I'm pretty sure the reason the short circuit can't be crit-boosted is because it reused a spell for its projectile, which also can't be crit boosted but _can_ be mini-crit boosted.
@anchorbubba2 жыл бұрын
it is the reason and too be fair it would be pretty wicked with a kritzkreig and full crits, almost makes me wish they could override it bc the engie has so little ammo for energy balls, it could be an interesting push strat idk
@lorenzpacis32492 жыл бұрын
Nah, bro. Just like the Cow Mangler, it's an electric weapon & crits are electricity. And buildings are immune to crits, brotha.
@FantasmaNaranja2 жыл бұрын
i mean the sentry can also be minicrit boosted but not kritz boosted
@howmanylicks37072 жыл бұрын
@@lorenzpacis3249 the Pompson and Bison can be crit boosted.
@Glichted-v9y2 жыл бұрын
@@anchorbubba payload .
@SquimJim2 жыл бұрын
I apologize for the lack of videos lately! Trying to get back on track. I have the next 3 or 4 already planned out!
@zer0ishere2 жыл бұрын
don't worry! take all the time you need and take care!
@anxiousdog5382 жыл бұрын
take your time man, we love your vids no matter what
@jakobvonbugmann2 жыл бұрын
Take your time king
@antek35262 жыл бұрын
I remember i while BACK where there was a glitch that made heavy have infinite health and since ctf doesnt have a time limit you chould theoretecly make spy do infinite damage
@colby24202 жыл бұрын
Your video are better than most take as much time as needed
@KptKosmit912 жыл бұрын
0:15 engineers in MvM before a wave: *look what they need to mimic a fraction of our power*
@VagueCastle6492 жыл бұрын
Before you start working on that medic video, I believe there's currently a bug involving the quick-fix and thermal thruster. If you attach the quick-fix onto a thermal thruster pyro as they blast away, you'll copy their "stomping ability" (ergo, you can stomp as medic) and you'll have reduced fall damage. The effect will stay until you respawn, and it's main downside is that the direct hit and the reserve shooter will always mini-crit.
@SquimJim2 жыл бұрын
Interesting! That'll be cool to play around with.
@MagdeburgerGartenpartei2 жыл бұрын
thats awsome
@redstonewarrior01522 жыл бұрын
@@SquimJim Also, when you do that, you might want to revist pyro with the thermal thruster. The pyro can end up in the same scenario if the jetpack is removed while the stomp effect is active. This can be achieved by walking out of spawn with the thermal thruster equipped, swapping to any other secondary in your loadout, and then launching yourself into the resupply locker with the thermal thruster.
@purplehaze23582 жыл бұрын
To be fair, the wrangler without a sentry has a minimum damage of 0 and a maximum damage of 0.
@djangel31082 жыл бұрын
You be spittin facts
@bennnymiddleton402 жыл бұрын
I suppose you could give them retinal damage by shinning it in their eyes
@djangel31082 жыл бұрын
@@bennnymiddleton40 Retinal damage doesn't exist in TF2 :Trollface:
@colonelautumn57882 жыл бұрын
@@djangel3108it does, why do you think Demoman only has one eye
@djangel31082 жыл бұрын
@@colonelautumn5788 Because the Bombinomicon, but that does magic and explosive damage.
@Jessie_Helms2 жыл бұрын
“Up to 346 damage” *Laughs in Dalohkohs Bar*
@Cyan_Scug2 жыл бұрын
Soldier: *laughs in mantreads*
@Jessie_Helms2 жыл бұрын
@@Cyan_Scug I mean that’s kinda like saying “laughs in fully charged headshot.” Yeah, there are still ways to kill a 350 HP heavy in less than 1 second, but it still breaks many important damage thresholds. Acting like it doesn’t is like pretending Sandman Scouts or Kunai/Big Earner Spies don’t break vital damage thresholds
@redstonewarrior01522 жыл бұрын
Laughs in chip damage
@pootisman27912 жыл бұрын
You're god-damn right.
@GunSpyEnthusiast2 жыл бұрын
@@Jessie_Helms if your medic overheals ya it doesnt.
