Unwrapping & Placing 2d Textures | Blender 2.8 | Beginner

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Grant Abbitt

Grant Abbitt

Күн бұрын

Grants New LowPoly Short Course: Learn Blender fast: www.gamedev.tv...
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This is an introduction to UV unwrapping and placing d textures onto your 3d models.
Jump to the Unwrapping:
Blender Fundamentals unwrapping guide:
• UV Unwrapping - Blende...
Project file and textures:
gum.co/tMxAO
Say thanks: paypal.me/grant...
My website www.gabbitt.co.uk
discord server / discord
Learn the basics of Blender 2.8 :
• blender 2.8 | Complete...
recommended graphics tablet:
I use a graphics tablet to paint with and my recommendations are written below:
Ultimate Buyers guide - • Ultimate Buyers Guide ...
Normal Graphics Tablets
Normal Graphics Tablets
Cheapest + FAVOURITE:
Veikk a15
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Veikk a30 - great alternative is a15 not available
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Most sturdy and with tilt:
Huion h610 pro v2
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Huion Kamvas GT
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Money no object :)
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Mobile studio pro
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Learn the basics with this playlist 2.79:
• Blender Basics - low p...
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Пікірлер: 279
@aegisgfx
@aegisgfx 4 жыл бұрын
I swear the UV aspect of 3D modeling is the most confusing part to me, always has been. Thanks Grant for making it simple to understand!
@grabbitt
@grabbitt 4 жыл бұрын
yeah you get used to it once you get your head around it :)
@moric4677
@moric4677 4 жыл бұрын
same to me a year ago
@thegiantguy
@thegiantguy 4 жыл бұрын
Good practice is starting with a texture and unwrapping with a cube map, then you can line up your faces with the texture and view it in the viewport, and then project from view any stretched faces and line them up, I found it alot easier to get your head round UV unwrapping by doing it to a pre defined texture, then you can do a new UV map and average island scale, pack faces to get an efficient use of texture space, and then bake from your first texture to the latter to get an efficient texture map
@rikrishshrestha5421
@rikrishshrestha5421 4 жыл бұрын
Always has been :))
@alext.4131
@alext.4131 3 жыл бұрын
UV is the regular part of 3D model, stored in "UV" datablocks in particular. The only meaning of UV datablocks is storing information about bindings between vertices/edges in 3D (mesh) space with pixels/lines in 2d (texture) space.
@mrrrjason7274
@mrrrjason7274 3 жыл бұрын
I am a big fan of yours Grant Abbit I respect you you are the best tutor for blender on you tube platform
@vaivs7903
@vaivs7903 2 жыл бұрын
THANK YOU SO MUCH! Yesterday night i was looking into adding textures, but all tutorials were bad and i went to bed really frustrated. As soon as i saw the name under this video i felt like the lord himself had come to my aid.
@stevenlandow7372
@stevenlandow7372 3 жыл бұрын
After like 10 tutorials this is the first I've found that doesn't gloss over too much, and it also manages to keep a good pace and not dump a lot of extraneous info!
@versedapologue
@versedapologue 3 жыл бұрын
3:27 "Set your scale." Thank you!! Can't believe I didn't know about this sooner!
@hebermoreno7963
@hebermoreno7963 2 жыл бұрын
Grant: Your videos are pure gold for us rookies in Blender. They've saved me from quiting and switching to other friendlier software.
@jeric_synergy8581
@jeric_synergy8581 4 жыл бұрын
Grant, I can't THANK YOU enough for your excellent tutorials, especially in these difficult times. I hope you know how much of a help you are.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks
@ChrischoBoardgaming
@ChrischoBoardgaming 4 жыл бұрын
I feel like this is THE video for teaching a Blender newbie like me why his textured models look like sh** and how to fix them. Much appreciated, Grant! My own notes from this for easier reference: 3:00 Set scale of object/geometry: select it, hit CTRL+A, choose apply scale 7:35 In EDIT and Edge Select mode, select seam edges and press U to open unwrap context menu and click mark seam. Select all and choose unwrap again to see the result in the UV Editing window (Sync button!). 9:35 Position (G to grab)/scale faces/texture areas as needed.
