Ultimate General: American Revolution | Counteroffensive in New York | Early Access | Part 9

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The Historical Gamer

The Historical Gamer

Ай бұрын

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American Revolution is a sandbox strategy game featuring the epic historical period during the rebellion of the American colonies against the British Empire. Take on the role of the British or American Colonists, and fight for territorial control over North America. A gripping real-time campaign awaits you on a detailed 3d map where you can build your army and navy, construct military infrastructure, and fully command your armies on a regimental level. If you want even more action you can fully zoom-in and fight massive battles on a battalion level.
Fight in real-time on the global map with regiments and naval squadrons. Move your General to gain the tactical control of the situation in a minimal way. The presence of the General makes it possible to control the troops or ships directly on map, actively use maneuvers, cut supply routes, utilize different types of terrain and flank with cavalry. The battles can be fought with more detail and full tactical control by zooming-in further on the map.
If you choose to fight battles with full tactical control, the regiments become divided into smaller battalions allowing you the command of hundreds of units in real-time, creating a dazzling and realistic combat experience of the historical period. Troops are positioned in a landscape according to the placement they had on the map at the given time. Some will engage the enemy immediately, others can be re-positioned in deployment zones, while those which were further away may join later as reinforcements.
Realistic reconnaissance is simulated, making messages the basis of military intelligence and battle maneuvering. Messages can be delayed or be intercepted by the enemy, resulting in your orders not reaching your troops in time or rendering communication with your distant territories impossible.
Army management
You have full control over your army's composition. Available recruits are determined based on your success in battle and the loyalty of the population. Use these recruits to create divisions, brigades, and regiments. Keep your soldiers alive and they will learn to fight better, turning them from green rookies into crack veterans. Take too many casualties and you might not have enough recruits to reinforce your units and win the next battle. Lose too many battles and the population's loyalty and army morale will drop and the war will be lost.
Supply is essential
Three base supply items are needed for each unit: weapons, ammunition and food. Weapons and ammunition are provided by weapon factories. Weapons are received when a new unit is created and later these weapons can be replaced by better ones, according to availability. Ammunition consists of gunpowder, bullets and balls which are spent in battle and must be replenished for maintaining your army in a minimum fighting condition. It is also necessary to constantly supply your army with food, otherwise non-combat losses will grow and the morale of the soldiers will drop. The army can forage a territory for food but, in this case, the welfare of the region and the loyalty of population will deteriorate.
Food & other Resources
Food is produced in agricultural facilities. The more food a region produces, the larger the army it can feed. To increase food production, it is necessary to raise the agricultural level of the region. Surplus food will be stored in warehouses or sent to other regions. Mineral resources are needed to produce weapons, ammunition, and ships. Each region has different resources that can be mined. To increase production, it is necessary to develop the level of mineral resource extraction in a region.
Ammunition & weapon production
To produce weapons and ammunition, you must develop the military industry. The game has a simplified system, in which you need to build factories and shipyards. The factories are used for the production of small arms, guns, ammunition, and supply wagons. With the shipyards you build warships and supply ships.
#wargame #strategy #ultimategeneralcivilwar

