Use my code MCMUSCLES to get $5 off your delicious, healthy Magic Spoon cereal by clicking this link: magicspoon.thld.co/mcmuscles_0622
@emilysong20002 жыл бұрын
If I could, I'd buy enough Magic Spoon cereal to share with the entire Matt McMuscles fanbase! =)
@NewMateo2 жыл бұрын
Dude you should do a what happened on the Starship Troopers Game FPS. Great terrible game!
@HappyGamer-em3wl2 жыл бұрын
Can you do Fire Emblem Awakening had that series failed the IP would had be considered dead for nintendo
@AlecFoster2 жыл бұрын
yeee get that magic spoon money. it's actually good
@The_Fuse_Maestro112 жыл бұрын
Please do a video on Jurassic Park Warpath. That game was my very first video game and I thank it every chance I get because without that game I would be the man who I am today.
@thinkstoomuch44452 жыл бұрын
At the time, Trespasser was too ambitious for its own good. But today, people appreciate it for what it tried to achieve, even though it failed. Time has been kind to Trespasser.
@johnlawful22722 жыл бұрын
Just remake the first Dino crisis game
@thegamingprozone19412 жыл бұрын
@@johnlawful2272 nah let's remake a game that doesn't need remaking at all!
@superkid28152 жыл бұрын
Game still sucks tho...
@brunobruno-c1d2 жыл бұрын
trying to achieve something amazing and failing is way better than just doing something that works but is cookie cutter, so thats good shame it failed, but at least people value it for the attempt - and hell, the whole gaming industry was changed because of it, for a failure thats very impressive
@KionKamon Жыл бұрын
@@thegamingprozone1941Dino Crisis is a PS1 game. It definitely needs a remake. There’s also someone working on a fan remake for Trespasser or at least there was one, I’m not sure if that person is still working on the Trespasser remake or not. But apparently they were working on making the game actually achieve everything it failed to do.
@Lanipator2 жыл бұрын
It's kinda crazy how such a flop influenced the gaming space in such huge ways. Another banger Matt!
@KallosCrypt2 жыл бұрын
Agreed
@ddjsoyenby2 жыл бұрын
agreed.
@tiin1112 жыл бұрын
failure is one of the best teachers after all!
@Grabnar_Guitar2 жыл бұрын
Oh shit, Lani watches Matt? My two most watched people in the same place! I love Role With Me.
@javkiller2 жыл бұрын
It was a commercial flop, for sure, but it succeeded in so much it was kind of impressive. If you played it during release you could just feel the potential in there, it was kind of insane. I remember being stuck in a mudhole in one of the maps just twirling around a medkit and being just astonished at them implementing real time normal mapping in there, something that wouldn't become standard for years. And yet there it was, in a cronched and dented metal crate in the middle of a jungle.
@jasonblalock44292 жыл бұрын
7:00 *Three* innovations. No one had made convincing open outdoor environments before this, either. They pretty much invented level-of-detail (LOD) systems, in the process. And the thing is, Blackley had already done two "impossible" projects before. Ultima Underworld and Flight Unlimited were both absolutely unprecedented, so if he had some hubris going into this, it was arguably earned.
@gallow_walker2 жыл бұрын
Honestly, Seamus Blackley is one of my gaming industry heroes. He's worked on some of the most influential games of the past 30 years (Ultima Underworld, System Shock), hell, he even worked on DirectX and the original Xbox. I have a huge amount of respect for the guy. He's earned a little hubris, especially when compared to somebody like John Romero or Chris Roberts.
@VexAcer2 жыл бұрын
Worth pointing out that the first Spyro game also was another early example of environmental LOD that coincidentally came around almost the same time as Trespasser. That said the way Trespasser handles LODs is closer to how modern games do. That and the environments are absolutely massive and the draw distance is insane. Pretty much a full generation or two ahead of its time.
@madams22392 жыл бұрын
It had to happen eventually; when you reach for the stars people think there is only two outcomes, and the third is being burned by the stars you aspire to reach for. Seamus is responsible for most immersive rpg's as he's the father of them, small things like throwing rocks in Ultima Underworld added up to this game. I doubt his work of this is what he fully intended, but it is a stepping stone for others to learn from. People liked the puzzle ideas, as an example, but the weightlessness of items was addressed by Half Life with Havok which is used in a boatload of games to this day.
