Water Along Curve (Blender Tutorial)

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CGMatter

CGMatter

Күн бұрын

Пікірлер: 87
@viperdoomed
@viperdoomed Жыл бұрын
The tutorial is really great and I used it for one of my recent project. So basically what I had done extra is that as this one looks low poly as we are using particles and voleume, I just added a ->Set Shade smoothTrim Curve
@haganekazuki2241
@haganekazuki2241 Жыл бұрын
The Trim Curve node increases the vertex count at frame 0 by hundreds of thousands. I added Trim Curve to my setup, If the end float is 1.0 the vertex count is 8,5k but if the end float is 0.0 the vertex count jumps to 300k which leads to lagging. Also, trimming the curve changes the particle speed since the speed of the flow is based on the curve length. 😭HELP! I'm trying to curve the trim without lagging and I want to make the particles move independently from the length of the curve. Can someone help, please? I've been trying to find a solution but couldn't yet.
@dcwicqjf
@dcwicqjf 11 күн бұрын
As I'm making video with fluid, it helps me a lot. Huge thank you
@dylanmercergo7853
@dylanmercergo7853 5 ай бұрын
Ur so underrated man, like really, you made the most simple demonstration and it worked flawlessly! I hope you'll grow to great heights sir!
@Dude_Blender
@Dude_Blender 4 ай бұрын
well he's on 300k subs, I'd say he's doing pretty well
@DHPshow
@DHPshow Жыл бұрын
I don't want to be a smartass but the IOR of water is 1.333 not 1.450 that value looks more like glass
@Denomote
@Denomote Жыл бұрын
yeah I'm glad someone pointed that out
@GinoZump
@GinoZump Жыл бұрын
Don't be afraid to be the most smartass in the room
@goldark347
@goldark347 2 ай бұрын
Thank you so much for this tutorial! I had been struggling with other videos to create the water fluid, but yours explained it in a much easier way. You really helped me a lot, thanks for sharing it.
@infinit12
@infinit12 Жыл бұрын
you make geometry nodes way less intimidating! thank you.
@boomanimationUG
@boomanimationUG 7 күн бұрын
Thank you for sharing Sir. All the best in your work.
@misonemcek
@misonemcek 28 күн бұрын
Ďakujeme.
@4KProductionsFilms
@4KProductionsFilms Жыл бұрын
"Missing a node..." 😁 Is that is the new "having a screw loose?"
@androvictrayo-dy7eh
@androvictrayo-dy7eh Жыл бұрын
i enjoy how you break the information to the minute details. it's Really amazing tutorial
@man_art_man
@man_art_man Жыл бұрын
Curvify is the way i want to support you! Thanks
@sachipoonga8741
@sachipoonga8741 Жыл бұрын
Thank you so much i added few extra mesh and made my work done
@oodoodoopoopoo
@oodoodoopoopoo Жыл бұрын
oooo, I see you are finally working on improving your Blender skills by studying Joey Carlino's "Getting Started - Blender for Complete Beginners" 👍
@ArdaaBangsa
@ArdaaBangsa Жыл бұрын
it is very useful for my project now, i have followed it and it worked perfectly... thanks!!!
@emilvanzweel4672
@emilvanzweel4672 Жыл бұрын
Awesome Tutorial
@cobbovision
@cobbovision Жыл бұрын
Love this and all of your videos, thank you! Is there a way to make this a seamless loop?
@usmanbukhari6893
@usmanbukhari6893 6 ай бұрын
Thank you so much, love your tutorial.
@Michael-gf7mh
@Michael-gf7mh Жыл бұрын
Great tutorial! Easy to follow
@aleksandrn5156
@aleksandrn5156 Жыл бұрын
Cool as always! But what about fluid following mesh, like growing plant made of water with geo nodes🤔 would like to see tutorial like this👍
@Thexoxas0
@Thexoxas0 Жыл бұрын
You´re a gem
@CGXaid
@CGXaid Жыл бұрын
Thank you
@matheushorstmann1816
@matheushorstmann1816 Жыл бұрын
what if you instance metaballs on the points?
@isaachenrikson3197
@isaachenrikson3197 Жыл бұрын
the metaballs won't merge like they usually do and are just treated as meshes, even if you realize them :(
@oodoodoopoopoo
@oodoodoopoopoo Жыл бұрын
I read that as "meatballs" and thought "it would be much harder to drink?" 🤷
@guilhermepctm2244
@guilhermepctm2244 Жыл бұрын
Nice
@KuneMaster
@KuneMaster Жыл бұрын
Awesome tutorial... is there a way to add a node that controls the begining and the end point of the path. So you can animate the water along the path (like a trim path)?