@cadu5026
@cadu5026 2 жыл бұрын
Grant, you save my life with this tutorial, you have no idea
@MrSmith_
@MrSmith_ 3 жыл бұрын
Really have to give it to Grant, his teaching style is nothing short of superb! Thanks for the video!
@d96yt4
@d96yt4 3 жыл бұрын
Hands down the best teacher for blender..Truly i respect you Sir😄
@wolfofgameday8505
@wolfofgameday8505 4 жыл бұрын
GA: "Hopefully this exercise has improved your UV texturing ability..." Me: "Yes! It just took a colossal jump from -228 to 3!"
@grabbitt
@grabbitt 4 жыл бұрын
nice
@vaivs7903
@vaivs7903 2 жыл бұрын
I SECOND THAT!
@JoseasArt
@JoseasArt Жыл бұрын
I started taking some of the courses made by you and your team and my God has that allowed me to speed up my learning process from other tutorials. Everytime I finish a course is like leaving a class of one of your favorite teachers lol. Amazing tutorials as always. Bless you friend
@grabbitt
@grabbitt Жыл бұрын
Thanks 😀
@linezgames3893
@linezgames3893 3 жыл бұрын
for weeks I wondering why texturing/uvunwapping was sooo hard for me while watching dozens of videos making it look so easy. People mentioned scaling but only for game engine, YOU ARE A LIFE SAVOR!!! I love YOU!!!!
@GiuTor73
@GiuTor73 4 жыл бұрын
This is the BEST tutorial ever on jow to place to UV unwrapping. Short practical and easy to follow videos, your channel is really really useful for beginners. You deserve one million subscribers indeed!
@grabbitt
@grabbitt 4 жыл бұрын
Thanks
@ILove3d
@ILove3d 4 жыл бұрын
This is great. Very clear explanations. This is very useful and important to many new model creators.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks 😃
@devictor9486
@devictor9486 4 жыл бұрын
I was literally watching the old tuts about it hours ago...perfect timing!
@grabbitt
@grabbitt 4 жыл бұрын
Nice 😃
@Towik
@Towik 4 жыл бұрын
Grant is never late, He arrives Abbitt late ^_^
@texwan
@texwan 4 жыл бұрын
Enjoying your tutorials. The pace and quality of information (without overexplaining...as a beginner just getting one way to work is difficult enough) I find really helpful. Thanks again!
@elizabethhamilton1166
@elizabethhamilton1166 4 жыл бұрын
I've been doing unwrapping in blender for a while but this tutorial really sharpened up my understanding and skill. Thank you very much, Grant.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@markeyhaynes6141
@markeyhaynes6141 4 жыл бұрын
that is my assignment for the week. I task myself to learn and use 5 things a week on blender and incorporate them into what i learned. i had this along with making an image that is a plane 3d. perfect timing
@grabbitt
@grabbitt 4 жыл бұрын
Nice 😃
@sharatpandey8067
@sharatpandey8067 3 жыл бұрын
To all the people who cannot see the texture after moving to uv editing tab, switch to materials view in the viewport. And awesome tut
@mateusferreiramoreira5147
@mateusferreiramoreira5147 4 жыл бұрын
Absolutely fantastic tutorial! I was also not aware of that local scale shortcut, thanks for taking the time explain it as well.
@mrrrjason7274
@mrrrjason7274 3 жыл бұрын
Thank you for giving an opportunity to learn this software easily
@archmagesalamar1377
@archmagesalamar1377 4 жыл бұрын
Thanks Grant. Often learn something every from the more basic tutorials
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@blitzgamingstudios
@blitzgamingstudios 2 жыл бұрын
What a good tutorial compared to other ones I've seen
@XhogieX
@XhogieX 4 жыл бұрын
Amazing! Thank you for making this Grant, cant wait to watch :)
@grabbitt
@grabbitt 4 жыл бұрын
Thanks 😃
@DaniFrisco
@DaniFrisco 2 жыл бұрын
You are an incredible teacher!
