Napalm Pyro: **Breathes hot air** Alien scout: *”Understandable, have a nice day…”*
@corphoenix55793 жыл бұрын
I never actually knew that tbh
@darkiusmc9793 жыл бұрын
@@corphoenix5579 I think that Pyro set and that Scout set are the only item sets in modern TF2 with non-cosmetic effects. Through it mostly ends up being a moot point because it requires two players on opposite teams to have them equipped, and it won't register the Scout as using it unless Halloween mode is enabled.
@Irish_Enderman2 жыл бұрын
@@darkiusmc979 that's really strange
@notveryintelligent62392 жыл бұрын
Pay 2 Win / Lose
@Funnysoundboardguy Жыл бұрын
I feel attacked
@Collisto24353 жыл бұрын
2:28 Flame particles linger, and by pointing to the floor and burning, they'd presumedly get trapped in the corner and burn the Heavy for longer than if the particles go straight through him.
@mauroghen3 жыл бұрын
1) particles dont get stuck, they just hit the ground and then slowly rise straight up; like fire does. So aiming straight down will bounce straight up, flame boxes are fairly large too. 2) single puffs of fire dont count as 1 ammo, spending 1 ammo of fire shoots out about 5-10 particles. Making sure you shoot exactly 1 particle is indeed with precise quickswitching, but you cant rely on ammo count.
@SquibGourmand3 жыл бұрын
the most damage a pyro can do is actually the emotional damage inflicted on those hit with the ol' wm+1
@SquimJim3 жыл бұрын
"Pyro would be balanced without airblast" -that guy in that server that one time.
@SquibGourmand3 жыл бұрын
@@SquimJim imagine his surprise if/when he discovers bullets
@Chud_Bud_Supreme3 жыл бұрын
@@SquibGourmand WM1 Phlog while ubered on Dustbowl stage 3 does max emotional damage
@stupit4673 жыл бұрын
@@Chud_Bud_Supreme I've been both of these Medics...
@Luis.A.Angeli3 жыл бұрын
@@Chud_Bud_Supreme meh, scorch shot pyros are worse than phlog ones, only if the phlog pyro doesnt hold and spam crits from the door spawn blocking everyone there. Poor pyro he wasnt meant to be like that
@bobbyferg91733 жыл бұрын
8:45 I like how pissed the Engineer looks when you instantly decimate his dispenser
@giornojoestar44113 жыл бұрын
Can we give Squim some appreciation for always churning out interesting videos and concepts for TF2? When everyone else is putting out stale and dry rehashes, he’s serving that juicy content fresh and with a nice glaze of dry humor. Love it!
@acak95503 жыл бұрын
Yeah love his videos
@amar24703 жыл бұрын
Always look forward to his videos. Good stuff.
@FBombFitzgerald3 жыл бұрын
Yep, always a treat to see a new vid of his drop. In defense of us creators who put out stale and dry content though, even doing that is hard. I'll see myself out now.
@p.e.miranda20383 жыл бұрын
God bless his style and deadpan humor
@jakobvonbugmann3 жыл бұрын
3:10 perfect world
@kyledadumb43543 жыл бұрын
I get the feeling that a fully stacked Scottish resistance trap with and strength boosts will be a good contender for second place
@lorenzoazrielprugalidad55573 жыл бұрын
oh frick.
@PluslePlayzYT3 жыл бұрын
Dough dear
@X_mezo_X3 жыл бұрын
Oh God oh no...
@simonsoupshark80093 жыл бұрын
does that really count as one hit tho?
@lukemoppy3 жыл бұрын
I think shield charge damage might have some weird scaling properties
@Luizo_3 жыл бұрын
There's an exploit that allows pyros to always have the stomp ability active all the time. It's pretty ez to do as a player but with 16 bots one by one eh.... 1)Equip the thermal truster and disable "respawn after switching loadout 2)equip any other secondary 3) use the thermal truster towards a respawn locker and touch it while still in the air 4) you will still hear the falling animation, snd_restart to fix it 5) done. Now you'll be able to stomp 100% of the time until you die. Although you will also have reduced falling damage and extra knockback from all sources. Dunno if that could compromise the stonp damage, you should try
@Bossatron90003 жыл бұрын
Damn, that's smort
@hairyspider1513 жыл бұрын
Oh that's how sketchek does it, I've seen the stomp icon when he's using the detonator and didn't know how to replicate it.