@isaachenrikson3197
@isaachenrikson3197 Жыл бұрын
Trim curve!
@Igoreshkin
@Igoreshkin Жыл бұрын
@@isaachenrikson3197 Thank you ! Edit: Trim node makes scene super laggy at the begining(END value 0) and in the end(START value 1) :(
@dertobbe1176
@dertobbe1176 Ай бұрын
The important question is how to make it a key shaped mesh? To Export?
@Comdevsunion
@Comdevsunion Жыл бұрын
Downloaded the Blender 3.5 alpha 2/13/23 version no Blur Attribute 🤔
@killer68821
@killer68821 2 ай бұрын
Nice 👍
@NoOne-kk5ei
@NoOne-kk5ei 3 ай бұрын
Hello, just found this awesome tut that I really need. Does anybody know how can I make it as a loop? Thanks!
@InterruptingOctopus
@InterruptingOctopus Жыл бұрын
what if i dont want it flat and rather a stream with even thickness like througn a tube?
@valovanonym
@valovanonym Жыл бұрын
You could rotate the curve normal before instancing the points to get a sort of tube
@Glowbox3D
@Glowbox3D 6 ай бұрын
If I wanted to build an animation like this out, how would one go about exporting this into UE 5.4? Do I bake an alembic out? Is it not worth the hassle? I'd have to do a more Eevee type water shader I assume. What do you suggest? I couldn't find any water sims along a path in UE tutorials. :) Man, I wish my brain worked better. How do people 'figure out' these combinations? Where is the book? Is this all in some tucked-away documentation that node nerds are studying, interpreting, and creating their own tutorials based on it? Thank you smart people!
@lebaneseanimation
@lebaneseanimation Жыл бұрын
on it
@Marysal_motion_arts
@Marysal_motion_arts Жыл бұрын
how to reverse the flow?
@eve_drawing
@eve_drawing Ай бұрын
Thanks for the tutorial! Could you help me - the material is not can be used, the render just turns out to be a white substance, why could this be?
@thehypest
@thehypest Жыл бұрын
Does motion blur work on that?
@jahhe2611
@jahhe2611 Жыл бұрын
i was wondering too! can't seem to get it blurred :((
@LeandroRodrigues7
@LeandroRodrigues7 Жыл бұрын
GRATE!
@benkokolas397
@benkokolas397 7 ай бұрын
This tutorial is amazing, however when I go to render the water stays static - essentially ignoring the all movement. Is there another step to this to render? Like do I need to bake etc? And if so how is this achieved? Thank you!
@samthesomniator
@samthesomniator 4 ай бұрын
Dude bypassed Particle System by Geonodes ^^
@InterruptingOctopus
@InterruptingOctopus 7 ай бұрын
the project im creating requires a finite ammount of liquid in several "bursts". i figured out how to make it finite but is there a way to make more than one "stream" on the same curve at a distance offset from the last, equal to an integer?
@mertdogan482
@mertdogan482 3 ай бұрын
Thanks a lot! I appreciate your efforts. A little question, i cannot apply materials, why could it be? Anyone same issue? 🤔
@nfbaminecraft1202
@nfbaminecraft1202 Ай бұрын
me too what to do
@mertdogan482
@mertdogan482 Ай бұрын
@@nfbaminecraft1202 I fixed that by applying material from node editor page
@kodurishiva
@kodurishiva Жыл бұрын
how to turn that mesh like water coming from a pipe, its only like water moving on the ground
@13thnotehifireviews7
@13thnotehifireviews7 4 ай бұрын
How would you modify this to make the point a determined shape ie object info
@samthesomniator
@samthesomniator 4 ай бұрын
How exactly do I bake that to an animation for somewhere else? 😅
@androvictrayo-dy7eh
@androvictrayo-dy7eh Жыл бұрын
can you make a tutorial on how to export this object in blender to the unity game engine
@jahhe2611
@jahhe2611 Жыл бұрын
Awesome tutorial, just one question.. how would i enable motion blur on these points moving?? i tried enabling MB but doesn't do anything :(
@zhikaxdzhikall910
@zhikaxdzhikall910 8 ай бұрын
what if i want it so start from a point and go to the other point ? like the water starts from one point and get along to the other point creating the rapid animation ?