@jszwj
@jszwj 4 жыл бұрын
I've been struggling to understand UV mapping and its held me back a bit in progressing with learning blender. This video helped a ton and remedied that thank you!
@grabbitt
@grabbitt 4 жыл бұрын
Great to hear!
@fnwolf
@fnwolf 4 жыл бұрын
Grant, I've been trying to get a handle on UVs on and off for ages. It has always seemed so crazily muddled. This really pulled it together for me to where I was able to figure out what I need to do. Thank you very much. Your videos are always so clear and well made and that makes them very easy to follow. Thank you again.
@grabbitt
@grabbitt 4 жыл бұрын
Glad I could help!
@shinigamiLIVE-BGMI
@shinigamiLIVE-BGMI 3 жыл бұрын
Sir you are a great teacher I always learn from you ❤️❤️
@opinionskittens3693
@opinionskittens3693 2 жыл бұрын
thank you for all tiny details, helped a lot!
@mystay88
@mystay88 4 жыл бұрын
Very clear explanation about the UV map editor and the texturing. Thanks for that Grant! Ready for more on that topic.
@count23all
@count23all 4 жыл бұрын
The only change to this tutorial I"d make is to have the UV seams be on the edge opposite the camera position. Where you've got them is visible if someone were to render. Of course not a big deal with this model, but it would be a best practice tip.
@laughandlaugh875
@laughandlaugh875 Жыл бұрын
This is a very good tutorial on UV mapping for starters. Thanks Grant!!
@basspig
@basspig 2 жыл бұрын
Very helpful to understand UV space.
@OsCeusDeclaram
@OsCeusDeclaram 3 жыл бұрын
Ok, you just saved me a lot of headache at 3:07, thanks!
@dr.a5646
@dr.a5646 4 жыл бұрын
Thanks Grant ... a very good explanation and easy to follow instructions. I was just trying to get a texture on an object the other day and was not aware of the use (and importance) of manually placing a seam.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks 😃
@hsevencg9981
@hsevencg9981 4 жыл бұрын
my pc has stop working 😥but, that won't stop me from watching ur tutorials coz i lov ur work 😊
@grabbitt
@grabbitt 4 жыл бұрын
Nice
@bellamaria2322
@bellamaria2322 2 жыл бұрын
I am so so grateful for your videos! 🙏 TAHNK YOU
@mmypainting
@mmypainting 2 жыл бұрын
Wonderful tutorial, one thing, the vertical is a post, horizontal is a rail.
@marvinvargas4988
@marvinvargas4988 4 жыл бұрын
Thanks so much for this! I've watched several tutorials but this clarified several things I've been struggling with (omg apply scale!). I'd love to see more videos going a bit more in depth into unwrapping from here. All the videos I find are either to basic or too advanced!
@grabbitt
@grabbitt 4 жыл бұрын
yes i hope to do a few more
@jatsparrow
@jatsparrow 2 жыл бұрын
Hi, Grant! I'm here just to say THANK YOU for this excellent tutorial. You help me a lot!!
@iisilas
@iisilas 4 жыл бұрын
Can't wait to watch this once I complete all the Beginner tutorials you put out!! Working on the sea shack every day and loving it!
@grabbitt
@grabbitt 4 жыл бұрын
nice :)
@polispaschalidis7553
@polispaschalidis7553 2 жыл бұрын
You're such a wonderful teacher.
@echolitis
@echolitis 4 жыл бұрын
Omg, thank you so much, I would have no idea what I would be doing with out you. You do such a good job explaining. Keep up the great work 😁
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@mechsparks
@mechsparks 4 жыл бұрын
Once of best exoplanation on uv unwrapping...THanks man
@grabbitt
@grabbitt 4 жыл бұрын
Thanks
@marcelotedescodemiranda401
@marcelotedescodemiranda401 3 жыл бұрын
YOU ARE MY HERO!!!!!!!!!!!!!!!!!
