes.
@Virg0994 жыл бұрын
16:20 Can confirm that it is possible to get 99% np charge, the game only rounds up if the charge is more than 99.5% i believe, I got aarash to 99% np charged before
@TouhouSniper984 жыл бұрын
no longer the case, that's been fixed so now any 99% charge rounds up. Also even before the fix, it was literally any % over 99% that rounded you up, not at 99.5%
@Virg0994 жыл бұрын
ah ok, cause I noticed this happening some of the times, but most of the times it was rounded up
@ivanbluecool4 жыл бұрын
Wow that break bar skill seal seems very useful if I'm able to use it. Guess that mystic code will get some use from me on cq
@Scofaa4 жыл бұрын
By savescumming ya mean KORE GA WAGA KING CRIMSON NO NOURYOKU!!!
@Razes924 жыл бұрын
Actually you could get 99% np, if your np is exactly 99.0%, if it higher than 99.0% ex: 99.1% it automatically rounded up to 100%.
@dan-san4 жыл бұрын
Also, there is another way to get 99%. The anti frustration feature only applies if you have any number between 99% and 100%. But if you instead have a exact 99% this one won't be rounded. I have had this too many times that is hilarious.
@PHNXFireBird4 жыл бұрын
great info, definitely something worth knowing before egtting into the game, but I dunno about that NP rounding...just today I bumped into at least three cases of the game not rounding mine up to a 100 ewe . . . I think the game forgot its supposed to have an anti-frustration measure there...
@riceymix46884 жыл бұрын
It is still possible to get 99% charge if you are unlucky enough to get a whole number of 99 on your np charge
@RockOrso24 жыл бұрын
On the attribute parts, I am aware of it because I used Bedivere against the Lancer Pillar and Drake against Beast Demon Pillars.
@5starlinux8124 жыл бұрын
Lmao I'm glad not only like 2 people will know these mechanics now, been called out for bs for shit like attribute advantage alot
@AurasFeel4 жыл бұрын
10:25 I see that my lad :)
@holycrapitsachicken4 жыл бұрын
Arts boosting doesn't increase crit star generation. There are no multiplicative effects of the arts buff with crit star generation buffs. On the other hand, Buster and Quick do have multiplicative effects but only on the crit generation on their cards. It's the reason why Quick boosting drastically increases the number of crit stars since the 3rd quick card has 180% crit star generation so a 25% quick boost increases that cards crit star generation by 45%.
@desolatorstorm1424 жыл бұрын
Are you sure? Wouldn't star gen buff be treated similarly to an attack buff, and that stacks?
@holycrapitsachicken4 жыл бұрын
Unfortunately, it works much different from attack buffs. Crit star generation stacks additively across nearly every single kind of star generation modifier. The only exception is with Quick boosts and Buster boosts. Even so, it is isolated to the card star value and the external buffs stack additively after that. With a +25% buster boost. The 20% star gen on a 3rd buster card would only become 25%. With the addition of a +20% crit star generation buff, that would be 45% crit star generation on the 3rd Buster card. With Arts boosts, since every card's star value is 0%, they always contribute 0% to crit star generation. If this wasn't the case, Caster Gil wouldn't be so exceptional in this regard. He is exceptional because he has a 50-100% crit star generation buff with a 10-hit aoe NP, on top of his 5/6 hit buster, arts, and extra cards. There is a reason people resort to star regen on Critical Arts teams rather than crit star generation. If you want my reference, look up "How many crit stars do I get in combat?" in the Beast's Lair.
@Totoredred4 жыл бұрын
Bruh. Good video but like all the bug brain hurts my pea-sized grey matter
@rafaelferreirasantos78194 жыл бұрын
There are times when the 99% NP mechanic doesn't work, maybe due to bugs, it happened to me several times with karna where he stayed with 99% after a NP charge skill. Im in android
@bayumahendra17973 жыл бұрын
Meanwhile my friend just using SQ whenever his team got wipes out
@mangosah4 жыл бұрын
good clarification on the ios v android np% thing cause i swear ive naturally gotten 99 before
@mynameisconnorimtheandroid60804 жыл бұрын
Ooooooh didn't know about the buff blocking things
@kingdraconias4 жыл бұрын
It's absolutely possible to hit 99% without using a decrease charge skill. It just requires SUPREMELY bad luck.
@Reddo54 жыл бұрын
Damn that last one is actually pretty huge. Didn't know about that one.
@charginginprogresss4 жыл бұрын
6:55 130%? Pretty sure you don't add but multiply.
@xhydrox4 жыл бұрын
Hey touhou are you gonna do a lottery farming video for the new christmas event?
@lintecassidy2064 жыл бұрын
Thanks Touhousniper! It can be difficult to track down these details when you don’t know of their existence, so I always appreciate your informative videos for bringing new stuff to my attention. I have a couple questions, though, if you have the time. First, with regards to the overkill after dealing half current HP glitch, how long does the overall bonus keep applying? For the rest of the cards in the hand, or just the one that activates it? What if I switch attacking servants, so they get the bonus too? And can overkill bonuses stack if, say, one card half-hits and the next is lethal? Second, could you explain a little more what happened with agéd Professor and the Spriggans? Assuming sky/earth/man applies multiplicatively with other damage factors like card performance or attack up, as long as the multiplicative and additive totals of the other buffs remains the same, it should do the same damage-i.e. if you have buster + buster buffs that add to, say, 50% extra damage, or NP + attack buffs that multiply to 50% extra damage, the value that the attribute bonus is modifying should be the same and thus the the damage should also be the same: to me, it would seem that the difference in damage comes from the difference in buff stacking, which would make the example non-illustrative. Are my assumptions on how attribute bonus interacts with NP/card type/attack buffs incorrect?
@TouhouSniper984 жыл бұрын
I explain it in the video, Overkill bonuses only start applying starting with the hit that drops an enemy HP below half, and so applies to all hits after it for that current chain. Once that chain is done and you move to your next turn and the same enemy isn't dead yet, you have to damage then again by half their HP to trigger Overkill bug again Damage calc mechanics will get their own video eventually, but tl;dr damage calculations are rather complicated because there are a lot of variables going into it so trying to show an example that illustrates just one part of it (in this case attribute adv/disadv) is very tough. Currently my understanding is that attribute ADV/DISADV is an independent final multiplier and not a buff, as in it's applied after the game calculates base damage from an attack with standard buffs, similar to how Class ADV simply doubles the amount of damage calculated initially, but I'll get this clarified once I start working on this vid