I absolutely love to see fresh RA2 content in 2020
@davet99004 жыл бұрын
me, vontrapl.
@moonfire184 жыл бұрын
Although being one of the biggest weaknesses of allies: anti-air, its somehow balance considering the huge advantages that allies have in late games.
@TheExecutoriscoolerthanyou4 жыл бұрын
The Aegis Cruiser would like to know your location. And also what is the advantage they have late game?
@moonfire184 жыл бұрын
@@TheExecutoriscoolerthanyou Aegis cruiser is only good when against kirov (and UFOs?), but sea scorpion has better performance in almost every aspect. Play some PVP games and you will understand what I mean
@n484l3iehugtil4 жыл бұрын
@@TheExecutoriscoolerthanyou Allies have spies, spy sat, prism tanks, mirage tanks, battle fortresses, and chrono legionnaires.
@I_HopeThatNoOneHasThisName4 жыл бұрын
@@n484l3iehugtil we need to buff them
@someguy54444 жыл бұрын
@@I_HopeThatNoOneHasThisName Crono legions are super OP for their crate hunting skills.
@warmowed4 жыл бұрын
Damage is effected by range!? How can I play a game for so many years and not know lol. Don't tell me range effects other units and buildings too!
@faxiahoudun48454 жыл бұрын
Damage usually is not affected by range, although FLAK bursts are an exception. And it works only for aerial units, if Flak Trooper fires at a tank for example, the damage will not change. Aerial FLAK bursts increase in damage the closer enemy aircraft is though.
@GaDominion4 жыл бұрын
Dolphins
@silverwind42364 жыл бұрын
the flak cannon's weapon is inaccurate, with a larger scatter distance the further away from the target it is. It also has a larger Area of Effect, meaning that it does damage even when it misses, with the damage decreasing depending on how badly it misses. When the enemy is far away, it misses by bigger margins, which in turn lowers the effective damage.
@johndarrellesilva96954 жыл бұрын
Me too.. didn't know flaks can do more damage that way
@nemou49854 жыл бұрын
it's not range decreasing damage, it's decreasing flak accuracy
@MrSadisticLlama4 жыл бұрын
Seems really fair, with the Gatling turret being a powerhouse when spun right up, but unable to loss focus without losing its killing power. Patriot being a good middle ground, and Flak being good for air crowd control, but not much else outside the best when having the aircraft right on top of it.
@nemou49854 жыл бұрын
but Gatling can fire ground
@MrSadisticLlama4 жыл бұрын
@@nemou4985 Thats why I said its a powerhouse that needs to not loss focus or it losses its killing power, hence firing at ground targets compared to air targets
@keineangabe44343 жыл бұрын
The flak turret is perfect against the allied lightly armored planes and rocketeers. It was clearly designed for allied vs. soviet combat. It was not designed to take down heavy armored kirovs. So yuri or other soviets kind of break the soviet AA concept, especially since the soviets only have flak as AA (not counting the apocalypse tank).
@Spongebathe8302 жыл бұрын
so the the rock to Yuri's scissor turrets is mass rocketeer? wish i had thought of that years ago when fighting against my dad
@MiroslavBaldzhiev Жыл бұрын
When you have a multiple flaks you get flak saturation and then they are great against any air target.
@Taki_48694 жыл бұрын
Flakcanons are something for the masses
@TeaserTravlein4 жыл бұрын
Shall I push the button?
@lancegigs90224 жыл бұрын
@@TeaserTravlein yes yes!!!
@ساسوكياوتشيها-ف2ن4 жыл бұрын
Up!Up!Up!!
@TeaserTravlein4 жыл бұрын
@@ساسوكياوتشيها-ف2ن Sweet Ascension
@ساسوكياوتشيها-ف2ن4 жыл бұрын
@@TeaserTravlein how glorious it is
@chingamfong4 жыл бұрын
Which one has more armor? 3:50 A fighter plane, made of metal plates or 3:16 Some boi with his jetpack
@Bloodlyshiva4 жыл бұрын
Smaller target. And jets are fragile as is.
