Turn ANYTHING into particles in Godot (in 3 MINUTES!)

  Рет қаралды 4,170

MrElipteach

MrElipteach

Күн бұрын

In this tutorial, I show you how to turn anything into particles using a Viewport and ViewportTexture. It works for both 2D and 3D. Let's find out!
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Пікірлер: 14
@cyzaine
@cyzaine Жыл бұрын
If you are doing this and end up with with 'black squares' it may be due to the world node in your scene tree interfering with yoru viewport. You can fix this by checking 'own world'.
@giantfrogstudios839
@giantfrogstudios839 Жыл бұрын
Welcome back
@saulnores3477
@saulnores3477 Жыл бұрын
Great video!!
@mrelipteach
@mrelipteach Жыл бұрын
Glad you enjoyed it
@Nilski
@Nilski Жыл бұрын
Awesome love this kind of content. Do you know if using alot viewports has a big performance cost? I'm mostly doing low res 2d games.
@mrelipteach
@mrelipteach Жыл бұрын
Using many different viewports can cost you performance for sure! Honestly, don't worry until you have performance issues, and also measure before triying to optimize.
@Morax
@Morax 5 ай бұрын
Is there any performance advantage/disadvantage to doing damage numbers this way compared to simply using an animationplayer with keyframes?
@mrelipteach
@mrelipteach 5 ай бұрын
Particles + viewport are definitely more power hungry than just a label + animationplayer. Optimizing too early is a bad idea though. If you really want to see the impact, measure! I'm pretty sure it's going to be fine in most situations
@tzerland
@tzerland Жыл бұрын
👍
@emarzano265
@emarzano265 Жыл бұрын
How to set initial and final size?
@mrelipteach
@mrelipteach Жыл бұрын
You can play with the scale property under the particles material. You can for example create a scale curve
@saibadam
@saibadam Жыл бұрын
Is this godot 4?
@mrelipteach
@mrelipteach Жыл бұрын
Nope Godot 3, but you can do the same thing with 4
@tinielcerulis6829
@tinielcerulis6829 6 ай бұрын
@@mrelipteach Just FYI there are some differences in the Viewport setup (class name is Subviewport, some parameters have changed or disappeared, etc)
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