"But Legend, unscrewing the situation is cheeeeese!"
@CapybaraConnoisseur8911 күн бұрын
Hey Legend just want to thanks for Age of Wonders 4 vid, played for free couple days and decided to get Premium Edition, really great game.
@BlacK40k11 күн бұрын
@@CapybaraConnoisseur89 same here, just started yesterday, have no clue, tried to attack my first free city and got absolutely bodied but the sheer amount of randomising in the game is great
@CapybaraConnoisseur8911 күн бұрын
@BlacK40k it's incredible I played since old AoW 2 and always liked the franchise although not huge fan of art direction looks a bit too cartoony since AoW 3
@Dan-vo7vc11 күн бұрын
It's such a great game - there's a setting where you can pick and design your opponent factions, too... I love the ability to curate your own scenario!
@CapybaraConnoisseur8911 күн бұрын
@@Dan-vo7vc I did play as my own Vampire Counts and Dark Elfs so far, tried to recreate some other Races from WHF. I wish there was more colours for banners tho.
@Dan-vo7vc11 күн бұрын
@CapybaraConnoisseur89 the banner thing - very true, me too.
@Dalipsingh11111111 күн бұрын
14:20 "Fighting Skaven with Archers is always a problem, because they just soak up your ammunition with their bodies and you run out of arrows before they run out of casualties." -Legendary Man
@Zayl101611 күн бұрын
Peak Skaven brilliance
@Loj8411 күн бұрын
20:30 I've thought for a long time that the leadership effect from killing the enemy lord should be based on the race and/or faction. For example, I don't think it makes sense for dwarfs to have _any_ leadership debuff; if anything, it seems more lore-friendly for them to get a leadership or frenzy-type buff because they _really_ want to kill you for it. Vampires/necromancers should have little to no impact on the vampires themselves (if anything, it seems like they'd usually be happy if the lord died); however, bound units like skeletons and zombies should have a HUGE leadership debuff if there are no vampires/necromancers remaining. They'd obviously need to make other changes alongside effects like these to keep the races balanced, but I think thematic effects like this would be a great addition.
@nessa-parmentier11 күн бұрын
originally i thought that vampire counts actually did have this kind of modifier, because when I was fighting them back in game 1 the army loss penalty usually triggered around the time I killed their lord (which, i mean given how they built their armies back then, if you had killed a bit of the army, most of the balance of power was in the lord, so it's not exactly a coincidence but kind of)
@arthanor96318 күн бұрын
It would make a lot of sense to tie it to the factions. The main problem is that it is so easy to kill a general in WH3 if you know the game, and the AI isn't very competent at preventing it. So those factions that need their lords would essentially get a huge nerf.
@Loj848 күн бұрын
@@arthanor9631 True. There could still probably be some way to balance it. For example, vampire AI could be programmed to prioritize recruiting heroes so that they have more necromancers/vampires in the battle. If they can make it work, it'd be a cool addition.
@month3211 күн бұрын
All hail Cornelia, goddess of Corner Camping!
@alexburgdorf41911 күн бұрын
cornelia personally did 0 corner camping, she was all up in their space
@R3GARnator9 күн бұрын
More like, of kiting.
@darth0tator11 күн бұрын
31:20 I would like to see legend play with an eye tracker, to see where he is looking at. There's this nice battlefield view and our archer unit running across the open field and I just wonder when Legend will notice...or did he already notice and doesn't care? :D
@greenlockus290311 күн бұрын
I thought the same thing, does he not see the archer? The lord is right there and he's clicking next to the archer so he's gotta see it, right? Nope
@Stovaa11 күн бұрын
I was basically shouting "Archers" at my screen
@Axymoon11 күн бұрын
I have a feeling when he is explaining something to us, he is articulating it in front of the screen with his hands and whatnot, so he might not even look at the screen directly. I'm pretty sure if he 100% focuses on the game these things wouldn't happen (as often).
@CashMoneyMerta11 күн бұрын
30:33 cinematic masterpiece
@keilanl178411 күн бұрын
Dunno if Legend knows this, but the AI abandoning artillery pieces forever was brought up as a bug in the CA forums a month or so ago, and a CA dev confirmed that was the intended behavior. Probably adding something that makes the AI re-equip their artillery is too many moving parts AI-wise, or they just assume that if the situation is bad enough that the crew abandons the artillery, the artillery is probably dead anyways in most cases.