@joedingo70223 жыл бұрын
@@hairyspider151 sketchek made a tutorial on this a while back, which is how I learned of it
@hairyspider1513 жыл бұрын
@@joedingo7022 which video? I can't seem to find it
@mkmasterthreesixfive3 жыл бұрын
You will also be minicrit at all times by direct hit and reserve shooter. Get shit on.
@creamgravy19523 жыл бұрын
If I had to wager a guess why strength doesn't work with the scorch shot taunt kill, I'd say it probably doubles the damage of the projectile and doesn't touch the 'taunt kill' damage
@paradoxglitch11083 жыл бұрын
I would agree with you but it's a bit weird considering how in the Scout video it shows that taunt kills are tied to Bullet damage when using the vaccinator
@primcrane87363 жыл бұрын
@@paradoxglitch1108 my guess is that the scorch shot tauntkill is unique, since it transforms from a tauntkill into a regular shot, which is where all this weirdness comes from. I'd agree that the projectile damage is probably being multiplied, it'd deal around 26, which checks out.
@thegoblineer31623 жыл бұрын
I feel like the haduken with the hot hand would deal more damage to first of steel heavies since it's technically a melee hit, so it might do more
@SquimJim3 жыл бұрын
An interesting theory! I tested it and it was reduced from its 500 base damage to 300. I'm pretty sure the taunt itself is just considered fire damage regardless of what weapon it's on. Kinda similar to how the Sandman's taunt is considered bullet damage...for some reason.
@Sashimipommes6 ай бұрын
@@SquimJimalso all of pyros taunts can deal 0 damage because of spysicle
@StickMaster5003 жыл бұрын
Looking into the Pyro's soulless eyes is what gives Pyro the highest amount of damage.
@BlankBlonk3 жыл бұрын
:sotrue:
@Cat_Garfield3 жыл бұрын
:yt:
@shaiyan46973 жыл бұрын
A stickmaster500 comment with only 1 like??? What reality am I in?!?
@Cat_Garfield3 жыл бұрын
@@shaiyan4697 I was the first like
@calebd39473 жыл бұрын
A new update for Team Fortress 2 has been released -Pyro deals 1000 damage to players if they look at them, including robots and bosses.
@ok_man_thats_cooli_guess33863 жыл бұрын
5:50 is no one gonna say how cursed it is that he has both a flare gun and a gas passer meter?
@flare87083 жыл бұрын
Hold up how is that possible
@AlPootis3 жыл бұрын
Waittt what
@Gamenerd_the_first3 жыл бұрын
Ok I just noticed that excuse me
@DakkaScrappa2 жыл бұрын
and it gets even better or worse when you bought the upgrade for the gas passer
@CoralCopperHead3 жыл бұрын
I would like to take a moment to praise the thumbnail art. The idea that Pyro's fire is so devastating that, instead of lighting up the enemy, it _punches a hole clean through their chest and burns through the other side_ is absolutely awesome and I love it.
@nathanfivecoate5848 Жыл бұрын
Also a reference to the end of "Meet the Pyro"
@luxerd1823 жыл бұрын
Strangely enough, I believe it’s actually medic who will come in second of all classes. Or rather, medic should actually tie soldier for highest damage in first place. This is actually because of a bug with the quick-fix, which allows the medic to permanently have the ‘damage on stomp’ effect if you are boosted into the air by a thermal thruster pyro while healing them. This effect strangely persists no matter what weapon you have out afterwards, and only resets on death. This means, hypothetically, if a bunch of medics all used the quick fix to gain this “buff”, let’s call it, and then all stood on top of each other (like with the soldiers), and then another medic with this effect (or a mantreads soldier/thruster pyro) jumped down onto this medic tower, the one at the very bottom would take the same amount of damage as the soldier dealt (except this time it’s a medic dealing that final hit of damage, like explained in this video the soldier ultimately does the damage if a thruster pyro stomps a soldier tower) TF2 code at its finest really. As a quick edit: A more “realistic” setting for this to happen would only need one medic to take advantage of this bug. Which would be the player standing second to bottom of the tower. The rest could be mantread soldiers, as the medic would ultimately deal the final damage regardless.