@GreyWolfLeaderTW Жыл бұрын
There were other developers working on level-of-detail systems at the time. Insomniac Games famously developed a highly specialized and efficient level of detail system they used in their Spyro the Dragon games.
@retromeister37092 жыл бұрын
Trespasser was the Jurassic Park game we didn't ask for, but needed.
@MrJC12 жыл бұрын
i loved this game. it was way too short. yes it was frustrating as hell, the controls were clunky, but man.... it blew my mind. oh... what could have been. hahaha.
@bearerofbadnews13752 жыл бұрын
We needed this more and less if not no more Jurassic world movies that’s for sure.
@StrugglerChad2 жыл бұрын
HAIL!
@chrisfratz2 жыл бұрын
I'm not going to lie, some of this game's mechanics kind of fit in with modern VR games. Having to check something on your avatar to see your health status and having your character vocally call out how much ammo you have left is something that Half Life Alyx also does. Also being able to control a limb and do physics-based puzzles also fit in a VR environment I'm kind of surprised that nobody tried forming a team to mod VR support into the game or port over the assets into a modern engine and tried to give it VR support that way. Well, that second part was kind of done on the Steam Workshop for Half-Life Alyx, but it's very bare bones map ports of a couple maps from the game.
@edwardtank28432 жыл бұрын
Yeah, it struck me a while ago while watching a lets play of it, that this game is VR without the VR. The hand and the need to line up the sights, the diagetic interface of the health tattoo, the physics puzzles regarding picking things up and moving them, and throwing rocks. The melee system. I do really wish a mod team would try and somehow give it a VR makeover.
@fireaza2 жыл бұрын
Right? Port this to VR and suddenly all the janky control issue that the game suffered from when being played with a keyboard and mouse are all fixed!
@stuartgibson19592 жыл бұрын
@@edwardtank2843 There are VR ports in the works, one's a half life alyx mod, theres another in unity and another in Unreal
@5173422 жыл бұрын
Valve even directly references Trespasser as a direct inspiration for Half-Life 2. The physics engine was ahead of its time but was clearly overambitious.
@BRAINFOXINFINITE2 жыл бұрын
There's a Jurassic World game on Quest. Haven't tried it yet, but that's at least something out there.
@Jamb132 жыл бұрын
This is actually one of my favourite games ever, even though it's an unfinished buggy mess, the feeling of isolation and loneliness you get walking around that giant empty island, occasionally coming across old abandoned buildings, usually in complete silence, truly unmatched
@captaincrunch60112 жыл бұрын
If you like this type of feel and want a game like this, I can not recommend Far Cry 2 enough for you It gives this same feeling while having absolutely cutting edge tech for the time and even today, while being also rough on some spots....
@stefcannon25802 жыл бұрын
There is something so unique about this. Even just being able to rotate and manipulate your arm, aiming any way you like, being able to pick up just about anything… it definitely stands out. Just kinda wish the raptors attacked differently instead of running at you with open mouth… use those retractable claws! 😂 On that note, I find them creepy since their bodies can get all bunched up and weird at times, I don’t ‘trust’ them since I’ve been injured by a dead one at one time 😅
@Phoboskomboa2 жыл бұрын
A VR remake of Trespasser would be amazing.
@stefcannon25802 жыл бұрын
@@Phoboskomboa Yes!! Or even if they just tried again but took all the time they needed
@tisdue2 жыл бұрын
@@Phoboskomboa this isnt VR??
@Artictoc2 жыл бұрын
I grew up with this game as a kid, and I often found it too scary to play, but eventually my enthusiastic interest for dinosaurs won over my fear of the game. One of my most striking memories was getting stuck at the end of level 5 because a bug caused the final gate to not open despite powering on the supercomputer in the lab, so I spent hours attempting tp lift the extremely heavy iron girder that lay on the ground with Ann's single hand and place it it over the gate for me to walk across. Once I did that however, I would die from fall damage when I jumped down from the tall gate. However, I soon found out that if I unequipped all weapons (which added weight to Ann), I would survive with just enough health upon jumping down, and I could complete the level.