@Foil0911 күн бұрын
That they'd be aware of it makes sense since it's been around for quite some time now. The argument about programming situational decision-making also makes sense.. Kinda. What doesn't make sense is that AI can re-man siege equipment in Warhammer 2, usually what will happen there is if you send cav or flyers to knock them off the artillery, they'll drop it and send units over to defend it, if you try to finish of the artillery crew you'll get bogged down by their other units and if you leave they'll get back on their artillery again. And if you just wait until the rest of their army is occupied then the artillery will just have done alot of damage already. Maybe players that are better than me could still abuse the AI enough in Warhammer 2 to the point that it wasn't worth adding in Warhammer 3.. But it still feels weird.
@tomatoheadfd11 күн бұрын
24:20 Never stop doing the voice Legend I love it. I am not just saying that. I know doing a high pitched imitation of someone is literally a cartoon trope but when you do it I find it to be genuinly funny. Especially your little "he he he" after. Never change man
@Solmyr7711 күн бұрын
30:28 Top Gun: Dragon
@Zarastro5411 күн бұрын
Legend, you preemptively mocking critics has been one of the consistently funniest things about these videos. 😂
@Вейн-э5б11 күн бұрын
This massive blob at 17:46 would never happen on any difficulty lower than very hard. I play on hard and if the enemy has a big number advantage they just immediately rush towards me all together. I wonder what exactly makes the AI to perform THAT dumb on that specific difficulty?
@Gorbag10011 күн бұрын
honestly, my guess is that the AI on max Diff tries to reform until it has an about equal powerlevel in units. But instead of reforming into a formation, it is bugged and the AI just drops a single move command close to the reinforcement area. Then when enough units are back on the field, the AI runs it's normal course, reforms for real and attacks again. Meanwhile on lower Diff, the AI skips the mid-battle reforming and just suicides their units.
@mattandrews259411 күн бұрын
Because the VH AI is coded to prioritise high value targets more than acting with brute strength, and as a result, it's very easy to manipulate it. As Legend has said himself before, certain winnable VH battles are not winnable on lower difficulties.
@nitegamer727211 күн бұрын
Shattered units and the "expected" reinforcements also comes into play. The AI knows that more units are coming because the units on the field are shattered, therefore no longer controllable. So the AI is trying to grab all its units to reform, but the units are not on the field yet. So the available units are not group commanded and instead single movement command in a sort of reform area, which creates blobs. It is a spaghetti code issue that is probably a pain to try to unravel and fix.
@rency180310 күн бұрын
Tbh hard or normal battle difficulties is harder than VH since most of the time just rushing is the best thing AI can do.
@jonny_kung8 күн бұрын
They did this exact thing to a 3-stack empire battle I was fighting against as Ikit Claw. I had a nuke. By the end of the battle, I didn't have a nuke and was on my merry way. :D
@Unreliablecaptionbot11 күн бұрын
So many supportive and inspiring comments already
@hamsaa628311 күн бұрын
Legend I loved your Age of wonders 4 video. Never heard of the game before and now I am considering buying it :) You often mentioned that diversifying the content around your channel can actually be really bad for the channel, but would you consider bringing us a full 7-8h livestream for it? As always we respect your decisions and just wanted to see whether it might be possible. Best wishes :)
@Dan-vo7vc11 күн бұрын
@hamsaa6283 aow4 is fun! Been playing since launch and I love it!
@RB-xc9wg11 күн бұрын
About the AI difficulty/ derping around: It feels like the hardest AI to deal with is melee focused factions on lowest difficulty ; they seem to just rush you no matter what. On higher difficulties, the AI tries to reform/ react to enemy formations/specific units and then gets lost in these.
@Landrisslg11 күн бұрын
Regarding the "Lord dead" leadership penalty, I guess they decided that compared to any other Total War game, the Lord's combat prowess in Warhammer makes them such an important part of the army that their death is already a huge blow to the enemy. If they added a bigger penalty there's a good chance Lord sniping would become THE best strategy evey single time
@TheSpaceWomble11 күн бұрын
Yep, probably the only game ever made where being the defender in a fortified position is a bad thing 🤣
@Winston-lf7sb11 күн бұрын
its how ca does ai. legend has showed this himself. the better and smarter you play, the more aggressive the ai becomes and the more cheat buffs the ai gets. play stupidly and make bad choices and the ai reacts by doing something even worse. in short, ca punishes players for doing well and rewards players who make bad ones.