@UnknownCleric24203 жыл бұрын
A small caveat to this: Since Medic has 50 less HP than Soldier, he takes less fall damage. If the Medic is the second-to-last member of the stack, this will reduce the final damage by... 25 points or something? I don't know the exact numbers, but Medic WOULD have second highest by a long shot.
@luxerd1823 жыл бұрын
@@UnknownCleric2420 super fair point actually, I didn’t think about that. So that’s cool you’d bring it up. However, that would be assuming the player that drops onto the stack of players is a medic. Since that’s the fall damage being multiplied. If it were a soldier that landed, then his fall damage would be multiplied just as it was in the soldier video, but the medic would still technically deal the damage at the end of the stack. Regardless, that’s still a detail I missed, so good eye!
@hotpinkfryingpan3 жыл бұрын
@@luxerd182 there is a similar outcome using a different method that let's pyro "stompfall" infinitely too, meaning that Pyro would actually come in second and Medic would come in third. But at those numbers, who's counting?
@TwoHeadedMeerkat3 жыл бұрын
-off topic, but I'm surprised to see you again after all these years. Godspeed, Lux-
@luxerd1823 жыл бұрын
@@TwoHeadedMeerkat -Long time no see indeed. But I'm back and better than ever baby. But also yes, off topic. But god speed to yourself mate.-
@Chud_Bud_Supreme3 жыл бұрын
Sniper needs a firefighter helmet to go with the Darwin's Danger Shield to complete the meta
@calebd39473 жыл бұрын
melee only sniper gaming
@footisman20593 жыл бұрын
@@calebd3947 Broken firefighter helmet on a pain train...
@ashtongiertz87283 жыл бұрын
7:03 wait, you're telling me gasoline can override Pyro's base afterburn immunity, but not the DDS's?
@StackMan3 жыл бұрын
It's probably an oversight. Similar thing with the Dragon's Fury. Bonus damage works on pyro, but not DDS if there's not another source of flames.
@hshgf34103 жыл бұрын
I always thought it would be cool to see a scoreboard of which class does the most damage with a random crit. I assume heavy would do the most at point blank but I wonder who does the lowest and where all the other classes lie on the board.
@luke82052 жыл бұрын
There is a bug with the thermal thruster that might let you do quadrillions of damage like the manntreads. If you turn on “instant class switch on weapon change” in the options menu, switch from any secondary to the thermal thruster, and then use it to jet pack into the resupply cabinet so your secondary switches, you’ll always deal 3x fall damage if you land on someone. You’ll also always have the hidden fall damage reduction stat from the thermal thruster, but will always take minicrits from the direct hit and the reserve shooter.
@Le-cp9tr3 жыл бұрын
You forgot something very important in that Pyro can deflect projectiles, so if Demo can do more damage with his stickies or pipes, then Pyro can double that
@thelastmlg2699 Жыл бұрын
Late but not really, his best damage comes from stickies, and airblasting those doesn’t minicrit boost them nor turn them into the pyro’s team, pipes are fair game though
@whatyoulookinfor3 жыл бұрын
Since the medic taunt counts as a medibeam connection, could you be able to hit the medic with the third degree and have it connect to 15 fist of steel heavies?
@goombanr34113 жыл бұрын
no, dont think so. unlike the medibeam the amp taunt is only one way (from target to healer)
@tenacity253 жыл бұрын
@@goombanr3411 to my knowledge it does work, but only from target to healer (one-way), not back-and-fourth like a normal medibeam would.