@caram6589
@caram6589 2 жыл бұрын
I love how well you explain everything, thank you!
@KaiBuskirk
@KaiBuskirk 3 жыл бұрын
so very tricky,,,,, thank you for the help my friend
@youtith
@youtith 3 жыл бұрын
thank for share your tutorial i love this
@valleybrook
@valleybrook 4 жыл бұрын
Perfect tutorial. Learnt a lot. Got a much better understanding
@blood.mirror
@blood.mirror 2 жыл бұрын
This was REALLY good. Thanks Grant!!
@ugoroux5494
@ugoroux5494 4 жыл бұрын
Thanks grant for all your tutoriel, you help me a lot. I send you lot of good vibes from france.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@BigCityPalooka
@BigCityPalooka 4 жыл бұрын
Marvelously clear and helpful tutorial. Great work! Cheers.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@Constantinesis
@Constantinesis 2 жыл бұрын
This si exactly what i needed !
@Wzxxx
@Wzxxx 4 жыл бұрын
Thx. Great tutorial. I love Your channel. Many answers for my questions in one tutorial.
@neelgamers2675
@neelgamers2675 3 жыл бұрын
sir you are a great teacher, i feel very sorry for downloading project for free, i actually want to credit you as your tutorials are priceless and awesome. sorry about that bcz i am economically very poor. but i will definitely credit you in future. thank you so much for sharing your precious knowledge
@UKSteveM100
@UKSteveM100 3 жыл бұрын
Great tutorial, thanks!
@DeathxStrike18
@DeathxStrike18 4 жыл бұрын
Materialize is a good tool for making normals out of images but using gimp to make the texture tilable first is a good idea. Allows for creating height, normal, rougness, metal, and AO using the single texture. A more costly is using substance to make them. You dont have to cut the UV up you can switch the mode and grab sections of a UV and drag the faces individually to where you want them.
@grabbitt
@grabbitt 4 жыл бұрын
indeed
@DeathxStrike18
@DeathxStrike18 4 жыл бұрын
@@grabbitt working on a model for VR and it was 10k over the recomended limit so had to retepologize and bake the textures onto the new mesh. Unity is such a pain with blender lol. My poly count was 40k so thought i was good but it was calculating tris.
@feliperafael8104
@feliperafael8104 3 жыл бұрын
Grant always make it easy, thx.
@rohanpatil8417
@rohanpatil8417 3 жыл бұрын
Thank You! Really helpful!
@metafoyfoy6194
@metafoyfoy6194 3 жыл бұрын
again u saved my day ..... !!!!!!!!!!!!! thank you for this video .....
@matslarsson5988
@matslarsson5988 4 жыл бұрын
This was actually very helpful. Thanks a lot!
@creativepinoydesign
@creativepinoydesign 4 жыл бұрын
thanks for this rare tutorials recommended for newbie in blender like me new subscriber here =)
@Hulgore
@Hulgore 2 жыл бұрын
what a great video, thank you
@mr_chickenpoop
@mr_chickenpoop 2 жыл бұрын
Thank you :)
@457Deniz457
@457Deniz457 4 жыл бұрын
Thanks ! : )
@grabbitt
@grabbitt 4 жыл бұрын
Thanks 😃
@Ak_ak2024
@Ak_ak2024 4 жыл бұрын
Great tutorial.. keep up your good work 👍
@arqitype
@arqitype 3 жыл бұрын
Perfect video. 👌🏼
@Mizamook
@Mizamook 4 жыл бұрын
Using wood grain to illustrate this is brilliant! Thanks for the exquisitely calming and concise manner; you do it so well. One comment: Wondering why not use the big check (crack) at the top of the post to line up with the same going down the post ... not only to enhance realism, but to hide the seam? I'll go through again and try it myself. Cheers!
