Washing out Fillets in Alias

  Рет қаралды 8,523

Kevin R (Surfac3D)

Kevin R (Surfac3D)

Күн бұрын

Пікірлер: 24
@kzeeso
@kzeeso 9 ай бұрын
Thank you brother. Way to share expert advice!!!
@aliasgmbh582
@aliasgmbh582 4 жыл бұрын
Very nice trick ! Thank you for sharing your technique.
@davexbit
@davexbit 4 жыл бұрын
Big Thanks! Radii and Fillets are tricky! Love how you resolved this.
@cring0101
@cring0101 4 жыл бұрын
It is a nice transition surface with clean Topology.
@wei-paihuang3648
@wei-paihuang3648 4 жыл бұрын
Thanks for sharing Kevin, good stuff as always :)
@kevinr6236
@kevinr6236 4 жыл бұрын
Thanks. Glad to see your still following along.
@wei-paihuang3648
@wei-paihuang3648 4 жыл бұрын
@@kevinr6236 Not going anywhere until I get a job as an alias modeller. Might make some youtube tutorials too someday :D
@yoghik
@yoghik 4 жыл бұрын
As always a great video!!! Keep doing!
@kmigwe2524
@kmigwe2524 4 жыл бұрын
Great technique.
@Edward3DFX
@Edward3DFX 3 жыл бұрын
Cool video
@mrfreeferrari
@mrfreeferrari 4 жыл бұрын
*Edited* cool video editing and background music. valuable info as always. im still not an advanced user yet but if i may ask for something: what are the wrong ways to start surfacing a concept sketch in its first stages or the wrong steps while making the curve network. like things you cannot do or things that could cuz u hard time in the advanced stages on a model ? Or how to shade and render a model in Alias? Thanx in advance even if my question didnt endup being picked. Regards
@leventc22
@leventc22 5 ай бұрын
Nice !!!
@taisiazlokazova1697
@taisiazlokazova1697 4 жыл бұрын
OMG You are genius😨
@sauravponkshe9406
@sauravponkshe9406 4 жыл бұрын
I have a different technique for this one.... I trim the parent fillets from the intersection and then use freeform blend tool at the other end to the point of the fillet intersection and try to match the iso ang to as close as it can get then try to align the fillets to it again so as to get the continuity on point..
@kevinr6236
@kevinr6236 4 жыл бұрын
I think I understand your approach. Are you able to get good continuity consistently? Would you be willing to share a file? I have tried a variety of methods and still looking for a consistent set up that is repeatable in a wide range of conditions. Getting good continuity, especially near the fillet intersection has been difficult for me.
@jhvw4741
@jhvw4741 4 жыл бұрын
Better not let the radii run till the edge; make one patch at the rear where the two radii connect to (at patch going from an S-Shape to flat)
@kevinr6236
@kevinr6236 4 жыл бұрын
Thanks for the excellent feedback. This was a fastener pocket and highly constrained for production tooling. I always share these with my team to show how certain areas were solved and why. Your correct, ideally I would have a single control surface along the edge as you suggested.
@jhvw4741
@jhvw4741 4 жыл бұрын
@@kevinr6236 The way I described it, is the way we do it in Class-A surfacing; you have one patch with edges like your two radii; the lenght of this patch defines your control how quick the washing out happens but as always there are several ways leading to Rome;)
@cyanide227
@cyanide227 4 жыл бұрын
Hello Kevin. I like your videos a lot. How you use application anf fine tune it towards speed in creation. Recently ive created a telegram channel Alias Automotive for sharing Tips and Tricks via small video previews. Join in you like. Id be happy to see you there!
@sravanthkotari178
@sravanthkotari178 4 жыл бұрын
I like to share my file
@kevinr6236
@kevinr6236 4 жыл бұрын
Awesome! This is new to me. Let me figure out the email contact situation on KZbin. I don't want my main emails to get spammed. I'm considering pointing people to LinkedIn for DMs with file links. Does that work for you? Can you post the file on Dropbox, Drive or similar and send me a link with a description of the issue that you want me to look at?
@sravanthkotari178
@sravanthkotari178 4 жыл бұрын
@@kevinr6236 OK Kevin thank you so much
@kevinr6236
@kevinr6236 4 жыл бұрын
I left a link to Linkedin account in the about section. www.linkedin.com/in/kevin-richards-surfac3d/
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