@defensivejackass469011 күн бұрын
The only game attackers take less attrition in siege then defender.
@justinlast2lastharder74911 күн бұрын
@@defensivejackass4690Thats actually better and realistic. That was the whole point of a Siege, an Attrition Victory. The Attacker can get resupplied, the Defender Cant. Not the only game either, Bannerlord Siege Attrition is the same way.
@defensivejackass469011 күн бұрын
@@justinlast2lastharder749 Some cases yes, but not always. There's so many cases that well prepared defender can last months with 1/10 in number to the attacker. So, it just shows how bad CA implement the city construction.
@mackenzieobrien757910 күн бұрын
I didnt realize princess for that faction have unending volley.
@theelonfiles11 күн бұрын
please never stop doing that voice. first of all, it's just funny and second, it's funny to know people actually say the things you say with the voice.
@thehellyousay11 күн бұрын
that milling about at the back where routing skaven units crashed into advancing reinforcements actually mirrors the kind of confusion and chaos that advancing reinforcing units would encounter as routing friendly units crashed into them.
@ZazeH11 күн бұрын
21:00 It should be 5 leader ship penalty for every 10 levels. So a level 1 10, level 10 15, 20 20, 30 25 etc
@shadow_king1234410 күн бұрын
Legend of total screws
@kennykrool7410 күн бұрын
Hey Legend, The Skaven reforming into a group at like minute 18 is a pathing issue. I thought it part of the "ai getting stuck in reform phase" bug that was addressed in 5.2 but this still happens. Its incredibly easy to replicate in 3 specific areas of the game for both sides. Cathay sieges on the cities with the L walls that have one tower on the bottom of the L, all of the walled tomb kings settlements, and back gate of the internal empire cities. Ive spent a lot of time dxing it since 4.2 or 4.3 (whichever one was the shadows of change update). I originally thought it was caused by vanguard units running away from a flying monster charging them because it was really easy to replicate it when they do this. You can fly someone like Kairos fateweaver into a city wall, the ranged units walk down and halberds climb up, then cycle this like 5 times without damage and they will just be stuck in a little circle blocking each other. If you went in a circle around them when they blobbed up, Im lik 95% sure you could have kept them there like that until the battle timer ended. It seems to happen on any battle map where your own troops pathing also messes up and they walk out of formation.
@Slie198811 күн бұрын
A big reason to get rid of an enemy general - especially one of high level isnt just the leadership penalty, but their abilities and power they bring to the fight. Also I agree - I seldom see the AI do that - I play on VH/H.
@Typhy711 күн бұрын
17:37 If only he had an archmage, could've wiped out that entire dumb blob of rats. The princess is just the worst High Elf lord. It simply doesn't excel at anything. If you want a tanky melee lord, get the Prince. If you want to put down tons of damage, get the Archmage. The ranged attack on the princess is just worthless.
@Cursedpeopleakajuice11 күн бұрын
Aren't ranged lord generally bad ?
@distantbliss954511 күн бұрын
Princess is good as a support lord when you use her as bait in force march stance with your other army in ambush. And you get the punitive trait on her of course. And ranged lords/heroes are bad in general of course. Unless you use the Oxyotl machine gun exploit of course.
@nonebeeswax866810 күн бұрын
Can we have some more AOW4?! I really enjoyed watching you play and I'd love to see you actually take your time playing the game how you want to play it rather than kinda rushing through it like you had to, thanks for the content legend!
@CrimsonUltrafox9 күн бұрын
"But Legend, what about the staunch line of spears?!"
@dameonpawli622211 күн бұрын
If they assigned a .5 leadership per level penalty with a base 10 then it'd be balanced a bit since then a level 50 lord getting taken out would be a 35 debuff permanent with maybe another 10 recoverable leadership penalty for the shock.
@peterwright531111 күн бұрын
Playing an Imrik campaign at the moment, i'm really liking the new equipment they've added - especially for the Princesses (ranged).
@igormanoel1111 күн бұрын
That was masterful, really liked this battle
@XxZigonxX11 күн бұрын
@4:29 you finally said what that specific mechanic was, "Alt drag" I didnt know how to ask you how you did that thing, thanks!!!