@Hamentsios104 жыл бұрын
I thought the fact that the flak canon hit the target immediately made it superior but I was wrong because I didn't know there was a damage change with distance.
@Infarlock4 жыл бұрын
where is rooftops 2 >:(
@Hamentsios104 жыл бұрын
@@Infarlock the question is not where, but when. Haha you can join my discord server to keep up with the latest news.
@fatherelijahcal96204 жыл бұрын
There is no "superior" in every situations. Each have pros and cons and better in certain situations, so it is probably best to employ a combination.
@spectre90654 жыл бұрын
@@fatherelijahcal9620 The Patriot missile is plain inferior to the other 2. Only better than Flak against single targets at long range.
@nemou49854 жыл бұрын
Gatling also his instantly
@NAF12-author4 жыл бұрын
Patriot - focused, long reload Flak Cannon - spread/splash, medium reload Gattling - focused, continuous fire rate Yeaa... Kinda like that
@Weigazod4 жыл бұрын
Both Patriot and Flak Cannon can miss target if the target move at high speed and make a sharp turn but Gattling Cannon doesn't seem to miss at all.
@zeroakira5844 жыл бұрын
@@Weigazod Gatling turret is hit scan while the other two are kind a projectile defence system.
@SoldierOfFate4 жыл бұрын
The Gatling Cannon's firepower is insane, but it can only target one unit at a time and cannot deal splash damage.
@Kiwijr25794 жыл бұрын
8:24 Loving how the music and the fade out matched perfectly :)
@nurettinburakcevikparmak62984 жыл бұрын
Lmao that was ending was genius, and hilarious 🤣
@dba60974 жыл бұрын
Always has been
@nectarwithj4 жыл бұрын
Selam
@treqdubu60654 жыл бұрын
It so fun to watch yuri prime running away from drone
@chenrayen4 жыл бұрын
one slight weakness with Yuri is how limited the AA mobility is only having Gattling Tanks, no infantry and no naval AA. But it's not like i'm willing to fly over a Yuri base to drop bombs.
@Praetarius4 жыл бұрын
Another weakness is that the gattling turret can also target ground units which means that when an enemy throws air+ground at the same time at you you may find your entire anti air defense focusing on ground units that should be already covered otherwise.
@darykeng4 жыл бұрын
@@Praetarius well, just deep defense then? Also I can't remember, but walls prevent gatlings from firing ground units?
@Praetarius4 жыл бұрын
@@darykeng I always forget that walls are a thing you can build, but yes that should work but would then reduce the cost effectiveness of the turrets a bit and also take up extra space you may want for proper units.
@spectre90654 жыл бұрын
Yuri also has Floating Discs which can attack air unlike Allied and Soviet aircraft (besides the helicopters' weak attacks). They are probably less cost effective than Rocketeers for AA support though.
@keineangabe44343 жыл бұрын
In fact the lack of naval AA can (under very limited circumstances) break the game for Yuri. There is simply nothing he can do to bring aircraft down when it is over water and his floating discs can't reach it. That way you can cheese with siege choppers, Kirov or even black hawks. Strategies include: -Bombing a narrow water passage with Kirov so no Boomer can get trough -> game breaking (if yuri can't reach the Kirov) -Place Siege choppers on tiny islands and bombard the enemy -> yuri can only reach with UFOs (which is not cost effective) -"Island hoping" with black hawks -> Yuri has to play catch-up with a hovercraft. If the enemy makes no mistake Yuri can not win this since hovercrafts are always slower
@nectarwithj4 жыл бұрын
Great as always... You know how to do your job Comrade TG!.
@nectarwithj4 жыл бұрын
Also, i love to watch your videos about Yuri's Revenge & Red Alert 2, keep it up dude,
@TerminatorT104 жыл бұрын
Great videos. Love them. Maybe one thing to improve for the next one: When it is possible for you, make the texttime longer until disappearing. For me as non native speaker it is sometimes hard to read the whole text before he disappears. But anyway good CnC RA2 video again. 😍
@silverwind42364 жыл бұрын
use the pause button to keep the text on screen until you're done reading. On PCs, the spacebar does the trick too.