@Neogears13123 жыл бұрын
A thing about the dragon’s fury is it technically doesn’t have a mechanic based around doing more damage to burning opponents. It actually works in reverse, it more accurately does less damage to non burning players. If you shoot an engineer building it does it’s bonus damage by default.
@comicallylargeweeb47952 жыл бұрын
Ik this is way outdated but if u equip the detonator on all the pyro’s and then jet pack into a resupply locker it will be the same as the soldier video. Props to kristima for this bug.
@getsu0 Жыл бұрын
9:08 the NA's crits can stack w/ the strength powerup, same for market gardener and bushwhacka. crit boosts still overwrite it though.
@CyborgCharlotte3 жыл бұрын
If you keep getting wide variations in damage numbers in certain situations, you could always just take the average damage. Or unless you already do that 😅
@averagetraceronadderall Жыл бұрын
3:12 the damage done is around the number .17
@coconutfredenjoyer28632 жыл бұрын
7:18 Actually, thanks to a glitch related to picking up another dropped secondary while using the Thruster, you can conserve the Mantreads stomp mechanic: "If the Pyro picks up a weapon while the Thermal Thruster is active, some of its attributes will still be retained, letting the player take less fall damage, and giving them the ability to stomp players by landing on them." So theoretically, if you got 30 Pyros to do this glitch and stacked them all on top of a Heavy, then used your Thermal Thruster to stomp on them, you could achieve similar results as with the Mantreads Soldier.
@Manthislampiscool Жыл бұрын
Idk if anyone else has mentioned this but pyro can stomp like the manntreads, you have to equip the thermal thruster, leave spawn and swap the jet pack to anything else, the use the thruster to fly into the resupply cabinet. If you hit the cabinet before you hit the ground you now permanently have the properties of the jet pack as you can always stomp, you take 80% less fall damage, take more knock back, and the reserve shooter/direct hit will ALWAYS mini crit you no matter what
@StackMan3 жыл бұрын
Since Jungle Inferno, flame particles no longer deal damage individually. The table at 1:28 is actually a bit misleading in this regard. Instead, a target takes damage every 0.075 as long as they're touching flames. It doesn't matter how many, it could even be the same one.
@sirpuffball63663 жыл бұрын
Mans didn't even mention that the scorch shot can one-shot light classes with 0 buffs
@SquimJim3 жыл бұрын
It can 1 shot Heavy with multiple buffs! But with no buffs it actually can't 1 shot light classes. If both hits of the flare connect they will deal 20 + 26 + 60 damage of afterburn for a max of 106.
@woobgamer52103 жыл бұрын
@@SquimJim It could kill a Spy with the Kunai and a Sandman scout though!
@vxpdx3 жыл бұрын
I can't stop watching the falling BLU soldier bouncing on the ground at 7:42
@somerandomserbian70773 жыл бұрын
A shame he doesn’t know that you can shoot just one flamethrower particle by quickly switching weapons. Don’t think it makes much difference, but worth mentioning!
@masterdarklink13 жыл бұрын
Technically speaking, first place should go to Spy. Spy's backstab is coded to always do 6× the opponents health, so technically the knife can do infinite damage. During Jungle Inferno when the Infinite Health Heavy exploit was happening, the only counter to it was a Backstab, as no matter how high the exploit got the heavy's health, the knife would always do 6× it.
@june99144 ай бұрын
Doesn’t it just do twice the targets health + crits?
@veeyu32192 жыл бұрын
Thanks!
@SirNile3 жыл бұрын
I'm still partially curious in a hypothetical situation where all the Pyros had the thermal thruster AND were mid blast jump to try and equate to something similar to mantread stacking damage, even though that's probably not possible to test in game.
@WadeInPain3 жыл бұрын
New SquimJim video! I was in a server with you and Squib a few days ago, had a great time.