@therealohead2 жыл бұрын
I wonder how many times SquimJim has said "against a warrior's spirit heavy"
@djangel31082 жыл бұрын
Unless you are a demoman, do not drink a whole bottle of scrumpy everytime he says "against a warrior's spirit heavy" or "against a fists of steel heavy"
@duncanchillake8024 Жыл бұрын
I wish he said "against a buffalo steak warrior's spirit heavy" since that gives him a 44% vulnerability
@thetrophygamer36064 күн бұрын
@@duncanchillake8024mini crits or crits don’t care about that
@TheKoriKasai2 жыл бұрын
I've never skipped an ad faster than a raid ad
@SquimJim2 жыл бұрын
That's what chapters are for 😎
@nzpowa._.66622 жыл бұрын
@@SquimJim thank you good sir. I'll find another way to support you.
@TheKoriKasai2 жыл бұрын
@@SquimJim true true
@Markm82 жыл бұрын
@@SquimJim you could also just not do them. There’s still other ad slots you can do that arnt shit
@dismaned66752 жыл бұрын
Raid shadow legends executives reading that: 👁👄👁
@sgas2 жыл бұрын
12:24 Respect for not hurting the taunting enemy
@jarzz36012 жыл бұрын
6:44 the extra damage was sacrificed to the floating point number gods
Today I learned that Engineer's best weapon is the teleporter. Who would have thought?
@shooey-mcmoss Жыл бұрын
Uncle Dane
@coenisgreat2 жыл бұрын
"No, it's can't be, is it RA-" -skips to end of ad- "-Ay, back to the video" Unintentionally linked that up perfectly. Good on Ray for sponsoring that video.
@SneakybeakyScrub2 жыл бұрын
the metal rounding might be because you were running the tests locally, on a windows server. the same thing happens with small ammo packs, but they work fine on linux servers which is what valve uses
@t97exe662 жыл бұрын
I vaguely remember that the metal rounding down has something to do with the OS the server is running on. The metal return rounds correctly to 60 when on valve servers because they run on linux I think. Most other servers are hosted on windows and there is a subtle discrepancy in the way both OS do the math
@t97exe662 жыл бұрын
Watching through the rest of the video and I think this may explain other 1 dmg rounding strangeness too
@Subject_Keter2 жыл бұрын
I hear Mini Sentries do like 5 trillion dmg to your sanity and will to live.
@mrstudent91252 жыл бұрын
The best cure is the Direct Hit.
@gameingtothemax62662 жыл бұрын
@@mrstudent9125 or a single pipe bomb
@RedDemonSoup2 жыл бұрын
We got a scout main over here
@aidansharp52442 жыл бұрын
@@mrstudent9125 wrangles mini sentry.
@Slash115122 жыл бұрын
@@aidansharp5244 saps mini sentry with red tape recorder
@TomatoRadio Жыл бұрын
3:15 In case you didn't know what that was, pretty much you can get a ring from the mann co store, rename it if you want, and then propose to another player. If they accept, a notification is sent to all TF2 players about it, and both players get the matching cosmetic, being an all class ring. It's called the "Something Special For Someone Special."
@erner_wisal4 ай бұрын
Aww, that's nice
@Banana-on-banana2 ай бұрын
@@erner_wisal100 dollars nice?
@goodie2goodie1Ай бұрын
You can also rename it :,D
@monicavix60362 жыл бұрын
Medic: Highest and lowest damage? Quick Fix deals -302.4 damage a second with crits and Ubercharge, making him have the lowest possible damage in game
@ansyyxux2 жыл бұрын
6:38 I believe it's because the damage gets rounded down after each multiplications
@deltaray30122 жыл бұрын
The phlog taunt used to be able to live a telefrag back when it healed the pyro and gave them 90% resistance instead of just uber and knockback immunity
@sheacorduroy55652 жыл бұрын
It’s obviously not official but I love the absurd dps you can get in the tower defense community gamemode due to damage multiplier upgrades.
@nyancatec2 жыл бұрын
6:45 this damage goes to engineer's mental state Who is insane enough to fight wrangled sentry WITH A WRENCH.
@Amphian20052 жыл бұрын
That dps counter is really useful and elegant, only if it showed up for the class who is solely DPS.
@CodenameBolts Жыл бұрын
There is none
@AzzieEquinox2 жыл бұрын
Being inside an enemy while both of you are alive will actually allow any player on the server to clip through enemies as long as you two stay inside one another. If an enemy stands inside their invisible spawn barrier while this happens, players on the opposing team can pass through them into their spawn.