@TerminatorT104 жыл бұрын
@@silverwind4236 thank you for the hint, but it are just a few seconds. I think 1 or 2 should done the job. Just want to let tg know. 🙃
@ScarryMarian20124 жыл бұрын
@@TerminatorT10 use the phone call accept/end (the mic button) from the wired earbuds,it function as play/pause on mobile devices during videos on youtube.
@ScarryMarian20124 жыл бұрын
@@TerminatorT10 double tap left or right trigger the video to jump with 10 seconds,left is backward and right is forward,you can just jump 10 sec back and wait for the text to show up and just press once the mic button on the wire of the earbuds,i hope these tips will help you better from now on :-)
@TerminatorT104 жыл бұрын
@@ScarryMarian2012 thx for the hint. That's good to know, but if tg make it a bit longer I think everyone would improve from it. 🙃
@Blackaquamariene24 жыл бұрын
Too bad, you didn't test how well each AA work in group vs aircraft. I would like to see if 5 Flak cannons and their splash damage can kill a group of Rocketeer faster than 5 Gatling turret and 5 Patriot or not.
@silverwind42364 жыл бұрын
I recommend such a demonstration too. It's rare to go up against a solitary air defense.
@spectre90654 жыл бұрын
The Flak and Gattling would be similar. Flak better against Planes, Gattling better against Kirovs and Rocketeers. Patriots perform worse in large numbers because they are more likely to overkill (missiles will self destruct if their target is prematurely destroyed).
@ductrongnguoidan33142 жыл бұрын
@@spectre9065 stop crying 1 year old kid
@zipobob14 жыл бұрын
Another great video tg. One of the strongest anti air is Battle Fortress + Guardian GIs. It's a move and shoot turret. And if you somehow manage to put elite ones inside, then its gg
@tykothamby54744 жыл бұрын
Cost effeciency...
@spectre90654 жыл бұрын
That isn't cost effective against Rocketeers.
@gorthaur834 жыл бұрын
Allies should build the aegis missile systems as base defences :)
@nothinggood3064 жыл бұрын
Very expensive to maintain and you have to build extra to protect it, other wise just build battle fotress and put guardians in it
@mr.goodvibes41264 жыл бұрын
@@nothinggood306 cost a lot of power too
@ShadowHunter1204 жыл бұрын
One thing I hate about yuri turrets is that spool up, lets harriers get off with merely scuffed paint.
@theMagos4 жыл бұрын
It's funny how flying units has to fly higher up when there's a structure far below them
@archravenineteenseventeen4 жыл бұрын
To avoid being easy target
@spectre90652 жыл бұрын
Some structures are taller than the altitude Kirovs fly at, they have to adjust.
@TheValentineEnemy4 жыл бұрын
Well at least there is no "best/worst" in this one. Unlike in Red Alert 1 where the Allied AA guns are sooooo much better than those toy SAM sites the Soviets have. :D
@silverwind42364 жыл бұрын
Did we watch the same video? the Gattling Cannon not only outperforms the other two in _almost_ every tested scenario, it is also able to fire on falling paratroopers, and can defend itself from ground attacks. In the unmodded game, it is easily the best AA defense.
@mjc09614 жыл бұрын
@@silverwind4236 First, this video didn't even show paratroopers, so I don't know why you mentioned that as if it was in the video and the other person didn't watch. Second, all AA defenses can fire on falling paratroopers so I further don't understand why you said that. Third, being able to defend itself from ground attacks can also be a weakness - a smart player can send in some tanks first to damage sponge, and then planes can fly in unharmed to bomb targets because the Gatling Guns are too busy shooting tanks to shoot the planes. Granted, a good Yuri player should be able to counter that, but it's still a Gatling Gun potential weakness. Doesn't look like easily the best AA defense to me at all. It's pretty balanced with the Flak Cannon, while the Patriot Missile is a definitive last place due to a slow rate of fire, the ability to miss (some of those planes dodged the missiles while turning around), and lack of anything special like the Flak Cannon's splash damage and the Gatling Gun's potential to keep firing and increase its damage output.