@lildoggi764923 күн бұрын
that's really cool, I don't know any other game that ties fall damage to your weight
@morganrobinson80422 жыл бұрын
In another universe, this was Half-Life. Everything that Half-Life did, this tried to do first, in some ways better. This game was a few key decisions away from being one of the biggest, most influential games of all time.
@Web7202 жыл бұрын
Nah can't be, it would be a Half-Life 2 moreso, because the game needed a year+ of dev time, so 1999 at best.
@ilreideimostri2 жыл бұрын
Thinking exactly the same. "Man. This looks awfullll half lifey" lol
@VitZ92 жыл бұрын
"A few key decisions away from being one of the biggest, most influential games of all time." Damn. Well when you put it like that, it's just depressing. This game was like my dream game as a kid, I had such high hopes for it. But realistically, they would have needed till at least 2000, and The Lost World would have been three years old by that point. That's if they even solved the physics issues or Dino dnAi. Half Life 2 was still 6 years away from giving us a playable physics engine when Trespasser came out.
@FirithPanda2 жыл бұрын
People modded this game enough to fix it and given it's such a cult classic, I'm surprised it hasn't gotten a remake. Universal is not capitalizing.
@theunbearablejuan2 жыл бұрын
It could work like a charm in VR.
@purplepeak85752 жыл бұрын
@@theunbearablejuan This right here!
@highdefinitiongrapes48152 жыл бұрын
What mods make it playable in the modern day? I’ve been wanting to play this
@purplepeak85752 жыл бұрын
@@highdefinitiongrapes4815 Trespasser CE.
@bearerofbadnews13752 жыл бұрын
Universal would rather invest in making more crappy Jurassic world movies.
@XeronosKuro2 жыл бұрын
Yeah with VR being what it is now, maybe some company/studio would be ambitious enough to take on a Trespasser sequel! Maybe finally we would get to see what an epic fight against a T-Rex would be like in front of our eyes!
@QuaidShun2 жыл бұрын
this game is the blueprints for VR FPS
@evanhanley64372 жыл бұрын
This could have been a pretty cool game. The AVGN episode for this game was really funny. Fair play to Seamus Blackly for talking about it. Him making the Xbox was an amazing way to bounce back after Trespasser didn't do well.
@yozora10472 жыл бұрын
i'd call it one of the biggest redemption stories in gaming history.
@RollinH2 жыл бұрын
Trespasser not doing well is a matter of perspective. When you consider the technical achievements, what it inspired, and the advancements in game design it created, it was a massive success.
@MrOnepiecem72 жыл бұрын
@@WhereAllYourDeletedCommentsGo Nah
@RookShell2 жыл бұрын
Go watch ResearchIndicates LP of Trespasser, it's really fascinating.
@brunobruno-c1d2 жыл бұрын
@@WhereAllYourDeletedCommentsGo god forbid someone enjoy something you dont like
@comensee24612 жыл бұрын
The irony is that Valve was inspired by Trespasser and used the concept of game physics and physics based puzzles as part of their design of Half-Life 2.
@Ramsey276one2 жыл бұрын
Does Alyx have tattooed…? WHO LOADED A *SHOTGUN?*
@southpaw1172 жыл бұрын
What's ironic about it?
@therealdudeski2 жыл бұрын
@@southpaw117 because trespasser released the same month as HL1 and was overshadowed by it completely. So the game series that added to trespassers, one of the worst FPS games of all time, failures was actually inspired by it to improve it's gameplay which resulted in one the greatest fps games ever made.
@southpaw1172 жыл бұрын
@@therealdudeski But how is it ironic?
@mrjohnnyk2 жыл бұрын
I don't think you guys know how cool and cutting edge this game looked back in the days of 90's Windows. I never played it though, didn't know anyone who actually had this game, and I can tell why. It's definitely one of those things where their ideas were too ambitious for the technology of the era.
@mariuszj38262 жыл бұрын
This game is very much worth experiencing for any PC gamer enthusiast. The game is still very much atmospheric and playable albeit with patches and mods for it. It's actually a fun experience not only from the technical side but knowing its flaws it's actually enjoyable.