@apairofhands3464 Жыл бұрын
Okay but the intro is something I genuinely wanted to know, thank you for clearing that up
@BlazingShadowSword2 жыл бұрын
If Strength affects the rockets, and the fall-off acts like it does for the soldier while the bullets are...dear god...the game is giving ownership of the rockets to the ENGIE!
@moronribbons57742 жыл бұрын
10:12 that is the most unbeliaevably corner-cut way valve could have tried to ensure that taunt's kill hit would gib the enemy. it's so lazy it's actually kind of funny.
@McNas7y2 жыл бұрын
I can appreciate the PvZ background music, thank you for reminding me of that game
@ultratrouper2 жыл бұрын
out of all types of tf2 videos this is the one i lest expected to see one of my friends show up in 3:15
@emperor96152 жыл бұрын
@tf2engineer5062 жыл бұрын
It’s… beautiful. I solve practical problems. For instance, How can I do the most damage to a nasty heap a’ fat fellas with bear gloves? The answer… is a teleporter.
@bongsmal1714 Жыл бұрын
I think the reason why the widowmaker still refills the same metal even when no damage is dealt is because the metal you get relies on the amount of pellets that hit an enemy instead of the damage
@getsu02 жыл бұрын
8:05 that's 20%!!!!!!!! unless server ticks make it weird???
@MaverickHenderson-u5n4 ай бұрын
11:08 is the sandman but somehow worse
@dispenser9962 жыл бұрын
What about the Dispenser? Why did you forget?
@SquimJim2 жыл бұрын
I could never forget you, Dispenser.
@ZakaryaFFiFlSeSaFoFiScSe3 күн бұрын
1:55 SPONSORED GARBAGE POLICE
@somerandomgamer85042 жыл бұрын
Yo, was that Jake Marshall's theme from Ace Attorney I hear?
@Satarack2 жыл бұрын
You could get more damage with the short circuit secondary if the target is move in the same direction as the electric ball. That can allow them to be hit 3-5 times instead of just the normal 2 times (or maybe even only 1 time if they move in the opposite direction of the ball).
@Eric_Lightningberg2 жыл бұрын
2:49 "it always rounds down to return metal to 89" shows 59
@Eric_Lightningberg2 жыл бұрын
is there something im not getting or?....
@SquimJim2 жыл бұрын
It always costs -30 to fire then returns metal based on damage. So the net gain is +59 but the total return is +89.
@Eric_Lightningberg2 жыл бұрын
@@SquimJim ahh yes, im just bad at math lol. Thanks :)
@General_Degenerate2 жыл бұрын
LUSSI VYES IS IN THE THUMBNAIL, Jakob is very cool guy and artist!!!
@ug11802 жыл бұрын
My guess for tele-fraging is that it takes someones particles and take them to the exit reconstructing them perfectly, but there's an anti particle area in the middle of transportation, due to that it kills whoever was on the exit end. Vaporizing their particles to make way for the ones moving there. If that didn't happen then the characters would fuse if the other didn't die.
@june9914Ай бұрын
I interpret it as just swapping the target and the destination, and swapping out half of someone’s body is probably lethal
@pootisman27912 жыл бұрын
I like that after KZbin put the most watched feature in, it has become a really good way of skipping sponsors xD
@zer0ishere2 жыл бұрын
ooooh for the fastest healing with medic it's probably using the quickfix charge on a player with crit heals available and for the slowest, overhealing a soldier holding the equalizer (you can add multiple other healing sourced to make it even less)
@SuperMegisYT2 жыл бұрын
I appreciate the choice of background music in the primary and secondary section
@Ham-burger-man6 ай бұрын
Bro the fact that the most replayed is right after the raid ad
@Ratocongelis69 Жыл бұрын
The highest damage Engineer can deal is emotional.
@Imirui Жыл бұрын
6:40 As you have probably seen on my comment from a previous video, the calculation rounds down before doing the next operation, instead of rounding down the end result. Instead of that, the game would instead go: 65 • .75 = 48.75 48 • .67 = 32.16 32 • .34 = 10.88 It then floors this final result to 10. The flooring (always rounding down) of every single number before doing the next operation caused 1.105 points of damage to be lost.
@ekris5072 Жыл бұрын
I stare across the barren comment section which used to be full of life, it will never be the same
@WintryLeader42 жыл бұрын
after breakfast is someone I forget about but for a month or two put when he post his videos are always ones that I eat with my lunch. Good work
@Cr42yguy2 жыл бұрын
Thanks, cool stuff! Looking forward to the Medic video!