@silverwind42364 жыл бұрын
@@mjc0961 no, they can't. in the UNMODDED game, the flak cannon and patriot missile can't fire on falling paratroopers. It's a feature that gets added by modders. I've been modding the game for over a decade. I know what I'm talking about. Using tanks to distract a gattling cannons does not work in reality, mainly because a Yuri commander never defends his base with JUST gattling cannons. A team of short range tanks just gets mindcontrolled and turned against the attacker. Artillery units don't draw fire, and the _only_ offensive unit that can draw fire is weakly armored (robot tanks), and not available to soviet players. If you can afford to 'draw fire' inside a Yuri base, you might as well destroy that base with the units you're using to draw fire. It shouldn't come to an air raid. Defending against such a tactic doesn't require a 'good' Yuri player. Even the brutal AI does that just fine. The flak cannon has one strength - fire spread that is _only_ effective against AI players (a good human player won't let his Kirovs get that close to each other). The video clearly shows the gattling gun keeping up even in scenarios where the flak cannon has an advantage. All of this only applies to the unmodded game. Every mod is different in how the modder decides to balance the game. Most of them allow all AA defenses to fire on paratroopers, and change the patriot missile to fire 2 independent missiles at once (firing on 2 aircraft simultaneously). These aren't relevant to the discussion.
@1213kevinmo4 жыл бұрын
I played both UNMODDED RA2 and Yuri, the flak and patriots DO fire to the falling troopers.
@spectre90654 жыл бұрын
The Gattling Cannon and Flak Cannon clearly outperform Patriot missiles in every way. The only advantageous scenario for missiles is hitting single targets at long range (Gattling has less range than Flak and missiles). Yuri can also use Gattling Tanks garrisoned in bunkers, which are much stronger than Gattling turrets, except that the Gattling tank can be targeted by Harriers/Black Eagles.
@TheFurious744 жыл бұрын
As I always say - Yuri's air defence is absolutely OP!
@RRW359 Жыл бұрын
The problem is that his air defense is also his ground defense, not only being more pricey then pillboxes/sentries but also ceasing to function once the power goes out.
@spectre9065 Жыл бұрын
@@RRW359 Uhm, Tank Bunker with Gattling Tank, hello? It's stronger than a Gattling Cannon and costs no power.
@jabbajane11244 жыл бұрын
Honestly everyone forgets about those once you get a proper economy started up.
@spacemanspiff63324 жыл бұрын
4:22 "Command received, I love you bye."
@HalalKaibaLegacy4 жыл бұрын
plot twist: he survived
@brianmayabella59924 жыл бұрын
Flak cannon = anti small air units, missile turret = long range and heavy enemy ships. Gattling gun = balance
@LtLukoziuz4 жыл бұрын
I feel like there could have been one more test to showcase just how good splash is on flaks - get 3-5 of each turret, and make them fire at a swarm of Kirovs/Rocketeers. Would have avoided having to swirl around couple times.
@dracoiltrance71664 жыл бұрын
That Terror Drone is Boris' revenge on Tanya and her "husband"
@nurettinburakcevikparmak62984 жыл бұрын
Wait tanya and yuri got married?
@dracoiltrance71664 жыл бұрын
@@nurettinburakcevikparmak6298 "Husband" because of this kzbin.info/www/bejne/q3eTd3RnatNjocU and this kzbin.info/www/bejne/i4eypGl-ncxrmpI
@IppodoTea3274 жыл бұрын
I thought you would put the elite status Aegis against elite status Dreadnought at the end of the video 😂😂😂 It would be fun.
