Transformative UVW Map Feature No One Knew Existed | 3dsMax

  Рет қаралды 5,578

RenderRam

RenderRam

6 ай бұрын

Yo guys, today on ‪@RenderRam‬ I discovered this magical UVW Map button, and oh boy... the stuff I can do with this! Check it out!
Don't forget to check ‪@evermotion‬ website for some super turbo fun content evermotion.org/

Пікірлер: 66
@Itsyesfahad
@Itsyesfahad 6 ай бұрын
People are still complaining about 3ds Max for not having a lot of features, but in reality, they suck and don't know how to use the software probarly, this video is a great example, thank you.
@TextureSupply
@TextureSupply 6 ай бұрын
20 years in and I've literally never noticed this buttons existence. 😂
@RenderRam
@RenderRam 6 ай бұрын
If you knew about Acquire... you're officially a PRO
@OfirGardy
@OfirGardy 6 ай бұрын
Knew about it. Acquire "Relative" also has its merits. if you need a UVW on a transformed scattered objects you want to have the same/relative mapping. Another great use of the Absolute mode is for example if you're building a puzzle game. and you want each part of the puzzle (when you initially have them completed and ordered) to get the full-image from another object. You apply and assign it "Absolute" and then you're free to scramble the parts. . Great tut/quickTip what so ever.
@patricktesta2913
@patricktesta2913 6 ай бұрын
I Knew🤓! (But thank you for all your tips, anyway!!)
@gildinovic1072
@gildinovic1072 6 ай бұрын
Had I died this morning I would've never known this option existed... Jesus... Another incredible find! Great job Vjeko! 💪
@CristianStancu
@CristianStancu 2 ай бұрын
24 years of 3ds max here as well, didn’t see that button either. Hope that makes you feel normal 😂
@Mr1Zizou
@Mr1Zizou 5 ай бұрын
clicked out of curiosity, now thanks to you I have a magic skill added to my humbled knowledge
@TorgeirHolm
@TorgeirHolm 6 ай бұрын
25 years with max here. Never knew about this. Great find!
@ThePatrvq
@ThePatrvq 6 ай бұрын
incredible!
@adrianMiranda88
@adrianMiranda88 4 ай бұрын
OMG my head explode!!! thanks for sharing this!!
@Kreative3DMedia
@Kreative3DMedia 6 ай бұрын
Like yourself, I've been using 3ds max since the early versions (3d Studio Max 2.5)...and I remember this Acquire button being there since forever and part of my daily workflow...I never thought it was so little known
@Mranshumansinghr
@Mranshumansinghr 6 ай бұрын
I did use this in the past. Maybe in the early 2000's but it was mostly for Shop fronts with similar proportions. This is your genius approach that you used it like this. Maybe Autodesk should send you a thankyou letter for making it usable years later.
@mali22
@mali22 6 ай бұрын
I pretty much use it daily to transfer UVs from already mapped objects to newly created ones. But it's fascinating how you found completely new uses for it that I wouldn't have ever thought of :D I guess it's just one of those things that seem obvious if you know about it but many people obviously don't.
@3drobt753
@3drobt753 6 ай бұрын
Thank you!! more proof that this channel is must watch. I always learn (acquire) something from you..and I've been using max for several thousand years. Until 5 minutes ago when I started watching this video, I would have used the more complicated projection modifier which I now realize is less efficient and slower than this simple trick...Keep it up!
@juanitojimenez13
@juanitojimenez13 5 ай бұрын
No one knew existed? LOL I've been using Acquire in the UVW Map modifier for many years!
@RenderRam
@RenderRam 5 ай бұрын
Should have added “at some point” in the title :P
@StreetVolleyball-Iran
@StreetVolleyball-Iran 5 ай бұрын
Hey, I checked out your video just yesterday, and I applied the feature you demonstrated today. It really saved me a ton of work. Thanks a bunch!
@ArquiKev
@ArquiKev 6 ай бұрын
Amazing !!!
@L30nHbl
@L30nHbl 5 ай бұрын
WTF... that is crazy! thanks alot!
@Maxdesign3d
@Maxdesign3d 6 ай бұрын
Amazing trick. Thanks a lot.
@karldigitalcontentcreator635
@karldigitalcontentcreator635 6 ай бұрын
Superb, been using Max since v1.0, never knew this. Exceptionally useful time saver! Thankyou! As always, informative and entertaining!
@yamar4116
@yamar4116 6 ай бұрын
Each time I watch your videos I feel like I get a mandella effect - how didn't I know this was there!!!
@eduardoromero5629
@eduardoromero5629 6 ай бұрын
Kinda feel embarassed lol, how nay years...and god knows how many features im.missing. good job
@rajendrameena150
@rajendrameena150 5 ай бұрын
Actually i use similar feature in blender called "project from view" in unwraping and even use texture painting clone tool to match the two projected maps that way you can perfectly apply textures, even cool that you can rotate your shoe and paint only certain parts of the mesh.
@WaspMedia3D
@WaspMedia3D 6 ай бұрын
I've always wondered what the heck that was for - awesome stuff Vjeko, I can _definitely_ use this.
@ybratley
@ybratley 6 ай бұрын