@zer0ishere2 жыл бұрын
actually, the 3rd degree hits anyone in the medic's amputator taunt, so you could technically have one medic healing 15 fists of steel heavies for maximum damage
@SquimJim2 жыл бұрын
For whatever reason it only transfers from the target to the Amputator Medic and not the other way around. So hitting a Medic healing 15 FoS heavies would only damage the Medic. It also doesn't transfer between all the Amputator heal targets. Just the person you hit and the Medic. Its weird.
@Roxx_163 жыл бұрын
no wonder this took so long, flame and afterburn stats are quite complex!
@goldencheeze3 жыл бұрын
worth noting that you can keep the thruster effect by using it into a resupply locker while you have a different secondary equipped into your loadout, either by disabling respawning on loadout change or simply changing loadouts from outside of the respawn area also based cave story music
@captainred68883 жыл бұрын
The dragons fury doesn't actually function properly against the DDS. Its afterburn immunity is stronger than pyro's (extinguishes sniper before the first burn damage tick), so it can only reliably get the boosted hit if you combo it out of a scorch shot's bouncing flare. Not a huge deal, but thought it was worth mentioning about the test around 4:00.
@modelvp24053 жыл бұрын
I love that thumbnail. Really great artwork
@corphoenix55793 жыл бұрын
I think what the scorch shot strength combo is doing, is strength thinks its a long range projectile and doubles that dmg, plus the 500 from taunt
@poacherthenn3 жыл бұрын
its very possible to just shoot 1 particle of fire, equip the degreaser and tap the m1 button then immediately switch your weapon
@salmuttotabreabittlecochicarac Жыл бұрын
What if 30 medics heal a disguised enemy spy and you hit it with the 3rd degree burn?
@The-one-who-cares2 жыл бұрын
I wanna make an alien survival game mode like a 5v5 1 team are napalm pyros and the other team is xenomorph scouts with buffed melee damage (maybe they also have Boston basher?) The scouts respawn instantly but the pyros don't respawn and they have to out live the clock (or cap a point) also maybe the final pyro gets a buff?
@dartimes60483 жыл бұрын
Fun fact about tf2: All classes have access to some sort of healing I will make a list of the classes and their healing. Scout: Mad milk, Candy Cane, Pretty boy’s Pocket Pistol Soldier: Concherer (passive self heal or rage), Half-Zatochi Pyro: extinguishing a burning teammate Demoman: Eyelander (gaining a head), Half-Zatochi Engineer: Dispensers Heavy: Sandvich, Buffalo steak Sandwich, Second Banana, Dalokohs bar, Warrior’s spirit. Medic: Kritzkreig, vaccinator, Medigun, quick-fix, taunt with kritzkreig out, Blütsager, baseline medic regen, regen with the amputator active, Crusader’s crossbow. Sniper: Cozy camper Spy: Connivers Kunai, stealing health from enemy dispensers as well as enemy medics.
@saptarshisengupta92903 жыл бұрын
Really enjoying the series dude keep it up love you
@Mima_the_vengeful_spirit3 жыл бұрын
wait a minute, what about stacking a bunch of pyros with the thruster glitch? what max damage you get with that in mind? thruster glitch: [make sure that "kill on loadout change" is disabled] 1) equip the thermal thruster 2) in your inventory, change the thruster to any other secondary 3) send yourself onto a ressupply cabinet with the thruster's "attack". if done correctly, you'll keep hearing the wind sound effect. now, what it does is: if you were to fall onto any enemies, they would take the "stomp" damage
@purplehaze23583 жыл бұрын
“I’m just starting to think that this gas passer weapon just might not be very good.” Nah, really?
@hoogachakahoogahooga3 жыл бұрын
The funniest parts about these in game stats is how they still remind you that the player’s health is now 0, like I didn’t expect that when I sent them to the shadow realm using boots
@dogemaster96763 жыл бұрын
i thought you forgot about this series! i’m very happy you didn't because it is very interesting and fun to watch
@corruptedrax63182 жыл бұрын
For pyro theres a new glitch which allows you to stomp with any secondary by flying with the thruster into the locker with your next loadout having the detonator or any other secondary and with that pyro might by able to do the same damage as soldier
@fire_block75922 жыл бұрын
With the scorch shot taunt kill, my guess is that there’s a taunt kill hitbox like most others and an additional projectile, with damage boosts for some reason only affecting the projectile that does normal scorch shot damage.
