Other Tutorials You Might Like: Official Android Support for Unreal Engine Virtual Camera kzbin.info/www/bejne/mKupfmN-mbGMibc Level Up Your UEFN Cinematics kzbin.info/www/bejne/Z2Snfmejf7mIb68 What I Travel With When Working On the Road kzbin.info/www/bejne/jZCrpoWta56gpLs
@edemyankah52904 ай бұрын
This is gold!!!!! Thanks Winbush. My Xbox controller that's just lying around will be put to good use now!!!
@JonathanWinbush4 ай бұрын
Always great when you can make use of stuff you already have! 🤙🏿
@david_kingori4 ай бұрын
Amazing stuff! Thank you.
@JonathanWinbush4 ай бұрын
Thanks buddy 🤙🏿
@NoAds-n9h7 күн бұрын
Thank you! Any idea how to invert the right sticks up and down?
@BellaGavelin2 ай бұрын
I would like to record a take where I run around with a third person character, and after that record camera shots of that running with the controller. Is this possible?
@JonathanWinbush2 ай бұрын
yea this im unsure of but it's worth a try
@vidayperfumes75144 ай бұрын
always the best tutorials here , thank you.
@JonathanWinbush4 ай бұрын
My pleasure! 🤙🏿
@SuperdeluxeDaveyJ4 ай бұрын
As always, hats off Winbush! Thank you! This one was a perfect addition to my understanding of the sequencer.
@JonathanWinbush4 ай бұрын
No problem at all! 🤙🏿🤙🏿
@WillyCash694 ай бұрын
Shucks, I see your result is the same as mine. That right stick that Pans is ultra fast as the camera speed slider only affects the left controller which strafes, forward and back. I tried googling how to slow that right stick down and found nothing. ITs a big mystery!
@JonathanWinbush4 ай бұрын
It's pressure sensitive so i just try to push lightly on it
@shrtbrd.visuals4 ай бұрын
so cool! thanks for all your awesome videos! Because of you i made my first motion design music video :) you're top tier man, and i hope life is treating you well
@JonathanWinbush4 ай бұрын
So sick! You want to share a link here to it?
@shrtbrd.visuals4 ай бұрын
@@JonathanWinbush really???? Thanks so much!! I was hoping to get the audio reactivity going along, but it was a pain in the sequencer hah kzbin.info/www/bejne/iJa3paamltaAja8si=oKeSs1vVVihQWHwj
@LightWorkerBass4 ай бұрын
WINBUSH! Awesome but how to add camera shake WHILE you are using the controller? Blueprints?
@JonathanWinbush4 ай бұрын
Yea I can do a camerashake tutorial if needed but you should be able to add it to your camera in the sequencer using the shake blueprint
@bit-studios14 ай бұрын
This is outstanding!!! Thank you for sharing this video!!! ❤️👏🏾👏🏾👏🏾👏🏾🙌🏾
@JonathanWinbush4 ай бұрын
Glad you enjoyed it!🤙🏿
@bellousow26074 күн бұрын
fantastic exactly what i was looking for thank s a lot champion
@johnalexander25514 ай бұрын
Great tutorial reinforcing everything for me but still not something I tried yet. Thanks.
@JonathanWinbush4 ай бұрын
I know this can work with other devices n which I still need to test out but if you have an xbox controller laying around its literally plug n play 🤙🏿🤙🏿
@commontimeproductions4 ай бұрын
You rock Winbush! I love using the controller to navigate the asset packs and stuff. I look for great camera angles this way and then create a camera actor to remember my places I like. Also, the PS4 & PS5 controllers will work on PC, you just need to go get something like the DS4 for windows application. It basically works as an emulator to make windows recognize the PlayStation controller as an Xbox controller. I have used both my PS4 and PS5 controllers this way with Unreal and I don't notice any lag or issues.
@JonathanWinbush4 ай бұрын
That's great to know I wonder if that would work with the Nintendo Pro Controller as well. I don't have any PlayStation controllers but have a few Nintendo ones I couldn't get to work.
@commontimeproductions4 ай бұрын
So for the Nintendo Pro you would want to connect to your PC via Bluetooth and the then you need a free software called "BetterJoy". It is similar to that DS4 one I mentioned for PS controllers. So basically it will help your computer recognize it as an Xbox controller. Unreal won't recognize controllers unless they are Xbox or via the emulation software. Let me know if it works! Now I'm super curious :)
@JonathanWinbush4 ай бұрын
@@commontimeproductions now I have another rabbit hole to dive in 😁😁
@commontimeproductions4 ай бұрын
@@JonathanWinbush Sweet! Let me know how it goes!