@antoniogiangregorio987011 күн бұрын
Legend bring age of wonder 4 on livestram, it would be great!
@benb455711 күн бұрын
Legend playing the artillery spotter 😆
@tassadarc806911 күн бұрын
A scaling morale penalty based on criteria about the lord (legendary y/n? level and faction) killed is a great idea that actually tracks with how many factions worked on the tabletop. CA will never do it. Vampires and Tomb Kings both started crumbling army wide when their leader died, their leaders were just absurdly durable... Or at least the vampire count ones were. Skaven basically had shit leadership and routed immediately if there weren't a lot of them AND they weren't in general leadership range, they needed both. Greenskins and Ogres, too, tended to fall apart once their leadership fell, unless they were already winning when their lord went down. Humans were usually 50/50, Bretonnian and Empire knights would usually still fight a bit without a lord in charge but their peasants and line troops wouldn't last without leadership. Chaos armies, dwarfs, and elves all generally tended to fight to the death, particularly daemons since they crumbled rather than routed like in these games, it was just a little different from how undead did it.
@belozahr11 күн бұрын
What I have noticed, if you kill the lords and heroes early in a battle, the rest of the enemy army make dumb decisions. E.g. ambush battle, if you don't manage to kill the enemy lord everyone rush to escape, but if you manage to kill the lord early, the rest of the army doesn't look for escape but try to fight. Or defense battle, while the lord was alive every unit took key points in the settlement, but as soon as the lord was dead they started to blob, or run to unimportant locations and let you capture. Maybe these were just coincidences tho.
@AndreaFasani11 күн бұрын
Durring ambush they try to flee if the balance is not in their favour but stand and fight if too many are engaged or close to you
@belozahr10 күн бұрын
@@AndreaFasani I did it with a 1 man army Taurox, and failed to kill Alith Anar, for the first try the whole army just run for safety, next battle, he died and the army instead of running started to fight.
@AndreaFasani10 күн бұрын
@belozahr that's weird, I'll try next time to see. Maybe there's still a chance (like %probability each time) they stay and fight? Or maybe it's just a bug.
@righteousham11 күн бұрын
Another fun battle, Legend.
@Scaphism3611 күн бұрын
Idk about changing the dead lord debuf, but I like the idea of units can’t rally without a lord on the field
@hereisjohnny187511 күн бұрын
Damn, you got me hooked on Age of Wonders.
@Dan-vo7vc11 күн бұрын
@@hereisjohnny1875 welcome to the club!
@travisspicer551411 күн бұрын
thing about the lord is she shoots in melee also. So you can keep her in the air and only shoot or you can have her fight and also shoot.
@patrickknoph631310 күн бұрын
30:28 Look at those dodges though. Matrix dragon.
@MrBlueSleeves6 күн бұрын
ahh box formation, so satisfying.
@alexjenkins406611 күн бұрын
Every two levels your lord should get an extra -1 debuff to leadership. At level 50 that would equate to an extra -25 leadership which isnt huge but is siugnificant enough
@Rastous11 күн бұрын
I would have thought better to do 2-3 lightning strikes for refreshed ammo. Could have also got some emergency units after the first fight to help take out anything dangerous.
@halwakka50411 күн бұрын
Yeah I was thinking the same. She had a full bar of movement speed so mobility wasn't an issue.
@sixspense79411 күн бұрын
Hey Legend. This is my favorite of your factions to play, Yvresse. You showed me how to bait in the green skin armies as his side lord back at home base. Thank you for the tips.
@captainchewacala415511 күн бұрын
KZbin needs to crack down on these bots. It's getting out of hand
@babayagagaming12311 күн бұрын
my daily more aow4 content legend !
@Grey_Knight194511 күн бұрын
But legend the AI just wants to have a fair fight by sending multiple armies
@davecolwell72511 күн бұрын
Please never stop speaking in the commenter voice it's one of my favorite things about your videos if anyone tells you not to say it please don't listen to them. I think the majority of us would prefer it to stay but I can only speak for myself.
@shaulkramer742511 күн бұрын
High elf master.
@KrolPawi11 күн бұрын
Damm i didint know ai even reformed when you dont control large armies. I always had endless lines of infantry just coming one after another towards.