@VenatorHelldivers2 жыл бұрын
The way the scorch shot taunt kill with strength works is like this: base long range damage x 2 + taunt kill damage and afterburn.
@mopsbantam3 жыл бұрын
Interesting thing with the flares, all of the flares will actually do afterburn for 10 seconds if they hit a burning player, instead of 7.5. This is why a Scorch Shot can 1-hit a light class despite it not seeming that way on paper. I'm not actually sure if this is intentional or a bug but it does account for an extra 20 damage base and I think 35 damage with all the buffs.
@john-johnvonjohn Жыл бұрын
You can give the pyro the stomp ability permanently by switching to another weapon outside of spawn, then jetpack jumping into the resupply cabinet so you switch to the new weapon whilst in the air. If all the stacked pyros did that then in might work.
@gregorymirabella14233 жыл бұрын
if you switch your thermal thruster to another secondary by flying into the resupply locker, you'll permanently get the mantreads effect. kristianma's illegal stomping video shows this in action.
@B0BBYL33J0RD4N2 жыл бұрын
The taunt kill shot might be coded as a (26+mods)+525ish. Meaning it was being properly doubled, but in a area separate from the majority of the damage.
@stupit4673 жыл бұрын
"Well, time to do Physics Homework" Brand New Video recommended "Alrighty then" Always edited nicely, good video!
@davitdavid71653 жыл бұрын
He is doing the same thing, but its fun. Try to have fun while doing physichs and maybe you will like it
@chimkinman Жыл бұрын
11:40 I think it adds some more of the “not taunt kill” damage to it
@aliteralpothole92053 жыл бұрын
Fun fact: the dragon’s fury can double crit. It does loads of damage
@thegoobster3 жыл бұрын
when you do the medic episode you should also test how fast/slow you can build an ubercharge
@karlbischof28073 жыл бұрын
sketchek explains some of the spaghetti of the flamethrower in his pytotalk vids
@CyborgCharlotte3 жыл бұрын
The Napalmer is just “Delete Scout? Y/N?”
@abicto2 жыл бұрын
7:30 if you use the bug where you jump with the thruster on to the resupply locker then switch your secondary because of it (making the game think you're still jumping with it), will that stack like the manntreads?
@SomeProtogenThatPlaysTF2 Жыл бұрын
8:15 the url bar has the url to his dmg with Soldier video
@chucklenuts60363 жыл бұрын
Finally, I have been waiting for this for months. Thank you SquimJim.
@sienguo693 жыл бұрын
Love the thumbnail art reminiscing meet the Pyro! :D
@benismann3 жыл бұрын
idk if that was fixed or not, but u can (or could some time before) equip jetpack, choose some other loadout, fly with jetpack into resupply cabinet and keep the stomping mechanic for the entire life
@justacatinprofile2 жыл бұрын
There's a bug that make you able to stomp without thermal thruster equipped, by thrusting into the resupply cabinet to change weapon, and if there's a sound playing indefinitely, you dont it right. now you can stomp people without thermal thruster
@Spoden2 жыл бұрын
Patiently waiting for somebody to name their account "Evil Mini Crits" to deny pyros their Scorch Shot taunt kill with the Buff Banner
@sparx0s3 жыл бұрын
This video made me switch from dragon's fury to phlog, i never knew how are people getting kills with the regular flamethrowers considering that just holding left click and not shaking the flamethrower around deals like 5 damage every half a second, i'd never think that you need to move it around to hit more shots with a single particle and actually do serious damage.
@mindshattered33012 жыл бұрын
Hearing that dimple wood theme from Mario and Luigi, browsers inside story, really brought me back
@appliedatoms70663 жыл бұрын
First, i feel like with source edits it'd be possible to give scout more health or equip that set on a heavy just to see how much damage the puff can really do. As it stands the max damage can't be much more than max health because the fire particles stop. Second, it's interesting that crit afterburn doesn't exist since crit bleed does exist. Back when the sandman and guillotine combo was actually usable, the crit boost to stunned players would apply to the bleed as well.