@christopherw38974 ай бұрын
Thanks! I’d previously been using screen cap to do the same thing! Duh!
@JonathanWinbush4 ай бұрын
I mean it if works it works right lol
@SuperdeluxeDaveyJ4 ай бұрын
So was I.....OMG so helpful.
@teddygoldstien50584 ай бұрын
Hey Win live your content... any chance you'd have insights on how to bake a static mesh into an animation with a skeletal? Or even 2 skeletals in the same sequnce? UEFN for reference
@JonathanWinbush4 ай бұрын
so do you mean like you animated in a different 3d application and you exported as an fbx and now you want that animation to work in uefn?
@teddygoldstien50584 ай бұрын
@JonathanWinbush All in uefn I was referencing to like when you have a skeletal mesh in a cinematic sequence with multiple animations and your able to bake all of those animations into one... is there a way to add another skeletal mesh or static mesh into that same bake??... I've realized/Learned I just need to attach such objects to the skeletal during the animation... leaving the animations universal. Though it'd still be cool to know if it was possible to bake them out with the animation..
@JonathanWinbush4 ай бұрын
@@teddygoldstien5058 I guess I'd need to see an example of what you mean. I know for like when I did this walk explosion I had to bake the animation in cinema 4d for each of the mesh then one by one reference that animation in the sequencer x.com/JonathanWinbush/status/1790882134036799619
@CITPrep4 ай бұрын
I can see a matrix 360 shot....... Nice work, I'm going to use this in my cinematic workflow.
@JonathanWinbush4 ай бұрын
Throwback! I remember when I thought that Matrix shot was the coolest thing I ever seen in a movie
@TadaMinburi4 ай бұрын
Thx 👍 What about Atari?
@JonathanWinbush4 ай бұрын
🤣🤣 I mean they do sell a USB version
@TadaMinburi4 ай бұрын
@@JonathanWinbushIma try using a Pong paddle for PTZ 😅
@micbab-vg2mu4 ай бұрын
Nice:)
@JonathanWinbush4 ай бұрын
Thanks 😁
@DeanCassady4 ай бұрын
UE become more and more to play with.(I think, 1. if the control and record start and stop the same time, 2. the camera path can edit later, will be better)
@JonathanWinbush4 ай бұрын
So you're saying like if it gave you the path you can modify after?
@DeanCassady4 ай бұрын
@@JonathanWinbush Yep, I think after-edit is basic function or thought
@JakeGreen134 ай бұрын
Wow! Thanks a lot! But how can I make camera movement more realistic or smooth? Kind of inertia, or smtn.
@JonathanWinbush4 ай бұрын
You could try using your phone to record with instead if you want a more natural movement. I usually put mine on a camera mount so its like Im using a DSLR kzbin.info/www/bejne/mKupfmN-mbGMibc
@JakeGreen134 ай бұрын
@@JonathanWinbush awesome! Thanks a lot!)
@cypher-robinson2 ай бұрын
One of the best tutorials I've seen. Well done.
@JonathanWinbush2 ай бұрын
Appreciate it brother thank you 🤙🏿🤙🏿
@Tangably4 ай бұрын
super useful! thanks
@JonathanWinbush4 ай бұрын
Absolutely man, hitting UEFest this year?
@Tangably3 ай бұрын
@@JonathanWinbush I think so! A Good reason to get to Seattle again and a great reason to catch up with you and other friends.
@JonathanWinbush3 ай бұрын
@@Tangably yea I just made the deadline to get my presentation application in so hopefully I get to speak again this year
@ytka88uaАй бұрын
Thx u so much
@JonathanWinbushАй бұрын
For sure 🤙🏿🤙🏿
@johnsmith-xv5gy24 күн бұрын
Is using a Xbox controller and the Cine Camera Actor like using a Virtual Camera together with an IPhone to navigate and record a scene?
@JonathanWinbush24 күн бұрын
I'm not sure I've never tried using bother together like that. I know if you have an older iPad with an Gamevice that'll work I did it here kzbin.info/www/bejne/p4W7pWCLf8qDbqcsi=-5M7whrUIl6gF3fC
@cameronleahy40393 ай бұрын
Is it possible to record button presses to use as keyframes?