@Gront5174 ай бұрын
Raid shadow legends: the game that basically plays itself and has champions that basically mean nothing
@tappajaav4 ай бұрын
Perfect for people who don't want to play the games they play!
@Geebanger02 жыл бұрын
Are you making the Heavies eat the buffalo steak sandvich? It applies a damage vulnerability after it’s used, so all the damage values will actually be higher.
@VagueCastle6492 жыл бұрын
Due to some wonky source spaghetti, it is excluded. See the scout video for details
@AlextheLordofFire2 жыл бұрын
8:17 I’m pretty sure fall off relative to the engineer on sentries only applies when using the wrangler, and that this is also the case for bullets.
@bubbaloobub35922 жыл бұрын
6:44 I think that the number is rounded down every time it is multiplied instead of just at the end for some reason
@jackinblack192 жыл бұрын
11:59 I’ve been playing this game for like 9 years and I just realized that there’s an arrow on the entrance tele that points towards the exit
@kbtvstudios9528 Жыл бұрын
Actually, I’m pretty sure it tells you what direction you’ll face *when* exiting, but it might be both
@tappajaav4 ай бұрын
@@kbtvstudios9528 Nope, only indicates where the exit is. You can see it in this very video.
@YouGoBoomYoget2 ай бұрын
Bro really got sponsored by raid
@sirreginaldfishingtonxvii61492 жыл бұрын
That's a sick thumbnail
@jakobvonbugmann2 жыл бұрын
❤ Thank you
@thebreadgetterofullapool414210 ай бұрын
hypothetically you could double the short circuit's max damage via the triple explosion tech (shooting it at the ground next to the enemy while theyre standing on two dynamic surfaces)
@neal34892 жыл бұрын
I would've loved if you tried to shoot the short circuit ball towards an enemy running away, seeing how many times it would hit and it's max damage that way. Also i had no idea the sentry bullets had ramp up
@Stanfordscienceman Жыл бұрын
I’m not really the smartest when it comes to this type of thing,but I think the gunslinger’s taunt kill is explosive damage at the end because explosive damage gibs the target,and they needed a way to make the gunslinger actually BLEND the target
@nanoblob49982 жыл бұрын
NO WAY HE'S BACK!
@moronribbons57742 жыл бұрын
I'm kind of surprised that being clipped into an enemy that survives a telefrag doesn't get you both stuck at all, because I know from a buggy encounter I had on CoC bumper cars this year that players very much do get stuck when collided into one another (I had gotten stuck on the pole under the dropping platforms with an enemy because I think we both fell at the same time, and the collision was preventing us both from falling further, which was funny because everyone else had died so we were the only ones left and everyone who ran into us to revive ended up falling again lmao)
@fabulousauruspeks70102 жыл бұрын
It is a very weird interaction, considering that players can (very rarely) get stuck inside of each other during regular gameplay.
@grimmsoul3096 Жыл бұрын
12:21 to be fair to the engi, telefragging ignores uber, which if I remember right nothing else in the series could ever do
@anshsgh60922 жыл бұрын
The max telefrag damage is actually able to happen in a match if some gimmicky heavy using the warrior's spirit runs on top of your teleporter while buff banner is active and you have strength
@Goodbye_Eri4 ай бұрын
12:24 i like how he ignores the taunting soldier
@JohnRDVSMarston2 жыл бұрын
6:38 Maybe all decimal numbers for the Jag are rounded down, for some reason (so it would be .66 and .33 instead of .67 and .34 totalizing 10.61775)?
@sauce2097 Жыл бұрын
11:26 What about the healing spell from halloween maps? Healing spell will heal the user and any teammates around them for double their health. So 500 damage to a resistance Heavy with the healing spell used would leave the Heavy with 100 health. Obviously for it to not count as cheating it would have to be a halloween map for Mannpower with Spells enabled.
@Monody51210 ай бұрын
"...no wacky hijinks to be had." Actually, once you're intangibly intersecting an enemy player like that, I believe you should be able to enter either team's spawn rooms. This is because the way the game prevents you from being stuck in the other player is by disabling your team-specific collision until your collision boxes are no longer overlapping.
@royhe31542 жыл бұрын
6:40 It's actually pretty simple. Damage probably always needs to be an integer, so it rounds down after EVERY multiplication. Little quirk of computers.