@NoahGooder2 жыл бұрын
is there an official set of specs for it?
@maxiargos19712 жыл бұрын
I thought it was whipped cream as a child as well. The sound and how perfect the shape is you just think it HAS to be whipped cream! Also the part where he placed it on the guys food tricked me as well.
@shdwsn92 жыл бұрын
Fun fact when you see whipped cream in commercials they actually use shaving cream becuase it holds its shape better than whipped cream.
@DragonCrestPC2 жыл бұрын
Played this at release as a kid on my PC. Every one of my friends were blown away by the design and graphics. I remember finishing the game and loving it as a kid, not sure how i would feel now lol.
@Beans45664 ай бұрын
Man I had no idea it wasn’t popular. I absolutely adored this game, and spent so much time with it.
@menhirmike2 жыл бұрын
Trespasser leading directly to the creation of the Xbox is a fun butterfly effect story.
@AJthePup2 жыл бұрын
This game had such a surprising influence on the medium yet I'm only hearing about it now.
@Sonichero1512 жыл бұрын
Funny enough this tale makes me realize Tresspasser might have been a direct Inverse of the original Jurassic Park movie. The movie was a blockbuster Juggernaut with it's atmosphere, music, and truly Spared no expense Special effects that many tried to duplicate...... without fully understanding or devoting the work needed. While Tresspasser was a fianicial and critical flop that had many Very interesting ideas and designs going on in the back of the game, which many people were inspired by to create absolutely games themselves.
@pridethesaint2 жыл бұрын
Gotta call out Research Indicate's let's play of this series. One of the greatest let's plays of all time and really shows just how much love was poured into this 'failure'. Such an amazing game.
@OctaviousNight2 жыл бұрын
Man I can see the ambition looking at the footage,like imagine if this game could totally work given it was made today I could totally see it being like a Far Cry title with dinosaurs
@warehousedave79372 жыл бұрын
My dad got us this game on clearance at circuit city for $5 and I loved it!
@pgasnow2 жыл бұрын
i absolutely love stuff like "we can't really get the mechanic with two hands to work, so we'll just make "had her hand broken" part of the canonical story now" it's just such a "you never know where your writing inspirations come from" thing, it's so endearing ;)
@Tea_Sippin2 жыл бұрын
Something they nailed about the 'fear and isolation' feeling of being trapped on Site B, is the fact there are NO human NPC's or other characters, just Anne Herself and the many discoverable human remains.
@JoshGolus2 жыл бұрын
My favorite Saturday morning cartoon
@christianbuffum-robbins89042 жыл бұрын
It's especially funny because his sponsor this week is a cereal. Cereal and Saturday mornings, what a trip
@cityscape172 жыл бұрын
Also, the best weapon in the game was rebar. Stick it straight ahead of you and whip it around. Truly game breaking lol
@curious56612 жыл бұрын
I really like Trespasser and still play it from time to time. The many bugs and odd quirks make each playtrough unique. I remember when I played it for the first time with a good friend of mine and we had a bit of a Dennis Nedry moment while climbing a mountain with a raptor on our heels. We only had a baseball bat wich is of no use since melee is broken as shit so in a fit of despiration my friend yelled "Play fetch? Look, stick. Look at stick. Stick, stupid. Fetch the stick, boy" and threw the bat down the mountain side and for some odd reason the raptor chased it and fell to his death.
@MinersLoveGames2 жыл бұрын
Bought a fresh version of it off Amazon several years back and played through it. Definitely a mess but as a JP enthusiast I was able to appreciate the effort that was clearly being put into it before it got rushed out. The narrations from Richard Attenborough himself are by far the highlight of the whole thing.
@willpoweramv2 жыл бұрын
I'm surprised you didn't invite Kalyton Fioriti to this episode as he's basically the number 1 Jurassic KZbinr and has talked at length about this game
@ratchetxtreme65912 жыл бұрын
“That is one big pile of sh!t” - Malcom
@suburbansamurai35602 жыл бұрын
I bought this game, played through it multiple times, and loved it despite itself. I was crazy for anything Jurassic Park at the time (and I was, like 14). I'm glad it's seen a bit of a positive re-evaluation in recent years.