@CharterForGaming11 күн бұрын
every 5 levels a minus 3 leadership penalty. meaning a level 50 would give a minus 30 leadership penalty on defeat
@unidentifiedbiomass410611 күн бұрын
Imagine being a character assigned to garrison in lotw's game play
@Angus_Fox11 күн бұрын
I think lords with immortal should iflict double leadership penalty, and legendary lords should be 25-30. That being said on normal youd probably cause instant routs against some factions lol
@samgregory569011 күн бұрын
that voice is always funny though
@Kinperor10 күн бұрын
On the topic of lord sniping, I'm wondering how it would be if the red line gave bigger boosts, but also increased the penalty for lord's death. Like, the more red line you have, the more loss in leadership you get IF the lord dies, so it's a way bigger gamble to try to do anything spicy with "pure commander" types of lords.
@LtVadim11 күн бұрын
AI is acting weird indeed lately. In my Wood Elves campaign, they don't declare wars among each other, just ones they had in the start and me. So I, ve got stacks coming to me from the other side of the map. Also, they have tons of hero agents that just run around at my territory but never doing any actions. That campaign feels totally off.
@ElBa55man11 күн бұрын
Lord takes on three armies and wins. Great tactics as usual of course, helped by some dumb AI confusion but really? This shouldn't be possible but the fact that it is possible (particulary with flying Lords) is in my opinion something CA should fix.
@jimbowardoable11 күн бұрын
Random question - why does LOTW click multiple times when directing units that are dodging fire? is there some mechanic that relates to?
@Marcomarvoc11 күн бұрын
Does the battle outcome influences anything in the game? Or getting heroic is no different from pyrrhic victory, other than losses?
@raccoonpotaskun126911 күн бұрын
Yep, it doesn’t matter
@bigquazz395511 күн бұрын
Well it is true that the Ai behaves weirder than usual in your videos, but this particular reinforcement blob issue has been around for a awhile... for both the player and the AI. This is the same thing that happens when you try to put an allied reinforcement army with missile units under AI control control.
@cinn561111 күн бұрын
The bots are popping off
@Crucial_End11 күн бұрын
Are people still sending in disaster campaigns? Would love to see another long format one like that epic wood elf migration back to Athel Loren back in WH2😁
@KazeKoichi11 күн бұрын
There are certainly less disaster campaigns for WH3 then was for WH2.
@pucciomatrix2311 күн бұрын
it's time for a Livestream Legend...
@jaredcullum11711 күн бұрын
It's kind of obnoxious when the ai just shuffles around in a panic whenever you do anything other than approach them from the front. They don't seem to be coded to know what to do when you try to flank them, so they just reset their whole formation (Assuming they aren't in offense mode yet).
@SuperMurxus11 күн бұрын
Does artillery gain experience by successful friendly fire?
@johnturner954611 күн бұрын
33:25 Break dancing rats
@danielhultenius550611 күн бұрын
Livestream when?
@sodiuminlung11 күн бұрын
What is the trick that legend did to see another army in an indiscovered skaven settlement at 35:38?
@futonrevolution767111 күн бұрын
Just tab or zoom out. CA didn't think to hide the army flags for Skaven armies in undiscovered settlements.
@juniusluriuscatalus660611 күн бұрын
AI devolving to Empire TW? :D
@senshibat892011 күн бұрын
Quarter aster? and check for magic elfs
@bar_jumper131211 күн бұрын
there is a mod making ttw3 rock hard like ttw2 was :3
@hoomanlel514911 күн бұрын
The AI knows that its fight you so it just give up 20:50 how about a +2 leadership for first 20 levels after that just a +1
@hughshikarii11 күн бұрын
Even my high level lords seem to take way more damage from missiles and combat than in these vids
@Vennnaya11 күн бұрын
Honestly there are some really good AI mods that make it quite a bit smarter than base game AI. I can't play without it these days honestly, because the base games AI simply isnt smart enough, too easy to exploit and trick so it becomes less a case of skill and more a case of knowledge of what the AI will do.
@421sup11 күн бұрын
what are some of the mods?
@Vennnaya11 күн бұрын
@@421sup can't think of their name off the top of my head but honestly just look for ai mods and you will find them. A lot of them are made by one guy in specific. Makes a lot of AI overhauls both in battle and making them harder on the campaign map as well, more likely to leave a few armies behind to defend their territory, and attacking armies will follow eacb other on purpose rather than it just being a matter of them happening rk be close so the AI moves them together for one attack in the vanilla game, that kind of thing.
