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What's new in Wrap4D 2023.6

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Faceform

Faceform

Күн бұрын

Meet the new release of Wrap4D 2023.06.
Now you can process 4D sequences using just two cameras mounted on a helmet. The Image Facial Wrapping node provides high-fidelity facial animation that was previously only achievable with seated 4D capture rigs.
The new version of Wrap4D includes more than 35 new nodes. We've also made a lot of improvements to Wrap, Track, and ZWrap.
Find out more on our release page: faceform.com/release-notes-2023-6
#faceform #wrap4d #4d #hmc #track #facialcapture

Пікірлер: 20
@semerandre
@semerandre Жыл бұрын
The future of facial animations. Thank you Andrey and r3ds team.
@FaceformWrap
@FaceformWrap Жыл бұрын
Thank you very much!
@Cham-
@Cham- 10 ай бұрын
I don't know a single software company, even close to match the amount of work, quality, and ingenuity you've accomplished so far. All of that in the most intuitive possible way, straight forward tutorials, clean and polished UI. It was a masterpiece from day one, and you've manage to improve it even more. Truly inspiring.
@jbibianjr
@jbibianjr Жыл бұрын
Incredible! Looking forward to upgrading my license
@FaceformWrap
@FaceformWrap Жыл бұрын
Thank you! Stay tuned for more updates this summer!
@mishuta
@mishuta Жыл бұрын
That’s honestly insane.. you guys are amazing!!
@FaceformWrap
@FaceformWrap Жыл бұрын
Thank you for the kind words!
@_MaZTeR_
@_MaZTeR_ Жыл бұрын
Hoping LA Noire levels of animation detail will be soon used in current gen games
@romaingarcia9340
@romaingarcia9340 Жыл бұрын
AWESOME !! waiting that for so looooong. Will there be something for some retargeting on more stylized character ? Thanks guy !
@syntaxcg
@syntaxcg Жыл бұрын
Really nice! I'm looking for the sample project but I couldn't find it on your website. Do you have a direct link for it? thanks! :)
@shamrocksessions4802
@shamrocksessions4802 11 ай бұрын
Amazing
@Taka-uq5sk
@Taka-uq5sk 8 ай бұрын
Correct me if I am wrong all the process is about having accurate facial expressions and blend shapes for model, is that correct? if the answer is yes what is the final exported result, multiple models for bled shapes creation or a single model with facial animation?
@FaceformWrap
@FaceformWrap 8 ай бұрын
I hope I understood the question correctly. The output is a point-cache animation sharing the same topology for every frame.
@Taka-uq5sk
@Taka-uq5sk 8 ай бұрын
@@FaceformWrap Appreciated for the answer, I watched full video tutorials in your site, but it seems this new future is the one we saw they used in Hollywood movies as well am I correct? (Like Avatar 2) Also, the tutorial series I watched belongs to the 4d scan not this new method with two cameras, is there any in more depth tutorials for this workflow as well?
@FaisalDev
@FaisalDev 7 ай бұрын
Hi, I was wondering if it its possible to use the detailed 4d data for another character model ( a monster for example or another person ) thanks in advance
@FaceformWrap
@FaceformWrap 7 ай бұрын
If the actor and the character look similar it's possible to retarget 4D animation to the character using a naive delta-transfer approach. We will have a tutorial on that some time later
@motionislive5621
@motionislive5621 Жыл бұрын
What camera model recommended for best results?
@FaceformWrap
@FaceformWrap Жыл бұрын
Any 2-camera HMC should work. Vertical stereo pair is preferable
@ammokha
@ammokha Жыл бұрын
No need for 4D scans anymore??
@FaceformWrap
@FaceformWrap Жыл бұрын
A seated 4D capture still provides better quality and allows to capture actual neck shape and the sides of the head. We would recommend using it whenever possible if you don't need to combine the facial performance capture with the body performance. But 4D HMC capture is great for those who don't have access to a videogrammetry rig, or want to reduce budget, or want to capture face and body at the same time.
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