@NickName1832 жыл бұрын
Matt’s never gonna live the “whipped cream” fiasco down 🤣
@Crayshen2 жыл бұрын
I mean let's be fair. Barbasol IS the best tasting shaving cream.
@Lordx7182 жыл бұрын
All I ever think of when I remember this game is the flailing arm and the tattoo.
@pianobypc10314 ай бұрын
I just retired, and just beat Trespasser AGAIN! In over 50 years of life, I have beat this game about 20 times. It is one of the most IMMERSIVE and best RPG games I have played. Resident Evil 4 is another favorite. Trespasser is old graphics and some, awkard controls. But to the Jurassic Park fan - you get to walk around in the park after evacuation battle dinosaurs all the way to the top of the highest mountain on the island. BEYOND EPIC! I challenge someone to re make this - mostly the same with MODERN graphics. I can't find anything today where the game is EPIC while you are stuck in Jurassic Park. FANTASTIC game!
@JohnGaltAustria2 жыл бұрын
For what it's worth, I first played the demo in 1998, it was completely unplayable. I played it again (this time the mod) during the 2020 pandemic and I had a great experience. Atmosphere, music and sounds are top-notch, even 20 years later. The way it handles weapons and objects is horrible, but I could deal with it. A game that indeed was too ambitious for its time. But I can enjoy it now, so I guess it fulfills its purpose. On a side note, I tried the patched version of Daikatana during the pandemic too. Boy that game is still no fun.
@piotrsegal64752 жыл бұрын
I believe we can expect "Jurassic World Dominion: What Happened" :)
@FlyingFocs2 жыл бұрын
I've heard a bit of what the movie is like, and thought "yep... I'm finishing that fino book I'm writing. The world needs a palate cleanser." And I liked the last two fine.
@mattblom39902 жыл бұрын
The Lost World arcade shooter was where it's at. Poured hundreds of dollars into that to beat it many times - also took many a memorable date along with me at the local arcade. Seriously great memories.
@DangerVille2 жыл бұрын
Took you long enough to make this! 😉
@eltadashi12 жыл бұрын
I´ve just revisited this game after 25 years, and played it till the end. Such a great game. What a shame it flopped back in 1998. Hopefully a remake will be coming someday.
@ReleaseTheCanines2 жыл бұрын
Had the demo back when this game was about to come out, and not going to lie, I thought it was brilliant. Janky, but brilliant (and considered it genuinely scary). At the time, the concept was so forward-thinking, it never really occurred to me that it was impossible to kill anything with a gun without an onscreen crosshair simply due to flawed game design, instead it just made me assume "this is realism" as it was a time when 3D gaming was making such massive leaps and bounds in new ways of playing that it just seemed intentional without knowing what was going on behind the scenes. If I was struggling, I just assumed it just meant I wasn't good enough at playing it. It made every enemy encounter terrifying; you hoped a raptor hadn't seen you across the valley and if it had, be prepared to run for your life and hope you can find somewhere to climb up. In hindsight it was both incredibly unfinished and unpolished with that extended floaty arm you just blindly swing around and whack into things like a semi-flaccid elephant's trunk, but at the time, the 'VR-without-VR' survival concept was (for me) so innovative and unique that it genuinely made me believe this was the route FPS games may take. Glad to hear it impacted other game designers in important ways, the game was unique and regardless of its flaws, I'm glad it developed such a strong following in all the years that followed. I can laugh at the silliness of it now and find it amusing I found such an awkward game mechanic once so incredible... but hey, I was 16 and an idiot. But it's good to know that not everything I was impressed with was so idiotic :)
@brunobruno-c1d2 жыл бұрын
the funny thing is that in recent years, games that are intentionally hard to control kinda went into mainstream, so your young self guess about it being hard intentionally wouldnt be too far off from a possibility, both then and now
@5persondude2 жыл бұрын
10:12 John “Story in games is like story in porn” Carmack
@MatteoTomatto2 жыл бұрын
"I guess you guys aren't ready for that, yet. But your kids are gonna love it."