@Infarlock4 жыл бұрын
3:45 "there's too much flak" wat
@hazelnotxyz4 жыл бұрын
Flak is also a generic term for anti-air 😛
@dzalva14344 жыл бұрын
@@hazelnotxyz It's so odd when a flak trooper enters an IFV, then being called the "Flak Trooper IFV," but both units loose their anti-air attack.
@nemou49854 жыл бұрын
@@dzalva1434 discrimination vs soviet
@dracmeister4 жыл бұрын
People tend overestimate Flak AoE in general. Yes, it does have the most AoE out of all the defenses, no, it's not the size of Texas. Gatling Towers are the best defense but, why would you when you have Gatling Tanks inside of Tank Bunkers? Well, Gatling Tanks have a slightly lower damage output and can be killed by jets very easily. That said, Gatlings ARE better because they're hitscan(instant hit, doesn't miss). The Allies can pump out a bajillion rocketeers and that's like their best AA outside of naval combat(Aegis). Guardian GIs are also good especially in a Battlefortress NOT in an IFV. Elite IFVs are your other option--one of the best Elite power gaps in the game.
@spectre90654 жыл бұрын
Lower damage output compared to what? A Gattling tank OUTSIDE a tank bunker has the exact same weapon as the Gattling Cannon, and the Tank Bunker increases its range, damage, and fire rate.
@SoldierOfFate4 жыл бұрын
@@spectre9065 The Gatling Tank's damage output is lower than the Gatling Cannon's. The difference is very meagre though.
@spectre90654 жыл бұрын
@@SoldierOfFate Where did you get that info from? Because according to the .ini files Gattling Tank and Gattling Cannon use the exact same weapon. Flak and Missile Turrets on the other hand use different weapons; they do more damage than IFVS and flak tracks but cannot hit ground.
@spectre90654 жыл бұрын
The problem with Guardian GIs is that they suck against Rocketeers.
@keineangabe44343 жыл бұрын
Gatling tanks in bunkers need more space. Therefore you want to use gatling towers at your shore defense if the enemy can get very close when he bombards.
@drunkenqueen30774 жыл бұрын
Compare Harrier, Black Eagle, Osprey and Hornets?
@yuriprime73014 жыл бұрын
I got a question: What happens if you load up Yuri Clones to the Battle Fortress and they mind control some units but then Battle Fortress with these clones gets mind controlled?
@BinhTran-lh8zz4 жыл бұрын
Maybe units which are controlled by Fortress will be refreshed 🤔
@chavzone4 жыл бұрын
Sorry I'm late! Here's a meme President Dougan: Nooo Yuri, you can't just build a psychic dominator on Alcatraz island! Harriers, take it out! Yuri: Haha gatling cannon go BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
@treqdubu60654 жыл бұрын
Very detail, thank you
@denisulv12064 жыл бұрын
One has high damage and homing, One has extremely fast attack speed , One has splash It's hard to tell the best aa because they are good at different stuff
@ms90013 жыл бұрын
what's good about homing if it still can miss. gattling never miss. allied AA is the worst of the 3. has no splash and can miss. DPS is lower than gattling.
@roycesv98804 жыл бұрын
Could u make a video about neutral garrison buildings
@GDI994 жыл бұрын
The outhouse is the best one
@belfastbelchan40394 жыл бұрын
Yuri: Only 2 AAs overall, very efficient in repelling massive air raids, Strongest AA in game from unranked to elite. Soviets: High Spread and Largest Splash AA, extremely efficient in repelling massive air raids than it's counterparts, Strong AA from unranked to elite. Allied: Strong Single target AAs but are prone to miss faster targets or elevating targets than Flaks. Top heavy AAs, means heavily reliant on ranks to repel massive air raids. Outclasses both Yuri and Soviets when elite ranked.
@ty37006 ай бұрын
That fully loaded Gatling-Sound haunts me. It's the sound of a lot unit lost's
@GDI994 жыл бұрын
Cool vid bro
@noheroespublishing19072 жыл бұрын
Honestly, Flack Cannon really impressed me.
