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🌟 Welcome to the latest tutorial in our Skyscraper series, where this time we take an inspiring dive into the world of architectural modelling. Whether you're a budding architect or a seasoned pro, you're bound to discover something intriguing in this walkthrough of creating virtual skyscrapers.
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For those with a passion for precision and intricacy in design, Jonathan delves into using the taper mode for a tapered tower effect and artfully includes floors with the create contours tool. He doesn't stop there, also illustrating the application of textures using the texturing tool for that extra layer of realism. Listeners are sure to be captivated as Jonathan skillfully navigates the virtual environment he's created, tweaking and tailoring each aspect to his vision, showing the boundless potential of Vectorworks in the hands of a knowledgeable user.
Key Takeaways:
Vectorworks allows for freeform modeling of architectural structures, combining creativity with technical prowess.
A range of Vectorworks tools, including the triangle, mirror, and deform tools, enable detailed and varied building designs.
The create contours and the push/pull tools are instrumental in adding realistic floors to buildings in Vectorworks.
Textures enhance the realism of the models and can be managed via the texturing tool for a polished finish.
Using Vectorworks for presentations, including features like save views and walk-through tools, can create an immersive visual experience to clientele or stakeholders.
Notable Quotes:
"I'm really enjoying at the moment, just having a bit of fun freeform modeling, some really cool sort of tower buildings for you."
"We've got this kind of nice sort of triangulated form, but with two different sort of distinct levels."
"Vectorworks has in my view, the best rendering out there for CAD or BIM software these days."
Timestamp Summary
0:00:04 Introduction to the tutorial and the topic of modelling skyscrapers
0:00:36 Using the triangle tool to create the base form of the skyscraper
0:01:26 Extruding the base form to create two distinct towers
0:01:53 Using the deform tool to taper and twist the towers
0:02:45 Adding floors using the create contours tool
0:03:14 Using the split tool to create voids in the floor plates
0:04:07 Applying textures to the building and creating a transparent skin
0:05:03 Adding a base for another tower and swapping out viewports
0:06:20 Adding landscape elements and adjusting the model
0:07:17 Navigating the model and using the gaming keys
0:08:05 Adding people and sculptures for scale and detail
0:08:57 Using the renderworks plants and the resource manager
0:09:47 Placing sculptures in the model
0:10:18 Setting up save views and finalising the model
0:10:43 Setting up keyframes for animation using save views with custom transition timers
0:11:16 Publishing save views as images with different resolution settings
0:11:41 Vectorworks has the best rendering for CAD or BIM software
0:12:16 Adding an HDRI environment for realistic reflections
0:12:44 Creating a perspective view for the animation
0:13:35 Exploring the model with HDRI and environmental reflections
0:14:07 Rendering still images from the tutorial
0:14:32 Creating an animation from save views in the model menu
0:14:55 Final animation with a few minutes of rendering
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Jonathan Reeves is an award winning architect, author and educator of Innovative Vectorworks BIM specialising in professional Vectorworks & Twinmotion Training Sales, 3D, and BIM.
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