@Mizamook
@Mizamook 4 жыл бұрын
To answer my own comment/question: To line up the cracks and features of the endgrain and the face grain is a good idea ... IF (and then I'm not sure as I've not tried yet) but it might work IF the texture composite photo was made from the same post or bit of wood. Attempting to line up the checks in the end grain to the cracks in the face grain as it is is likely to make one go mad.
@grabbitt
@grabbitt 4 жыл бұрын
indeed
@austinderrow
@austinderrow 4 жыл бұрын
Download link could only be saved as webp, had to use online converter to get it to a png. After that, great video! Just finished your website's beginner levels :)
@rajakaz4075
@rajakaz4075 4 жыл бұрын
Great and simple tutorial!
@rafvanraevels
@rafvanraevels 3 жыл бұрын
Great Grant
@user-fs7bv2lg9q
@user-fs7bv2lg9q 3 жыл бұрын
Great tutorial. Thak you! Lots of really interesting tutorials on your channel - 100% subscribe and recommend!
@philipjensen6442
@philipjensen6442 4 жыл бұрын
great video Grant, could you do one with a simple house? would help to see how angles like the roof get aligned.
@grabbitt
@grabbitt 4 жыл бұрын
i have done a house in the past. Search my channel for medieval
@paraisoenllamas
@paraisoenllamas 4 жыл бұрын
You are a great teacher! Thanks you!
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@dmauleon
@dmauleon 4 жыл бұрын
Amazingly good tutorial!
@zameerpactyan
@zameerpactyan 4 жыл бұрын
Thanks Grant for the tutorials you are doing a great work! actually i have a request :) I am a beginner and i want to be a 3D artist! for now i just want to focus on Modeling, UV mapping, Texturing and rendering and i don't have an idea where to start and how to start i mean! there are many many online tutorials which is great to have but non of them are about the fundamentals maybe some of them are but they are not in a good order or the presentation is weak and hard to understand but i found your channel to be very minimalist and more effective! so my request is if you can teach us about the mind set of being a 3d artist and explaining some of the styles let me give you an example what to do how to do to work in gaming industry, what to do how to do to be a freelancer, or what to do how to do to get in Hollywood and please explain the work flow of each style give us some names of the artist to follow and explain their style and the most important how to model, UV map and texture in an industry standard level last word i can model anything you can imagine or even further than that but i don't know if i am doing it in a right standard way or it is complete rubbish and can't be used for any work thanks for reading!
@grabbitt
@grabbitt 4 жыл бұрын
Check my noob to pro tutorial
@Forkbird
@Forkbird 4 жыл бұрын
Thank you Grant, you are the best! :)
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@bcrment
@bcrment Жыл бұрын
In your example there is a overlap uv and you already have a texture map. How to fix it (no overlap) without make new texture paint? Is there a way to do it automatically?
@tintin3620
@tintin3620 4 жыл бұрын
what parameters do you have on the Ambient Occlusion?
@grabbitt
@grabbitt 4 жыл бұрын
Just turned it on and up slightly
@thomasluk4319
@thomasluk4319 2 жыл бұрын
how about there are 100 or 1000 or more fences? how to randomise the texture with similar mesh object, which most often array and curve modifier are being used
@grabbitt
@grabbitt 2 жыл бұрын
That will need a separate video
@amitmorang
@amitmorang 4 жыл бұрын
Thanks.
@justchris846
@justchris846 4 жыл бұрын
Grant Abbit., dude.... Thankyou. I remember asking you for this.
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@ahmedamine4268
@ahmedamine4268 Жыл бұрын
thank you so much
@catharsismemory
@catharsismemory 3 жыл бұрын
Thank you
@gordo1988
@gordo1988 4 жыл бұрын
Hi Grant, this was a great tutorial, I used this process to create an old wooden shed, placing each plank and beam by hand after UV unwrapping, but I'm having a problem when I import the fbx into unreal engine 4. every time I try to build the lighting i get overlapping UV errors, is there something I'm missing that's causing this. Thanks in advance and you have helped me out massively in understanding the fundamentals of UV mapping so far, so thanks for the tutorials :)
@RC-Heli835
@RC-Heli835 Жыл бұрын
Thanks for sharing! Would you mind taking the post down to 2D, export it to .png where z=0, y=0, width= 1024 Height= 1024. Then paint it with an external program? Then import the 2d painted image back into blender and add it as a new texture, apply it to the post which is still 3D? That's what I"m trying to do with an airplane tutorial but the tutorial is dated 2016 and blender has changed quite a bit since then.