@PowellCat7454 жыл бұрын
I came here so early that the video refused to load here on the west coast.
@cezarwat3954 жыл бұрын
I know it! But watch it how other mind check and show it to others, this is awesome feeling!
@gloweye4 жыл бұрын
Yuri still OP.
@ductrongnguoidan33142 жыл бұрын
Allies are the best 1 year old kid stop crying
@itsmajgc61584 жыл бұрын
KIROV REPORTING!!
@MaimiZhang2 жыл бұрын
To me, Flak cannons are the most effective anti air structure, when against the mass air units. but is the slowest to kill one by one.
@gabetestingarmamods72724 жыл бұрын
this just like doing science. testing and testing
@KhanWolf954 жыл бұрын
RIP in Kirov
@pavolp.65274 жыл бұрын
I never clicked so fast on a video
@eskihesapkullanmyorum46483 жыл бұрын
The final scenes are so good
@markhalden39224 жыл бұрын
Is there any way to set up a map to compare all dedicated AA units/structures? It would be interesting to see how the Patriot fares against the Aegis etc.
@tg.Sacred4 жыл бұрын
I've done two more AA videos. You can check them out and let me know if they cover your questions. kzbin.info/www/bejne/gYPTXqKCrMxqacU kzbin.info/www/bejne/apzRdqOke9CUorM
@markhalden39224 жыл бұрын
@@tg.Sacred ohhh didn't see the 2nd vid before, pretty much answers my query
@Dell96kill4 жыл бұрын
Yuri Defense very powerful even his Psychic tower really annoying
@gamernoob99114 жыл бұрын
Agree
@venemousgaming51834 жыл бұрын
Yes
@Jomster7774 жыл бұрын
Yuri is op. I've seen a pro match where the Soviet player just couldn't break through the Yuri players defenses with all of the mind control, chaos drone and flying disc harass. It got to the point where they were depleted in income and the Yuri player kept selling the mind control units to the grinder. He's seriously broken
@dzalva14344 жыл бұрын
@@Jomster777 Not to mention the soviet siege unit is pathetic with a slow missile against Yuri's gatling defenses.
@coronavirus73354 жыл бұрын
@@Jomster777 weak against prism tank spam and robot tanks
@ramadhanisme74 жыл бұрын
i feel sorry for both tanya and yuri at the end 🤣🤣🤣
@Helleuw1234 жыл бұрын
so gatltign gun is a msut unless ur oponent is soviet and navy based
@winmarr97024 жыл бұрын
When your focused on building more tanks and then you hear "KIROV REPORTING".
@MrDaldagnuur3 жыл бұрын
love the soviet anti air. Flak cannon, flak tracks, sea scorpions absolutely shreds rocketeers n jets.
@keselekbakiak4 жыл бұрын
This kind of game has become rare nowadays
@Dilo224 жыл бұрын
What do you use to play this in 2020? I'd love to play again with a friend of mine.
@tg.Sacred4 жыл бұрын
Nothing but if you have problems running it try using the CnC net launcher.
@archravenineteenseventeen4 жыл бұрын
Can't they just shoot the airbag part?
@mrnsnp3 жыл бұрын
Does patriot missile increase rate of fire like the aegis cruiser if manually targeting air units?
@zejunli43084 жыл бұрын
Single: Yuri>Allies>Soviet Group of airship/disk: Soviet>Allies>Yuri You will fall in love with Soviet air defense because most of the hard/very hard missions are super AI which have whole bunch of air forces coming within one wave of attack (Ex: each Soviet AI will make 6 airships and the mission maker set 3 Soviet AI in the map, attack your base at the same time)
@spectre90654 жыл бұрын
Group is Soviet>Yuri>Allies. Patriot missiles are less accurate and more likely to overkill because missiles are not insta-hit.
