Using TEKKEN Legacy Mechanics To Your Advantage

  Рет қаралды 17,848

Massive Zug

Massive Zug

Күн бұрын

Double over stun, more like, double over fun!
memes: / massivezug
#Tekken #FGC
Try and have a good time (-:

Пікірлер: 57
@nope1959
@nope1959 2 жыл бұрын
Hitting people with stuff from decades ago - That's why I play Tekken!
@assassinonprozac
@assassinonprozac 2 жыл бұрын
You could also play VF. Sarah Bryant has been hitting people with same knee for 29 years.
@Mythansar
@Mythansar 11 ай бұрын
​@@assassinonprozac😂
@dechuggs9129
@dechuggs9129 2 жыл бұрын
You don’t always want to hold back in every situation, some attacks are better to be neutral guarded to punish attack properly. (Heihachi ff2, Paul demo man and death fist, noctis db1+2). Neutral guarding gives less pushback to moves which can give you an easier time to punish. But when in doubt hold back to block.
@daddydarklord
@daddydarklord Жыл бұрын
Well said!
@shawnz12ss
@shawnz12ss Жыл бұрын
As long as I’ve played I never knew wtf lol
@daddydarklord
@daddydarklord Жыл бұрын
As a caveat for more experienced players: situationally neutral guard is advantageous due to the difference in the distance your character is moved after blocking a specific move. An easy example is Paul's deathfist. The only way; if I recall correctly, to punish death fist in neutral as Kazuya is via neutral blocking the DF so you're still in range to punish.
@Concealed.Revealed
@Concealed.Revealed Жыл бұрын
This channel deserves more subscribers -seriously this is deep level stuff. Great reminders to veterans and a wealth of knowledge & tips to new players.
@Shlompskii
@Shlompskii 2 жыл бұрын
A massive dub for this Massive Zug.
@Ace-tq9kr
@Ace-tq9kr 2 жыл бұрын
Another example is neutral guarding after being ballerina spun.
@iamauriyone3035
@iamauriyone3035 2 жыл бұрын
Beautiful insight, thank you
@epicon6
@epicon6 2 жыл бұрын
Awesome tips! Thanks
@reniferZiolo
@reniferZiolo Жыл бұрын
instructive,thanks alot
@callmepaps9418
@callmepaps9418 Жыл бұрын
Thank you my friend
@djmj1000
@djmj1000 2 жыл бұрын
Neutral guard break also works with moves on hit that lift one feet of the opponent off ground resulting in a float combo. Try kazumi RSS 3 in Neutral and any followup will hit and launch. This is a trap to get a full launcher with RSS3. Cause intermediate players stop blocking after a RSS3 on hit cause they will asume the followup 1 will hit them anyway. Instead of 1 you can launch even with df1 or any other move if they neutral guard.
@justinli826
@justinli826 2 жыл бұрын
That's actually the reason Asuka is so strong in lower ranks. Her safe can-can is ridiculous to begin with, but really kills people who neutral guard since the first hit low guarantees neutral guard break for a launcher. And even if you hold back you can't duck the second hit on reaction because the low jails. You have to duck before she does it so it's all hard reads. Very dumb.
@masterbeeef
@masterbeeef 2 жыл бұрын
Every character can perform a double over stun by doing u/f, n, delay 3. If the kick hits the opponent in the gut they'll double over.
@djmj1000
@djmj1000 2 жыл бұрын
I dont know why people dont use it in tekken 7 from backturn or to realign since it tracks. In tekken 3 this was used very often to realign cause movement was stronger.
@addydiesel6627
@addydiesel6627 2 жыл бұрын
Words of gold 🥇
@GelberDracheLP
@GelberDracheLP 2 жыл бұрын
To the neutral block... A good point is for down blocking, just down is just like neutral blocking and one need d/b for the "better" down blocking.
@ShintekBeats
@ShintekBeats 11 ай бұрын
It seems like you can do a pickup move for a combo if they hold down on that Alisa move
@KarlKognition
@KarlKognition Жыл бұрын
Your channel has suddenly popped up in my recommendations. I like it when I get to listen to Aussies, being an Aussie in Germany. Funny thing, your channel name in German and corrected for proper german grammar, massiver Zug, means massive train or massive pull, depending on context.
@youcantkilltwice5596
@youcantkilltwice5596 2 жыл бұрын
thanks i didnot know that first staff.
@T.K.F.
@T.K.F. 2 жыл бұрын
Pretty interesting information, might not be useful but cool
@clevelandgeorge8226
@clevelandgeorge8226 2 жыл бұрын
The MO U LEARN
@WhoamI-cs7tg
@WhoamI-cs7tg 2 жыл бұрын
Me learning about neutral guard: You got to be kidding me
@electricgodyan3963
@electricgodyan3963 2 жыл бұрын
You can get more dmg from that alisa counter hit thing with her b4,4 launcher after the nosebleed stun
@kimjoshuaflores938
@kimjoshuaflores938 2 жыл бұрын
Massive Zug, may I request for combo tutorial of every player with detailed guide list (buttons) so we can practice more, please? Thank you!
@testsubject0099
@testsubject0099 2 жыл бұрын
Not a Nina main so someone correct me if I'm wrong, but there are times when breaking the nosebleed stun isn't always best vs. Nina. She has combo routes for those that break the stun and for those that don't so it kind of becomes a 50/50
@CapnLexCrunch
@CapnLexCrunch 2 жыл бұрын
You still always want to cancel the nosebleed. She has combo routes from Evil Mist for if they react to the nosebleed or not, but it's all a guess, and failure to react is way more punishing. You can also duck it, so you can even cancel nosebleed with a late duck reaction input.
