Sir your video is extremely helpful, but your audio is absolutely crushing your help.
@PixelProf7 ай бұрын
Thanks, yeah…. I should probably redo this one and a few others when I get a chance. Thanks again!
@The-Game-Master2 ай бұрын
This has come in clutch. Great Video!
@thomaswindfeld728 Жыл бұрын
Thanx! Been looking everywhere for the activation of an exr seq. Videofile, pretty strait forward but image seq, not so much, so thank you for taking the time to make this 🙂
@no_damage Жыл бұрын
invest in a new mic
@PixelProf Жыл бұрын
Erg. yeah.... will probably need to re-do this video now that I have a better audio setup. Thanks.
@michaeldempsey99792 жыл бұрын
Just absolutely what I have been trying to figure out! Thank you so much
@FeedingWolves Жыл бұрын
This video has been so valuable! Thank you!
@PixelProf Жыл бұрын
Glad it was helpful!
@ADK___11 ай бұрын
My video only gets black
@quincysbeats2685 Жыл бұрын
finally something that actually Works! thank you!
@CPVFX9 ай бұрын
this was a huge help, thank you
@benveasey74742 жыл бұрын
Can you have a Bump Image Sequence to go with the main Image Sequence? Thx
@tahbayramo Жыл бұрын
You saved our lives, thank you so much!!
@deyanagustindualolo19092 ай бұрын
can you make video about animated texture when the game played? I tried this way it doesn't animated when u play the game
@importon5 ай бұрын
What about using an image sequence as a texture sample for vfx, like an explosion for example. I know the recommended method is the use a flipbook, but let's say I want to use an images sequence instead. is that possible to set up?
@lancemarchetti86732 ай бұрын
Brilliant
@thelukemans2 жыл бұрын
hey! seperate topic but figured you might be person to ask: have you ever accessed the media capture window in blue prints to do things like change active camera, start/stop media capture, etc? i know there are nodes for him but no idea how to set them up!
@PixelProf2 жыл бұрын
Actually, there's a great reference/example for this sort of thing in the Virtual Studio sample that is free on Marketplace and in the Sample page of the Epic Launcher. Once you've installed the sample project, search the level outliner for the word "Switcher" which will isolate the "CameraSwitcher" blueprint actor in the default "TrackerlessStudio". Open that up in the blueprint editor and you'll find blueprints for starting/stopping media capture, switching cameras, etc. Hope this helps. Have fun.
@thelukemans2 жыл бұрын
@@PixelProf thank you! super helpful!
@jamiecdiaz91067 ай бұрын
How come mine doesn't have a media player option?
@Paradisemisplaced Жыл бұрын
Thank you so much! I have a question if you're still checking comments. I followed these steps and it works. However, when I close UE5 and reopen and/or don't use my computer for a few days, the video is just a black box and I have to redo all the steps. Any idea what I'm doing wrong?
@klickfelochi609510 ай бұрын
thanks bro
@MichaelBlanche Жыл бұрын
Thanks, this was very helpfull, Works on Mac as well.
@elaymondes7205 Жыл бұрын
Hi thanks for this great Tutorial, i have on Question, how can i tell Unreal to keep the first Frame of the Movie or Sequenze when i have moved the Video in the Timeline to lets say Frame 100 but the First frame should shown as a still frame from 0-99 and than starts with the Movie ? thanks in advance
@建星潘2 жыл бұрын
HI May I ask how you solve the rendering of the reflection and shadow of the synthesized characters in Composure
@artboard_silviopinheiro Жыл бұрын
thanks for sharing
@roy_tanmoy Жыл бұрын
I'm having a wired issue with this method. I have a simple white circle on a black bg moving left to right in the image sequence which i want to put on the plane. the image seq is 24 fps. But when i'm rendering the card with antialiasing on in movie render que there is this ghosting every 4th frame. i'm rendering the movie render que in 24fps as well. Anyone know how to fix it. tried changing fps, didn't fixed, if i change fps either the ghosting is in all frame or in every 4th or 8th frame.
@ashishyadav885 ай бұрын
what about audio ?
@Niall964 ай бұрын
via sequencer
@JoshLange3D Жыл бұрын
I like to make my planes 1920 wide and 1080 high, lock the scale and reduce from there
@zaucepan2 жыл бұрын
legend
@Manuschan Жыл бұрын
Tq bro
@JoshuaEiffel Жыл бұрын
U DA MAN
@pxrposewithnopurpose58018 ай бұрын
unreal engine is such a bs. in blender we can just do images as planes
@cinqdesigns77182 жыл бұрын
Some Feedback: Please just talk faster OR less and please not so many deadzones where we're just waiting for you to make a simple action. Other than that thank you for the tutorial.