@rayhatesu9 ай бұрын
Regarding the metal rounding, I think I know why that's happening that way, as shounic did a video on something similar. It could be the same rounding error for metal that affects the small ammo pack for Windows servers. I guarantee if you set this up on a private Linux server (which is what TF2 runs on for Valve servers), the Widowmaker would get the full 60 metal back as intended.
@tugazu2 жыл бұрын
2:59 You could say it is a mildly intriguing deal
@madsam312 жыл бұрын
If you timed it right, you could fire a shot from the rescue ranger, pomson, wrangler rocket or short circuit to collide with the target at the same frame your teleport
@dankmemer56992 жыл бұрын
What's the song at 4:22 (the secondary section). I know it's a remix of graze the roof, but I can't find it
@handlessuckdick4 ай бұрын
PvZ2: Modern Day - Mid Wave B.
@SageDarkwind2 жыл бұрын
Engineer: "Sometimes you just need a teleporter coming up!"
@majickman2 жыл бұрын
Does the brass beast reduce telefragging damage when revved?
@stilyankiryakov63102 жыл бұрын
the jag's missing 1 damage goes to the short circut's primary fire, shot at a dispenser
@emmetjames24822 жыл бұрын
It makes sense why the last hit of the Gunslinger taunt uses explosion damage. Explosion damage is already programmed to Gib a target on death, so why does an exception to non-typed damage when you have a solution.
@Kimo_uwu Жыл бұрын
For the first time in my life, exactly today, I watched After Breakfast with SquimJim AFTER I had a breakfast! Feels good
@pikachu-uk1bg2 жыл бұрын
This series is enjoyable, plain fun and teaching players things too, like the manthreads damage stacking or how resistances are... kinda gimmicky in thier own right with incorrect damage numbers. I definitely look forward to medic. Curious what the best is that a medic can do. Crossbow will be interesting, as it has inverse falloff/rampup
@IBeforeAExceptAfterK2 жыл бұрын
6:38 Floating point arithmetic. 'nuff said.
@maurovalente49012 жыл бұрын
Nice music choice
@omeralisapmaz9229 Жыл бұрын
it is possible to pass your score put the sentry upgrade level 2 and put dispenser upgrade level 2 then go to sentry make it level 3 and then to dispenser make it level 3, to the teleporters, put tele upgrade level 2 and put the other one and level 3, the thing i said is to ignore the cooldown while upgrading, just put the other one and upgrade it so you dont lose time, the cooldown for animation
@RABIET1002 жыл бұрын
Did u try to telefrag a heavy with the protection power up AND a revved up Natascha?
@SquimJim2 жыл бұрын
Youre right! How did I forget that? I'll test it right now.
@SquimJim2 жыл бұрын
It works! It brings it down to 400. Because the hit would normally bring you below half health the resistance kicks in. Interestingly the April 17, 2012 Patch had a note that said: "Fixed defense buffs reducing crush and telefrag damage" Apparently that only really applies to the Battalion's Backup though.
@RABIET1002 жыл бұрын
@@SquimJim I knew i could count on you, thanks from the bottom of my heart!
@qgamer14782 жыл бұрын
Saw man in a pub, loved his content so I just had to take a legendary screenshot of him on the killfeed.
@ryuudrako86 Жыл бұрын
was not expecting a ruby spears megaman intro reference
@VVVV___VVVV Жыл бұрын
I love how the most replayed part of the video is right after the raid ad lmao
@megabotvideos Жыл бұрын
best raid shadow legends ad ive seen good job i watched the whole thing
@iropthegamer726 Жыл бұрын
8:56 did he purposely kill all those heavies like 3 times to get the domination sound?
@luigichu192 жыл бұрын
I think with most of the damage inconsistences through the series that the calculations might be rounded down to the nearest integer at each step. It would account for the missing damage here at least. Haven't checked for all of them
@lord_razur2 жыл бұрын
I hear that TimeSplitters music, good stuff!
@Wall_Liver2 ай бұрын
6:43 That 1 damage point missing ruined my life. How could Valve do something so atrocious, just to ruin my life?😩
@boshi7298 Жыл бұрын
Apparently theres a rounding error on servers run on Windows which causes rhe Widowmaker's less metal and the jag's 1 less damage. It also affects ammo packs, giving you 1 less ammo
@Buglin_Burger7878 Жыл бұрын
The Widowmaker's damage is a lot more important then you realize. It only looks bad when you have an Sentry not shooting and doing a single shot. If you're against actual players that damage combined with the sentry fire will melt people and even let you contest against Medic Heavy Combos.