@zukrath12472 жыл бұрын
3:14 "Say the line" "Which was the style at the time" "Yaaaaaaaay"
@martinmalmer93316 ай бұрын
I had so much fun with the game, completed it many times over, and even still have a boxed copy with the embossing and all. I remember that many times an earlier save, or earlier earlier save needed to be loaded, due to some physics somewhere breaking the ability to proceed. In spite of all the flaws and jankiness, I still remember fondly that I felt like I was actually in there, unlike every other game that felt more like an impression of the idea of being somewhere. You never really knew where the raptors might have wandered off to, and the fear of uncertainty was real in this game. It felt like a sand box where anything might happen. One of the lucky few, it appears, with fond happy memories.
@richardg83762 жыл бұрын
Trespasser is an interesting case study in what happens when you think in terms of systems rather than outcomes. They were thinking about how cool it would be for the dinosaurs to have feelings, desires and routines that all influence its behaviour, and not whether it would actually challenge the player in some way or help instil that sense of wonder. Half-Life did smart AI correctly: smart when it matters, not smart when it doesn't matter. Grunts will take cover and throw grenades in combat because those force the player to keep moving and being smart about their decisions. When they aren't engaged by the player, they either just mindlessly follow pre-defined patrol routes, or stand idle waiting to be activated by the player.
@TheRADRAD2 жыл бұрын
A Trespasser mention gives me the chance to present Research Indicates' absolutely stellar Let's Play of the game. One of the best voices in the business giving you a grand tour of the biggest "what could have been" projects of the late 90s. kzbin.info/aero/PL0058A651EB882B48
@Dusty_Tomes2 жыл бұрын
Checking the comments only to make sure someone has linked to the only good LP ever made.
@mattr752 жыл бұрын
That Let's Play is still one of the absolute best
@Shaun_Jones2 жыл бұрын
@@Dusty_Tomes I kind of like Bestinslot’s playthrough, although he did need a couple of mods to get more than 8 fps when holding a gun.
@GamiCross2 жыл бұрын
"Now if I look over there, the game crashes" I love how 'barely held together' was a horror element in itself with that LP
@TurboNemesis2 жыл бұрын
Absolutely one of the best examples of what a good pre-youtube LP was. The man has such a wealth of knowledge of the game and just one of the best narration voices I've ever heard in a Let's Play
@_cityjunk2 жыл бұрын
"... struggled well into 1998." Same, bud, same
@ValleyWestCinemasPodcast2 жыл бұрын
Omg I played the heck out of that game! The frustrations added to the fun.
@emilysong20002 жыл бұрын
Forget about Jurassic World: Dominion...THIS What Happened episode right here is the most exciting and intriguing Jurassic Park/World-related event of the summer!
@Mr_G872 жыл бұрын
Ok, so DreamWorks got greedy and cut a deal without checking with the studio how much time it would take them.
@IDKeffect822 жыл бұрын
Great video. I like the little nod to the Jurassic Park SNES game at the end. When it goes into first person and it has that elevator music.
@ChrisHominski2 жыл бұрын
This game could be really good in VR. It's like proto Boneworks in the 90s
@KazikoWhite2 жыл бұрын
I was thinking the same thing! Even the vocal shoutouts for ammo was used in Half Life Alyx. This is a VR game without the VR.
@Pleasecheckusernameh2 жыл бұрын
Thanks!
@mattr752 жыл бұрын
I knew this game would be covered eventually. ResearchhIndicates did a phenomenal Let's Play of this title, and to this day, it's one of the best Let's Plays I ever saw. Great work as always, Matt!
@bwehh72722 жыл бұрын
I implore anyone watching this to watch the classic and excellent Trespasser let's play by Research Indicates.
@PJMack0682 жыл бұрын
Hey, just found your channel (I’m assuming based on me watching a lot of content from this guy named WickedWiz) and I just wanted to say I appreciate the tone of these videos- your editing is great, and your commentary never feels cynical- I am so exhausted by youtubers that hold an audience by just complaining about games on the internet. Keep up the good work!
@mvmusic84672 жыл бұрын
11:58 The person that wrote the speech bubble for that velociraptor deserves jailtime. If theres a Jurrassic Park related joke in there then I dont get it.
@bbqlilia4482 жыл бұрын
Nice touch using the elevator music from the SNES Jurassic Park game at the end there. Used to play that game a lot as a kid, so that music’s burned into my brain forever
@nunchuk282 жыл бұрын
never would have thought a game with this reception would have been so influential with its ideas rather than being a textbook example of what not to do.