@CrimsoniteSP3 жыл бұрын
I'll watch this video just on that thumbnail alone. It's so good.
@8-BallBlues3 жыл бұрын
One of the things with the flamethrower is that you’re using 2 ammo instead of 1, which is giving you a slight extra puff and isn’t 100% accurate to the damage output. If you very quickly just tap your mouse, you can get 1 ammo to be used.
@SquimJim3 жыл бұрын
When I did a quick tap I would say about 75% of the time it used 2 ammo and the other 25% 1. I'm pretty sure I exclusively used clips with the 2 ammo to keep things consistent since that was the majority of the footage. But funny enough I have recordings of some 1 ammo puffs doing more damage than some 2 ammo puffs from the mini-crit+strength part where the damage varied quite a bit in general. So I'm not even entirely sure if the quick tap for 2 ammo even put out more particles than the quick tap of 1.
@8-BallBlues3 жыл бұрын
@@SquimJim Hm, that’s quite odd, i’m usually able to get it with my mouse, i find it’s easier to do with the mini hun though, more consistent. Great video as always though :)
@connorwood93203 жыл бұрын
Don't think I didn't notice the theme of Infinity Mijinion in Megaman x6 start playing at 12:27
@Iwidelyoutliveeverything3 жыл бұрын
What's the song at 0:55 ?
@GodlyCito4 ай бұрын
Three years later, bro still hasn’t gotten his asnwerr
@JesseMC_yt3 ай бұрын
Judging by the Ace Attorney profile picture I'm guessing you're thinking it's Luke Atmey's theme? I don't think so, but would be a nice reference if it was.
@JesseMC_yt3 ай бұрын
@@GodlyCitoNice to see another person randomly getting this on their recommended 2 years later.
@GodlyCito3 ай бұрын
@@JesseMC_yt agreed
@beatennugget1463 Жыл бұрын
I heard of some bug that tricks the game to think ur blast jumping by using resupply cabinet. It probably could be used to recreate mantreads damage
@The_shadowhuntr Жыл бұрын
There is a glitch that allows a pyro to ALWAYS have the thermal thruster stomp allowing you to get the same effect as the mantreads(i think)
@eanmcfarland63393 жыл бұрын
I don't know if you know but the Buffalo steak has been hidden Stat that gives -20% damage resist that stacks with the warriors spirt so you could do even more damage
@SquimJim3 жыл бұрын
The Buffalo Steaks vulnerability is actually ignored if the attack is a mini-crit or crit oddly enough. I show it in the Scout and Soldier videos. So it ends up not having an effect.
@eanmcfarland63393 жыл бұрын
@@SquimJim That's really weird too bad valve didn't care to explain any of this
@ryanphillips41233 жыл бұрын
Wait so I should be trying to sweep flames up and down my opponents when possible for maximum damage? I mean, almost instantly killing a heavy sounds pretty great
@1_337-u3o3 жыл бұрын
This is my highlight of the month
@TheMindlessboyo3 жыл бұрын
Quick fact:The intial flare projectile hit does bullet damage and then lights someone on fire
@SolidifiedMercury Жыл бұрын
are glitches taken into account in this series? if they are then you could theoridically idividually do that one thermal thruster glitch which allows for the pyro to always be in the thermal thruster state even without the item, which means that (if glitches are taken into account) it could deal the same amount of damage as the soldier.
@trashbeast Жыл бұрын
there is a glitch that allows the mantreads effect with the thruster to always be on, so the highest possible damage should be the same as soldier if you do that
@Sundance9679 ай бұрын
You can make a pyro with the thermal thruster stomp all the time if the pyro hits the resupply cabinet while using the thermal thruster
@uraveragehoovy2 жыл бұрын
This video has gotten me thinking…can’t you theoretically create the ultimate push..? I mean, if we have a battalions soldier, conch soldier, quickfix medic, stock medic, kritz medic, and a pyro to get all the buffs, what can really stop that? Now if you’re thinking about the efficiency of this, as you should, the medics and soldiers can easily obtain Uber and their respective buffs by using a the ubersaw and shotguns on an invincible scout. So theoretically, if you really wanted to ruin some poor team’s day, you could create the ultimate push with 6 friends and a lot of patience.