20 odd years also and have been using this 19.5, very handy indeed..
@Kumodot
@Kumodot 4 ай бұрын
I use ACQUIRE all the time, and miss it on every other software I use. (Maya, Houdini, C4D, etc).
@titoutone
@titoutone 6 ай бұрын
Thank you so much I already knew it, but i never thought to use it like that
@IllGib
@IllGib 5 ай бұрын
That's gold for videogames modeling! Gold isn't enough, that's gold full platinum coted! Man how i hate unwrapping, that's literally a life saver for background props or mid/low poly models.
@StreetVolleyball-Iran
@StreetVolleyball-Iran 6 ай бұрын
wow🤯🤯
@satyamtyagi8494
@satyamtyagi8494 6 ай бұрын
That's really cool stuff!
@mae2309
@mae2309 6 ай бұрын
😂😂😂😂😂😂😂😂.. so fkn amazing. I never even bothered to look at that button for 15 years... Thank you. I will give that a go .
@pradeepj7919
@pradeepj7919 6 ай бұрын
😮😮😮wowwww thank u sir
@davidkroft
@davidkroft 6 ай бұрын
What the hell, this feature is awesome 😂 Either there were no good tutorials on 3DS Max before yours, or this software is not well taught to its users... Definitely going to abuse this Acquire button for mid-poly props.
@evilone10
@evilone10 6 ай бұрын
Indeed very efficient for a quick and dirty way, but let's be honest with the tools that are available nowadays, there are better way to do it with proper PBR workflow. But as long your model is not a hero assets it defenitly does the trick !
@kenanavc5918
@kenanavc5918 6 ай бұрын
How i never wondered what that button does in 18 years is beyond me. I need to click random buttons that i haven't yet to figure out what they do more often.
@1981danielmn
@1981danielmn 6 ай бұрын
we use all the time at my company for very specific. We do large scale Terrain viiz and we cut up like 30 tiles per proj. And we use acquire because uv projections need to butt up edge to edge.
@AlbusCorax
@AlbusCorax 6 ай бұрын
Knew about it, but never used it that way. Gone to bang into some walls.. great trick.
@KenetorTV
@KenetorTV 6 ай бұрын
haha this has been in max for donkeys years! Ive used to sooooo many times to line up brick textures between multiple objects
@silentboof
@silentboof 5 ай бұрын
Damn! there is just no end to this software, is it?
@Arikiatrukido
@Arikiatrukido 6 ай бұрын
Man....wtfff....where was this all my life...
@jeffscott3186
@jeffscott3186 6 ай бұрын
There is so much buried inside 3ds max.
@user-br8yk7vw9g
@user-br8yk7vw9g 6 ай бұрын
Amazing
@evgeniydyakonov4430
@evgeniydyakonov4430 6 ай бұрын
lets make shoes acquire on all evermotion models😁
@fadisoueidi4127
@fadisoueidi4127 6 ай бұрын
the only channel where I click like then watch 😀
@mojioko6068
@mojioko6068 6 ай бұрын
no wayyyyy ahhah what ? btw what if we all collapce this and then add uvnwrap ? we save the unwraped model ?
@RenderRam
@RenderRam 6 ай бұрын
yup, unwrap will show everything correctly!
@mojioko6068
@mojioko6068 6 ай бұрын
@@RenderRammannnn im crying
@dalienware668
@dalienware668 4 ай бұрын
Its cool but pretty much the same as adding a Planar UV Map to each side.
@nenadkraljic3399
@nenadkraljic3399 5 ай бұрын
Don't want to brag, but I've been using the acquire button for 20 years now. :D
@RenderRam
@RenderRam 5 ай бұрын
Coz that’s what’s up! 💪🏻 ❤️
@sturm3d
@sturm3d 6 ай бұрын
alas, I did not know that was always there.. 😮
@pradeep_mangalassery
@pradeep_mangalassery 6 ай бұрын
👍🔥
@madheeh
@madheeh 6 ай бұрын
We need a better documentation of 3ds max, with video tool tips on every button we hover over
@RenderRam
@RenderRam 6 ай бұрын
I'm down to do them if Autodesk is down :D Every tip would start with Yo guys! :D
@RyanDaily
@RyanDaily 5 ай бұрын
Jake in Motion did that very thing for every single default plugin in Adobe After Effects. I reference those videos all of the time.
@thecuckoocook
@thecuckoocook 6 ай бұрын
Dude…I’ve NEVER used 3dsmax and even I didn’t know this existed 🤯🤯
@RenderRam
@RenderRam 6 ай бұрын
ahahahahahaha!!
@studio2513
@studio2513 4 ай бұрын
What to do if I can't add uvw mod to the sourse object like megascans mesh (it would riun existing mapping)?
@RenderRam
@RenderRam 4 ай бұрын
If you wanna project a mapping to other object Use projection modifier!
@johnheavenly3552
@johnheavenly3552 6 ай бұрын
Whaaaaaaaaaaaat?
@Simplyprax
@Simplyprax 6 ай бұрын
damn i'm stupid lol
@RenderRam
@RenderRam 6 ай бұрын
Join the club! 💪
@claudiumanea5337
@claudiumanea5337 3 ай бұрын
I don’t think it’s people’s fault, I think it’s autodesk marketing fault they don’t promote this features. For a few years I used blender to compensate for the lack of knoledge I had in 3ds max, because I couldn’t find what I needed. In blender you can find literally anything. So, in my opinion, it’s autodesks’s fault and the 3ds max community doesn’t share knowledge. The majority of PROs keep this knowledge for themselves. Blender community is awsome. Renderram, arrimus and maybe a few others are awsome. Thanks!
@rothauspils123
@rothauspils123 6 ай бұрын
What the fu**
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