@calcolan24182 жыл бұрын
Could be wrong but don't Engineer's sentries get affected by his MvM canteens in some way? I feel like I remember hearing the crit canteen increased the firing speed or something
@King_Kitsune2 жыл бұрын
They do! Uber ones give it a Wrangler sheild
@qcubic Жыл бұрын
I got curious and wanted to see if I can make an equation to accurately represent the "strange" and "missing" damage points across your videos. Holy fuck, it was pain. So if you're dealing with straight base damage, mini-crits, and rampup / falloff, the equation is quite simple. It's floor(baseDmg x miniCrit x distanceModifier), with floor() saying to remove the excess decimal places at the end. The real reason why it was pain is that evil strength power-up. I have no idea what the hell it does half the time to the equations. No matter how I integrate it into a usable equation, it isn't consistent. Here's some examples: For the Rocket Launcher, a strength power-up and max rampup should do 225, but it does 224. It's okay, without the power up, it deals 112, so maybe it doubles the damage after flooring it. 2 x floor(baseDmg x distanceModifier) But then it's immediately invalidated because mini-crits exist, which if inserted leads to 302 when it's supposed to be 303! For the Revolver, oh god. It does 119 with a strength powerup and max rampup. It makes no sense that it's 120, because if you double something, it should be even, not odd! So maybe it IS inside of the floor equation. floor(2 x baseDmg x distanceModifier) But even inside the floor equation, IT MAKES NO SENSE BECAUSE IT'S STILL 120?! The best thing I could come up with is a floating point error causing it to be 119.99999... and then it gets floored. Even after adding in mini-crits to the equation, it gets me 162. I STILL have to account for a potential floating point error of it being 161.99999... floored. Even after all that, I have to have a "sanity check" with the grenade launcher to make sure the equations match up. Low and behold, most of them are terrible except for the simple one at the beginning. I haven't even touched resistances because I was spending too much time incorporating a singular power-up into a general equation, and I can't imagine those would be much better. Moral of the story, if you want consistent numbers that match predicted equations, good luck. I'll try to update my findings if I do create an accurate equation. As a side note, the only way for the melee to be reduced to 10 dmg is if you apply each resistance one at a time, each time flooring the value.
@holojet Жыл бұрын
It's really funny how he hesitated when he said "you love it" when he was taking about raid shadow legends
@tappajaav4 ай бұрын
When internet fries your sense of humour
@omeromreomer69532 жыл бұрын
at mvm if medic buys all upgrades he can heal poptis to 750 heal so if you can join blue and pick spy and use enemy teleporter you cant kill a overhealed pootis
@trist102 жыл бұрын
3:12 that's someone gifting a friend a $100 ring item and they have an option to click yes or no. The user clicked yes so it sent a message to all the people playing tf2.
@SquimJim2 жыл бұрын
Yeah I know. I was confused about what they named it.
@WackoList02 жыл бұрын
I watched this with my breakfast. Thankfully, it ended after my breakfast, so his name is still valid.
@LumaTotUwU2 жыл бұрын
For these min and max damage videos, I've been wondering why you haven't been using MvM upgrades. Some weapons, like rocket launchers, have damage increases, and for heavy and sentry dps, there's firing speed upgrades. Is it because setting up things like resistances and vulnerabilities is too hard to do in MvM?
@charlesinatortheponyfeatur224 Жыл бұрын
I have come back to say that if you include healing as negative damage in the medic video (which you should, because it would be funny) then youd better have a segment at the end updating previously covered characters lowest damage, to count their healing options as negative dammage And if you only count damage done to enemies, and not to team mates, then an enemy spy disguised as a friendly should count, as youd be giving negative damage to an enemy
@kirbyfreakyt46952 жыл бұрын
10:22 Warrior's spirit is HOW much damage vulnerability again? Because the Candy Cane on Scout might make that last hit do more.
@SquimJim2 жыл бұрын
The Warrior's Spirit is 30% to all damage and the Candy Cane is 25% to explosive.
@kirbyfreakyt46952 жыл бұрын
@@SquimJim Oh. I thought it was +75% for some reason. You know, as if it even mattered against pipes and rockets who can already one shot Scout