@ductrongnguoidan33142 жыл бұрын
@@spectre9065 1 year old kid stop crying
@TheDavidLiou3 жыл бұрын
Wait the Patriot projectile can miss?
@alanliang95383 жыл бұрын
gatlin is soo good it ramps up it never miss it can attack ground
@derpi34384 жыл бұрын
How do you get different units to move in different directions at once?
@7graywolf74 жыл бұрын
I imagine the flak does splash damage because the Allies have spammable jet pack troopers.
@waltermarine32482 жыл бұрын
it does
@enzoluisasuncion36214 жыл бұрын
I still think its balance for all 3 AA factions
@mystyle_jm89972 жыл бұрын
Try Mobile AA Defenses, like IFV, Flak Track and Gatling Tank, cheaper than Stations AA Defenses that requires Power Plant though.
@dandini06983 жыл бұрын
hmm, didnt know flak cannon was useless at long range.
@flaminghailstorm91494 жыл бұрын
SAM actually has longer range. Give RA2's missiles extra range! They need better velocity too, except Aegis cruiser ones that are already fast enough. They should also deal splash AoE damage and suffer a small delay for target locking. Maybe implement 1. improved homing ability to counter dodging maneuvers, 2. multiple shot ability and 3. extra long range radar guided targeting (requires a working radar) on the Patriot missiles using affordable unlocks that require the battle lab. Then, radar guided SAM combined with spy on enemy battle lab unlocks missile defense. Shoot down ICBMs like the real Patriot Missiles do. The whole upgraded SAM package can also be made available for all factions with a new AA gun added to Allies. SAMs targeting dropping paratroopers is quite far fetched. Let other weapons take care of them at low altitudes. Put the new Allied AA gun to good use. In RA2, missile launchers suck bcoz grouped launchers are easily countered by rocket volleys and grouped targets as missiles launchers target the first incoming target and end up wasting most shots. Maybe some kind of grouped targeting algorithm or AI can solve this problem. All the missile units and structures will massively benefit from this. Flak and Gatling guns have a common advantage of hitting targets instantly. (It's called hitscan, right?) Like the flak guns, the OP Gatling turret should also have limited accuracy at longer range, especially against moving targets. Gatling guns should also fire at most long bursts then slow down to a stop for short cooldowns. That'd be a big nerf though. BTW the devs wasted their chance to implement American freedom brrrt. Let Yuri have some other AA gun, or even better, a sci-fi anti-air weapon instead. Maybe a mod can implement my suggestions above.
@John_Hemingway Жыл бұрын
hahahaha the end really cracked me up 😂😂😂
@zherean420692 жыл бұрын
how do i use waypoints just like you did?
@tg.Sacred2 жыл бұрын
Press Z
@alanliang95383 жыл бұрын
flak is good against allied, patriots is good against soviets and gatlin is just a better version of both
@volknetai.36904 жыл бұрын
Allied AA sucks. With a harrier's speed it will outmanuever all AA except rocketeer weapon. But other missile won't take anything dow if they move fast
@furtivetef8054 жыл бұрын
AEGIS Cruiser
@nemou49854 жыл бұрын
GGI in battle fortress, pls
@ductrongnguoidan33142 жыл бұрын
1 year old kid stop crying kid
@Frost-014 жыл бұрын
now imagine if the aegis cruiser can shoot down missiles =w=
@EMDakka3 жыл бұрын
but it can...
@Frost-013 жыл бұрын
@@EMDakka ye i just realized that.... a few months ago .... probably cuz i never really put it up against dreadnaughts or the boomers ....
@Sanglaine4 жыл бұрын
Always knew the gattling was bullshit. Was happy it didnt dominate every single test. I like flak functionality most. Patriot missile is so boring for what it looks like.
@archravenineteenseventeen4 жыл бұрын
Gatling cannon increases its speed gradually while firing
@abdulraheemkhaled0804 жыл бұрын
Can someone give me the link to download the game pleeeease 😭❤
@adolfemmanuelesparas39223 жыл бұрын
Of course Gattling Gun wins.. it gets fasters and faster!