@MrMandarin20
@MrMandarin20 Жыл бұрын
cool
@haganekazuki2241
@haganekazuki2241 Жыл бұрын
I want to make the particles move independently from the length of the curve in order to simulate a flowing effect. Can someone help, please? I tried using the Trim Curve node but it changes the particle speed since the speed is based on the curve length i.e. when I trim the curve particles slow down. I've been trying to find a solution but couldn't yet. 😭
@micorime
@micorime 7 ай бұрын
thaaank you! QvQ
@davidroddick91
@davidroddick91 Жыл бұрын
It's probably just my imagination, but the sound of the fan kind of sounded like water running.
@DeefunProduction
@DeefunProduction Жыл бұрын
can you make the third part of layout tutorial? i need it pls make it its 2019 ago and u didnt make it
@Utsab_Giri
@Utsab_Giri Жыл бұрын
Is there a way to add foam to it? Thanks!
@samidzn
@samidzn Жыл бұрын
i have 3.5 and i have your addon curvify but when i do custom curve there is no water
@Cevizyon
@Cevizyon 6 ай бұрын
What should I do to make it stop at a certain second and start again?
@Giantsource5547
@Giantsource5547 Ай бұрын
yessss, did you figure it out ?
@innvencible9
@innvencible9 Жыл бұрын
insainity !!
@kpadio22
@kpadio22 Жыл бұрын
My random value node doesnt seem to work. I followed it perfectly but I still only have a single point when I add the Random Value node..
@markzaikov456
@markzaikov456 Жыл бұрын
On the "Points node", make the count to 100
@multiversecinemas2025
@multiversecinemas2025 Жыл бұрын
Hello, I've been following you for a while. I was wondering if there is a way in blender to create a 3D environment from a video (camera projections), but that the camera can move in the 3D space and have different parts of the video project on the UV Map to have a realistic environment. If so, I would love if you could do a tutorial for this. Say I have a shot of a camera that pans 180 degree, then moves forward... Would that be doable in blender? Thank you for your work!!!
@tilouchfiras8544
@tilouchfiras8544 Жыл бұрын
how can i make it flow from a start point to end point
@alicemaison8227
@alicemaison8227 Жыл бұрын
How did you make the move to 7:50? I can't seem to be able to extend it. What keys should be pressed?
@NWB2389
@NWB2389 Жыл бұрын
If you enter edit mode on the bezier curve and select a point on the curve you can extrude it using E, just as you would on a mesh. (Hopefully this makes sense).
@p4nzerass984
@p4nzerass984 Жыл бұрын
Is there any way to accelerate the particles along the curve?
@gracetan2987
@gracetan2987 Жыл бұрын
Hi beginner here. Is it needed to bake the animation? If it is, what is the process baking animation made with geometry nodes?
@ragnarokgamerzz1631
@ragnarokgamerzz1631 2 ай бұрын
Guys use 3 curves instead of one to get more realism
@EffanLaw
@EffanLaw Жыл бұрын
Whats music
@candyyyq
@candyyyq 6 ай бұрын
you look like ed sheeran
@Elbedolla
@Elbedolla Жыл бұрын
blur atribbute doent exist on my blender
@nedteus6686
@nedteus6686 Жыл бұрын
only 3.5 blender version, check you version
@nedteus6686
@nedteus6686 Жыл бұрын
You can use this node "Set Shade smooth" before the last "Set position"
@lagiman171
@lagiman171 6 ай бұрын
i cannot find the point ??
@ivanalt
@ivanalt Жыл бұрын
i dont even use blender nor am i high but i watched like 6'!!
@FireAngelOfLondon
@FireAngelOfLondon Жыл бұрын
Please please please don't put background music on narrated tutorials! Two good reasons: 1. Music is personal, whatever music you choose is going to annoy some members of your potential audience. 2. Some autistic people - like me, for example - will have great difficulty understanding what is being said, even if the music is much quieter than your voice. This time you got me with both. Not my kind of music and it was a struggle to understand what you were saying.
@physicscom
@physicscom Жыл бұрын
OK, how can I store this fake water in glass?
@rubyredpandaUA
@rubyredpandaUA 6 ай бұрын
how to change the direction?
@mardal9708
@mardal9708 Ай бұрын
Hey! Got the same problem bcz my points were just distributing along the Z axis. To fix the issue you just need to rotate the curve's vertices along the Z axis 90 degrees on Edit Mode
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