@TheicMoggy
@TheicMoggy 2 жыл бұрын
Nina main here. She can get a combo still if opp presses down if she does ws+1 1+2 or df+3 f+4 This is so because both of these move screw on opp who holds down and also a natural string if opp doesn't hold down and remain standing.
@bruno3300291
@bruno3300291 Жыл бұрын
Nosebleed? How am I supposed to now? lol. Since I'm no knew to fighting games in general I've had understood that I was being hit by something fishy and uncommon, but yeah now I now how to deal with it. Thanks for the insight
@nocandoslurms433
@nocandoslurms433 Жыл бұрын
Please make more videos. Thank you.
@jsteele286
@jsteele286 3 ай бұрын
Kazuya has a crumple stun (DF+2 or WR2)
@tee_saw
@tee_saw 2 жыл бұрын
when the opponent springs towards me leading with head and arms, i block it and it staggers so i hold back. i still get floated with a jab after i get staggered. I tried ducking but it didn't work either. I've seen pros cancel the stagger but i can't figure it out. How do you do it?
@maga_balykin
@maga_balykin 2 жыл бұрын
This is a front roll cross chop wake-up option. Only few characters can float u after u block this, like Paul, Yoshi, Gigas and smn else. The float is guaranteed if u block, so just try to sidestep, interrupt the initial roll with df1 fo example, or in the worst case just let it hit u. Other characters just get little + frames.
@tee_saw
@tee_saw 2 жыл бұрын
@@maga_balykin i see thanks. i thnk the other character is steve foxx?
@CapnLexCrunch
@CapnLexCrunch 2 жыл бұрын
You should have mentioned the benefit of neutral guard, being that it often reduces pushback, and is sometimes the only way to punish certain moves.
@tugsuumovies1999
@tugsuumovies1999 2 жыл бұрын
I never understood the difference between neutral guard and holding back, but i just hold back out of muscle memory
@t1red3yez27
@t1red3yez27 2 жыл бұрын
Was just about to write the same thing
@MassiveZug
@MassiveZug 2 жыл бұрын
That totally slipped my mind, but you're completely correct! I think I came across this with some stuff out of Feng's Shifting Clouds stance.
@FahmiZFX
@FahmiZFX 2 жыл бұрын
I wish they still retained the original Double Overstun mechanic which is only escapable by holding forward. An example would be original Jin from Tekken 3, where the double overstun was on his 2nd hit of Laser string. But I guess they changed it for balance and simplification reasons (thanks Mishimaster...)
@Guitar-Dog
@Guitar-Dog 2 жыл бұрын
Is that not still in it? Sure in an Aris vid he does one with paul Edit: a video talking about double over stun, that comment was a bit vague. It was the 2nd hit of a standing double mid kick
@parikshit28
@parikshit28 Жыл бұрын
Where you from in Australia mate?
@Hungarian_
@Hungarian_ 2 жыл бұрын
law also has a nosebleed with d4,3. it's not a real nosebleed tho since law himself is jailed for the duration of the stun
@TheAnimationkid101
@TheAnimationkid101 2 жыл бұрын
Everytime I feel like I've exhausted the mechanics of this game, something pops up. Smfh.
@childe3239
@childe3239 2 жыл бұрын
Crouch Dash guide please
@user-yh8is7lg8u
@user-yh8is7lg8u 2 жыл бұрын
Zero views? I'm blessed to be first
@donald55482
@donald55482 2 жыл бұрын
6:20 I knew laser scraper was gonna be in this video just from Feng in the thumbnail. If you look up Cassan laser scraper he ha sa 30 minute video braking down the move that also covered this. Additionally, since Devil Jin is at +15, everyone says you'll get clipped by a "free" can can, but he can fully launch you with an electric with 1 frame of leeway like a discount Kazuya, or wind godfist. The second hit is guaranteed so long has the Devil jin doesn't delay it too long, regardless of if the first hit was a counter hit.
@taylorbee4010
@taylorbee4010 2 жыл бұрын
I thought they removed things like nosebleeds or gut stun
@vsoliid7399
@vsoliid7399 2 жыл бұрын
Can someone please explain? Sometimes if Miguel or certain other characters do a running tackle from far ahead, and I block it they are at an advantage for like +8. I keep holding back to block but some of their moves keep connecting?! I don’t know what to do maybe holding down? Or maybe it’s just really guaranteed, I hope someone knows what I mean.
@Furionic696
@Furionic696 2 жыл бұрын
If you are talking about things apring up tackle such as yoshi and paul has where they dive towards you on block a jab float is garaunteed for them, you have to sidestep thebdive rather than blocking, if this doesnt cover what you are specifically talking about its likely the same mechanic at play
@suibun2369
@suibun2369 2 жыл бұрын
What's the point of having this in the game?
@BlackJackIs21
@BlackJackIs21 2 жыл бұрын
The game originated from the old arcade business model where dev will make game take longer to be solved so people spend more coins.
@coupdegrace7809
@coupdegrace7809 2 жыл бұрын
Hidden mechanics means knowledge
@t1red3yez27
@t1red3yez27 2 жыл бұрын
Most of Tekken's fanbase prides themselves on knowing legacy mechanics In a time when fighting games are removing old / legacy mechanics and making overhauls to their games Tekken has been able to steer clear of this push
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