@tauriqabdullah61304 жыл бұрын
Gattling gun is OP.
@nikeshaa24 жыл бұрын
how do you test them?
@Marine_Dynamite4 жыл бұрын
Probably he uses 2 PCs to play a multiplayer game against himself
@tg.Sacred4 жыл бұрын
I used the map editor to place the AA to the enemy.
@kecHik4454 жыл бұрын
idk Kirov has other words than "Kirov reporting" hahaha
@shadowmystery56134 жыл бұрын
Helium Mix Optimal!
@Doctrina_Stabilitas4 жыл бұрын
Yuri OP
@xii6004 жыл бұрын
so get a flak vs tomahawks...
@cyberneticdex694 жыл бұрын
commander: how many kirov did you use to make this experiment? tg: yes
@zeroakira5844 жыл бұрын
And comes the foehn anti air drone from MO that will persude its target until running out ammo or being shot down. The down side is that it takes time to build, power hungry and expensive.
@KYuri19874 жыл бұрын
Yuri is master!
@stylesrj4 жыл бұрын
Hail to the great Yuri!
@heshamel-hawary18004 жыл бұрын
I wanna ask how to change a soldier icon on the Game "Red Alerts Yuri's Revenge
@youmukonpaku31684 жыл бұрын
find the appropriate entry in ART.INI, change its CAMEO= to CAMEO=, if you don't want to use an existing one you'll need the SHP Builder that can be found on Project Perfect Mod, and after making with it in the RA2 cameo palette, put that file in the YR folder, and set the desired unit's entry in ART.INI to CAMEO=YOURICON.
@heshamel-hawary18004 жыл бұрын
What I meant by icon is " the displayed character of a soldier in the game "
@titaniumdigital39784 жыл бұрын
Gattling Cannon best.
@MoondropSimulacra4 жыл бұрын
Me: Did Tanya & Yuri just died? Terror drone: (noisy walk) Me: ...
@cccs074 жыл бұрын
As if we needed more evidence Yuri is overpowered lol
@bahaaabdelsalam18722 жыл бұрын
Yuri is a broken faction without the cnc balance
@兰桡殊未返消息海云端4 жыл бұрын
菁英战斗兵 鲍里斯👍
@medo56314 жыл бұрын
test that in mental omega
@KP-20244 жыл бұрын
尤里的还能对地!
@Marinealver4 жыл бұрын
Yuri is not OP at all
@ductrongnguoidan33142 жыл бұрын
1 year old kid stop crying kid
@QuangHuyDoan4 жыл бұрын
All Allied Units include Anti Air are trash. In solo 1 vs 1 or Survival map they all suck. Soviet and Yuri are much stronger.
@MrSadisticLlama4 жыл бұрын
I'd argue that Allies are a more support and tech based faction that the other two, as they rely on oddball tactics, chrono tech, and advanced but expensive units.
@LtLukoziuz4 жыл бұрын
What Llama said. Their Anti-Air (especially naval one, forgot the name) is actually the best (although you have to manually target to get full power, I think tg has shown that in another video), and then for actual fighting, you're relying on late game power - Mirage/Prism tanks, Rocketeers, Chronos (if supers on), Battle Fortresses with Guardian GIs/Navy Seals. If it's a slower map, Allied have great chances to win
@QuangHuyDoan4 жыл бұрын
Lukas Dapkus Kirov wont allow you to do that . Facing with 30 or more Kirovs you would be cry if you are using Allied. Navy anti air ??? Yes can shoot down Immediately 3 or 5 but many....
@nothinggood3064 жыл бұрын
@@QuangHuyDoan no one pumps out 30 or more kirovs at you in a standard (with unmodified rules) game, well at least with good enough players they won't let you do that, they would just pump out tanks to try and kill you, you would be able to build one or two kirovs at most maybe, but 30? Nah.
@moonfire184 жыл бұрын
In fact, you can barely see kirov in any PVP games...