@huntercoleman4602 жыл бұрын
Although I never played Trespasser, I think it’ll make a very interesting novel. It can have Anne narrate the book so it’s written like a journal. She can go into great detail describing the dinosaurs on Isla Sorna. Although it might be hard to adapt a game into a book, it’s not impossible. The bright side to turning Trespasser into a book is you don’t have to worry about programming and fixing a broken game. I think turning it into a book is the solution to fixing Trespasser.
@cityscape172 жыл бұрын
I unironically adore this game. It's so much fun :)
@JohannesBee2 жыл бұрын
I saw the title and said "Isn't this the game where the player character model is an arm and a floating rack?" Both happy and disappointed to be right
@captaincrunch60112 жыл бұрын
I'd say that Far Cry 2 is the spiritual successor to this game, from alot of points, just bear with me. -The UI is extra immersive, with nothing on screen but minimal stuff like ammo count - There's no map screen, you have to pull a ***Physical map*** and see where you headed and cycle between multiple maps to see where you are, and the game continues on, there's no pause when you do it in time - For extra immersion, Guns rust with time and begin to jam, eventually being so rusted they explode right in your face -the game is set in Africa and is full with gorgeous foliage, trees and animals - Highlights cutting edge technology for it's time with many great details, that are very impressive to this day - The A.I of the enemy's is extremely smart and the best I have seen in any game - The game lives on aesthetical feels and immersion, with everything being pushed towards, as both factions of the war your in now, will try to kill you, making you feel extremely lonely and isolated
@hothmandon2 жыл бұрын
We gotta compare dinosaur behavior to modern animal behavior. Just because a dinosaur or modern animal isn't meat eating doesn't mean it ain't gonna kill ya.
@zanethezaniest2742 жыл бұрын
1:48 “It would be positioned as the game that would revolutionise the FPS genre.” Annnnnnnnd that’s one check down on the What Happened check list.
@jman20502 жыл бұрын
The irony is that you can argue it succeeded in doing exactly that.
@ReinBelmont2 жыл бұрын
You thought it was whipped cream because Nedry cleans his hand on a pie. I know because for the longest time I thought the same.
@Wayneisboss2 жыл бұрын
I love to see how even games that aren't successful or fail to meet a quality standard can still go forward to have a positive influence on other ends of the market just due to the team and spirit that created it. This is probably one of my favorite episodes of the What Happened series!
@ryanremington7462 жыл бұрын
Hold on, Matt you made me ALSO just realize it was shaving cream, even though all my life I've also thought it was whipped cream and have even noted the name Barbasol on repeat watches, God I'm so blind...
@GrandFerratus2 жыл бұрын
I got this game during the summer of 1999 or 2000. A bargain-bin title to play on my grandparents PC while staying with them for the summer. I loved it at the time. I wasn't aware of its poor critical reception, and it was my favorite first-person title for years.
@alwaysasn2 жыл бұрын
I gotta appreciate Matt placing his midrolls at times that actually make context in his video.
@bruceluiz2 жыл бұрын
So they created the physics that inspired the "Realistic Simulator" series.
@SofaK1ingN1c32 жыл бұрын
Dude I completely forgot about T'ai fu thank you so much for unlocking a childhood memory Matt.
@BadMarriageKawagoe2 жыл бұрын
"Aloof space wizard John Carmack" Sounds about right.
@James-gj8rn2 жыл бұрын
I wonder if the fabled statement is true "this is one of the first games to use ragdoll physics" this will be an interesting one Matt :)
@x-mobius0ne2 жыл бұрын
Definitely was a game ahead of its time. I think a modern day remake of this game with VR support would be really good
@Mrnotpib Жыл бұрын
Not to mention, the fwippy-floppy arm movement inspired an entire genre of games, the physics puzzler, as the creators of Surgeon Simulator were said to have been inspired by this.
@PenguinLord102 жыл бұрын
11:49 this page is 90's gaming magazines in a nutshell. "Girl's toys!" and that T-Rex popping out of the left side saying "BOO! Did I frighten you sweetie? Ooh, I'm such a tramp, aren't I, sugar plum?" That's some peak 90's energy right there.