@grabbitt
@grabbitt Жыл бұрын
Yes that's another way to do it
@RC-Heli835
@RC-Heli835 Жыл бұрын
@@grabbitt I finally got the painted wing loaded onto the plane. I'm new to blender and with the tutorial being 7 years old now. Some of the instructions weren't working for me. All 2D plane parts will wind up on one 1024x1024 image and then be installed on the Das Little Stick airplane back in 3D mode. Then it will all go through another process in Phoenix builder so it can be flown in Phoneix sim just like you'd fly an RC airplane with simulated flying fields.😀
@nikrogers123
@nikrogers123 2 жыл бұрын
Nik Rogers 0 seconds ago I find objects made in all apps such as archipack and bagapie are not able to be textured as they need to be converted in some way can you give advice about that so far I cant find an answere so cant use them thanks
@catalinul5700
@catalinul5700 4 жыл бұрын
An amazing tutorial!!
@grabbitt
@grabbitt 4 жыл бұрын
Thanks
@tetyanalytvynova9657
@tetyanalytvynova9657 4 жыл бұрын
Thank you!Now all is clear)
@quintanaroo
@quintanaroo 4 жыл бұрын
Great stuff. Thanks for creating and sharing! :-)
@grabbitt
@grabbitt 4 жыл бұрын
Thanks :)
@ditcher6146
@ditcher6146 3 жыл бұрын
I took your blender course in udemy
@grabbitt
@grabbitt 3 жыл бұрын
👍😀
@ajtatosmano2
@ajtatosmano2 3 жыл бұрын
Tip: first use the Smart UV unwrap and work from there!
@meiming1
@meiming1 Жыл бұрын
Hi Grant thanks for this tutorial. I got stuck early on because I couldn't find the textures you said were avaialbel. there are so many links which one contains the textures?
@grabbitt
@grabbitt Жыл бұрын
Textures.com
@yshish5286
@yshish5286 2 жыл бұрын
Hi Grant... thank you for this tutorial! I'm new to blender and I have a different approach in putting texture to 3d object faces. Let me know if this is wrong or not. Im using smart UV by selecting face that I want to put texture 1st up to last faces separately. Im not using wrapping. It is working fine for me but I just want know if this a good approach. Im also not using Mark seam. thanks again for these awesome beginners tutorial!!! by the way im starting to creat my own 3d model for Euro Truck Simulator 2.
@grabbitt
@grabbitt 2 жыл бұрын
If it works ok and looks ok it is ok
@Love_Peace_Giver
@Love_Peace_Giver Жыл бұрын
Thanks!!!
@kevinadrian2640
@kevinadrian2640 2 жыл бұрын
like it a lot !
@sebastiangheorghiu4751
@sebastiangheorghiu4751 4 жыл бұрын
Awesome video. It helped me understand UV texturing. Now I do have a question. How do we use the same texture and unwrapped UV to apply bump mapping and displacement mapping using nodes? Is there a way to project the uv wireframe into the texture image then create the bump map image for it? This would really help a lot.
@grabbitt
@grabbitt 4 жыл бұрын
That's more a nodes question. See my tutorial series
@walterdeinzer1911
@walterdeinzer1911 4 жыл бұрын
I don't know what I'm missing, but I can't find the texture files you mention. The link "Project Files and Textures" takes me to an image of the completed fence and then has an option to login to something called "Gumroad." What am I missing?
@grabbitt
@grabbitt 4 жыл бұрын
Yes you get them from gum road. They are free but you need a login
@walterdeinzer1911
@walterdeinzer1911 4 жыл бұрын
@@grabbitt Thank you.
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