@matthewbrunello6329 Жыл бұрын
Theoretically the man treads can do an infinite amount of damage it’s just purely base on how fast you fall and how much people are stack on top of each. The damage gets multiplied when another person that got stomped, stomps another person.
@MusicalRiolu3 жыл бұрын
a good way to test a single puff of fire would be to set the scroll wheel as a fire button so that you ensure that you only press fire for 1 tic
@rudysarmiento8700 Жыл бұрын
If we count mvm upgrades and with the help of community severs we can get the man power power ups, how much damage can something like the dragons fury or homewrecker will do
@HerrConner6274 ай бұрын
Hehe I'm watching After Breakfast with SquimJim during breakfast I'm so evil
@ZakaryaFFiFlSeSaFoFiScSe3 күн бұрын
13:51 SPONSORED GARBAGE POLICE
@MikeG.F.L. Жыл бұрын
You can actually have the mantred stats on pyro if you use the thurmal thruster into the spawn cabinet
@pancake30273 жыл бұрын
there is a flamethrower fire cancel allowing you to fire one particle at a time. you switch weapons right after tapping m1.
@chaohunterdaniel30053 жыл бұрын
i think maybe the machina sniper doing fully charged headshots to 16 heavies using the warrior's spirit at once could be a close call for 2nd place.
@chaohunterdaniel30053 жыл бұрын
maybe someone else said this already, but i'm not sure, so i put it anyway.
@flamewolf2936 Жыл бұрын
For the Dragon’s fury the base damage is 75 not 25, buildings (if not a crit/mini-crit) will take base damage Edit: there is also a glitch with the thermal thruster where if you blast jump into the resupply locker and switch the secondary to a flare/shotgun you can always stomp
@Crow_Rising2 жыл бұрын
Pyro might not be able to do the most damage in terms of raw statistical numbers in manipulated test environments, but in practice under actual in-game conditions you can be an absolute menace to the enemy team with relatively little effort. In particular, equipping the Backburner and successfully sneaking up on the enemy team from behind basically achieves the Spy's job way faster and can be the turning point of a match that changes an oppressing team into an oppressed team. Though, I guess a nest of well placed stickies allows the demoman to do the same thing even easier... Spy mains really do get the short end of the stick don't they?
@supermudkipz3 жыл бұрын
“The Flare Gun’s minimum damage is just 1, which isn’t enough to kill anything with more than 1 health” -SquimJim
@SquimJim3 жыл бұрын
Am I wrong?!
@supermudkipz3 жыл бұрын
@@SquimJim I’ll have to do more research
@zOOpygOOpert3 жыл бұрын
What about anything with 1.2 health?
@GogiRegion3 жыл бұрын
@@zOOpygOOpert Is that more than 1?
@LagomorphVinnie3 жыл бұрын
Hi Pea
@spycookie61746 ай бұрын
Heavy having a sad face while taking damage just breaks my heart for whateer reason
@bizarreblack71903 жыл бұрын
Teoretically speaking, pyro is capable of doing 76 800 damage by reflecting 16 crit pills onto enemy if they are in the same place, or 154 624 damage if pyro reflects rockets from 16 lvl 3 sentries onto 16 engineers that are in the same place. I don't know if it is a real damage or not since I did just the math but I think it is worth trying
@CookTF23 жыл бұрын
Hadouken can also damage buildings. However it seems that entity damage is not counted in as regular damage and so it won't display on the scoreboard and you won't be getting points from it. It does however display in the HUD so make whatever from that. With "mp_teams_unbalance_limit 0" you could have 31v1 teams but I am not sure how many custom server rules is too many.