@axllaw4272 жыл бұрын
Ah, a perfect episode of What Happened after watching Dominion
@ryguy98762 жыл бұрын
Man, I still remember Research Indicates LP of this game so long ago. This along with JP SNES makes me want a modern take on a dinosaur survival game. I kinda have my own idea for one but it will probably never be realized due to not being a game developer.
@W0lfenstrike2 жыл бұрын
I just love how drunk the raptors look in this game, it would be even funnier with Kesha's TiK ToK playing in the background.
@PlasticCogLiquid2 жыл бұрын
This game took forever to load and ran really bad on my computer at the time, but I played it anyway it was so awesome. Every other game except for the original Spec Ops was based in corridors too so it was cool to have outdoor jungles.
@Haruharuharuko19422 жыл бұрын
My favorite part of how weird trespasser is is that the hit box for the character is literally a tank with a hexagonal tube as it’s bottom which is why platforming in the game just doesn’t work sometimes
@CrS0CrashPL2 жыл бұрын
One thing that's easily overlooked is the important milestone TS managed to achieve - It demonstrated that both physics and vast outdoor environments with hundreds of trees/props were indeed possible in games (as long as you had a beefy PC, but still). In an interview with Tresspasser fansite Trecom, the man himself addressed the single most critical thing that went wrong during the development: "I would have assigned the 25-year-old Seamus Blackley a strong producer, who would have bullied him to restrict the scope of innovation to something manageable. I wanted to make this beautiful vision that I had for this amazing island become real, and I was too young and stupid to realize that less is more."
@iristheboss2 жыл бұрын
Its ok Matt i thought it was whipped cream too...i mean he even puts it on a piece of pie
@BaticusPrime2 жыл бұрын
The writing is always so well done in these videos. This might be one of my favorite episodes. Meatasauruses for lyfe
@theovermatt2 жыл бұрын
Expert use of the SNES Jurassic Park soundtrack, love that kinda deep cut.
@shadowg32 жыл бұрын
the last song is a classic, and a relief point for a young boy playing jurassic park snes at night
@bloodfireize02 жыл бұрын
Matt, I appreciate you more than words. Thank you for this one! :D
@brandoncruz76352 жыл бұрын
It’s crazy how I just found you today just trying to pass time at work and you uploaded a video while I was watching almost all of your old ones💀💀💀
@fudgeman3622 жыл бұрын
The usage of SNES Jurassic Park music in this video did not go unnoticed.
@bobbynick53582 жыл бұрын
I would say give this game to Nightdive studios or another company or fan group to remaster the game, and ai upscale textures. And have vr support and/or simple modern gameplay controls, like play like a more advance Half life 2 and it's physics. then might be a interesting game.
@TheGodOfWarhammer2 жыл бұрын
oh my God, that Jurassic Park shooter is an arcade staple for me
@22RedRangers3 күн бұрын
I remember it was supposed to also work with the "smell-o-vision" (I don't remember the real name) technology that was supposed to be coming out. Basically a diffuser that would create smells from the game like foresty, earthy, smoke, etc
@Julford2 жыл бұрын
10:12 I will never fail to pop when Civvie's John Carmack gag shows up on this channel.
@mikehurt3290 Жыл бұрын
Who else noticed the Jurassic Park on SNES elevator music at the end of video? I listened to it for hours as a kid, that game had such an amazing soundtrack
@vesperdxn2 жыл бұрын
I honestly didn't know the guy behind this game ended up being such a huge influence on the original Xbox of all things. What a twist!
@johnnytower6169 Жыл бұрын
I spent months looking for my 12th birthday present. I remember looking at the trespasser box (often the only way to assess a game in those days) and being set on getting it, until I played the half-life demo, then I fell in love and forgot about it till about 10 years later. Then I downloaded it, felt really disappointed and frustrated but enjoyed it for its place in the jp story. I couldn’t have done that at 12 If they aimed a little lower it would have been insane
@alucardofthe9thcircle7922 жыл бұрын
someone should try to remake this as a vr title now that we have the proper technology to make it as it was envisioned 20 years ago.