@minmean301611 күн бұрын
Bro got 80k stashed and only willing to pay for just 20 units of tier 2 army... Get 40 of them at least!
@cityofbhat772211 күн бұрын
I have to say, an army of purely Lothern Sea Guards and Tier 1 Archers is a bit weird to see.
@davidcotton981311 күн бұрын
Fairly standard for a cheap defensive army, particularly for a Princess Lord as they have a number of ways to boost or make them cheaper.
@Gorbag10011 күн бұрын
quick to recruit, cheap to recruit, has quite the punch as all units are ranged and Sea Guard are also quite survivable in melee. It's probably one of the most effective armies you can get if you suddenly need a stack to defend somewhere.
@12SickOne3411 күн бұрын
I am truly wondering if the player who sent this disaster in, actually even tried to fight the situation himself or if he just hit end turn, got rolled over by four! armies and sent it over to Legends? Edit: Again, not trying to be mean, honest curiosity
@tarsisisterval596411 күн бұрын
Legend keep shitting and moking AI is gonna bite him in the ass when Skynet will take over.
@MrGeorge10211 күн бұрын
give me more age of wonders gameplay please
@dan-im3rg11 күн бұрын
lightning strike first army then hire a caster lord to reinforce other battle?
@starbomber11 күн бұрын
"But Legend! The more you do the satire voice the more annoying comments you'll inspire!"
@ciaochrystusa477811 күн бұрын
Hey legend, put more AoW 4 content please!
@Thetonn11 күн бұрын
Is there ever a situation where it adds value to have a ranged or melee generic lord when a wizard lord is a potential alternative?
@whywatt73311 күн бұрын
If winds of magic are bad or if in a faction which requires high level lords to get remotely decent spells. While it's always better to use melee heroes over melee lords when able, as you aren't risking the morale penalty if they go down, sometimes you just need a unit that can take or deal a beating, or snipe valuable targets quickly as possible while you have the rest of your ranged units take on the bulk of the army.
@keilanl178411 күн бұрын
When you have a wizard lord, you tend to want to spend their first 10ish skill points in their spells (ignoring army-wide buff skills), where if you had a lord and a wizard hero, you could be getting army-wide buffs on the melee lord while also getting spells with the wizard hero at the same time.
@TheBoxGhost_tm11 күн бұрын
To name a few: -unique skills/skill lines that buff the entire army that are intrinsic to that lord (see: Chaos Dwarf Overseers, Empire's Master Engineers for any ranged-focused army, or Kislev's Druzhina for a kossar army + resupply) -excellent fighters/mounts that are good on their own or synergize with an army(see: Empire Master Engineers driving a steam tank or a Skaven Warlord on a brood horror especially if leading a monster army) -the melee/ranged lord has an exceptionally good trait that is not shared by the mage counterpart (see: High Elves)
@nilloc9311 күн бұрын
I see the AI do dumb stuff like that all the time, one of the biggest reasons I stopped playing TW games. I've never been an MP guy and the game's arn't fun anymore with how derpy the AI and combat is.
@the_Lyokha11 күн бұрын
About stupid shit that AI does its the same story with me and my friend. Same vanilla wh3, but his ai just running circles and not doing shit, while mine surrounds me and charge simultaneously from all sides. Same goes to global map aggression. Hiden mmr lol?
@R3GARnator9 күн бұрын
Rangers are good against low tier skaven.
@pernie457611 күн бұрын
oh my gosh legends, bullying the comments is cheeeeeeese
@martinnolhaf315111 күн бұрын
And thats why as Eltharion you stay on Ulthuan and not do his stupid Badlands campaign.
@JW-45211 күн бұрын
If you're going to have negative leadership when a high level or dies then that high level Lord also needs to grant a lot more leadership as well. That way it's not so much hey you're just getting a massive leadership penalty but wow that really high level Lord is there you're getting a high leadership bonus because they're a high level Lord. Because that's the thing most Lords don't have great leadership bonuses as you level them up they have some but most of them are pretty pathetic.
@marionettes797411 күн бұрын
first
@elmanhux11 күн бұрын
legends really needs to start using AI-improving mods, it is really crazy how the vanilla AI performs
@cutezachie11 күн бұрын
so used to these long winded, nonsense rants that when he started talking -100 leadership penalty, I just went ahead and skipped ahead like five minutes.