Пікірлер: 32
@talgreenberg3405
@talgreenberg3405 Ай бұрын
I think your units are breaking constantly because they have been continuously in combat, so many of them have super low morale bars. Resting them is probably essential.
@NRSGuardian
@NRSGuardian Ай бұрын
The main thing that gave the British the advantage in that forest fight was the skirmishers that had. Skirmishers have better vision than line troops, and are harder to see. This allowed them to see your forces first, which also allowed the British line troops to fire first since they already knew where your forces were due to the skirmishers. That battlefield was perfect for skirmishers, and the AI used them very well. The way to counter this would have been to push your troops up to the edge of the woods as soon as possible in order to catch the British on the open ground and give you the visibility advantage.
@scottrandell4281
@scottrandell4281 Ай бұрын
Glad I'm not the only that yells at my troops. They sometimes do some strange things. I'd like to see a 'capture those guns' command or 'get those guns' or something like that. While this is still early access, I think they have some things to clean up.
@LordWukits
@LordWukits Ай бұрын
**Circles troops in forest** "Oh nohs, were being encircled!" **Ignores troops flanking the sides** "Oh nohs, were being flanked!" **Marches the same units for days on end without rest** "Oh nohs, were being exhausted!" I understand this is all in the past, and happened on a live stream. Still, its incredibly funny! As long as lesson were learned and we come out the other side better. I love to hate watching these.
@simoncampbell-smith6745
@simoncampbell-smith6745 Ай бұрын
Having as a 'red coat' I have travelled up through New York state. It is very wooded still like this today.
@Avines101
@Avines101 20 күн бұрын
Fusiliers is what you’re looking for in C.i.C in the second tree. Your economy can’t hang this early anyway with producing straight fusiliers
@WarhoundActual1
@WarhoundActual1 Ай бұрын
Fusliers are your line infantry. You’re supposed to unlock the early 2 regiments and slog it out preserving them
@teholympian
@teholympian 20 күн бұрын
But large armies don't move as a single unit. It is faster to divide and take several routes.
@kevinager2223
@kevinager2223 Ай бұрын
the eyeball with the red line means your units have no line of sight !
@Avines101
@Avines101 20 күн бұрын
Ft. Rice closing the supply line is hurting the movement of recruits.
@cannibalclown2781
@cannibalclown2781 Ай бұрын
yippey another one already! have you tire doing a CSA Cavalry or Artillery career? I tried both and found it very painful to get anywhere and quit :p
@darrenlaker2030
@darrenlaker2030 Ай бұрын
Concentrate your firepower!
@snoo333
@snoo333 29 күн бұрын
thank you.
@thenightwarriorgaming4276
@thenightwarriorgaming4276 Ай бұрын
For regular regiments, it does look like it is under Continental Army Reforms. Honestly going off of that by the tech saying 'new regiment and company' and the Continental Army tech just saying 'new companies'
@thehistoricalgamer
@thehistoricalgamer Ай бұрын
I looked last night and the tooltip pop up does say regiments also.
@Avines101
@Avines101 20 күн бұрын
Those departments not being open is killing your long game.
@nm7358
@nm7358 Ай бұрын
Your troops are exhausted, they need furlough.
@thehistoricalgamer
@thehistoricalgamer Ай бұрын
I plan to fight it out on this line if it takes all summer.
@trionwolf8998
@trionwolf8998 Ай бұрын
I got enough 12 lbs caotured in my game to make a battery :D Also i think it kinda sucks that Fusiliers is so far down the tech line it seems.
@NRSGuardian
@NRSGuardian Ай бұрын
The Continental Army wasn't established until 14 June 1775, if you prioritize getting to Continental Army you can have it researched by about the same time in game. So it's where it is in order to keep things mostly historically accurate.
@Avines101
@Avines101 20 күн бұрын
Openly creating fusiliers was moved down the tech tree by design. You choose the third fusilier unit from the jump, grab Arnold, work on research speed, unlock the two fusilier units with continental army and then work toward fusilier creation in the second tree of C.i.C (about half way down)
@ows6337
@ows6337 18 күн бұрын
THG never lost a fight that was his fault..... ;-)
@aleksandarmitic3206
@aleksandarmitic3206 Ай бұрын
They should add ambush battles and Native Americans!
@mrmax7348
@mrmax7348 Ай бұрын
native americans already exist, I have seen attack enemy allied with native indians with bows in 1778
@joshuatomson5998
@joshuatomson5998 Ай бұрын
Historical Gamer whenever you first get your US muskets you should first upgrade your two regular regiments and whenever you get more regular regiments you should use the brown Bess’s on them or use them for the militia. Besides whenever Militia where in a battle and the Continental Army won victory’s the militia and regulars would take muskets and other equipment from dead British soldiers
@LoyalandTrue.
@LoyalandTrue. Ай бұрын
Anglophobic propaganda.
@mrmax7348
@mrmax7348 Ай бұрын
yup brown bess 69 is very good but most important thing is never try big battle with english. Better allow them take 4 or 5 villages and thay split a little. Fight 4000 or more british army always is bad. Plus dont atack when u havent 1,5:1 forces. For me good battle is when I have 2:1 force and artillery. Only problem with such tactic than enemy sometimes run away too fast:( Without dragoons is problem with that.
@joshuatomson5998
@joshuatomson5998 Ай бұрын
@@mrmax7348 That’s why whenever dragoons became available for me I spent prestige to get it and recruited two regiments and put one on each flank to drive the British back. And as soon as I started producing United States Muskets I replaced the brown Bess’s with them so I could use them for my elite regulars.
@William-Howe
@William-Howe Ай бұрын
i made myself the main guy then i find good old George. w as a leader of a militia unit
@thehistoricalgamer
@thehistoricalgamer Ай бұрын
Is George in the game? I thought I saw discord comments that he isn't that your character entirely replaces him.
@William-Howe
@William-Howe Ай бұрын
@@thehistoricalgamer yeah found him when the map expanded
@favre4ever39
@favre4ever39 Ай бұрын
9:40 Stop Exploding you cowards
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